1. 170

    Magic Portals

    Magic Portals header image
    Released 18 minutes ago
    Type: game
    Dev: RTForge
    Pub: RTForge
    Genres: Indie Strategy
    About
    Screenshots
    Videos

    Gather the elements. Open the portals. Outshine your rival.

    In a world where raw magic drifts on the wind, the old portals lie dormant — waiting for a mage with the patience to coax them open. Each turn you reach into the swirling Animus and draw the elements of creation: Air, Earth, Fire, Life, Shadow, and Water. Channel them into your crystals, feed them into sleeping portals, and watch the gateways blaze to life one by one. The first archmage to bind their power to seven portals brings the contest to its end — but raw count is never enough. Only the sharpest planner walks away with the highest glory.

    Magic Portals is a fast, elegant card game of elemental drafting and tactical scoring. Easy to learn in a single match, deep enough to chase for a hundred more.

    ────────────────────────────────────────────────────────────

    Draw the Animus

    At the heart of every turn is the Animus — a shared pool of elemental energy that every mage draws from. Pull symbols one by one and decide how far to press your luck: stop early and play it safe, or keep drawing to fuel a bigger play. The elements you gather become crystals, which you place onto the symbol slots of waiting portal cards. Match a portal's full requirement and it ignites — claimed, scored, and yours.

    Six true elements flow through the Animus — Air, Earth, Fire, Life, Shadow, and Water — alongside rare Wildcards that bend to whatever you need most.

    ────────────────────────────────────────────────────────────

    Four Colors of Magic

    • Blue — Attunement. Permanent portals that teach a chosen element to act as a wildcard for the rest of the match. Open them early and every future play gets easier.

    • Purple — Power. Pure, demanding portals worth the highest raw points. No tricks, just glory for the mage who can pay their price.

    • Green — Foresight. Quiet portals that score nothing now but multiply at the very end — rewarding you for the elements you hoard and the portal colors you collect. Plant them early, reap them late.

    • Yellow — Sorcery. Instant bursts of magic: conjure crystals from nowhere, place them anywhere, rearrange the board, or tear open extra portals on the spot. The improviser's school.

    Layer the schools together — Blue to fuel, Yellow to accelerate, Purple for the heavy haul, Green to cash it all in — and a clean engine starts to hum.

    ────────────────────────────────────────────────────────────

    Open the Portals

    Build your tableau, complete portals, and chase the bonus rewards that crown a well-rounded strategy: extra points for finishing whole color sets, and escalating rewards for the sheer number of portals you light up. Reaching seven completed portals triggers the final reckoning — then every Green effect resolves, every bonus is tallied, and the mage with the highest score is named victor.

    There's no hiding behind luck here. The Animus is shared, the board is open, and every point is earned by the choices you make.

    ────────────────────────────────────────────────────────────

    Game Modes

    • Single-player vs AI. Hone your craft against a capable computer opponent — perfect for learning the schools, testing a new strategy, or playing offline whenever you like.

    • Online Multiplayer. Challenge real mages in head-to-head duels on a fair, server-authoritative match engine. Same rules, same draws, no cheating — pure skill on both sides of the table.

    • Ranked Matchmaking. Step into timed competitive matches and prove where you stand. Classic turn timers keep duels sharp and decisive.

    ────────────────────────────────────────────────────────────

    Why You'll Stay

    • Five minutes to learn, ages to master — simple rules, layered decisions.

    • Every match is different — a shifting central row and a shared element pool mean no two games play the same.

    • Skill over luck — open information and shared draws reward planning, not fortune.

    • Quick, clean duels — built for "just one more game."

    The portals are waiting. Will you be the one to open them?

    Magic Portals

  2. 169

    Idle Garden

    Idle Garden header image
    Released 23 minutes ago
    Type: game
    Dev: chi yin so
    Pub: chi yin so
    Genres: Casual Indie Simulation
    About
    Screenshots
    Videos

    Plant. Wait. Harvest. Discover.

    Idle Garden is a relaxing idle game about a little garden that grows in real time. Sow a seed, go and make a cup of tea, and come back to a plot full of ripe plants. Harvest for Leaves, buy more plots and tools, and unlock bigger, slower, more valuable plants.

    Crossbreed to find new species

    Plant two species side by side and an empty plot between them might sprout something new. There are 20 species to collect: 8 you unlock by growing, 6 hybrids with hints in the Collection Book, and 6 secret hybrids you'll only find by solving their riddles.

    A garden that's alive

    • Bees, butterflies and ladybugs wander between your plants; fireflies come out at night.
    • The sky follows your real clock, from morning light to starry evenings.
    • Rare Golden and Giant plants pay out big, and earn golden badges.

    A reason to come back every day

    • Daily weather changes how fast your plants grow.
    • Open a free gift once a day.
    • Finish three daily orders for bonus golden seeds.
    • Your garden keeps growing while the game is closed. See what you earned when you return.

    New Seasons

    When your garden is huge, start a New Season: trade your Leaves for golden seeds and spend them on permanent perks, such as a Sprinkler Bot that harvests for you, faster growth, bigger harvests and a head start on every new season.

    Features

    • 20 plant species to discover, including 6 secret hybrids
    • 25 garden plots to unlock
    • Permanent perks and New Season progression
    • Daily weather, gifts and orders
    • Plays in short check-ins, a few minutes a few times a day, with no timers you can miss
    • Calm music and nature ambience, no ads, no microtransactions

    Idle Garden Trailer

  3. 168

    Tailor Hotel

    Tailor Hotel header image
    Released 34 minutes ago
    Type: game
    Dev: D.W
    Pub: D.W
    Genres: Indie Simulation
    About
    Screenshots
    Videos

    Tailor Hotel is a management simulation game where you build and run a one-of-a-kind hotel, transforming a 1st-floor lobby and the vast, empty spaces of the 2nd and 3rd floors into your dream establishment.

    Design custom guest rooms from scratch, carefully placing beds, chairs, and decor to satisfy unique visitors with highly specific tastes.

    Beyond room design, you'll step into the kitchen to whip up colorful room service orders on demand, serving guests quickly to boost their satisfaction.

    Reinvest your hard-earned profits to expand your layout, unlock luxury furniture, and add premium amenities that elevate your hotel's reputation.

    Bring your vision to life in Tailor Hotel and turn a modest building into a world-renowned destination for travelers everywhere!

    • You can accept room reservations and check booking statuses right from the monitor.

    • Order essential items and supplies whenever you need them.

    • Use the toolkit to install walls, doors, and lighting. Installing a door will reward you with its key.

    • Hand over the correct room key to arriving guests.

    • When room service orders come in, prepare the requested items from the order slip and deliver them to the room.

    Trailer

  4. 167

    A Personal Winter

    A Personal Winter header image
    Released 34 minutes ago
    Type: game
    Dev: brutal_vap
    Pub: brutal_vap
    Genres: Indie
    About
    Screenshots
    Videos

    Story

    On a snowy night, a boy heads to an abandoned movie theater with his senpai, Ryo. Together, they set fire to their school for the sheer thrill of it.

    About This Game

    A short visual novel set in a winter city. The story unfolds through visuals, music, and dialogue.

    Features

    • A short visual novel (approximately 1–2 hours)

    • A story set in a snowy city and an abandoned movie theater

    • Approximately 35 hand-drawn illustrations

    • Original music

    Mature Content Description

    This game contains depictions of depression, burns, and blood. Please take care while playing.

    Trailer1

  5. 166

    Cryptids For Hire

    Cryptids For Hire header image
    Released 39 minutes ago
    Type: game
    Dev: Jiji Studios
    Pub: Jiji Studios
    Genres: Casual
    About
    Screenshots
    Videos

    Cryptids For Hire

    Run a small diner by day. Win over the things living in the woods behind it by night. Cook, serve, and save up while slowly earning the trust of a shy Bigfoot and something far less shy about being seen once the sun goes down.

    About This Game

    You just inherited a diner at the edge of the forest. The regulars are friendly, the tips are decent, and the fridge needs restocking more often than you'd like. Nothing unusual,  except for the food that keeps disappearing from the treeline after closing, and the shapes that don't quite look right in your headlights on the drive back from town.

    Cryptids For Hire is a cozy restaurant sim with something watching from just outside the porch light. Spend your days taking orders, plating meals, and building up a diner from a handful of tables into a real local favorite. Spend your nights leaving out food for whatever's been circling the property, one cautious offering at a time, until it finally decides to trust you back.

    Run the diner

    Take orders, chop and cook and plate, keep drinks stocked, and clean up after the lunch rush all against a clock that gets a little more forgiving as your diner grows. Serve customers well and they'll start coming back as regulars, unlocking new ingredients and recipes the more they trust you. Whatever you can't grow or forage, order from the delivery shop and it'll show up in a crate the next morning.

    Earn a cryptid's trust

    Somewhere out past the tree line, a Bigfoot is watching your diner and deciding whether you're worth the risk. Leave out the right food, keep your distance, and don't spook him , do it enough times and he'll start settling in, uncovering a little more of his story with each visit, until he's finally comfortable enough to stick around and lend a hand.

    Something else is out there

    Not everything you're feeding is what it first looks like. A second visitor takes a lot more patience, a lot more care, and doesn't always play by the same rules — especially after dark, when the forest gets a little too quiet and you start noticing things you'd rather not have.

    After hours

    Once the shift ends, the diner isn't the whole story. Take the ATV out, scan the treeline with a pair of binoculars, and use the map to track down habitats and points of interest, some roads are blocked for a reason, and you'll find out why. The backyard forest carries on with or without you: deer, foxes, birds, and other wildlife move through it whether you're watching or not, day or night.

    Features

    • A full diner sim loop , order, cook, plate, serve, tip, and grow your menu over time.

    • Two very different cryptids to win over, each with their own multi-stage story to uncover.

    • A day/night cycle that shapes the whole game , different work during the day, different risks after dark.

    • Light open-world exploration on foot and by Vespa, with a map and camera s to help you find what you're looking for.

    Cryptids For Hire Gameplay Trailer

  6. 165

    Pionero Capital

    Pionero Capital header image
    Released 39 minutes ago
    Type: game
    Dev: Metamodernity Games
    Pub: Metamodernity Games
    Genres: Simulation Early Access
    About
    Screenshots
    Videos

    NEW CITY, EMPTY POCKETS

    You skipped town in a hurry, and this city doesn’t care who you used to be. An old friend covers a motel room and points you at the docks. The rest is on you.

    YOUR FIRST HUSTLE

    The port is full of cheap imported goods and people too lazy to drive down and get them. So you do. Pack a van, mark it up, deliver it. Congratulations, you’re an entrepreneur.

    STOP DOING IT YOURSELF

    Moving every box by hand has a ceiling, and it’s low. Hire employees, put a fleet on the road, run your office and scale your operation.

    FROM THE DOCKS TO THE PENTHOUSE

    Collect cars, repaint them on a whim, and furnish a place with a view of the whole city. You started in a motel room, moving boxes by hand. Now someone else does that.

    Release Trailer

  7. 164

    GeoPop

    GeoPop header image
    Released an hour ago
    Type: game
    Dev: HappyMealSteak
    Pub: HappyMealSteak
    Genres: Action Indie
    About
    Screenshots
    Videos

    Pop everything. Keep the multiplier.

    GeoPop is a fast, glowing twin-stick arena shooter. One stick moves, the other fires, and the screen fills with dozens of geometric enemies that each want you dead in their own way. Every kill drops shards that push your multiplier toward x200 — and one hit sends it back to x1.

    Four ways to play

    • Classic — Endless, escalating, pure score. Survive as long as you can and chase the leaderboard.
    • Run — 15 waves and a boss. After every wave, draft one of three upgrade cards: piercing rounds, chain lightning, homing seekers, orbiting blades, and synergy cards that only appear once you own both halves. Pick from six weapon cores, from a laser that cuts through everything to rockets that splash whole packs.
    • Gates — No guns. Fly through drifting gates to detonate them and wipe out everything nearby. Touch a gate's end-post and it's over. Set up chain reactions for huge scores.
    • Daily Challenge — One seeded run per day, the same for everyone, with a fixed weapon and two twists. One ranked attempt.

    Thirteen enemies, one rule: read the shape

    Snakes that shrug off bullets with their tails. Shields you have to flank. Gravity wells that pull you, your bullets and other enemies into their core — until they burst. Chargers that telegraph, then dash. Every enemy has its own colour and silhouette so you can read a full screen at a glance.

    Built to feel good

    • A warping grid that ripples with every explosion
    • Thousands of enemies and particles at a locked 60 fps
    • A lo-fi synthwave soundtrack
    • Steam achievements, leaderboards for every mode, Steam Cloud saves

    Play your way

    • Full controller support and Steam Deck friendly; mouse and keyboard too
    • Remap every key and button
    • Colour-blind palettes, adjustable screen shake, flash and glow, aim assist
    • Assist mode with extra lives for players who want to see everything (scores unranked)
    • Play in English, French, German, Spanish or Brazilian Portuguese

    GeoPop Trailer

  8. 163

    PUCKVPUCK

    PUCKVPUCK header image
    Released an hour ago
    Type: game
    Dev: StormRainbow Gaming
    Pub: StormRainbow Gaming
    Genres: Casual Indie Sports Early Access
    About
    Screenshots
    Videos

    NEW IN EARLY ACCESS

    The Early Access launch brought the biggest update yet: ZOMBIES, a co-op game type for 1-4; GUN GAME with horses and motorbikes; seven new guns; four new shooter maps; three WILD soccer pitches; a BLACK HOLE that swallows everything; and a brand-new main menu.

    PUCKVPUCK is a fast 2D arcade sports game for up to 8 players, local or online. You play as a puck: you boost across the arena, you slam into people, and you charge up shots. Four game types: SOCCER, DODGEBALL, SHOOTER, and ZOMBIES for when you'd rather team up.

    SOCCER

    Boost across the arena, slam into whoever is in your way, and hold to charge a shot that actually hurts. Thirteen arenas that change the game rather than just the scenery: a donut with a hole through the middle, a pinball table full of bumpers, a wormhole pitch, an S-shaped one where the goal is not where you expect it. And three WILD pitches that fight back: a foosball table whose rods kick, a rink with no brakes, and a pitch that tips every twenty seconds.

    DODGEBALL

    No goals here. Knock the other team out with thrown balls, and remember that every throw explodes three seconds after it leaves your hand. Catch a throw cleanly and the ball powers up: green, then yellow, then BLACK. Each tier flies faster and hits harder, and BLACK cannot be caught or blocked at all. Five arenas, including rotating stages and portals that swallow balls and players alike.

    SHOOTER

    Weapons instead of a ball. Twenty-one of them sit on pads that keep moving around the arena, from a crossbow to a flamethrower to a ball cannon, the pistol is the floor you always have, and recoil is movement: a shotgun blast is a dash backwards, a railgun shot a kick. Every kill in one life climbs your streak. Three earns an AIRSTRIKE, five a MISSILE you steer yourself, seven a GUNSHIP that makes half the arena illegal for ten seconds, and nine a BLACK HOLE. Six more rewards are waiting to be unlocked, and now and then a free one drops onto the floor for whoever gets there first.

    Eight arenas, each with its own trouble: a train through the middle, a tide that floods the sand (grab something that floats), ice that cracks open, a robot vacuum that hunts you across a living room. Play it free-for-all or in teams, or twist it: GUN GAME (every kill hands you the next of 22 weapons, and a horse or a motorbike might show up), KING (hold the crown, score the seconds), INFECTION (one stab and you turn), SOCCER WITH GUNS (the ball only moves when it is shot) and STACKED (five rounds, a card draft after each).

    ZOMBIES

    One to four of you hold HOLLOW HILL against the dead, wave after wave. Earn cash for every kill and spend it on guns off the walls, doors to new parts of the map, ammo and perks. A boss turns up every fifth wave, and your best wave is kept for every difficulty and player count. There are a few things in HOLLOW HILL we're not going to tell you about.

    SOLO, ON THE COUCH, OR ONLINE

    Every game type plays the same either way. Play solo against bots at a difficulty you choose, fill a couch with up to 8 players on controllers, or send your friends a code and play online. Bots also take any empty seat in a team game, so a match never waits for the last person to show up.

    ORIGINAL SOUNDTRACK

    Ten original tracks, written and played by us: funk, surf and synthwave, no stock library. Every menu and every match runs on our own record.

    EASY TO PLAY, HARD TO MASTER

    Moving takes a minute to learn. Reading a charged shot, timing a slam into a moving puck, catching a black ball on purpose, and knowing when to cash a kill streak: those take a while. A seven-step tutorial shows the basics on the buttons you're actually holding, and it runs the first time you launch the game.

    MORE TO COME

    More modes, more arenas, and more skins are on the way.

    PUCKVPUCK — Early Access Trailer

    PUCKVPUCK — ZOMBIES

  9. 162

    Cubus Tower

    Cubus Tower header image
    Released an hour ago
    Type: game
    Dev: Lekrieg Productions
    Pub: Lekrieg Productions
    Genres: Adventure Indie
    About
    Screenshots
    Videos

    The World of Grandis

    In a world shrouded in mystery, divine towers appear and disappear without warning. Those who dare to explore them and reach their summit are granted the chance to have any wish fulfilled by the entities that rule them.

    Now, the enigmatic Cubus tower awaits you. As a young apprentice mage, wield one of the few spells you have mastered (a magical cube) to climb its floors, overcome its challenges, and meet the entity who rules this place. What awaits you at the top?

    Key Features

    • Dynamic Perspective: Change your view of the world by rotating the camera whenever you reach the edges of the map.

    • Summoning Magic: Summon a magical cube to help you traverse the tower and reach otherwise inaccessible places.

    • Controller and Keyboard Support

    Cubus Tower Trailer

  10. 161

    Minesweeper Sonar

    Minesweeper Sonar header image
    Released an hour ago
    Type: game
    Dev: lines in orbit studio
    Pub: lines in orbit studio
    Genres: Casual Indie Strategy
    About
    Screenshots
    Videos

    An Even Tenser Minesweeper Experience!


    Defend against the enemy missiles by solving the minesweeper grid, if completed successfully, the missile will explode causing nearby damage and currency will be earned, if half solved, when the missile hits your boat, besides taking damage, you will only earn a portion of the currency, both are proportionate to how well the grid was solved, but make a mistake and click on a mine, the grid will do full damage and no currency will be earned.



    To attack the enemy or repair your boat, you will have to look away from the incoming missiles, pay attention to the sound cues to make sure you are using your time and resources wisely.

    Game Modes:

    Story mode
    Complete increasingly harder levels and find who is behind the attacks.

    99999 mode
    Battle against a ship with 99999 HP, it's not a matter of "how fast can defeat it?" it's a matter of "how long can you survive?".

    Custom mode
    Create your own level, chose the missile types and their speed, the time between missiles spawns and the player/enemy HP.
    Share levels with your friends to see who is the best minesweeper player, levels can be copied and pasted!



    Static mode
    Practice your skills on non moving missiles, chose a missile type and take your time to solve it.

    Extras:


    • Enjoy the game at your own pace by altering the speed of the game, from half speed (0.5x) to triple speed (3.0x).
    • The ability to "Chord" is always available using "Mouse 3/Middle Mouse" Button, but there is also option to use a secondary keyboard key that is programmable to a key of your choosing.
    • Don't wait for the next missile to appear, click and hold the "fast forward button" to temporarily increase the speed of the game.
    • When in a tight spot, use "Radius Blast", this has the ability to create an explosions blast, but unlike the one created from destroyed missiles (when a grid is correctly solved) that only has 50% change to reveal non-bomb and non-flagged tiles, the "Radius Blast" has 100% change to reveal them!

    Minesweeper Sonar - Trailer

  11. 160

    Just Keep Defending And Mining

    Just Keep Defending And Mining header image
    Released 2 hours ago
    Type: game
    Dev: Aligned Games
    Pub: ByeolByte
    Genres: Casual Indie
    About
    Screenshots
    Videos

    Just Keep Defending And Mining is a fast-paced node buster incremental combat and mining hybrid built around a massive upgrade tree.

    You Are The Node

    You are the node, a moving radius of action. Anything inside your circle gets mined or attacked. Break rocks to gather ore, eliminate enemies for coins, then invest everything into a massive upgrade tree to get stronger each round.

    Upgrade, upgrade, upgrade!

    The upgrade tree is a large, branching network of interconnected upgrades and every choice opens new paths.

    Balance Mining And Combat

    Enemies constantly swarm your tower, forcing you to balance positioning, mining, and combat.

    Mine, fight, earn, upgrade, repeat... Keep pushing!

    Progress Every Run

    Each run feeds the next. Even when your tower falls, you earn coins to spend on upgrades, pushing you further every time.

    Just Keep Defending And Mining Official Launch Trailer

    Just Keep Defending And Mining Demo Trailer

  12. 159

    Playrooms

    Playrooms header image
    Released 2 hours ago
    Type: game
    Dev: Two Pixels UG
    Pub: Two Pixels UG
    Genres: Casual Indie Simulation
    About
    Screenshots
    Videos

    Thousands of balls lie scattered across the Playrooms. Someone should put them back, and there's no one else here. Almost no one.

    You don't know how long you've been working here, but you know what needs doing: over 200,000 balls are scattered everywhere, and you bring them back to their ball pits. Nobody told you why.

    Your Job

    Collect the balls. Bring them back. Fill the ball pits. Full ball pits unlock new abilities, and collected balls are your currency. Eventually you'll have enough for the key to the next area. The work stays the same, only the room changes. Tiles, water, endless corridors, a hallway with more doors than it should have.

    Tools

    The more balls you collect, the more equipment you can afford. A scoop or a flashlight. Everything you need to keep working.

    Observe Working Hours

    When your shift is over, the lights start to go out one by one. Then there is only one thing that matters: stay in the light! Because you don't want to find out what is waiting for you in the darkness.

