Cannon War is a pixel-art strategy tower defense game spanning ancient, modern, and future eras, with a rich variety of defense tower types.
Game Features
Enemy route planning is very cunning
Enemies can change their routes in real time, specifically finding the weakest point in firepower in your formation, cutting in, and using it as their route.
Rich variety of defense towers
The game has 40+ types of turrets, including single-target damage, area damage, high-frequency attacks, low-frequency attacks, etc.; they are differentiated for anti-air and anti-ground, and also have special effects such as stun, burning that deducts a percentage of HP, freezing and slowing, etc.
The battlefield features a day/night system and a weather system
These affect the battlefield: at night more enemies enter the battlefield; windy weather can blow away projectile-type weapons; rainy weather makes enemies wet, weakening towers whose bullets contain fire; snowy weather can slow enemies; meteor showers can even change terrain and enemy routes
You can set the mode of each defense tower
Each defense tower can independently set its target-selection strategy and target-switching strategy when attacking. You can make fast-firing but low-power defense towers prioritize enemies with low HP, and slow-firing but high-power defense towers prioritize enemies with high HP, thereby maximizing defensive efficiency.
Enemies can manipulate your bullets
Some enemies can shrink incoming bullets, causing them to gradually disappear; some enemies can directly blow bullets away; some support enemies can even increase maximum HP...
A large historical span
From ancient times to modern times and then to the future, defense towers and weapons evolve accordingly. Campaign mode can give you a sense of the evolution of civilization and warfare.
The game features a level editor, allowing you to create your own levels, draw interesting terrain, and define enemy wave streams