1. 18

    Fab.exe

    Fab.exe header image
    Released 3 minutes ago
    Type: game
    Dev: BT Studio
    Pub: BT Studio
    Genres: Indie Simulation Strategy
    About
    Screenshots
    Videos

    An old fab, a fresh start

    Fab.exe is a single-player factory-management game about turning an aging cleanroom into a reliable semiconductor fab. Place the right tools, follow each lot through the line, and make practical decisions when capacity, quality, time and cash all compete for attention.

    Read the factory, then improve it

    FOUPs move through the fab on AMHS routes while queues build around lithography, etch, deposition, metrology and packaging. Watch the flow, find the real bottleneck, add matching capacity, plan maintenance and keep work in progress under control.

    Protect yield and keep your promises

    A busy line is not always a healthy line. Investigate defect patterns, adjust sampling, manage equipment wear and balance urgent contracts against long-term stability. Every improvement has a cost, and every delay has a consequence.

    Grow through 32 story missions

    Start at N28 and guide the fab through new process generations toward N2 and A10. The campaign introduces the systems step by step, then asks you to combine them as the factory becomes larger and more demanding.

    What you will manage

    • Process-specific tools, footprints and visible loadports
    • FOUP movement, AMHS flow, queues and dispatch priorities
    • Yield, Cpk, WIP, delivery, contracts and inventory
    • Preventive maintenance, metrology sampling and research
    • Multi-phase expansion and 32 handcrafted story missions

    The entire in-game interface is localized in English, Traditional Chinese, Simplified Chinese, Japanese, Korean, French, Spanish, Italian, German, and Brazilian Portuguese.

    Choose how you run your fab

    • Story: 32 handcrafted missions introduce the systems step by step, with objectives and ratings.
    • Free play: run an open-ended factory, research new processes and expand at your own pace.
    • Endless Fab: no time limit or fixed victory target. Keep adding Phases and tools, pursue recurring goals and expansion tiers, and continue technology upgrades beyond A10. Choose a standard, wealthy or N7 start, with normal, mild or frozen rival growth. Bankruptcy remains possible.
    • Daily and weekly challenges: seeded runs with changing conditions and scoring goals.

    Update 0.34.7 — what changed

    • Layout overhaul: goals, bids and the line monitor now share a tabbed panel on the right, and the main toolbar moves to the bottom, so you see more of the fab. Quarterly reviews and decision events fit on one screen.
    • Buttons now give a subtle press wiggle (can be turned off under Settings → Accessibility), and every screen was checked and fixed across all 10 languages, resolutions and UI scales.
    • Endless Fab: a goal that isn't completed within 20 in-game minutes is now swapped for a new one, so the goal chain can no longer get stuck (for example on a Cpk target the fab can't reach).
    • Fixed decision pop-ups (for example the UPW water-quality excursion) that could not be closed and blocked play.
    • Mouse-wheel zoom now zooms toward the cursor. The first launch follows your system language.
    • A red placement preview now tells you why the tool cannot be placed.
    • Fixed the settings panel closing when you clicked a tab or option, and Esc now closes every dialog.
    • Full localization pass: once you pick a language, menus, events, tutorial, story briefings, the process encyclopedia and cleanroom chatter all appear in that language only. All ten languages were reviewed line by line.
    • Buttons and labels fit longer languages at every resolution and interface scale; the Endless Fab options are easier to read.
    • The save-slot screen shows whether Steam Cloud is syncing your saves.
    • Balance: Chiplet packages are valued from the wafers inside them, the design tree no longer multiplies prices fourfold and its unused nodes now work, yield-investigation symptoms no longer reveal the culprit, and demand forecasts no longer give away the answer.
    • Many smaller fixes to saves, achievements, contracts, events, audio and layout.

    Fab.exe — Gameplay Overview

  2. 17

    Heroes & Co.

    Heroes & Co. header image
    Released 3 minutes ago
    Type: game
    Dev: B4ck2Back
    Pub: B4ck2Back
    Genres: Casual Indie Strategy
    About
    Screenshots
    Videos

    SUPERHEROES WANTED. EXPERIENCE OPTIONAL.

    Welcome to Heroes & Co., a management game where saving the city isn't about throwing punches yourself, but deciding who gets to do it for you.

    Your job is simple: grow your team, recruit a roster of more-or-less reputable vigilantes and dispatch the right people to handle the crises erupting all over town.

    BUILD YOUR TEAM

    Every hero comes with their own strengths, a strong personality and, inevitably, their weaknesses.

    Recruit new talent, test their abilities and form a squad ready to face whatever the city throws at them.