    Flexible Working Arrangements

    No fear at all, the way it’s meant to be, or no second chances? You decide how dangerous your job gets.

    Gameplay Trailer

    Reveal Trailer

  13. 158

    A Game About Picking Fruits

    A Game About Picking Fruits header image
    Released 2 hours ago
    Type: game
    Dev: Duck Gang
    Pub: Duck Gang
    Genres: Casual Indie Simulation
    About
    Screenshots
    Videos

    So many fruits to pick and pack. You've been hired to clear the orchard and earn some money for your vacation.

    RELAX AND PICK FRUITS

    Take your time. No timers. No leaderboards. Just you, the orchard, and the simple joy of picking fruit. Slow down, enjoy the peaceful atmosphere, and find your moment of calm.

    TOOLS

    Picking fruit by hand is just the beginning. As you work, you'll get your hands on new tools to make the job easier and clear the orchard faster!

    FINISH BOXES

    Every fruit has its place. Pick, sort, and pack your harvest into boxes. Fill them all, take a step back, and enjoy the satisfaction of a job well done.

    WORLD CHANGES

    Check how the orchid changes when all these sweet fruits are collected!

    Trailer_Announcement

  14. 157

    Axomorph Idle

    Axomorph Idle header image
    Released 2 hours ago
    Type: game
    Dev: AxoZap Games
    Pub: AxoZap Games
    Genres: Casual Indie Simulation Free To Play
    About
    Screenshots
    Videos

    Axomorph Idle! An idle game about transforming an axolotl cell into the ultimate biogentic axolotl form! In Axomorph Idle, you start off with a cell, using Axonomes through idling to upgrade the Axolotl cell into a limited form. Go through the stages of growth by body part, until you finally get a fully fledged adult Axolotl! Unlock upgrades for specific parts of the axolotl, different axolotl forms, and eventually different stages to fully develop your axolotl into the most powerful one in existence!

    Major stages of the game

    Parts

    Parts is the entire base of the game, and where you will focus your efforts for the start of the game. There are 6 parts in the game: Body, Head, Gills, Tail, Fin, and Limbs. Each part helps you progress in the game, and will have it's own features of reset, upgrades, and more.

    Main Axolotl Page

    Growth

    Growth is the first major stage of the game and where a lot of early upgrades are. Growth contains 4 tabs, 3 of them are tabs directly correlating to the 6 parts, and 2 are middle and end tab with special resets. Each Growth tab has it's own theme, and directly boosted by it's own part. Growth goes over many factors: resets, mini games, and node trees, with lots of different paths of progression towards the final page: Adapt. Progression through Growth can be slow, but each one unlocks the next until you reach the next major tier: Expansion. 

    Expansion

    Expansion is very similar to Growth, it's the 2nd part of the first half of the game. Inside Expansion is 4 parts: Tail, Fin, Limbs, and finally Journey. The first 3 tabs tie back into the 3 parts that you unlocked, with their own unique twists and content on the first 3 tabs of Growth. Growth and Expansion will continue to go hand and in until you reach the final section of this part: Journey. Journey will be kept a secret for you to explore, but leads into Mutation.

    Gills Growth Page

    Mutation

    Mutation starts the 2nd half of the game and is the reset based part of this section. Upon mutating, you get an aquatic token that gives a certain buff depending on the rarity of it, as well as which specific token it is. Along with tokens there are multiple tabs, such as the luck bar, that are good to explore and make use of. As you progress, your resets on the first half of the game will get quicker, automated, and fun!

    Transcendence 

    Finally the last section of the game: Transcendence. This section goes in hand with Mutation, but it has new content and games for you to try out! Inside of it is new extended mini games that can be played after Mutating, with each having it's own systems and eventually unlocking a new upgrade chain that ties back into Mutation. Once you complete this section, you can finally tie together with Mutation and finish the game!

    Axolotian Life Page

    Overall, tying in these 4 sections of the game with the main parts of the game unlocks a full 40+ hours of fun, relaxing idle gameplay!

    Major features:

    • Automations via Scientists.

    • Offline Mechanic.

    • Multiple Database Saves.

    • Fun Incremental progression.

    • Cute but Indie Graphics with a detailed UI

    • Stats, Settings, Info, Shop pages to get into deeper detail.

    • Relaxing background music and sound effects

    • Over 100 achievements to progress through.

    • Many more secrets!

    Achievement Page

    Developer Notes:

    Overall I really enjoyed making the game, and while it wasn't perfect, it was a great learning experience for me to learn video game development, and about technologies I didn't know how to use before. Hope you enjoy playing the game.

    Main Axomorph Trailer

  15. 156

    Marble Stars

    Marble Stars header image
    Released 2 hours ago
    Type: game
    Dev: Scratch
    Pub: Scratch
    Genres: Action Casual Indie Racing
    About
    Screenshots
    Videos

    Take control of a marble and race through challenging courses set above the ocean.

    Progress at your own pace

    • The 55 levels are split into five difficulty categories.

    • Easy, Medium, and Hard introduce the mechanics and abilities.

    • Expert and Master offer more demanding courses and require stronger skills.

    Earn prestigious medals

    • Earn one of 5 available medals for each level based on your completion time.

    • Bronze, Silver, and Gold are generally accessible to casual players.

    • Diamond and Pro are aimed at more experienced players.

    Climb the leaderboards

    • Each level has its own dedicated leaderboard.

    • Compete against players worldwide on the global leaderboards.

    • Compare your best times with your Steam friends on the friends leaderboards.

    Discover special abilities

    • Discover 6 distinct abilities throughout the game.

    • Turbo, Dash, and Time Freeze affect your speed and timing.

    • Double Jump, Power Jump, and Size Up help you reach higher and farther.

    Master the mechanics

    • Learn to handle 8 different mechanics as you progress.

    • Speed Pads, Slow Pads, Fans, and Bounce Pads affect your movement.

    • Magnetic Rails, Automatic Doors, Disappearing Floors, and Cannons introduce new challenges.

    Note from the developer

    • Marble Stars is a tribute to Marble Blast and Super Monkey Ball.

    • Master levels are genuinely difficult and require excellent mechanical skills.

    • My goal was to create fast, replayable levels with a real sense of progression.

    • I hope you enjoy improving your times and unlocking the best medals. Good luck!

    Marble Stars - Official Launch Trailer

  16. 155

    Trolley Dilemma

    Trolley Dilemma header image
    Released 2 hours ago
    Type: game
    Dev: Seven Level Games
    Pub: Seven Level Games
    Genres: Adventure Casual Indie
    About
    Screenshots
    Videos

    Face impossible dilemmas, meet strange characters, and discover how every switch changes the story. As the trolley keeps moving, your choices will decide who you trust, who you betray, and whether you become someone you never meant to be.

    Meet 30+ side characters for you to SAVE! Or, you know... to sacrifice. Some may help you later, some may haunt your journey, and some may only exist to test what kind of person you really are.

    Depending on who you are fighting against and who stands on your side, each fight can turn into a different kind of challenge.

    There is no single right way to play. Side with outlaws, trust the scientists, protect your conscience, or chase power at any cost. In the end, Trolley Dilemma is not only about who lives or dies. It is about what your choices turn you into.

    Trailer music: "Hall of the Mountain King" by Kevin MacLeod , licensed under CC BY 4.0

    Trolley Dilemma | Release Trailer

  17. 154

    Camping Resort Simulator

    Camping Resort Simulator header image
    Released 2 hours ago
    Type: game
    Dev: Cottondream Studios
    Pub: Cottondream Studios
    Genres: Simulation Strategy Early Access
    About
    Screenshots
    Videos


    You don't just build a campsite. You take a wild stretch of coast and turn it into a place people come back to.

    Camping Resort Simulator is a cozy management sim about transforming a place. Start with an empty plot by the sea and shape it, piece by piece, into a resort with a character all its own: lay out the paths, raise bungalows and villas, open a lagoon pool, plant the landscape, and welcome guests who arrive hoping for a holiday they'll remember.

    Your first summer starts now
    Three chapters take you from an empty plot to your first big festival night. Then Free play is yours: no goals, no locks, and a tool to shape the land your way.

    From quiet pitches to lagoon villas
    Tents and caravans, glamping, bungalows and villas around a lagoon pool with a palm island. Add a slide pool, a beach bar, ice cream and a restaurant, and every corner finds its own kind of guest.



    Summer nights
    When the sun goes down, the campsite lights up: open-air cinema, live shows on the plaza, festival nights with a DJ, and string lights over the paths.

    Shape a real place, not a grid
    Every plot has its own quality and feel, so where you place something matters as much as what you build. A bungalow tucked into the right corner of the coast becomes somewhere special. The same bungalow dropped just anywhere is only a box.

    Watch your guests live their holiday
    Click any visitor and follow their day — where they wander, what they enjoy, what they were hoping to find. Your resort is never a spreadsheet. It's a place full of people living small stories.

    Manage with your head and your heart
    Keep an eye on the numbers, but the numbers follow the place: a resort that feels good is a resort that fills up. Read what your guests need, and let every decision open the next one worth making.

    Made to be looked at
    Settle in at the end of the day and watch the beach at sunset. When you like what you see, press P and keep it as a postcard.

    Early Access Trailer

    Gameplay - From an empty beach to a resort

  18. 153

    Lost Liminal

     Lost Liminal header image
    Released 2 hours ago
    Type: game
    Dev: TuJi Game
    Pub: TuJi Game
    Genres: Action Adventure Indie
    About
    Screenshots
    Videos

                    

    Welcome to the Liminal world

    After a car accident, you wake up in a world that should not exist.
    You play as George, an ordinary man with no memory of how he got there.
    To find your way home, you must explore a shifting reality.
    recover scattered fragments of your memory, and uncover the truth behind the crash.

     
     
    Explore the Unknown

    Step into mysterious spaces filled with unfamiliar structures and unseen horrors. Nothing in this world is stable.

    Stare at the wrong painting, and you may find yourself pulled into it. Every corridor could lead to an entirely different realm. The world around you can change in an instant—and you may never know what caused it.

              

    Use Your Tools to Uncover the Truth

    A strange camera left behind in the environment may be your only way forward.
    Switch on its night vision, activate its scanning function, and search each scene for anomalies, hidden clues, and things that should not be there.
    In this liminal world, reason offers little protection.
    Follow every lead, make difficult choices, solve puzzles, see through illusions, and scan your surroundings for anything out of place.
    The exit is never guaranteed to be in the same place. Multiple escape routes await, shaped by the choices you make. 

     

    Something Is Watching You

    An evil television creature wanders the halls. And somewhere behind it all, a hidden mastermind may be pulling the strings.
    Remember: when you don’t have a clear advantage, keep your distance. One careless mistake can lead to consequences you can never undo.

    This is a single-player, linear story-driven horror game. As a new team, we will continue updating and improving the game after its release, and we recognize that there may still be areas where we can improve. 
    If you have any questions, please join our DISCORD or other social media links and contact us promptly

    Lost Liminal Official Trailer PV

  19. 152

    Endless Void: Idle Tower Defence

    Endless Void: Idle Tower Defence header image
    Released 2 hours ago
    Type: game
    Dev: Bubblekings Games
    Pub: Bubblekings Games
    Genres: Action Casual Indie Strategy
    About
    Screenshots
    Videos

    Shoot. Upgrade. Die. Repeat.

    Endless Void: Idle Tower Defence, a minimalist incremental game where your only objective is to hold the line against mathematically infinite waves of enemies.

    Start with a single, basic cannon. Through persistent upgrades, deep research trees, and raw firepower, evolve your lone tower into a cosmic fortress capable of tearing the fabric of space and time. Whether you want to actively manage your tower, or sit back and let your automated drone swarms do the heavy lifting, the progression never stops.

    Devastating Cosmic Legendaries:

    Go beyond simple bullets. Summon screen-clearing Orbital Strikes, deploy gravitational Black Holes and chain massive Lightning strikes.

    Massive 1000+ Node Talent Tree:

    Shape your ultimate build through an expansive constellation of over 1000+ passives and game-defining Keystones that completely alter your playstyle.

    Earned Through Mastery, Not Your Wallet:

    Unlock over 35 unique tower cores and skins purely by hitting milestones and conquering achievements — zero microtransactions, just pure visual flex.

    Endless Incremental Scaling:

    Push through Normal, Hard, and the infinitely scaling Void Mode. As the enemies get tougher, your tools get exponentially more devastating.

    The Forge (Deep Crafting System):

    Slay bosses to harvest Scrap. Craft, enhance, reforge, and salvage randomized loot with unique primary and sub-stats to min-max your tower's build.

    The Laboratory (Offline Progress):

    Your research never sleeps. Queue up permanent global upgrades, unlock mega-projects, and gain resources even while the game is closed.

    Combat Drone Bay:

    Automate your defence. Deploy Aegis shields, Midas drones for boosted economy, or Kamikaze bombers to handle the swarms while you focus on the big picture.

    Minimalist Retro Aesthetic:

    Clean vector graphics, a nostalgic CRT-monitor glow, and a thumping synth-wave inspired audio engine keep the action readable even when the screen is filled with chaos.

    Will you reach the Singularity? The swarms are infinite, but so is your potential. Wishlist now, join the community, and start theory-crafting your ultimate build!

    Endless Void Idle Tower Defence - Trailer

  20. 151

    Wickwood

    Wickwood header image
    Released 2 hours ago
    Type: game
    Dev: Renderville Games
    Pub: Renderville Games
    Genres: Action Adventure Indie
    About
    Screenshots
    Videos

    One night. One town. One lantern.

    Wickwood is a top-down pixel-art action game about getting out of a small town in the woods before your light runs out.



    No hunger bar. No thirst. No crafting bench, no base to build, no inventory to sort. A weapon in your hands, fuel on your belt, and a road heading south.

    The light is the clock

    A full tank burns for four minutes. While it burns, the warm circle around you closes in: the colour drains from white to orange, and in the last quarter the light begins to stutter.

    Nothing on screen counts down. You read the time you have left off the ground at your feet.

    Jerry cans are out there in the dark. Finding one is not a bonus — it is the difference between finishing the job and walking home blind.

    Three things come for you

    • The Walker takes hit after hit and never stops closing.
    • The Runner is made of glass and crosses the gap in a single lunge.
    • The Spitter never comes near you. It doesn't have to.
    They arrive in waves, with quiet in between. Break away far enough for long enough and they lose you — but the quiet never lasts.

    Everything is melee

    • You start with a bat and earn an axe. Both swing in an arc in front of you, and both root you in place while they do.
    • The dodge roll has real invulnerability frames — a sliver in the middle of the roll, not the whole of it.
    • Death costs you ground, not progress. You wake at the last campfire with full health and walk back in.

    Work your way out

    The campground. The old cemetery. The hollow. The dump. The worksite. The rail sidings. The Last Chance Gas station. The sheriff's office.

    The jobs chain into one another until the last one: an abandoned car on the road south, missing a battery, a jack and a wheel. Carry the battery and you cannot swing at anything. Pick your route.

    Plainly

    • About an hour from the first swing to the sunrise, in one sitting.
    • No NPCs, no dialogue trees, no shopkeepers. The town tells you what it needs, where it needs it.
    • One continuous night. The only sunrise in the game is the one you drive into.

    Wickwood Trailer 1

  21. 150

    Diskette Dungeon

    Diskette Dungeon header image
    Released 2 hours ago
    Type: game
    Dev: MM88
    Pub: MM88
    Genres: Action Casual Indie RPG
    About
    Screenshots
    Videos


    WHY IS THERE A MAGICAL PORTAL IN THE OFFICE?

    A mysterious diskette has appeared on your office desk. What begins as an ordinary workday quickly becomes a descent into a labyrinth of corrupted dungeons, where forgotten technology and ancient magic have fused into something far more dangerous.

    You are not a hero. You were not chosen. You are simply the one who pressed “PLAY.” Now, survival is all that matters. Adapt, improvise, and keep going, alone or with friends. Die, learn, and start again.

    YOU ARE JUST AN OFFICE WORKER. TRY TO SURVIVE!

    Diskette Dungeon is a 3D action roguelike dungeon crawler where medieval fantasy collides with a corrupted digital world trapped inside an old diskette.

    Every death resets your run, but every attempt brings new knowledge. Travel through portals, experiment with different skills and builds, and descend deeper into unpredictable dungeons through strategy, adaptation, and persistence.

    Enemies, objects, and environments can yield Corrupted Data, the game’s only currency. Use it to unlock portals and new worlds, acquire weapons, abilities, and items, and develop your character. Every decision counts.

    Explore unique biomes, from ancient ruins and poisoned jungles to sewers, graveyards, hellish realms, and corrupted computer systems. Each world introduces its own enemies, hazards, and rules.

    Steel, bones, and magic meet diskettes, corrupted files, terminal interfaces, system messages, and broken code. In Diskette Dungeon, software logic becomes magic, and technology has become part of the fantasy.

    FEATURES

    • 3D action roguelike dungeon crawling

    • Fast paced combat with dodges, kicks, melee and ranged weapons.

    • Several unique biomes including ruins, jungles, sewers, corrupted realms, etc

    • Corrupted data as the shared currency to unlock portals, buy abilities, weapons, and items

    • Perk-based progression and high replayability

    • Retro PC-inspired UI and tone combining medieval fantasy with obsolete technology

    Trailer 01

  22. 149

    Shorted

    Shorted header image
    Released 2 hours ago
    Type: game
    Dev: Makikata Games
    Pub: Makikata Games
    Genres: Casual Indie Strategy
    About
    Screenshots
    Videos

    YOUR DECK IS THE BOARD

    Every Packet you own gets dealt onto a 9×9 grid. Trace same-color chains, bend them into shapes, and watch the score climb from hundreds to millions. Then rebuild your deck so the next grid plays even better.

    TURNS ARE EVERYTHING

    A straight line scores. A zigzag scores way more. Every turn in your chain pumps the multiplier, so the best move is rarely the obvious one.

    HACK THE RULES

    Install up to five Patches and order them like a combo. Some pile on Bits, some multiply, some bend the rules entirely. Stack them right and one chain clears the Screen.

    SIX FIREWALLS STAND IN YOUR WAY

    Each Stage ends with a Firewall that breaks the rules and corrupts your deck. Beat it, upgrade a shape with Firmware, keep going. Clear all six to unlock the next tier, from GUEST to ZERO-DAY, or push your build into Endless until it finally shorts out.

    Shorted Trailer

  23. 148

    Prigod Idle

    Prigod Idle header image
    Released 2 hours ago
    Type: game
    Dev: Prigod Games
    Pub: Prigod Games
    Genres: Casual Indie RPG Strategy
    About
    Screenshots
    Videos
    Prigod Idle is an idle auto-battler RPG. You choose a hero, equip their gear and abilities, then send them out to fight. They handle the combat, but the build is yours. Every piece of gear rolls its own random stats, so two players at the same stage can be getting completely different items. 100 stages, 38 heroes, 99 relics and four tech trees to spend them on.



    If you are stopped by a boss, look at what it does and change your setup. Swap a weapon, socket different gems, try another pet or choose a different tech tree branch. Sometimes one good change is enough to turn a loss into a win.

    New heroes and items are not only there to make your stats bigger. They give you more builds to try and more ways to handle your next adventure.

    BUILD YOUR HERO

    • 38 heroes and every one of them plays differently
    • Gear with sockets, enchants and set-defining relic abilities
    • 99 relics, 48 pets and 23 Fables to collect
    • Gems, enchants, pets and tech nodes all stack, so every build plays differently
    • Four tech trees and seven prestige branches to shape long-term power

    WHEN YOU GET STUCK, CHANGE THE BUILD

    • A long campaign with special bosses that have their own mechanics. If you can't defeat an enemy, try something new!
    • 8 dungeons, hard modes, Event enemies, a recurring World Boss and the PvP Colosseum, each with different fights to prepare for
    • A route map every run: pick your path, your fights and your rewards

    EARN YOUR BUILD IN FIGHTS AND MINIGAMES

    • 9 events, most with exclusive heroes and gear
    • 22 minigames: dig for gems, brew potions, drop Plinko chips and many more
    • Build out your homestead, get pets and fill the Prigod Dex

    YOUR DESKTOP COMPANION

    • Runs on the side while you do other things
    • Prestige unlocks new modules for automation
    • A compact portrait window that fits beside anything or extra panels for more info

    NO INGAME STORE. OFFLINE PROGRESSION. PLAY IT FULLY IDLE IF YOU WANT

    • Full offline progress, including offline dungeon clears
    • Gems are earned by playing. No ads, no energy walls, no microtransactions
    • Unlock Auto-run and whole campaign runs play themselves. Wins move you forward. After a defeat, it farms the last stage you cleared.
    • Create separate character profiles when you want to try another pace mode or start over without deleting your current adventure.



    Try the free demo! Your demo progress carries into the full game.

    Wishlist it if you want to know when it launches. It helps me more than you would think. Thanks for reading this far :)

    Official

  24. 147

    King's Heart

    King's Heart header image
    Released 2 hours ago
    Type: game
    Dev: Maximal Mystery
    Pub: Maximal Mystery
    Genres: Action Casual Indie RPG
    About
    Screenshots
    Videos

    About the game

    You are a KING - a being with the power to travel through dimensions to save corrupted realms. Fight hordes of enemies, find the HEARTS of the KINGS, unlock new characters and discover the secrets of each dimension.

    Save the realms

    The dimensions have sunk into chaos, corrupted by dark forces. Only you can cleanse them. Each realm has its own atmosphere, style and sound. Unlock the dimensions, face their challenges and confront the KINGS who rule over them. Will you triumph or perish in darkness?

    Collect COOKIES

    Why not?

    Features

    • Fast-paced roguelite action gameplay with a variety of enemies and challenges.

    • Different characters with unique abilities.

    • Discover different worlds, each with its own style, atmosphere and music.

