1. 53

    Some Things Stay Broken

    Some Things Stay Broken header image
    Released an hour ago
    Type: game
    Dev: Tai Macro
    Pub: Omni Gamesome Craft
    Genres: Adventure Indie Free To Play
    About
    Screenshots
    Videos
    Repair everyday objects. Face a past left unanswered.

    Some Things Stay Broken is a short narrative adventure told through conversations, object inspection, and simple repair interactions. You fix things for your customers while avoiding an old phone of your own. Its messages and seven missed calls from your father bring you back to words left unsaid.

    Listen to your customers, examine their belongings, and piece together a family history through the phone. Whether to reach out at the end is your choice; no hidden score judges the relationship.

    Features
    - A prologue, five chapters, and two epilogues.
    - Around 30 minutes of single-player storytelling, depending on reading speed and exploration.
    - Mouse controls, with settings and saving/loading accessed through an in-story phone.
    - Traditional Chinese interface and text, with prerecorded voices, music, and ambience. English gameplay is not currently supported.

    Content note
    The story explores bereavement, grief, guilt, and family estrangement.

    實機宣傳片 · Gameplay Trailer

  2. 52

    Last House Standing

    Last House Standing header image
    Released an hour ago
    Type: game
    Dev: Wired Pixels
    Pub: Wired Pixels
    Genres: Action Casual Indie Simulation
    About
    Screenshots
    Videos

    Dr. Ferrán is close to a cure. The problem is the lab's generators are loud, and the noise draws them in.

    Your job is simple: don't let them into the house.

    You sweep your cursor across the field and hit everything inside it. At first that's all you've got, and it's enough for a couple of waves. Then it isn't.

    Losing is part of the plan

    Every zombie drops coins, and you keep them even when the house falls. Between runs you spend them on an upgrade tree with 40+ nodes: survivors shooting from the sandbags, barbed wire, bear traps, mines, barricades, a mortar on the roof, supply crates dropped by parachute... There's no set path. Go all in on the cursor, fill the field with traps, or try something nobody's tried yet.

    Every zombie breaks something different

    Some run. Some wear helmets and shrug off hits until the helmet flies off. Bloaters burst into bile right on top of your traps, spitters hit you from a distance, and some look harmless until they vault the wire. Every fifth wave brings a boss, and more damage won't solve it.

    Crates from the sky

    A plane flies over and drops a crate somewhere on the field. You have to go get it. Inside could be incendiary ammo, a frost that stops everything in its tracks, or an airstrike that sweeps the whole map. Save them for when you really need them.

    When night falls

    Win the first chapter and the game keeps going. The second one is fought at night, with only the floodlights to see by. New zombies show up: crawlers that half your bullets fly right over, grasshoppers that leap over your traps and wire, and screamers whose shriek sends the horde running. And three new bosses are waiting in the dark.

    Features

    • Short runs: a winning run takes 8 to 10 minutes.

    • 25 waves that keep piling on until the screen is covered in zombies.

    • A second chapter at night: 15 waves, 3 new zombies and 3 new bosses.

    • 8 bosses, each with its own way of breaking through.

    • A wide upgrade tree with no forced unlocks.

    • Handcrafted pixel art, with plenty of blood and flying limbs.

    • A Zombiary of everything you've killed, plus achievements.

    • In 19 languages: English, Spanish (Spain and Latin America), Portuguese (Portugal and Brazil), French, Italian, German, Polish, Czech, Hungarian, Turkish, Russian, Ukrainian, Bulgarian, Japanese, Korean, Simplified Chinese and Thai.

    And if you make it to the end, the doctor has something to show you.

    Last House Standing - Trailer

  3. 51

    SLUP

    SLUP header image
    Released an hour ago
    Type: game
    Dev: INECT
    Pub: INECT
    Genres: Casual Indie Strategy
    About
    Screenshots
    Videos

    SLUP is a strategic arcade score-attack game where you race to collect Gems and keep your combo alive.

    But every path you take comes back as a Past.

    As you collect more Gems, your previous movements begin to replay across the map, turning your own decisions into increasingly dangerous obstacles.

    Plan your route, maintain your combo, use Defense wisely, and take advantage of special bonuses to push your score as high as possible.

    Each run begins on a tiny 3x3 board. As you collect Gems, the map expands, more Past echoes appear, and the arena becomes increasingly chaotic.

    Different stages introduce their own hazards, from rocks blocking your route in the Desert to Quicksand trapping you on the Beach. The Bonus Stage challenges you with two Gems at once.

    Survive for 10 minutes in Normal Mode to clear each stage, or enter Endless Mode and keep going until your run finally ends. Compete against your own best scores and the Steam leaderboards.

    Choose from five different Slimes, each with its own unique strengths, and upgrade them using currency earned through play.

    Gameplay Trailer

  4. 50

    Escape From Necromaze

    Escape From Necromaze header image
    Released 3 hours ago
    Type: game
    Dev: Unwilling Studio
    Pub: Unwilling Studio
    Genres: Action Early Access
    About
    Screenshots
    Videos

    My girlfriend was kidnapped by the Demon Lord!

    It was just an ordinary evening stroll until a Necromancer suddenly appeared, shattering the peace! Watching your girlfriend being taken away while your combat power is a total 0, what are you supposed to do?

    Don't panic! You might not have a legendary sword, but you possess the ultimate potential: lightning-fast reflexes and an extraordinary spatial memory. This is a battle of wits, not brute force!

    Hero, are you ready to step into this trap-laden dungeon and embark on a thrilling rescue adventure? The challenge begins now!

    【First 4 Stages Survival Guide: Every Step Is a Matter of Life and Death】

    STAGE 01|Lethal Traps & Spatial Memory

    Stepping into the dungeon, don't let the dim corridors deceive you! Deadly spikes can burst from underground at any moment. Memorize the safe paths, master the trap timing, and watch every step carefully.

    STAGE 02|Patrolling Undead & Stealth Evasion

    The underground dining hall and storehouse are crawling with roaming skeleton guards! Use the terrain and obstacles to stay hidden, locate their patrol blind spots, and move swiftly—because getting caught means instant death.

    STAGE 03|Balancing Act Over molten Lava

    With a boiling sea of lava roaring beneath your feet, this narrow bridge tests your controls and reflexes to the limit! A second of hesitation or a single misstep, and you'll turn to ashes.

    STAGE 04|Extreme Barrel Dodge

    Heavy wooden barrels come thundering down the slope one after another! Calculate the gaps on the narrow stone ledges, time your jumps, and dodge nimbly to escape this deadly barrage.

    【Roadmap & Early Access】

    Early Access: Unlocks 15 challenging stages right out of the gate! Featuring trap dodging, sightline blind spots, memory puzzles, and rhythm tests—test your extreme skills first!

    Full Release: Unlocks at least 20 deep mazes in full! Experience a massive dungeon structure, diverse undead monsters, complex chained traps, and the ultimate battle of wits against the Necromancer!

    The dungeon gates are open—are you ready to accept the challenge? Add to your Wishlist now!

    Escape From Necromaze

  5. 49

    Booty

    Booty header image
    Released 4 hours ago
    Type: game
    Dev: RocketPirates
    Pub: RocketPirates
    Genres: Action Adventure Early Access
    About
    Screenshots
    Videos

    • Wacky rocket-jumping mechanic! Lots of mobility from surfing explosions!

    • Use the launcher to blast away landlubbers and blocks on your warpath!

    • Hand-drawn graphics! Unlockable art gallery with more of Maggie's troublemaking!

    • GREED! Grab all the treasures you can get! Go for a high score!

    • SPEED! Beat the par time of the stage!

    • Parry! Maggie has been cursed with GOLD BLOOD! Time it right and absorb projectiles!

    • Get revenge on the one who stole your Booty!

    • Rated P for Pirates! (not really)

    • Maggie has lost her titular, precious Booty(tm) to a bloody marine sharkgirl!

    • With her navigation skills, Maggie will cruise the seas and islands, full of weirdos in search of clues!

    • But there are many, including Marines, that want Maggie's bountiful reward, for the many "oopsie-daisies" that Maggie "allegedly" committed (with tons of evidence).

    • So, it's not gonna be easy, but Maggie has a Ph.D in Rocket Jumping (she made it up herself)!

    • Sometimes she talks to her Rocket Launcher, it's a bit weird.

    •  ...AND NOW... THE MAGGIE...

    Booty Gameplay Trailer

    Booty Trailer Two

  6. 48

    Anima Trium

    Anima Trium header image
    Released 5 hours ago
    Type: game
    Dev: Bartlebee Games
    Pub: Bartlebee Games
    Genres: Adventure Casual Indie RPG Strategy
    About
    Screenshots
    Videos

    Anima Trium is an adventure RPG filled with mystery and discovery, inspired by the genre’s greatest classics and featuring turn-based combat with manual and automatic battle modes.

    Leop lives on an isolated island with his closest friends and believes they may be the last survivors of an ancient war known as the Battle of the Races.

    Until one day, he sees something impossible: a boat on the horizon.

    Determined to find out where the boat came from, Leop and his friends restore an old vessel and set sail for an abandoned island. What begins as a search for answers soon uncovers traces of a past Leop cannot remember, casting doubt on everything he thought he knew.

    Explore islands, battle creatures, and uncover the mysteries of a forgotten world.

    Every new path may reveal something unexpected about Leop and the fate of those who travel alongside him.

    And as he searches for the truth about his past, someone is watching every step of his journey.

    You.

    Anima Trium - Welcome to Tembendor

    Anima Trium

  7. 47

    Last Fisherman

    Last Fisherman header image
    Released 7 hours ago
    Type: game
    Dev: ZwiebelGames
    Pub: ZwiebelGames
    Genres: Adventure Indie RPG Simulation
    About
    Screenshots
    Videos

    A relaxing fishing game with a unique twist: explore six different biomes in a post-apocalyptic world and catch over 130 unique fish species. Every catch is documented with detailed descriptions and scientific facts.

    🐟 Features

    📖 Extensive Fish Book

    Over 130 different fish species are waiting to be discovered. From common freshwater fish to rare and mysterious creatures, each species is uniquely designed with its own traits, weight ranges, and scientific background information.

    All discovered fish are automatically recorded in the Fish Book, where you can review:

    • Species descriptions

    • Scientific facts

    • Personal weight records

    • Catch statistics

    • Rarity tiers

    Your collection grows with every discovery.

    🌍 Six Unique Biomes to Explore

    🌊 Beach
    Calm coastal waters filled with diverse marine life.

    🏢 City
    Urban waterways with adapted fish populations.

    🚇 Subway
    Underground water systems hosting unusual species.

    🌲 Forest
    Forest ponds and lakes with unique biodiversity.

    🌵 Desert
    Rare oasis waters with extremely adapted fish.

    ❄️ Iceland
    Arctic seas inhabited by deep-sea species.

    ❓ Secret
    ???

    Each biome contains its own atmosphere, fish species, and hidden discoveries.

    🏠 Central Hub

    Between fishing expeditions you return to a central hub area.

    Here you can:

    • view your Fish Book

    • compare catches on the Leaderboards

    • manage and sell your fish

    • upgrade your equipment

    The hub acts as your base before heading back out into the unknown waters.

    🏆 Leaderboards

    Compare your catches with other players.

    Leaderboards track:

    • the largest fish caught

    • rare discoveries

    • total fishing value

    Only the most dedicated anglers will reach the top.

    🌮 Food Truck

    Not every fish needs to stay in your inventory.

    At the Food Truck, you can cook and sell fish to earn money. The value depends on species, rarity, and weight.

    Earned money can be invested into upgrades or specialized bait.

    ⚙️ Progression System

    Three upgrade categories allow you to continuously improve your fishing equipment:

    Grip
    Improves casting precision.

    Bait
    Increases the chance of rare catches.

    Line
    Reduces waiting time between bites.

    🎯 Specialized Baits

    Different bait types can be purchased to target specific rarity tiers. This allows strategic fishing when hunting rare species.

    🕹️ Gameplay Mechanics

    • Precise casting system with timing mechanics

    • Rhythmic fishing mini-game

    • Economy system for selling fish and upgrading equipment

    • Story items hidden within each biome

    🎮 Gameplay Loop

    Fishing Mechanics

    The game combines classic fishing gameplay with modern mechanics and a small food-stand economy system.

    After casting your line, you wait for a bite. Waiting time can be reduced through upgrades. Catching a fish triggers a skill-based mini-game focused on timing and reaction.

