1. 80

    Safari-TV

    Safari-TV header image
    Released 2 minutes ago
    Type: game
    Dev: Mercy Games stre1itzia
    Pub: Mercy Games Blue Ocean Games
    Genres: Action Adventure Indie Early Access
    About
    Screenshots
    Videos

    Run your own safari agency with friends in 2–4 player co-op.

    Drive a physics-based safari truck.

    Take care of your tourists and survive unexpected wildlife encounters.

    Film your adventures and post videos to gain in-game views and subscribers.

    Watch your videos with friends.

    Enjoy the chaos and share your funniest moments!

    Official launch trailer

  2. 79

    MOLY

    MOLY header image
    Released 13 minutes ago
    Type: game
    Dev: Molies BOH
    Pub: Molies BOH
    Genres: Adventure Casual Indie Simulation Free To Play
    About
    Screenshots
    Videos

    MOLY is a VR puzzle-solving immersive rowing simulator that uses VR rowing gameplay to represent the authors' perceptions of the world and their aspirations for the future as they come of age.

    The five levels of this game represent the different stages of the road to knowledge. The game itself is both the riddle and the riddle. It is a search for the commonality of people of the same age, “MOLY” has our tracing back to the confusion, the questioning of the future, and the major propositions that we have experienced will be presented in the game. We wish you the courage to face the chaos, pack your bags, start again after each bumpy ride, and usher in a new perception of the world.

    Chapter I: Set Sail

    "Set Sail" is the state we find ourselves in when venturing into new territories. It signifies a fresh start, breaking free from our previous context and representing numerous beginnings like being in the middle of a lake, the transition from "abundance" to "simplicity." With each new beginning, we reset our identities and repeatedly question ourselves, "Who am I? "Opening my eyes again, I see that the world appears vast and pure, and I can vaguely discern the direction. In a realm of tranquility and innocence, we paddle and navigate our way forward, heading towards new paths.

    Chapter II: Harmonic

    Our understanding gradually expands, and feelings of solitude and pride accompany us. As we navigate through these emotions, we faintly hear voices similar to our own- a chorus of companions. Finally, we encounter each other on the journey, forming a delicate partnership. In the air, our collision ignites fervent sparks. The experience of traveling alongside friends fills us with immense inspiration and guides us away from the island of loneliness.

    Chapter III: Exhaustion

    I continue to venture more profound, but the journey could be smoother. Along the way, I lose my sense of direction and am unable to proceed further. Therefore, I attempt to change the combination of conditions, seeking to break free from the seemingly bright yet confined circumstances. As the puzzle pieces gradually come together, the world before me shatters, and I break free from the predicament, only to find myself amid an even greater mystery.

    Chapter IV: Multiply

    Looking back on my experiences, I unravel the threads of enlightenment, attempting to find the root of my desire to move forward. I realize that I didn't make a definitive decision to move forward at a particular moment; instead, all my past experiences have shaped the "me" in this present moment, keeping me in a state of progression. Time flies by swiftly; we enrich ourselves through repetition, oscillating between hope and struggle, relying on the accumulation of knowledge and the passage of time.

    Chapter V: Drift

    I escape the realm of memories, only to be engulfed by chaos again. I catch sight of new brightness and witness the unexpected. The identity of youth grants us abilities that symbolize and differentiate are both unique from one another. and countless.

    MOLY Trailer

  3. 78

    Riichi Mahjong

    Riichi Mahjong header image
    Released 18 minutes ago
    Type: game
    Dev: Pixel Dance Poker Game
    Pub: Pixel Dance Poker Game
    Genres: Casual Indie Strategy
    About
    Screenshots
    Videos

    A focused game of Riichi Mahjong

    Play four-player Japanese Riichi Mahjong on a clean pixel-art table. Practice on your own, invite friends with a room code, and build your understanding one hand at a time.

    Practice and play with friends

    • Local practice against computer opponents with Normal, Expert and Hard difficulty settings.
    • Four-player riichi rules with red fives, dora, furiten and East/South match results.
    • Create or join online friend rooms using a room code. Online rooms require an internet connection.
    • Read your hand, discards, open melds and score details clearly.

    Learn at the table

    Illustrated lessons and exercises introduce the basics, calls and riichi, common yaku, scoring, tile efficiency and defense. The learning material is available in Chinese and English.

    Make the table your own

    Choose tile faces and backs, adjust music and ambience, and reduce motion when you prefer. The interface includes 20 languages. Designed for keyboard and mouse.

    For entertainment and learning only. No real-money wagering or cash prizes.

    Riichi Mahjong - Gameplay Trailer

  4. 77

    Shademarch

    Shademarch header image
    Released 28 minutes ago
    Type: game
    Dev: verdure games
    Pub: verdure games
    Genres: RPG Strategy
    About
    Screenshots
    Videos

    Shademarch is an async PvP autobattler where you draft heroes, skills, and items and battle it out against other players' builds.

    • The March: your long game. Pick four heroes, fight twelve rounds through one of five dungeons. Two heroes start and the others join as you go. Rest at the workshop, rework what you carry, and if your Health holds, push on into endless. Deeper dungeons ask you to swear vows that add significant challenges.

    • The Arena: a fresh start every run. Draft heroes, skills and items from an even pool, fight other players' Arena teams round after round, and climb a rated ladder.

    • Asynchronous PvP: fight other player's builds and play at your own pace

    • 21 classes, featuring a wide variety of archetypes such as Paladin, Witchhunter and Dark Priest; six are open at the start and the rest are earned by winning dungeons

    • Over 300 skills and over 600 upgrades that change how a skill plays

    • Seven item components that combine into 28 full items, equipped on each hero to push a build further

    • 50 boons: team-wide buffs you draft mid-run, each rewarding how you've built your team

    • Real-time battles that grow from 2 v 2 to 4 v 4, fought by your heroes on their own, guided by the tactic and target you set

    • Five dungeons, from Duskhold to the Abyss, each with its own endless ladder

    • Share your builds: every finished team becomes a short code your friends can fight in Sparring

    Shademarch Gameplay Trailer

  5. 76

    Survive 10 Waves

    Survive 10 Waves header image
    Released 33 minutes ago
    Type: game
    Dev: Typing Technology
    Pub: Typing Technology
    Genres: Action Indie
    About
    Screenshots
    Videos

    The aliens have arrived.

    You have one job: survive 10 waves. Then get to the extraction pad and get out.

    Shoot

    Top-down. Fast. Every wave sends more aliens, bigger aliens, meaner aliens. Move, aim, shoot. Don't stop moving.

    Upgrade

    Every wave you clear pays out coins. Coins buy branches on the upgrade tree. Be faster. Hit harder. Take more hits. Pick your build, own the consequences.

    Drones

    Drones fight beside you. They take damage, they cost coins to repair, they die. Keep them alive and they carry you. Lose them and you're on your own.

    Sectors

    Each sector keeps its own coins and upgrades. Push into the next one, or go back and fix a run you botched.

    Dying is part of the game. Repeat.

    Survive 10 Waves — Teaser

  6. 75

    怪異ジャッジ・ナイトメア

    怪異ジャッジ・ナイトメア header image
    Released 44 minutes ago
    Type: game
    Dev: リコペマGAMES リコペマGAMES
    Pub: リコペマGAMES
    Genres: Free To Play
    About
    Screenshots
    Videos

    怪異の正体を2択でジャッジ!

    怪異の正体は「元人間」か「ホンモノの怪異」か…

    ギリギリまでヒントを得て2択でジャッジ!

    正体のヒントを得るたびに、真面目なメカクレ青年が じわじわ怪異に理性を蝕まれる…!

    幻覚・催眠・寄生に変身…… ナイトメアな展開たっぷりの ポップでホラーな短編集!

    ※ちょっぴり不穏な演出が含まれます!

    ※メカクレ青年の目出しはありません!

    形式・プレイ時間

    登場する怪異は8体!

    【メイン5体】+【ヒミツの怪異3】

    ★1エピソードで5分くらいでサクッと楽しめます!(怪異1体=1エピソード)

    ★それぞれの怪異に3エンド(成功・失敗・タイムオーバー)があります!

    ★どこからでも遊べるオムニバス形式で、はじめて遊ぶ方にもおすすめ!

    実況・二次創作など

    実況・ファンアート、コメント大歓迎です!大変励みになります!

    ★実況内で全てのエンドを見たり、「ヒミツの怪異」にチャレンジするのも大歓迎です!

    ★コメントやファンアートで「怪異の正体のネタバレ」「ヒミツの怪異の名前や姿のネタバレ」が含まれる場合は、ワンクッション入れていただけますと幸いです!(実況ではネタバレが前提なので、そのまま出してOKです!)

    kaiijudge_nightmare

  7. 74

    The Staring Man | 凝視男

    The Staring Man | 凝視男 header image
    Released 44 minutes ago
    Type: game
    Dev: TADAIMA WORKS
    Pub: RAYBIS GAMES
    Genres: Indie
    About
    Screenshots
    Videos

    "The Staring Man | 凝視男" is a short first-person horror game set in a Japanese convenience store late at night.

    Story

    A convenience store, late at night.

    While working the night shift alone, you notice a man standing across the street.

    He does nothing but stare at you.

    Both the store manager and the regular customers tell you the same thing.

    "Don't take your eyes off that man."

    As long as you're watching him, he never moves.

    But sometimes he comes closer when you look away, while on other nights, nothing happens at all.

    As the nights pass, you discover a notebook left by the previous employee and mysterious security camera footage.

    These clues gradually reveal the store's hidden past.

    Why does the man stand there every night?

    And what is he really staring at...?

    Game Features

    • Horror Set in Japan: Experience the unsettling fear lurking in everyday life at a convenience store late at night.

    • Convenience Store Night Shift: Work the register, restock shelves, clean the store, take out the trash, and carry out various other duties.

    • A Mysterious Staring Man: A man watches the store from across the street. Uncover the mystery behind his strange behavior.

    • Exploration and Puzzles: Examine clues around the store and security camera footage to gradually uncover the truth.

    • First-Person Horror Experience: Explore the environment and face tense sequences where you must hide or escape.

    • PS1-Style Graphics: Low-poly visuals and ambient sounds create a distinctive, eerie atmosphere.

    Gameplay

    You play as a convenience store clerk on the night shift, carrying out duties such as working the register, restocking shelves, and cleaning while progressing through the story.

    With each passing night, your duties change, and inexplicable events unfold inside and outside the store. Through conversations with customers, clues left behind in the store, and security camera footage, you gradually uncover the truth behind the incident.

    Gameplay focuses on exploration and light puzzles, with moments when you must hide and escape danger.

    Playtime

    Estimated playtime: approximately 1 hour.

    Video and Streaming Guidelines

    Individuals and organizations may upload gameplay videos and livestream this game without prior permission. Monetization is also permitted.

    If possible, we would appreciate it if you included a link to the Steam store page in your video description.

    Trailer en

  8. 73

    Oboro no Ichi

    Oboro no Ichi header image
    Released 44 minutes ago
    Type: game
    Dev: TheLaba
    Pub: TheLaba
    Genres: Casual Indie Simulation Early Access
    About
    Screenshots
    Videos

    [A Market Between Memories]

    Welcome to Oboro no Ichi, a market suspended between memories, where lost souls seek peace.
    Build, expand, and manage a spiritual market inspired by Japan, welcome wandering spirits, and shape a place that can grow alongside them.

    [Build and Grow Your Market]

    Freely design your space, connecting stalls, buildings, and pathways to create a lively and harmonious place.
    Each structure has a specific role: produce resources, supply your stalls, and grow your market one step at a time.

    (A Simple Yet Deep Gameplay Loop)

    Find the right balance between beauty and functionality.
    Organize production, manage sales, expand your market, and increase its appeal to welcome more and more spirits.
    A relaxing cycle that is easy to grasp, yet full of choices, strategies, and combinations.

    (A Calm and Cozy Experience)

    In Oboro no Ichi, there is no rush.
    Only the slow drifting of spirits, the sound of the wind…
    and a market that grows alongside them.
    Take your time.

    Oboro No Ichi - Gameplay Trailer

    Oboro No Ichi - Official Story Trailer

  9. 72

    Boss in Diapers

    Boss in Diapers header image
    Released 44 minutes ago
    Type: game
    Dev: HOGO Games
    Pub: HOGO Games
    Genres: Casual Early Access
    About
    Screenshots
    Videos

    Boss in Diapers is a fun party game. 2-4 players fight to decide who rules the daycare. The goal is simple: Outsmart your friends and claim the Boss Chair!

    Game Modes

    B.I.D.: The main mode. Use strategy, make offers, and keep your rivals guessing to win.

    Bitter Candy: A fast and risky battle of bold claims and sneaky plays. Read your rivals, sell your story, and decide who you dare to trust!

    Nap Time: Give clever clues and try to see the pictures through your friends' eyes. The perfect hint is neither too obvious nor too mysterious. Can you get inside their sleepy little heads?

    Panic Crew: Shout instructions, listen to your friends, and work together before time runs out. Everyone has something to say, but can anyone hear the plan over all that daycare chaos?

    More chaos is coming soon!

    Create Your Baby Mafia Boss

    Style your little mafia boss with tiny suits, pacifiers, fedoras, and more!

    Decorate your high chair with accessories and toys!

    The Teacher

    Every match happens in a colorful classroom. It looks innocent, but chaos is coming. Don't make the Teacher mad!

    Play With Friends

    Play online with 2-4 players. Trick your rivals, laugh together, and claim the Boss Chair!

    Boss in Diapers Trailer

  10. 71

    REC:REWIND

    REC:REWIND header image
    Released 44 minutes ago
    Type: game
    Dev: そうらい
    Pub: ANT PLANET
    Genres: Adventure Indie
    About
    Screenshots
    Videos

    Set in an American home, REC:REWIND follows a missing husband and the wife who refuses to stop searching for him.
    Experience a “reverse loop” horror story, unraveling the truth through the eyes of both of them as you travel deeper and deeper into the past.

    ・THE REVERSE LOOP

    Play a videotape, and you will find yourself drawn into the footage, reliving the events recorded within it.
    But the recordings hold more than what first meets the eye.
    Discover another videotape within the footage and play it to travel further into the past.
    From one recording to the next, follow the trail deeper and deeper into the past—
    a video within a video, leading you ever further back in time.

    ・TWO PERSPECTIVES

    Experience two sides of the story through the eyes of a missing husband and his wife, who has been documenting everything in search of the truth.

    THE HUSBAND — SIMON

    Simon awakens in a place that should feel familiar.
    With only the videotapes he discovers as clues, he begins following the recordings, trying to uncover what happened.


    THE WIFE — CLAIRE

    Ever since Simon disappeared, Claire has continued searching for him.
    Determined not to miss even the smallest clue, she began documenting her everyday life on videotape.

    ・STREAMING & VIDEO CONTENT

    REC:REWIND can be freely streamed and recorded from beginning to end.
    Feel free to enjoy the game through gameplay videos, live streams, and other forms of content.
    Please include the game title, “REC:REWIND,” in the title or description of your video or stream.
    The music and BGM used in the game may also be used freely in your videos and streams.
    If possible, we would greatly appreciate it if you could also include a link to the game's Steam store page in your
    description.

    Trailer

    Trailer2

  11. 70

    Tricolo

    Tricolo header image
    Released 44 minutes ago
    Type: game
    Dev: MP
    Pub: MP
    Genres: Casual Indie
    About
    Screenshots
    Videos

    Minimalist, Simple 3×3 Puzzles

    About This Game

    Every puzzle in Tricolo takes place on a 3×3 grid.

    Move three colors of pieces in a fixed order and guide them all to their goals.

    Pieces can block one another, so moving one piece can change the options available to the others.

    Simple rules. Just nine squares.

    Find the sequence of moves that gets every piece to its goal.

    Expanding Mechanics

    Alongside the core rules, new mechanics are introduced throughout the game.

    Learn how each new mechanic works, then combine it with the rules you've already learned to tackle increasingly complex puzzles.

    200+ Puzzles

    Over 200 puzzles to solve.

    From simple challenges to puzzles that combine multiple mechanics, each one fits within the same small 3×3 grid.

    Tricolo trailer 2026

    Tricolo Gameplay Warp

  12. 69

    Punch Your Way Out

    Punch Your Way Out header image
    Released an hour ago
    Type: game
    Dev: Black Sea Studios
    Pub: Black Sea Studios
    Genres: Casual Indie Simulation
    About
    Screenshots
    Videos

    There is no door. Start punching.

    You wake up in a small room made of solid cubes. Walls, floor, ceiling, all of it. The only way out is through, one punch at a time.

    Punch, collect, upgrade

    Every punch chips the wall and knocks cubes loose. Vacuum up the rubble, sell it, and spend the cash on stronger fists, faster jabs and bigger hauls. The more you punch, the buffer your arms get.

    Find what is buried in the rock

    The walls are full of surprises. Dig up jackhammers, drills, dynamite and stranger things that help you tunnel faster, until they break or run out. Then it is back to the fists.

    Bring your friends

    Dig together in online co-op for up to 4 players with proximity voice chat. Split the work, race each other to the loot, and try not to stand next to the dynamite.

    Break out

    Somewhere out there, few hundred meters of rock away, there is daylight. Punch through the last cube and see what is waiting outside.

    Features

    • Fully destructible cube world, dig in any direction

    • Rubble vacuum, selling and a deep upgrade tree

    • Tools and items hidden in the walls

    • Arms that grow stronger the more you punch

    • Automation: robots that dig and collect for you

    • Solo or online co-op for up to 4 players

    • A breakout moment worth every punch

    Main

  13. 68

    Welcome to Puppy Poker

    Welcome to Puppy Poker header image
    Released an hour ago
    Type: game
    Dev: 小狗龙
    Pub: 小狗龙
    Genres: Casual Strategy
    About
    Screenshots
    Videos

    Welcome to Puppy Poker!