    Announcement | Gameplay Trailer

  25. 146
  26. 145

    Noodle Cable

    Noodle Cable header image
    Released 2 hours ago
    Type: game
    Dev: Quentin Delvallet
    Pub: Quentin Delvallet
    Genres: Adventure Indie
    About
    Screenshots
    Videos

    Explore and solve physics puzzles by plugging all the cables without them touching the ground nor each other. Move the cables around, play with them, plug them and discover numberous possibilities and solutions to most room.

    Work your way inside the Noodle Cable Technologies corporation and open the path to a world of surrealist brutalism. Discover your purpose in this first-person journey of surprising scenes.

    Test your cleverness and ability to twiddle with physics cables in this short and unique puzzle game. Will you be able to witness what lies at the end of the 50 rooms?

    Trailer

  27. 144

    Wardspire

    Wardspire header image
    Released 2 hours ago
    Type: game
    Dev: SoftForge IT Kft.
    Pub: SoftForge IT Kft.
    Genres: Indie Strategy
    About
    Screenshots
    Videos
    The Nine Realms are burning. From the green fields of Midgard to the golden gates of Asgard, hordes of raiders, berserkers, draugr and giants crash against your defenses - and every realm sends its own boss at the end.

    A True Counter System

    In Wardspire there is no single "best" tower. Five damage types meet enemy resistances: armored foes shrug off arrows, flyers soar over every ballista, the Völva heals her escort under fire. To hold the Nine Realms, you read your enemies - and build the right answer.

    8 Towers, 16 Ways to Grow Them

    From the Watchtower, Ballista, Runestone and Rime Totem to the Harpoon Thrower, Storm Pillar, Blight Totem and War Horn: every tower has a distinct role and two specialization paths at max level. Plus selectable target priorities per tower - from "first in line" to dedicated healer-hunting.

    The Nine Realms of Norse Myth

    9 hand-designed maps, each with its own biome, paths and rules: elven woods, dwarven mines, freezing mists, rivers of lava, the realm of the dead. Multiple portals and converging lanes raise the pressure - and in wave 20 the realm boss awaits, and it MUST be slain.

    Permanent Progression: The Forge

    Every victory earns Glory. In the Forge you unlock new towers, buy global upgrades and outfit each tower individually in the Armory. Losing is part of the plan: you come back stronger.

    Features

    • 8 towers with 2 specializations each and 8 target priorities
    • 17 enemy types with resistances, abilities and elite ranks, including 9 realm bosses
    • 9 realms with multi-path lanes and free tower placement
    • Roguelite progression: Glory, the Forge, the Armory
    • Endless mode with best-wave records per realm
    • Fast-forward, 3 save slots, in-game archive with full tower and enemy data
    • English, German, French, Spanish, Simplified Chinese, Russian

    Gameplay Trailer

  28. 143

    Heroes of Underhollow

    Heroes of Underhollow header image
    Released 2 hours ago
    Type: game
    Dev: Serum 66
    Pub: Serum 66
    Genres: Action Indie RPG Strategy Early Access
    About
    Screenshots
    Videos

    Underhollow is a single-player tactical roguelike that combines free-movement, turn-based combat with a branching dungeon descent. Lead one hero through four dangerous floors, building your abilities and managing the resources that keep you alive.

    Every fight leaves its mark. Health, physical armour, magic resistance, and supplies carry between encounters. Winning the room is only part of surviving the run.

    Choose your hero

    • Warden: Build Momentum through movement, smash through armour, and send enemies crashing into hazards.

    • Ranger: Build Focus for powerful bow shots, control your distance, and reshape the battlefield with elemental arrows.

    • Magus: Alternate spell elements to build Attunement, setting up combinations of water, lightning, frost, and fire.

    Each hero has a branching skill tree with six paths and late-run mastery upgrades. Combine paths, learn abilities, and assemble equipment and trinkets around your chosen approach.

    Turn the battlefield into a weapon

    Spend action points to move freely, attack, and combine abilities. Use cover and high ground, break enemy defences, and create openings for disabling effects.

    Ignite oil slicks. Electrify connected water. Freeze wet ground or raise clouds of steam to block sightlines. Drive enemies into pits, burning surfaces, or each other with charges, hooks, and knockback. The room offers more ways to win than damage alone.

    Plan your descent

    Chart a forward route through interconnected dungeon chambers. Weigh dangerous elite encounters against merchants, treasure, shrines, and events with choices and consequences. Spend your gold, choose your rewards, and decide when recovery matters more than another upgrade.

    Every campaign begins in the Ossuary. Later floors draw from nine themed destinations, including the Sunken Foundry, Rootbound Cathedral, Glass Sepulchre, and Hollow Observatory, each with its own enemies, hazards, and boss.

    Defeat the fourth floor’s boss to complete your descent—or begin again with another hero, another build, and another route.

    Heroes of Underhollow - Gameplay Trailer

  29. 142

    rest: in a dark room

    rest: in a dark room header image
    Released 2 hours ago
    Type: game
    Dev: regular glove
    Pub: regular glove
    Genres: Indie
    About
    Screenshots
    Videos

    YOU ARE CHARLOTTE, AND CHARLOTTE IS NO ONE.

    In 1954, scientist John C. Lilly invented the sensory deprivation tank: a machine that isolated the subject from all five senses and left only the influence of the mind. Through his research, Lilly touched the depths of the human psyche and discovered his own answers to the universe.

    Now, decades later, seventeen-year-old Charlotte is desperate to crack the code to human consciousness. Alone in the world and repelled by human connection, Charlotte believes her only path to happiness is through sensory deprivation. But when an ambitious overbearing stranger saves her from certain death, things start to become a lot more complicated–and a lot more weird.

    rest: in a dark room features:

    • Vibrant illustrations

    • Original music

    • 8 unique endings

    Guide Charlotte on her journey to be reborn. As Charlotte is a teenage girl, her ending will be determined based on the subtle nuances of her interactions with other teenage girls. Choose wisely or recklessly.

    rest: in a dark room trailer

  30. 141

    Desktop Slime Graveyard: Tap Reaper

    Desktop Slime Graveyard: Tap Reaper header image
    Released 2 hours ago
    Type: game
    Dev: QZ Studio
    Pub: QZ Studio
    Genres: Casual RPG
    About
    Screenshots
    Videos

      Desktop Under Siege Prepare for Battle  

    An army of slimes has invaded your desktop!

    Click the mouse or tap the keyboard—every action becomes an attack.

    Work, chat, write code... and wipe out a few slimes along the way!

      Wild Artifacts Wild Powers  

    Unlock wildly inventive artifacts and combine them into a fighting style of your own.

    Use what works, and make it as outrageous as you like!

      Strange and Wonderful Yours to Collect  

    More than 200 kinds of slimes take turns entering the fray!

    Unlock them one by one and fill your very own Slime Codex.

      Coins Everywhere Upgrades Made Easy  

    Take it easy or grind like mad: adjust the slime limit and set your own pace.

    Chests are generous, and legendary drops are never far away.

      Team Up Stack Your Artifacts  

    Join a random team or invite your Steam friends into the fight.

    Share artifact effects with friends, combine freely, and stack bonuses sky-high.

      Your Desktop Your Rules  

    Customizable:

    • Game size √

    • UI scale √

    • Switch displays √

    • Always on top √

    • Frame rate √

    • Ground height √

    • Slime limit √

    • Auto-collect coins √

    • Damage numbers √

    • Coin numbers √

    • Health bars √

    • Cursor obstruction protection √

    • Multiple languages √

    Slime Graveyard EN

  31. 140

    Old Man's Sushi

    Old Man's Sushi header image
    Released 2 hours ago
    Type: game
    Dev: Kekik in the Bag
    Pub: Kekik in the Bag
    Genres: Casual Indie
    About
    Screenshots
    Videos

    Set sail in your boat as Barbossa the Fisherman to earn your grandpa’s legacy! Catch fish in a small cove, make sushi, and complete your grandpa’s To-Do List to prove yourself to him!

    Catch Fish!

    Catch fish with your hook, then decide whether to sell them directly or turn them into sushi to earn money. Upgrade your hook to catch bigger fish and become a more experienced fisherman.

    Explore the Cove!

    Explore a small cove featuring useful shops, locals looking for a helping hand, and fresh fish. Enjoy the pixel art scenery as you wander around the bay.

    Earn the Legacy!

    Grandpa gave you a bunch of tasks to complete. Finish them all and show him just how talented of a fisherman you are!

    What Old Man's Sushi Offers:

    • A calm and cozy experience in a pixel art setting.

    • A short adventure.

    • Simple, easy-to-learn gameplay.

    • Catch fish!

    • Upgrade your gear!

    • Make sushi!

    • Find antiques!

    Old Man's Sushi Trailer

  32. 139

    Slumber Realm

    Slumber Realm header image
    Released 2 hours ago
    Type: game
    Dev: Chugga Chugga LLC
    Pub: Chugga Chugga LLC
    Genres: Indie Strategy
    About
    Screenshots
    Videos

    Wake up! Here's how to play in 4 easy steps

    1 Draft: Add a Card to your backpack

    2 Roll: Toss the die and see what lands

    3 Trigger: Cards trigger if the die lands in their range

    4 Activate: Cards activate in sequence!

    That's a whole turn. Grab your trusty d6, arrange your backpack so one lucky roll sets everything off, and see how far it goes in snappy 30-minute runs.

    BUT WAIT... There's more!

    COMBOS! COMBOS! COMBOS!

    Craft new degenerate combos to break the game, over and over and over again.

    • Over 150 Cards, including a Rusty Nail and a Sock Full of Nickels

    • Over 40 Memories to make battles easier… or weirder

    • Over 35 tasty Snacks to boost your runs

    MIX & MATCH CLASSES

    The four Aspects: Tactical, Tinker, Gamer and Sk8er, each with its icon and one-line description

    Pick any two Aspects (our word for classes) and draft Cards from both. For example:

    • Tactical + Sk8er: stack Vulnerability on the enemy, then use Tricks to trigger your Cards again and again.

    • Gamer + Tinker: stack the odds with extra dice while you upgrade your Cards.

    Every pair mixes a different set of Cards into your backpack, so no two runs build the same machine.

    FIGHT YOUR KNIGHTMARES

    Fall asleep and the school day follows you in.

    • The Lunch Lady is serving seconds whether you want them or not.

    • Your Geology Homework is still due.

    • The Werecoach will make you run laps until you howl.

    • The Alarm Clock is furious that you're still in bed.

    • Plus plenty more Knightmares to discover and unlock as you play.

    GO TO YOUR ROOM

    Spend your Allowance on nostalgic ’90s memorabilia:

    • Retro video games

    • Lava lamps

    • Boomboxes

    • Inflatable chairs

    • Sick skateboards

    Everything you need to survive Y2K.

    Every morning your decorations earn Cool Points to spend on the Corkboard, so every time you wake up there is something new to unlock:

    • Cards

    • Memories

    • Snacks

    • Aspects

    • New Knightmares

    • Other surprises

    Slumber Realm Trailer

    Animated Intro

  33. 138

    Relic Recoil

    Relic Recoil header image
    Released 2 hours ago
    Type: game
    Dev: ATonanWing
    Pub: ATonanWing
    Genres: Action Casual Indie
    About
    Screenshots
    Videos

    Cute looks. Serious firepower!

    Relic Recoil is a survivor-style action game with persistent base upgrades, where you explore machine ruins, upgrade your guns, and blast through waves of mechanical foes.

    Join Ain, a young mechanic, and her trusty companion Granma as they venture into a vast complex of machine ruins that is still operating to this day.

    Bring the resources you collect in battle back to base to strengthen your weapons, abilities, and support drones.

    Gear up, head back out, and push deeper into the ruins.

    ■ Build Up Your Favorite Guns

    Use the resources you collect to upgrade your equipment.

    Keep improving your favorite guns and shape a playstyle of your own.

    ■ Blast Through Hordes of Machines

    Take down wave after wave of machines with your guns and drones.

    Simple controls let you jump straight into fast, satisfying gunplay.

    ■ Explore the Ruins, Upgrade Your Base

    Bring resources back from each expedition and invest them in permanent upgrades.

    With every new attempt, you'll become better equipped to explore further.

    ■ Lighthearted Fun, Satisfying Gun Progression

    Beneath the colorful, comical presentation, weapon upgrades and combat offer enough depth to stay rewarding while remaining relaxed and approachable.

    Relic Recoil - Gameplay Trailer

  34. 137

    Stellar Nursery

    Stellar Nursery header image
    Released 2 hours ago
    Type: game
    Dev: Portia Plays
    Pub: Portias Publishing LLC
    Genres: Casual Indie Simulation
    About
    Screenshots
    Videos

    The free demo is on Steam until the full game comes out on November 4. Your progress carries into the full game on the same computer.

    The sun went out a long time ago. Light it again.

    Something ended here. The star is cold, nine worlds are empty, and the only voice left is P.O.R.T.I.A., the caretaker who kept this system through a hundred thousand dark years. What the people left behind is the light you are about to spend. Her voice is the developer's own, recorded for the game.

    • Light a star in one of four colors and bring its worlds back, from Mercury to the cold worlds past Saturn

    • Watch Earth grow from thousands to billions, build a city you name, and keep a written record

    • When a star is spent, let it go: your worlds, people and record stay, and the next star begins brighter

    • Up to a day of progress while you are away, and her Watch Report when you come back

    • 57 themes and 34 tones for the glass, all earned in play, none sold

    • Her piano, ciphers, constellations and a novella in nine chapters, all optional

    Light the star. Grow the worlds. Bring them home.

    Choose the star's color and light it. Sweep falling stars out of the dark, buy back the worlds one by one, and watch Earth's brown continents turn green.

    When a star has given all it can, let it go. Each one leaves a faint ring in the sky, and by the sixth you are playing under a sky with a history.

    At three billion people, lights come on along one dark coast, and she asks you to name the city. From that night on, the world keeps its own record. Its first vote waits a season, because nobody has a family name yet, and she offers the only ones she has: the names the dead carried.

    Mars gets the same care: domes in a canyon, by the ice or on the open plain, each with its own weather. Rocks fall and storms come. A world can be hurt, but it is never emptied, and what was lost stays in the record.

    Each city prints its own Almanac: the tides, the phases of the Moon, and the best week to plant beans, which it admits is a guess.

    P.O.R.T.I.A. was built from a woman's mind, and the woman is still in there. When a settlement on a flood plain sends up flares, the call comes to you with three answers and no right one.

    She never thanks you. She counts the windows.

    It is an idle game: close it, and when you come back she tells you what happened while you were gone. Relaxed mode and a calm sky are in Settings.

    Four star colors at first light. 57 themes for the worlds (watercolor, noir, stained glass, cats), 34 tones for the glass, and 15 looks each for the beam and the vacuum, all earned in play. 59 achievements, eleven of them secret.

    Her piano, a harmonograph, a double pendulum, a prime spiral and her tap. Sealed ciphers, a word search, constellations to chart and a novella in nine chapters.

    None of it is required. All of it is aboard.

    A solar system to keep, and someone to keep it with.

    Trailer music: "Theory of Machines" by Scott Buckley (CC BY 4.0)

    Stellar Nursery (Official Trailer)

    Gameplay

    Stellar Nursery: Living Worlds (Official Trailer)

  35. 136

    Snow Resort Simulator

    Snow Resort Simulator header image
    Released 2 hours ago
    Type: game
    Dev: Vovel Games
    Pub: Vovel Games
    Genres: Casual Indie Simulation
    About
    Screenshots
    Videos

    You don't manage this resort from a menu. You run it with your own two hands.

    Snow Resort Simulator drops you at the foot of a mountain with nothing but a run-down ticket booth. Every improvement starts with physical work: shovel snow off walkways, chop firewood and feed it to the fireplace, crack ice off rooftops with snowballs, and haul supplies through the cold. As your resort grows, so does what you can do.

    Build guest houses and rent rooms to overnight visitors. Clean up after checkout, restock supplies, and watch as hotel guests flood your bar, restaurant, and shop with extra business.

    Open a repair shop and fix broken ski gear by hand. Diagnose the problem, grab the right tools, and get it done. Upgrade your shop to take on bigger jobs and stock new equipment for sale.

    Run the bar during après-ski hours. Pour beers, shake cocktails, and keep the drinks flowing while guests unwind after a long day on the slopes.

    Open a retail shop and sell winter gear to your guests. Stock the shelves, price your inventory, and handle the checkout yourself. Bigger orders mean bigger profits.

    Hop on a snowbike and explore the mountain. The map is large, the snow is deep, and there's always a reason to head out, whether it's chopping wood, hauling supplies, or just enjoying the ride.

    Run the kitchen yourself. Take orders, cook meals, mix drinks, and clear tables before the next wave of hungry guests arrives. Upgrade your menu and equipment to serve more customers and earn more per order.

    Sell lift tickets to incoming skiers and get your first income flowing. It's simple work, but it's the foundation of everything you'll build.

    Clear snow and debris to unlock new areas. Chop wood and keep fireplaces burning. Repair ski nets after storms. Track down lost wallets and phones. Collect pinecones across the mountainside. Throw snowballs at guests, just because you can.

    Snowstorms will pile up work and break your equipment. Keep the resort open through a blizzard and earn your reputation. Stay up late enough and you might catch the northern lights. Hang Christmas decorations during the holiday season for a revenue boost.

    What's included in Early Access:

    6 areas to unlock and manage: Ticket Office, Repair Shop, Bar, Restaurant, Store, Hotel

    Upgrade trees for each area with no forced order

    Hire workers to keep areas running while you expand

    Dynamic weather: snowstorms, northern lights, Christmas season

    32 Steam achievements

    Full progression from a single ticket booth to a five-star mountain resort

    Snow Resort Simulator Gameplay Trailer

  36. 135

    Hyperline

    Hyperline header image
    Released 2 hours ago
    Type: game
    Dev: Eden Alba
    Pub: Eden Alba
    Genres: Action Casual Indie
    About
    Screenshots
    Videos

    A free-for-all space arena where every move you make leaves a permanent trail behind your ship. As the match progresses, the arena fills up with walls of light — yours and your opponents' — until there's nowhere left to hide. One touch and you're out. Last ship standing wins the round.

    CORE GAMEPLAY Your ship moves forward at all times — you control the direction. Every second you're alive, your trail grows, cutting off paths for everyone including yourself. Collide with any trail, any wall, or another ship, and you're eliminated instantly. Use your boost to burst through tight gaps when the arena gets too crowded, but manage your charge carefully — it won't last forever.

    MULTIPLAYER & SOLO Play online in free-for-all matches with 2 to 8 players, or practice solo against bots. Mix humans and bots in the same match to fill empty slots. Host a public match for anyone to join, or create a private one for your group.

    HOST-CONFIGURABLE MATCHES The host controls the rules. Adjust the number of rounds (1–15), arena size (Small, Medium, Large), ship speed (Slow, Normal, Fast), and max player count. Every setting changes how the game feels — a small arena at high speed is a completely different experience from a large one at normal pace.

    ROUNDS & SCORING Each match is made up of multiple rounds. Win a round by being the last ship alive and earn a victory point. At the end of all rounds, the player with the most points wins the match. Between rounds, the arena resets and all ships respawn for a fresh start.

    20 SHIPS TO UNLOCK Start with 3 default ships and unlock 17 more by completing Steam achievements — win your first PvP match, reach a win streak, survive hundreds of rounds, win on every arena size, and more. All ships are purely cosmetic with unique designs but no gameplay advantage.

    STATS, ACHIEVEMENTS & LEADERBOARDS Track your PvP wins, matches played, win rate, best win streak, and rounds survived. Climb the Steam leaderboard ranked by PvP rounds won. Compete for achievement milestones that unlock new ships as you progress.

    NEON AESTHETIC & SYNTHWAVE AUDIO Neon light trails, and ships that pulse with color. A synthwave soundtrack sets the tone, with dynamic audio that shifts between menu and gameplay. Every explosion, every boost, every countdown beep is designed to keep the tension high.

    Video base

  37. 134

    We Are Rebellion

    We Are Rebellion header image
    Released 2 hours ago
    Type: game
    Dev: TartareDev
    Pub: TartareDev
    Genres: Indie Simulation Strategy Early Access
    About
    Screenshots
    Videos

    WE ARE REBELLION is a strategy and simulation game in which you pilot a warship in command of a crew of rebels. Use your weapons and tactics to destroy your opponents.

    Are you ready to fight to the bitter end for a handful of credits? Know that for the coward, fleeing remains a valid choice. You could also sacrifice your crew in exchange for a few minutes of respite.

    Fight, flee or sacrifice an ally?

    The game is set in the distant future, in a world that has been devoured and polluted by capitalist corporations whose values are: "Wealth and Expansion".

    What will yours be?

    -Recruit a crew and board your opponents.

    Hire crew members, each with their own area of expertise and behavioral traits. Each character's traits affect how they behave within the team and during the various events of a run.

    -Your choices and actions will have consequences.

    Every decision you make will affect the mood among your crew. Keep an ear out for rumors: a mutiny can break out in no time.

    -Explore a procedurally generated galaxy.

    Discover a world plunged into chaos through a procedurally generated map full of random events and scenarios. Every new start will be a new adventure.

    -Manage your ship.

    By choosing your ships from several options, along with weapons and various stratagems, you can design your own strategy to eliminate your opponents.

    -Real-time tactical combat.

    Fight with a real-time tactical combat system and the ability to pause at any time.

    We Are Rebellion - Gameplay Trailer

  38. 133

    The Canon Keeper

    The Canon Keeper header image
    Released 2 hours ago
    Type: game
    Dev: F. D. Long Jr. Studios
    Pub: F. D. Long Jr. Studios
    Genres: Simulation
    About
    Screenshots
    Videos

    THE BIBLE HAS BEEN OUTLAWED

    In The Canon Keeper, the government has destroyed nearly every Bible and replaced Scripture with its own altered version. Fragments of the original Word are still being smuggled through the resistance, and they are brought to your desk so you can determine what is real and what has been changed.