    Collection & Progression

    Caught fish can be:

    • sold for money

    • cooked and sold at the Food Truck

    • kept in your inventory

    The Fish Book automatically records all discovered species and personal records.

    Biome System

    Each biome can be unlocked through the map menu.

    Different environments feature unique fish populations, atmosphere, and challenges.

    📊 Game Content

    Rarity Tiers

    Common — 40% spawn rate
    Uncommon — 30%
    Rare — 15%
    Epic — 10%
    Legendary — 4%
    Exotic — 1%

    Ancient — Story items

    Economy System

    Each fish has a base value that is multiplied by its rarity.

    Earned money can be invested in:

    • equipment upgrades

    • specialized bait

    • unlocking new biomes

    Story Elements

    Each biome contains a unique story item that can only be caught once.

    Collecting all story items unlocks special events and deeper mysteries hidden beneath the ocean.

    🎨 Technical Details

    Graphics
    Low-poly 3D environments with a stylized visual style. Each biome features its own atmosphere and a dynamic day/night cycle.

    Audio
    Atmospheric soundtrack that adapts to each biome, with environmental sounds and fishing effects.

    UI / UX
    Clean and easy-to-read interface with detailed statistics and information.

    Last Fisherman - First Trailer

  8. 46

    AL-Mafia

    AL-Mafia header image
    Released 7 hours ago
    Type: game
    Dev: zia2019 zia2020
    Pub: zia Studios
    Genres: Casual Indie Strategy
    About
    Screenshots
    Videos

    LIE, INVESTIGATE, VOTE, AND SURVIVE THE NIGHT

    AL-Mafia is an online social deduction game where every player has a hidden role, every night creates new clues, and every vote can change the match.

    During the day, players discuss, accuse, defend themselves, and vote out the person they believe is Mafia.

    During the night, active roles physically leave their beds, move through the map, perform their actions, and return before the night ends.

    Watch where players go. Listen to what they say. Decide who is lying.

    HOW THE MATCH WORKS

    Each match moves between day and night.

    At night, role actions happen across the map. The Mafia hunts, the Doctor protects, the Detective investigates, and other roles can change the outcome.

    During the day, everyone talks. Players can share information, hide the truth, mislead others, or accuse someone before the vote.

    The goal is simple:

    - Citizens must find and eliminate the Mafia.

    - Mafia must deceive the group and survive.

    - Extra roles can create completely different win conditions.

    ROLES

    Mafia

    Eliminate players at night while avoiding suspicion. Mafia members can communicate through private text and voice channels while performing their role.

    Doctor

    Protect one player during the night and prevent them from being killed.

    Detective

    Investigate suspicious players and gather information to help identify the Mafia.

    EXTRA ROLES

    The host can enable extra roles before the match begins.

    Police

    Choose a player to shoot at night. A correct choice removes a Mafia member. A wrong choice kills an innocent player.

    Silencer

    A Mafia-team role that cannot kill. Once per match, the Silencer can stop one player from speaking during the next day.

    Jester

    The Jester wins by being voted out. Act suspicious, mislead the group, and convince players to eliminate you.

    Twins

    Two players share the same fate. If one Twin dies, the other dies too.

    PHYSICAL NIGHT ACTIONS

    Night actions are not just menu buttons.

    When your role activates, your character leaves their bed and moves through the map to perform the action. Movement, timing, and location can become evidence during the next discussion.

    Make your move, finish your task, and get back to bed before the night ends.

    ACTIVE ELIMINATIONS

    Voting out a player is not the end.

    Eliminated players can still run. The remaining players must catch them, carry them to the map’s elimination area, and finish the elimination.

    Each map has its own elimination method.

    COMMUNICATION

    AL-Mafia includes:

    - Voice chat

    - Text chat

    - Private Mafia text chat

    - Private Mafia voice chat

    - Separate communication for alive and eliminated players

    Use communication to coordinate, accuse, defend, deceive, or panic at the worst possible moment.

    MAPS

    Jazera

    A remote island with a large ship where players sleep at night. Eliminated players are carried to the campfire.

    Sahra

    A desert map with three houses, open movement routes, and a vehicle trunk used for elimination.

    More maps are planned for future updates.

    FEATURES

    - Online social deduction multiplayer

    - Hidden roles and night actions

    - Physical movement during the night phase

    - Day discussion and voting

    - Active player elimination system

    - Voice chat and text chat

    - Private Mafia communication

    - Alive and dead player communication channels

    - Optional extra roles

    - Character customization

    - Multiple maps with unique elimination methods

    TRUST NO ONE

    Watch what others do.

    Question what they say.

    And make sure you are back in bed before the night ends.

    Official Trailer

    Cinematic Trailer.... kinda..

  9. 45

    SpellWeave

    SpellWeave header image
    Released 7 hours ago
    Type: game
    Dev: Josh Dillion
    Pub: DillionsApps
    Genres: Action Indie
    About
    Screenshots
    Videos

    Your wand is a sentence. Order is the grammar.

    Spellweave is a pixel-art spell-chaining roguelite. A wand is a list of slots cast left to right, and what a spell does depends entirely on what sits in front of it.

    • Payloads, are the things that fly out and do the damage.

    • Modifiers, affect every spell after them — and nothing before.

    • Multicasts, make a single trigger pull draw several payloads at once.

    Triggers, swallow the spells that follow and re-cast them at the point of impact.

    So, TRIPLE CAST → FORK → GIANT → FIREBALL → CHAIN LIGHTNING → ICE SHARD, fires all three payloads at once, each split into three oversized projectiles. Rearrange two slots and you have built something else entirely.

    Forty-plus spells that genuinely combine.

    Homing, piercing, ricochet, forking, elemental infusions, lifesteal, critical edges. Flight-path modifiers that make your spells orbit you, fan out in every direction, curve mid-air, or fly out and cut their way back. Summons — melee thralls, spirit archers, hex familiars — that are payloads too, so multicast raises several and FORK adds more.

    Five elements you can read at a glance.

    Arcane orbs trailing runes. Ragged flame shedding embers. Rotating frost shards. Zigzag lightning. Bubbling toxic blobs that drip. Each has its own silhouette, trail, impact and sound — and an infusion modifier converts everything downstream of it.

    Endless, and it means it!

    There is no final floor. Enemy health, damage, numbers and elite frequency climb forever; past depth 60 they gain armour, and past depth 100 the horde doubles. Bosses every fifth depth, and every tenth a greater boss in an arena three times the size that drops spells found nowhere else.

    You carry three lives. Dying costs one and drops you back at the start of that depth with everything intact. Run out and the run is over.

    Hard mode, for when three lives feels generous.

    One life. Half the gold. Double the horde from the very first depth. And from depth 100 every enemy carries a shield equal to its own health that you have to break before you can touch it.

    • Unlockable skin packs, that repaint the dungeon, the weather and the creatures themselves — snowmen and Christmas trees, skeletons and jack-o'-lanterns. Cosmetic only; spells and difficulty never change.

    • Fully rebindable controls, and separate music and sound volumes.

    • Automatic saving, close it mid-run and pick up exactly where you left off.

    • Every sprite, sound and music track generated in code. No asset files anywhere.

    Spellweave trailer

  10. 44

    Lumbrix

    Lumbrix header image
    Released 8 hours ago
    Type: game
    Dev: JSM games
    Pub: JSM games
    Genres: Action Casual Indie
    About
    Screenshots
    Videos

    Your body is your arsenal — and your life

    Lumbrix is a survivors-like shooter where you play as an ever-growing worm. Move with WASD, aim with the mouse and blast the swarms with your head cannon, while every segment of your body fires its own weapon automatically.

    Key Features

    • Segments = weapons + health — every level-up grows a new segment that carries a new weapon. Take a hit to the head and your tail segment breaks off… grab it back before it vanishes.
    • Only the head is vulnerable — your long body blocks enemy bullets. Coil it into a living shield.
    • Weapon evolutions — max out a weapon and its paired passive to evolve it into a far deadlier form.
    • 10 themed stages — each with its own enemies, environmental hazards and a boss waiting at the 10-minute mark.
    • Permanent upgrades & skins — spend the coins from each run on 12 permanent upgrades and unlock new worm skins.
    • Full gamepad support and 13 languages.

    Lumbrix Gameplay Trailer

  11. 43

    Bubble Hunters

    Bubble Hunters header image
    Released 8 hours ago
    Type: game
    Dev: DREAMPATH
    Pub: DREAMPATH
    Genres: Action Casual Indie
    About
    Screenshots
    Videos

    POP. DODGE. SURVIVE.

    Bubble Hunters is a colorful 2D arcade platformer where every shot can turn the arena into chaos. Pop bouncing bubbles, dodge incoming danger and clear each stage before things get out of control.

    Easy to pick up, increasingly challenging to master, Bubble Hunters combines classic arcade action with modern gameplay, varied environments and a progression built across 100 levels.

    100 LEVELS TO MASTER

    Travel through a full campaign of 100 increasingly challenging stages. New dangers, layouts and situations are introduced as you progress, constantly pushing you to adapt your strategy and sharpen your reflexes.

    PLAY SOLO OR HUNT TOGETHER

    Take on the adventure alone or team up with a friend through Steam online co-op. Coordinate your movements, survive the chaos together and clear the arenas as a team.

    SURVIVAL & MARATHON

    Finished with the campaign? Keep pushing your limits in additional game modes designed around endurance and high scores. Survive as long as possible, master increasingly intense encounters and climb the leaderboards.

    CLASSIC ARCADE SPIRIT, MODERN EXPERIENCE

    Inspired by the energy of classic arcade games, Bubble Hunters delivers fast sessions, responsive controls and a colorful modern presentation. Play with keyboard and mouse or controller and jump straight into the action.

    FEATURES

    • 100 handcrafted campaign levels
    • Fast-paced 2D arcade platforming
    • Solo play
    • Steam online co-op
    • Survival and Marathon modes
    • Score-based challenges and leaderboards
    • Full controller support
    • Colorful environments and progressively tougher challenges

    Aim carefully. Move fast. And whatever you do… don't let the bubbles take over.

    Trailer

    Gameplay

  12. 42

    Dispatch Control

    Dispatch Control header image
    Released 8 hours ago
    Type: game
    Dev: Tom Holscher
    Pub: Tom Holscher
    Genres: Simulation Strategy
    About
    Screenshots
    Videos

    One emergency call. Limited information. Your decision.

    Take the dispatcher's seat in Dispatch Control, a simulation of fire and ambulance operations. Question callers, confirm locations, send suitable crews and follow incidents through to completion. As vehicles travel and updates arrive, another call may already be waiting. Set priorities and keep the bigger picture in view, even under pressure.

    Listen, ask, assess

    Handle emergency calls through selectable questions and responses. Establish the address and access route, identify hazards and calm distressed callers. Record new information in the incident file, handle callbacks and adjust your response as the situation develops.

    Real places, your response area

    Choose from 30 prepared cities across all 16 German federal states or search for another location. OpenStreetMap provides the foundation for roads, buildings, mapped stations and other locations. Track vehicles on the map and decide which nearby crew should take the next assignment.

    Detailed routing uses available road data and simulation rules to account for factors such as vehicle dimensions, one-way streets, bridge clearances and railway crossings. Simulated roadworks and accident scenes can force a detour. Weather, turnout times and units already committed elsewhere also affect your planning.

    Dispatch is only the beginning

    Coordinate fires, medical emergencies and technical assistance. Respond to requests for additional units, arrange patient transport and hospital handovers, and maintain coverage elsewhere in your region. A vehicle can move straight to another incident, but only if its crew and equipment are ready. Fuel, water, breathing apparatus, breaks and maintenance turn every dispatch into a resource decision.

    Major incidents require more than extra vehicles: coordinate triage, staging, hospital allocation and evacuation. If the phone system, radio network or dispatch computer fails, maintain operations through a backup control centre, emergency power and paper dispatch, then confirm recovery.

    Work solo or share the shift

    Play alone with simulated support or share a shift in online co-op through Steam with up to six players in total. Handle every task yourself or divide call-taking, dispatch and radio duties between your team. Calls and incident files have assigned owners and can be handed over, while the map, vehicles and incident status stay synchronized. Change the division of duties during the session.

    From your first call to a major incident

    A guided three-incident tutorial introduces the phone, dispatch and radio workflow. Progress through 16 campaign chapters from Bremerhaven to the harbour finale in Hamburg, with increasing call volume and new challenges. Select your next response area on the rotating globe and improve your performance to earn up to five stars per chapter – 80 stars in total. Or run your own shift in free play.