    Some will be tailor-made for the job.

    The others… will at least be available.

    YOU CALL THE SHOTS

    Every emergency requires a very specific cocktail of skills.

    Analyze the situation. Evaluate your recruits. Assemble your team.

    Making the right call will be the difference between a masterfully handled operation and an absolute disaster.

    HANDLE EMERGENCIES IN THE FIELD

    Teleportation isn't included in the contract.

    Your heroes have to cross the city, fix the problem, head back to HQ and catch their breath before they can head out again.

    The catch? While one squad is deployed, a new disaster could already be striking elsewhere.

    Who do you send to the front lines?

    Who do you keep in reserve?

    And what do you do when the only hero capable of saving the day is still recovering from your last (bad) decision?

    FROM MISFITS TO TRUE HEROES

    Successful missions allow your heroes to grow more powerful, while your overall progress unlocks permanent upgrades and new recruits.

    Expand your options, upgrade your roster and slowly transform this bunch of questionable candidates into a genuine league of superheroes.

    A COLORFUL CAST

    They are strong.

    They are brave.

    Some are even vaguely competent.

    Discover a gallery of 23 absurd heroes with quirky powers, eccentric personalities and their own little flaws.

    You will learn to exploit their strengths.

    You will work around their weaknesses.

    You will definitely have your favorites.

    … And you'll still end up throwing them to the wolves in situations they were absolutely not qualified for.

    FACE THE ENDLESS SURVIVAL MODE

    Think managing the team is easy?

    Prove it.

    Choose your starting perks, sacrifice others to spice up the difficulty and try to keep the city afloat for as long as possible while the pressure mounts day after day.

    Every morning is a new chance to prove you can do better than yesterday.

    Until it all falls apart.

    Heroes & Co Trailer

  3. 16

    IMYEON : Yokai Survivor

    IMYEON : Yokai Survivor header image
    Released 8 minutes ago
    Type: game
    Dev: AN TAEUK
    Pub: AN TAEUK
    Genres: Action Indie
    About
    Screenshots
    Videos

    Fight with old Korean weapons and shaman tools

    Yokai pour in from every side and you hold your ground. Move, and your weapons fire on their own. Each level-up offers a choice of weapons such as the Horn Bow, Taegeuk Fan, Spirit Knives and Jakdu Blade, along with rounds and passive upgrades.

    Fuse two weapons into one

    Two weapons that meet the conditions become a single fusion weapon. Fire Aura and Fire rounds become Hellfire, the Horn Bow and Execute become the Death Ledger, and the Jakdu Blade and Lifesteal become the Dragon Pearl. There are 12 fusion weapons in all.

    Banish the cards you don't want

    Don't like your level-up cards? Reroll them or skip. A banished card won't show up again for the rest of the run, and permanent upgrades give you more banishes.

    20 heroes and permanent upgrades

    Every hero has a unique ability or starting weapon. Arzan hits harder while moving, Saddie Backfire rams enemies with a dash, and Gangrim, a reaper of the underworld, starts with the Whip. Clear the Underworld Road to unlock an Underworld outfit for every hero. After each run, spend your gold on permanent upgrades and hero ranks.

    Stages and Endless

    There are 6 stages and 4 difficulties. Beat the boss that appears at 8 minutes to clear a stage, and earn up to 3 stars on each combination. On the last stage, the Underworld Road, the Underworld Judge guards the pass and Yeomra waits at the end. Endless mode is open from the start, and the final boss arrives at 30 minutes.

    What's inside

    • 20 heroes
    • 6 stages with 4 difficulties, plus Endless
    • 12 fusion weapons
    • 46 yokai, including 11 bosses, collected in the Codex
    • 27 Steam achievements
    • Korean and English, keyboard, mouse and Xbox controller

    Gameplay Trailer

  4. 15

    Hell: Rancor

    Hell: Rancor header image
    Released 8 minutes ago
    Type: game
    Dev: Maju's Studio
    Pub: Maju's Studio
    Genres: Indie Simulation
    About
    Screenshots
    Videos

    Story

    A horror walking simulator set in a residential neighborhood somewhere in Japan.
    Rumors have been spreading that at night, a mysterious vegetable stall called the "Enkon Stand" appears in town.
    "Enkon" is a truly strange vegetable: it tastes sweet, yet bitter; sour one moment, spicy the next.
    They say anyone who eats it becomes hopelessly addicted and can never eat anything else again... but is that really true?

    About the Game

    • Playtime: approx. 1–2 hours

    • 3 endings

    • Streaming, video uploads, and monetization are all welcome. No need to contact us beforehand.