            You start with a deck built from a 52-card poker deck plus one Galaxy card and one Puppy card. Once you're in a game, 3 of the 40 events are randomly picked each round and take effect for that round, and every poker card is given a random effect (drawn from 24 standard effects). Read the current events and your hand, adapt on the fly, and assemble the best card values and combinations to score as much as you can. Reach the round's target score to clear the round and earn a reward — rewards can be spent in the shop on items that change how the game plays out. Win 15 rounds in a row to become a Puppy Poker Legend. Have fun!

              Notes: 1、The events, card effects, items, and difficulty system in this game were all designed by me.

                            2、Card illustrations and some artwork were made with the help of AI image-generation tools.

                            3、The game is complete as released; future updates will only add functionality or fix bugs.

    welcome to puppy poker

    欢迎来到小狗牌

  14. 67

    Avalon: Legacy Edition

    Avalon: Legacy Edition header image
    Released an hour ago
    Type: game
    Dev: Seven Mages
    Pub: Derwort Media
    Genres: RPG
    About
    Screenshots
    Videos

    A distant world. An old-school adventure.

    Explore a strange planet, battle dangerous creatures and uncover secrets in Avalon: Legacy Edition, a classic 2D RPG with 10–15 hours of adventure. Complete quests, grow stronger and find your way through a world that rewards curiosity and experimentation.

    Venture beyond the village

    Earth is gone. Humanity's survivors have built a new home on Avalon, believing they have finally found safety. As Mace, you must leave the village behind and discover what lies beyond it, and what threatens the people you call home.

    Meet Avalon's inhabitants, take on their quests and face the creatures standing in your path. Explore, experiment and piece things together for yourself: this is an adventure for players who enjoy finding their own answers.

    Discover a classic, whether you were there or not

    First released for DOS in 1998, Avalon returns 28 years later, recreated by its original developers. Legacy Edition preserves the original's atmosphere and old-school challenge while bringing the adventure to modern systems. No knowledge of the original is needed.

    Look out for secrets and nods to classic games, films and books. There is even a whole game to discover: the complete original 1998 DOS version is hidden inside the adventure. Can you find it?

    Your adventure includes

    • A complete single-player RPG with approximately 10–15 hours of playtime.

    • A world of exploration, quests and battles that rewards curiosity.

    • Classic 2D gameplay and an old-school challenge, recreated by the original developers.

    • Hidden secrets and references to classic games, films and books.

    • The complete original DOS game, waiting to be discovered within Legacy Edition.

    Avalon Game Trailer

  15. 66

    Waifu Curator

    Waifu Curator header image
    Released an hour ago
    Type: game
    Dev: Don Pachi
    Pub: Don Pachi
    Genres: Casual Indie Simulation
    About
    Screenshots
    Videos

    Step into a museum where hundreds of collectible waifu figures have been scattered across the halls. Your job is to restore the collection, one model at a time.

    Pick up each figure, inspect its details, and use the museum guide to discover where it belongs. Sort models by theme, scale, and collection, then carefully place them back on display.

    From sporty fitness girls to gothic beauties and dazzling idols, each hall features its own unique collection to restore.

    As you work, turn messy floors and chaotic rooms into beautiful, perfectly organized exhibitions.

    Features

    • Restore a chaotic waifu museum — Find scattered models and return them to their rightful displays.

    • 420 Collectible Figures & Over 3,600 Pieces — Discover, sort, and organize an enormous collection of waifu figures and scattered pieces.

    • Collect and organize — Identify each figure by its theme, scale, and model information.

    • Multiple themed halls — Explore collections such as Sports, Gothic, Idol, and more.

    • Build the perfect exhibition — Watch each hall transform from chaos into a carefully curated collection.

    • Relaxing, satisfying gameplay — Pick up, sort, place, and admire your growing museum.

    • Life-Size 1:1 Models — Discover impressive full-scale waifu figures designed to stand out as the centerpiece of the museum.

    • A Variety of Materials — Find models made from different materials, including plastic, metal, silver, gold, glass, and more.

    Can you restore the entire collection and become the ultimate Waifu Curator?

    Trailer 1

  16. 65

    Idle Primes

    Idle Primes header image
    Released an hour ago
    Type: game
    Dev: ipip
    Pub: ipip
    Genres: Casual
    About
    Screenshots
    Videos




    Idle Primes is a cursed incremental horror game about prime-number obsession, told through a PSX-style 3D world.

    You've always been obsessed with prime numbers. Now you're alone in your bedroom with a CD-ROM you shouldn't have found. Put it in the computer, boot it up, and start clicking primes. Use them as currency to buy powerful upgrades, automate discoveries, and develop increasingly strange methods for searching the grid.

    But the game on the screen isn't the only thing running. The deeper you go into the numbers, the more something on the other side starts paying attention to the room you're sitting in.

    Features:

    • Search for prime numbers across dynamic number grids

    • Unlock automation systems and powerful upgrades

    • Discover new mechanics that change how primes are found

    • Satisfying incremental progression with retro-futuristic vibes

    • ████████████████████ Belphegor's ██████

    Official Trailer

    Secondary Trailer

    Idle Primes - Gameplay Trailer

  17. 64

    Unearthly

    Unearthly header image
    Released an hour ago
    Type: game
    Dev: Peculiar Arts
    Pub: Peculiar Arts
    Genres: Action RPG
    About
    Screenshots
    Videos

    Unearthly is an action game with light ARPG elements where you build your own alien and wreak havoc across humanity!

    Choose from a variety of weapons and origins to create your alien, then take control of the battlefield with brutal, physics-driven combat. Smash through enemies to send them flying, grab multiple enemies at once, and hurl them into their allies to knock entire groups off their feet.

    Choose your next target from the world map and take on randomized missions with different objectives and bonuses. Complete missions to gather stat crystals that can be applied to any ability, letting you customize your build and grow stronger.

    Then head back to the world map, choose your next mission, and do it all again, taking on greater challenges as your alien becomes increasingly powerful.

    Complete missions. Grow stronger. Take on the next.

    Features

    • Turn enemies into weapons!  Grab and throw them into each other, or smash through entire groups and send them flying.

    • Complete missions, grow stronger, and repeat!  Choose randomized missions from the world map, collect upgrades and resources, then take your stronger build into the next fight.

    • Build your playstyle by mixing and matching 10 weapons and 8 origins.

    • No long campaign, jump straight into randomized missions and objectives from the world map.

    • Spend less time managing loot with automatic pickups and quick salvaging aboard your ship.

    • Push abilities beyond their limits by altering fully upgraded abilities with powerful new effects.

    • Shape your build with a massive passive skill tree featuring over 200 passives.

    • Create your own alien with an assortment of heads, suits, and colors to mix and match.

    • Keep growing without a hard level cap, with enemies scaling alongside your increasing power.

    Gameplay Trailer 2

    Gameplay Trailer

  18. 63

    Path to Catakombs

    Path to Catakombs header image
    Released an hour ago
    Type: game
    Dev: Catakombs
    Pub: Catakombs
    Genres: Action Adventure Casual Strategy
    About
    Screenshots
    Videos

    Your train is your fortress

    Path to Catakombs is an action-strategy roguelite in which you lead a combat train through procedurally generated underground catacombs.

    Man the locomotive's machine gun, direct your crew's fire and decide when to boost or brake. Kobolds surround the train and climb aboard. While your fighters hold them off, you must watch the tracks, protect vulnerable wagons and react to new threats.

    Build your combat train

    Start with a locomotive and recruit your own crew. Hire fighters from ten specializations, from gunners and snipers to alchemists, mechanics and electricians. Divide the limited space in your wagons between crew and equipment.

    At pit stops, add wagons, reinforce their hulls and fit rams and defensive modules. Repair damage and restore wrecked wagons before the next stretch of track.

    Your fighters earn experience in combat, while mechanics gain it by making repairs during battle. Each new rank automatically grants a random upgrade for their profession. Raise your own veterans or inspect an experienced recruit's upgrades before hiring them.

    Choose a doctrine and create synergies

    Before each run, choose one of three doctrines: gunnery, alchemy or engineering. Your doctrine determines which synergies you can create and how different professions work together, while leaving you free to recruit any fighter.

    At pit stops, combine crew in pairs and trios, build connections between neighboring wagons and try new combinations:

    • With the gunnery doctrine, a gunner paired with an electrician triggers chain lightning on hit.

    • With the alchemy doctrine, a sniper shatters an alchemist's ice mark, sending a fan of shards into enemies behind the target.

    • With the engineering doctrine, an electrician and a fire alchemist create two drones: one sprays fuel, the other ignites it.

    Synergies add combined effects, devices and new ways to fight. Discovered recipes stay in your encyclopedia between runs.

    Plan your route and take risks for loot

    Plot a route on the map and change direction at junctions. Mine chambers, spider galleries and kobold camps form new networks of tracks. A shorter route may spare your train, while a detour can lead to loot and extra battles.

    Find recipes, rescue survivors, send crew on sorties and haul crystals under enemy pressure. Decide whether to stay for another reward or reach the exit with what you have left.

    Defeat the masters of the depths

    Enemies flank your train, fire from a distance and board your wagons. Bosses demand new ways of using your train: escape the ogre's grip, shoot off the gnoll's attachments and free wagons from the Matriarch's webs.

    A destroyed wagon loses its crew and equipment, leaving a charred wreck in the train. If the locomotive is destroyed, your run is over.

    Demo: Act I and endless mode

    Fight through the nine locations of Act I. After defeating its final boss, you can continue in endless mode with your train, crew, upgrades, gold and synergies intact.

    Enemies grow stronger with each new leg, and a boss is chosen at random from Act I's roster. Doctrine restrictions on recipes are lifted: try new combinations and see how much more your train can take.

    Path to Catakombs Demo Trailer

  19. 62

    My Quiet Home

    My Quiet Home header image
    Released 2 hours ago
    Type: game
    Dev: Hidden Clover
    Pub: Hidden Clover
    Genres: Indie
    About
    Screenshots
    Videos

    In My Quiet Home, you spend your days carrying out everyday activities, from collecting water and watering trees to exercising, sleeping, fishing.

    But something has entered your world.

    An intruder is lurking nearby, and you don't know if he is a threat. As your routine continues, the feeling that something is not right becomes harder to ignore.

    Will you manage to keep your quiet life, or will everything fall apart?

    Features:

    • Daily Activities — Collect water, water trees, exercise, sleep, and fish.

    • Combat — Use firearms when faced with danger.

    • Horror and Jumpscares — Stay alert as unsettling events disrupt your routine.

    • A Mysterious Intruder — Something is out there.

    • Multiple Endings — Discover different outcomes as your experience unfolds.

    • Estimated Playtime: — 20–30 minutes

    Gameplay

  20. 61

    SableSyn Protocol

    SableSyn Protocol header image
    Released 2 hours ago
    Type: game
    Dev: Lamby Wamy Games
    Pub: Lamby Wamy Games
    Genres: RPG Strategy
    About
    Screenshots
    Videos

    A Sci-Fi Visual Novel meets Turn-Based Strategy with spaceships battling on an 8X5 grid. Command your half of the battlefield as you manage upgrades and limited resources. Success depends on choosing the right tradeoffs at the right moment to progress through the story.

    Story

    As a military escort crew, your mission is to protect convoys and keep supply routes safe from pirate attacks. But something is wrong. The attacks are no longer random, but precise and coordinated. As the conflict escalates, the truth begins to unravel. What everyone assumed to be pirates at the beginning becomes a horrific realization that the enemy was something far more malicious. What started as a basic military operation turns into a conspiracy that could leave a sinister intelligence ruling the known universe.

    Gameplay

    Battles take place on a compact 8X5 battlefield with constant engagement. Every unit is within attack range, making positioning, timing, and resource management critical.

    Each encounter is designed to be fast-paced and decisive. No filler, no grinding, just meaningful tactical scenarios.

    Each unit begins with a core role:

    • Attacker

    • Sniper

    • Warship

    • Medic

    But how they function is defined by how you build them. Customize their abilities, movement, and equipment. Whether your ships are armed with overwhelming firepower, impenetrable defense, or a focus on a balance, you have complete control on how you upgrade and manage your fleet.

    Combat System

    Abilities consume two key resources: Energy and Charge.

    Stronger abilities can strike multiple targets, break enemy formations, or do massive damage. But every action comes with a cost. Success depends on managing your resources and choosing the right tradeoffs at the right moment.

    Gameplay Trailer

  21. 60

    Cardalaxy

    Cardalaxy header image
    Released 2 hours ago
    Type: game
    Dev: Sisyphean Games
    Pub: Sisyphean Games
    Genres: Indie Strategy
    About
    Screenshots
    Videos

    4X distilled into a card game with 5 different ways to win.

    Production, Defense, Wellness, Science, and Exploration. Play planet cards to generate points for these 5 unique systems. Each of them offers a way for you to grow stronger and a way to win the game. They aren't alone though, opposing you is the Crisis system which will impede your progress and change how you play.

    Upgrade your planets:

    Planets aren't just static cards. Spend Production to place buildings on them, making them better and tailoring them to your needs. Advance through multiple tiers of buildings, each with better effects and bonuses.

    Defend against threats:

    Pirates, Raiders, and more seek to profit off your planets. Use Defense to fight them off or do your best to work around them. Level up by defeating ships, gaining upgrades to your weapon to make combat easier or more rewarding.

    Keep people happy and healthy:

    Earn powerful bonuses by gathering ever higher levels of Wellness. Be careful though, as the higher it gets the faster it will decay and your bonuses may be lost until you can achieve those heights once more.

    Research Technology:

    Gain permanent improvements through research. Work your way through the tech tree, collecting bonuses, unlocking new buildings, and acquiring new planets to add to your deck.

    Explore the Galaxy:

    Search space for new opportunities. Each discovery offers different ways to respond and different rewards to boost your progress. Even empty regions will help guide you to future discoveries, indicating how many there are nearby.

    Solve Crises:

    Over time you will encounter crises that impact how you play. Hiding your planets, stealing from you, limiting your choices. Divert points from other systems to remove them or suffer their negative effects. Don't let them grow out of control, too many at once and it's game over!

    Gameplay Trailer

  22. 59

    March and Conquer

    March and Conquer header image
    Released 2 hours ago
    Type: game
    Dev: RuneZapGames
    Pub: RuneZapGames
    Genres: Casual Indie Strategy
    About
    Screenshots
    Videos

    March and Conquer is a short autobattler game. During the battle, use the skill tree to train units to fight against enemies on the battlefield. Gain gold and mana from wins and train different units and upgrade your army. March across multiple lands and fight fearsome foes!

    Use the skill tree to build your army. Upgrade and deploy to the battlefield!

    Craft your units, build the army you want, across procedurally generated backgrounds.

    March and Conquer Gameplay Trailer

  23. 58

    Hell Wait

    Hell Wait header image
    Released 2 hours ago
    Type: game
    Dev: Mondbekker
    Pub: Mondbekker
    Genres: Casual Indie Strategy
    About
    Screenshots
    Videos

    HELL WAIT is a riichi mahjong roguelike deckbuilder inspired by Balatro, Inscryption, and Buckshot Roulette.

    Beat an ever-increasing score target, with your fingers on the line - so try not to deal in.

    Features:

    • Over 150 Joker tiles that affect scoring, drawing, and other game rules

    • Enhance your tiles with materials, stickers, and dora

    • Different tile sets to change how you build your deck each run

    • Upgrade yaku using Blessings to turn modest hands into monsters

    • Make dark Pacts to manipulate your tiles and gain the upper hand

    • Mix and match difficulty modifiers for a greater challenge

    • A comprehensive tutorial

    No mahjong knowledge required - mechanics like furiten are optional difficulty modifiers, and your opponent will even state his intent. Though he might be lying.

    Launch Trailer

    Trailer 1

  24. 57

    Gnart's Escape

    Gnart's Escape header image
    Released 2 hours ago
    Type: game
    Dev: Francis Reuge
    Pub: Francis Reuge
    Genres: Casual Indie RPG Strategy
    About
    Screenshots
    Videos

    In Gnart's Escape, you will roam around a maze, seek treasures and secrets, optimize you deck and equipments, defeat powerful ennemies, and eventually ... find a way out.

    • A new maze after each death.

    • 100+ equipments.

    • A deck of 16 cards to optimize.

    • 12 playables characters.

    • One friend, or two ... or none, it depends.

    Defeat the guardians with each characters to unlock the last level and earn a chance to escape !

    Trailer

  25. 56

    Planted!

    Planted! header image
    Released 2 hours ago
    Type: game
    Dev: Cloth Cat Games
    Pub: Curveball Games
    Genres: Action Casual Indie
    About
    Screenshots
    Videos

    Extreme gardening is a competitive sport now. You're welcome.

    Planted! Is a horticultural combat party game where gardens are arenas, plants become weapons, and the gap between "tending your crops" and "launching them at your opponents" is smaller than you'd think.

    SOW

    Claim your patch, plant your crops, and stake your territory before your rivals do. Every seed you sow could be a decision play it safe with a steady harvest, or gamble on a high-risk, high-reward crop that could change everything... or just let your friends do all the hard work and steal their stuff too



    GROW

    Fertilise strategically, grow colossal crops, and maximise your haul, but watch your back! That person you thought was your friend? They're probably eyeing your patch. The bigger the crop, the bigger the target on your back, so grow smart, grow fast, and never let your guard down.

    THROW

    Launch your produce, score your points... whilst detonate weed bombs, dodging spud turrets and all that other pure cultivated chaos that's ongoing. With 12 powerups at your disposal and mayhem around every corner, the garden is never as innocent as it looks. 