    In career mode, recruit staff, organize shifts and training, and invest in vehicles and operational improvements. Track your progress through 70 in-game achievements.

    Your control room, your workflow

    Arrange dockable phone, map, incident and vehicle panels to suit your workflow. Manage multiple radio groups, status reports and the incident log. Pause or change the simulation speed, and keep your shift with autosave and manual saves.

    The incident generator combines 24 scenario families with varying circumstances. An optional bundled local caller AI adds scenario variations and caller reactions. No cloud AI account is required. The simulation also works without a language model. Conversations use selectable options, not free-form voice input.

    Simulation notes

    Dispatch Control is an entertainment game, not operational dispatch software or a certified training or medical product. Map data may be incomplete. Vehicles, staffing, hospital resources and procedures are simulated and do not represent a fully verified real-world control center. Travel times are estimates and road closures are simulated. Downloading map and road data and playing online co-op require an internet connection.

    The game currently supports German. This English store description does not indicate English-language support in the game.

    Playtest

  13. 41

    Ad Nauseam - The Wrong Side

    Ad Nauseam - The Wrong Side header image
    Released 9 hours ago
    Type: game
    Dev: throwpup
    Pub: throwpup
    Genres: Adventure Indie RPG
    About
    Screenshots
    Videos

    Disc 0 ✔️ | Disc 1 ✔️ | Disc 2 ✔️ | Disc 4 🛠️ (D4 IN PROGRESS!!)
    ♡¸.•*'~ ♡ ~'*•.¸♡ ♡¸.•*'~ ♡ ~'*•.¸♡ ♡¸.•*'~ ♡ ~'*•.¸♡ ♡¸.•*'~ ♡ ~'*•.¸♡ ♡¸.•*'~ ♡ ~'*•.¸♡

    After intense reconstructive surgery, Tsurine seeks to uncover the whereabouts of her missing family, and the circumstances around her own mutilation. But in the process, she finds herself entrapped within a web of grand conspiracies; one far larger than she had first anticipated.

    ♡¸.•*'~ ♡ ~'*•.¸♡ ♡¸.•*'~ ♡ ~'*•.¸♡ ♡¸.•*'~ ♡ ~'*•.¸♡ ♡¸.•*'~ ♡ ~'*•.¸♡ ♡¸.•*'~ ♡ ~'*•.¸♡

    ♡ ~ Adventure + RPG + Visual Novel = ??
    ♡ ~ Glitter + Gore + Gutz + Girls = /////!!!!!!
    ♡ ~ Secrets, Conspiracies, Mysteries & more!!
    ♡ ~ Remembers every choice you'll make-!

    ~ ♡ ~

    Ad Nauseam is an intricate choice-heavy psychological medicore thriller about an amnesiac facing both real and mental horrors within a world akin to an endless, liminal hospital. The game is an original genre fusing aspects of Visual Novels, RPGs, and Point-&-Click games with elements of immersive sims with multi-solution open exploration areas, and a unique combat system to boot that seamlessly blends narrative and gameplay with no failstates. Explore and uncover the secrets of a strange medical-themed world with its own unique rules, cultures, conditions, history, and supernatural happenings, unlike any other you've seen before. Discover countless secret rooms and characters, read telling documents on weird happenings, explore a large swath of inhabited, abandoned, and visually striking rooms, atriums, stores, and vistas, and pick the brains of a large colorful cast to piece together the threads of an enormous interwoven narrative web.

    Can you face the world? Can you face yourself?

    Are you sure?

    ~ ♡ ~

    The world theming of Ad Nauseam is heavily inspired by the works and the aesthetics of Yami Kawaii, Liminality, Traumacore, and both Modern & Pastel Goth looks. It features a very long, diverse, and dark soundtrack made by lolratz, combining elements of Breakcore, Hyperpop, Witch House, and Scenecore music genres to create a Y2K mash of sound that'll turn all of your mental breakdowns into music videos.

    ~ ♡ ~

    Ad Nauseam's Sanitoria is full of disturbing secrets, and widespread mental challenges. Thankfully, you won't have to be alone- Tsurine will have the opportunity of engaging in one of four different major romance routes. Each character will have a large influence on the story, aid you in combat, and offer a powerful slowburn yuri romance to make you cry, and vomit! Carry your romance, and each choice you make, out of hundreds, into each next entry into the series, building a unique run of your own that differs from everyone else's! Ad Nauseam remembers everything you do and say, and contains hundreds of branching moments, both big and small.

    ~ ♡ ~

    Ad Nauseam is a quadrilogy, composed of 4 games called Collections, each with 4 chapters called Discs. I will release the game one Disc at a time, with major updates, each in a completed state.

    The current release of Ad Nauseam - the Wrong Side contains the first 3 Discs fully complete.

    The final chapter ( DISC 4 ) will be released after as a free update upon completion.

    ~ ♡ ~

    Creator + Director + Designer + Author + Coder + Animator + Techni & Postproc Artist = @throwpup
    Background & Item & Soundtrack Artist = @lolratz
    Character Sprite & Bust Artist = @Catfan1000
    CG & Splash Artist = @kolulu / @56koruru

    C1 Official Trailer

    Disc 2 Trailer

    Update 19 Trailer

  14. 40

    Iron Online

    Iron Online header image
    Released 9 hours ago
    Type: game
    Dev: Aabaced
    Pub: Aabaced
    Genres: Action Casual Indie Massively Multiplayer RPG Strategy Free To Play Early Access
    About
    Screenshots
    Videos

    Iron Online is an open-world PvP game built around classic tab-target combat inspired by classic MMORPGs. Choose from 4 classes — Warrior, Mage, Paladin or Priest — each with 3 unique specs, and spend your first minutes leveling up and completing quests to learn your abilities.

    Once you're ready, head out into the open world, where combat is structured as a 5-person free-for-all. Group up with friends before you head out, or find other players in the world and ask to join their group via whisper or join request. Working together with a group of 5 is key to surviving and thriving in the wilds.

    Explore the map to find temples that grant temporary buffs, and open chests scattered across the world for gear and bonus effects. Combat carries real risk but stays casual and low-stakes: if you die, you keep all your gear, but you'll be sent back to the starting zone, losing your position in the world.

    Iron Online is designed to be a fun, casual PvP experience first — with Rated Arena and Battlegrounds modes, plus new classes like Shaman, Wizard, and Druid, coming in future updates.

    Currently in Early Access, with active development and regular updates.

    Iron Online Gameplay 1

    Iron Online Gameplay 3

    Iron Online Gameplay 2

  15. 39

    Fire Bug

    Fire Bug header image
    Released 10 hours ago
    Type: game
    Dev: Jesse Dale
    Pub: Jesse Dale
    Genres: Action Casual Indie
    About
    Screenshots
    Videos

    Grab the sun. Burn the swarm.

    You are the magnifying glass. Bugs skitter across the screen. Point, hold, and cook.

    Track. Burn. Chain.

    Your beam heats whatever sits under it. Drift, and it cools. Hold steady, and things start to smoke.

    Bugs know what's happening. As they heat up, they panic — accelerating, jittering, breaking in every direction to escape the light. Catch one before it bolts and you ignite it. Ignite another before the combo bar empties and your multiplier climbs. Miss a beat and the chain snaps back to 1x.

    It's simple. It's mean. It gets very fast.

    Build a beam that breaks the game.

    Every ignition earns Sparks. Every round ends at the upgrade tree. Push raw power, a bigger lens, hotter beam, faster cooldown or bolt on new physics entirely.

    Make dying bugs explode, torching everything nearby. Split your heat ray toward the nearest survivor. Drag the beam to leave a burning trail across the field. Turn ignitions into spore clouds that choke the swarm and stop them cooling. Flash cyan-hot criticals that shatter bugs for bonus payouts and shake the screen loose.

    Grab a mid-round drop and everything slows to a crawl, or your beam overcharges, or the whole screen ignites at once in a Solar Flare.

    Bigger bugs. Bigger fires.

    Score enough and the round meter maxes out. That's when the Tier Bosses arrive. 

    Each one brings it's own challenge.

    Beat one and you permanently unlock the next tier of enemies for every run after.

    Three ways to burn.

    • Arcade — Climb the enemy tiers, break the bosses, build the loadout.

    • Hard — unlocked after you clear Arcade. The clock runs shorter and Sparks pay half. Bugs hit harder, move faster, run wilder.

    • Zen — every upgrade maxed, no timer, no consequences. A fully-powered lens and a screen full of bugs. Vaporize the swarm.

    Fire Bug is a solo-built arcade game about the very small, very violent joy of finally catching that one bug that thought it got away.

    Grab the sun.

    Fire Bug Trailer

  16. 38

    AVXRPG

    AVXRPG header image
    Released 11 hours ago
    Type: game
    Dev: AeverixEL
    Pub: AeverixEL
    Genres: Action Adventure Casual Indie RPG
    About
    Screenshots
    Videos

    A 2D action RPG of short expeditions from each stage’s town: fight, gather, complete its quests, and forge your way forward.

    Every stage puts a town under your feet and something dangerous outside it. You don’t live there. You kit up, pick a Scout, a Mission, or an Assault, and you go.

    Out there the fighting is close and simple. You move, you swing, you dash and you dodge. Between fights you collect wood, stone, and berries, because the next piece of gear is made from what you drag home, not from a level-up screen.

    Each stage wants its quests done. Finish them and the next stage opens: a different town, harder country, new things to make. Nothing locks you out of a run you’ve already unlocked. If you go in light, that’s on you.

    When you’re back, you forge. Same recipe, new rolls, until one sword is worth an enchantment. Sell the misses. Brew the potions for the expedition that almost killed you. Then leave town again.

    AVXRPG Game Trailer

    AVXRPG Trailer

  17. 37

    Blow The Cover

    Blow The Cover header image
    Released 11 hours ago
    Type: game
    Dev: Kalp Digital Works
    Pub: Kalp Digital Works
    Genres: Action Indie Strategy Early Access
    About
    Screenshots
    Videos

    Take the contract. Plan the operation. Build your mercenary organization.

    In BLOW THE COVER, you operate undercover within the criminal underworld, taking dangerous contracts while secretly working toward a much larger mission.

    Plan each operation your way, coordinate with your companions, adapt when things go wrong, and turn the money and reputation you earn into a growing mercenary organization.

    Tactical Contracts

    Take on high-risk contracts including Heists, Assassinations, Extractions, and more.

    Scout your target, choose your entry point, discover alternative routes, and find opportunities hidden throughout each operation.

    Every contract gives you the freedom to decide how you want to approach the objective.

    Multiple Approaches

    Stay hidden and manipulate enemy patrols. Take out targets silently. Coordinate your companions to create an opening. Or abandon stealth and fight your way out when the situation escalates.

    Your plan is only the beginning.

    Adapt to changing situations, make quick decisions, and find your own way through each operation.

    Command Your Team

    You're not always working alone.

    Coordinate NPC companions during missions, issue tactical commands, position your team, create distractions, and provide covering fire.

    Use your team to execute your plan or survive when everything goes wrong.

    Build Your Mercenary Organization

    Every successful contract moves your organization forward.

    Earn money and reputation, recruit allies, improve your equipment, unlock new opportunities, and take on increasingly dangerous contracts as your organization grows.

    Take contracts. Build your crew. Grow your organization.

    Blow The Cover - Official Gameplay Trailer

  18. 36

    Panspermia - El eco de los antiguos

    Panspermia - El eco de los antiguos header image
    Released 13 hours ago
    Type: game
    Dev: Guillermo Gutiérrez Gómez
    Pub: Guillermo Gutiérrez Gómez
    Genres: Adventure Casual Indie
    About
    Screenshots
    Videos

    There was a time when adventures weren’t just played… they were written.
    In Panspermia, you recover that classic essence and take it to a new level. A narrative experience where every action begins with your own words.

    Explore an unknown world, unravel its mysteries, and make decisions that will shape your path. Nothing is completely defined… because you are part of the story.

    A UNIVERSE THAT EVOLVES

    Set in the universe of the novel Panspermia, this video game is not an adaptation, but a spin-off that expands the story from a new perspective.

    WRITE YOUR OWN ADVENTURE

    Interact with the world through a command-based system:

    Examine your surroundings

    Manipulate objects

    Make key decisions

    Every word can change the course of the story.

    EXPLORATION AND DISCOVERY

    Atmospheric locations

    Objects with multiple uses

    Hidden secrets waiting to be discovered

    Not everything is in plain sight.

    AN ATMOSPHERIC EXPERIENCE

    Immerse yourself in a unique setting accompanied by an original soundtrack, designed to enhance every moment of the adventure.

