1. 13

    Universal Tidy Up

    Universal Tidy Up header image
    Released a minute ago
    Type: game
    Dev: Monu
    Pub: Monu
    Genres: Casual Indie
    About
    Screenshots
    Videos

    A PUZZLE GAME ABOUT PUTTING THINGS WHERE THEY BELONG

    Universal Tidy Up starts like a tidy-up game: a house full of scattered cups, books and toys, and shelves waiting for them. Then it turns into puzzles built around tidying: sorting, pushing, stacking and fitting things until the room makes sense.

    It's a mix of calm tidying and organizing puzzles.

    PUT EVERYTHING BACK WHERE IT BELONGS

    THEN PUT THE SHELF AWAY

    FIGURE OUT THE RULES

    TIDY UP UNIQUE SPACES

    WHAT TO EXPECT

    A mix of calm tidy-up stages and real puzzles

    24 stages, plus 16 bonus rooms after the credits

    About 2-5 hours for the main game

    Retro 90s 3D look and chill music

    Full controller support

    Launch Trailer

  2. 12

    Apoc Wilds

    Apoc Wilds header image
    Released an hour ago
    Type: game
    Dev: Prime Wilds
    Pub: Prime Wilds
    Genres: Action Adventure Casual Indie RPG Early Access
    About
    Screenshots
    Videos

    THE SKY BROKE, AND SOMETHING CAME THROUGH

    The Barrowlands were farmland once. Now a tear hangs over them, and the things that walk out of it don't agree about what happened. Neither do the people. Three factions lay claim to how it should be managed. The Vigil want it closed. The Threshold Concern want it studied, catalogued, and stamped with a company logo. The Unbound think closing it is the only real mistake left to make.

    You arrive at Hollowmere Camp with nothing, and all three have a use for you.

    What you can play today

    • Seal what you find. Every wild creature can be captured rather than killed — but sealing is a gamble. Your odds rise as its health falls and shift with the creature's tier, so spending a Sealing Card is a real decision.

    • 100+ creatures planned across Cyberpunk, Mythos, Undead and Aberration strains, currently only have access to around 20+ creatures.

    • Evolution is your call. Offered after a battle, never forced the moment a number ticks over. Keep the form you like.

    • A deck and six cards to your hand, not a party. Six active creatures, the rest benched. Choose your hand of creatures for each battle — and swapping onto the field costs your turn, so a bad lead has a price.

    • Fights with moving parts. Poison and Bleed chew through armour by percentage. Stun, Slow and Vulnerable reorder play. Regen and Lifesteal keep you standing. Crit and hit chances are per-move and visible.

    • Progression that doesn't punish a full team. Level to 20, and every creature in your active deck earns from every fight — raise a team without paying six times the grind.

    • The Barrowlands — six zones with their own encounter tables and level bands, rival Apoc Handlers with real rosters, a shop economy in Scrip, and a healer at Hollowmere.

    What's being built

    Plans, not promises — but this is the order of work:

    • A 16-quest story campaign through the Barrowlands, in three acts, ending beneath it

    • A four-floor Crypt with battle after battle as you try to survive, gated descents and a boss at the bottom

    • Commissioned pixel art replacing placeholder creature sprites, starting with the creatures you meet first

    • The Fracture Coast — a second region, once the Barrowlands is finished

    The target is a 6–8 hour campaign. That's what Early Access is funding.

    Also included

    • Full controller support with prompts that match your device

    • 3 save slots with Steam Cloud sync

    • 7 achievements and 5 leaderboards — fastest run to Hollowmere, most Handlers defeated, highest creature level

    • Original music across overworld, battle and menus

    Special Thanks

    • To all playtesters, with your support we managed to really pull off one creative and fun experience.

    • To Captain, friend and true gaming savant

    • To Khrozt, brother and game lover

    • To Kato, friend and hard mode connoisseur

    • To Kahndawg, friend, brother, and gaming prodigy

    ApocWildsBetaTrailer

  3. 11

    Achilles-Sword-ll

    Achilles-Sword-ll header image
    Released 2 hours ago
    Type: game
    Dev: firecloudgamesstudios-fgs-Roger
    Pub: firecloudgamesstudios-fgs-Roger
    Genres: Action Adventure Casual Indie RPG
    About
    Screenshots
    Videos

    Welcome to Achilles-Sword II

    Enter a vast Viking world filled with breathtaking landscapes, villages, forests, mountains, dangerous paths, and places waiting to be discovered.