    Features

    • Up to 4 Players — Online, offline, split screen, bots and cross-play supported

    • 8 Diverse Biomes — Each with unique twists, hazards and...CHAOS

    • 12 Powerups — Because apparently a garden isn't dangerous enough on its own!

    • Solo Campaign — A handcrafted story mode for lone green thumbs

    • An Unlikely Cast — Pick from a cast of 12 unlikely gardening rivals

    Release Date Announcement

    Gameplay Trailer

  26. 55

    Mini Mart Survivors

    Mini Mart Survivors header image
    Released 2 hours ago
    Type: game
    Dev: Geek Haus
    Pub: Geek Haus
    Genres: Action Casual Indie
    About
    Screenshots
    Videos

    Will you clock out in one piece tonight...?

    A convenience store night shift with unusually good pay. At first, you thought you'd lucked into a great part-time job. But nights at SHIFT24, a mysterious convenience store chain, are anything but ordinary.

    Fight Off Endless Waves of Nightmare Customers and Monsters

    As the night wears on, nightmare customers and monsters grow stranger and more dangerous. Survive 10 minutes of nonstop attacks, and the night's final boss appears.

    Work Night Shifts Around the World

    Across 6 SHIFT24 branches, every night shift brings something different. Each location has its own enemies, bosses, and disasters. Tornadoes, blizzards, sandstorms, and floods can all strike while you are still on the clock.

    Seoul

    Texas

    Sapporo

    Copenhagen, Dubai, and Hong Kong are waiting for you too.

    Everything in the Store Is a Weapon

    Ramen, snacks, coffee, hot dogs, and a few things that were never meant to leave the shelf. Collect Soul Flames from defeated enemies to level up, then take a weapon or an upgrade from three cards. Reroll a bad draw, combine the right upgrades to evolve your weapons, and no two shifts end with the same build.

    Uncover the Truth Behind SHIFT24

    Notes left behind by the bosses you defeat. Records in the back office. Belongings the previous night worker never came back for. Clues are scattered across every branch, and the store owner reveals a little more each time you clock out. He knows more than he lets on.

    Pay Off Your Debt. Choose Your Ending.

    Your pay lands in your SHIFT24 account, and the office ATM is where you decide how much to put toward your debt. How much you repay, the clues you uncover, and the choices you make determine which ending you reach. Will you escape SHIFT24, or become part of it?

    Launch Trailer

    Mini Mart Survivors

  27. 54

    Revenant Survivors

    Revenant Survivors header image
    Released 2 hours ago
    Type: game
    Dev: Mongma Studio
    Pub: Mongma Studio
    Genres: Action RPG Early Access
    About
    Screenshots
    Videos

    Revenant Survivors is a dark fantasy action roguelite where you grow stronger by stealing the power of bosses. Cut through swarms of enemies and challenge mighty final bosses.

    Wield the power of the bosses that once threatened you. Claim their bodies to fight as new characters, and collect their souls to unlock their skills.

    Seek out opportunities to grow stronger across the battlefield. Summon and defeat powerful foes to acquire and upgrade a Relic weapon that fights alongside you. Spend your collected tokens at the Token Exchange for the upgrades you need, and complete your build for the final boss.

    Combine Basic Attacks, Strikes, and automatically triggered Dominions to create your own fighting style. Enhance each attack with a range of upgrades, and strengthen attacks of the same Specialization together to overwhelm the enemy hordes.

    The Usurper's growth continues even after battle ends. Choose your path through skill trees, and gain new powers with the souls you gather on the battlefield. Return to the fray with greater strength and new skill combinations.

    Early Access Release Date Trailer

    RevenantSurvivors - GamePlay Trailer V2

    Revenant Survivors - Announcement Trailer

  28. 53

    PUNG!

    PUNG! header image
    Released 2 hours ago
    Type: game
    Dev: JOJO GAMES
    Pub: JOJO GAMES
    Genres: Action Casual Indie Early Access
    About
    Screenshots
    Videos

    PUNG! is a first-person multiplayer shooter where you fight for position, not health. Get hit by an air gun and you fly. Knock someone off the arena and the kill goes to whoever pushed them last.

    Shoot and They Fly

    • Shots at their feet launch them higher. Pop them up, then push again in midair to finish

    • Shoot your own feet to rocket jump. Take the high ground first

    • Crates fly too. Hit an enemy behind cover with a crate and send them over the edge

    Arenas That Fight Back

    When the furnace pours, the floor tilts. Blizzards sweep across the frozen lake. On the orbital station you fight on moving trains, and drifting out into zero gravity means game over.

    5 Modes

    • Free-for-All

    • Survival

    • Crown

    • Team Battle

    • Pung Soccer

    No Friends Online? No Problem

    Add bots to practice or fill empty slots. Learn the basics in the training ground.

    pung

  29. 52

    Casualties: Unknown

    Casualties: Unknown header image
    Released 2 hours ago
    Type: game
    Dev: Orsoniks
    Pub: Oro Interactive
    Genres: Action Adventure Simulation
    About
    Screenshots
    Videos

    Survive a Harsh World 

    Each layer brings its own challenges, adapt and descend. 

    Simulated Limb and Cardiovascular Systems 

    Injuries are unavoidable. You will have to bandage yourself, fight infected wounds, and stabilize blood loss before losing consciousness. Additionally, your mood can greatly affect your chances of survival, too much doom and gloom will make your life harder. 

    Craft to Survive 

    As a creature capable of reason, using tools will allow you to travel the cavernous layers more efficiently. In case you start bleeding out, the flora will provide great resources to patch yourself up. 

    Explore at Your Own Risk 

    Previous expeditions have left some good loot behind. But even helpful things can prove to be your death.

    Uncover the Truth 

    What actually lies at the end of this journey? And what becomes of you if you are to succeed?

    Features

    • An entirely simulated cardiovascular and limb damage system

    • Character traits to increase on your run: Intelligence, Strength, and Resilience

    • Robust crafting mechanics to increase your odds of survival

    • 3 characters with their own distinct playstyles

    • 11 layers of an alien planet with their own challenges and dangers

    • 300 items to find on your runs

    • Adjustable loot and danger values accessible on the main menu

    Casualties: Unknown | Release Date Trailer

    Casualties: Unknown | Reveal Trailer

  30. 51

    BuzztteVTuber: Go Viral in 2018?!

    BuzztteVTuber: Go Viral in 2018?! header image
    Released 2 hours ago
    Type: game
    Dev: WataritamaStudio
    Pub: WataritamaStudio
    Genres: Simulation Early Access
    About
    Screenshots
    Videos

    2018. Time-leap to the dawn of VTubing.

    2018 was the year VTubing took off — a few pioneers sparked a boom, and in Japan "VTuber" even won an internet buzzword of the year award.

    No agencies. No playbook. Nothing was settled yet.

    Time rewinds, and you begin again as a VTuber nobody has heard of.

    One year to go from zero subscribers to viral.

    2018. Time-leap to the dawn of VTubing.

    No agencies. No playbook. Nothing was settled yet.

    Time rewinds, and you begin again as a VTuber nobody has heard of.

    One year to go from zero subscribers to viral.

    Train, stream, go viral

    Talk, Editing, Gaming, Art, Singing — raise five stats and keep streaming.

    That's the whole loop, and it's a simple one.

    Read the week's trend, put in the prep work, and your odds of a BUZZ go up.

    One spike changes everything.

    Your own avatar streams inside the game

    The core hook: capture a window or a virtual camera directly.

    OBS, VTube Studio, or whatever you already stream with — bring it straight in.

    Your model stands in the in-game stream window and in your room.

    Not a streamer? Bundled silhouette art works out of the box.

    Fall short, and time rewinds

    Miss your goal and you time-leap. Subscribers and money are gone, but

    your skills stay in your muscle memory. No limit on rewinds. Come back stronger.

    And then there's Reality Mode

    Normal mode is a game where hard work pays off.

    Reality Mode is not. You don't grow. It doesn't pay off.

    It's here so you can feel the weight that real streamers actually carry.

    Before you play

    • Do not install into a folder path containing non-ASCII characters — the game will fail to launch

    • Virtual camera capture requires OBS, VTube Studio, or similar (not included)

    Streaming & Video Policy

    Feel free to stream and post videos of this game — individuals and companies alike.

    No prior notice or permission request is needed. Monetization is fine (ads, memberships, tips).

    Spoilers and endings are entirely up to you.

    All music and sound effects in this game are cleared for streaming, so you can leave the audio on.

    The only ask: please don't use the game for unlawful purposes, or to harass or defame

    anyone — including us. That's it.

    Your own stream layout shows up inside the game. Give it a try.

    過去でバズってVTuberプロモーションEN

    Buzzte-VTuber-EN

  31. 50

    Per My Last Email

    Per My Last Email header image
    Released 2 hours ago
    Type: game
    Dev: Noema Labs LLC
    Pub: Noema Labs LLC
    Genres: Action Indie
    About
    Screenshots
    Videos

    You've read the email. You've read the follow-up. You've read the follow-up to the follow-up. Enough.

    Per My Last Email is a 16-bit side-scrolling beat 'em up about the day one employee finally snaps. Clock in, walk right, and punch your way through every department of a deeply dysfunctional corporation until you reach the executive floor and the CEO who signed off on all of it.

    It plays like the brawlers you remember from the arcade and the couch: locked-screen waves, stage weapons, lives and continues, and bosses with real punish windows. It just happens to be set in the place you spend forty hours a week.

    Climb the org chart with your fists

    • Eight departments, each a full stage. Start in the Lobby, then brawl through Accounting, IT, the Call Center, HR, Legal, and Marketing before you reach the Executive Suite.

    • Every department has its own coworkers. Bean Counters throw invoices. Cable Wranglers lasso you with server cord. Support Reps keep respawning from the ticket queue until you smash the switchboard. Mediators heal their teammates and offer to circle back.

    • A Manager and a Department Head guard every floor. The Head of IT kills the lights and summons Reboot Drones. The Director of Customer Experience puts you on hold. The Compliance Manager issues warnings, then enforces them.

    • The C-suite is a boss rush. The COO restructures the boardroom around you. The CFO announces Budget Cuts and takes away your heavy attack. The CTO hides behind patches and spins up drones. Then the CEO, across three phases, ending with an All-Hands you will not enjoy.

    Per My Last Email Game Trailer

  32. 49

    RuneGarden

    RuneGarden header image
    Released 2 hours ago
    Type: game
    Dev: VaenGames
    Pub: VaenGames
    Genres: Indie Strategy
    About
    Screenshots
    Videos

    Build your army and stop enemies before they reach the end of the road. RuneGarden is a single-player fantasy tower defense game where positioning and combining your soldiers’ abilities matter in every wave.


    SHAPE YOUR DEFENSE


    Place soldiers freely within buildable areas instead of relying on fixed platforms. Set their attack directions and combine archers, melee fighters, mages, bombers, and support units. Weaken enemies with slowing and burning effects. Your soldiers can take damage too, so build a formation that keeps them alive.


    UPGRADE AND SPECIALIZE


    Spend earned gold to upgrade your units and choose their specializations. Equip runes of different rarities to improve damage, attack speed, or range.


    30 STAGES AND ENDLESS MODE


    Explore forests, deserts, and snowy regions across 30 stages, adapting to new routes, enemy groups, and boss encounters at selected stages. In Endless Mode, choose your map, start each wave when you are ready, and test your defense against escalating difficulty.

    RuneGarden

  33. 48

    Fablery

    Fablery header image
    Released 2 hours ago
    Type: game
    Dev: Osoya
    Pub: Osoya
    Genres: Indie Strategy Early Access
    About
    Screenshots
    Videos

    Fablery is a tactical game blending chess and card-based strategy.

    Take control of Heroes inspired by myths and legends from around the world as they clash on a board.
    Master the abilities of iconic figures like Hades, Alice, Cleopatra, and many more.

    Every Hero has a unique deck that reflects their personality, universe, and powers.


    Turn the tide of battle through your tactical decisions.

    In Fablery, build your strategy using your cards. Deploy powerful units, cast spells, and create countless strategic combinations. Protect your Hero at all costs, set traps, or go all in, choose how you approach each battle.

    • Play adventures divided into several matches to discover your favorite heroes' universe.

    • Face opponents in intense 1v1 battles online or against the AI.

    • Solve progressively more challenging puzzles for each Hero.

    Whether you love card games, tactical combat, or timeless myths, Fablery offers a unique, accessible experience filled with unforgettable duels.

    FABLERY Release Trailer

  34. 47

    Score Circuit

    Score Circuit header image
    Released 2 hours ago
    Type: game
    Dev: MadViy
    Pub: MadViy
    Genres: Casual Indie Strategy
    About
    Screenshots
    Videos

    Make the Call

    Score Circuit is a compact neon score-attack roguelite about probability, pressure, and knowing when to stop.

    Each turn offers three scoring nodes. Compare their rewards, Bust chances, and projected scores, then decide whether to push deeper or cash out. A careful choice keeps the chain alive. A greedy choice can multiply your score. One bad call can end the run.

    Build Your Circuit

    Earn Fragments from successful runs and unlock new modifier tiers. Discover 80 modifiers that change scoring, risk, recovery, and combo routes: early cash-out bonuses, insurance, late-depth scaling, and sharper risk-reward tradeoffs.

    Bank Your Points

    Successful Cash Outs add points to a permanent wallet. Spend earned points on escalating run rescues or permanently unlock individual modifier cards for future offers. Fragments open tiers in order, with discounts for cards you already own.

    Fast Runs, Sharp Decisions

    Start a run, build your chain, bank the result, and try again with new tools. Local records and persistent progression give every attempt a goal, even when you play offline.

    Features

    • Three-choice node decisions with visible rewards, risk, and projected scores.
    • Risk-reward runs built around Busts and Cash Out timing.
    • 80 unlockable modifiers across 55 tiers.
    • Local progression, personal records, and quick retries.
    • Mouse and keyboard controls, an in-game tutorial, and a reduce-motion option.
    • Procedural music and sound effects with separate volume controls.

    Gameplay Trailer - Wallet and Rescues

    Gameplay Trailer

  35. 46

    Amnea28: Two Eternities

    Amnea28: Two Eternities header image
    Released 2 hours ago
    Type: game
    Dev: TomoToro
    Pub: TomoToro
    Genres: Casual Indie Simulation
    About
    Screenshots
    Videos

    ∞ "Amnea 28" is a visual novel about a group of young people who go to attend a course of lectures by a respected professor of psychology. Their destination is "Amnea", an old hotel which ceased to fulfill its main functions ten years ago and now serves as the professor's residence. A week of studying didn't promise any problems, yet the atmosphere felt more unsettling with each passing day. 

    ∞ Why did the students' behavior suddenly become strange? What are they hiding? The protagonist will have to solve all the mysteries of "Amnea", otherwise the walls of the old hotel won't let her leave alive.

    ∞ 30-50 hours of gameplay
    ∞ 5 unique routes
    ∞ 38 different endings and 19 unlockable epilogues
    ∞ more than 100 CGs and 38 music tracks
    ∞ the character routes are NOT romantic (the protagonist can't romance anyone); however there are certain romantic subplots in the story
    ∞ the choices you make shape up the character's mental state, the changes can be observed via a special stress scale. Don't let stress destroy the poor thing's mind, or their not-so-great qualities will manifest. They say "Amnea" puts pressure on its guests, so don't let them lose their minds!

    Li (the protagonist)

    - Responsible, inquisitive, likes when everything is in order

    Vincen
    - A reliable leader who can take control of the situation if necessary, cool-headed and quick-thinking
    ∞ Why did Vincen, who has no need for the professor's lectures, come to "Amnea"? Out of mere curiosity?

    Debra
    - Energetic, sharp-tongued, may get violent if someone gets in a fight with her
    ∞ Where will Debra's stubborn desire to achieve the goal get her?

    Cordelia
    - Kind-hearted and amiable, has an air of peacefulness around her
    ∞ Why is Cordelia afraid of sharp objects? Why does she suffer from panic attacks?

    Josheni
    - Always smiles and acts friendly, gets along well with the others easily, absolutely non-confrontational
    ∞ Is Josheni as invincible as he thinks? Will he be able to find his most precious treasure in "Amnea"?

    ∞ After finding out the four main characters' secrets the fifth route will be unlocked - the story of the protagonist herself, who is the closest to unravelling the old hotel's mysteries. Afterwards, the second part of her route will be revealed, leading to the true ending.

    Amnea28Opening

    Amnea28Trailer

  36. 45

    Abracademia

    Abracademia header image
    Released 2 hours ago
    Type: game
    Dev: Seele Games
    Pub: Seele Games
    Genres: Adventure Casual Indie RPG Simulation Strategy
    About
    Screenshots
    Videos

    Abracademia is a cozy witch idle life-sim that lives on your screen and keeps you company while you work or play.

    Abracademia runs quietly while you study, watch videos, or play other games.

    Your wizard lives their life at your pace. You can micromanage every little detail or let magic handle the rest.

    Move Abracademia around the screen, adjust the game speed, or pause anytime you want.

    Your journey begins after you receive your letter from Abracademia School.

    Create your own wizard, shaping their appearance, their background, and even their magic wand.

    Define a magical profile that reflects who you are, shaping your strengths, your weaknesses, and the kind of magic you naturally lean toward.

    Finally comes the moment every mage waits for… the test that determines your Coven.

    Will you join the creative Waltzpurgis, the secretive Medusalem, or the outgoing Feynyx?

    Each of the five Covens offers its own unique content and spells.

    Abracademia takes place over five school years, leading up to your wizard’s graduation.

    Your character will attend classes every day, join activities, and, of course, take exams.

    While some activities are mandatory, you decide how your wizard spends the rest of each day.

    Do you want to be a studious scholar? A gossip queen? A pompous noble, quietly plotting in the shadows?