    A TRIBUTE TO THE CLASSICS

    Inspired by the text parser adventures of the 1980s, playable on systems such as Spectrum, Amstrad, MSX… but adapted into a modern experience.

    Are you ready to imagine again?

    👉 Add it to your wishlist and get ready to explore Panspermia.

    Panspermia - El eco de los antiguos

  19. 35

    My Stylish Life

    My Stylish Life header image
    Released 13 hours ago
    Type: game
    Dev: Yumely
    Pub: GirlyGamingStudio
    Genres: Casual Indie Simulation Early Access
    About
    Screenshots
    Videos

    Your stylish life is waiting...

    My Stylish Life is a fun and cozy 2000s-inspired fashion life sim where getting dressed is only the beginning. Run your own fashion boutique, build your dream wardrobe, experiment with hair and makeup, shop around town, decorate your apartment, make friends, go on dates, and live each day your way! 

    Fashion is at the heart of everything, so what will your stylish life look like?

    Run Your Own Fashion Boutique!

    Take over your very own boutique and style customers for a wide variety of requests! Work within their style and/or budget, earn money for great looks, and grow your Boutique to unlock new fashion collections, customers, and become the talk of the town! 

    Build Your Dream Wardrobe!

    Shop hundreds of fashion pieces across different brands and boutiques, discover secondhand treasures at the thrift store, and build a wardrobe that's completely your own. Mix, match, and dress for whatever the day brings!

    Make Every Look Yours!

    Complete your look with Beauty! Change your hairstyle, hair color, makeup, accessories, and more whenever you're ready for something new. 

    Live Your Stylish Life!

    Make your apartment your own by customizing it, explore the city, grab a coffee, work side gigs, attend special festive events, and spend each day at your own pace. There's always something to do, but no need to rush through it all! Along the way, experience an unfolding story as you settle into your new life and discover more about the people and world around you.

    Make Friends & Find Romance!

    Meet characters around town, exchange messages, receive gifts, and discover their stories through light visual-novel style elements as your relationships grow! You never know... you might even find someone special along the way. 

    Put Your Style to the Test!

    Take on daily Style Challenges and compete in Fashion Contests with different themes. Dig through your wardrobe, create the perfect look, and see how your styling skills stack up!

    There’s Always Something Happening!

    Discover festive events, special activities, changing fashion, and more! There’s always another reason to dress up, head out, and see what’s happening around town!

    So… what will your stylish life look like? 

    My Stylish Life Release Date Trailer

    My Stylish Life Gameplay Trailer

    Stylish News Network - Storefront Showcase

    My Stylish Life Teaser/Gameplay Trailer

  20. 34

    Behind the Corner

    Behind the Corner header image
    Released 14 hours ago
    Type: game
    Dev: MetaProx Studio
    Pub: MetaProx Studio
    Genres: Action Indie
    About
    Screenshots
    Videos

    Behind the corner is a first-person psychological horror game about exploration, survival, and the fear of what you cannot see. Step into dark vintage environments where an unfamiliar sound or a distant movement can turn curiosity into dread.

    Explore. Listen. Stay alert.

    Explore unsettling surroundings, uncover their secrets, and survive encounters with a relentless entity. Pay attention to sounds, shadows, and the spaces around you as the tension builds.

    Fear of the unknown

    Atmosphere and psychological pressure are at the heart of the experience. Discover what lies ahead for yourself—some things are best left waiting around the corner.

    Multiplayer launches October 31

    Multiplayer launches on October 31, 2026 at 1:00 PM Pacific Time (PT). Mark your calendar for Halloween.

    Official Reveal Trailer

  21. 33

    Grifford Academy

    Grifford Academy header image
    Released 14 hours ago
    Type: game
    Dev: LandShark Games
    Pub: LandShark Games
    Genres: Adventure Casual Indie RPG
    About
    Screenshots
    Videos

    Grifford Academy 1.0 is on the horizon!

    Our journey through Caldria is growing, and we’re excited to bring you the next milestone for Grifford Academy. With new additions to look forward to, there’s never been a better time to become part of the adventure.

    Check out the announcement below for the launch date, and stay tuned for more details as we get closer to Version 1.0!

    Welcome to Grifford Academy

    Dive into the enigmatic world of Grifford Academy, a mesmerizing coming-of-age RPG where magic, monsters, and teenage turmoil collide. Join Erika, Viva, and Cap as they navigate the mystical book realm of Caldria, uncovering secrets and battling sinister forces.

    Uncover secrets in the mystical realm of Caldria

    Immersive World-Building

    Explore the beautifully crafted realm of Caldria, filled with menacing creatures and otherworldly discoveries. Equip your squad, level up, and immerse yourself in strategic turn-based combat.

    Your Choices Matter

    Guide your characters through personal challenges and watch them evolve based on your decisions. Every choice matters, influencing the story and the characters' development in unexpected ways. Engage with a unique dialogue flow that allows you to connect with the characters and their journey at your own pace.

    Strategic Turn-Based Combat

    Equip your squad, level up, and immerse yourself in strategic turn-based combat. Grifford Academy offers both Story Mode for a relaxed experience and Strategy Mode for those seeking a challenge.

    Bring the Characters to Life

    Step into the role of a voice artist with Grifford Academy's built-in voice recording feature. Record, stop, and replay character lines directly in the game, choosing who you want to voice—from main characters like Erika and Cap to side characters and villains.

    Your recordings are saved as audio files, making them easy to edit, revisit, or share. Give the characters your own voice and experience Caldria in a way that's uniquely yours.

    Welcome to a journey where heart meets strategy and every battle counts.

    Grifford Academy Release Date Trailer

    Grifford Academy Story Trailer

    Grifford Academy Announcement Trailer

    Grifford Academy Teaser Trailer

  22. 32

    Daybots

    Daybots header image
    Released 15 hours ago
    Type: game
    Dev: SW Games
    Pub: SW Games
    Genres: Casual Indie Strategy Early Access
    About
    Screenshots
    Videos

    Daybots is a cooperative tower defense game with automation. A group of colonists lands on an unknown planet, names it, and starts building. The early days are peaceful. Then the robots wake up: they attack by day, run on sunlight, and freeze at night, when your engineers can take them apart for parts.

    You run the colony from above, and you can take over any colonist in first person at any time. Every colonist can do every job. They get better at what they do, their clothes change color to show it, and the good ones earn names. Up to four players, online or split-screen.

    It's optimized for keyboard and mouse, or controller, with couch co-op or online multiplayer through Steam.

    There's an in-game feedback key to send the developers issues to take care of.

    first_final_final.mp4

  23. 31

    Shear line

    Shear line header image
    Released 15 hours ago
    Type: game
    Dev: TheNakedCat
    Pub: TheNakedCat
    Genres: Indie Simulation Early Access
    About
    Screenshots
    Videos

    A lockpicking simulator that does not roll dice.

    You know the minigame. Stop the bar, wiggle the stick, pass a roll you never see. This is not that.

    Here the lock is real - a cutaway cylinder with springs, drivers, and one line where the plug meets the shell. A pin sets because you held it right, not because you invested 9 points in your lockpicking skill.

    This game lets you see how cylinder locks, combination locks, and disc-detainer locks work, and try lockpicking yourself without buying any tools.

    No combat, no story, no dailies, no loot. The lock is the whole game.

    What is in the box

    • Eight driver profiles - spools, serrations, mushrooms, and worse. Every lie comes from the shapes; none of it is scripted.

    • Lock Streak - how many locks can you unlock in 5 minutes?

    • A lock editor, from one chamber to sixteen, with share codes short enough to read over the phone - a mistyped code fails instead of decoding into the wrong lock.

    ShearLine

  24. 30

    Fling your Friends TD - Tower Defense

    Fling your Friends TD - Tower Defense header image
    Released 15 hours ago
    Type: game
    Dev: Sno'
    Pub: Sno'
    Genres: Action Casual Indie Strategy Early Access
    About
    Screenshots
    Videos

    Dedicated to my daughter. Wherever you are, I hope you know that you are loved.

    Feedback? I'm active on Discord! Join my server under the "Links" section.

    Fling your Friends TD is the ultimate party game that will have you and your friends laughing, strategizing, and outsmarting each other in the most entertaining showdown ever! In this game, players take on the roles of either the Defender or the Attackers in a silly battle of wits and creativity.

    Defender:

    • Build Your Fortress: Carefully place traps and obstacles to create a formidable defense that will challenge the Attackers.

    • Special Abilities: Use unique abilities to disrupt and thwart the Attackers' progress, adding an extra layer of strategy to your defenses.

    Attacker:

    • Plan and Conquer: Strategically plan your route and collaborate with your friends (or go solo) to navigate through the Defender's traps.

    • Character Progression: Level up your character's skills and counter the Defender's strategies.

    • Overcome Challenges: Utilize special abilities to outmaneuver obstacles and reach your goal.

    Key Features

    • Cooperative PvP Multiplayer: Engage in thrilling multiplayer modes, teaming up with and against friends in a battle of cunning.

    • Creative Trap: Place an array of imaginative traps that will keep the Attackers on their toes.

    • Hilarious Gameplay: Experience the fun and chaos of a light-hearted game designed to bring joy and laughter to your gaming sessions.

    • Strategic Depth: Balance creativity and strategy to outwit your opponents and achieve victory.

    • Vibrant Visuals: Enjoy colorful and cartoony graphics that enhance the game's charm and appeal.

    • Replayability: Every game offers a unique experience with countless trap combinations and strategies to explore.

    Primary

  25. 29

    Foulbreaker

    Foulbreaker header image
    Released 15 hours ago
    Type: game
    Dev: Mongrels Team
    Pub: Mongrels Team
    Genres: Action Indie
    About
    Screenshots
    Videos
    FIGHT EVIL SPIRITS FOR THE GOOD OF THE KINGDOM!
    Interesting locations, which are assembled by hand, are waiting for heroes who can save the fading kingdom from hordes of evil spirits! The brave king longs for salvation for all his subjects, which is why he calls the HEROES on an adventure that can end tragically...

    COLLECT UNIQUE BUILDS
    There are many ways to become stronger in the game, and a lot of items will help in this. Destroy monsters and raise your level, as well as collect gold, which can be spent on the development of your hero.



    EXPLORE WORLDS AND DEFEAT EVIL
    The world is full of dangers, every region is under the custody of great monsters... Search for boss portals and summon them to save the kingdom!

    Gameplay Trailer

    The announcing trailer

  26. 28

    Siege Masters

    Siege Masters header image
    Released 15 hours ago
    Type: game
    Dev: Tulipe Gaming
    Pub: Tulipe Gaming
    Genres: Strategy
    About
    Screenshots
    Videos

    Siege Masters: The maze war

    Build. Summon. Dominate. In Siege Masters, defense is only half the battle. Facing off against three rivals, you must balance fortifying your base with launching assaults on enemy lines. Every wall you place alters the monsters' destiny; every monster you send forges your fortune.

    Key Features

    • Dynamic Mazing: Don’t just place towers. Use your walls to force enemies into intricate "kill zones." Adapt your layout in real-time to counter flying units or wraiths.

    • Risk-Reward Economy: The more monsters you send to your rivals, the higher your passive income climbs. But beware: every gold coin spent on an attack is one less coin for your own defense.

    • Tower Arsenal & Synergies: From the rapid-fire Archer to the devastating Cannon, master damage types to maximize your efficiency.

    • Legendary Challenges: Every 5 waves, bosses like the regenerating Troll or the slow-immune Necromancer arrive to put your strategy to the ultimate test.

    Game Modes & Replayability

    • Multiplayer Competition: Challenge your friends in 1v1 or 1v3, or team up for 2v2 co-op against a ruthless AI.

    • Endless Survival: For the bravest players—test your limits in a mode where the waves never stop.

    Did you know? Like the genre's greatest hits, Siege Masters demands constant decision-making: will you prioritize immediate economic growth or the security of your ramparts?

    Trailer2

    Trailer V2

  27. 27

    SLICEFALL

    SLICEFALL header image
    Released 16 hours ago
    Type: game
    Dev: Lemoncade
    Pub: Lemoncade
    Genres: Action Casual Indie
    About
    Screenshots
    Videos

    STACK. SLICE. FALL.

    Try to stack four block pieces moving back and forth. Any part of the block not perfectly stacked is sliced off. Completely misplace a block and it's game over.

    LONGER COMBO, HIGHER SCORE, MORE REWARD

    Fill an entire row with blocks to make it explode for points and a combo multiplier. Perfectly place blocks to keep the combo going until you can detonate another row.