    • Inspired by Japanese short horror games such as Chilla's Art.

    Features

    • Movement / Run / Interact

    • VHS filter (can be toggled ON/OFF)

    • Progress saving / Autosave

    trailer

  5. 14

    SUPER GAHAKU

    SUPER GAHAKU header image
    Released 8 minutes ago
    Type: game
    Dev: North Fox Games
    Pub: North Fox Games
    Genres: Casual Indie
    About
    Screenshots
    Videos

    Draw Directly in 3D Space! Your Imagination Is Your Greatest Tool!
    A Party Game Where Everyone Can Shine!

    SUPER GAHAKU is a drawing party game where you create 3D sculptures by combining pieces in a 3D space to bring a given topic to life.

    The key isn't how well you can draw—it's how creatively you can think!

    You set out to make a cat, but somehow end up with a bizarre creature. You try to make a car, but for some reason, all you get is a giant box...

    You know what you want to create, but somehow, it just doesn't turn out the way you imagined!

    That's all part of the fun. Even the simplest ideas and the most unexpected creations can get everyone laughing!

    You don't need to be good at drawing. Express yourself in your own way and make everyone laugh or surprise them with your creations!

    ■ Simple and Intuitive Controls

    Just place 3D pieces in space and start creating.

    No complicated controls or difficult rules to learn.

    Even if you're not good at games, anyone can jump right in and have fun!

    ■ 3 Game Modes

    🎨 Build & Guess (Players: 2+)

    Bring a given topic to life in 3D, then see if everyone can guess what you've made!

    Choose between Co-op Mode, where everyone works together to guess, and Competitive Mode, where players race to answer first.

    Topics range from simple ones like "Cat" and "Car" to quirky challenges like "An apple Sitting on the Toilet" and "A gorilla that Slipped on a Banana Peel."

    Customize the settings to suit your group and enjoy 3D drawing your way!

    Whether you create a masterpiece or completely fail to make what you had in mind, the more things go hilariously wrong, the more everyone laughs!

    🕵 Drawing Imposter (Players: 3+)

    One player doesn't know the topic... and they're pretending they do!

    Everyone else knows what they're supposed to make and must create their sculpture without giving the topic away.

    The Drawing Imposter has to watch everyone else, bluff their way through the round, and try not to get caught!

    "Do they actually know the topic...?"

    When the sculptures are finished, discuss, accuse, and vote to find the Drawing Imposter.

    Bluff your way to victory, or expose the imposter in this 3D twist on the classic social deduction game!

    🧱 Free Build (Players: 1+)

    No time limit. No topic. Just create whatever you want!

    Take your time and create whatever comes to mind.

    Make a giant structure, work on an elaborate masterpiece, or just mess around and see what happens.

    Enjoy creating your own 3D sculptures at your own pace.

    ※ Drawing rapidly at the same time with many players may affect performance.

    ■ Have Fun with Your Friends!

    You’re not just here to create artwork on your own.

    Look at your friends’ creations and try to guess what they were trying to make, suspect who the Drawing Imposter is, and laugh together at the finished masterpieces.

    It’s not about being the best artist. It’s about having fun together.


    Online multiplayer in this game is based on player-created rooms that other players can join.

    • Join through your Steam Friends

    • Join using a Room Code

    Random matchmaking with strangers is not supported.

    Create a room, share the code with your friends, and play together!

    ■ Customize Your Avatar

    Dress up your avatar, show off your personality, and join your friends!

    ■ For Streamers & Content Creators

    Made to be played together and shared with a laugh.

    Create ridiculous 3D sculptures, guess what your friends made, and watch everything go hilariously wrong.

    Whether you're playing with friends or streaming to your audience, we hope you'll have a great time!

    Streaming, gameplay videos, and other content featuring SUPER GAHAKU are welcome, including monetized content.

    ■ Who Is SUPER GAHAKU For?

    • Anyone who loves party games with friends

    • Anyone looking for a game that makes everyone laugh

    • Fans of drawing and guessing games

    • Fans of crafting and creative games

    • Fans of social deduction and bluffing games

    • Players who want something fun and easy to pick up

    • Anyone who loves weird, silly games that make you say, "What even is that!?"

    So... What Will You Create?

    Grab your friends, start creating, and see what you end up with!

    2nd Trailer

  6. 13

    Slots & Skulls

    Slots & Skulls header image
    Released 13 minutes ago
    Type: game
    Dev: Trina Interactive
    Pub: Trina Interactive
    Genres: Indie RPG Strategy
    About
    Screenshots
    Videos

    YOUR WEAPON IS A SLOT MACHINE

    Slots & Skulls is a turn-based roguelite. Your weapon is a slot machine, and you build the pool of symbols it can land on. Blades, spells, poisons, thorns, gold engines. Stop the machine's wheels one at a time. Whatever luck hands you decides the fate of that turn.