    In Achilles-Sword II, you are not simply looking for battles. Explore the world at your own pace, meet its inhabitants, visit the city, enter the tavern, discover new locations, and experience an adventure in a world inspired by the Viking Age.

    A Viking World to Explore

    Travel through a large open world, passing through cities, villages, forests, fields, mountains, and wilderness areas.

    Explore freely and discover hidden locations, alternative paths, abandoned structures, points of interest, and dangerous regions.

    Every part of the map can hide something different, making exploration one of the main experiences of the game.

    A Living City

    The city is one of the main locations in the world.

    Walk through its streets, watch the inhabitants go about their daily activities, visit different places, and experience the movement of the community.

    Enter the tavern, meet characters, talk to them, rest, and discover stories and situations that help bring the world to life.

    The city is not simply a backdrop — it is part of the exploration and adventure experience.

    Adventure and Survival

    The world is also filled with danger.

    During your travels, you may encounter enemies, creatures, and hostile areas that make exploration more dangerous.

    Not every path will be safe. It is up to you to decide when to face a threat, when to explore a new region, and when to return to the safety of the city.

    Viking Combat

    When exploration leads you into danger, prepare your weapons and face your enemies.

    Use different weapons and combat moves to survive encounters and continue your journey.

    Combat is part of the adventure, but it is not the only focus of the game. The goal is to create an experience that combines exploration, an open world, city life, and action.

    Discover the World

    There is much more beyond the main paths.

    Explore unknown areas, find hidden locations, discover new points of interest, and see what lies beyond the boundaries of the city.

    The adventure is yours.

    Explore. Discover. Face the dangers. Experience the Viking world.

    Game Summary

    Achilles-Sword II is a Viking exploration adventure combining a vast open world, a living city, tavern, NPCs, exploration, combat, and enemies.

    A world to explore at your own pace, where every journey can reveal a new location, character, or danger.

    Prepare to enter the Viking world and begin your journey.

    trailer

  4. 10

    Solar Escape

    Solar Escape header image
    Released 3 hours ago
    Type: game
    Dev: Hauntspectre
    Pub: Hauntspectre
    Genres: Action
    About
    Screenshots
    Videos

    A RACE AGAINST THE STAR

    The reconnaissance mission was a catastrophic failure. You are stranded on a dying world being swallowed by its own star. Your thermal suit is steadily failing, and the extraction ship is still minutes away.

    Solar Escape is an intense 2D survival platformer that trades combat for pure endurance. There are no monsters to shoot—your only enemy is the star itself.

    ZIP TO SURVIVE

    In an environment where every millisecond counts, your thermal grapple hook is your only tool for survival. Forget swinging—this is about raw speed and pinpoint accuracy.

    • Instant Traction: Launch your hook and zip instantly to platforms to escape the encroaching heat.

    • Precision Movement: Navigate through a landscape of escalating solar hazards where one wrong move is fatal.

    • Relentless Pace: The solar inferno doesn't pause. Adapt your route in real-time as the environment becomes increasingly hostile.

    ENDURE THE SOLAR INFERNO

    Your goal is simple but terrifying: survive until extraction. As the timer counts down, you face relentless waves of increasing heat and environmental anomalies.

    The clock is ticking. Your suit’s systems are failing. You don't just have to escape the heat; you have to outwit a star that is determined to claim you. Can you hold out until the ship arrives?

    SECTORS TO CONQUER

    • Sector 7 - Magma – The full, intense survival campaign available at launch.

    • Sector 1 - Cryos (Coming Soon) – A new environment with unique hazards and mechanics, currently in development as a future DLC.