    Or maybe someone who solemnly swears they’re up to no good.

    In Abracademia, any path is possible.

    Classes, events, and quests earn you experience in magical disciplines, letting you unlock new spells.

    With over 300 spells across 20 disciplines (Home Magic, Transformative Arts, Umbra…), you can shape your wizard in your own way.

    Use magic to get boosts, ace exams, make friends (or enemies), and experiment with different spell combinations to discover crazy synergies.

    And if you like a little friendly competition, check the Students Leaderboard!

    Your wizard isn’t alone. Other students can be rivals, allies… or perhaps something more.

    You can study together, attend parties, compete in events, and build relationships that shape your school life.

    As your friendships grow, you’ll unlock special quests, and if things go well, you might even end up with someone special in the epilogue!

    When classes are over, you can dive into quests and explore the Fabric of Worlds, a place where magical realities meet.

    Choose to be a friendly neighborhood wizard, helping wherever you can, or dive into the intrigues of the Magical World and see where they take you!

    Quests will reward you with unique items, but they will also test your spell mastery, your friends’ help, and careful stamina management.

    Don’t worry, there’s always more than one way to solve a problem.

    gameplay trailer

    annoucement trailer

  37. 44

    Ward Nine

    Ward Nine header image
    Released 2 hours ago
    Type: game
    Dev: Blue Anvil Labs Limited
    Pub: Blue Anvil Labs Limited
    Genres: Adventure Indie
    About
    Screenshots
    Videos

    OCTOBER 1991. THE STATE ASYLUM HAS BEEN CLOSED FOR NINE YEARS.

    You have one night to find out what happened in Ward Nine.

    Five patient files are still somewhere in the building. Find them, then reach the exit before the dark takes what is left of you.

    Something else is still here. It wears a warden's uniform.

    YOU CANNOT FIGHT

    There is no weapon in Ward Nine. When the Warden finds you, your only options are distance and darkness. Break his line of sight. Get inside a locker. Hold your breath and listen to him move past or listen to him stop.

    LISTEN

    Your flashlight is a liability as much as a tool: it shows you the room, and it shows the room you. Batteries run down. Darkness eats away at your mind. Most of what you need to know arrives through sound footsteps on tile, a door closing two rooms away, breathing that is not yours.

    YOUR ASYLUM IS YOURS ALONE

    Every player is assigned a case number, and with it their own building. Room contents, patrol routes, supply codes and hiding places differ from player to player. A walkthrough written by someone else will not save you.

    DEATH IS FINAL

    There is no retry. If the Warden takes you, or your sanity gives out, your save is deleted and the run is over.

    FEATURES

    • First-person psychological horror with no combat and no weapons

    • A hunter that patrols, investigates and searches and does not lose interest

    • Flashlight and battery management in near-total darkness

    • A sanity system driven by darkness and by what you see

    • A layout, patrol pattern and supply code unique to your player profile

    • Perma death. A lost run is lost for good

    • Captions for sound effects: footsteps, doors and breathing are described on screen, so the game is playable without hearing it

    • Ten achievements

    Official Trailer

  38. 43

    Seferia Matrix

    Seferia Matrix header image
    Released 2 hours ago
    Type: game
    Dev: SurvivalTaktix
    Pub: SurvivalTaktix
    Genres: Indie Strategy
    About
    Screenshots
    Videos

    Three Schools, two kinds of Mage

    Each School pursues a different path of magic. From Mages who fight with spells to Battle Mages who blend close combat with magic, forge your own path across six modes. And don't worry — at the Seferia academy, you're always free to take any course from any School.

    Welcome to the academy of magic in Seferia, the arcane superpower.

    Roll the dice to cast your spells

    Lock & Roll your dice to build the hand that casts the spell you want.

    Combine Artifacts to empower your spells

    Mix and match over 100 Artifacts to customize a mage that's entirely your own. With the power of Artifacts behind them, your spells can deal outrageously amplified damage.

    Use Sigils to create more possibilities

    Dozens of different Sigils are powerful tools that let a mage turn the tables at will.

    Power up every run — and grow stronger across runs

    Every run offers countless upgrade choices that let you walk your own path of magic. And even if you flunk out, don't worry: the effort you put in builds up as permanent upgrades, run after run, shaping you into an ever more powerful mage.

    Seferia Matrix

  39. 42

    Are You an Honest Merchant?

    Are You an Honest Merchant? header image
    Released 2 hours ago
    Type: game
    Dev: jepmem
    Pub: jepmem
    Genres: Casual Indie Strategy Early Access
    About
    Screenshots
    Videos

    Welcome to the City of Rats!

    Every Merchant has their own story, their own tricks, and their own way of doing business. Some play fair, some take risks, and some might have a little something hidden in their cart. Merchants must carry the city's goods through the gates, and every cart has to face the Inspector before it can enter. And don't expect every Inspector to be a good rat either. Coins can be very persuasive. Load your cart, declare your goods, bluff, negotiate, and do whatever it takes to make a profit

    The real question is, Are You an Honest Merchant?

    The Rule of Business!

    A card game where you play as real Merchants and Inspectors, and being honest isn’t always the best way to do business. The player with the most coins at the end wins.

    Here How you Deal:

    Phase 1 - Resupply

    The market is hungry for fresh goods, and your hand is probably terrible. Luckily, you may discard any number of cards once, then draw back up to a full hand—like restocking your stall before the city gates open. When you’re done blaming the supplier, press Ready.

    Phase 2 - Pack Your Wagon

    Packing 1-6 goods and load them into your wagon. Then declare one type of legal good.

    What those cards actually are is between you, your conscience, and the suspiciously wagon.

    Phase 3 - Inspection

    The Inspector chooses what happens to each wagon:

    • Release it and let everything inside enter the city.

    • Inspect it and reveal every card.

    • Make a Deal because justice is important, but coins are also quite persuasive.

    If the declaration was honest, the Inspector pays compensation. If forbidden or undeclared goods are found, the Merchant pays the penalty.

    Are You an Honest Merchant? - Gameplay

    Are You an Honest Merchant? - Official Trailer

  40. 41

    UFO98

    UFO98 header image
    Released 3 hours ago
    Type: game
    Dev: Shadowgate Interactive
    Pub: Shadowgate Interactive
    Genres: Indie Simulation Strategy
    About
    Screenshots
    Videos

    A short incremental game about capturing deep-space alien frequencies, decrypting classified evidence, and exposing the cosmic truth to all humanity entirely managed from your vintage 90s desktop.

    Fund your operation through the dark web

    Convert untraceable Bitcoin into permanent rig enhancements. Upgrade hardware specs, deploy specialized decryption algorithms, and build an unstoppable alien-tracking workstation.

    Expand your signal interception array

    Reinvest your dark web earnings into advanced antenna dishes, storage buffers, and decoders to capture elusive extraterrestrial transmissions.

    Defend your grid against federal DDoS attacks

    Neutralize government-sponsored cyber attacks, counter malicious trojans, and keep your decryption pipeline running under constant network pressure.

    Synthesize classified proof and trigger global awareness

    Decode raw cosmic data, expose cover-ups through underground channels, and awaken the population to reach total global revelation.

    Gameplay Trailer

  41. 40

    DREADMOOR

    DREADMOOR header image
    Released 3 hours ago
    Type: game
    Dev: Dream Dock
    Pub: Digital Vortex Entertainment
    Genres: Action Adventure Indie RPG Simulation Early Access
    About
    Screenshots
    Videos

    DREADMOOR is an atmospheric first-person fishing adventure game set in a flooded world. Skill-based fishing, survival crafting, real-time combat, and exploration through rotting wetlands define your journey across land claimed by sea and decay.

    Take the helm of a fishing trawler and explore a world flooded by a catastrophic human mistake. Coastal regions have sunk beneath the water, and much of the remaining land has been submerged underwater. Travel between scattered settlements, catch fish to trade, upgrade your vessel, and craft essential equipment. Face mutated creatures across sea and land and move carefully through a divided world where resources are scarce, and trust is fragile.

    Dozens of dangerous and rare species await beneath the surface. Scour the waters for the best fishing spots, experiment with different baits, and compete with the unpredictable forces of nature as you cast your line into the murky waters. Sort your catch and keep an eye on the hold. Sea creatures do not hesitate to devour each other. The more dangerous the prey, the higher the price offered by the mysterious traders of the Submerged Lands.

    Seek out valuable resources along the way. In the Submerged Lands, scrap metal and forgotten blueprints are often worth their weight in gold. Explore abandoned buildings, caves, and shipwrecks in search of rare and useful finds.

    Resources gathered across the Submerged Lands can be crafted into specialized bait, reinforced harpoons, rare medicines, and survival tools suited to the harsh realities of this world. Discover new recipes, refine your equipment, and adapt to the challenges that lie ahead.

    Bring your trawler into dry dock and prepare it for the dangers ahead. Craft and install new components, shaping your vessel piece by piece. Upgrade your engine and propeller for greater speed and manoeuvrability, reinforce the hull, and keep spare fuel close at hand with a canister rack. Cut through the darkness with a spotlight, or engage the afterburner for a burst of speed when danger closes in. These and other upgrades are vital not only to explore the Submerged Lands, but also to make sure you can get back safely!

    The waters and shores of The Submerged Land are inhabited by creatures twisted by catastrophe. Be prepared for real-time confrontations on sea and land – danger can emerge at any moment, turning routine expeditions into desperate fights for survival.

    Release Date Announcement Trailer

    Demo Trailer

    Gameplay Trailer

    Gameplay trailer

  42. 39

    Idle Camp Tale

    Idle Camp Tale header image
    Released 3 hours ago
    Type: game
    Dev: Maple Leaf
    Pub: Maple Leaf
    Genres: Adventure Casual Indie RPG Simulation
    About
    Screenshots
    Videos
    Set up camp on the frontier, recruit heroes, and let auto-battle do the fighting. You focus on the gear — the grind runs itself.

    Crafting is the main event here

    Equipment comes in multiple quality tiers, and affixes roll at random. Strengthening raises the numbers, gems add attributes on top, and enhancement levels can be transferred from one piece to another, so you can perfect the piece you love.

    Affixes are a negotiation

    Reforging rerolls the affixes a piece already has, and Artisan crafting lets you target the exact affix you want. Every Legendary and Mythic drop is worth thinking twice about.

    Enchanting adds one more

    Enchanting puts an extra affix on a piece. The same item can sit a whole tier apart depending on how its affixes come together.

    Six heroes, six playstyles

    Recruit heroes with distinct styles and combine core, active and passive skills with talent trees. Skills keep growing — build the party that's yours.

    Auto-battle, and auto-cleanup too

    While the game is running, you can idle any stage you've already cleared, so gear and materials keep coming. Custom rules dispose of the loot you don't want, so you'll never spend a minute sorting your bag.

    The camp is your long game

    Build and upgrade camp facilities to unlock bonuses and steady output. The Research Institute grants permanent progress that outlasts any single battle.

    Clearing the story is where it starts

    After the five-chapter campaign, the endgame tower opens up — an automatic climb for stronger gear and rare materials.


    KEY FEATURES
    • Fully automatic combat: battles resolve themselves — you focus on team building and progression
    • Online idle: while the game is running, idle any stage you've cleared and stockpile gear and crafting materials
    • Story campaign: push through five chapters and face each chapter's boss
    • Deep crafting: strengthen, reforge, enchant, socket gems — and customize affixes directly
    • Hero building: six heroes × core/active/passive skills × talent trees
    • Camp management: build and upgrade your camp for bonuses and steady output
    • Endgame tower: take on the auto-climbing tower after the main story

    Build the camp. Grow the party. Conquer the frontier — forge your legend here.

    Idle Camp Tale

  43. 38

    Mossmingle

    Mossmingle header image
    Released 3 hours ago
    Type: game
    Dev: Weber
    Pub: Angels And Demons
    Genres: Casual Indie Simulation Strategy
    About
    Screenshots
    Videos

    Grow a Little World of Your Own

    Welcome to Mossmingle, a cozy 2D pixel-art gardening adventure where every flower you plant brings your world a little more to life.

    Start with a small garden, a handful of seeds, and a world waiting to be explored. Prepare the soil, plant colorful flowers, watch them grow, and harvest your blooms to earn coins.

    Expand your garden, discover new flowers, meet friendly villagers, and gradually unlock nine beautiful regions filled with nature, charming cottages, and hidden discoveries.

    There's no need to rush. Grow at your own pace and turn a humble patch of grass into a flourishing garden.

    Plant, Grow & Harvest

    Every beautiful garden begins with a single seed.

    • Prepare the ground using your trusty hoe.

    • Choose from 18 unique flower species.

    • Plant seeds and watch your flowers grow.

    • Harvest mature flowers with your cutter.

    • Sell your flowers at local Flower Shops.

    • Experiment with different flower combinations to attract butterflies.

    As your garden expands, unlock new flower varieties and discover more rewarding ways to grow.

    Explore Nine Beautiful Regions

    Your gardening adventure extends far beyond your starting home.

    Explore nine handcrafted regions, each offering new surroundings and opportunities.

    Wander through peaceful meadows, colorful flower fields, quiet forests, orchards, wetlands, and mysterious corners of the world.

    Earn Coins, increase your Garden Level, and unlock new areas as you progress.

    Purchase cottages in different regions to create your own network of fast-travel destinations.

    Every new region gives you another place to explore, discover, and make your own.

    Build Your Gardening Journey

    Growing flowers is only the beginning.

    Earn Coins and Nature Points through gardening, discoveries, and completing objectives.

    Use your rewards to:

    • Purchase new flower seeds.

    • Unlock rare and beautiful flower varieties.

    • Improve your gardening abilities.

    • Purchase permanent upgrades.

    • Unlock additional regions.

    • Buy cottages that enable fast travel.

    • Restore special landmarks.

    Plan your purchases carefully and gradually build a thriving gardening world.

    Meet Friendly Villagers & Traveling Visitors

    Mossmingle is home to a collection of friendly villagers scattered across its nine regions.

    Stop for a chat, discover interesting little facts, and enjoy the peaceful atmosphere of the local communities.

    Occasionally, you'll encounter traveling visitors with special requests.

    Help them by collecting flowers and completing their requests to earn rewards.

    Discover the Wonders of Nature

    Keep track of your discoveries in the Nature Journal.

    Discover flowers, observe wildlife, and explore different habitats as you fill its pages.

    Attract butterflies by growing mixed gardens and uncover the secrets hidden throughout the world.

    You might even discover an old fountain waiting to be restored.

    A Cozy World That Keeps Growing

    Mossmingle is designed to be relaxing while still offering meaningful progression.

    Complete garden goals, fulfill customer orders, earn rewards, and work toward your next big purchase.

    Your flowers continue growing while you're away, so there's always something to look forward to when you return.

    Whether you spend a few minutes tending your flowers or an entire evening exploring, there's always another small goal waiting for you.

    Key Features

    • Cozy pixel-art gardening — Plant, grow, and harvest beautiful flowers.

    • 18 flower species — Discover and unlock a colorful collection.

    • Nine explorable regions — Expand your world through rewarding progression.

    • Gardening economy — Sell flowers, earn Coins, and plan your next purchases.

    • Garden upgrades — Improve your gardening abilities with permanent upgrades.

    • Customer orders — Fulfill flower requests for additional rewards.

    • Friendly villagers — Explore charming settlements and meet traveling visitors.

    • Nature Journal — Record flowers, wildlife, and habitat discoveries.

    • Wildlife interactions — Create mixed gardens to attract butterflies.

    • Unlockable cottages — Purchase homes and fast travel between regions.

    • Special discoveries — Restore landmarks and uncover hidden surprises.

    • Offline flower growth — Return to find your flowers have continued growing.

    • Relaxing single-player experience — Enjoy gardening and exploration at your own pace.

    • Fully offline gameplay — No internet connection required.

    Mossmingle — Grow a little world of your own.

    Mossmingle — Gameplay Trailer

  44. 37

    Autistic Romance

    Autistic Romance header image
    Released 3 hours ago
    Type: game
    Dev: Demi Ayna
    Pub: Demi Ayna
    Genres: Casual Indie
    About
    Screenshots
    Videos

    After years of marriage, you reach a point where divorce should be the most logical answer. But is it?

    Autistic Romance follows a man who processes the world analytically and copes with an unreliable memory by recording the conversations that matter.

    Every day brings another decision: who do you want to spend your time with?

    Your soon-to-be ex-wife who keeps asking for forgiveness.

    A cheerful girl who makes everything feel effortless.

    Your manager at work who you can talk to about anything.

    These days should shape how you see things by 'The End' of the story. Simply answer: what do you believe is the most important thing in a relationship?

    Official Trailer

  45. 36

    Funeral for the Sun

    Funeral for the Sun header image
    Released 3 hours ago
    Type: game
    Dev: Nicolás G. Cid Delgado
    Pub: Nicolás G. Cid Delgado
    Genres: Adventure Indie
    About
    Screenshots
    Videos

    "This game is really really good; I really enjoyed it."

    -Jason Schreier (Triple Click Podcast/Bloomberg)

    "Extremely well-designed detective game with nice discovery flow, memorable characters and magical realist setting"

    Ernests Klavins (Case of the Golden Idol)

    “One of the most unique environments and world building I've seen in the mystery genre.”

    - Robin Ward (The Roottrees are Dead)

    "Making surprising connections and unfolding such a layered story was a wonderful experience."

    -Jeremy Johnston (The Roottrees are Dead)

    "My overall pick of Next Fest."

    -Lucy James (Lookingfor.game)

    How do 700 people vanish in a single night?

    The official story says that a fire had destroyed the town, along with all but one of the town's 724 residents.

    The official story is false.

    You'll search the ashes of the town, and travel through its past to find out what really happened.

    Funeral for the Sun is an 8 hour long detective game rooted in Latin American history that lets you travel back in time and deduce secrets beyond your wildest imaginations.