    Some fragments are authentic. Some are completely fabricated. Others have only one word changed, but that one word can corrupt the entire meaning of the passage.

    A THEOLOGICAL INSPECTION GAME

    The Canon Keeper is a theological Papers, Please like where doctrine, danger, and discernment collide at your desk.

    Examine Scripture fragments, compare wording, check references, and use the materials available to decide whether each passage should be approved or rejected. The further you get, the harder it becomes to recognize the truth, because the most dangerous lies are the ones that sound almost completely biblical.

    EVERY WORD MATTERS

    The passages you approve are copied and distributed to underground churches and resistance cells. The people receiving them may have never seen a complete Bible, so they have no way of knowing whether you made the right decision.

    Approve the truth, and you help rebuild Scripture. Approve something false, and that altered passage may spread throughout the resistance as the Word of God.

    USE THE TOOLS AT YOUR DESK

    You will need more than a good memory to survive. Compare fragments with your remaining references, check chapter and verse numbers, look for suspicious wording, and search documents for hidden clues.

    When you are unsure, you can also pray and ask the Holy Spirit for guidance. But as fear and deception increase, you will still need discernment to recognize what is true.

    YOUR DECISIONS HAVE CONSEQUENCES

    Your choices affect more than your score. Resistance cells may grow stronger, believers may be misled, trusted contacts may be placed in danger, and government suspicion may begin to rise.

    Some consequences appear immediately. Others may not become clear until days later, when you discover what happened because of a fragment you approved.

    KEEP THE WORD

    You are not a soldier or a great leader. You are an ordinary person carrying out the final request of someone you loved:

    Keep the Word.

    The government is closing in, the resistance is becoming desperate, and every fragment brings you closer to either restoring the Bible or corrupting it forever.

    Will you recognize the truth before it is too late?

    FEATURES

    • Examine real, altered, and completely fabricated Bible verses
    • Compare Scripture fragments using tools and surviving references
    • Identify subtle wording changes, false references, and convincing lies
    • Pray and ask the Holy Spirit for guidance
    • Make decisions that affect the resistance and the people depending on you
    • Experience a dark, story driven world where Scripture has been outlawed
    • Help rebuild the Bible one fragment at a time

    Wishlist The Canon Keeper on Steam.

    The Canon Keeper Gameplay Trailer

  39. 132

    Warlapse

    Warlapse header image
    Released 2 hours ago
    Type: game
    Dev: Bad Engine Studio
    Pub: Bad Engine Studio
    Genres: Indie Strategy
    About
    Screenshots
    Videos

    WAR IS A MATTER OF ORDER AND MANEUVER. In Warlapse, victory isn't won by brute force — it's won by suffocating the enemy. Spraying bullets is amateur hour; the real art is dismantling your enemy's logistics from within.

    CUT THE SUPPLY LINES, BREAK THEIR MORALE

    • Pockets and Supply Lines: Encircle the enemy from both flanks to seal them in, or sever their supply line, and their morale plummets to zero in moments.

    • Morale as Armor, Morale as Slaughter: In Warlapse, morale is your greatest defense. High-morale units shrug off attacks with minor damage, while broken units take devastating losses and melt away in seconds inside the killbox you've created.

    7 AGES OF EVOLUTION, MULTIPLE WAYS TO PLAY

    • From Stone to Drone: Fight across 7 distinct ages, from the Stone Age to the modern era. Units don't just get stronger as they advance — new roles like armor penetration, range, and speed reshape the entire order of battle.

    • Campaign, Skirmish, and Age Progression: Carry your surviving veterans from battle to battle in Campaign mode, test your tactics in one-off Skirmish battles, or evolve seamlessly through every age in a single real-time battle in One-Shot mode.

    INTUITIVE BRUSH-BASED COMMAND

    • Fluid Tactical Control: No clunky menus, no box-select drag-and-drop. Paint your selected units straight onto the battlefield to snap them instantly into the formation you want — line, crescent, or wedge — reposition them without breaking existing formations, or draw their advance routes directly.

    • Information at a Glance: High-contrast rings around your units tell you at a glance whose morale has broken and whose supply line has been cut.

    NO AGE LIMIT: MOD YOUR OWN UNITS AND WORLD

    • Unlimited Sandbox: Design more than just maps and scenarios — build your own units from the ground up. There's no age limit: recreate historical battles, or build your own sci-fi armies set in the future.

    • Share with the Community: Export your custom scenarios, battles, and brand-new units as mods and unleash them on the community.

    WARLAPSE TRAILER

  40. 131

    Spincremental

    Spincremental header image
    Released 2 hours ago
    Type: game
    Dev: SincX GG
    Pub: SincX GG
    Genres: Casual Indie Simulation Strategy
    About
    Screenshots
    Videos

    Spin. Everything.

    Click to spin, land doubles and triples, and watch coins and symbols spill across the table!

    Why pull one lever when you can pull all of them?

    Unlock hover-spin and auto-spin, add a cursor that spins every machine it sweeps past, and drop cards that fire off spins on the slots around them.

    Treat yourself

    Spend your winnings on more machines, faster cursors, stronger magnets, and cards that crank the whole table up.

    A skill tree the size of a casino

    120+ upgrades branching out from the core. Boost single symbols, juice up machines, or go full global multiplier.

    Spincremental

    • A whole table of slot machines, not just one

    • Hover-spin, auto-spin, and cursors that spin every machine they touch

    • Cards that spin your slots, boost payouts, and buff the whole table

    • Magnets that vacuum up every last symbol

    • 120+ skill tree, your way

    • Cozy pixel-art casino, zero real money

    Gameplay

  41. 130

    Hammer these nails!

    Hammer these nails! header image
    Released 2 hours ago
    Type: game
    Dev: PIPAPOU
    Pub: Coduck Studio
    Genres: Casual Simulation
    About
    Screenshots
    Videos
    Someone stripped every single nail from your house.
    Your mission is simple: pick up and hammer them back in. All 10,000 of them.
    Grab your hammer, get to work, and make sure to upgrade your tools along the way!

    Gather Every Single Nail


    At first, you'll pick up nails one by one... but not for long.

    Hammer Every Single Nail


    Hammer nails and earn money while doing do.
    Some doors have a nails requirement to be opened. What secrets lie behind them?

    Upgrades & Abilities


    Spend your hard-earned cash on upgrades and abilities:
    • Automatic Pickup & Placement to let the game work for you.
    • Chain Lightning to hammer multiple nails at once.
    • And much more!

    Hammer these nails! is a short experience designed to be completed in one sitting (~2 hours).

    Gameplay Trailer

  42. 129

    Untold Cases - Stillwater Lake

    Untold Cases - Stillwater Lake header image
    Released 2 hours ago
    Type: game
    Dev: Alex Le Mesurier
    Pub: Alex Le Mesurier
    Genres: Adventure Casual
    About
    Screenshots
    Videos

    Inspired by true events, the mystery begins when Jack's wife, Grace, vanishes at Stillwater Lake after investigating the suspicious death of a friend. The local authorities quickly ruled the initial incident a tragic accident, but Grace knew better. Desperate, Jack calls in a favour from you, his old park ranger partner.

    In this first episode, you slip past the lockdown and onto the restricted waters of Stillwater Lake to carry out that dangerous favour and find her.

    Returning to your old patrol routes, your deep knowledge of the terrain and a handheld radio are your only lifelines. You must stay in constant contact with Jack as you explore the fog-heavy shores and quiet restricted zones, piecing together the scattered notes left behind.

    In this atmospheric, narrative-focused mystery, most of your journey is an isolating search for answers. But as you push further into the restricted zone, the tension builds. Uncover the grounded reality of the Stillwater murders.

    Gameplay

    • No monsters, just people: You’re piecing together a deeply human mystery. Forget supernatural jump scares... the real horror here is the terrifying reality of what ordinary people do when they think no one is looking.

    • No HUD: Embrace full atmosphere with no HUD pointing you where to go. You will rely entirely on scattered notes and your handheld radio to navigate the quiet shores.

    • Paranoia is a feature: This slow-burn thriller is built on tension, ugly truths, and the unshakable feeling that you are being watched.

    Trailer

  43. 128

    PACKING SHIFT

    PACKING SHIFT header image
    Released 2 hours ago
    Type: game
    Dev: Pugsy Studios
    Pub: Pugsy Studios
    Genres: Adventure Casual Indie
    About
    Screenshots
    Videos

    Packing Shift! is a cozy, physics-driven co-op game for 1-4 players where teamwork makes the dream work. Sort incoming deliveries, match items to orders, box everything up, and send the packages. Find your rhythm, and enjoy the little unexpected moments that happen when four friends, a warehouse, and physics are involved.

    Stack the Products

    Carefully unload the incoming products from the truck and stack them in your warehouse.

    Variety of Products

    Some products are light, some are heavy, and others may be dangerous or fragile. It is very important to carry them carefully and steadily.

    Check Orders! Ship Packages

    Carry the products to the shipping area according to the orders. Choose the correct box and try to pack the items.

    Place Your Stamps and Labels

    Don’t forget to label your packages according to their contents. Affix the appropriate postage stamps based on weight, and send your package.

    PACKING SHIFT! Announcement Trailer

  44. 127

    Domino VR

    Domino VR header image
    Released 2 hours ago
    Type: game
    Dev: woutwoot
    Pub: woutwoot
    Genres: Indie Simulation
    About
    Screenshots
    Videos

    Experience that "nooooo, they're falling!" feeling all over again.

    Domino VR is a sandbox about one thing: building domino chains and watching them fall. Place dominoes one by one or paint long rows with a sweep of your hand. Bend them around corners, run them up stairs and over bridges, and let a ball roll down a ramp to start the next part. Then push the first one and hope you didn't knock it over by accident. (You will.)

    Domino VR first came out in 2016 and has since been rebuilt from scratch, with new physics, controls, art and sound, 24 puzzle levels and a level editor.

    Build

    • Real-scale dominoes: sized and weighted like the real thing, with a preview before you place. Grab them, throw them, undo the last one.

    • Thousands at once: up to 20,000 dominoes per world on PC. When a giant chain gets heavy, the simulation slows down a little instead of stuttering.

    • Contraptions: ramps and balls, bridges, stairs and a bell; a crane, a rotator, a pendulum and a seesaw catapult; a conveyor belt, a fan, a bounce pad, a cannon, a domino blaster and a finish gate.

    • Placing car and stamps: the car drives off and lays a line of dominoes behind it, the line and curve stamps put down a whole row at once.

    • Tools on your wrist: colour, weld (glue dominoes together or pin them in mid-air) and destroy, plus props, undo and the menu.

    • World controls: gravity, slow motion, pause, player size and reset.

    Play

    • 24 puzzle levels: three short tutorials, then 21 puzzles. Ring the bell, climb the stairs, cross gaps, sweep, swing and catapult. Each level has a domino budget and up to three stars.

    • Level editor: build your own puzzle levels in the game, test them and beat them before you save, then share them on the Steam Workshop.

    Worlds

    • The Workshop: a cosy room with a big table, a rug, shelves and toys.

    • Forest Island: a stone plaza and a meadow.

    • Your Room (Steam Frame): build in your own room with passthrough, on your real floor and tables.

    Share

    • Save and load worlds: as many save slots as you like.

    • Steam Workshop: share your worlds and levels, and browse, subscribe to and load other people's creations.

    • Build together (experimental): host a world for friends through Steam, or join one from your friends list.

    Capture

    • Spectator camera: show its view on your desktop for friends watching.

    • Photo camera: photos land in your Pictures folder and your Steam screenshots.

    • Camera paths: fly a smooth camera along your chain for videos.

    Comfort

    • Teleport or smooth movement, and snap or smooth turning.

    • Vignette, seated mode and a left-handed mode.

    • Separate volume sliders and adjustable haptics.

    Headsets

    • PC VR through OpenXR: Valve Index, HTC Vive, Meta Quest via Link/Air Link/Steam Link, and other OpenXR headsets with tracked controllers.

    • Steam Frame: runs natively on the headset, no PC needed (up to 5,000 dominoes per world).

    Main Trailer

  45. 126

    Linear Chess

    Linear Chess header image
    Released 2 hours ago
    Type: game
    Dev: SHOWRIFT
    Pub: SHOWRIFT
    Genres: Casual Indie Strategy Early Access
    About
    Screenshots
    Videos

    21 squares. One line.


    Chess on a single line of 21 squares. Familiar pieces, adapted moves.

    White and Black pieces on the single line of 21 squares in Linear Chess.

    Each side starts with six pieces and gaps that leave room to manoeuvre. Read the position, protect your pieces and decide where to apply pressure.

    Familiar pieces, new moves


    Your queen passes through friendly pieces

    Open a route and prepare an attack even when your own pieces fill the line.



    Jumps that change the position

    The knight jumps three or four squares, forwards or backwards. Here, it leaps over an enemy pawn and captures a queen.



    The bishop moves and captures by jumping one, two or four squares. Their distinct moves let you cross obstacles and threaten from unexpected positions.

    A rook can travel the line, but friendly pieces can block its way. Set up castling to bring it back into play. Your pawn can step back once per game, so choose the moment carefully.

    Fight for the centre


    Win by checkmate or by controlling the centre. The knight occupies it and earns a point on White’s next turn. The opposing queen responds by capturing it, interrupting its hold.



    After the first four full turns, win by keeping the same piece at the centre for four of your subsequent turns, or accumulate six control points. Pawns can contribute once promoted.

    Chaos mode: Rethink your opening


    The same pieces and rules, with a different way to prepare your duel: adapt to a random formation or build your own.

    Random Chaos: Adapt your opening

    The six pieces are placed at random, with the same formation mirrored for both sides.

    Two examples of starting positions.

    Two Random Chaos starting formations shown in sequence: six pieces per side, with mirrored arrangements for White and Black.

    Organized Chaos: Prepare your formation

    Place your six pieces on your side’s eight squares, following the placement rules. Online, formations are only revealed once both players are ready.

    Organized Chaos preparation in the actual game interface: placing pieces in the player’s eight squares, then locking the formation before the match.

    The AI chooses its formation before you place your pieces, without knowing your choices. On the same computer, take turns preparing your formations while the other player looks away, with a handover screen between players.

    Face the AI, play together on the same PC, or challenge another Steam player online. Unrated play, with no Elo changes.

    Four distinct 3D themes


    The four 3D themes in Linear Chess: Classic, Neon, Nordic Kingdom and Enchanted Garden.

    Choose Classic, Neon, Nordic Kingdom or Enchanted Garden. Each 3D theme brings its own atmosphere while keeping the same rules. Rotate and zoom the camera to find your preferred view, and customise your keyboard shortcuts.

    Choose your challenge


    • Play on the same PC with a friend, or choose from four AI difficulty levels: Easy, Normal, Hard and Extreme.
    • Create a private Steam lobby to play with friends.
    • Try Ranked play with Elo and a 5-minute clock per player, plus 3 seconds per move.
    • Adjust the clock and selected rules for local, solo and private matches.

    In Chaos, normal match XP is reserved for confirmed results between human players on Steam. AI and same-PC play grant no match XP. Cancellations and matches ended by disconnection grant no XP. A resignation, timeout loss or agreed draw before four total game actions grants no XP.

    Four interactive tutorials, including an introduction to Chaos, help you get started.

    Available in English, French, German, Spanish, Brazilian Portuguese and Simplified Chinese.

    The online modes require Steam and an Internet connection. Ranked matchmaking depends on available players.

    One line. Find your opening.

    Linear Chess : Gameplay Trailer

    Linear Chess : Chaos Gameplay Trailer

  46. 125

    Sushiamo

    Sushiamo header image
    Released 2 hours ago
    Type: game
    Dev: Panello Games
    Pub: Panello Games
    Genres: Casual Indie Strategy
    About
    Screenshots
    Videos

    Sushiamo is a Balatro-inspired roguelike deck-builder where you combine unique ingredients, tools, and sauces to create crazy sushi and trigger game-breaking combos.

    Find the synergy

    Every ingredient has a distinct bonus and synergy with other ingredients. Experiment to find the best combo!
    Build your perfect kitchen by collecting the right ingredients, tools and sauces to progress through increasingly higher scoring requirements and become a sushi master.

    Choose Your Path

    Navigate through a map that changes every run, where every choice matters, take the safer path or risk it all for greater rewards.
    Encounter unexpected events along the way that can grant you game-changing bonuses or set you back.

    So much content to unlock

    • 🌊 Over 300+ items to discover

    • 🎐 A market to discover your perfect setup

    • 🍥 Unlockable ingredients, tools, sauces and more

    Credits: Trailer Music by "Won Jong Hwa"

    Trailer

  47. 124

    Pogo Together

    Pogo Together header image
    Released 3 hours ago
    Type: game
    Dev: underbadger
    Pub: Devotion Interactive
    Genres: Casual Indie
    About
    Screenshots
    Videos

    One pogo stick. One ridiculously jacked animal. Absolutely no dignity.

    Pogo Together is a 1-4 player physics-based climbing game where you and your friends take control of absurdly muscular animals and attempt to bounce your way to the top.

    SUFFER TOGETHER

    Bring your friends along and try to make it to the top together.

    Work together through difficult sections and climb as a group (or kick someone off a platform and send their progress down with them).

    Play nice or make things worse. It’s up to you.

    Prefer to suffer in peace? You can play solo too.

    MASTER THE POGO

    Learn a physics-driven movement system where balance, timing, momentum, and control determine whether you stick the landing or go flying back down.

    The controls are simple. Getting good at them is another story.

    MEET THE CREW

    Choose from a cast of bizarre, suspiciously jacked animals, each equally unqualified to operate a pogo stick.

    Unlock new characters as you play and find your favorite way to look ridiculous while falling from extreme heights.

    ONE MISTAKE CAN COST EVERYTHING

    Climb through increasingly dangerous environments filled with tiny platforms, moving obstacles, traps, shortcuts, and jumps that looked much easier from below.

    There are no stairs. There is only pogo.

    Pogo Together Teaser

  48. 123

    Cardsharp

    Cardsharp header image
    Released 3 hours ago
    Type: game
    Dev: Zandbox Studio Games
    Pub: Zandbox Studio Games
    Genres: Action Indie Strategy
    About
    Screenshots
    Videos

    LOSE A HAND: LOSE A FINGER

    One of your hands is held flat on the table where everyone can see it, and your five fingers are your entire health bar.

    • Lose, and the dealer takes a finger. 

    • Win, and you will be granted some cash.

    BUY ITEMS. USE THEM ON OTHER PLAYERS.

    Because where is the fun if you can't mess up with other players?

    • ZIPPO LIGHTER: burn the card an opponent was saving.

    • CURSED RING: push it onto anyone's finger. When that finger goes, someone else bleeds with them.

    • ROMEO'S RING & JULIETTE'S RING: two rings, two people, one shared fate. 

    • THE DUCK: a gift that cannot be sold, cannot be removed, and eats one of their slots forever. You can squeak it, though.

    BLACKJACK, WITH EXTRA STEPS

    • THE CAGE: every third round a cage comes down over the table with items to buy. Spend what you won. You will need it.

    • THE PIT: a row of face-up cards in the middle of the table. On your turn you may take one. So may everybody else.

    • THE SLEEVE: a card you keep in your sleeves for whenever the time is right. Assuming nobody burns it first.

    Official Trailer

  49. 122

    Impossible Draw

    Impossible Draw header image
    Released 3 hours ago
    Type: game
    Dev: ISTOM Games
    Pub: ISTOM Games
    Genres: Action Adventure Casual Indie Simulation
    About
    Screenshots
    Videos

    THE SYSTEM IS WAITING.

    Somewhere beyond the familiar world, a signal is calling.

    Its language is made of shapes.

    Its memory is made of light.

    And for reasons unknown... it wants you to draw.

    Welcome to Impossible Draw, a hypnotic journey into an ever-changing cyber system where observation, memory and precision are your only tools.

    The rules seem simple.


    Observe the symbol. Remember it. Draw it.

    Sounds easy?

    It isn't.

    Even the simplest shape can become a challenge when every line, angle and movement matters. As you progress, the patterns become more complex, the pace changes, and the system keeps pushing your skills further.

    Draw mysterious symbols, collect bytes and journey deeper into a surreal digital world built from light, geometry, color and sound. Unlock new ways to experience the system with different game modes, visual themes, special effects and soundtracks — making every trip into cyberspace feel a little different.


    IMPOSSIBLE DRAW FEATURES:

    • Hundreds of drawing challenges

    • 4 different game modes

    • 3 visual themes

    • 7 atmospheric soundtracks

    • 5 special visual effects

    • A unique audiovisual experience

    • Simple to understand, surprisingly difficult to master

    • Absolutely no violence

    Relax. Focus. Remember.

    Draw what you see.

    But don't get too comfortable.

    The system isn't only testing you.

    It is learning.


    CONNECTION ESTABLISHED.

    Your sequence begins now.

    Impossible Draw Trailer

  50. 121

    Rind Town

    Rind Town header image
    Released 3 hours ago
    Type: game
    Dev: Sehr Games
    Pub: Sehr Games
    Genres: Casual Indie
    About
    Screenshots
    Videos

    Run a juice stall. Blend bigger scores.

    A customer walks up to the window and tells you what they want. Fill a glass with up to five cards, press BLEND, and watch your score add up. Give them what they asked for and your score gets a bonus.

    Every order is a small puzzle

    Each customer's ticket tells you what the drink needs. Read it, look at your cards, and pick the ones that fit.

    Shop every morning

    The Morning Market sells new cards, machines and tools. What you buy decides what kind of deck you build.

    Pick tomorrow on the route

    After each day, choose where to go next: a free crate, an experimental lab, a practice session, or a surprise on the road. Every run takes a different path.

    Every card has its own rule

    Cards get better when the right cards are next to them, and the order you place them in matters.

    Give a single card a special look and a new power.

    Add stickers to upgrade the cards you love most.