    CHANGE UP HOW THINGS LOOK AND PLAY

    Utilize power ups to make things easier and blow up as many rows as possible. Mix up the colors using a variety of palettes or make your own instead!

    THREE GAMEMODES TO MASTER

    Endless - explode as many rows as possible until it's too fast.

    Puzzle - navigate through a randomly generated tower of blocks to explode a set amount of rows.

    Tower - explode a row as high as possible, leaving unbreakable barriers in your wake.

    Can you stack on sliver to keep it all from falling apart?

    SLICEFALL Trailer

    SLICEFALL Gamepla Trailer

  28. 26

    Thunder Training Ground

    Thunder Training Ground header image
    Released 16 hours ago
    Type: game
    Dev: TideFisher Studio
    Pub: TideFisher Studio
    Genres: Action Indie Simulation Sports
    About
    Screenshots
    Videos

    Thunder Training Ground is a training software featuring a self-developed flight simulation system, specifically designed for Air Shooting, Bombing, and Anti-Air.

    • Air Shooting Training

    Freely define aircraft performance, weapon fire rate and accuracy, target aircraft flight paths, and more, as well as freely position yourself relative to the target aircraft!

    These customizable options cover nearly all cannon-based air combat scenarios, allowing you to design your very own training exercises.

    Customize Air Combat Training

    • Bombing Training

    Freely define the explosion radius of aerial bombs and the effective radius for destroying armor, and make every bombing run count. But be careful not to blow yourself up!

    Customize Bombing Training

    • Anti-Air Training

    Freely define target aircraft performance and flight paths, and configure your anti-aircraft vehicle's firepower to guard the skies!

    Customize Anti-Air Training

    • One-Click Restart Training

    Your time is precious! Thanks to Thunder Training Ground's unique seamless loading technology, scene resets require no waiting — press the R key (rebindable) to restart training instantly. In just a few minutes, you can fit in over a dozen practice runs!

    When you reset: target aircraft respawn, and you return to your starting position, allowing you to practice repeatedly in the same scenario until you master the optimal lead shooting position, or the optimal bombing angle and timing.

    Missed? Off-target? One-click reset to quickly start your next practice!

    • Ballistic Impact Point Camera

    A small window from the target aircraft's perspective that helps you easily judge the amount of lead!

    This feature can be toggled on and off at any time, so you can check your training results anytime.

    Get stronger!

    Thunder Training Ground

  29. 25

    CUMANIOK

    CUMANIOK header image
    Released 16 hours ago
    Type: game
    Dev: KUWA
    Pub: KUWA Studios
    Genres: Adventure Casual Indie Simulation Early Access
    About
    Screenshots
    Videos

    Welcome to "CUMANIOK" — a unique 3D open-world village life and business simulator, packed with local humor and the heartwarming atmosphere of traditional countryside!

    You start your journey with a simple, overgrown plot of land, but you have an ambitious goal — to become the most respected "Gospodar" (Master Householder) in the village. In this game, you don't just click buttons; you freely control your character, drive cars, explore the village, and build your estate from scratch.

    KEY FEATURES:

    Iconic Rural Car Fleet: Forget about expensive supercars! Get behind the wheel of an old-school classic, a legendary and spacious diesel station wagon, or drive to the local village club in a flashy vintage sedan. Start your engine and drive through dirt roads to the local store to buy construction materials!

    Idle Village Business: Build greenhouses for juicy tomatoes, set up beehives, manage a chicken coop, and plant vineyards. Set up a market bench by your gates to sell fresh homemade goods to passing tourists and earn steady passive income.

    Yard Customization & "Casa Mare":Turn your yard into a masterpiece. Build a traditional sweep well, a cozy wooden gazebo for family gatherings, and construct a beautiful house with a mandatory "Casa Mare" (the grand traditional guest room).

    Cozy Village Vacation Vibe: Enjoy relaxing gameplay filled with funny cultural references, authentic traditions, soul-stirring music, and the cozy feeling of spending summer at grandma's house.

    Grab your hoe, fuel up your wagon, and show everyone who the real Master of the village is!

    Trailer

  30. 24

    Lily or Horse

    Lily or Horse header image
    Released 16 hours ago
    Type: game
    Dev: MetallJellyfish
    Pub: MetallJellyfish
    Genres: Casual Indie
    About
    Screenshots
    Videos

    The rules are simple.

    Flip a coin. Call it: lily or horse?

    - Pick the lily or the horse.

    - Flip the coin.

    - Repeat until you call it right 10 times in a row.

    Every time you miss, the coins you bet are thrown away.

    With a little luck, you can beat it in just 10 flips. A truly easy game.

    Controls

    - Left Click: use things on the desk. Hold and release on the coin to flip it.

    - Space: hold and release to flip.

    - Tab: switch between lily and horse.

    - Esc: pause.

    - Alt + Enter: switch between window and full screen.

    promotion

    gameplay

  31. 23

    Glass Drop

    Glass Drop header image
    Released 16 hours ago
    Type: game
    Dev: aki
    Pub: aki
    Genres: Action Casual
    About
    Screenshots
    Videos

    Glass Drop is a physics-based falling merge puzzle game. Drop beautiful glass bubbles into the box and collide bubbles of the same color and size to evolve them into even larger ones.

    [Goals and Rules] The controls are simple—just choose where to drop! When the same type of bubbles touch, they merge with a satisfying glass sound and evolve into the next tier (Red, Blue, Green... all the way to Rainbow!). If the bubbles overflow from the box, it's game over. Manage your space carefully, predict the physics, and aim for the highest score possible.

    [Two Game Modes]

    • Normal Mode: The classic mode where you take your time, plan your drops, and aim for a high score through strategic merges and chains.

    • Explode Mode: An exhilarating mode where bubbles can shatter into beautiful glass fragments. Enjoy the unpredictable physics and the highly satisfying visual of breaking glass!

    割って割って割りまくれ!

  32. 22

    Wild Draw

    Wild Draw header image
    Released 16 hours ago
    Type: game
    Dev: Pattez Games
    Pub: Pattez Games
    Genres: Action Casual Indie
    About
    Screenshots
    Videos

    A card game for friends around a saloon table. Play cards on your friends, then get up and settle it with a gunfight.

    Win the showdown and you get a sheriff badge. Then everyone sits back down, a little angrier, for the next round.

    The House Picks the Fight

    Step into 10+ chaotic minigames, each with a different challenge, twist, and way to mess with your friends.

    Side Bets

    Some rounds start with a little side event at the table. Place your bets, take your chances, and try to walk away with more chips than you came in with. Your chips reset every game, but they’re also your currency for buying cards and shaping your hand.

    Draw Your Weapons

    You start with a trusty sidearm. The cards take it from there. Build your arsenal and find new ways to turn the fight in your favor. With a variety of arenas and plenty of surprises, no showdown plays out quite the same way twice.

    Cards are Drawn. Guns are Drawn.

    Features

    • 3–6 Players — Best with 4

    • 10+ Minigames — Fight, compete, and cause chaos

    • Card-Based Combat — Use cards to change the fight

    • Multiple Game Modes — Every round brings something different

    • Table Events — Bet your chips before the showdown

    • Guns & Special Weapons — Build your arsenal and use it wisely

    • Text & Voice Chat — Talk trash or make a plan

    • Multiple Arenas — Fight across a variety of chaotic battlegrounds

    Trailer

  33. 21

    Hedge Knight

    Hedge Knight header image
    Released 16 hours ago
    Type: game
    Dev: Recoil Mojo
    Pub: Mojo Games
    Genres: Action Adventure Casual Indie RPG Simulation Strategy
    About
    Screenshots
    Videos

    Lead your company from the front. Hedge Knight is a medieval fantasy battle game with physics-driven combat, huge armies and a campaign across rival kingdoms. Hire soldiers, ride at the head of the charge, and turn a band of hired blades into a realm of your own.

    BATTLES ON A GRAND SCALE

    - Fight in battles of up to 500 soldiers a side: foot soldiers, archers, cavalry, dwarves, elves, mages, orcs, goblins, skeletons, trolls and giants.

    - Command your company in the thick of it. Hold your archers' fire, then let the whole line loose together as the enemy charges.

    - Every blow has weight. Physics ragdolls send soldiers flying from charges, spells and siege stones.

    - Six kinds of battlefield: green meadows, desert, snow, forest, marsh and volcanic land.

    YOUR BLADE, YOUR TIMING

    - Choose the direction of every swing, hold for a full-power strike and cleave through a crowd.

    - Great cuts earn slow-motion moments.

    - Switch to the longbow and ride the arrow cam all the way to its target.

    SPELLS AND MAYHEM

    More than twenty spells and abilities, from Meteor Strike, Chain Lightning and Fireball to Ground Slam, Whirlwind and War Cry. Break a shield wall, rescue a crumbling line, or send a few dozen goblins somewhere far away.

    RIDE INTO BATTLE, OR OVER IT

    Charge on horseback beside your cavalry. Earn the bond of a dragon and rain fire on the host below, while griffin riders, unicorn riders and wolf riders clash around you.

    STORM THE CASTLE

    Bring ladders, siege towers and battering rams, backed by trebuchets and cannons. Break the gate or climb the walls, fight through the courtyard and take the keep. Mind the hot oil.

    BUILD YOUR COMPANY, FOUND YOUR REALM

    - Travel a campaign map of villages, towns, castles and rival kingdoms.

    - Recruit, train and promote your soldiers, take contracts, trade, and grow your knight across six skill paths.

    - Fallen soldiers are often only knocked out. They recover on the road, so your veterans live to fight another day.

    - Capture towns and castles, found your own kingdom and lead it to war.

    PLAY YOUR WAY

    - Custom Battles: pick both armies, up to 500 a side, and the battlefield.

    - Dress your knight from the wardrobe. Every look is included.

    Hedge Knight Launch Trailer

  34. 20

    Chesstria

    Chesstria header image
    Released 17 hours ago
    Type: game
    Dev: Merijn Monfils
    Pub: Chaos Gauntlet Studio
    Genres: Casual Indie RPG Strategy
    About
    Screenshots
    Videos

    Standard chess tactics won't save you here. Chesstria takes the classic game and bends the rules, adding roguelite elements that introduce new layers of strategy. Consume the consumables, acquire artifacts, and reign victorious with your kingdoms banner. Master your economy, position and outsmart the opposing kings. Begin the game by setting up your position, see the upcoming battles and strategize your pieces into an effective layout.

    Have two kings? Remove tiles? Wololo the enemies pieces? This, and many more unique effects that change the original game into complex but straight forward strategy game. Muster your pieces and rally behind your banner!

    Features

    • AI difficulty scaling: Pawn, Rook and Queen tiers, combined with different personalities and multiple layouts, plus custom boss layouts. The AI scales with consumables, artifacts and custom board positions and will use every advantage it has against you.

    • Setup your position: Fully customize your opening against the opponent, keep the promotions you've made and lose the pieces lost in battle.

    • 10+ unique consumables: Single use effects that drastically swing the game and change the calculations.

    • 40+ artifacts: Passive effects that either aid an archetype or enhance the gameplay.

    • 20+ player banners: Rally behind your bonuses, or sacrifice it if you're in dire need of help.

    • 10+ boss banners: Clash against the mighty kingdoms and their unique effects.

    • Run the Gauntlet: Make each new run increasingly more complex with additional rules.

    • Discover unique events: Encounter dilemmas, puzzles and more special events.

    Puzzles!

    Use all the unique elements of Chesstria to solve several complex puzzles. Featuring custom board dimensions, positions and all items (banners, artifacts and consumables). See if you can work your way through each of the puzzles!

    Multiplayer

    Currently there are two custom gamemodes for a PvP experience. Fight in feudalism mode, best of three, deploy, fight, shop and then repeat! Best out of three! Or play with a friend in a custom configurable 1v1, and see who reigns supreme.

    Daily Run

    All RNG is set on a fixed seed, see if you can compete for the top position on the leaderboard. Plenty of choices, but what is the best for the highest score? 

    gameplay_trailer_01

  35. 19

    Mo Wu Tian Gong

    Mo Wu Tian Gong header image
    Released 18 hours ago
    Type: game
    Dev: 吴健002
    Pub: 吴健002
    Genres: Action Adventure RPG
    About
    Screenshots
    Videos

    Game Name: Mo Wu Tian Gong

    Step into the vast, ancient Eastern world of *Mo Wu Tian Gong*, an open-world action-survival game. Experience a unique adventure that blends hardcore combat, deep crafting, and mystical Taoist cultivation.