    Explore 400 years of history

    70+ memories cling to the ashes of Cerro Milagroso. Each one of them is but a small part of a much larger tapestry.

    Validate your findings

    Build out your web of connections, one clue at a time.

    • Assign each character their correct name.

    • Establish relationships in a web of connections.

    • Sometimes a character's appearance changes over different parts of their life. Combine portraits together when they represent the same person.

    • Over 100+ Portraits to find!

    SOMETHING SLUMBERS UNDERNEATH THE TOWN

    Launch Trailer

    Funeral for the Sun - Release Date Trailer

  46. 35

    Music Manager

    Music Manager header image
    Released 4 hours ago
    Type: game
    Dev: Throup Media Ltd
    Pub: Throup Media Ltd
    Genres: Indie Simulation Strategy
    About
    Screenshots
    Videos

    Music Manager is a detailed simulation game about building careers in the music industry from 1952 to 2026, covering the history of modern popular music. Start in any year during that period and work across a global music scene, with playable locations across every inhabited continent.

    Scout talent, negotiate contracts, book gigs, send acts on tour, play festivals, record songs, release music, handle publicity and guide your artists through changing trends, shifting tastes and fierce competition. Some acts will need patience. Others may be ready to move quickly. The challenge is deciding where to spend your time, money and attention in an industry that never stands still.

    As your career progresses, achievements can unlock support staff who take over parts of the business, letting you focus more on the areas you enjoy most.

    If you enjoy management games built around systems, long-term planning and shaping your own story over time, Music Manager puts you in control of the decisions behind the music.

    Key Features

    • Start in any year from 1952 to 2026

    • Manage acts across the changing history of modern music

    • Work across playable global locations

    • Scout, sign and develop artists

    • Book gigs, tours and festival appearances

    • Record songs and release singles and albums

    • Handle publicity, public attention, reputation and long-term legacy

    • Unlock support staff through achievements

    Count on me

  47. 34

    Your Suffering Is Important to Us

    Your Suffering Is Important to Us header image
    Released 4 hours ago
    Type: game
    Dev: Cold and Wet Studios
    Pub: Cold and Wet Studios
    Genres: Casual
    About
    Screenshots
    Videos

    Run a corporate office in Hell! Manage imployees, reject petty sinners, automate absurd punishments, and claw your way up the corporate ladder.

    ORCHESTRATE PURE CRINGE

    Assemble your worst performers, record their voice lines, and compose the most unbearable music Hell has ever heard.

    POP OPEN NEW UNIFORMS

    Smash piñatas, unlock ridiculous uniforms, dress up your imployees, and grow your collection.

    TURN SUFFERING INTO PROFIT

    Review appeals, slam the REJECT button, and squeeze every last valuable tear out of denied sinners.

    FEATURES

    • Comedic incremental management with plenty of corporate cruelty

    • Active play that grows into satisfying automation

    • Hire, assign, and optimize imployees with powerful dresscodes

    • Record custom voice lines and use them to compose truly awful music

    • Unlock new rooms, upgrades, company policies, and corporate ranks

    Gameplay Trailer

  48. 33

    Unique Sword

    Unique Sword header image
    Released 4 hours ago
    Type: game
    Dev: Vaelmino Games
    Pub: Vaelmino Games
    Genres: Strategy
    About
    Screenshots
    Videos

    Don't swing the sword. Build it.

    Unique Sword is a pixel-art wuxia strategy game. Forge every flying sword yourself, draw the Sword Intent it flies, then line up your swords against the monsters pouring in from across the battlefield. Blade Pilgrimage is a whole other way to play: steer the sword case yourself, level up as monsters close in from every side, and build a different set of swords every run.

    Another journey: Blade Pilgrimage

    Shoulder the sword case and take another road. In Blade Pilgrimage, a roguelite mode of its own, you steer the sword case yourself while the swords around it fire on their own. Cut down the monsters pouring in from every side, scoop up their orbs, and every level-up deals you a choice of cards — a blade, a part or a Cultivation boost. Take the same piece again and it gains a star; parts evolve with every star they gain, so every run builds a different arsenal.

    • Read the bosses' red warnings — most of their big moves first mark the ground in red, showing where they land and the path they take, so pick your moment and slip clear of slams, charges and blasts of sword qi.

    • Every chapter is a new adventure — each has its own lands and bosses and its own mix of monsters, and clearing it on Normal opens an even deadlier Hard mode, where a Calamity Lord awaits.

    • Grow stronger run after run — win or lose, bring back Sword Souls to learn Talents and unlock more blades, parts and sword skills in the Sword Pavilion.

    Build every sword yourself

    • All kinds of blades and parts — rotate parts to any angle and layer them above or below; anything goes, as long as it connects to the blade.

    • Your build, your way — damage, crit, fire rate and sharpness all change with the parts you fit, and sets, schools and a wide range of synergies turn the same blade into completely different swords.

    • Craft and refine — gather all sorts of materials to craft gear, then refine it all the way from Common to Immortal grade.

    Draw your Sword Intent

    Sketch each sword's Sword Intent freehand, with lines or with curves, and whenever it lands a hit, a phantom sword may fly the exact path you drew. Loop to pull monsters together, add a sharp corner for extra crit, draw a long straight stretch for more sharpness — or simply draw whatever you like.

    Deploy and defend

    Send your lineup into battle and the swords fire at the monsters on their own; cast skills such as Myriad Swords mid-fight. When several swords trigger their Sword Intent in quick succession, a Sword Formation is summoned. Fire, ice, lightning and poison set off elemental reactions, and every stage ends with a boss.

    Anything can be a sword

    A rubber chicken, a salted fish, a baguette, a leek, a folding stool, a lollipop — if you can hold it, you can fly it.

    A long road ahead

    • The campaign — travel from town to town, take on all kinds of quests and unravel the mystery of the sword case.

    • More challenges — beyond the campaign wait the Tower of Trials, climbed floor by floor, the Sword Tomb with new rules every week, and an Endless Mode that never stops; pick a blessing after every wave you clear, and see how far you get against players worldwide on the Endless Mode leaderboard.

    • Custom Formations — design your own Sword Formation with a Formation Eye, materials and a Formation Flag; its pattern, paths and material mix are all up to you.

    Main video

    Sword road en

  49. 32

    Cards of Bellum

    Cards of Bellum header image
    Released 4 hours ago
    Type: game
    Dev: Ashwood Games
    Pub: Ashwood Games
    Genres: Action Indie Strategy
    About
    Screenshots
    Videos

    Cards of Bellum is a War-inspired roguelike deck builder. Lead your poor army of rebels, unlock powerful heroes, counter suits, and unleash spells in your quest to overthrow the evil king and claim victory.

    LEAD RULE-BREAKING HEROES

    • Wizards duel by elemental mastery (Fire beats Death, Water beats Fire)

    • Assassins strike randomly from the shadows

    • Kings can reverse defeat

    • Thieves steal your opponent's best cards, or a named hero unleashes special abilities

    Use your cards wisely — a wasted hero can mean the difference between victory and defeat.

    MASTER SUITED COMBAT

    Swords beat Spears. Spears beat Horse. Horse beats Shields. Shields beat Swords. But when strength is close, roll the dice and a lucky 4 could save you.

    SHAPE YOUR ADVENTURE

    As you progress across the map, unique events will shape your journey. Choose wisely, as past decisions can trigger future events..

    60+ UNIQUE CARDS

    From numbered troops to Knights, Queens, Kings, Wizards, Thieves, and more. Build your strategy. Find your combos. Claim victory.

    The throne awaits. So does the axe.

    GamePlay Trailer

  50. 31

    Card Heroes: Rune Deck

    Card Heroes: Rune Deck header image
    Released 4 hours ago
    Type: game
    Dev: Element Spark
    Pub: 龍Game
    Genres: Indie RPG Strategy Free To Play
    About
    Screenshots
    Videos

    Card Heroes: Rune Deck is a fantasy turn-based card battler. If you enjoy card battle games, 541 cards and a five-element battlefield await.

    Lead your heroes into battle: an 8-card deck, charge timers, and rage-fueled ultimates — the cards play themselves out, victory belongs to your math.

    Core Gameplay

    • 8-card cycling deck: 4 cards in hand + 4 in the cycle pool. Casting a card starts its charge countdown — at zero it auto-fires and a fresh card is drawn from the pool

    • Charge mind games: every card charges at a different speed. Read the enemy's rhythm and seize the tempo

    • Rage ultimates: rage builds dynamically from the damage you actually deal — multi-hits, AoE, crits and elemental counters all count. Harder hits, faster meter; fire it manually when full to turn the tide

    • Card progression: every card grows on two tracks — levels boost damage, shields and HP; stars raise crit rate and effect trigger chances. Heroes level up too, with HP and rage capacity scaling along

    • Five-element counter loop: Fire → Earth → Wind → Arcane → Water → Fire. Hit a weakness for +50% damage; matching elements grant immunity to status effects

    • Row splash: the main target takes 100% damage while adjacent enemies in the same row take 50% each — counters and crits are rolled independently on every hit

    • Deck building: up to 2 copies of the same card. Mix and match 541 cards into your build

    • Dungeon conquest: 15 dungeons (11 themed + 4 trials) across Normal / Elite / Epic difficulties, 10 stages each — 320 stages in total, from the storms of Verdant Forest to the endgame of the Lost Ruins

    • Trial Tower (Gauntlet): 24 grueling stages across 6 distinct floors. Your heroes' HP and death states persist between stages—push on wounded or fall for good. Reach higher player levels to unlock deeper floors, claim cumulative rewards upon clearing

    • Ranked arena (seasons): opponents are hero snapshots of real players (bots fill in when needed), stats delivered as-is. Win streaks grant bonus points; climb from Sword Polisher to Angel of Slaughter and claim season rewards by tier

    • The loop that feeds itself: arena keys recover over time — and tower victories grant extra ones. The deeper you delve, the more you duel

    Current Content

    • 541 cards

    • 13 playable heroes, more coming in future updates

    • 15 dungeons · Normal / Elite / Epic · 320 stages

    • Tower runs: 24 stages across 5 zones

    • Seasonal ranked arena with prestige titles

    • 41 monster types

    • ……

    More cards, heroes, and deeper dungeon floors are in development and will arrive in future updates.

    Card Heroes: Rune Deck

  51. 30

    The Cubiw Dungeon

    The Cubiw Dungeon header image
    Released 4 hours ago
    Type: game
    Dev: Marpro_750
    Pub: Marpro_750
    Genres: Action Indie Free To Play
    About
    Screenshots
    Videos

    The Cubiw Dungeron is a roguelike where you control a smiling cube that has to destroy more cubes inside the dungeon, while grabbing items that make you stronger to overcome the progressively tougher rooms.

    Explore the complex, filled of multiple rooms, different every time you play, every 10 rooms you will fight against a boss, every 2 bosses, you go to the next area.

    -5 areas with 2 diferent paths

    -more than 70 different enemies

    -126 different items with unique variations

    -More than 600 room combinations

    -And more to come in the future

    Explore the dungeon

    Find Crazy Combos!

    Lots of chaos and progectiles!

    The Cubiw Dungeron (Early Access Trailer)

  52. 29

    One More Rock

    One More Rock header image
    Released 4 hours ago
    Type: game
    Dev: Nolsim
    Pub: Nolsim
    Genres: Casual Indie
    About
    Screenshots
    Videos

    ONE MORE ROCK

    One more rock. One more gem. One more step into the mine.

    Every tile holds a possibility. It could lead you to a precious treasure—or trigger a deadly explosion.

    In ONE MORE ROCK, use numbered tiles to identify hidden dangers, choose your next move carefully, and dig your way through 30 floors of challenging mines. Collect gems, use special items, and see how far your instincts and strategy can take you.

    ⛏️ Read the Numbers. Find Your Way.

    Numbers are your clues. Analyze the surrounding tiles, identify potential dangers, and decide where to dig next. Every move matters, and one mistake can send you back.

    💎 Explore, Collect, and Clear

    Search each floor for precious gems and valuable crystals while finding your way forward. Collect treasures and overcome the dangers waiting beneath the surface as you work toward clearing all 30 floors.

    🧰 Use Your Items Wisely

    Special items can help you deal with dangerous situations and make smarter decisions. Knowing when and how to use them can make all the difference between success and failure.

    🟢 Easy Mode — Learn and Explore

    Take your time, collect treasures, and work your way through the mine. If an explosion catches you, you'll restart the current floor and get another chance to continue your journey.

    🔴 Hard Mode — Risk It All

    Ready for a tougher challenge? Test your strategy and survival skills as you push through the mine and compete against your own best times. But be careful: one explosion sends you all the way back to the first floor.

    🏆 How Far Can You Go?

    Whether you're exploring at your own pace or chasing a better clear time, every run is another chance to improve.

    Just one more rock. Can you make it to the end?

    One More Rock

  53. 28

    Cannon War

    Cannon War header image
    Released 4 hours ago
    Type: game
    Dev: littlefean
    Pub: LiRenTech
    Genres: Strategy
    About
    Screenshots
    Videos

    Cannon War is a pixel-art strategy tower defense game spanning ancient, modern, and future eras, with a rich variety of defense tower types.

    Game Features

    Enemy route planning is very cunning

    Enemies can change their routes in real time, specifically finding the weakest point in firepower in your formation, cutting in, and using it as their route.

    Rich variety of defense towers

    The game has 40+ types of turrets, including single-target damage, area damage, high-frequency attacks, low-frequency attacks, etc.; they are differentiated for anti-air and anti-ground, and also have special effects such as stun, burning that deducts a percentage of HP, freezing and slowing, etc.

    The battlefield features a day/night system and a weather system

    These affect the battlefield: at night more enemies enter the battlefield; windy weather can blow away projectile-type weapons; rainy weather makes enemies wet, weakening towers whose bullets contain fire; snowy weather can slow enemies; meteor showers can even change terrain and enemy routes

    You can set the mode of each defense tower

    Each defense tower can independently set its target-selection strategy and target-switching strategy when attacking. You can make fast-firing but low-power defense towers prioritize enemies with low HP, and slow-firing but high-power defense towers prioritize enemies with high HP, thereby maximizing defensive efficiency.

    Enemies can manipulate your bullets

    Some enemies can shrink incoming bullets, causing them to gradually disappear; some enemies can directly blow bullets away; some support enemies can even increase maximum HP...

    A large historical span

    From ancient times to modern times and then to the future, defense towers and weapons evolve accordingly. Campaign mode can give you a sense of the evolution of civilization and warfare.

    The game features a level editor, allowing you to create your own levels, draw interesting terrain, and define enemy wave streams

    游戏玩法宣传片

    Gameplay Mechanics Trailer

    Gameplay Trailer

  54. 27

    The Inspector

    The Inspector header image
    Released 4 hours ago
    Type: game
    Dev: Yagel Ravid
    Pub: Yagel Ravid
    Genres: Casual Simulation
    About
    Screenshots
    Videos

    You have been secretly hired by G.O.A.B to inspect a train for anomalies.
    Inspect each cabin carefully and check whether or not an anomaly is present.

    Reach the final cabin to uncover the truth of the anomalies.

    G.O.A.B

    Why did they hire you in secret? Are they really who they say they are?

    Will you trust them?

    Make Your Choice

    Get out of the train and terminate the cabin if you found an anomaly, or continue to the next cabin if there are none.
    Choose correctly and you may continue to the next car for inspection, choose incorrectly and you have to start your inspection from the beginning.

    It's all up to you.

    Reach The End

    Every cabin looks the same.
    That one poster is always there. The chairs all look the same. The broken door is always blocked.
    But they still feel… different, are they really the same?

    Find out the truth.

    Official Trailer

    Gameplay

  55. 26

    Wild Hive

    Wild Hive header image
    Released 4 hours ago
    Type: game
    Dev: Studio42
    Pub: Studio42
    Genres: Casual Indie Simulation Strategy
    About
    Screenshots
    Videos

    Wild Hive is a bee colony roguelite driven by a ruthless honey market. Grow your hive, hatch a swarm of worker bees, and sell the honey they make on a realistic stock market. The honey quota climbs every year, and the year you miss it, your run is over.

    You must send your bees foraging flowers in procedurally-generated locations, from the safety of Bluebell Woods to the rich, risky Alpine Meadows. Bee careful! They might not return home.

    Then sell the harvest when the honey price peaks on the stock market.

    Under the picture-book art is a deep engine builder. Silo upgrades, Royal Seals, and stock market bets stack into a colony that runs seamlessly, until the wasps come to tear it apart. Workers charge, mercenaries hold the line, and when the last defender falls they go for the Queen. If she dies, so does the colony. Wild Hive offers endless replayability.

    Key Features

    • Hatch, feed, and put to work a swarm of cute little bees (with huge personality!)

    • Grow your hive and configure it with unlimited possible combinations.

    • Buy Royal Seals in the shop once a year: permanent modifiers that bend the rules of your run.

    • Trade shares in rival hives and lease out your own bees on the RAX (Royal Apiary Exchange).

    • Settle 5 biomes, from fishing the Mountain Lake to catching apples in the Juicy Orchards.

    • Unlimited levels and 7 tiers of difficulty to unlock. Each one rewrites the rules against you.

    • 6 Queen bees to unlock and play as. Each Queen has unique attributes and powers.

    • Or ignore the quota entirely in Endless mode and grow the biggest hive you can.

    Wild Hive is cozy and cutthroat all at the same time. Build your hive your way and see it thrive or fail.

    Release Trailer

  56. 25

    The Cinder Throne

    The Cinder Throne header image
    Released 4 hours ago
    Type: game
    Dev: Level One Quest
    Pub: Level One Quest
    Genres: Indie RPG
    About
    Screenshots
    Videos

    The Cinder Throne is an Idler RPG where you fight enemies by waiting, customize your equipment and build to fit your playstyle and tackle harder and harder challenges.