    Beat a Special Guest and you may win a legendary card that changes the rules.

    Thirty days. One final guest.

    The daily goal gets higher every day, and Special Guests bring rules of their own. Your scores grow bigger and bigger. Finish day 30, then keep going in endless mode.

    Features

    • Build five card drinks for every customer's order

    • Match the ticket for a bonus

    • Combine cards that work well together

    • Shop every morning and choose your own route

    • Beat Special Guests and win legendary cards

    • Play a 30 day run, then continue in endless mode

    • Play in 30 languages: English, Spanish (Spain), Spanish (Latin America), Portuguese (Brazil), German, French, Italian, Polish, Ukrainian, Russian, Turkish, Azerbaijani, Japanese, Korean, Thai, Simplified Chinese, Traditional Chinese, Arabic, Bulgarian, Czech, Danish, Dutch, Finnish, Greek, Hungarian, Indonesian, Norwegian, Portuguese (Portugal), Swedish and Vietnamese

    RindTown Official Gameplay Trailer

  51. 120

    Space Kingdoms

    Space Kingdoms header image
    Released 3 hours ago
    Type: game
    Dev: DGBros developers
    Pub: DGBros
    Genres: Action RPG Simulation Strategy Early Access
    About
    Screenshots
    Videos

    Enter Exelcia, a galaxy shaped by fragile balance, powerful rulers, and rising tension. Establish your colony, command advanced fleets, and navigate a world where every decision influences the future of interstellar conflict.

    In this sci-fi strategy experience, you take the role of an Admiral tasked with building a stable base near contested space. Manage resources, expand your influence, and prepare for encounters across a network of unique planets — each with its own culture, leadership, and motives.

    A Living Galaxy of Unique Worlds

    Discover a system of planets, each governed by powerful leaders with distinct philosophies. From radiant throne worlds driven by order to abyssal civilizations guided by logic, every faction brings different strengths and challenges. Choose your approach carefully from diplomacy, defense, or expansion.

    Strategy Meets Elemental Combat

    Combat in Exelcia is influenced by six core elements: Fire, Water, Wind, Earth, Light, and Dark. Each element interacts with others, creating layered decision-making in battle. Understanding these relationships can shift the outcome of encounters and strengthen your fleet’s performance.

    Command Advanced Fleets

    Construct and deploy Military Cruiser Ships that act as your command centers in space. Within them, Militia Ships carry out missions using elemental weapon systems. Customize your fleet composition, adapt to different threats, and respond to changing battlefield conditions.

    Build and Expand Your Colony

    Develop your base to support production, defense, and long-term growth. Manage resources efficiently and upgrade key structures to improve your fleet’s capabilities. A strong foundation ensures survival as tensions rise across the galaxy.

    Dynamic Events and Encounters

    Engage in sector events and missions that introduce new challenges and rewards. Each encounter may test your strategy, resource management, or combat readiness. Progress through stages and uncover deeper developments within the galaxy.

    Decisions Shape the Outcome

    The galaxy is not yet at war, but every action matters. Expanding into another faction’s territory may trigger conflict, while restraint may allow opportunities to grow. Balance risk and reward as you decide how to move forward.

    Space Kingdoms Trailer

  52. 119

    Lightyear Frontier

    Lightyear Frontier header image
    Released 3 hours ago
    Type: game
    Dev: FRAME BREAK
    Pub: FRAME BREAK Coffee Stain Publishing
    About
    Screenshots
    Videos

    Lightyear Frontier is an open-world mech farming game for 1-4 players. Settle your intergalactic homestead, build a farm, and craft a machine able to provide for the struggling frontier colonies.

    Work at scale using your powerful mech. Plant vast fields using the rapid-firing Seed Shooter and haul dozens of logs on one shoulder. Crop rotation and fertilizer reward the farmers who plan ahead.

    Build your ideal farm, whether that’s a cozy homestead or the ultimate resource generator. Decorate a home to call your own and unlock useful effects. Improve your quality of life by laying down roads and automating upkeep, like crafting and watering.

    Up to three friends can join you on your farm. Pool your resources to create the perfect homestead, and share the rewarding feeling of a good harvest with your pals. Use the Shared Saves system to keep playing even while the host is away.

    No enemy raids, no hunger, no lost progress - no pressure. Kick back, get creative, or challenge yourself, with lots of tweakable options to fit your unique playstyle.

    Upgrade and tune the capabilities and look of your trusty mech. Take care of it through repairs and fuel, and it'll take care of you.

    Lightyear Frontier 1.0

  53. 118

    Missi

    Missi header image
    Released 3 hours ago
    Type: game
    Dev: Yellow Fish Arts
    Pub: Yellow Fish Arts
    Genres: Adventure Casual Indie
    About
    Screenshots
    Videos

    Missi is a cozy point & click game in a watercolor hand-drawn world. Find hidden objects and solve puzzles using clues in sketches of past adventures. Try to trick the Mushroom Spider and the Crow King by collecting all medicinal herbs for the sick little mouse.

    Join the brave little mouse Missi on an enchanting adventure, where she encounters magical creatures and solves a wide variety of unique puzzles. Bring a dragon statue to life, brew potions with a swamp witch, and immerse yourself in other fairy-tale adventures in this atmospheric 2D point & click game. Friendly inhabitants of the colorful world are always ready to assist you in finding items or solving puzzles.

    Missi offers a wide array of puzzles, some of which may be quite challenging. Be sure to consult the sketchbook, where episodes of your past adventures are recorded, and thoroughly explore every corner of the magical world for clues.

    The characters and the world of Missi come to life thanks to frame-by-frame animation, completely hand-drawn. We created over two thousand frames to capture the warmth of a living illustration and immerse players in the atmosphere of a magical journey. This makes the game feel like the pages of a children’s book unfolding right on your screen.

    The game features cute illustrations in a cozy watercolor style. There's no need for competition or combat here. Simply enjoy a relaxing experience as you uncover the secrets of the mouse's burrow, help a frog astronomer, or save a thirsty mandrake on Fish Island. The game contains minimal text, with all dialogues conveyed through adorable drawings.

    Official trailer

    Missi gameplay trailer

  54. 117

    ROB RUN

    ROB RUN header image
    Released 3 hours ago
    Type: game
    Dev: Kefir
    Pub: Kefir
    Genres: Action Massively Multiplayer RPG Simulation Free To Play Early Access
    About
    Screenshots
    Videos

    ONLY REAL PLAYERS

    Every cop and every criminal is a living breathing human with their own agenda. And with 5,000 players around you, any situation can quickly get out of control. The cops are everywhere, and they pose a real threat. So, if an open fight is too dangerous, you can always find another way to get what you want.

    CLANS AND POWER

    You can survive on your own, but you can only thrive by working together. Create your own crime family or join an existing clan. Assign roles, organize raids, take control of territories, wage gang wars, and negotiate truces. In a place where anyone can betray you, reliable allies are your most valuable asset.

    NO ROOM FOR ERROR

    You risk losing absolutely everything every minute. Someone can easily take what's yours, but the same is true the other way around. To survive, you have to be able to plan, make quick decisions, and pull the trigger at the right moment.

    BRUTAL CRIMINAL UNDERWORLD

    Bank robberies, raids on rivals' hideouts, police chases, and bloody shootouts. Every day is a struggle for resources and influence. The only things that can get you anywhere are strength and cunning.

    YOUR HOME IS YOUR CASTLE

    Create your own hideout. Build and upgrade your base, store loot and vehicles, and place workbenches and safes. But remember: the more lavish your refuge, the more intruders you're going to have.

    TILL THE SERVER WIPES US OUT

    In just one week, you can go from being a regular thug to the boss of the server's largest organization. And then start over — with new experience, allies, and a more ambitious plan to seize power.

    RobRun Official Trailer

    Rob Run Official Cinematic Trailer

  55. 116

    Laser Lightshow

    Laser Lightshow header image
    Released 3 hours ago
    Type: game
    Dev: Thundermagnet
    Pub: Thundermagnet
    Genres: Casual Indie Strategy
    About
    Screenshots
    Videos

    "I didn't think I would like this game.  I love this game." - Multiple streamers during Next Fest

    "I can feel my smooth brain getting wrinklier" - One of those same streamers during Next Fest

    One Laser.

    That's all it starts with.

    Bounce it off a mirror. Hit a target. Easy.  You've seen that before.

    That's where the similarities end... because then you are handed more.  A whole lot more.

    Prisms. Teleporters. Rotating machinery. Colored glass. Paint. Tracks. Sonic blasters. Wires. Logic gates. Repeaters. Pressure plates. Interfaces. Suddenly you're not just solving puzzles—you’re reverse engineering ridiculous machines, triggering massive chain reactions, and filling the screen with lasers, sparks, explosions, and light.

    Every new mechanic is designed to combine with everything that came before it, creating hundreds of handcrafted puzzles packed with satisfying "Aha!" moments and spectacular solutions.

    This is a platform for awesome puzzles and limitless possibilities.

    Then Build Your Own.

    The built-in editor isn't an afterthought.

    It's the same editor used to build the entire game.

    Want to make a clever five-second puzzle? Go for it.

    Want to build an absurd laser-powered machine that takes thirty seconds to unfold before ending in a screen full of lightning and chaos? You can do that too.

    With dozens of mechanics that all interact with one another, the possibilities grow astronomically. Design elegant puzzles, elaborate contraptions, functioning logic circuits, or things that exist simply because they're fun to watch.

    Features

    • Hundreds of handcrafted campaign puzzles

    • Dozens of unique mechanics that combine in surprising ways

    • Bright, flashy visuals filled with lasers, explosions, sparks, and satisfying effects

    • A full-featured level editor included with the game

    • Create everything from tiny brainteasers to enormous mechanical masterpieces

    • Share your creations across Steam and mobile— and earn creator points and unlockables whenever the community plays your levels!

    • Multiple music styles to match every mood

    • Secrets, optional challenges, and plenty of "Wait... that actually works?"

    Whether you're solving puzzles or inventing your own, Laser Lightshow is all about one thing:

    Giving you more toys than you know what to do with... and then watching what you build.

    A Note From the Developer

    Laser Lightshow was built as my answer to something I believe has become far too common in the gaming industry: quantity over quality.

    Too many games are designed to capture your attention, waste your time, or squeeze just a little more money out of you instead of simply being worth playing.

    I wanted to make something different.

    Laser Lightshow is the result of five years spent building the kind of game I want to play: something packed with content, experimentation, secrets, ridiculous ideas, and systems that exist because they're fun—not because they improve a metric.

    This game is my small contribution to a simple idea:

    Players should expect more from their games.

    Laser Lightshow

  56. 115

    Worship

    Worship header image
    Released 3 hours ago
    Type: game
    Dev: Chasing Rats Games
    Pub: Chasing Rats Games
    Genres: Action Adventure Indie Strategy
    About
    Screenshots
    Videos

    Don the robes of a mad cultist who pledges his faith to an eldritch god in exchange for untold powers. Grow your cult base and build monuments to receive unholy blessings and learn new rituals. Embrace your dark side as your cult gradually corrupts the Mortal Realm to plan the arrival of your otherworldly deity.

    Command your Flock

    To obey the whispers of the Old Ones, you will need an army. Build it by spreading the gospel and converting the godless to your cause. Command your followers through battles and various occult bidding in this pikmin-like mix of real-time strategy, exploration and puzzle solving. Don’t let trivial things like empathy stop you from leading them to certain death.

    Draw Blood Rituals

    Cast otherworldly spells by drawing blood symbols on the ground. Summon deadly horrors, unleash ghastly projectiles and make toxic frogs rain on your enemies. Your blood is also your ink, but don’t worry too much about it, you are surrounded by followers eager to spill theirs in your place. 

    Drawing with blood is also key for interacting with various puzzles, shrines and occult ruins you’ll stumble upon during your unholy journey.

    End a Living World

    Explore a visually unique dark-fantasy living world where four distinct factions wage war. Prepare yourself to face inquisitors of The Last Church, Untamed Akka warriors, witches from the Coven and aberrations from the Unseen Depths. Filled with dark humour and merciless realisations, a grim but equally cute world is waiting for you to end it.

    What to Expect

    • A Pikmin-like mix of RTS, exploration and puzzle solving.

    • Command an army of devout followers eager to die for the cause.

    • Draw blood symbols to cast devastating eldritch rituals on the nonbelievers.

    • Meaningful bosses that can singlehandedly end your cult.

    • Eldritch prophecies: Worship’s roguelite progression. Complete challenges during your runs to unlock new gods, more power, skins and more!

    • Vast open areas to explore and corrupt in a world on the verge of collapse. 

    • Flavorful hand drawn animations in a distinctive black and white art style with scattered splashes of color.

    Worship - The One Who Summoned God | Official Release Trailer

    Worship | The End is Nigh

  57. 114

    Starshapes

    Starshapes header image
    Released 3 hours ago
    Type: game
    Dev: Peter Bjørn
    Pub: Peter Bjørn
    Genres: Casual Indie
    About
    Screenshots
    Videos

    Starshapes is a relaxing puzzle drawing game where your solutions become beautiful neon-like star constellations!

    Many puzzles in Starshapes are open ended, meaning they can have multiple solutions - which ones will you find? 

    Puzzle mechanics are simple and intuitive, but can have unexpected synergies where you will have to explore and experiment with them to find the solution and progress.

    The universe of Starshapes is interconnected and exists as a seamless world with pockets of puzzles contained in each their own star system. Certain areas are optional, while the order of the main puzzles is linear.

    Previously solved puzzles in the same area will be visible as constellations in the background of your current puzzle!

    Solve Puzzle Constellations

    Explore a cozy corner of the galaxy and re-imagine what star systems could look like.

    Starshapes features over 100 hand-made logic puzzles and almost 90 real-life constellations as bonus 'connect the dots' type puzzles! Soak in the beautiful starlight of all the puzzles you’ve completed along your journey and unlock new and interesting rules as you progress!

    Gameplay

    • Draw and Destroy lines between shapes to solve puzzles and create constellations.

    • Rotate puzzles in 3D and Zoom In & Out to view them from different angles.

    • Smooth and elegant animations make learning the gameplay easy and intuitive.

    Accessibility & QOL Features

    • Toggle Color Symbols and Connection Numbers on or off at any time.

    • Hint system: You can toggle 'Show Solution' on in any puzzle in the entire game.

    • Undo, Redo and Reset with convenient shortcuts on both keyboard and gamepad.

    • Lots of customization options, including speedrun focused "Smooth" drawing modes!

    Release Date Trailer

    Extended Gameplay Showcase

    Demo Gameplay Trailer

  58. 113

    The Maze: In Dark

    The Maze: In Dark header image
    Released 3 hours ago
    Type: game
    Dev: Puriza Games
    Pub: Puriza Games
    Genres: Action Adventure Indie
    About
    Screenshots
    Videos

    As an industrial security agent, you have been tasked with infiltrating a factory that was abruptly shut down a few years ago to retrieve important technical documents and escape safely.

    You will proceed with the mission following in the footsteps of the missing advance team. Overcome the instinctive human fear of the unknown brought by darkness, secure the documents deep within the pitch-black factory, and escape this place safely.

    Search and Escape

    You must search the factory, retrieve the technical documents, and escape without being discovered by 'Him'. However, 'He' will not simply let you walk out with the documents intact. Make sure to complete the mission and discover the story of this place. This will not be an ordinary factory.

    'Him'

    'Him' roams throughout the factory, and the moment he spots you, he will charge at you with an axe. His speed changes with each playthrough, and he wanders the factory at random rather than following a fixed route, so you never know when or where you might run into him. Always stay alert and watch your surroundings.

    Terminal

    Utilize the terminal provided to aid your mission. Check your mission objectives and receive instructions from headquarters. View the factory map to find your way, acquire hidden security codes, enter the factory's systems, and disable the security. However, it is not omnipotent, so if a problem occurs, you may sometimes have to solve it yourself.

    Flashlight

    In this pitch-black factory, where you cannot see even a step ahead, the flashlight will probably be almost your only means of seeing. It has no battery limit, so you can use it throughout the mission. You can also adjust its brightness. However, if you shine it on 'Him', or if he sees its light, he will come looking for you.

    CCTV

    You can check the CCTVs scattered throughout the factory using the monitors in the manager's office. Use them to track 'His' movements and routes, allowing you to move safely. However, this feature cannot be utilized if the factory loses power.

    There are no safe zones in this factory. From the moment you begin your mission, you may encounter danger anywhere, at any time.

    Survive this extreme darkness, safely retrieve the technical documents, and complete the mission you have been assigned.

    Good luck.

    Game Trailer

  59. 112

    TinyBriks

    TinyBriks header image
    Released 3 hours ago
    Type: game
    Dev: Steak and Toast
    Pub: Steak and Toast
    Genres: Casual Indie Simulation
    About
    Screenshots
    Videos

    A cozy meditative plastic brick building game that is a love letter to the art of brick building. It will pair perfectly with your favorite podcast, audiobook or playlist after a long day and provides a safe haven from gambling mechanics and microtransactions for the younger artists.

    Relive the simpler times when you let your imagination run free, turning that generic set of plastic bricks someone gave you (zero building instructions included) into gorgeous architecture, fantastical machinery and beautiful dioramas. Whatever you make will be perfect and uniquely YOU.

    Choose the perfect combination from a plethora of brick types, brick colors and background colors to bring your creation to life. Life in plastic isn't fantastic? You can switch to Cel-Shaded mode to get that cartoony vibe you are looking for! Tweak the filters in photo mode to your liking and show off your creation. What are you waiting for? Go on and build!

    TinyBriks Release Trailer

  60. 111

    Turning Manor

    Turning Manor header image
    Released 3 hours ago
    Type: game
    Dev: Sabbatical Games
    Pub: Sabbatical Games
    Genres: Adventure Casual Indie Simulation
    About
    Screenshots
    Videos

    Welcome to Turning Manor! As the newly hired Quality Control Inspector your job is simple.

    Inspect each floor: 

    • Count the glitches

    • Choose the correct door

    But strange things start happening and this won't be as straight forward as it seems...

    Turning Manor is a first person count the difference psychological horror anomaly game. If you like impossible liminal spaces, feelings of unease and uncovering lore you will likely enjoy this game.

    Key Features

    • The Manor will mess with you. From dodging axes to hearing someone sneaking up behind you, each run will be different with anomalies that can affect gameplay...

    • Four unique areas to unlock. Tired of wandering the same hallway? Unlock new areas, each with their own distinct layouts, dangers and game mechanics.

    • Unique difficulty curve. Beginner friendly as progress doesn't reset, yet challenging for experts with accuracy grades, leaderboards and glitches that increase in difficulty.

    • Lore to unravel. Collect items and find clues to uncover more about the Manor's inhabitants. Discover the answer to the question: what is going on at Turning Manor?

    Developer Note

    Sabbatical Games is a no GenAI studio. We use a combination of hand crafted/coded assets we make ourselves, photo scanned assets, creative commons content and public domain work. We also do our best to ensure any externally created assets are not AI generated.

    Turning Manor - Launch Date Announcement Trailer

  61. 110

    Bokcuks

    Bokcuks header image
    Released 3 hours ago
    Type: game
    Dev: Tavsan Works
    Pub: Tavsan Works
    Genres: Adventure Casual Indie RPG Strategy
    About
    Screenshots
    Videos

    Bokcuks is a farming game in which creatures named Bokcuk live on sky islands.

    Sell your crops, complete your tasks, unlock new islands, start automating by hiring workers, and reach the end of the game while discovering many new items.

    COLLECT!

    DISCOVER!

    AUTOMATE!

    Cozy Launch Trailer

    Next Fest Trailer

  62. 109

    Double Skunk

    Double Skunk header image
    Released 3 hours ago
    Type: game
    Dev: Kerrberry Games
    Pub: Kerrberry Systems
    Genres: Casual Indie Strategy Early Access
    About
    Screenshots
    Videos

    Cribbage with an engine under it

    Double Skunk is a cribbage roguelite. Underneath, it's the real game played by the book, and between hands you build something that bends it.

    Powerups sit on your rail and change what the count is worth. One pays extra for every fifteen after the first. Another knocks the rival back down the board the first time they show a pair. When one of yours pays off big, its animal walks onto the table and acts it out. Fifteen Bell's fox rings a brass bell over your show. Drumline's heron beats a snare drum beside the run you just pegged.

    Your pocket holds cards that break the rules once. Play the Four into the count and it walks the total back while the rival's peg slides down the board. The Mine takes the crib whoever dealt. Pegs bring their own rule to the whole run. The Spy sees what the rival threw to the crib, and the Hoarder carries extra pockets.

    Every point moves your peg, hole by hole. Tiles on the board pay out gold, cards and powerups, but only to a peg that lands on them.

    Never played? The Coach deals you in

    You don't need to know cribbage to start. The Coach teaches it in a short warm-up at the parlor table. In the first hand the Coach points at each card and says why it counts. In the next the cards are yours. You throw, you peg, and you count your own hand by tapping the fifteens and pairs, with a hint whenever you're stuck. Then you're straight into your first real match.

    Know the game already? Skip the warm-up and sit down.

    Climb the cribbage mountain

    The Long Tally is the climb. Twenty-one rivals stand between a back-room parlor and the top of the cribbage mountain, each with a painted face and a voice of their own. Captain Blue plays one suit and tells you which. He still wins. Brother Saunders brought a thermos to the Tundra and has never offered you any.

    Higher up, the tables bring house rules of their own. Some put a chess clock on you, and near the top it's muggins, where any points you miss in your own count go to the rival. Some rungs let you mark a rank or a suit for good, and from then on those cards wear a tell on the backs of the rival's hand.

    Losing never ends the climb. You pick how it stings when the campaign starts. Hold your spot and replay the same rival on a fresh board, or slide back a rung and win that trophy again.