    **Core Gameplay:**

    * **Open World Exploration:** Freely explore a majestic, painterly landscape of misty mountains, bamboo forests, and crumbling ruins, each filled with secrets, resources, and danger.

    * **Survival & Building:** Gather resources, hunt, and endure the elements. Establish your sanctuary, evolving it from a simple shelter into a fortified estate with workshops and alchemy labs.

    * **Souls-like Combat:** Master a precise, skill-based combat system. Wield traditional weapons and execute fluid martial arts techniques to overcome challenging enemies and epic bosses.

    * **Taoist Spell Crafting:** Unlock the secrets of the Five Elements. Harness elemental magic to unleash devastating spells in combat or to enchant your weapons and fortify your constructions.

    **Key Features:**

    * **Unique "Ink & Ascent" Aesthetic:** Immerse yourself in a world inspired by ink-wash painting and Taoist philosophy.

    * **Solo & Multiplayer:** Journey alone as a solitary warrior or unite with friends to build settlements and conquer challenges together in online co-op.

    * **Deep Systems Synergy:** Seamlessly blend survival, building, combat, and magic. Create enchanted gear and empower your base through alchemy and elemental fusion.

    Forge your own path in *Mo Wu Tian Gong*—will you be a master survivor, an unparalleled martial artist, or an enlightened mystic? The choice is yours.

    Scenes in production

    宣传片

  36. 18

    Console Space

    Console Space header image
    Released 18 hours ago
    Type: game
    Dev: Piece Of Voxel Gamesforfarm
    Pub: Gamesforfarm
    Genres: Casual Indie
    About
    Screenshots
    Videos

    You are the captain aboard a starship. Make decisions in the terminal's text logs: from repairing the reactor to moral dilemmas that irreversibly change the fate of the crew. Every action leads to one of several unique endings, weaving a story of becoming the best captain or perishing in the darkness of space.

    Game Features:

    • Three characters to choose from;

    • Decisions with consequences;

    • Different types of problems to solve;

    • Two languages ​​to choose from (english and russian);

    • Unique gameplay style.

    Console: Space

  37. 17

    Hide Your Cash

    Hide Your Cash header image
    Released 18 hours ago
    Type: game
    Dev: Funcity
    Pub: Funcity
    Genres: Casual Indie
    About
    Screenshots
    Videos

    Hide it. Find theirs. Keep the most.

    You'll Never Find My Cash! is a physics party game for 1–4 players about stashing money and robbing your friends. Everyone gets the same house, the same pile of cash and a few minutes to hide it. Then every house gets raided, and all the owner can do is block the doorway, shove the searcher and try very hard to look innocent.

    Made for streams, couples and groups of friends who don't quite trust each other with money. The free demo is out now.

    Features

    • If it looks like it opens, it opens. Cupboards, fridges, drawers, wardrobes, toilet tanks, cushions and rugs, with jars and boxes on every shelf.

    • Money that bends. Keep it in a stack, lay it flat, roll it up or crumple it into a wad to squeeze it under sofas, behind cabinets and between cushions.

    • Physics everywhere. Push the sofa over your stash, hide a jar inside a pot inside a cupboard, pile boxes on top.

    • Get physical. While your home is searched, block doorways, shove the searcher, or grab them and drag them away from your money.

    • Mind the appliances. Switch on the oven or the washing machine and whatever is hidden inside is gone. Same goes for flushing the toilet.

    • Three houses and a ship. A small flat, a toy shop and a snowy ski cabin, plus a showdown on a pirate ship off a tropical island in Pirate Ship mode.

    • Six modes. After every match, everyone votes on the next: Classic, Pirate Ship, All In, Blitz, Silent or Camo Cash.

    • 1–4 players. Public rooms, friend invites and voice chat, or practise alone against a bot.

    • The winner wears the crown into the next match.

    • Full controller support and Steam Deck controls.

    HIDE YOUR CASH - Find It Before He Does

    HIDE YOUR CASH Gameplay

  38. 16

    Moostache Farm

    Moostache Farm header image
    Released 18 hours ago
    Type: game
    Dev: PapoYo
    Pub: PapoYo
    Genres: Casual Indie Simulation
    About
    Screenshots
    Videos

    Moostache owns one small field and a big mustache. Then Big Food Inc. rolls into the valley with a contract: "We buy every farm. Every season. Sign here." Moostache signs and adds one line: "You buy my farms, and I'll buy your company."

    Five farms

    Start with wheat and open eggs, milk, apples and carrots one by one. Each farm runs on a chain of four buildings. Farmers grow wheat, windmills make more farmers, and so on up to food trucks. Every 25 buildings of one kind multiply their output.

    Click or hold the big green button to harvest by hand, or let the workers handle it.

    Chef hats and orders

    Fill orders with your produce to earn chef hats. Spend hats on upgrades and boosts, or on automation that hires workers for you. One resource is in demand each day, and its orders pay double.

    New Season

    Once growth slows down, sell your farms to Big Food Inc. and start over with stars. Each star adds 10% to all production, and you spend stars on permanent Legacy upgrades.

    Buy out Big Food Inc.

    The company has 100 shares. You buy them one at a time with your harvest, and they stay with you through every New Season. Each share adds 2% to production. Own all 100 to reach the ending, then keep farming if you like.

    Also on the farm

    • 13 recipes. Deliver a dish once, and its farms get +5% for the rest of the game.
    • A cheese cellar. Cheese ages even with the game closed and pays out in production.
    • Golden harvest items for x7 production or x25 clicks.
    • A giant carrot that grows all season and adds to your stars.
    • Four challenges after your third season, each with a permanent reward.
    • Offline progress for up to 4 hours, longer with the Night Shift Legacy upgrade.
    • Trophies and a stats page.

    Gameplay Trailer

  39. 15

    Urbex Murder

    Urbex Murder header image
    Released 19 hours ago
    Type: game
    Dev: Rantabl
    Pub: Rantabl
    Genres: Action Adventure Indie
    About
    Screenshots
    Videos

    About This Game

    Urbex Murder is a horror game centered on exploring abandoned places (Urbex), playable solo or in co-op with up to 4 players and featuring integrated voice chat. It offers several immersive game modes and maps. For example, in co-op mode, players must find a hidden object, but the one who discovers it becomes a secret enemy tasked with preventing the others from escaping. Players need to solve puzzles, identify the enemy, and rescue captured teammates.

    Explore Abandoned Places

    Experience the best Urbex adventure in this game. Exploring abandoned places is essential to discovering important information on the selected map, allowing you to progress and gain an advantage over other players based on the chosen game mode. Nothing is random; every detail matters. Find the generators to reduce the visibility of others, collect missing parts to drive a vehicle, move objects, or create your own traps to imprison an opponent.

    Progress Through the Adventure with Your Friends

    In co-op mode, you will have the opportunity to play different game modes available in the game and experience Urbex with friends. Choose the map, the game mode, and invite your friends using the invitation system directly integrated into Urbex Murder. The in-game voice chat will provide a better immersion, allowing you to speak only with nearby players and find a walkie-talkie on the map to give to a player of your choice for distant communication.

    Diverse Maps, Unique Scenarios

    Multiple maps available do not just mean a visual change. Each map has its own unique story and different mechanics that will be integrated. Each location on the map will affect the difficulty of progression. Depending on the selected map, you will encounter unexpected strangers. Replaying the same map will give you a different experience with random events.

    Solve Puzzles and Rescue Your Friends

    For a successful Urbex experience, you will have the ability to influence the progress of other players through game mechanics. Prevent your opponents from entering certain areas to waste their time. Set traps, immobilize a player in a location of your choice, and increase the difficulty for their teammates to find them. Barricade all exits, cut the power to more easily detect the location of opponents with their flashlights on. This is just a preview of the available mechanics, and there are many more to discover.

    Urbex Murder Early Access

  40. 14

    Gather and Rule

    Gather and Rule header image
    Released 19 hours ago
    Type: game
    Dev: Simeon Jonasson
    Pub: Simeon Jonasson
    Genres: Strategy
    About
    Screenshots
    Videos

    Genre: Turn-based digital board game | Players: 1 (vs AI) or 2–4 online via Steam | Match length: ~10 min solo, ~20 min multiplayer

    The Goal:
    Victory is yours by one of three paths: retrieve the relic from the dragon-guarded centre, eliminate all rival rulers, or capture every enemy castle. Choose your strategy wisely—spread too thin and your own base will fall, knocking you out instantly.

    Core Mechanics:

    • Dice-roll movement: Roll to gain movement points, then march your units across the board.

    • Resource & worker management: Occupy resource slots with workers to build a steady income. Use these funds to recruit new units and construct bridges (to cross obstacles) or wooden walls (to fortify positions).

    • Combat & harassment: Engage enemy forces directly, or send raiders to disrupt their workers. Bandits roam the map too—defeating them can yield bonus loot.

    What's at stake:
    Your homelands are vulnerable. Leaving them undefended while you chase glory is a gamble—lose your base and you're out of the game. Protect your workers, secure your borders, and decide when to push for the relic or go for total annihilation. Every match is a fresh, procedurally generated showdown where only strategic vigour will crown the victor.

    Game modes:

    • Single-player: Sharpen your tactics against an adaptive AI opponent.

    • Online multiplayer: Face friends or strangers in Steam lobbies—betray, ally, or backstab in real-time board-game style.

    Gather and Rule

  41. 13

    PYTHON:KINGDOM WARS

    PYTHON:KINGDOM WARS header image
    Released 20 hours ago
    Type: game
    Dev: NULL.
    Pub: NULL.
    Genres: Indie Strategy
    About
    Screenshots
    Videos

    This is not a strategy game about clicking fast.

    You don’t command your army with a mouse. You command it with Python.

    Write scripts to lead infantry, cavalry, archers, mages, priests, and ballistae into real-time battle against enemy forces. Every move, attack, heal, and spell is decided by your code.

    The battlefield changes every frame.
    Every decision is yours to script.

    You can focus fire and delete the enemy core. You can swarm with cheap infantry and grind your way forward.
    You can write pathfinding logic to flank the backline. You can program your priests to keep the front line alive.
    How strong your tactics are depends on how smart your code is.

    🧠 Rule the battlefield with code

    Six unit types, each with unique stats, attack patterns, skills, and cooldowns:

    • Infantry — Cheap frontliners, ideal for swarms and blocking

    • Cavalry — High mobility, built for flanking and backline dives

    • Archers — Ranged damage, but they need protection

    • Mages — Area damage with long cooldowns and high payoff

    • Priests — Healing and sustain, deciding the upper limit of long fights

    • Ballistae — Heavy firepower, slow to move but devastating

    You issue move, attack, heal, and cast commands to every soldier, making optimal decisions in a constantly shifting battle.

    🎯 Tutorial Levels + AI LLM Challenges

    10 Tutorial Levels
    Start from zero and learn unit mechanics, map interaction, the command system, and scripting techniques. Even if you’re new to programming, you’ll grow into a battlefield commander step by step.

    10 Challenge Levels
    Every opponent’s code is pre-generated by an AI large language model. You’re not fighting fixed scripts — you’re fighting intelligent opponents that can adapt their strategies.

    Is human tactical intuition stronger, or is the LLM’s algorithm one step ahead?

    ⚔️ Real Combat Mechanics

    • Real-time turn-based combat with battlefield state passed every frame

    • Gold system: kill an enemy and gain half of their recruitment cost

    • Unit speed determines action frequency — fast and slow units demand real rhythm

    • Skill cooldowns and area damage reward precise judgment

    • Grid-based map with up/down/left/right movement and attack boundary checks

    🛠️ Built for Steam Commanders

    • Fully open Python scripting space

    • Customize pathfinding, attack priorities, and army composition logic

    • Every match is a direct reflection of your coding ability

    Great for: programming enthusiasts, strategy players, AI challengers, teachers, and students.

    🏆 Human vs AI — Who is the true king of war?

    You won’t face fixed scripts. You’ll face dynamic opponents generated by large language models.
    Every challenge is unique. Every victory is earned.

    Write your tactics. Watch your code bleed and win on the battlefield.

    Challenge AI. Surpass AI. Become the true king of Python: Kingdom War.

    Join the battlefield now. Write your war legend in Python.