    IN CONTROL, BUT NOT QUITE

    112 different symbols: common ones that drop easily from kills, and legendary ones that only bosses drop. Every symbol has its own effect. Some boost the symbol next to them, some spend your health, some damage the enemy, some pay you gold. A few call for quick-fingered skill checks.

    After every fight the shop opens. Buy new symbols and power-ups, reroll the stock if you do not like it, lock a symbol you cannot afford yet so it survives into the next shop, or remove a symbol you have outgrown from the machine's pool to streamline your build. Sometimes removing a symbol is smarter than adding one. Before every decision, the chart in the shop shows exactly what a purchase does to your attack, defense, gold, pool size and kill speed.

    Luck matters, but not everything is luck. Four active power-ups sit on the d-pad, ready whenever you want them. Up to eight passive power-ups make you readier for the hard fights.

    MORE RISK, MORE REWARD ON EVERY LEVEL

    Ten levels, five fights each, 33 different enemies drawn pixel by pixel. Every enemy calls for its own strategy. Physical attacks do nothing to armored enemies, but magic goes straight through. Archers can stun you and cost you your next turn. Ice mages can freeze one of your wheels. Burn damage keeps eating your health in real time as the fight goes on. Thieves lift gold from your purse mid fight. Sometimes you face more than one enemy in a single fight.

    Clear a level and you move straight into the next one with everything you own. Replay a level you already beat on raised difficulty modes for more symbols, skulls or gems. The higher the difficulty, the more you earn, and the tougher the enemies.

    DROP BOXES, PULL SYMBOLS, TRY NEW BUILDS

    After every fight you have a chance to win a chest with symbols inside. Depending on the chest's quality it can hold common, rare or epic symbols, or gems you can use on upgrade attempts.

    Every fight you win also pays skulls, and you keep them even when you die. Skulls are precious: spend them at the forge to upgrade symbols, on modifiers that stay active for the whole run and can change how you play from the ground up, on adopting a cat and activating its pact, or on abilities that each shape the game deeply and take it beyond a game of chance.

    THE FORGE DOES NOT JOKE

    At the forge you can raise a symbol from +0 to +10. When a symbol is upgraded, all of its stats grow. On the other hand, the higher its level, the lower the chance of reaching the next one. And the tensest part: if the upgrade fails, you lose the symbol completely, with no way back.

    Since the forge is that merciless, there are a few exceptional items that make things easier for you: gems. A green gem slightly improves a symbol's upgrade chance. A blue gem stops a failure from destroying the symbol, it only drops it one level. A yellow gem is extremely rare and guarantees the upgrade.

    You can smelt the spare symbols you do not need back into skulls.

    CHANGE THE GAME WITH CATS AND ABILITIES

    Before every run starts, you can bring a cat if you like. You adopt cats with skulls, and every cat comes with a pact that lasts the whole run: one advantage and one disadvantage. One of them, for example, pays you interest after every fight based on the gold you hold, but gives every enemy a chance to steal a little gold from you. The cat you picked before the run hangs around the fight stage doing its own thing and never leaves you alone.

    Also before the run starts, you can pick an ability. Abilities are a single move you can use only once per fight. The last symbol landed wrong just as a critical was about to hit? Use an ability and spin that wheel once more. Or skip this turn and double the effect of every symbol that lands on the next one. Six different abilities in total change the game from top to bottom.

    COME BACK STRONGER EVERY TIME WITH MODIFIERS

    21 different modifiers can be activated with skulls: more health, more damage, a chance for one last move when you die, two more wheels on the slot machine, and plenty more waiting for you to discover.

    PLAY WITH YOUR FRIENDS

    Invite a friend from your Steam list and play 1v1. A match opens with a draft: you pick three symbols each, in turns, and a symbol one of you takes is closed to the other. Then the round begins. You both beat the same enemies on your own screens, buying symbols from the shop after every fight. This part plays much like a campaign level, with one difference: this time the boss is the friend you invited. After four fights you duel them. After the duels the anvil opens: raise your symbols and you go in stronger than your rival, but you can lose the symbol you bet on. First to the set number of rounds wins the match. If you would rather skip the enemies, pick DUEL ONLY mode.