    Reach the summit and find out what's beyond. The Beyond runs on past the top, where every match is one long game of duplicate cribbage and a heat meter climbs as you play. When it boils over, the rival gets a free hole, and it boils faster the higher you go.

    One deal, every player, every week

    Each week brings a new challenge, and everyone plays the same deal. It's duplicate cribbage, so every hand comes round twice, once from each side of the table, and the luck of the cards cancels out. Your build and the rival's are fixed for the week, the rival plays at Expert, and the leaderboard ranks how far ahead of the rival you finished.

    Every week has its own twist, and Skip and Skat bicker about it before you sit down.

    Play a friend, or play it straight

    Invite a friend through Steam or find a stranger with Quick Match. Ranked games move your Peg Rating and your place on the season leaderboard. If either game crashes mid-match, you can both come back to the same hand. And when your rival plays a good one, you can tip your hat.

    Offline, the AI plays from Easy to Expert. Set the house rules before the deal. Play a best-of match or duplicate, turn muggins on, or try reverse, where the first peg home loses. Pure Cribbage switches every new system off, for the game the way your grandmother played it.

    Company at the table

    Skip and Skat are the skunks on the box. They host the weekly challenge, and when you play a card from your pocket they climb onto the table and do it themselves, shoving the rival's peg back or staking a claim to the crib you just took.

    The Pedlar runs the shop partway round each board. He'll buy back what you've outgrown, and he's always heard something about your next rival.

    The Coach stays with you after the warm-up and has a word about your throws.

    Every hand, graded

    When the match ends, the summary grades your game against the book. It shows how much your throws and your pegging gave up against the best you could have done, how kind the cuts were, and which hand cost you the most. Open the review and replay any hand, with your keep beside the book's and the better card beside the one you played.

    Win by a mile and DOUBLE SKUNKED slams across the rival's portrait. That's where the game gets its name.



    Fully voiced in English, German, French, Spanish, Brazilian Portuguese and Italian.

    A note on AI-generated content

    Double Skunk is made by one person. The character art, the short animated scenes, the music and sound, and the spoken voice lines were generated with AI tools and then selected, edited and assembled by hand. Nothing is generated while you play. The cribbage rules, the scoring engine and the balance are ours.

    Double Skunk Gameplay Trailer

  63. 108

    Way Too Many Eggs

    Way Too Many Eggs header image
    Released 3 hours ago
    Type: game
    Dev: Luvineva Games
    Pub: Luvineva Games
    Genres: Casual Indie
    About
    Screenshots
    Videos

    Collect eggs!

    Hover your cursor over eggs to collect them. Turn piles of eggs into coins, one satisfying pop at a time.

    Grow your flock!

    Buy new chicken types, hatch little chicks, and fill your farm with even more eggs. Some chickens boost the whole flock!

    Upgrade everything!

    Collect faster, reach more eggs, and make every egg worth more. Spend your coins to keep the numbers climbing!

    Get some help!

    Hire workers to collect alongside you. Frogs get chickens laying, while bees coat eggs in honey for extra value!

    Crack giant eggs!

    Crack giant eggs to unleash temporary boosts, from frantic egg laying to a powerful magnetic cursor. Reach goals to unlock more events!

    Come back stronger!

    Sacrifice your farm to activate permanent skill tree upgrades. Unlock chain reactions, magnetic pulls, and new chicken types for your next run!

    Gameplay

  64. 107

    Souterrain

    Souterrain header image
    Released 3 hours ago
    Type: game
    Dev: Elder Tree Games
    Pub: Elder Tree Games
    Genres: Casual Indie Strategy
    About
    Screenshots
    Videos

    Souterrain is the occult dice and deck roguelike where you save your soul by manipulating dice to drive the score up.

    Deep below a mysterious occult store there is a casino, where the guests gamble with their most valuable possession... their souls. How unfortunate that you have found your way here. You have no choice, you must roll the dice, manipulate fate, cheat the house, and save your own soul.

    How will you play? There are dozens of possibilities and plenty of synergies to enable countless strategies.

    • Will you spawn ghost dice? Ghost dice disappear after being counted, but drive the score up quickly.

    • Maximize multiplier? Increasing the mult brings the score up faster than collecting souls. How high can you make it?

    • Add up modifiers? Adding modifiers to a die increase its count for that round, an invaluable tool to the savvy gambler.

    • Will you discover a better strategy?

    Every roll is a gamble, and every hand brings a new opportunity. Build your strategy, discover powerful synergies, and turn a desperate wager into an unstoppable run.

    • 100 curios that give powerful passive buffs. This is the core of any good run

    • Over 175 spell cards to manipulate fate. These are your best friends in Souterrain.

    • Over 25 useful consumable tokens. Everyone needs a pick me up sometimes.

    • 14 dice boxes with 8 difficulties for dozens of unique run possibilities.

    Face increasingly dangerous opponents and powerful bosses, each with their own tricks to bring your descent to an early end. The house always has an advantage. You'll need every trick you can find to survive.

    Your soul is the ultimate stake. How far are you willing to go to keep it?

    Release Date Trailer

  65. 106

    Plague Inc: The Board Game

    Plague Inc: The Board Game header image
    Released 3 hours ago
    Type: game
    Dev: Ndemic Creations
    Pub: Ndemic Creations
    Genres: Strategy
    About
    Screenshots
    Videos

    The ultimate strategic game of infection, evolution and extinction. Start by infecting a single country. Evolve symptoms to become more powerful. Contaminate the Olympics, trigger a nuclear strike and more.

    Each player is a deadly disease - compete with intelligent bots, friends or random people to be the first to wipe out humanity.

    Designed by the creator of the mega hit video game Plague Inc. - this is the digital version of the best selling physical board game.

    Question:

    Is this really a video game of a board game of a video game?

    Answer:

    Yes it is! :)

    I (James, the creator of Plague Inc.) originally made it to help test out new rules for the second edition of the print run - but had so much fun playing it digitally that I decided to infect everyone else with it too!

    • Play full single-player games with intelligent bot players

    • Full Legacy campaign with unique game modes, rules and rewards

    • Global Daily Challenge - see how your disease holds up 

    • Use the tutorial to learn the rules in a safe space

    • Try and beat the infamous PlagueBot game mode from the physical game.

    Multiple online game modes let you share diseases with people all over the world.

    • Online multiplayer - jump into games fast.

    • Online Turn Based mode - take your time and play asynchronously

    • Use Legacy mode to turn games into a living world that is shaped by your actions

    Have you always wanted to impress your friends with your nosebleeds, pustules and diarrhea? Show off your skin lesions?

    Well this is your chance!

    As well as playing all the normal multiplayer modes - you can take advantage of Same Device multiplayer to play on the big screen.

    Plague Inc: The Board Game - Trailer

  66. 105

    Fathom Reach

    Fathom Reach header image
    Released 3 hours ago
    Type: game
    Dev: Feldsparc
    Pub: Feldsparc
    Genres: Indie Strategy Early Access
    About
    Screenshots
    Videos

    CHAIN THE PERFECT DIVE

    Fathom Reach is a single-player roguelike deckbuilder under a ruined ocean. Read enemy intents and choose your targets. Chain cards into explosive combos. Turn Armor into a crushing strike, fill a chamber with drones, or let corrosion finish the job.

    KNOW WHEN TO SURFACE

    Your hull carries every hit into the next fight. In Endless Descent, each breached Pressure-Heart offers a choice: bank your haul or descend into tougher chambers for richer loot. How much can you risk bringing home? Solo dives also include Open Descent and the shared Daily Signal. All three play offline.

    BUILD A DECK THAT BREAKS THE RULES

    Bring your loot home to craft and upgrade a deck from 220 cards across four factions. Build around heavy Armor, marked targets, corrosion, or drone swarms. Fit a dive module and discover a new way to make your favorite cards work together.

    BUILD THE BASE YOU'D HATE TO RAID

    Give other divers a challenge of your own. Place gun-coral and traps, then choose the Pressure-Heart at your base's core. Publish your defenses and they fight while you're away. Read the defense reports, refine your layout, and take your deck into other players' bases. These asynchronous player raids need the internet.

    Fathom Reach Gameplay Trailer

  67. 104

    Good Boy, Good Girl!

    Good Boy, Good Girl! header image
    Released 3 hours ago
    Type: game
    Dev: DooIT
    Pub: DooIT
    Genres: Casual Indie Simulation
    About
    Screenshots
    Videos

    Train Your Pup, Outsmart the Wild Dogs, and Reach the Beach!

    Good Boy, Good Girl! is an action-packed casual 3D dog training game where precision, timing, and teamwork with your canine companion are everything!

    Travel through various parks, launch balls and frisbees using physics-based mechanics, and guide your dog to fetch and retrieve them successfully. But it won’t be a simple walk in the park—each stage introduces mischievous wild dogs determined to block your path and ruin the fetch session!

    Can you train your pup to conquer every park and unlock the ultimate beach playground?

    Key Features

    • The Ultimate Fetch Challenge: Aim, power up, and launch balls and frisbees with satisfying physics mechanics for your furry friend to retrieve.

    • Mischievous Wild Dog Encounters: Every park brings new wild dogs trying to distract your pup and intercept your throws. Outwit them with precise throws and smart tactics!

    • Diverse Canine Friends: Play alongside a variety of realistic, lovable dog breeds, each with their own unique style and energy.

    • Grounded & Realistic Atmosphere: Designed to capture the authentic feeling of playing outdoors with real dogs. We deliberately avoided flashy sci-fi or fantasy effects to keep the experience natural, immersive, and grounded.

    • Journey to the Beach: Clear park after park in linear progression to unlock the vibrant final stage at the sunny beach!

    • Casual & Competitive: Easy to pick up and play, with high-score challenges that will test your throwing precision and training mastery.

    [ Music Credits ]

    * "Paradise Found" by Kevin MacLeod

    * Licensed under Creative Commons: By Attribution 4.0 International

    Gameplay Trailer

  68. 103

    Find The Box

    Find The Box header image
    Released 3 hours ago
    Type: game
    Dev: Taco Games
    Pub: Taco Games
    Genres: Casual Indie Simulation
    About
    Screenshots
    Videos

    THERE IS A BOX.

    It is buried somewhere inside a solid cube of one million+ blocks, in a quiet, candlelit spa hall. FIND IT. Be Happy.

    Find the Box is a first-person digging game that is as calm or as chaotic as you want it.

    • Take it slow: Select the no-upgrades mode and punch, breathe, repeat - a relaxing, satisfying and almost meditative experience.

    • Or go fast and destructive: level up and select upgrades to create your build and demolish the cubes. Choose from a wide variety of spells & perks to experiment and create the ultimate block destroying powerhouse.

      No enemies, no fail state. Race your own best time, or the whole world.

    TAKE IT SLOW

    - One block at a time. Every hole stays dug: leave, come back tomorrow, and your tunnels and the box are exactly where you left them.

    - Normal mode: You will get hints as to when you are getting closer and further from the box.

    - Hard mode: no hints at all.

    OR TEAR IT APART

    Turn upgrades on and every block you break drops a token. Collect enough to level up, then pick spells and modifiers that change your playstyle: a deeper drill, a wider punch, more hamsters, faster spells. Every build plays differently, and no two runs end the same.

    Prefer it pure? Turn upgrades off for the classic: just you, your hands and the box, with its own leaderboards.

    GO FAST!

    Utilize and upgrade your movement set to quickly navigate your tunnels and Find the Box!

    -Includes sprinting, sliding, wall climbing, running & jumping and many more unlocked via perks & secrets.

    BEAT YOURSELF. BEAT THE WORLD.

    Every run is timed, and the clock stops the moment you break through to the box.

    - Local leaderboards: your best times for every cube size and difficulty. Chase your personal best, run after run.

    - Global leaderboards: race players worldwide on Steam, per cube size and difficulty, for today, this week, this month and all time.

    - The Daily Cube: the same cube for everyone, one try a day, one shared board.

    - Playing with upgrades off? Pure runs get their own separate boards.

    CHOOSE YOUR CUBE

    - Four sizes: Standard (1 million blocks), Large (2 million), Very Large (4 million) and Humongous (8 million). Beat a size to unlock the next.

    - Boxless mode: Forget the box. Instead, clear part of the cube as fast as you can: half the blocks on the smallest cube, down to a quarter on the biggest.

    - Seeds: type a seed and race a friend through the exact same cube. Seeded runs stay off the leaderboards.

    FEATURES

    - Single-player, first person, mouse and keyboard or full controller support

    - Local and global leaderboards for every cube size and difficulty (today, this week, this month, all time), plus the Daily Cube

    - 1 to 8 million fully destructible blocks in a persistent world

    - Slow and relaxing or fast and destructive: Normal and Hard modes, with upgrades on or off

    - Level up and pick spells and modifiers: 18 spells and 100+ perks and upgrades to build your own playstyle, plus dozens of buried specials

    - Over 70 achievements

    - Autosave: every hole you dig and the box's location are kept between sessions

    PLAYTIME

    As long as it takes. Tear through a Standard cube in under half an hour, or make a Humongous cube in Hard mode a long, quiet project, a little each evening. The timer keeps count either way, then quietly suggests you try again.

    Game Trailer

    Gameplay Trailer

  69. 102

    Cute Kitty WAR

    Cute Kitty WAR header image
    Released 3 hours ago
    Type: game
    Dev: SAMBEAN
    Pub: SAMBEAN
    Genres: Action Casual Indie RPG Early Access
    About
    Screenshots
    Videos

    The yard is under attack. The cats were napping there.

    The pests have arrived. They’re adorable. They’re completely out of line.

    Cute Kitty WAR is an arena survival game about defending a backyard with an increasingly unreasonable collection of weapons. Fight through 12 waves, turn your haul into a powerful build, and hold the fence against a neighborhood’s worth of trouble.

    The cats would like their yard back.

    Local co-op for up to 4 on one PC – no controller required. Players share keyboards (four key layouts: WASD, Arrows, IJKL, TFGH – a second keyboard helps a big group) or use controllers, in any mix.

    Find your favorite cat. Discover your next ridiculous build.

    Choose from 48 playable cats, each with distinct abilities, starting gear, and a journey to complete. Become a bruiser, build a gunner’s arsenal, or put a gardener in charge of an expanding network of defenses.

    Between waves, shop for combinations that bring your strategy to life. With 97 weapons across 17 classes and 194 items, there’s room to experiment with pets, pacts, curious equipment, and a deeply questionable amount of luck.

    Which purchase will pull your build together? Which cat will you try next?

    Bring the whole neighborhood watch.

    Play solo or gather up to four players for couch co-op. Pick your cats, build your arsenals, and face the invasion together. Co-op offers a more forgiving challenge, giving friends and family room to join the defense.

    There are enough pests for everyone.

    Weather the storm. Learn the enemy.

    Face 143+ creatures, including 10 bosses, while storms transform the yard around you. Rain sweeps across the grass, wind carries trouble, lightning strikes, and ponds flood through five escalating weather levels.

    Learn attack patterns, watch for warnings, and find your way through the mayhem. Ready for a tougher watch? Climb six danger levels, with twin bosses waiting at Danger 5.

    Record your discoveries and fill the trophy wall in Kittain’s Log. The yard has quite a few residents worth remembering.

    The fence is only the beginning.

    Survive all 12 waves to unlock an endless mode where the yard’s folklore comes calling. Set the pace as its creatures arrive, from the weakest to the strongest, and discover how far your build can take you.

    Something waits at the end of that procession.

    We’ll let it introduce itself.

    Cute Kitty WAR — Official Trailer

    Cute Kitty WAR — Official Trailer | Co-op

  70. 101

    The Failed

    The Failed header image
    Released 3 hours ago
    Type: game
    Dev: Mavi Topaz
    Pub: Mavi Topaz
    Genres: Indie
    About
    Screenshots
    Videos

    The Failed is a 3D puzzle game developed by me as a solo developer. It was inspired by the classic escape the room browser games I grew up playing and it’s my first attempt to bring that experience into 3D.

    Story

    Scientists discovered a compound known as RCX-9. When it successfully integrates with human cells, it can restore damaged tissue by following the body’s original pattern, rebuilding failed organs and even regrowing lost limbs.

    The tests were carried out on people at the edge of death and out of nearly 2,000 test subjects, only one has been considered a success. In every other case, RCX-9 failed to integrate with the subject’s DNA. Those subjects were labeled Failed. Some were disposed of. Others were locked away for future experiments.

    Gameplay

    • Find the necessary items hidden around the facility.

    • Use or combine items to solve puzzles and open the path forward.

    • Examine the notes and figure out how they connect to the puzzles around you.

    • Find ways to avoid certain threats that may be caused by other failed subjects.

    The Failed Gameplay Trailer

  71. 100

    Tamzin Twins: The Tyranny of Tyrek

    Tamzin Twins: The Tyranny of Tyrek header image
    Released 3 hours ago
    Type: game
    Dev: Funner Games LLC
    Pub: Funner Games LLC
    Genres: Action Adventure Indie RPG
    About
    Screenshots
    Videos

    Tamzin Twins is an action-RPG adventure with countless enemies of all sorts, magic spells, sword agility combat, breathtaking locations, tons of loot and miniature baseplates for all characters.

    Start Evil, Become Queens

    Enya and Kyra start their journey as evil servants of the dark lord Tyrek Tefari. He orders the twins to be executed because they are growing too powerful. The twins escape the assassination attempt and swear to kill Tyrek for betraying them. In the twins’ attempt at revenge, Tyrek nearly kills them by stabbing them and throwing them off a cliff.

    The twins wake up battered and bruised across the world without their magic. They vow to enact revenge on Tyrek Tefari, no matter what army stands in their way. Enya and Kyra will discover what it means to be leaders, what it means to do good for others and what morality means in this epic tale to be experienced. The twins will meet barons and kings of different leadership qualities and learn from them all to become queens themselves. Initially their goals are all about revenge and whatever it takes, but eventually they see the effect they have on the people they help.

    Unique Sword-Throwing Combat

    It’s not every day you see a player juggle swords and throw them around. The player has 4 weapon slots where they can throw them and leave them on the ground. Magical weapons will have certain effects when they are stuck on the ground. Magically recall your weapons in an instant and damage your foes again on the way back.

    Unforgettable Characters

    From the terrible tyrant Tyrek Tefari to even humble shopkeepers, players are bound to find some characters they’ll relate to and enjoy having conversations with. This game has a fully featured dialogue system that allows the other player to keep exploring while you enjoy talking with the locals.

    Couch Co-op

    Play together on the same screen. Player two isn’t just player one without any dialogue, player two is Kyra who has her own dreams, ambitions and opinions on things that differ from her twin sister’s. Will they learn morality at the same speed? Of course not! Will they get along all the time? Nope! Will they actually talk to each other sometimes? Yep.

    Breathtaking Locations

    Enya and Kyra’s path to revenge is filled with misty cliffs, dangerous swamps, endless seas, haunted forests, relaxing shores, creepy dungeons and deadly volcanoes. These areas are swarming with monsters, allies, enemies and all matter of creatures from Golems to Demons to Ghosts.

    Features

    • Unique agility based sword throwing combat, throw your swords then recall them.

    • Split-Screen or single player support. Drop in, drop out gameplay.

    • Re-learn the weave of magic with 12+ Spells to discover and experiment with.

    • Loot - Equip your hero with legendary gear, experiment with different combinations of triggered abilities.

    • Dungeons with all sorts of secrets, horrors, monsters and loot.

    • Dialog - Meet interesting townsfolk, heroes, leaders, kings and dragons along your quest for revenge.

    • 50+ Skills in a skill grid to customize your villain turned hero, what path will you choose?

    • Dozens of different enemies to share violence with!

    • Baseplates for all characters!

    Tamzin Twins Trailer 2

  72. 99

    Suixun 01: The Last Customer

    Suixun 01: The Last Customer header image
    Released 4 hours ago
    Type: game
    Dev: 玄猫
    Pub: 玄猫
    Genres: Adventure Indie
    About
    Screenshots
    Videos

    After closing, there should be no customers left in the mall.

    A forum user is trapped inside Grand Vista Mall after closing.

    He can hear the mall announcements and reply to other users normally, yet the night security guard who completed the final sweep cannot find him.

    Though they are clearly standing in the same indoor garden, neither can see the other...

    Mao-Rabbit, Suixun's newest recruit, is diligent but timid and constantly worries that his judgment cannot be trusted. Unfortunately, the senior assigned to mentor him is Si-Snake—a troublesome, flippant man who delights in teasing his “bunny” on purpose.

    Mao-Rabbit only intended to find the security guard on duty and ask for help. Instead, he gradually realizes that a different set of rules—the rules of an anomaly—is already quietly at work here...

    SUIXUN · CASE 01

    The Suixun Paranormal Response Office, known among its peers simply as “Suixun,” is a small private agency that investigates and handles urban legends and paranormal incidents.

    This is the first case in the Suixun series. From Mao-Rabbit's first-person perspective, players will explore a sprawling shopping mall after closing and rescue a trapped customer.

    Come witness new recruit Mao-Rabbit's very first anomaly response assignment!

    A Paranormal Investigation Told Through Text

    Dynamic, text-centered presentation—A world built from text, enriched by varied interfaces and expressive presentation, creates an immersive visual-novel reading experience.

    From reality into the anomalous—Grounded settings and events gradually expand into contradictions that can no longer be reconciled.

    Engaging, nuanced character interactions—This is where the story of timid but earnest newcomer Mao-Rabbit and his flippant, difficult senior Si-Snake begins.

    A linear story with a single ending—No branches and no BAD ENDS. Settle into the story without worrying about finding the “right” choice.

    A self-contained, short-to-medium-length case—Approximately 2–3 hours to read and interact with the complete story.