    Feature List

    • Command your army with Python — script moves, attacks, heals, and spells

    • Six unit types — Infantry, Cavalry, Archers, Mages, Priests, and Ballistae, each with unique skills and cooldowns

    • Real-time turn-based battlefield — state updates every frame, speed determines action frequency

    • Gold economy system — killing an enemy grants half of their recruitment cost

    • 10 tutorial levels — learn mechanics, map interaction, and scripting from scratch

    • 10 AI LLM challenge levels — opponents pre-generated by large language models with dynamic strategies

    • Fully open scripting space — customize pathfinding, attack priorities, and composition logic

    • Grid-based map system — up/down/left/right movement and attack boundary checks

    • For beginners and advanced players alike — also usable as a teaching tool for teachers and students

    ⚠️ Hardcore Warning: If you have zero Python experience, don’t touch this. Learn Python first, then come back.

    This is not a beginner-friendly game.

    In the future, programming as a job will be replaced by AI — and programming itself will become a game.

    Visual Studio Code (VS Code) is strongly recommended; the game will automatically launch it.

    If you don’t even want to set up an editor, this game is not for you.

    宣传片

  42. 12

    Geargrave Outlands

    Geargrave Outlands header image
    Released 21 hours ago
    Type: game
    Dev: e-ntegration
    Pub: e-ntegration
    Genres: Indie Strategy
    About
    Screenshots
    Videos

    Lead the convoy. Keep your people alive. Bring home what you stop.

    Out here, anything with wheels on the horizon is a threat and a prize at the same time. A tanker worth more than your whole convoy. A road train with a crew you could use. A gang that would like your water.

    Geargrave Outlands is a turn-based road-war tactics game about a convoy and the people riding in it. You plot the route, set the marching order, choose the formation, put the right hands on the right guns, and decide in every fight what you want to take home: the vehicle, the cargo, the crew, or nothing but a story.

    You command the convoy, you don't steer it with a wheel: this is turn-based strategy, not a driving game.

    Drive in formation

    A convoy is not a pile of cars. Before the road gets loud you set the marching order: who leads, who rides at the back, who scouts ahead as outrider, and how much space sits between them. The lead rams through roadblocks and takes the mines; the rear takes the fire when someone is chasing you.

    When the fight starts, the convoy moves as one. Set the pace (full throttle, march, ease off, halt) and give a formation order the whole column steers back into every round:

    • Column to slip through narrow country,

    • Wedge to punch a spearhead through a blockade,

    • Gauntlet to open a lane that becomes a crossfire for anyone who drives into it,

    • Laager to stop, close ranks around your heaviest truck and hold off a boarding party.

    Play the cripple with a feint and watch a greedy gang go for the "wounded" car, then close the trap with two of your vehicles alongside. Combat runs on five lanes plus the shoulders, small enough to hold in your head and deep enough that every round is a real decision. Ram, sideswipe, throw a rope across, put a salvo into thin rear armour. You always see what each order will do and what each gang rig has committed to before you commit yourself.

    Crews that matter

    Every vehicle is driven, gunned and defended by people, and you only have so many hands. The driver steers; everyone else mans a gun, patches the hull, jumps across to board, or keeps the radio talking. A truck without a free hand is a truck without a gun.

    77 named characters ride with you across both campaigns, each with a face, a voice and a past. They carry origins, loyalties, debts and grudges. Feuding factions in the same cab lose morale; war buddies fight harder side by side. Crew pairs who know each other pull off joint combo manoeuvres once a battle. Your people grow with every won fight and earn perks. They talk on the road, argue in camp, and sometimes walk away when the water runs out or you rob the wrong people.

    Every travel day has a protagonist: one of your crew whose wager, grudge or bet colours the day. At sunset Cap, the convoy's robot bookkeeper, reads the day back to you as a chapter and stamps it with an audit grade, from EXEMPLARY to WRITE-OFF.

    Every wreck is a choice

    Salvage isn't a menu you clear after the fight. It's the point of the fight. What is left of a vehicle depends on how you stopped it:

    • Board it, or make its crew surrender: the vehicle is yours. Put a driver behind the wheel and it joins your convoy. If the engine is dead, tow it home. A crew that surrendered can be recruited, released or robbed.

    • Put a sniper round through the driver: the crew bails on foot and the rig stands there untouched.

    • Shoot it to pieces: half the salvage and a handful of spare parts. The hull is scrap now.

    • Blow it up: next to nothing.

    • Let it run: the gang dumps its cargo to get away.

    Or skip the shooting entirely. Send your politician to the negotiation table, read the other side's leader and talk an entire gang into a deal. Every enemy has two health bars, hull and morale: break their nerve and you take the whole thing intact.

    The same rule cuts the other way: a rig you lose on the road stays lost.

    A day on the road

    Each travel day is a run between two towns before the road sweepers close the corridor at night. Pick every leg of the route: highway or wreck field, canyon or dried riverbed, a short cut through bandit territory or a long detour. Pull over for a stranded tanker, a parked car that still runs, strangers waving you down, or a fuel stop nobody else has found. When dust rises behind you, decide whether to outrun the pack, dump cargo, fire the counter-measures, or turn and fight.

    Water is one per head per day. Diesel is the difference between a shortcut and a detour. Tires die on the dirt. The map forecasts your stores in plain language ("lasts 5 days") and warns you before it punishes you, so a bad run is a story, not a spreadsheet ambush.

    Your fleet is built from what you kept

    Vehicles don't have classes. They have builds, and the builds come from what you're carrying. A ram plow, a monster-truck chassis, a lucky dashboard mascot, a veteran driver: each one pushes a vehicle toward one of seven Road Doctrines (Ram, Sniper, Boarding, Negotiation, Roadblock, Rush and Warranty) and its once-a-battle capstone. Nothing is bought from a skill menu. Everything comes from the machine you actually drive, and very often that is the machine you boarded last week.

    Later in the campaign you rebuild a ruined town and win the Roadhold: a rolling road train you fit out module by module as the convoy's mobile base.

    A wasteland that remembers

    Five major factions and three regional powers hold grudges and favours, and their gangs fight by ten distinct doctrines: the Field Greys' shear-wall, the Rust Wolves' blood-debt (a pack that never flees), the Cult's bait-runs. Release prisoners and word gets around. Rob them and it gets around faster. Recruit an ex-cultist and suddenly the cult will talk to you.

    Every enemy is a person, not a statblock: each gang member has a name, a face and a role, and exactly one of them is the leader. Put the leader down and watch the rest reconsider.

    And it's funny, in the way the end of the world is funny

    A mayor who washes his white limousine with drinking water. A cult that worships the Great Discount and reads a 41-meter receipt as prophecy. A sniper who talks you into hiring him with the story of every disaster he caused. Neon dashboard mascots, holy to extinct pre-war cults, that grant real combat bonuses and cost you something every time.

    Only two things survived the apocalypse intact: the road sweepers and the car insurance industry. So if you'd rather not bet a rig on your own planning, Geargrave Outlands is, as far as we know, the first car combat game that lets you take out an insurance policy. What the policy is called has nothing to do with what it covers. The small print arrives by radio. We recommend reading it.

    Currently in Early Access — and already a full game

    • Two hand-built campaigns, each its own region, tone and story:

    • Sector East — "Dry Tanks": get a stranded convoy moving before it dies of thirst, then follow the road to the Sweepers' secret and one of four endings.

    • Sector West — "Rescue Rudolph!": an alpine detective mystery with a real twist and three endings. It opens once you have finished Sector East.

    • 85 hand-authored encounters and more than 300 road events, plus a procedural generator that casts fresh gangs for the space between story beats, and 41 road incidents that walk into the middle of a battle.

    • 85 locations to explore, ten of them hidden off the road network.

    • More than 60 vehicle types to fight, board and take home, from buggies and battle buses to tanks, tankers, monster trucks and walking battle frames.

    • Over 100 conversations with the people you meet, and 34 cargo stories hidden in what you haul.

    • A battle screen that grows with you: your first fights show only the essentials, and the deeper command levels (crew hands, boarding, combo manoeuvres, capstones) open one battle at a time. A guided practice battle teaches the basics.

    • Three difficulty levels (Light / Normal / Brutal).

    • 50 Steam Achievements and eleven languages: EN, DE, FR, ES, IT, JA, ZH, RU, PT, PL and 한국어, every line of interface, story and dialogue.

    • Mod support, built in. A mod is a folder of JSON, images and sound: its own map, factions, quests, battles, dialogue, crew, vehicles and ending. No SDK, no code. Drop it into the game's levels folder and it shows up in the level picker as a Community Mod; the game checks every mod on load and names the exact file and line that is wrong.

    • Full controller support. Every screen is pad-navigable with rebindable keys. (Steam Deck Verified is not a target for Early Access; see below.)

    • Help shape it from inside the game. Press Ctrl+T to fix any line of the translation in your own language, or F10 to point at an image that looks wrong. Both go straight to our public support page on GitHub:

    Characters and vehicles in the game

    Gameplay

    More vehicles introduced

  43. 11

    Soraseed Desktop 2026

    Soraseed Desktop 2026 header image
    Released 21 hours ago
    Type: game
    Dev: Soraseed
    Pub: Soraseed
    Genres: Simulation
    About
    Screenshots
    Videos

    Practice drone flight on your desktop
    Soraseed Desktop 2026 combines free flight with structured exercises inspired by Japan's First-Class and Second-Class drone practical tests.

    Repeat flight exercises
    Practice square flight, figure-eight flight and beyond-visual-line-of-sight flight, as well as First-Class pirouette flight and a simulated practical examination mode. In the Second-Class square flight exercise, you can review your scores as you practice.

    Choose your viewpoint and flight conditions
    Observe the aircraft from the operator’s viewpoint or an FPV viewpoint. Practice with POS and ALT modes, and switch between night-time and wind conditions. FPV uses self-leveling controls; this is not an Acro racing simulator.

    Adjust the controls to suit you
    Use a keyboard or a supported controller. Switch between Modes 1–4, assign axes and buttons, invert inputs and adjust sensitivity.

    Try the demo first
    The demo lets you try free flight, Second-Class square flight practice and scoring, and control settings.

    2026 edition and updates
    Soraseed Desktop 2026 is a one-time-purchase product. Updates provide minor improvements and bug fixes, not new feature additions. The web version is updated continuously.

    Please note
    This software supports practice in drone operation. It does not replace training, instruction or examinations with a real aircraft, and does not guarantee certification or passing an examination.

    Gamepad controls are supported for flight. Mouse and keyboard are required for menus and settings.

    Soraseed Desktop 2026 紹介動画

  44. 10

    爱在触及之处 Love Where Touches

    爱在触及之处 Love Where Touches header image
    Released 21 hours ago
    Type: game
    Dev: 嘿嘟莉梨子—Hitori Ririko
    Pub: 嘿嘟莉梨子—Hitori Ririko
    Genres: Adventure Casual Indie RPG Simulation
    About
    Screenshots
    Videos

    "Love Where Touches" is a story-rich douijn Visual Novel centered on psychology, the mechanics of magic, and forgotten memories.

    High school student Tsusaka(Tsukasa) Murasaki leads a life of strict, almost obsessive routine. Yet, a subtle sense of discord constantly lingers beneath his ordinary days—the unexplainable habit of cooking "three servings" of dinner and bento every day, the lingering "scars of memory" in his dreams, and Mihri, a mysterious girl with knee-length hair sitting in the corner of his classroom, completely ignored by everyone else...

    "Magic stems from repressed human emotions. When one longs deeply to be 'ignored' or 'saved,' reality redraws its own rules for you."

    As the uncanny urban legend of "Santa" begins to spread across the school, the cruel truths and magical laws hidden behind mundane life gradually surface. Step into the shoes of the protagonist to unravel the profound and moving destiny that binds you, the mysterious Midori, your fierce childhood friend Chiami, and your adoptive mother Mariya.

    Credits:

    Script: Hitori Ririko

    Program: Hitori Ririko

    Original Art, Character Design & CG: Hitori Ririko

    Composition & Arrangement: Hitori Ririko

    Background Assets: Pexels,背景素材屋さん

    Music Assets: Algernon Music,音楽の卵

    The time to complete all routes of this work is about 2 hours.

    Hitori Ririko is the sole author of this game, welcome to join the community hub to chat.

    Love Where Touches

  45. 9

    Wandering The Corridors

    Wandering The Corridors header image
    Released 21 hours ago
    Type: game
    Dev: EvBit
    Pub: EvBit
    Genres: Adventure Indie
    About
    Screenshots
    Videos

    WANDERING THE CORRIDORS

    An ordinary corridor. An ordinary walk.

    Or is it?

    Explore seemingly endless corridors and pay close attention to every detail around you. Something may change at any moment - an object, the lighting, a door, a painting, or something that wasn't there before.