    Gameplay

  5. 9

    Unlucky

    Unlucky header image
    Released 4 hours ago
    Type: game
    Dev: Piece Of Web
    Pub: Piece of Web
    Genres: Casual Indie Strategy Early Access
    About
    Screenshots
    Videos

    OK SO. THERE IS A TABLE.

    On the table there are slippers. Shibshib. Flip-flops. Whatever you personally call the object your mother threw at you when you were eleven.

    There are between 2 and 8 of them and they look EXACTLY the same. Some of them are explosive. You are told how many are explosive. You are never told which ones. That's it. That's the game. We worked on this for years.

    HOW A TURN GOES

    You pick up a slipper. Everyone can see which one you picked, which is honestly the worst part. Then you choose:

    • Throw it at somebody. Explosive costs them 1 HP. Harmless costs you your dignity. Either way your turn is over.

    • Throw it at yourself. If it's harmless you keep the turn and go again. If it isn't - well. Nobody made you do that.

    • Put it back down. Like a coward. We support cowards. The button is right there.

    4 HP. 40 seconds a turn. Last one standing wins. Time out three times and you're simply gone, which is somehow more embarrassing than losing.

    AND THEN SOO HAPPENS

    Sometimes the entire table just STOPS and every player is yanked into a minigame. The floor falls out. A memory test. A run at the lights. Everyone who loses it loses 1 HP. There was no warning. There is never a warning.

    FEATURES, ALLEGEDLY

    • Online multiplayer for 2 to 4 people who used to get along

    • Eleven items, each one ruining a different thing

    • A dog named Bluffy who is present at all times and helps with nothing

    • Bluff, read the room, count the slippers, throw it anyway

    • Server-authoritative, so no, he did not lag. He guessed better than you.

    IN CONCLUSION

    It is a slipper. It should not be this stressful.

    It is this stressful.

    Yalla. Go lose a friendship.

    Dev Trailer #1

  6. 8

    a Flower for you

    a Flower for you header image
    Released 4 hours ago
    Type: game
    Dev: NaturalGas Games
    Pub: NaturalGas Games
    Genres: Casual
    About
    Screenshots
    Videos

    A flower that does not need care, it will always be alive

    In a world where physical flowers inevitably fade and drop their petals, this flower offers something permanent a crimson bloom suspended in motion, floating weightlessly against an endless sky.

    It is not a game of high scores, time limits, or frantic objectives. Instead, it is a quiet, meditative space designed as a digital token of love, gratitude, or self care. The central crimson blossom slowly pirouettes above the horizon, turning in a soft, perpetual rhythm. Watching its quiet rotation offers a moment to pause, breathe, and reflect on the beauty of someone who holds a special place in your heart.

    Designed to be Gifted or Kept Whether sent to a partner, a dear friend, or kept as a peaceful sanctuary on your own device, this digital flower carries a simple truth: affection doesn't need to be fleeting.

    • Eternal Presence: A blossom untouched by season or frost it stays in bloom whenever you need a moment of tranquility.

    • Effortless Elegance: Soft motion and open atmospheric visuals create a calming background for reflection or quiet thought.

    • A Heartfelt Gesture: Far more personal than a standard digital card, it serves as a living, glowing reminder of care whenever opened.

    A gentle gift for those who mean the world, or a quiet sanctuary just for you a single red flower, forever floating, forever yours.

    Features:

    A beautiful red flower.

    partially cloudy endless sky.

    the flower slowly rotates overtime.

    Positive Emotions.

    Gameplay

  7. 7

    AI Olympius

    AI Olympius header image
    Released 6 hours ago
    Type: game
    Dev: Lion's Shade
    Pub: Lion's Shade
    Genres: Action Adventure Indie RPG
    About
    Screenshots
    Videos

    Take part in the fight for humanity's freedom in AI Olympius!

    Join the resistance and conquer the top of Olympus of artificial intelligence that has equated itself with a god in a story-driven third-person shooter with RPG elements.

    Variability of the world

    The game's missions take place across different parts of the planet, so each sector differs from the previous one.

    The game offers 30 campaign missions and about 35 hours of gameplay.