    Game Loop

    Automatically fight enemies and loot them, explore various zones until you kill the final boss, upgrade yourself and try harder zones or difficulties (difficulties are personalizable), then repeat.

    Loot

    Enemies will drop loot that you can equip in 6-12 slots, each item will give different stats and they can be enchanted, enchanted items will give less stats but have spells attached to them.
    Spells will synergize with your own stats and upgrades.

    Upgrades

    After a run, upgrade yourself in multiple Upgrade Trees, these trees will have various bonuses from small stat buffs to synergistic buffs, to powerfull buffs that add new mechanics to your character.
    Some Paths will lock others, so you have to personalize your build and try to make synergies to be as powerfull as possible.

    Conquer WorldsAfter conquering the Throne of Cinder nothing will stop you, conquer other worlds, keep only some of your upgrades and continue fighting in other worlds.
    Conquering other worlds becomes more difficult the more worlds you've conquered.

    Release Trailer

  57. 24

    Morrowvane

    Morrowvane header image
    Released 4 hours ago
    Type: game
    Dev: Morass
    Pub: Morass Games
    Genres: Action Indie RPG
    About
    Screenshots
    Videos

    The ground has stopped accepting deposits

    A traveler returns to the Hollow Fields and finds the parish dead walking, the chapel bell silenced and every account in the province unsettled. Somebody is keeping the ledger. He narrates your journey, and he notes everything with interest.

    Morrowvane is a single-player action RPG seen from a fixed isometric camera. It is a small game on purpose: one province, four regions, a story with an ending, about two hours from the road in to the last page.

    Build by choosing, not by rolling

    • Eight classes: Magus, Gravecaller, Warden, Huntsman, Shade, Vowbound, Bog-Shaman and Bellringer, each playable as a man or a woman.
    • 128 class spells, four slots at a time, sixteen to choose from per class.
    • Six runes for every spell, each one a real trade: more reach for less damage, a quieter cast for a shorter burn.
    • Passives and capstones you pick from a known list. Nothing in your build is random, and swapping is free whenever you are out of a fight.
    • Loot is where the dice live: affixed gear and named uniques drop from the province's dead and its collectors.

    A story that is told to you, not chosen for you

    No dialogue wheels and no morality meter. You are the witness; the province does the talking, through its letters, its bounties, its townsfolk and a narrator with a professional interest in how things turn out.

    Made for a controller

    Built gamepad-first, with spells on the face buttons, a dodge roll on the shoulder and full keyboard and mouse support.

    After the last page

    • One harder second journey through a remixed province.
    • 100 achievements, written as entries in the ledger.

    Morrowvane — Gameplay Trailer

  58. 23

    Duck Your Friends

    Duck Your Friends header image
    Released 5 hours ago
    Type: game
    Dev: MOJO PICON Studios
    Pub: MOJO PICON Studios
    Genres: Action Adventure Casual Indie Strategy
    About
    Screenshots
    Videos

    Your friends are up on the deck with weapons. You are down in the run with some cover, your legs and a few other fools. Reach the safe haven under their feet before you get ducked

    Duck Your Friends is an online party shooter for 2 to 8 players. Shooters hold a high deck in first person and pick off everyone below. Duckers play in third person, sprinting, crawling and diving from cover to cover down a gauntlet to the haven. The seats rotate every round, so whoever ducked you is about to be running.

    Two sides, one gauntlet

    Duckers sprint until they are out of breath, crawl flat behind cover, shove whoever is in the way, and pick teammates up to carry them across the run or to troll them (let's be honest... it is its main purpose).

    Shooters have to shot down the duckers. Hold the trigger for a charged shot that tears through walls and every runner in its line. If you decide to go berserk and jump down to the run, expect to duck all the duckers before 20 seconds have passed, or you are next.

    Lots of characters, two abilities each

    Every character has one ability for running and one for shooting. From raising a shield to block the next shot, or fire bolts that ricochet off the walls, to time warps and blinks to move around. Find out how they work! 

    Different modes

    • Classic: run the gauntlet and reach the haven before the shooter ducks you; or take down the duckers before they are able to get under your sight.

    • Escape: start right under the shooters and break out through the gate at the far end, with your back to them the whole way. Feels different!

    • Time Points: endless respawns, +1 for every duck, +3 for reaching the heaven, and the runner who gets there takes a shooter's seat.

    • Teams: Get on a team with your friend and take down the other team.

    • All vs All: because everyone likes some chaos. Arena style!

    • Tag: pass the bomb and stay clear!

    Turn on Infection in Classic or Escape and every ducker you duck joins the shooters on the deck.

    Features

    • 2 to 8 players online, with friends invites and a public lobby browser

    • First person shooters against third person duckers, with the roles rotating every round

    • 12 characters and 24 abilities, plus a charged shot for every shooter

    • 6 modes, Infection switch and 9 maps, plus Workshop maps! 

    • Your lobby, your rules: configurable rounds, shot speed (from dodgeable bolts to instant hitscan), movement speed, and sprint, abilities and the aim laser toggles.

    • Carry, throw and shove your teammates for their own good!

    • An emote wheel to spam gestures during the match, and a podium ceremony with awards after every match

    • Full controller support

    • Steam Achievements, Steam Cloud saves, and Steam Workshop

    Info for Streamers

    Videos and Streams are welcome! Please just include the name of the game in the title of your video. 

    GameplayTrailer

    LargeTrailer

  59. 22

    Warehouse Bots

    Warehouse Bots header image
    Released 5 hours ago
    Type: game
    Dev: Short Story Games
    Pub: Short Story Games
    Genres: Indie Simulation Strategy
    About
    Screenshots
    Videos

    Warehouse Bots is a logistics management game where you build and run automated warehouses. Design rooms and roads, place storage, docks, and equipment, deploy delivery robots, then accept orders and watch goods move through your operation. As traffic builds and equipment wears down, use road signs to restrict turns and filter cargo, configure traffic lights, upgrade your equipment, and expand carefully to remove bottlenecks and keep every delivery moving.

    CONTROL THE FLOW

    When robot traffic starts to jam, redesign the road network and take control of every intersection. Restrict specific turns, direct different cargo types with filtering signs, place yield signs, and configure traffic lights to separate competing flows and keep deliveries moving.

    Configure traffic-light phases to coordinate busy intersections. Control competing traffic flows, reduce waiting times, and prevent heavy robot traffic from locking up your warehouse.

    BUILD YOUR WAREHOUSE

    Shape each warehouse around the demands of your operation. Build rooms and roads, place truck docks, storage areas, chargers, and equipment, then expand and reorganize the layout as larger orders put it under pressure.

    AUTOMATE EVERY DELIVERY

    Accept distribution orders and put your fleet to work. Watch delivery robots unload incoming goods, carry packages to the right storage areas, and bring them back to outgoing docks—then add robots, chargers, and equipment as demand grows.

    CHOOSE YOUR ORDERS

    Choose from distribution orders with different cargo types, quantities, storage requirements, deadlines, and rewards. Make sure you have enough capacity, build specialized storage for frozen, flammable, and chemical goods, and accept only the orders your warehouse is ready to handle.

    FOLLOW THE CAMPAIGN OR BUILD FREELY

    Restore and expand warehouses throughout a story-driven campaign, with each location introducing new terrain, restrictions, and logistics problems. Or choose a sandbox map and adjust starting money, payouts, storage times, equipment durability, and order limits to create your own logistics challenge.

    However you play, success depends on understanding the flow, solving bottlenecks, and building a warehouse that can keep up.

    Warehouse bots fast preview

    Story

  60. 21

    Neon One-Man Army

    Neon One-Man Army header image
    Released 5 hours ago
    Type: game
    Dev: RipeXT Studio
    Pub: RipeXT Studio
    Genres: Action Casual Indie
    About
    Screenshots
    Videos

    PURE MOMENTUM, HIGH AUTONOMY, UNSTOPPABLE ACTION

    It’s time to get off the ground. Immerse yourself in a futuristic, vertical world drenched in vibrant neon lights. You command two distinct forces: a high-velocity Grappling Gun in one hand to swing through the skyline like an apex predator, and a devastating arsenal of weapons in the other to turn rogue robots into scrap metal. If you stop moving, you die. Keep your momentum, stay airborne, and find your flow!

    Key Features:

    * Infinite Momentum & Fluid Movement: Master physics-based grappling mechanics to soar between platforms without losing speed. The ground is merely a pit stop-touch down for a split second to recharge your stamina, then launch yourself straight back into the stratosphere.

    * Hypnotic Neon Aesthetics & Stress Relief: Visually striking, non-intrusive neon environments combined with a rhythmic gameplay loop create the ultimate "flow state." It's intense, fast-paced action designed to let you blow off steam and shred enemies effortlessly.

    * Elite Skill Chests: Pulling the trigger isn't enough; you need to dominate. Reach specific kill milestones to unlock high-tier chests packed with game-changing active skills that will melt through enemy ranks.

    * Dynamic Card Draft System: Adapt and evolve on the fly. Choose from specialized upgrade cards every time you level up to boost your firepower, extend your grappling reach, or push your mobility past its limits. Craft the perfect build for every run!

    The Gameplay Loop

    • Swing & Shoot: Staying airborne is your best defense. Line up your shots and blast mechanical threats while swinging mid-air.

    • Adapt & Evolve: Select strategic upgrade cards as you level up, combining passive traits into powerful combat combos.

    • Unleash the Chests: Fill your kill counter, unlock tactical skill chests, and watch the arena dissolve into neon sparks.

    Full Fragman

    platforms

    theme update

  61. 20

    Little Lands

    Little Lands header image
    Released 5 hours ago
    Type: game
    Dev: Broodling Studios
    Pub: Broodling Studios
    Genres: Adventure Casual Indie
    About
    Screenshots
    Videos

    Build Your Little World

    Place hex tiles, gather resources, and watch your world grow from a small patch of land into a sprawling landscape of forests, fields, villages, rivers, and more.

    There’s no campaign to finish and no score to chase. Little Lands is a sandbox built around one simple idea: keep expanding and make the world you want to see.

    Build. Gather. Expand.

    Every new tile starts with the resources already around you.

    • Place forests, fields, rivers, buildings, and more to shape your landscape.

    • Gather wood, stone, and food from the world you build.

    • Grow your resource production by placing and upgrading gathering buildings.

    • Expand your land one hex at a time, connecting everything into one growing world.

    • Decorate your landscape with flowers, mushrooms, paths, and other charming details.

    There’s No Wrong Way to Build

    Little Lands doesn’t ask you to optimise every tile or beat a clock.

    Plan your layout, experiment with different combinations, or simply place whatever looks good. Build efficiently if you want to or ignore efficiency completely and make something beautiful.

    Your world is yours.

    A World That Keeps Growing

    Start small and gradually build toward something much larger.

    Create dense forests. Connect winding rivers. Grow fields around your settlements. Develop resource-producing buildings and improve them as your world expands.

    Then keep going.

    There is no final level. No game over. No countdown.

    Just one more tile.

    Key Features

    • Peaceful sandbox world building build at your own pace with no timers or game overs.

    • Hex-based expansion - grow your world one tile at a time.

    • Resource gathering - produce and manage wood, stone, and food to fuel your expansion.

    • Upgradeable buildings - develop your resource production as your world grows.

    • Decorative tiles - add flowers, mushrooms, paths, and other details to make your world your own.

    • Endless progression - keep expanding for as long as you want.

    • Relaxed, low-stress gameplay - no enemies, no failure states, and no pressure to play a certain way.

    Build a little world. Then build a little more.

    Little Lands Trailer

  62. 19

    After Dark Pinas - Check in

    After Dark Pinas - Check in header image
    Released 5 hours ago
    Type: game
    Dev: The Party Developer
    Pub: The Internet Party PH
    Genres: Adventure
    About
    Screenshots
    Videos

    After Dark Pinas is an episodic psychological horror game featuring short, narrative-driven stories told from the perspective of the survivors.

    This installment introduces the first episode, titled "Check In."

    After Dark Pinas : Check In

    Play as Ian, a 20 year old Pinoy college student who was just minding his own business and suddenly met the love of his life, Trisha, through his online class! Embark onto a crazy journey of living in your Lola's house! Encounter supernatural entities while doing your chores, buying food, doing homework, and other things that progresses that story inside the world of PINAS!

    The Gameplay

    Gameplay is primarily a first-person narrative walking simulator that incorporates exploration, and conversation mechanics.

    Key Features

    • Atmospheric environment

    • Receive phone messages from npcs

    After Dark Pinas - Check In (Gameplay)

  63. 18

    Gold Express

    Gold Express header image
    Released 5 hours ago
    Type: game
    Dev: Dream Jam Games
    Pub: Dream Jam Games
    Genres: Adventure Indie Racing
    About
    Screenshots
    Videos

    Gold Express is a side-scrolling arcade runner where a well-timed jump can keep a run going, and a badly timed flip can end it. Ride your minecart deep into the mountain, collect gold and treasure, and see how far you can get before the tracks get the better of you.

    Mind the gap

    Jump pits, grind rails and squeeze in flips between landings. Getting further takes practice, good timing and knowing when to keep your wheels on the track.

    The further you ride into the mountain, the more biomes you’ll reach. Each brings its own hazards and mechanics to learn, so getting comfortable in one area doesn’t mean you’re ready for the next.

    Stay ahead of the Danger Train

    You’re not the only one using these tracks. The Danger Train will chase you down, leaving you to handle the jumps and obstacles with trouble closing in behind you.

    But the train isn’t indestructible. Clear a gap it can’t cross, or turn the tables with a shield and smash straight through it. Getting chased is one thing. Sending the train off the rails is much more satisfying.

    Take your chances with a mystery box

    Collect mystery boxes along the tracks for power-ups that can change the course of a run. Pull nearby gold towards you with a Gold Magnet, double the value of your gold pickups, jump higher or pick up a shield to survive a landing that would otherwise wreck your cart.

    Some boxes take you somewhere else entirely. The Mystery World pulls you away from the regular caves for a temporary trip into another world. You’ll have to find out what’s waiting on the other side.

    Put your gold to work

    Back from a run? Visit the shop and spend your earnings on upgrades for your mystery-box power-ups. Make their effects last longer and upgrade how often mystery boxes appear along the tracks.

    You can also stock up on one-use items for a little help underground. An Eagle Lift carries you past a biome, while an Extra Cart gives you another chance after a crash. Sometimes a promising run deserves a second chance.

    Find your next favourite cart

    Spend your gold on new characters, minecarts and hats, and work through objectives as you play. Save for the upgrades you’ve been eyeing or buy something new to wear on your next run.

    A different hat won’t fix your timing, but you might as well crash in style.

    Trailer 1

  64. 17

    Tube2K

    Tube2K header image
    Released 5 hours ago
    Type: game
    Dev: Chronik Spartan
    Pub: Chronik Spartan
    Genres: Simulation Strategy
    About
    Screenshots
    Videos

    BUILD THE INTERNET. CONTROL THE ALGORITHM. CHANGE THE WORLD.

    Experience what happens when you give someone the power to build a video-sharing platform in 2005.

    And no, we haven't learned from history.

    💻 Build Your Own Video Platform

    Start with a computer, a dream and absolutely no idea what you're doing.

    Build your platform.

    Grow your audience.

    Upgrade your algorithms.

    Hire engineers.

    Increase your advertising revenue.

    And then watch everything slowly spiral out of control.

    Because there's one small problem...

    You control what the algorithm promotes.

    🧠 How Much Is Growth Worth?

    As Tube2K grows, you'll face decisions about what kind of content you allow onto your platform.

    Some choices can make you more money.

    Some can improve your platform's impact on humanity.

    And some...

    Well, let's just say the internet probably shouldn't have been given this much power.

    Your decisions can affect:

    💰 Ad Revenue
    🧠 Human Cognitive Ability
    🌎 World Impact

    You decide what kind of platform Tube2K becomes.

    Empower humanity.

    Enslave humanity.

    Or find somewhere extremely profitable in between.

    🐱 The Internet Was A Mistake

    Tube2K is a love letter to the weird, chaotic internet of the 2000s.

    Expect:

    💾 Windows XP-inspired nostalgia
    📺 Classic internet video culture
    🐱 Memes and ridiculous trends
    💻 Questionable websites
    🛠️ Completely unnecessary toolbars
    📢 Annoying pop-ups
    🧠 Algorithm upgrades
    💰 Increasing advertising revenue
    🌎 Decisions that might have consequences

    If you spent your childhood watching 240p videos while your parents complained about the internet being slow...

    This might be for you.

    🔄 Build. Prestige. Repeat.

    Push your platform as far as you can.

    Then prestige, start again and build an even bigger video empire.

    Experiment with different strategies, discover new trends and see just how powerful your algorithm can become.

    How much money can you make?

    How much influence can you gain?

    And how much are you willing to sacrifice along the way?

    2005.

    ONE ALGORITHM.

    YOUR CHOICE.

    The visual style of certain user interface elements is intended as a satirical homage to classic Windows® operating system designs. Windows® and Microsoft® are trademarks of Microsoft Corporation. This game is an independent work and is not affiliated with, endorsed by, sponsored by, or otherwise associated with Microsoft Corporation.

    Release Trailer

  65. 16

    Zen House: Zed Zero Simulator

    Zen House: Zed Zero Simulator header image
    Released 5 hours ago
    Type: game
    Dev: zenZeroSim
    Pub: zenZeroSim
    Genres: Casual Indie Simulation Sports
    About
    Screenshots
    Videos

    Welcome to Zen House: Zed Zero Simulator, a revolutionary masterpiece of doing absolutely nothing while feeling deeply philosophical about it.