    AUTO MODE FOR IDLE LOVERS

    Once a fight starts, your slot machine spins, the symbols that land attack on their own, the enemy hits back, and the cycle repeats until one side falls. Turn on Auto Mode and the reels stop themselves; you only step in when a symbol calls for a skill check. Auto 2X Mode makes everything 2x faster. Your real decisions happen between fights: which symbols to keep, how far to push them on the anvil (every attempt can burn them), which cats to adopt, and which modifiers to take.

    For Endless Mode you can even enable Full Auto Mode, which lets you try your build's strength without any interaction.

    Gameplay Trailer

  7. 12

    Village in Bloom

    Village in Bloom header image
    Released 23 minutes ago
    Type: game
    Dev: static
    Pub: static
    Genres: Adventure Indie Simulation
    About
    Screenshots
    Videos
    Grandpa Rıza has left you his farm in a colorful valley. Village in Bloom is a cozy, single-player farming adventure about making that farm your own and becoming part of the village.

    Grow, harvest, and care
    Plant a variety of crops, tend the fields, and care for your farm animals. Gather what you produce and decide what to sell, cook, or use in your next project.

    Follow village stories
    Open letters from your neighbors, help with their requests, and follow the story through a series of chapters. Take on daily orders as the farm grows.

    Find your own rhythm
    Fish by the pond, cook village dishes, craft useful items and decorations, visit the market, and prepare your harvest for the village fair.

    Village in Bloom - Gameplay Trailer

  8. 11

    All in Place

    All in Place header image
    Released 29 minutes ago
    Type: game
    Dev: 与众第九艺术
    Pub: 与众第九艺术
    Genres: Casual Indie
    About
    Screenshots
    Videos

    Slide, bump, and make room. Guide each block to its matching goal in a grid-based puzzle game about planning moves and helping each other along. Combine rebounds, magnets, and split blocks to untangle the board. Undo a move whenever you want to try something else.

    About This Game

    Launch a block and it keeps sliding until something stops it. Bump into another block, and that block takes over. Your goal is to leave every block on its matching target when the movement is over.

    Make a little room

    A goal may be close without being easy to reach. Another block might need to help you stop in the right place, or move off its own target to lend a hand. Work out who moves first and who needs to be waiting.

    Put different abilities together

    Cork moves just one square when pushed. Rebound blocks take a step back after sliding. Magnets pull from a distance, magic moves a partner to a new position, and twin blocks create a second block to work with. Learn what each one does, then see what they can do together.

    Take your time

    Follow the main path to meet new blocks, take a side route for a different kind of puzzle, or try an advanced challenge that needs a longer plan. There is no countdown or target move count. Undo a move, restart a puzzle, and try another idea.

    Features

    • Discover ten block types through sliding, collisions, and careful positioning.
    • Explore main, side, and advanced puzzles built around different combinations.
    • Undo complete moves or restart whenever you want.

    各就各位

  9. 10

    First Person Basketball

    First Person Basketball header image
    Released 34 minutes ago
    Type: game
    Dev: 纸上谈兵工作室
    Pub: 纸上谈兵工作室
    Genres: Indie Simulation Sports
    About
    Screenshots
    Videos

    Play basketball in first person, from 1v1 matchups to 5v5 team games. Play online with friends, beat defenders off the dribble, and pass to the open teammate. Finish with a jumper, layup or dunk.

    All on-court actions use just WASD, Space and the mouse—including crossovers, hop steps, fadeaways, steals and blocks.

    Practice on your own, take on AI opponents, or compete against other players online.

    Gameplay Trailer

  10. 9

    Hearts Extreme

    Hearts Extreme header image
    Released 34 minutes ago
    Type: game
    Dev: Hwantastic Games
    Pub: Hwantastic Games
    Genres: Casual Indie Strategy
    About
    Screenshots
    Videos

    Hearts, rebuilt as a puzzle for one

    Hearts Extreme takes Hearts, the classic trick-taking game, and rebuilds it as a single-player puzzle.
    Every level sets a different goal, and you have to hit it exactly with the hand you are dealt.

    The NPCs' hands stay face up too, right through the game.
    The original Hearts is a card game about reading your opponents,
    but in bringing it to a screen we rebuilt it as a puzzle: you study everyone's hand and work out the best play.
    You don't need to know Hearts. The game teaches you the rules step by step as you play.

    Six kinds of goals

      Match — win exactly the required number of tricks
      Avoid — never take the marked cards, right through to the end
      Collect — the other way around: those cards have to end up yours
      Capture — win a trick with a card of the given rank
      Predict — declare before the round starts, and finish exactly as declared
      Disrupt — hold to your own prediction while breaking your opponents'

    Ten different decks are waiting for you.
    Some have no trump suit; others bring special cards into play.
    One is built from a single suit, and another has no suits at all.
    Every deck is put together differently, so every deck plays differently.