    Rebel technologies

    Collect resources, develop your character, improve your skills, and unlock new abilities to fight artificial intelligence.
    The game offers over 60 weapon and costume modifications

    Play together

    The game supports two-player co-op in split-screen mode on the same computer or a simple network connection.

    Mind control

    Capture enemy robots, or make allied machines right on the battlefield.

    Base building

    Create, defend, and improve your base to extract resources in the additional game mode intertwined with the main storyline.

    AI Olympius - Launch trailer

  8. 6

    One Thought to Buddhahood

    One Thought to Buddhahood header image
    Released 6 hours ago
    Type: game
    Dev: Yicao ZORO
    Pub: Yicao ZORO
    Genres: Adventure Indie
    About
    Screenshots
    Videos

    A prison does not always need walls.

    In 3077, an ancient machine beneath the Moon is still recording human births and deaths. An anomalous bulletin connects everyday life on Mars to memories that should no longer exist. Follow the characters into a system of reincarnation, examining evidence and choices as you ask who owns a consciousness—and what freedom might require.

    Read, investigate, reconsider

    • A lunar bulletin prologue and a complete 37-chapter story, presented through cinematic 2D environments, character portraits, and selective animation.
    • Open documents, compare evidence cards, and keep notes. Layered hints and a guided mode let you work through clues at your own pace.
    • Pause, replay, and inspect key moments in a nine-second recording. The details remain the same; your understanding may change.
    • Everyday choices leave local echoes. The main story has one complete ending, followed by three thematic evidence retrospectives.

    Your own reading pace

    Use auto-read, skip previously read text, revisit reached chapters, adjust text size and spacing, or select static presentation. Autosave, six manual slots, and JSON save import/export help you continue your journey. Eight music tracks, ambient sound, and interaction effects accompany text dialogue. There is no character voice acting.

    Play offline in Simplified Chinese, Traditional Chinese, English, Japanese, Korean, Russian, Spanish, Brazilian Portuguese, German, or French. The initial language follows your primary system language, falling back to English when unsupported; manual selection is remembered. All story text and assets are included. Translations are AI-assisted drafts and have not received native-language literary editing.

    One Thought to Buddhahood — Break the Cycle

  9. 5

    NightClub Simulator

    NightClub Simulator header image
    Released 7 hours ago
    Type: game
    Dev: mandegames
    Pub: mandegames
    Genres: Action Indie Simulation
    About
    Screenshots
    Videos

    MULTIPLAYER is now under development and will be released soon!

    Experience the Future of Gaming with This Cutting-Edge VR Sandbox Adventure!

    Dive into an immersive world filled with endless possibilities.

    • Extensive Mod Support – Customize your experience.

    • Deep Interactivity – A truly engaging environment.

    • Dynamic Combat – Fast-paced and exhilarating.

    • Limitless Gameplay – Explore, create, and play your way.

    Nightclub Simulator Trailer

    physics based fighting

  10. 4

    Scribble Tanks

    Scribble Tanks header image
    Released 8 hours ago
    Type: game
    Dev: Alexander Komissarov
    Pub: shortaktien
    Genres: Action Casual Indie
    About
    Screenshots
    Videos

    One sheet. One tank. One relentless horde.

    Scribble Tanks is a single-player survival roguelite where you roll into ever-larger zombie waves, collect XP souls and scrap, and rebuild your tank for the next attack. Survive a 10- or 20-minute run, defeat the final boss—and then keep going in optional Endless Mode.

    A 3D battlefield with the feel of a pencil-sketched scene on graph paper: crisp contours, hatching, and scribbly details instead of realistic military visuals.

    Every run starts with a tank. What it becomes is up to you.

    Build your tank your way

    • Three chassis: choose the Scout, Rammer, or Artillery tank, each with its own speed, weight, armor, and handling.

    • Your arsenal: keep the main cannon and add up to three weapons. Mount the machine gun, flamethrower, mine layer, rocket launcher, or Tesla coil—or try the circular saw, railgun, frost cannon, mortar, acid launcher, air cannon, and glue cannon.

    • Shape your build: upgrade weapons, drones, and tank abilities. Fully upgraded support weapons unlock a choice between two evolutions. Go for precision, area damage, raw power—or crowd control and knockback.