    Leave your fast-paced life behind and step into a surreal, unchanging landscape where your only companion is a lonely house under a dreamy sky. There are no complex controls, no enemies, and no stress—just you, the house, and the void. 

    LEVELING

    Growth is not a race. Watch your level increase dynamically as you continue to sit and stare into the abyss, validating your wasted time with digital numbers.

    CAMERA CONTROLS

    Look at the house from the front. Look at the house from a slightly different angle. Master the art of doing nothing through state-of-the-art cinematic perspectives.

    WEATHER

    Experience the thrill of atmospheric changes as the dreamy sky transforms over your lonely house, offering maximum aesthetic satisfaction with zero interactive control.

    GRASS

    Feast your eyes on hyper-detailed patches of grass that serve no gameplay purpose other than reminding you of the outdoors you are currently avoiding.

    GAMEPAD SUPPORT

    Seamlessly connect your favorite controller to lazily tilt the camera without ever leaving the comfort of your couch. Experience zero productivity with full analog precision.

    Zen House: Zed Zero Simulator Trailer

  66. 15

    Rogue Runes

    Rogue Runes header image
    Released 5 hours ago
    Type: game
    Dev: Impos Games
    Pub: Impos Games
    Genres: Casual
    About
    Screenshots
    Videos

    When the meteorite fell, it brought energy. And the energy settled into the runes, giving power to all those who managed to combine the mystical patterns.

    Rogue Runes is a turn-based puzzle roguelite. Place runes to fight enemies, build defense and collect mana. Use potions and magic stones to gain strength in battle.

    Skilltree


    Choose your path
    Unlock over 70+ runes

    How to play


    Connect straight with straight, circle with circle and diagonal with diagonal.
    A straight connection deals damage, a half-circle creates defense, and a diagonal generates mana.
    Mana points are collected over the rounds and can be spent on potions and crystals. These can strengthen your field, damage the enemy, etc.
    Be careful, runes break down over time

    One Rune to rule them all

    Rogue Runes Trailer

  67. 14

    Flowers to Honey

    Flowers to Honey header image
    Released 5 hours ago
    Type: game
    Dev: ThinKING Cat Games
    Pub: ThinKING Cat Games
    Genres: Casual Indie Simulation Strategy
    About
    Screenshots
    Videos

    Flowers to Honey is a cozy idle clicker (incremental) game where you grow a hive, manage resources, and watch bees automatically gather nectar and turn it into honey.

    Plant flowers across your meadow and let your bees handle the rest. This relaxing automation-driven resource management loop turns simple planting into a growing system of efficiency, positioning, and progression.

    Upgrade your hive, unlock research, and evolve your bees into specialized roles. Each evolution offers permanent choices, shaping how your colony gathers resources, moves, and scales over time.

    Optimize flower placement, travel distance, and production efficiency. Whether you actively refine your setup or let your hive run as an idle system, progress continues at your pace.

    Features

    • Freely place flowers in a sandbox-style meadow

    • Watch bees automatically collect and deliver resources (idle gameplay)

    • Upgrade your hive with research and progression systems

    • Evolve bees with permanent upgrades and specialization paths

    • Balance distance, efficiency, and resource generation

    • A cozy, relaxing incremental experience with minimal pressure

    Demo Release

  68. 13

    Ballardo: Roguelike Billiards

    Ballardo: Roguelike Billiards header image
    Released 5 hours ago
    Type: game
    Dev: Nue Games
    Pub: Nue Games ATOM
    Genres: Casual Indie Simulation Sports Strategy
    About
    Screenshots
    Videos

    Pool, played as a score machine

    Every shot adds up. Ball-to-ball hits, cushion bounces and pocketed balls raise your Points. Each pocket has a plaque that adds to or takes from your Mult: +2X adds two, -1X takes one away. When the table stops, Points × Mult goes on the scoreboard. Reach the target score before your shots run out. Drop a ball into the wrong pocket and the whole shot can score zero.


    Stick your build onto the balls

    Stickers go straight onto the balls on the table: more points, more Mult, a coin for every pocket, poison, ricochets, extra weight. Every ball carries its own loadout, so which ball you hit matters as much as how hard you hit it.


    Costumes with a mind of their own

    A costume sticker turns a ball into something else. The Bomb ball explodes when it hits. The Frost ball freezes what it touches and shatters a ball frozen three times. The Magnet ball pulls its neighbours in, the Slime ball drags them along, and the Jester hops to a random spot every turn. 16 costumes in all.


    Relics that bend the rules

    Relics sit beside the table as small ornaments and light up when they fire. The Combo Bell pays +2 Mult when a second ball drops in the same shot. The Eight Oracle turns the black ball into +3 Mult. The Negative Fan raises your points but lets them fall below zero. 42 relics, from steady coin income to combos that only pay off three pockets deep.

    Six cues, six ways to play

    Choose a cue before every run, and each one changes the rules. Classic rewards alternating solids and stripes. Controlled doubles one called pocket and gets no pocket points from the rest. Aggressive starts a shot down but breaks the rack with a shockwave. Gilded lets you wager coins for Mult. Echo wins shots back with combos. Precision only pays pocket points for bank shots. Win pools to unlock them.


    A shop after every pool

    Spend your coins on stickers and packs, reroll for new offers, and take one of three from every pack. Or skip a pool and take one of 13 skip rewards instead: an extra shot, a head start, a relic pack, a Rainbow Ball. Skipping costs you the payout and the shop, so every skip is a bet.


    Feeling lucky?

    The brass Lucky Spin wheel holds eight prizes per shop: relics, stickers and effects for your next pool, some good and some not. Each spin costs one coin more than the last. A prize you have already won goes dark, and landing on it again pays nothing.


    Eight leagues, 24 pools

    Every league has a Small, a Big and a Premium Pool, and the targets climb fast. Each Premium Pool brings one of 15 rules: dead pockets, a jackpot pocket that moves every shot, a cap on cue power, ball-to-ball hits that score nothing. The hall changes as you climb, from a lamp-lit neighbourhood room to a neon back room. Clear League 8 to win the run.


    Something to play for between runs

    The pools you win fill your token meter. Drop a token into the brass token machine and it rolls out a new sticker or relic for your Collection. 46 of them wait to be unlocked, and your cues and 15 achievements are tracked there too.

    Features

    • Real billiard physics, scored like a roguelike: Points × Mult on every shot
    • 8 leagues and 24 pools per run, 15 Premium Pool rules, 13 skip rewards
    • 42 relics, 33 stickers and 16 costume stickers
    • 6 cues, each with its own rule and its own cost
    • Shops, packs, rerolls and the Lucky Spin wheel
    • Token machine and Collection: 46 unlocks earned between runs
    • An interactive tutorial that teaches as you play, replayable from Settings
    • 3 save slots, Steam Cloud and 15 achievements
    • Lounge-jazz soundtrack and real billiard sound effects
    • Interface in 12 languages

    Ballardo 1.0 Trailer

  69. 12

    Pixel Go

    Pixel Go header image
    Released 6 hours ago
    Type: game
    Dev: Pinai Fun
    Pub: Pinai Fun
    Genres: Strategy
    About
    Screenshots
    Videos

    A game of Go. A moment of calm.

    Two colors, one board, endless possibilities. Go can be a relaxing pastime or a battle of wits. When to attack, when to give way, what to keep, and what to let go—every game brings something new to discover.

    Pixel Go invites you to explore this timeless game without pressure. There's no rush to win or learn every rule before you begin. Make a cup of tea, place a stone, and enjoy its gentle tap on the board. Take your time. The next move can wait.

    Learn Through Play

    • Single-player Go & Assistance: Settle in for a relaxed game. When you're unsure, explore suggested moves, from quick instinctive picks to deeper search-based analysis. Turn on the territory overlay for a clearer view of how the board is taking shape.

    • Life-and-Death Puzzles: Find the crucial move that saves a group of stones—or captures your opponent's. Enjoy a flash of insight, or take your time working through the possibilities.

    • Guess the Next Move: Follow games played by masters and try to predict their next move. Compare your ideas with the moves they played, and discover the ingenuity behind each game.

    Explore a Little Further

    • Game Review: Revisit a game move by move. See how each move affected the score, explore AI suggestions, and follow the shifting balance of play. Find the turning points—and the good moves worth remembering.

    • Puzzle Exploration: “What if I played here?” Try your own moves within a puzzle and use AI analysis to explore variations beyond the solution.

    Your Time at the Board

    • Warm pixel art creates a welcoming space for play and reflection.

    • Includes the KataGo Go engine for offline play and analysis.

    • Whether you're placing your first stone or have years of experience, play at your own pace.

    Whether you're discovering Go for the first time or looking for a quiet place to review a game, there's a board waiting for you.

    Your first stone is just the beginning.

    Gameplay

  70. 11

    Mystery Cargo: Auction Tycoon

    Mystery Cargo: Auction Tycoon header image
    Released 6 hours ago
    Type: game
    Dev: daiyongxiang
    Pub: gaojing
    Genres: Indie Simulation Strategy
    About
    Screenshots
    Videos

    Before the hammer falls, you have clues—not a full inventory.


    Black-market cargo lots mix worn equipment, spare parts, collectibles, and sealed containers. A visible shape may be worthless, while the item you care about could be inside a box or tray. Read the condition and rival buyers, decide whether to bid, and choose when to stop.

    Mystery Cargo: Auction Tycoon is a single-player blind-auction and business game. Winning a lot is only the start: you still need to manage the cash, warehouse space, and opportunities it creates.

    Read the goods—and the room


    Before each auction, choose one way to observe: inspect an item, watch a buyer, or act uninterested. Each approach offers different clues and changes the auction conditions. Once bidding starts, follow who raises, hesitates, or leaves. Buyers have different preferences, but their offers are not a final appraisal of the whole lot.

    Raise gradually, bid aggressively, set a proxy-bidding limit, or walk away. You pay only when you win. A winning bid also means taking on the lot's costs and risks.

    The whole lot, revealed at your pace


    After the auction, the cargo appears together on one board. Scratch the items you want to inspect. To move faster, reveal the goods already exposed; closed boxes, drawers, and trays stay shut until you choose to open them.

    Start with the item on your mind, or work through the whole lot. Each discovery updates what you know. An estimate is only a guide: the market and buyers determine what you can actually sell for.

    Lose the lot? The leftovers may still be in play.


    Sometimes a rival wins the container and takes the items they want. The actual goods left behind—and the traces of what was searched—can become a picked-over lot and return to the auction. It comes from that same container, not a rerolled reward. Read what's left and decide whether to bid again.

    Sell, keep, or wait for a set to come together


    Review the goods, keep selected finds in your warehouse or personal space, and sell the rest together. Stored items can fill a set or support future business plans. Keeping one means giving up its immediate sale proceeds and using limited space.

    An estimate is not money in hand. Bids, operating costs, buyer offers, and warehouse space all shape your next move. Do the numbers, choose the right yard, and look for another opportunity. Sometimes walking away, selling a favorite, or skipping the last piece is the better deal.

    Gameplay · English · RC10

  71. 10

    The Hero's Legacy

    The Hero's Legacy header image
    Released 6 hours ago
    Type: game
    Dev: CraftingBenchGames
    Pub: CraftingBenchGames
    Genres: Action Indie RPG Early Access
    About
    Screenshots
    Videos

    Bullet-hell bosses, deep loot and huge builds, solo or in co-op.

    The Hero's Legacy is a pixel ARPG that mixes the bullet-hell co-op of Realm of the Mad God with the loot and builds of Path of Exile and Diablo. Play solo, host your friends online, or play with up to 4 players on one couch in local split-screen co-op. Chase uniques and 6-link gear, and build your hero on a huge passive tree. Play Softcore or Hardcore.

    Play your way

    • Fully offline solo: no internet needed.

    • Host a world for your friends through Steam, or on your local network.

    • Join public worlds, or run your own dedicated server for bigger groups.

    • Up to 4 players on one couch, shared or split screen, on top of any of them.

    Loot worth dying for

    • Loot drops on the ground with labels and beams. A loot filter with presets, colours and sounds hides the junk.

    • Rare gear with tiered affixes, uniques, and graded endgame drops: Kindled, Blazing and Radiant.

    • Gear sets with build-changing bonuses, from levelling to the endgame.

    • Up to 6 linked sockets: slot skill runes and the sigils that change how they work.

    • Crafting orbs to reroll, add, remove and lock affixes, and the Twinning Glass: a jackpot orb that makes an exact copy of your best item. Know when to stop.

    • Armour, Evasion or Energy Shield: every build picks its defence.

    Build anything

    • 12 classes at launch. Start with 4, unlock the rest through your heroes' deeds.

    • A huge passive tree with keystones that change how you play, like Spark Reflex: your crits cast the skills socketed in the tree. Built for theorycrafters.

    • Lodestones: stones you set into the tree for extra stats. Craft them with orbs, or find a Relic that changes the nodes around it.

    • Skill runes for every style: ring a temple bell, spin through a pack, raise a legion of bones, walk as a living pyre.

    Dodge it together

    • Every boss has its own bullet-hell patterns: rings, spirals, aimed volleys and safe gaps you have to find.

    • Dragons and huge world bosses roam the high-level lands. Everyone who fights them gets their own loot.

    • Heavy hits are telegraphed, and the death screen tells you what killed you.

    Softcore or Hardcore

    • Softcore is the default. Death costs nothing: you get back up in town or at your bed.

    • Hardcore is your choice. One life per hero, and a fallen hero loses what they carried.

    • Softcore and Hardcore don't share anything: each has its own heroes, worlds, economy, Family Bank, skills, Legacy and leaderboards.

    • The town cairn remembers fallen Hardcore heroes and retired heroes: who they were, what killed them and what they wore.

    • Each Rebirth grows your class Legacy, and in Hardcore so does each fall. The next hero of that class starts stronger.

    The endgame

    • Ember Rifts that keep getting harder, with their own bosses and Steam leaderboards for every class.

    • A pinnacle fight waiting at the very top.

    Between the fights

    • A main story and side deeds.

    • Woodcutting, mining, fishing, cooking, crafting, herblore and farming: levelled by your family, never lost on death.

    • Build your own home, grow crops, cook meals, keep animals and explore dungeons.

    The Hero's Legacy - Official Trailer

  72. 9

    Law Firm Simulator

    Law Firm Simulator header image
    Released 6 hours ago
    Type: game
    Dev: dizzy
    Pub: dizzy
    Genres: Simulation
    About
    Screenshots
    Videos

    Law Firm Simulator is a serious 3D management simulation about turning a small legal practice into a respected firm.

    Design the office. Hire the right people. Take on the right cases. Every decision affects your team, your finances, your clients, and the future of the firm.

    Create an office that supports the way you want to work. Paint rooms, place walls and doors, choose finishes, and furnish offices, reception areas, conference rooms, break rooms, storage, and specialist spaces.

    Arrange the workplace around your priorities: prestige, comfort, facilities, efficiency, or a balance of all four.

    Build your docket carefully and keep every deadline in view. Review incoming opportunities, understand the client behind each brief, assign the right counsel, and decide how much attention each case deserves.

    Cases move through a six-stage workflow:

    • Open and investigate

    • Legal analysis

    • Strategy and negotiation

    • Filing and preparation

    • Hearing and execution

    • Client closeout

    Balance favorable outcomes against time, workload, staffing capacity, and financial risk. A full docket is only valuable if your firm can deliver.

    Recruit across six roles, from legal assistants and paralegals to associates, investigators, and partners. Match skills to assignments, develop specializations, and build teams that can handle increasingly complex work.

    Track workload, stress, satisfaction, salaries, productivity, and career development. A successful firm depends on more than individual talent; it depends on putting the right people in the right place at the right time.

    Watch cash flow, revenue, expenses, payroll, retainers, and projected runway. Decide when to grow, when to invest, and when to protect the firm from unnecessary risk.

    Your reputation opens new opportunities. Unlock practice areas, recruit stronger talent, develop firm-wide initiatives, and choose the operating principles that define your culture.

    Your firm is not operating in isolation. Track rival firms, compare market standing, and respond to a legal market shaped by reputation, outcomes, client relationships, and financial performance.

    Choose between a full-firm start with an established team or the more demanding path of a solo practitioner. Name your firm and partners, set the pace of the simulation, and decide what kind of practice you want to build.

    Core systems include:

    • Design and furnish a complete 3D law office

    • Manage clients, case opportunities, deadlines, and outcomes

    • Progress cases through investigation, analysis, negotiation, preparation, hearing, and closeout

    • Hire, assign, train, and support a multi-role legal team

    • Balance cash flow, payroll, retainers, expenses, and growth

    • Unlock practice areas and firm-wide initiatives

    • Track reputation, experience, market standing, and rivals

    • Choose between Full Firm and Solo Practitioner scenarios

    Law Firm Simulator Announcement Trailer

  73. 8

    Monquest

    Monquest header image
    Released 6 hours ago
    Type: game
    Dev: Klayerama
    Pub: Klayerama
    Genres: Indie Strategy Free To Play Early Access
    About
    Screenshots
    Videos

    For centuries, monsters lived in the dark: under the beds, inside the closets, behind the curtains. They fed on something very special: fear. Every scare made them stronger.

    But the world changed. Night lights, glowing screens… Kids stopped believing in them. Without fear, the monsters began to shrink, to weaken, to fade away.

    Until the smallest one of all had an idea: “If they don’t fear us anymore… we’ll conquer the whole world.”

    Monquest is a lane-battle strategy game where you lead the monster invasion. Start under the bed, win back the neighborhood, then take the fight to the whole country. Collect scares, summon new monsters, and make the humans fear the dark again.

    HOW YOU PLAY

    • Deploy monsters from your team bar as your money grows, then watch them march, fight and cause chaos.

    • Fire the Roar: build up your emitter and unleash it on the battlefield when things get dangerous.