    4, 5 and 6 players

    Trick-taking games change shape with the number of people at the table,
    so all three are here: 4, 5 and 6 player modes.
    You always play against NPCs, but how many of them there are changes the game entirely.

    Daily Ranked

    Clear level 10 with a deck and that deck's ranked game opens up.
    In ranked, every player in the world is dealt the same hand and given the same goal.
    Take on players from around the world and see how high you can place.

    Hearts Extreme Teaser

  11. 8

    Cleanup Gone Wrong

    Cleanup Gone Wrong header image
    Released 34 minutes ago
    Type: game
    Dev: JG Studio
    Pub: JG Studio
    Genres: Action Casual Indie Simulation
    About
    Screenshots
    Videos

    You came to clean. The trash had other plans.

    Cleanup Gone Wrong is a first-person cleaning action game for solo players or up to four players in online co-op. Pick up rubbish, wash away grime, dismantle bulky waste, and turn neglected spaces into clean workplaces. Just watch out: some of the rubbish bites back.

    CLEAN, EARN, UPGRADE

    Start with a simple grabber and work your way toward powerful cleaning equipment. Sell collected waste, invest in upgrades, and unlock cyclone suction, steam cleaning, and plasma dismantling. Unlock every cleaning tool to combine their abilities through tool fusion.

    A BIGGER JOB AWAITS

    Clean each area completely and restore its facilities to open the way forward. New workplaces bring more rubbish, more stubborn grime, and larger objects to dismantle. Split the tasks with your crew or tackle the entire job yourself.

    FIGHT THE MESS

    Trash monsters have their own ways of ruining your shift. Some drag workers away, some scatter fresh rubbish, and others cover your view in dust. Fight back with cleaning tools or buy pistols, rifles, shotguns, and rocket launchers. Rescue captured teammates and prepare for a giant trash boss.

    YOUR CREW, YOUR CHAOS

    Choose your skin tone and mix hats, tops, and trousers to create your own ridiculous work outfit. Collect personal equipment drops along the way—but remember, the player who picks up the loot gets to keep it.

    And watch where you aim. Friendly fire is enabled, and your coworkers already have enough problems.

    A clean workplace is the goal. Getting there is the messy part.

    Gameplay Trailer

  12. 7

    Bibidi Bibidi!

    Bibidi Bibidi! header image
    Released 44 minutes ago
    Type: game
    Dev: Indiana-Jonas Daan
    Pub: Indiana-Jonas Daan
    Genres: Indie Strategy
    About
    Screenshots
    Videos

    Bibidi Bibidi! is a wizardly roguelike deckbuilder with a wacky spell crafting system. Every slot in your spellbook activates a different part of the card, so order matters. Create your own unique spells that a little wizard will shout for you!

    Combine cards strategically to adapt to every situation. Will you Bibidi Babidi Boo your foes into oblivion, Sim Sala Kadabra yourself to block and draw cards, or Higitus Figitus Presto everyone into tiny, harmless fleas?

    Game Features

    • Familiar combat with plenty of surprises.
      Easy to learn for new players as well as fans of the genre, while breaking the mold in unpredictable ways. Mix 'n match different parts of each card to create the ideal spell to get you out of a pickle!

    • Become the Wisest Wizard. 
      Experiment with a myriad of cards, sigils, and characters to become the ultimate magic wielder. Rewards, events, and the shopkeeper all offer potential expansions to your build.

    • Explore an eccentric subterranean dungeon.
      Entombed deep within the earth, lies the Wishing Well. It promises your heart's innermost desires, but at what cost? Journey through a gauntlet of combat rooms and unusual encounters to reach its core.

    • Unlock content as you play.
      Your destiny is foretold in the Skymap! Unlock new cards and characters by spending currency you win by getting as far as possible.

    • Handcrafted dungeon synth playlist. 
      These underground halls reverberate with the nostalgic soundscape of 90s fantasy synthesizers. We cooked it ourselves!

    Will you make it to the end? Can you find out what happened to your brethren? Are you the last wizard? There's only one way to find out. Bibidi Bibidi!

    Release

    Next Fest Demo Trailer

  13. 6

    KabochaNoTorowa

    KabochaNoTorowa header image
    Released 44 minutes ago
    Type: game
    Dev: RikkaUkyouGames
    Pub: RikkaUkyouGames
    Genres: Action Casual Indie
    About
    Screenshots
    Videos

    [Game Overview]

    **Trick or Treat!**

    Take control of Torowa, a pumpkin character, and aim to clear all 40 stages!