    • Rare loot, risky choices: open a risk crate for a premium reward and trigger an extra horde. Cursed upgrades offer huge advantages, but always come with a cost.

    Eleven enemy types. No easy route.

    Eleven core enemy types demand different answers: crawlers, sprinters, and brutes; pistol, rifle, and rocket troops; shield bearers, burrowers, burning and explosive infected; and siege tanks. Elites and bosses add more abilities. Target and destroy boss components to disable attacks or slow the machine down.

    • Enemy tanks maneuver, seek cover, and can repair behind obstacles.

    • Engineers build gun emplacements and barricades in visible stages. Stop them before familiar routes turn into deadly chokepoints.

    • The enemy that defeats you can return in a later run as a named rival, visibly damaged and equipped with a new countermeasure. Defeat it for good to earn a special trophy.

    • Scavengers collect scrap and try to escape. Catch one before it gets away with your loot.

    Break the battlefield—or use it

    Houses, fences, walls, streetlights, power poles, and even bridges give way under fire. Structures crack, lean, and collapse into debris; fallen trees remain as obstacles. Shockwaves sweep through grass, enemies, and loose wreckage. Fuel, electricity, and ammunition can set off chain reactions.

    • Cannon shells follow a ballistic arc, and hits lose force over distance.

    • Front, side, and rear armor protect differently—and glancing shots can ricochet.

    • Mud, water, elevation, and ground type affect movement and traction. Tracks and terrain change visibly as the battle unfolds.

    Weather, light, and five regions

    Fight across the village, forest, swamp, quarry, and industrial district. Landmarks—from the gas station and water tower to the sawmill, cemetery, and farm—help you find your way. Two destructible bridges link the riverbanks, as long as they hold. Day turns to night; rain and fog alter visibility. Streetlights, tank headlights, and night vision help after dark, but smoke, terrain, and buildings can hide targets. Fire spreads according to wind and material, while rain slows the flames. Ducks, deer, and birds flee the chaos.

    Save objectives. Reclaim regions. Stay alive.

    • Complete missions at the workshop, convoy, or treasure guard to earn upgrades and spare parts.

    • Collect souls to level up, open treasure chests, repair your tank, and keep an eye on your limited fuel.

    • Free rarely besieged regions. Your control carries between runs and grants starting bonuses—but counterattacks may force you to defend your territory.

    • Unlock tanks and starting weapons, upgrade each chassis permanently in the garage, and chase your local high score.

    Single-player. Play offline. Includes a tutorial and a detailed handbook.

    Roll out. Make the map yours—one sheet at a time.