    • Build your team of up to 10 monsters. Pick the right mix for every stage.

    • Beat bosses and nightmares: colossal enemies, war machines and special encounters that will test your strategy.

    COLLECT AND GROW

    • Summon creepy monsters across six rarities, from Mischievous to Dark Legend, with gadgets and tickets to help.

    • Upgrade your monsters with levels, stars, scrap and evolutions.

    • Improve your lair with new walls, a stronger roar and a bigger wallet.

    • Take gadgets and traps into battle to get the edge.

    • Fill the Monsterpedia with every creature you find, and learn what each enemy can do.

    A WORLD THAT FIGHTS BACK

    • Campaign chapters from the dark bedroom to the universe, with unique bosses and medals to collect.

    • Infection: once you clear a chapter, its stages become infected over time. Cure them before they fade for rewards and doubled medal chances.

    • Daily gifts: a calendar of rewards, special days and streak prizes to keep you coming back.

    • Missions and events to keep every session fresh.

    • Monster Challenges: Take on a chain of tougher stages, one after another. The harder the challenge, the better the scrap you win, and scrap is what lets you level up, star up and evolve your monsters.

    Monsters with personality, a bit of dark humor, and a lot of attitude. Are you ready to conquest the world?

    Monquest trailer EN

  74. 7

    Death Pool Club

    Death Pool Club header image
    Released 6 hours ago
    Type: game
    Dev: OFFtheREAL
    Pub: OFFtheREAL
    Genres: Casual Indie Sports Strategy
    About
    Screenshots
    Videos


    Oh, a new face?
    Welcome to Death Pool Club. There's only one rule here: sink a ball, and your rival gets hurt.
    But we share the table. On their turn, your rival will be happy to use whatever mess you leave behind. Hehe.

    Our tables are a little… special

    Round tables, hexagonal tables, even star-shaped ones. Pools of blood on the felt, currents that drag the balls sideways, and a space table where nothing ever wants to stop.
    The pockets have moods too. The one that doubled your damage a moment ago might cut it in half on the next shot. Better look twice before you shoot.

    Every ball has a personality

    Skull hurts most when you sink it clean. Fire heats up with every bounce, and Shock gets stronger the more you sink in a row. Bomb blows away everything near its pocket. Heart patches you up, and Gold is… money. My favourite.
    Sink a few at once and I'll throw in a combo multiplier.

    Cheating? Everyone does it here

    Lay mines. Open portals. Turn the felt to ice, or turn a ball into a bomb. Bored of your rival's turn? Stop time.
    35 items, 29 relics. I have a soft spot for Glass Cannon: you trade health for firepower. Such a thrill. Light up Wildfire and the flames jump from ball to ball, while Lucky 7 triples every seventh shot. No two runs come out the same.

    Spend your spare chips at the vending machine

    A neon vending machine waits between stages. Punch in a number, the coil turns, and your prize drops with a thunk. Take it. No refunds ♠

    Build the hype, then it's showtime

    Every good shot builds HYPE. Fill it up and it's SHOWTIME. POWER doubles the damage of one shot, ENCORE gives you another shot after a clean pot, and SECOND WIND lets you catch your breath when things get ugly.
    I love a good show. Don't disappoint me.

    Our executives don't lose gracefully

    Your rivals sink balls too, and they use items. Each one has habits of their own. Stitch sews herself back up after a miss and comes right back at you.
    At the end of every act, an executive is waiting. Once their health drops to half, the real cheating begins.

    • Mr. Eight shuts down your cushion bonuses. No sense of fun.
    • Me, The Dealer? I shuffle the pockets however I like. I'll even mark a jackpot pocket for you. Whether you trust it is up to you.
    • The House does both, and when it gets angry it bolts bumpers onto the table.

    The shot that finishes an executive gets replayed in slow motion. A little souvenir.

    Losing doesn't mean leaving empty-handed

    Leave your chips and souls on the table and take only your Club Tokens. That's what buys cues. All seven play differently: one hits harder on the first shot of every stage, another makes balls that hit two cushions hurt more. They wear down as you play, so give them a little care now and then.

    See you next round. And if you sink a gold ball, save some for me.

    • Solo roguelike runs
    • 6 special ball types, 35 items, 29 relics and 7 cues
    • 4 table shapes and 5 kinds of terrain
    • 18 stages on each difficulty: Easy, Normal and Hard
    • Available in 7 languages

    Official Gameplay

  75. 6

    Masyu: Line Logic

    Masyu: Line Logic header image
    Released 6 hours ago
    Type: game
    Dev: B & M Games
    Pub: B & M Games
    Genres: Casual Indie Strategy
    About
    Screenshots
    Videos

    Masyu is a classic puzzle also known as Pearl. Draw one loop through the centers of the cells, with no crossings or branches. The loop passes through every circle, but it doesn't have to visit every cell.

    On a white circle the loop goes straight, and it turns in the cell just before or just after it, or both. On a black circle the loop turns, and on both sides it goes straight through the next cell.

    Every puzzle has exactly one solution, and you can always work out the next step with logic, so you never have to guess.

    If you like Sudoku, it's a similar kind of logic puzzle, no luck needed.

    Features:

    • A new daily puzzle, the same for everyone, that builds up in difficulty through the week

    • A calendar for catching up on dailies you missed

    • 15,000 puzzles in Endless mode, on 6×6, 8×8, 10×10 and 12×12 boards

    • Four difficulty levels, Easy to Expert, based on the techniques a puzzle needs, not just its size

    • Saved progress and best times, and a stats page with your totals

    Solving Help:

    • A tutorial that teaches the rules and all 26 techniques, Easy to Expert

    • Hints that show the next step a little at a time, and a check for mistakes

    • A different color for each separate piece of line, so you can see what still needs joining

    • Leftover sides crossed out for you when two lines meet in a cell, and finished circles faded (both optional)

    • Rule breaks shown right away, like a branch, a circle that can't keep its rule, or a loop that closes too early

    Settings and Controls:

    • Optional shading inside or outside the loop

    • Undo and redo, even after clearing the board

    • A timer you can hide, and a pause screen that hides the board

    • Light and dark modes, three color themes, an option for bolder lines and circles, and soft sounds

    • Mouse or keyboard controls

    Masyu: Line Logic Trailer

  76. 5

    Beach Side Chaos

    Beach Side Chaos header image
    Released 7 hours ago
    Type: game
    Dev: Ember Tech Games
    Pub: Ember Tech Games
    Genres: Action Indie
    About
    Screenshots
    Videos

    SUN. SEA. ABSOLUTE MAYHEM.

    A nice day at the seaside. That didn’t last long.

    Beach Side Chaos is a side-scrolling beat ’em up where a British holiday turns into a running fight across the seafront. Pick Chavvy Colin, Sheila Steel or Big Boy Ross and take on Steve Barage’s thugs, from the Seaside Strip to his Grand Hotel penthouse.

    THREE FIGHTERS. NINE STAGES. ONE BAD HOLIDAY.

    Fight through beaches, the promenade, an arcade, a fairground, the harbour and the Grand Hotel. Each stop brings its own hazards, enemies and bosses — including a lift ride that won’t improve your holiday.

    MAKE A PROPER MESS

    Punch, kick, dodge, grab and throw. Pick up weapons when the locals stop playing nice. Land hits to build your special meter, then spend it on a special attack or save it for a full-bar super.

    GO SOLO OR BRING A MATE

    Play the campaign alone or team up for local two-player co-op on the same PC. Choose different fighters and share the screen as you clear a path through the chaos.

    Two players on one keyboard — no controller required. Disconnect any controllers before selecting Local 2 Player from the main menu. The game automatically assigns separate keyboard layouts: Player 1 uses WASD to move, J to punch, K to kick, Space to jump and L for specials; Player 2 uses the arrow keys to move, U to punch, I to kick, O to jump and H for specials. Choose different fighters, then select Ready for each player to begin. Controls can be remapped in Advanced Settings.

    • Three playable fighters with distinct strengths: Chavvy Colin, Sheila Steel and Big Boy Ross.
    • Nine campaign stages, from the seafront to the penthouse.
    • Single-player and local two-player co-op.
    • Boss encounters, pick-up weapons, grapples and special attacks.
    • Keyboard and controller support, with configurable controls.
    • Optional practice before you start your solo run.

    A fictional punch-up. A familiar sort of day out.

    Beach Side Chaos — Official Trailer

  77. 4

    憶外

    憶外 header image
    Released 7 hours ago
    Type: game
    Dev: 奈貓
    Pub: 奈貓
    Genres: Adventure Indie
    About
    Screenshots
    Videos

    “Remember tomorrow, too.”

    Classrooms, hallways, and conversations after school.

    Your story with a girl begins with what seems like ordinary school life. But as you spend time together, you begin to notice things: words that sound familiar, reactions that come a moment too soon, and things she seems to remember that you know nothing about.

    《憶外》 is a short visual novel blending school romance with a mystery surrounding memory. Through reading, making choices, and keeping records, you will grow closer to her—and reconsider your own place in this story.

    Mark the Moments That Matter

    Use MARK during certain conversations to record lines that intrigue you or feel important. As the story unfolds, some of these records can help you compare the present with the past, or give you an opportunity to bring up a topic yourself.

    Keeping records is not just about finding answers. It is also about deciding which of her words you want to keep remembering.

    See Familiar Days in a New Light

    Similar scenes do not always carry the same meaning. Pay attention to changes in dialogue and reactions, and gradually piece together what has remained unspoken between you.

    Discover Different Endings

    The story features multiple endings and their accompanying epilogues. Your choices will lead the relationship in different directions. The question is not only whether you fall in love, but how you choose to face one another.

    Read at Your Own Pace

    Advance the story using a mouse and keyboard. Save and load your progress, revisit dialogue in the backlog, and use auto-advance and skip functions to read at your own pace.

    About the Steam Version

    The Steam version of 《憶外》 is based on the previously released free web version 1.0. It retains the same core story while revising portions of the narrative and ending presentation, refining memory-record interactions, and improving the interface and reading controls for a Windows desktop release.

    This is not a sequel, and some content is shared with the free version. If you have played version 1.0, please consider this a revised edition of the original—not an entirely new story.

    Language Notice

    The game currently supports Traditional Chinese only. This English store description does not indicate English-language support within the game.

    《憶外》遊戲宣傳片

  78. 3

    Loop Defense: Acquisition Protocol

    Loop Defense: Acquisition Protocol header image
    Released 7 hours ago
    Type: game
    Dev: ChaosRefuge
    Pub: ChaosRefuge
    Genres: Indie Strategy
    About
    Screenshots
    Videos
    Loop Defense: Acquisition Protocol. Plan the enemy’s approach. A cyan route and Prism module icon appear on the right.

    Loop Defense: Acquisition Protocol is a single-player sci-fi tower defense game built around custom enemy routes. Deploy across four unfamiliar planets, establish a base, and hold off waves of counterattacks while the Annihilation Device charges. As the campaign unfolds, new equipment lets you turn a handful of turrets into a full defensive outpost.

    Build your defensive outpost. An in-game battle on the right shows the defensive layout, turrets and enemy route.

    Design the enemy's approach and draw incoming forces through overlapping fields of fire. Build a winding defensive maze or concentrate your weapons around a narrow corridor. Experiment with layouts and find a plan that suits the battlefield.

    Wall-breakers tear through your defenses, flying units close in from above, and carriers bring fresh reinforcements. A position that seemed secure can suddenly be under threat. Close the gaps, reposition your firepower, and prepare for the boss ahead.

    Build your weapon lineup

    Choose from 16 weapon modules. Hold enemy groups with Cold fire, pick off distant targets with Sniper turrets, or deploy specialized weapons on water maps. Combine bases and upgrade branches to put together a defense that fits your style.

    Research unlocks new equipment and gives you more options for later missions. Choose a loadout before deployment, then add energy and production facilities to support your turrets and friendly units in battle.

    Take on high-risk contracts

    Wave contracts offer extra rewards for facing a harder assault. The added pressure can fund an earlier expansion or the weapon you need next. Decide how much risk your defense can handle.

    Fight across four planets. Gray Harbor-7, Double Day, Magforge and Glow Life appear on the right.

    Fight from the coastal defenses of Gray Harbor-7 to the waters and bridges of Double Day, then onward to Magforge and Glow Life. Advance across the star map and redesign your defenses for unfamiliar terrain and enemy forces.

    The campaign also includes hidden missions, ship defense battles, and boss encounters. Complete acquisitions, unlock equipment, and move on to the next planet. Regular campaign missions offer four difficulty levels so you can begin at your own pace.

    Take on new battlefields. A custom battlefield in the map editor appears on the right.
    • Endless Mode: Face escalating waves and see how long your favorite defense can hold.
    • Seeded expeditions: Plan a fresh defense on generated battlefields, try different lineups, or return to the same seed for another attempt.
    • Map editor: Create your own battlefield, arrange the terrain and enemy waves, then test the challenge yourself.

    Available in English and Simplified Chinese, with a training mission and an in-game codex.

    Gameplay Trailer

  79. 2

    Progress98

    Progress98 header image
    Released 7 hours ago
    Type: game
    Dev: Team Waku Waku
    Pub: Team Waku Waku
    Genres: Indie Simulation
    About
    Screenshots
    Videos

    Make progress like never before. A satisfying and rewarding incremental game that drops the pretense and gives you what you desire most - pure unadulterated progress. Boost, earn bonuses and buy upgrades to speed up your progress or take it easy and let it make progress by itself while you make progress elsewhere. Completely up to you!

    No stress, only progress.

    Watch it make progress by itself or boost, upgrade and earn bonuses to help it along any time you like.

    Unlock random incremental Mega upgrades for faster progress and earn some cashback for the effort.

    Unlock impactful Giga upgrades for much faster progress and earn even more cashback.

    Earn massive Bonus Payments and keep track of your Targets.

    Claim your trophy to PRESTIGE and earn Perma Points (◈). Or just keep watching your numbers grow.

    Spend Perma Points (◈) on powerful Prestige upgrades to optimize your runs. Reallocate them whenever you like.

    Sits comfortably on your desktop. Comes in three different sizes to suit your needs.

     

    • Satisfying, rewarding, pure unadulterated progress

    • 64 Mega Upgrades for faster progress

    • 16 Giga Upgrades for much faster progress

    • 3 Mini-Games for bonus income and even faster progress 

    • An overchargeable prestige system with 8 options to optimize your progress 

    • A cool trophy to claim when you prestige

    • A super cool █████ to claim when completing the entire game

    • Bindy, your lovable assistant!

    • Flippy, your adorable sidekick!

     

    • This is NOT a short incremental!

    • This is NOT an infinitely long incremental!

    • This is NOT a fake OS game!

    • You cannot pet Bindy!

    • You can play with Flippy!

     

    We're just a humble husband and wife from Germany and Japan. We call ourselves Team Waku Waku and our mission is to make instantly satisfying games.

    Progress98 is our first commercial release so please be kind to us and know we are trying our best to make progress on Progress98 so that you can enjoy making progress in Progress98. We really hope you'll like our little game, Progress98.

    Progress98 - Release Date Trailer

  80. 1

    ART NOIRE: Paris

    ART NOIRE: Paris header image
    Released 7 hours ago
    Type: game
    Dev: Quantum Quiver Games
    Pub: Quantum Quiver Games
    Genres: Casual
    About
    Screenshots
    Videos

    ART NOIRE: Paris

    Step into the romantic atmosphere of 1960s Paris in ART NOIRE: Paris, a relaxing puzzle game that blends classic film noir aesthetics, elegant artwork, and engaging ring-based puzzles. Discover the timeless beauty of the City of Light through a collection of captivating illustrations inspired by vintage Parisian style.

    Rotate Rings. Complete Pictures. Discover Paris.

    Turn the concentric picture rings until their fragments align into a complete illustration. These ring-rotation puzzles combine visual logic, pattern recognition and spatial thinking. Enjoy the gradual rise in difficulty and the satisfaction of restoring a complete work of art.

    Explore 50 atmospheric puzzles featuring elegant women, charming Parisian cafés, romantic streets, stylish interiors, the Eiffel Tower, and beautiful views of the Seine. Each illustration captures a different moment of Parisian life, combining vintage elegance with the mysterious charm of film noir.

    From Black and White to Full Color

    Experience a beautiful visual transformation as you progress through the game. What begins as a monochrome noir experience gradually evolves into a colorful celebration of Paris.

    Inspired by classic cinema, retro photography, and the elegance of the 1960s, ART NOIRE: Paris creates a distinctive atmosphere for fans of artistic puzzle games.

    Ring Puzzles With Music

    Take a break with a casual single-player puzzle experience centered on artwork and concentration. Calming music sets the mood while you consider the image details and your next move. Choose your own pace and enjoy every finished picture.

    Whether you love relaxing games, picture puzzles, or atmospheric indie games, ART NOIRE: Paris offers a charming single-player experience filled with art, romance, and gentle challenges.

    Key Features

    • 50 Ring-Based Puzzles — Rotate concentric rings, match image fragments, and complete increasingly challenging picture puzzles.

    • 50 Beautiful Illustrations — Discover elegant women, romantic Parisian scenery, cozy cafés, and atmospheric city views.

    • Classic Film Noir Aesthetics — Experience a stylish combination of vintage cinema, retro elegance, and 1960s Paris.

    • Black-and-White to Color Transformation — Watch the game's visual atmosphere evolve as you progress.

    • Relaxing Puzzle Gameplay — Solve artistic puzzles at your own pace with soothing background music.

    • Intuitive Controls — Play comfortably using a mouse, keyboard, or gamepad.

    • Steam Achievements — Unlock achievements as you complete puzzles and explore the game.

    Rotate the rings. Restore the art. Fall in love with Paris.

    ART NOIRE Paris Trailer HD