    The controls are simple: move left and right, and jump. You can play with either a keyboard or a controller. On the keyboard, use the Left and Right Arrow keys to move and the Z key to jump.

    Make your way through each stage with simple controls and defeat a variety of monsters, including slimes, mummies, wizards, Draculas, and werewolves.

    You can defeat monsters by jumping on them twice. Watch their movements and time your jumps carefully to conquer each stage.

    Each stage contains a green pumpkin. Touching it switches the game from **Day Mode** to **Night Mode**.

    In Night Mode, blue fireballs displayed above the monsters indicate the order in which they must be defeated. If you defeat all monsters in the specified order and collect every candy in the stage, you will earn a 500-point bonus.

    The game is over when either Torowa's remaining lives (TOROWA) or health (HP) reaches zero.

    Enjoy 40 stages of easy-to-learn action gameplay, featuring monster-defeating challenges and candy collection. Join Torowa and aim to clear every stage!

    **Happy Halloween!**

    [Important Notes]

    - For details about the game, including controls and troubleshooting steps for launch issues, please refer to the included `manual_en.txt` file.

    - For the terms of use and disclaimer, please refer to the EULA.

    - This game was originally developed for Adobe Flash Player and has been adapted to run in modern Windows environments using Ruffle. As it relies on older Flash technology, some visual or gameplay issues may occur depending on your system environment. Proper operation is not guaranteed on all systems.

    [Credits]

    Game Design & Development: RikkaUkyouGames

    BGM & Sound Effects: Taro Nakashima

    PlayMovie

  14. 5

    Ragnarok - Rise of the Nine Realms

    Ragnarok - Rise of the Nine Realms header image
    Released an hour ago
    Type: game
    Dev: AlmostEverything LLC
    Pub: AlmostEverything LLC
    Genres: Indie Strategy
    About
    Screenshots
    Videos

    Build a town worthy of the gods. Survive Ragnarök.

    Three settlers. One campfire. A realm waiting to be saved. Ragnarök: Rise of the Nine Realms is a single-player incremental settlement game with hands-on gathering, village management and interactive adventures inspired by Norse mythology.

    Build against the coming storm

    Click the land’s resources, put villagers to work and grow your camp into a Viking town. Constructing and upgrading buildings refills your Ragnarök bar, buying precious time to expand. Your goal is to raise Yggdrasil’s shrine, protect the realm and continue your journey.

    Rebuild with a stronger legacy

    When Ragnarök overtakes your town, your earned legacy remains. Spend realm-specific Legacy Points in a branching constellation of upgrades: improve gathering and production, extend your starting time, unlock useful abilities and remember buildings for your next settlement. Each new realm begins its own legacy progression.

    Adventure beyond the campfire

    Choose paths through first-person realm scenery. Meet travelling traders, exchange resources and face interactive challenges: remember rune sequences, restore carved runes and find your way across a broken causeway. Later realms introduce different trials, from balancing a giant’s counterweights and clearing a blocked waterway to directing frozen light, working a forge, loading a ferry and defending against sentinel bolts. Familiar challenge types can still appear alongside the new ones. Risk and mistakes can cost resolve and send you back to camp. Discover realm-themed cosmetic heirlooms along the way.

    Earn shelter from the storm

    Adventures earn offline refuge—limited protection from Ragnarök while you are away. Plan your return: when that protection runs out, an unprotected town can fall in your absence. Build Yggdrasil’s shrine to save the realm permanently.

    Prepare your people

    Recruit warriors, craft weapons, follow a patron god and send expeditions beyond the settlement. Expedition success depends on preparation and timed outcomes, rather than directly controlled battles.

    Nine realms. New pressures. One growing saga.

    Journey through Yggdrasil to nine distinct realms, each with its own scenery, music, resources, adventures and settlement pressures. Adapt your plans, strengthen your legacy and turn another fragile camp into a realm worthy of the gods.

    Gameplay Trailer

  15. 4

    Blasting Blobs

    Blasting Blobs header image
    Released an hour ago
    Type: game
    Dev: Crafty Dad's Games
    Pub: Crafty Dad's Games
    Genres: Action Casual Indie
    About
    Screenshots
    Videos

    Blasting Blobs is a retro-inspired arcade platformer with cute characters for one or two players.

    Play solo or team up with a friend in a two-player local co-op on a shared keyboard or controllers. Trap enemies in bubbles and pop them all to clear each stage. Ride bubbles to reach platforms or give your partner a way up.

    Travel through forests, icy caverns, deserts and coral reefs to help a lost star find her way home.