    Official Trailer

  73. 98

    Node Crown

    Node Crown header image
    Released 4 hours ago
    Type: game
    Dev: ByerN
    Pub: ByerN
    Genres: Indie Simulation Strategy
    About
    Screenshots
    Videos

    How to play:

    Place 1 of 3 nodes

    Find the best synergy

    Build your kingdom and win

    Content

    • Around 500 nodes with different abilities, affecting other nodes. Along with them, a lot of interesting mechanics that can be used while discovering new builds,

    • 15 themed crowns - modes prioritizing specific "factions" - each one unlocks new mechanics and nodes for other crowns. They have a few stages with increasingly greater difficulty,

    • +50 artifacts - passive boosts unlocked at each stage of crowns - that can be selected before a run,

    • in-game events affecting the run,

    • a light detective story accompanying the player while playing,

    • meta upgrades - upgrades for groups of nodes - paid with the "crystals" earned in the game,

    • infinite stages after finishing the main story,

    • a lot of replayability!

    Node Crown - Release - Trailer

  74. 97

    Lazy Cat - Mini Game Collection

    Lazy Cat - Mini Game Collection header image
    Released 4 hours ago
    Type: game
    Dev: ZT-Studio
    Pub: ZT-Studio
    Genres: Casual Indie Strategy
    About
    Screenshots
    Videos

    • Soft colours and charming graphic design give familiar games a fresh, welcoming feel.
    • Easygoing background music accompanies your puzzles, cards, and little victories.
    • Switch between a bright daytime look and a softer nighttime palette to suit your mood.
    • You can also compare your results with players around the world on the leaderboards. Enjoy a relaxed round, or aim for a higher rank.



    Think through Sudoku, unwind with Klondike Solitaire, test your reflexes in Snake, or try Cat Merge. Explore the full collection:


    Cat Merge | Sudoku | Snake | Klondike Solitaire | Number Loop


    Minesweeper | Gomoku | Reversi | Block Puzzle | Sliding Puzzle


    2048 | Memory Match | Spider Solitaire | FreeCell

    Cat Merge


    Drop, bounce, and merge matching cats into bigger ones. Enjoy satisfying chain reactions as you chase a new high score.


    Sudoku


    4 difficulty levels and 40,000 curated puzzles. Take your time and enjoy the pleasure of finding the next logical step.


    Snake


    3 difficulty levels. Guide your growing snake through every turn and see how far your reflexes can take you.


    Klondike Solitaire


    Draw-one and draw-three modes, each with 1,000 curated deals. Settle into the familiar rhythm of sorting cards and clearing the table.


    Number Loop


    3 board sizes, 3 difficulty levels, and 1,080 curated puzzles. Follow the clues and enjoy the moment when one complete loop falls into place.


    Minesweeper


    3 difficulty levels. Read the numbers, mark the mines, and uncover the board one careful decision at a time.


    Gomoku


    Challenge the AI across 3 difficulty levels. Plan your next move and feel the satisfaction of connecting five in a row.


    Reversi


    3 AI difficulty levels. Flip discs, claim the corners, and turn a clever move into a change of fortune.


    Block Puzzle


    Place colourful blocks and clear rows and columns. Keep a little space open and discover the joy of a perfectly fitting piece.


    Sliding Puzzle


    3×3 and 4×4 boards, 3 difficulty levels, and 1,800 curated puzzles. Slide the numbers into place, one thoughtful move at a time.


    2048


    Slide, combine, and plan ahead on a 4×4 board. Reach 2048, then keep going for an even bigger tile.


    Memory Match


    4×4 and 6×6 boards. Turn over charming cards, remember their places, and enjoy finding every matching pair.


    Spider Solitaire


    One-, two-, and four-suit modes, each with 1,000 curated deals. Build complete sequences and savour the satisfaction of clearing them away.


    FreeCell


    1,000 curated deals. Make the most of your free cells and enjoy turning a crowded layout into neatly ordered suits.




    Lazy Cat - Mini Game Collection brings familiar mini-games together in a cosy setting full of feline charm. Solve a puzzle, sort a hand of cards, or chase a new score while a cute, laid-back cat sets the mood. Perfect for a spare moment or a leisurely evening.


    Pick your favourite mini-game, settle in with a cat, and enjoy a little time for yourself. Come and play!

    Game Trailer

  75. 96

    Knight's Party

    Knight's Party header image
    Released 4 hours ago
    Type: game
    Dev: Compact Core Games
    Pub: Compact Core Games
    Genres: Action Casual Indie Sports Early Access
    About
    Screenshots
    Videos

    The kingdom ran out knights, but someone still had to participate royal tournaments. Challenge your friends in a series of quick fire events, each with its own venue, three line rules, and method of making you force to survive.

    You are here to be pretending like a knight to win the tournaments! The crown scraped together whatever fit inside the armor, which is you, since the true knights are no longer here. Score in every event, make it through the standings, and to become a true knight or at the very least, make a lasting impression along the way.

    -Experience a chaotic array of tournament events, including cannon drills, archery, catapult brawls, tavern shifts, crown chases, and much more.

    -Engage in online tournaments for 1 to 4 players. Host a room and have friends join in seconds.

    -Customize your knight's outfit, armor, and helmets.

    -Enjoy ragdoll knights that fly, tumble, and fall apart limb by limb, with an adjustable extreme gore setting.

    -Playable as one player also.

    -Simple rules that fit on three lines, and grudges that last all night party.

    Here, survival is quite challenging.

    Knight's Party - Gameplay Trailer

  76. 95

    Stack & Brew

    Stack & Brew header image
    Released 4 hours ago
    Type: game
    Dev: BODOS
    Pub: Rock Paper Publisher Gamersky Games
    Genres: Casual Indie Early Access
    About
    Screenshots
    Videos

    Stack & Brew is a fantasy shop management game where you grow magical ingredients, brew potions, fulfill increasingly demanding orders, and keep your customers happy.

    King Ging's obsession with ginseng has gone a little too far. Now, you're in charge of the kingdom's most important potion shop! 

    Manage every part of your growing business!

    Grow magical ingredients, prepare potions and magical items, fulfill customer orders, and keep your shop running smoothly. Manage your production carefully and make sure your Reputation never drops too low. 

    Running a potion shop isn’t your only challenge. You’ll also need to be prepared for powerful bosses! Each boss comes with their own massive orders, and you’ll need to carefully prepare your shop and production to fulfill them in time. Of course, the bigger the challenge, the greater the reward.

    Defeat bosses and collect Sigils, then spend them in the Skill Tree to unlock powerful new skills and permanent upgrades that will help you in future runs. The more bosses you defeat, the more Sigils you earn! And the more upgrades you can unlock!


    Not everyone who enters your shop is just another customer.

    Witches may curse your visitors, vampires can scare everyone out of your shop, and cats might suddenly show up asking for milk. Even the smallest encounter can lead to completely unexpected consequences.

    In Stack & Brew, you never know who’s coming through the door next.

    Eventually, things might fall apart. When a run ends, the kingdom simply hires you again.

    New face. Same job. Hopefully, a little more competent this time.

    Learn from your mistakes, unlock permanent upgrades, and return to build an even better potion empire.

    Stack & Brew Gameplay

  77. 94

    Football Life Simulator

    Football Life Simulator header image
    Released 4 hours ago
    Type: game
    Dev: Ludu Arts
    Pub: Ludu Arts
    Genres: Indie Simulation Sports
    About
    Screenshots
    Videos
    Football Life Simulator lets you live the life of a professional footballer, on and off the pitch.

    The city is one connected place now. Walk its streets or buy a car and drive across it. Train with your team, play your matches and climb the career ladder, then spend what you earn on cars, a home, nights out and the people around you. The further you rise, the more there is to lose.



    Drive across a living city instead of picking a destination off a menu.





    Turn chances into goals, lift the crowd and climb your way up the league.





    Walk out of the tunnel on match day, with the cameras and the noise waiting for you.





    Sharpen your shooting, dribbling and technique in hands-on training mini-games.





    Drink, gamble and stay out late. Then find out how your body feels about it tomorrow.





    Build the player you want to be, down to the haircut and the watch.



    • Open World City: One connected city to walk and drive through, with a full day and night cycle.
    • Cars and Driving: Buy cars at the dealership, drive them across town, park them and keep them in your garage.
    • Comprehensive Career Mode: Start your football career from scratch and reach the top.
    • World Cup and Tournaments: Play through national and international tournaments with a full bracket.
    • 50+ In-Match Scenarios: Moments that come up mid-match, and the calls you make on them.
    • Life Path Selections: Forks in the road that shape how your career and your life go.
    • Trainings: Improve your shooting, dribbling, positioning and technique with hands-on sessions.
    • Injuries and Treatment: Manage treatment processes in case of injuries and fight to return to the field.
    • Stats and Conditions: Hunger, energy and mood all catch up with you the next day.
    • Earnings and Gainings: Manage what you make, control your expenses and make it count.
    • Shopping and Character Customization: Customize your look, from the hairdresser to accessories and watches.
    • NPC Interactions: Build friendships and romances with the people around you.
    • Cutscenes and Goal Celebrations: Locker room, tunnel walkout, and the moments after the ball goes in.
    • Relics: Rare finds worth hunting down.
    • Phone Camera with Poses: Take photos around the city and strike a pose.
    • Your Phone: Call services, order food and keep up with everything from your pocket.
    • Home Decoration: Use your earnings to decorate and personalize your living space.
    • TV, Radio, and Magazine Content: Relax at home with various TV channels, radio programs and magazines.
    • Gambling and Entertainment: Try your luck at casinos and other entertainment around the city.
    • Press Conferences: Boost your reputation by answering questions during press conferences.
    • Mini-Games: Polished minigames scattered across town.

    1.0

    Gameplay Trailer

  78. 93

    Why V Got AKs?

    Why V Got AKs? header image
    Released 4 hours ago
    Type: game
    Dev: Melais Studio
    Pub: Melais Studio
    Genres: Action Indie
    About
    Screenshots
    Videos

    WHO CAN YOU TRUST WHEN EVERYONE'S GOT AN AK-47?

    Play as an Innocent and protect the Leader as a team or play as the Impostor, blend in, and eliminate everyone one by one. No voting, no meeting. Every player has the power to execute anyone at any moment.

    ROLES

    • Innocent: Complete tasks, clear enemy robots, and protect the Leader at all costs.

    • Leader: Stay alive. Lead your team, make critical decisions, and complete the mission.

    • Impostor: Sabotage systems, create chaos, and execute the Innocents, especially the Leader without being caught.

    WEAPONS & ABILITIES

    • Fire Mode: Fire standard rounds. (Standard bullets won't damage aliens.)

    • Lasso Mode: Move quickly across the map or pull players into traps.

    • Tornado Mode: Create a tornado that hurls your targets directly into environmental traps.

    TASKS & THREATS

    While keeping the base operational (or quietly sabotaging it), watch out for hostile robots and map traps lurking at every turn. At any moment, everything can go sideways.

    Why V Got AKs?

    Why V Got AKs?

  79. 92

    Clairvoyage: The Lighthouse

    Clairvoyage: The Lighthouse header image
    Released 4 hours ago
    Type: game
    Dev: Volpe Software
    Pub: Volpe Software
    Genres: Adventure Indie
    About
    Screenshots
    Videos

    Restore the lighthouse. End the nightmare.

    A singleplayer time-loop puzzle game in which you unfold the tragic story of a lighthouse keeper to piece together a way to restore the lighthouse and save a ship from the rocks. 

    But you are not alone. Shadows follow you in the dark, capturing the island in a time-loop, giving you an opportunity to change the future. With each loop, you learn more about the island, until you find a way to end the nightmare.

    Features

    • Short film inspired experience desinged to be finished in one sitting.

    • Pick up, carry, and manipulate objects with physics-based interaction.

    • 8-minute time loop where each run reveals a little more of the island's secrets.

    • Horror experience built on atmosphere, psychological dread, and a threat that hunts you in the dark.

    The Gameplay

    You explore a small island in first person with only a lantern to guide you. The goal is simple: restore the lighthouse before the ship hits the rocks. Explore the island, find and collect objects, operate machinery, and solve the puzzles standing between you and the beacon.

    The island stays the same every run. What changes is what you know. Each loop you come back with a better understanding of where things are, and what needs to happen for everything to go right.

    The Story

    The lighthouse didn't go dark on its own. What ever is left of the previous keeper is scattered across this island. Journals, notes, the record of a mind coming apart. Following that trail is one half of the story.

    The other half finds you. Strange anomalies hidden on the island reveal fragments of travelers from beyond the present. They have been watching. And the more you understand about why, the higher the stakes become.

    The Series

    Clairvoyage is a series of short, self-contained horror experiences, each set in a different time and place. The Lighthouse is the first entry. Every entry is built around a single intense scene that you play through in one sitting and think about after. There's a larger story running underneath all of them, revealing itself slowly across the series.

    Clairvoyage: The Lighthouse - Launch Trailer

    Clairvoyage: The Lighthouse - Gameplay Trailer

    Clairvoyage: The Lighthouse - Demo Trailer

  80. 91

    Echo Mates

    Echo Mates header image
    Released 4 hours ago
    Type: game
    Dev: Vasilii Privalov
    Pub: Vasilii Privalov
    Genres: Action Adventure Indie Early Access
    About
    Screenshots
    Videos

    TO SEE, YOU MUST SPEAK. TO SPEAK IS TO BE FOUND.

    There is no light down there. Every sound sends out a wave that tears the world out of the dark for a second, then lets it go. Your voice is your flashlight. It is also your trail.

    EVERYTHING DOWN THERE HEARS YOU

    A whisper lights a couple of metres. A scream lights half the floor, and everything hunting down there hears it too. Footsteps, a dropped crate, a slammed door: there is no harmless noise. But noise is also bait. Throw something into the dark and watch what comes for it.

    TAKE THE JOB. BRING IT BACK.

    Pick a contract, ride the lift down, get the job done before the shift ends. Haul out what you came for, even if it is the last crew, and load it on the truck. Every descent is a new level. The deeper you go, the better the pay and the worse your odds. Whatever you fail to bring back is gone.

    TRUST YOUR EARS. NOT YOUR CREW.

    Some doors open only when you sing the right note. One creature speaks in your teammate's voice. Another makes you see a monster where your friend is standing, and you will swing first. 1–4 players.

    WHAT YOU NEED

    A microphone, required: it is not voice chat, it is the core mechanic. Headphones, required: the audio is positional, and speakers will give you away with your own voice.

    Echo Mates Teaser

  81. 90

    Theos: Cities Of Myth

    Theos: Cities Of Myth header image
    Released 4 hours ago
    Type: game
    Dev: Triskell Interactive
    Pub: Dotemu
    Genres: Indie Strategy
    About
    Screenshots
    Videos

    From the team behind Pharaoh: A New Era, a loving tribute to the classic games that established the City Builder genre.

    In Theos: Cities of Myth, cities are shaped by the will of the people as much as that of the Gods watching over them. You will rise as the founder of a new, promising Polis, in a reimagined Ancient Greece where history and myth walk hand in hand.

    As you progress along your adventure, you will build and develop a thriving city that meets the needs of its people and answers the demands of your patron Deity.

    Build a Sanctuary for your Deity, and lay the foundations of your city. Make sure to please your God while meeting the needs of your people.

    Lay down efficient road networks to keep your citizens fed and safe, gather resources to trade and upgrade your buildings, and raise majestic temples to your Olympian Patron so your city can grow and prosper under its Gods’ watchful eye.

    Manage markets, production and storage facilities, philosophy schools, theaters, and temples strategically to weave a complex supply ecosystem that optimizes your citizens' access to the goods and services they require to thrive.

    Evolve your land from a modest settlement into a metropolis that can attract mythological and historical figures alike through economic, cultural, or military power.

    Expand beyond your city, build colonies to support your growth, and unlock new trade opportunities with other city-states of Ancient Greece.

    Your Polis is surrounded by other cities, with their own ambitions. They grow, and evolve just like you, reacting to your decisions and influencing the region's balance of power.

    Choose the best strategy to deal with them: build alliances, develop trades, compete for resources, muster armies to defend your territory, help your allies, or conquer your rivals.

    The God you choose as patron of your Polis will shape your adventure, influencing how you develop and sustain your city. Raise temples and monuments to earn the favor of your God, attract legendary heroes, and send them on quests made famous by the myths and stories of Ancient Greece.

    Will you build a majestic metropolis for Zeus, a cultural hub under the auspices of Athena, a bustling trading center worthy of Hermes’ blessing, or gather a fearsome military power in Ares’ name? Will Poseidon carry your fleet to undiscovered colonies? Will Hera’s boons bring plentiness and fertility to your fields and to your citizens, or would you rather have your people live in a party that never ends, just as Dionysus likes it?

    The choice is yours, and your decisions will ultimately define how your reign will be remembered in History.

    Launch Trailer

    Gameplay Trailer - ENG

    Reveal Trailer - ENG

  82. 89

    Nozile

    Nozile header image
    Released 4 hours ago
    Type: game
    Dev: Masanori Chida
    Pub: Masanori Chida
    Genres: Action Indie RPG Free To Play
    About
    Screenshots
    Videos

    Start Broken, Scale Infinitely.

    Nozile is a minimal, hyper-fast hack-and-slash roguelike built around high-speed decision making and explosive power scaling. No slow ramp-ups—jump straight into the fray with a fully active kit and push your build past its limits in intense 5-minute runs.

    Key Features:

    • Dual-Style Combat: Select 2 distinct fighting styles and swap between them seamlessly in real time to adapt to relentless waves of enemies.

    • Direct Stat Absorption: Defeated foes drop Stat Orbs directly onto the battlefield. Absorb them instantly to trigger aggressive, real-time stat inflation.

    • Fatal Hit System: Chain strikes, shatter enemy defenses, and unleash screen-clearing Fatal Hits to turn the tide in seconds.

    • Pure Build Synergy: Experiment with overlapping armor perks, extreme attack speeds, and custom loadouts designed to break the game's balance wide open.

    • Zero Downtime: Fast loops engineered for quick, highly replayable sessions. Jump in, execute your theorycrafting, and obliterate the horde.

    Nozile

  83. 88

    Deuce Agency 2027

    Deuce Agency 2027 header image
    Released 4 hours ago
    Type: game
    Dev: HANBAEK
    Pub: HANBAEK
    Genres: Indie Simulation Sports Strategy
    About
    Screenshots
    Videos

    You run the agency, not the player

    Fifty agencies across three divisions fight over the same tour. Your standing is the ranking points your players earn in a season — finish high and you go up, fall short and you go down. Or start from nothing with a brand-new agency.

    Find them before anyone else

    Your scouts see attributes as ranges, not exact numbers. The better the scout, the tighter the range. After the Junior Finals, every agency goes after the same prospects.

    Every deal happens at the table

    Contracts, transfers between agencies, sponsorships, appearance fees and wildcards are negotiated face to face. Push too hard and they walk away — and every deal changes how rival agencies see you.

    Match day

    A point-by-point match engine driven by attributes, surface, fatigue and form. Watch on a 2D court or follow the text feed, read the live stats, and change orders between sets — or leave it to your coach, who is only as good as his ratings. Upsets happen.

    Traits, game plans and tactics

    Every player has traits that shape how he plays, and new traits can be learned through training and mentoring. Choose a game plan, give orders for the serve, return and rallies, and study your opponent's habits. Your analyst and coach help you read the match and adjust between sets.

    Real tennis money

    Agents take no cut of prize money. You earn from sponsor commission and from running your own tournament. Buy and sell events, borrow to fund them, and keep the books out of the red.

    A world that keeps moving

    Start with the Deuce Roster 2027 or a fully random world. Players develop, peak, age and retire, and new juniors arrive every year. The Hall of Fame starts empty. Edit players, agencies and tournaments with the in-game editor.

    • Men's singles
    • 7 languages: English, Korean, German, French, Spanish, Portuguese (Brazil), Italian
    • Steam achievements

    Early Access Trailer

  84. 87

    Blood & Canvas: Bareknuckle Boxing

    Blood & Canvas: Bareknuckle Boxing header image
    Released 4 hours ago
    Type: game
    Dev: Thiefcatcher Games
    Pub: Thiefcatcher Games
    Genres: Action Sports
    About
    Screenshots
    Videos

    Welcome To Violence.


    Step into the role of an up-and-coming bareknuckle fighter and climb from illegal underground fights to the biggest stage in bareknuckle boxing. Every victory earns money to improve your abilities, upgrade your gym and prepare for tougher opponents, but every cut and bruise adds to the cumulative damage that will eventually end your career.

    Fight Smart.

    Inspired by the best of traditional boxing games, Blood & Canvas is the first game built entirely around bareknuckle boxing. Every exchange matters. Manage your stamina, control the distance, pick your shots, and protect yourself at all times. Someone will get their face broken—don't let it be you.



    From Underground To The Championship.

    Battle your way through three underground venues, earn your place among seasoned professionals and fight toward the championship - if your career lasts long enough.

    Blood & Canvas: Bareknuckle Boxing Reveal Trailer

  85. 86

    Idle Swimmers

    Idle Swimmers header image
    Released 4 hours ago
    Type: game
    Dev: Rick Coenraad de Graaf
    Pub: Whuro
    Genres: Casual Simulation
    About
    Screenshots
    Videos

    Dive into a colorful and relaxing idle swimming adventure! Swim across vibrant locations, catch fish, and play mini-games to catch even more fish. Unlock new characters, Fully customize their appearance. And upgrade power-ups to enhance your swimming adventure. And there are pets too! 

    Swim faster while holding D or 🡆 arrow.

    Play a minigame to catch more fish. Move up & down with : W / 🡅 Arrow and S / 🡇 Arrow.

    Collect all the 180+ fish and other animals, From all the 10 different locations!

    Your swimming adventure let's you discover 10 unique locations

    Unlock a new location every 10 levels.

    Unlock the ability to buy a new character every 5 level's.

    When you buy a new character you will unlock the hair, top and bottom style's from that character too.

    And you can mix all the hair, top and bottoms style's how ever you want.

    And there are alot of cool colors to pick from.

    First you have the basic colors that all cost 1000 bubbles(points).