    Your task is simple: observe your surroundings, remember what you see, and spot the anomalies.

    If you notice something unusual, pay attention.

    If everything looks normal, keep walking.

    But be careful - sometimes even the smallest detail can change everything.

    Wandering The Corridors

  46. 8

    DRIFTIT

    DRIFTIT header image
    Released a day ago
    Type: game
    Dev: Vlad Khrystych
    Pub: Vlad Khrystych
    Genres: Indie Racing
    About
    Screenshots
    Videos

    Slide, don't grip

    DRIFTIT is a top-down drift game: one car, a camera straight overhead and a handbrake. Flick the handbrake into a corner, catch the slide with counter-steer and feed the throttle to hold the angle. The car is built to go sideways.

    Three laps against the clock

    Every track is a short three-lap time attack with a target time to beat. Touch a wall and the run starts over from the grid, so every lap has to be clean. Your personal best rides along as a ghost car, with a split at every checkpoint that shows exactly where the time went.

    Chain it for points

    Points come from speed and angle. Hold a drift and the multiplier climbs by ×0.5 every 1.5 seconds, all the way to ×10. Straighten up and the drift banks.

    Features

    • 20 hand-built tracks, from the Oval to the Final, plus a free-roam airfield with cones, a donut ring and no clock
    • Five low-poly worlds, each with its own light and weather: a sunny meadow circuit, a red-rock desert, an autumn valley at golden hour, a snowy mountain pass and a neon harbour at night
    • A Steam leaderboard for every track, Everyone or Friends. Every time is uploaded with its replay, and the game re-drives the replays of the times it shows, so a time that doesn't add up stays off your board
    • Ghosts of your personal bests, with checkpoint splits against them
    • Keyboard or gamepad, menus included: Xbox, PlayStation or Nintendo button prompts, adjustable steering, dead zones and vibration; top-down or chase camera; eight paint colours
    • Five languages: English, Polish, Spanish, Ukrainian and Simplified Chinese
    • Steam Cloud keeps your progress, bests, ghosts and settings on every computer
    • A result card after every run, straight into your Steam screenshots

    DRIFTIT Trailer

  47. 7

    Halloween 3D

    Halloween 3D header image
    Released a day ago
    Type: game
    Dev: jmApp
    Pub: jmApp
    Genres: Action Indie
    About
    Screenshots
    Videos
    Halloween 3D is a first-person shooter set in a haunted manor and the grounds around it. Spiders, bats, rats, mummies, ghouls and ghosts roam the halls. Gather the nine letters of HALLOWEEN hidden in each level, and survive the night.

    Solo

    • Explore the manor and its levels, each with its own letters to find.
    • An arsenal from crossbow to rocket launcher.
    • A day and night cycle: the manor changes when darkness falls.

    Online, up to four players

    • Host a game and share its six-character code, or join any open game.
    • Pick your creature — ghoul, spider, bat, rat, mummy or ghost — and your name.

    The Online Manor

    • One persistent world, built together. Every block placed or removed is seen by everyone, and stays for the next players.
    • Things going wrong? Present players can vote to return to the last validated version of the manor.

    A game built with its players

    • Report a problem right where you stand, or fix the map yourself and submit your correction. The author reviews each one, and accepted fixes reach every player.

    Halloween 3D - Gameplay Trailer

  48. 6

    猫咪之家 CatHome

    猫咪之家 CatHome header image
    Released a day ago
    Type: game
    Dev: PotS
    Pub: Seven Blue
    Genres: Casual Indie
    About
    Screenshots
    Videos

    · Cat-themed slot machine game

    · Shake the slot machine to feed the cats or clean the litter box

    · Earn different rewards based on the type of cat and food

    · After each feeding, you can rescue a new kidnapped cat or earn food

    · Cats you’ve raised through feeding can be put up for adoption, earning you rewards

    · Use the currency earned from adoptions to pay rent and expand the cat shelter

    pv_en

  49. 5

    Market master Simulator

    Market master Simulator header image
    Released a day ago
    Type: game
    Dev: 3B Bros
    Pub: 3B Bros
    Genres: Simulation
    About
    Screenshots
    Videos

    Your grandfather's shop. Your rules.

    Grandpa has kept his old store waiting for you. It's empty, the lights are off and the town is full of hungry customers. Wire it up, stock it and open the doors. How big it grows is up to you.

    Run a real supermarket

    • Order products and fixtures from the P-Shop on your Market OS tablet and unload the delivery van yourself.

    • Place racks, fridges, freezers and fruit tables exactly where you want them, with snapping that keeps your aisles neat.

    • Stock every shelf, set your own prices and watch customers react: they compare, complain, and tell you why they left.

    • Work the till yourself, scan item by item or all at once, or hire cashiers and stockers to run the floor for you.

    • Name your store and paint its sign.

    Power it yourself

    • Run cables from the town's metered line, batteries, switches and splitters to your doors and lamps.

    • Free power from the wind turbine at the barn, paid bills for the town's electricity.

    Grow, raise, produce

    • Buy greenhouses and grow fruit and vegetables: keep light, water and soil right and the harvest comes faster.

    • Raise beef and dairy cattle, chickens, pigs and sheep in the barn for milk, eggs and meat.

    • Open the City Factory and turn ingredients into flour, pasta, bread, cheese, sauces and more, from more than 50 recipes.

    A whole town around you

    • A coastal city with a beach, a gas station, traffic and people on every street.

    • Buy vehicles, fill them up at the pumps and drive them yourself.

    • Day and night, weather, and a bed at home: sleep to the next morning and read your day's summary of money in, money out and customers served.

    Grow your business

    • Earn XP, raise your licence to unlock new products, and upgrade your store space, storage and staff speed.

    • Bank loans when you need money fast, and bills that come due every day.

    • Grandpa's quests guide you from the first shelf to a thriving business, with his own voice and stories.

    • Full gamepad support, rebindable keys, interface scale, colour themes and a choice of quality levels.

    Multiplayer is on the way: tell us what you want on our Discord.

    Gameplay

    Trailer

  50. 4

    GuGuGaGa-DeskPet

    GuGuGaGa-DeskPet header image
    Released a day ago
    Type: game
    Dev: MageStudio
    Pub: MageStudio
    Genres: Casual Simulation Early Access
    About
    Screenshots
    Videos

    GuGuGaGa-DeskPet is a lightweight desktop companion game.

    A Q-version penguin-costume girl who stays with you while you work, binge-watch, or just zone out. She appears on your desktop the moment you boot up — lightweight, low-resource, always there to interact.

    All you need to do is:

    • Pet her head — she'll bubble over with joy

    • Feed her — careful, she might eat too much and burp

    Lift her up high — watch her little stubby legs flail in panic

    • Take good care of her!!!

    One more little penguin on your desktop

    GUGUGAGA — your desktop finally has a voice

    Lightweight pet, heavy-duty healing

    Coming soon

    Her Little House (In Development)

    We're setting up a cozy little nest for Gugugaga — she'll have her own bed, a fireplace, and a tiny desk. When she gets tired of work, she'll waddle back home.

    Her Farm (In Development)

    Just outside the house, we're tilling a little farm for her. Planting baby tomatoes, raising roosters that love to crow — when harvest comes, she'll spin around with joy.

    Note: The house and farm above are work-in-progress concept images. Actual content is subject to the final release.

    Gugugaga Is Growing Up

    She's still a growing little penguin, and we're constantly adding new furniture and expanding her farm. Add Gugugaga to your wishlist and watch her grow, little by little.

    GuGuGaGa is coming to your desktop!

    GuGuGaGa! is coming!~

  51. 3

    Dawn Archive

    Dawn Archive header image
    Released a day ago
    Type: game
    Dev: yasanari
    Pub: yasanari
    Genres: Adventure Indie
    About
    Screenshots
    Videos

    Choose rooms. Rotate them. Connect your path.


    Dawn Archive is an exploration and puzzle adventure where you shape the layout of a mysterious mansion as you search for the archive hidden deep within.

    Which room will you place beyond the door?


    Choose from the available rooms, rotate them, and connect their exits. Extend your route or take a detour into a room that catches your eye. Each room you choose—and the way you turn it—changes where today’s journey leads.

    Venture deeper with the steps and supplies you have


    You can only take so many steps each day. Search rooms for food, keys, and tools, then put them to use as you face locked doors and puzzles.

    Carry each discovery into your next exploration


    Records and notes left in the rooms hold clues to the mansion’s mysteries. With each new day comes a fresh layout. Use yesterday’s discoveries to choose a different path, and find what was forgotten in the archive.

    Streaming and videos

    Livestreams and gameplay videos are welcome, including monetization through platform advertising, tips, and memberships. Please include the game title and Steam link in your description, and a music credit when the background music is audible. For full details, see “Dawn Archive — Streaming and Video Guidelines” in this game’s Steam News.

    Dawn Archive — Gameplay Trailer

  52. 2

    CosmoLaunch System

    CosmoLaunch System header image
    Released a day ago
    Type: game
    Dev: LukGames
    Pub: Łukasz Dynkwald
    Genres: Indie Simulation Early Access
    About
    Screenshots
    Videos

    CosmoLaunchSystem is a hybrid game about running a space agency: combining budget and contract management with rocket building and physics-based 2D flight.

    You are the agency director. You accept contracts, invest in research laboratories, design launch vehicles in the VAB, and deliver client payloads—ranging from early suborbital flights to LEO, GEO, and narrative-driven space telescope missions, as well as CubeSat systems that allow you to launch various scientific instruments into orbit for your clients.

    Who You Are

    Space agency director. You don’t just fly—you decide what to build, when to launch, and how much to risk your reputation and budget. Bad weather, untested designs, and mid-flight failures can destroy a client's payload. Good decisions unlock lucrative contracts and milestone steps in exploration.

    Build Like an Engineer

    In the modular VAB editor, you assemble rockets from parts: liquid engines, SRB boosters, fairings, RCS thrusters, fins, command pods, and payloads. See real-time mass, thrust, TWR, Delta-V, and Center of Mass.

    Save proven designs, upgrade your hangar, and roll out vehicles to the pad. Tuck delicate payloads inside aerodynamic fairings, and mount scientific instruments directly onto the rocket body.

    Fly and Reach Orbit

    Control throttle and pitch in a realistic atmosphere—complete with drag, Max Q, and the risk of structural failure from pilot error.

    For stable orbit missions, a pitch guidance radar helps with recommended ascent profiles to reach the target orbit, but the final outcome is up to you. A more precise orbit yields better bonuses and agency reputation.

    Physics: altitude-dependent gravity, exponential atmospheric density, Time Warp, SRB vibrations, plasma effects at Max Q, and exhaust plume lighting.

    Run the Agency

    Time flows on a turn-based system: budget, science points from the lab, rocket construction, and an inbox featuring contracts, weather reports, and mission briefings.

    • Budget and Reputation: Success unlocks better jobs; disasters hurt financially and public relations-wise.

    • Tech Tree: Invest in the laboratory to unlock new parts and capabilities.

    • Testing and Reliability: Trajectory simulation and mass-dummy test flights before launching actual contracts.

    • FDIR: Mid-flight anomalies, a diagnostic console, and an optional FTS (Flight Termination System).

    Key Features

    • Tycoon + 2D Flight Lite Sim hybrid

    • Modular VAB with live stats (TWR, $\Delta v$, CoM)

    • Realistic physics engine

    • Campaign: contracts, reputation, R&D, hangar, and launch pad

    • Testing, reliability, and FDIR anomaly systems

    • Milestones: Suborbital $\rightarrow$ LEO $\rightarrow$ GEO $\rightarrow$ Telescopes

    • Blueprint / Modern Flat visual style

    Who Is This For?

    For fans of space agency management and rocket building who love orbital physics. If you like "brick-by-brick building" but also want a strong layer of business, contracts, and base progression—this is the game for you.

    Start rakiety

    Umieszczanie satelity

  53. 1

    Foodland Puzzle

    Foodland Puzzle header image
    Released a day ago
    Type: game
    Dev: Valkeala Software
    Pub: Valkeala Software
    Genres: Casual Indie
    About
    Screenshots
    Videos

    Foodland Puzzle is simplistic jigsaw game with 6 images from different food themes like ice cream, donuts etc. This is a logical game in which the goal of the game is to rearrange the tiles to get the final picture. Every image have 4 different difficult options. When select more pieces option more harder it is to rearrange tiles

    - 4 difficult settings

    • 6 images

    • Collect steam achievements by playing game

    • Images from different foods

    • 3 achievements by playtime

    gameplay