    Each world introduces different enemies and hazards, mechanics to master and a boss at the end.

    • 60 campaign levels across four worlds plus a set of challenging dream levels. Dream World is our end-game, with waves of enemies, clutch-moment mechanics and progressive difficulty.

    • Four chapter bosses.

    • Solo play and two-player local co-op.

    • Five difficulty settings, from Infinite attempts (for casual and young gamers) to a No Mistakes mode where any hit ends your journey.

    • Practice mode for revisiting levels.

    • Saved adventure progress and local high scores.

    Blasting Blobs Trailer

  16. 3

    ERLIK

    ERLIK header image
    Released an hour ago
    Type: game
    Dev: Ash & Antler
    Pub: Ash & Antler
    Genres: Action Indie RPG Early Access
    About
    Screenshots
    Videos

    Early Access, November 4. Tunga, the Pioneer Kam, is unlocked from day one for everyone who beat Kül-Kurgan in the demo. Demo progress carries over (on the same PC).

    ERLIK Early Access Trailer

  17. 2

    Chess: Three Kingdom

    Chess: Three Kingdom header image
    Released an hour ago
    Type: game
    Dev: 超级鸽
    Pub: 超级鸽 Gamersky Games
    Genres: Casual Strategy Early Access
    About
    Screenshots
    Videos

    Chess: Three Kingdom is a strategy game set in the chaotic Three Kingdoms era, seamlessly blending the timeless rules of Chinese Chess with tactical turn-based strategy. Featuring the pieces you familiar but tactics you’ve never imagined. This is an all-out war centered on formations, skills, unit combo, and frontline advancement!

    In Chess: Three Kingdom, you’ll step into the turbulent era of the Three Kingdoms.

    Every unit is built upon classic Xiangqi rules. No longer just static symbols, they are specialized legions of the Three Kingdoms, each with its own role.

    Across the Chu River and Han Border, the board comes alive in a struggle of strategy, sacrifice, and shifting tides.

    Every move is a march; every match is a conquest.

    In these turbulent times, a powerful army is forged, not born.

    Accumulate Military Merit by crushing enemy forces to recruit and expand your ranks through randomized drafts. Every unit features distinct traits and branching progression paths—your choices will define the soul of your formation.

    Will you overhaul the enemy with a hail of arrows or shatter their lines with a heavy cavalry charge? The mandate is yours.

    The fate of the realm has never rested in one person’s hands. Enter Multiplayer and pit your wits against other players!

    On this compact board, every move is a test of nerve and deception—and every piece could decide who lives and who falls. Victory is never guaranteed. The tide of battle can turn in an instant.

    One decision is all that stands between victory and defeat.

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    Trailer_en

    trailer-en

  18. 1

    Veil of Remorse

    Veil of Remorse header image
    Released an hour ago
    Type: game
    Dev: Glistening Leaf Games
    Pub: Glistening Leaf Games
    Genres: Action Indie
    About
    Screenshots
    Videos

    Veil of Remorse is a retro-inspired arcade bullet hell where you steer a ship through a fractured solar system, choosing your path between dangerous encounters, upgrades, and handling the void entity.

    Solarsystem as the base

    Each run plays starts at the solar system. You decide where to go next. Enter combat, talk to the entity, or return to the hangar to prepare for what’s coming.

    The Hangar

    The hangar is where your runs take shape. Unlock abilities that change how you approach combat, improve them over time, and reduce their cooldowns by cultivating plants. You can also track objectives and plan your next move before heading back out.

    Choose your path

    Select which encounter you want to face. Combat is fast, tight, and viewed from an isometric perspective. Enemies arrive in waves that grow more intense over time. Clear enough enemies in a tier and you’ll be offered upgrades that can shift the balance of the fight in your favor, or make things harder in unexpected ways.

    Power Has a Cost

    Every upgrade adds corruption. Push too far and you’ll have to deal with the consequences. You might lose access to a power, give up some of your health, or make enemies more dangerous. There’s no clean way forward, only trade-offs.

    Learn and Experiment

    If you want to sharpen your skills, you can jump into specific combat scenarios. Practice against individual tiers, learn enemy patterns, and test different builds without committing to a full run.

    Key Features

    • Bullet hell combat focused on movement and awareness

    • Tiered enemy waves that steadily increase the pressure

    • A corruption system that forces difficult decisions

    • Flexible builds shaped by your selection of upgrades and plants

    • Multiple challenge sets to complete

    • Practice modes for learning and experimentation

    • Adjustable difficulty

    The solar system has captured you. Will you be able to leave?

    Gameplay Trailer