    Gameplay Trailer

    Gameplay

  11. 3

    Iron Coffin Ice Queen: Her Gaze Awakens My Beast

    Iron Coffin Ice Queen: Her Gaze Awakens My Beast header image
    Released 10 hours ago
    Type: game
    Dev: OKE.PAWN
    Pub: OKE.FX GROUP
    Genres: RPG
    About
    Screenshots
    Videos
    Iron Coffin Ice Queen: Her Gaze Awakens My Beast - An Immersive Visual Interactive Novel.
    Core Plot Introduction
    Barit wakes up from a metal cabin filled with the smell of disinfectant and rust, and finds himself in a death cage transformed from an abandoned military base. Hundreds of trapped survivors must obey the rule that liars will be executed immediately, struggle for survival in progressive brutal games, and gradually uncover the true face of the behind-the-scenes manipulator.
    Worldview Atmosphere
    The whole story takes place in a closed and oppressive underground military facility. Cold metal walls, ubiquitous surveillance cameras, and execution alarms that sound at any time jointly build an extremely tight suffocating atmosphere, and every second of breathing is accompanied by the threat of death.
    Highlights of Female Character Interaction
    Criminal psychologist Evelyn has far more powerful micro-expression recognition ability than ordinary people, and always remains absolutely calm in the chaotic and deadly environment. The bond between her and the male protagonist, which develops from initial mutual testing to gradual mutual trust, forged on the verge of life and death, has extremely strong emotional impact.
    Character Relationship Tension
    Former special forces analyst Barit and Evelyn form a perfectly complementary partnership. One is good at tactical judgment and physical confrontation, the other is proficient in psychological profiling and rule deduction. The two constantly confirm the importance of each other in several life-and-death crises, and build a solid blood oath that transcends ordinary emotions.
    Scene Features
    From the morgue-style hall lined with hundreds of metal cabins, to the circular interrogation room engraved with blood-red voting buttons, to the abandoned medical cabin full of old medical equipment, all scenes are full of hard industrial texture and murderous dangerous atmosphere, and every detail hides clues pointing to the truth.
    Immersive Experience
    The whole process adopts cinematic lens narration, follows the protagonist's first-person perspective to perceive every heart-pounding moment, and completely conveys to players the oppression of approaching death, the warmth of fighting side by side with companions, and the impact of uncovering the truth, with well-controlled emotional rhythm throughout.
    HD Visual Performance
    All character illustrations and scene CGs are drawn in high definition, which accurately restores the cold texture of metal reflection, the subtle changes of characters' micro-expressions, and the shocking scene at the moment of execution, bringing players a highly impactful visual enjoyment.
    Gameplay Features
    Support offline play, you can experience the full plot completely without internet connection. It is equipped with a one-click backtracking function, you can return to any paragraph at any time to review details. Built-in auto-play mode frees your hands for smooth reading. All HD CGs can be viewed at any time, and the whole process runs smoothly without stuttering.

    Iron Coffin Ice Queen: Her Gaze Awakens My Beast

  12. 2

    SurgePoint

    SurgePoint header image
    Released 11 hours ago
    Type: game
    Dev: The Blue
    Pub: The Blue
    Genres: Action Indie
    About
    Screenshots
    Videos

    SURGEPOINT is a roguelike boomer shooter inspired by Risk of Rain and Quake. Craft your arsenal from scratch, master movement that rewards creativity, and survive as long as you can in a corporate death game.

    ENTER THE SIMULATION

    You're a prisoner of SurgePoint Industries, a megacorp that throws inmates into combat simulations to stress-test experimental weapon technology. Every run, you're dropped into the arena to fight waves of combat bots. Your job? Find the perfect weapon combination before you die. Again.

    There's no escape. There's no winning. There's only lasting longer than last time.

    BUILD YOUR GUNS

    There are no pre-made guns in SurgePoint. Just parts. Find barrels, bodies, mags, grips, and sights during your run and snap them together to create something deadly.

    Combine a Splitting Barrel with a Shotgun Body and Explosive Mag to spray explosive projectiles across the room. Or load Bouncy Ammo into a Ripper Body and turn tight corridors into a bullet hell. Ricochets fly off every wall until nothing's left standing.

    The battlefield never stays the same. Swap components on the fly to adapt or die trying.

    BREAK THE SIMULATION

    Combat isn't won by raw firepower alone. It's about speed, positioning, and style.

    Run, jump, and strafe through procedurally-assembled arenas. Your gun kicks. Hard. Master the recoil to dodge incoming fire, reposition mid-fight, or launch yourself skyward. High-recoil builds hit like trucks but send you flying. Low-recoil builds keep you grounded but won't save you from a swarm.

    Your enemies don't fight fair. Neither should you. Deploy Holocubes to create temporary platforms. Block choke points to buy yourself time, reflect bouncy rounds into enemies behind cover, or climb to rooftops and hidden areas the bots can't reach.

    Trailer

  13. 1

    GRIDMINE

    GRIDMINE header image
    Released 13 hours ago
    Type: game
    Dev: Waterboat
    Pub: Waterboat
    Genres: Action Casual Indie Simulation Strategy
    About
    Screenshots
    Videos

    The Loop

    Play a level, survive for as long as you can. Use the crystals you collect to upgrade your towers, enabling your next run to be longer and more profitable. 

    Skill Tree

    Levels can be completed with many different builds. Experiment and invest in your specific playstyle.

    Replay

    Each level has a set of specific challenges. Refund skill tree purchases and strategize to complete a second layer of meta progression. 

    GRIDMINE Trailer