    And then you have the special colors that cost 5000 bubbles to unlock.

    you unlock the ability to buy a new special color every 5 levels, until you have them all.

    Customize you characters however you like !

    Power up your ability's to make your adventure easier!.

    There is a power up for every play style.

    You don't catch a lot of fish no problem, I got you!

    You Do like to catch a lot of fish, I got you too!

    You like the minigame more, And want that to show up more often, I got you as well.

    The point is however you play there is an powerup for you.

    Discover pets at different locations.

    Pets help you in all kinds of ways.

    For example : the ape helps you catch fish, no need for manual fishing he will do it for you.

    Or the cat will spawn more fish for you!

    The other ones i will leave for you to discover.

    .

    Idle Swimmers Release date Trailer

    Idle Swimmers Full Gameplay Trailer

    Idle Swimmers Demo Trailer

  86. 85

    LIMINOID

    LIMINOID header image
    Released 4 hours ago
    Type: game
    Dev: Digital Star Games
    Pub: Digital Star Games
    Genres: Adventure Indie Early Access
    About
    Screenshots
    Videos

    LIMINOID is an immersive first-person exploration game set in dream-like liminal spaces. Explore, admire and progress throughout surreal landscapes and labyrinth structures that should not exist.

    Navigate through endless labyrinthine complexes and vast spaces filled with eerie waters and surreal yet familiar architecture. No entities, just pure liminality, nostalgia and the fear of being lost.

    • Rewind feature. Since the perspective is from found footage, you can rewind at any moment for as much as possible, as long as the tape is not empty.

    • Swimming mechanic. You can jump, swim and dive freely in any deep water pool. This mechanic also features an easy pool exit, meaning you can pull yourself out without the need for a ladder.

    • VHS mode is supported without any unnecessary effects. Additional post-process effects can be configured separately.

    • Immersive and realistic experience with minimal user interface.

    • Dynamic player movement system with immersive camera.

    LIMINOID - Early Access Release Trailer

  87. 84

    Magic Clicker

    Magic Clicker header image
    Released 4 hours ago
    Type: game
    Dev: 神の子KID
    Pub: 神の子KID
    Genres: Action Indie
    About
    Screenshots
    Videos
    Blast through hordes with magic and grow wildly powerful!

    Magic Clicker combines 3D action with clicker progression. Take control of Shiina, defeat the enemies that keep coming your way, and strengthen your stats and skills.

    Upgrade and Awaken a Variety of Spells


    Fire homing projectiles with Magic Ball, scorch enemies with Fireball, and pierce through them with Laser Beam. Use a variety of skills, including Teleport, Time Stop, and Divine Strike, which unleashes beams from above.

    Upgrades and Awakening change more than just damage: they can also transform the area your attacks cover and the way they work. Make Magic Ball explode on impact and transform Laser Beam into a sweeping beam to wipe out whole groups of enemies at once.

    Grow Stronger with Every Enemy You Defeat


    Defeat enemies to earn experience and points, then upgrade your HP, MP, Attack, Defense, and skills. Make use of Auto-Cast as you fight, upgrade, and keep growing.

    Watch your numbers climb, your magic grow stronger, and your attacks take down more enemies. Build on that progress and push on to higher waves.

    Grow Stronger Through Rebirth


    Rebirth resets your progress so you can start again. Earn Rebirth Points based on the level you reached, and spend them on permanent upgrades. Keep building your strength to overcome waves that once stood in your way.

    Collect equipment and strengthen your magic


    Collect rare equipment and improve its performance with Enhancement gems. Combine equipment to further refine Shiina's fighting style. You can also dismantle unwanted equipment or use Auto-dismantle.

    Unprotected equipment turns into Blueprints upon rebirth, but you can restore it using Rebirth protection relics. You can also use these relics on equipment or blueprints to grant permanent protection through rebirth. Carry your treasured equipment into the next stage of your growth.

    Grow Alongside Your Little Dragon Companion


    As you advance, a little dragon joins you as a companion. It supports Shiina with breath attacks, growing and evolving as you progress. Take on higher waves together as your companion changes in both appearance and power.

    Refine your magic, use Rebirth, and claim even greater power alongside your little dragon companion!

    Magic Clicker — Gameplay Trailer

  88. 83

    Fast Taxi Driver

    Fast Taxi Driver header image
    Released 4 hours ago
    Type: game
    Dev: Adcom Studios
    Pub: Valkeala Software
    Genres: Casual Indie Simulation
    About
    Screenshots
    Videos

    STORY:

    Fast Taxi Driver is simplistic taxi car simulation game. Player controls taxi in small city. Main mission is to take cyborg passengers and take them to desired location under limited time. If you are fast and get passenger to desired location you earn money. If you fail and it takes too long time you not get payment from passenger. Taxi car has also fuel consumption and city contains 1 gas station. You need use your earned money to refuel your taxi car. There is also few items to collect like hamburger, donut etc which are side mission and gives you steam achievements. Player also earn steam achievements by playing enough long. City contain lot of obstacles like barriers, other cars etc. So can you be fast taxi driver and get passengers to their desired locations. Drive fast and earn money in this Taxi simulation game

    FEATURES:

    • City map

    • Drive cyborg passengers to desired location under limited time

    • Earn cash

    • Refuel car

    • Minimap which show passenger and their desired location

    • Collect random items to get steam achievements

    • Play enough to get steam achievements

    gameplay

  89. 82

    Monked

    Monked header image
    Released 4 hours ago
    Type: game
    Dev: Syntaf Studios
    Pub: Syntaf Studios
    Genres: Action Indie Strategy
    About
    Screenshots
    Videos

    An army of undead marches on the Castle of Bellwick, and their only hope is you, a holy monk with an affinity for the gods. Will you defend against all 16 waves of enemy hordes? Or will your castle fall to the undead?

    Blessing offer powerful boons to the monk that augment and change how Monked is played. Every run offers the chance to unlock new blessings for later runs, generally the more runs you play the better blessings you will unlock!

    Squires, guards and archers can be recruited to help defend the Castle of Bellwick. Upgrade allies to push back the enemy advance, and use the shrine of valor to keep your allies alive and in the fight.

    It wouldn't be a castle defense without some fortifications; unlock and use the carpenters stall to build barricades and block breaches opened up by enemy sieges during the game.

    Win or lose, playing Monked helps unlock new content that can help your next run. Unlock powerful blessings, new content like the item shop / carpenters stalls, or augment your Monk with unique burdens after completing a boss wave.

    Monked offers a choose-your-own-playstyle adventure for each run, and each play style has a distinct crown you can unlock by defeating all 16 waves. Collect all crowns to "win" the game and receive steam achievements along the way!

    Trailer

  90. 81

    Offworlders: Galactic Ventures

    Offworlders: Galactic Ventures header image
    Released 5 hours ago
    Type: game
    Dev: Snowchimp Interactive
    Pub: Snowchimp Interactive
    Genres: Action Adventure Indie Simulation
    About
    Screenshots
    Videos

    YOUR PILOT IS EXPENDABLE. YOUR COMPANY IS NOT.


    Start with a ship, a debt to Cryos, and a company with everything to prove.

    Offworlders: Galactic Ventures is a 2.5D space sandbox RPG where you fly the missions and build the business behind them. Mine asteroid belts, run freight, hunt bounties, or take your chances in the black market. Turn your earnings into better ships, a growing crew, and an operation that can outlive its founding pilot.

    Cryos expects to be paid. How you earn your freedom is up to you.

    One company. Many lives.


    Pilots gain experience. Pilots make mistakes. Pilots die.

    Your company carries on. Banked credits, stored equipment, company development, and surviving ships give the next pilot something to build on. Recruit a replacement, recover what you can, and get back to work.

    A lost ship hurts. A lost pilot leaves a legacy. Neither has to be the end of your story.

    A galaxy that doesn't revolve around you


    Trade lanes carry freighters, escorts, independent captains, and people looking for an easy target. Station markets, industrial activity, and changing supply and demand create opportunities worth leaving the dock for.

    Buy cargo where it is plentiful. Carry it where it is needed. Refine raw materials, recover valuable wreckage, and decide whether the next contract is worth the fuel, repairs, and risk.

    Profit starts with a good plan. Keeping it means getting home.

    Forge your own path


    There is more than one way to make a living on the frontier.

    • Mine and manufacture. Scan mineral seams, work your cutter, deploy field rigs, and turn recovered resources into industrial output.
    • Trade and transport. Find profitable routes, pack your physical cargo hold, and take on freight and passenger work.
    • Hunt and salvage. Pursue bounties, fight pirates, and recover the equipment and cargo left behind.
    • Work outside the law. Move contraband, take backchannel jobs, and weigh the payout against the attention you attract.
    • Explore and investigate. Follow signals, register discoveries, negotiate research rights, and pursue the frontier's mysteries.

    Specialize in the work you enjoy, or keep your options open. Your company is yours to shape.

    Build something that lasts


    Acquire ships, fit weapons and equipment, choose your colours, and expand beyond a single hull. Recruit captains, dispatch them on routes, and reinvest in the facilities and resources that keep your company moving.

    Take the helm or direct the mission. Fly hands-on in real-time Pilot mode, or resolve a route through Sim mode and make the decisions along the way. Both feed the same company and its continuing career.

    Contracts build relationships. Backchannel work attracts scrutiny. Factions remember your standing, and Cryos keeps its own account. Choose who to work with, whose demands to resist, and how much risk your company can afford.

    Some pilots will become legends. Others will leave a wreck for the next crew to find.

    As long as your company survives, your adventure continues.

    Gameplay Trailer - October 2026

  91. 80

    Ten Years of Rain

    Ten Years of Rain header image
    Released 5 hours ago
    Type: game
    Dev: Yurt on Turtle Games LLC
    Pub: Yurt on Turtle Games LLC
    Genres: Adventure Indie RPG
    About
    Screenshots
    Videos

    You hear the endless patter of the rain against your tent, a sound that has accompanied the bulk of your youth. You’ve lived on the mountaintop for ten years, your hawk and blade your only companions. As you move through the martial steps of the sword dance, you notice…silence. The cursed rain has stopped, and you rush outside to feel the sun on your face for the first time in years. Looking in the distance, you see the water begin to recede, as a new world opens up before you…

    Introduction

    Ten Years of Rain is a Zelda-like retro fantasy adventure that takes the old 8 bit, top down, exploration formula and twists it, creating a new setting inspired by Central Asian myth and lore. Players will explore a vast overworld, stretching from the Gobi Desert to the Caspian Sea. Using their wits and combat skills, they will delve into dark dungeons full of terrifying monsters and complex item based puzzles. Do you have what it takes to explore a fallen world and defeat the Great Khan?

    Start Your Adventure

    High atop a forgotten mountain, a nameless child endured. They lived off rot-slick mushrooms and rusted memories, honing the edge of their father’s blade against stone and sorrow. Below, the world drowned — not in water, but in shadow.

    Now the rain has ceased. The earth stinks of blood and ruin. The Great Khan’s monsters roam free, feasting on what little survived.

    With only a blade, a hawk, and the ghosts of the old world, the young warrior descends.

    You will walk the drowned roads.
    You will face beasts born of nightmare and plague.
    You will either bring fire back to the dead — or die like a dog in the mud.

    Explore a Cursed World

    Dotted with dungeons, hidden sanctuaries, and monsters, the world is a place of mystery and wonder. There are several different environments to explore, each inspired by the beautiful Central Asian landscape. The world is vast, and each tile contains at least one secret to be discovered.

    Solve Dangerous Puzzles

    Scattered throughout the overworld are challenging dungeons for the hero to conquer. Use your wits to overcome the traps, monsters, and puzzles inside for powerful rewards.

    Use Powerful Magics

    Learn a variety of skills and spells to help with your quest. Discover hidden weapons and equipment to gain new power. Though you begin with sword and hawk, you can finish with an arsenal.

    Face Off Against the Monsters of the Khan

    The land has been filled with the monstrous armies of the Great Khan. Face off against beasts, undead, sorcerers, and other foul soldiers of evil using your blade and whatever magic and tools you can find.

    Discover Secret Histories

    Discover pieces of lore and legend hidden throughout the world. Reveal the story through exploration of the world’s ruins and whispered conversations with the few human survivors. Who is the Great Khan? And what caused the steppe to flood?

    Ten Years of Rain Trailer

  92. 79

    Yukizuki no Seisou

    Yukizuki no Seisou header image
    Released 5 hours ago
    Type: game
    Dev: VODALES
    Pub: VODALES
    Genres: Adventure Indie
    About
    Screenshots
    Videos

    Do you believe a person can stake their whole life on a chance so close to nothing?

    And if they can, how strong must such a longing be?

    Kusaka Sousuke is a third-year high school student living in the city.
    As it happens, he also has a faint power of precognition.
    During winter break, he takes advantage of a dirt-cheap travel package for students and sets off on a trip. But Sakosue Kakusu, his best friend (or partner in crime?) who was supposed to come along, ditches him, leaving Sousuke to travel alone.
    Then, by some coincidence, he finds himself on the same train as his classmate, Kozuka Rumi.
    When he asks, it seems she is headed to the same destination.

    The name of that destination is Yukizuki.
    Though hardly the season for ghost stories, every December, ghosts are said to appear there—and people to be spirited away.
    At first glance, the town seems fairly developed. Yet step just beyond its streets and the mountains close in around you. It is a town blanketed in snow.
    There, he meets Matsushiro Sayuki, a mysterious girl dressed in a kimono.
    Izumi Kyouhei, who runs a guesthouse, and his younger sister, Izumi Mamika.
    And a shadow, drawing ever closer.

    Where does this story begin—and where will it end...?


    A visual-novel adventure from VODALES.
    —Across time, drifting down...
    Presenting the 20th Anniversary Steam Edition.

    PRODUCT INFORMATION

    Total playtime: Approximately 7 hours
    Multiple endings
    Full Japanese voice acting (except the protagonist)
    Includes three vocal tracks, including the theme song

    STAFF

    Original Work / Director: Hiroaki Watanabe
    Music: Akihiro Kisaragi
    Theme Song: Akino Nakazawa (NAKI)
    Cast: Kana Minami, mi-a, Hina Sugisaki, Masaaki Kimura, Yuuya Takamaki
    Production & Distribution: VODALES

    ※This Steam version is a port that recreates the original Windows/Mac release from 2007 as faithfully as possible.

    As a result, some images and audio retain the low resolution and sound quality of the original source materials.

    Thank you for your understanding.

    Gameplay Video, Streaming, and Fan Creation Guidelines

    We welcome gameplay videos and commentary videos or streams featuring this game.

    Individuals and companies alike may monetize such content.

    However, this permission applies only to gameplay and commentary content. Uploading or streaming uninterrupted footage equivalent to the game’s Auto Mode, without narration, commentary, or other input from the creator, is prohibited.

    We welcome fan creations based on this game.

    Individuals and doujin circles may also sell their fan-created works.

    However, works that may be mistaken for official content, significantly damage the image of the game, or use official assets as-is are prohibited.

    No prior permission or individual contact is required. However, if you let us know through the Steam Community Hub, it would greatly encourage us in our future creative work.

    Thank you for your support.

    ※ Corporate commercialization of fan-created works requires prior consultation.

    ※ These guidelines may be changed without prior notice. Thank you for your understanding.

    LOCALIZATION FEEDBACK

    Feedback on the localization is always welcome. If you notice any errors or have suggestions for improvement, please let us know through the Steam Community Hub.

    Opening Movie

    Gameplay Preview

  93. 78

    Drunkonauts

    Drunkonauts header image
    Released 5 hours ago
    Type: game
    Dev: Nebula Developers Lab
    Pub: Enchanted Crafts Studios
    Genres: Action Casual Indie Simulation
    About
    Screenshots
    Videos

    Online or Local

    Connect with your friends online or local for up to 8 players for a space fight unseen before

    Physics-based combat

    Be ready for hilarious physics-based combat, punches, flying weapons, and EXPLOSIONS! Precision is optional, but chaos is guaranteed!

    Crazy space weapons

    Grab it before they do! Use crazy space weapons to freeze, slow, blind, BLOW UP your enemies and many more...

    Awesome Jetpacks

    Did we say we have jetpacks? YES! Everyone gets one! Use it strategically to stay on the map, avoid hazards and surprises, all while you battle your friends up in deep space!

    Action packed game modes

    Test your Strength and your ability to stay on the map in Free For All, assert dominance and never let others take your place in King Of The Hill or run with the crown to take if for your own in Hold The Crown. Whichever you choose, FUN is guaranteed!

    Dress to Impress

    What's the point of winning if you don't look fabulous while doing it? Customize your character with wicked accessories to win the fashion contest and impress your friends before you beat them!

    Release Date Announcement Trailer

    Demo Trailer

    Gameplay Trailer

  94. 77

    DoDoon

    DoDoon header image
    Released 5 hours ago
    Type: game
    Dev: VitalizeProjects
    Pub: VitalizeProjects
    Genres: Action Casual Indie
    About
    Screenshots
    Videos

    Fire Your Cannon and Defend Your Castle!

    DoDoon is a roguelite defense shooter where you control a cannon with a unique trajectory to defend your castle from waves of enemies.

    Shoot enemies, collect coins, and upgrade your castle and cannon.
    Combine powerful allies and skills to create your own unique way of fighting.

    Each Wave lasts around 30 seconds.
    Fight your way through all 30 Waves and see how far you can go!

    Your Shots Don't Go Where You Click!

    Your cannonballs don't simply fly straight to where you click.

    Learn the cannon's unique parabolic trajectory, read enemy movements, and lead your shots to hit your targets!

    Your shots may not land where you expect at first. But as you learn the trajectory, your aim will steadily improve.

    Once you can consistently land your shots and take down enemies one after another, the game becomes incredibly satisfying!

    Shoot, Defeat, and Power Up!

    Defeating enemies earns you coins.

    Use your coins between Waves to upgrade your cannon and castle.

    Increase your attack power?
    Raise your critical hit rate?
    Carry more ammunition?
    Reload faster?

    Your choices shape how you fight during each run.

    Fight Alongside Your Allies!

    Your cannon isn't the only thing defending the castle.

    Knights, Wizards, Crossbows, Catapults, Mystic Light, and more...

    Various allies and defenses automatically attack enemies for you.

    Combine your cannon fire with automatic attacks and fend off wave after wave of enemies!

    Change the Way You Fight with Skills!

    Collect Diamonds by playing and use them to unlock a variety of permanent skills.

    Turn your cannonballs into explosive shots.
    Make your shots bounce.
    Turn your Knight into a Heavy Knight.
    Increase the amount of coins you earn.

    Choose from around 20 different skills to create a build that suits your playstyle.

    Expand your skill slots and experiment with different combinations to create your own build.

    When Everything Comes Together, the Fun Really Begins!

    Upgrades, allies, and skills.

    When everything clicks, you can unleash a storm of attacks and wipe out huge numbers of enemies!

    Grow stronger faster than the enemies can keep up.

    Take down hordes of enemies, collect huge amounts of coins, and enjoy the rush of a build that has finally come together!

    Blast Through 30 Waves!

    Each Wave lasts around 30 seconds.

    Fight off the incoming enemies, clear the Wave, upgrade your defenses, and move on to the next.

    30 Waves. Around 20–30 minutes per run.

    Jump in for a quick run and come back for another attempt whenever you want.

    Keep Trying and Push Your Limits!

    DoDoon features three difficulty levels:

    Casual
    Classic
    Hardcore

    And for those looking for an even greater challenge, Challenge Plus offers up to 20 additional levels of difficulty.

    The ultimate challenge is Hardcore + Challenge Plus 20.

    Improve your aim, learn enemy behaviors, experiment with upgrades and skills, and push your limits!

    Simple to Play. Deep to Master.

    Aim.
    Shoot.
    Upgrade.

    That's all it takes to get started—but the more you play, the better you become at aiming, decision-making, and building your strategy.

    "Just one more run."

    Keep experimenting, keep improving, and find the build that finally gets you through.

    Blast your way through the enemy hordes with a big, satisfying DoDoon!

    DoDoon_teaser_en

  95. 76

    Eternal Palace Sakura

    Eternal Palace Sakura header image
    Released 5 hours ago
    Type: game
    Dev: Denneko Yuugi
    Pub: Denneko Yuugi Shochiku
    Genres: Action
    About
    Screenshots
    Videos

    THE ETERNAL PALACE

    Step into the dreamscape of the Eternal Palace. You are Retla, a cat-eared dual-weapon-wielder, tasked with navigating an ever changing labyrinth that challenges every adventurer who dares enter. Each run is a test of skill, cunning, and courage.

    THE DREAM LABYRINTH

    Every corridor changes with each attempt, revealing new dangers, hidden treasures, and unexpected secrets. No two runs are the same: explore, adapt, and master the ever-changing maze.

    MASTER THE COMBAT

    Your arsenal consists in dual blades, flashy combos, and fast-paced dodges. Strike, evade, and chain attacks in a style all your own. Every enemy is a puzzle and every battle a chance to prove your skill.

    ROGUELITE PROGRESSION

    With every attempt, grow stronger. Unlock new abilities, weapons, and upgrades that carry over into future runs. Adapt your skills, experiment with strategies, and continue your endless journey through the ever-changing labyrinth.

    FEATURES

    Thrilling 3D action with responsive dual-wield combat.

    Procedurally generated labyrinths full of traps, treasures, and mysteries.

    High replayability with evolving challenges.

    Anime-inspired fantasy world with a memorable, heroic protagonist.

    ENTER THE LABYRINTH

    Face various cunning enemies, unravel shifting paths, and rise stronger with each run. The Eternal Palace awaits: will you master its trials, or be lost to its mysteries forever?

    MUGEN DEPTH: THE DEEPER YOU GO, THE GREATER THE DANGER

    As you venture deeper into the labyrinth, your Mugen Depth rises, bringing debuffs and ever-stronger enemies.

    Weighing risk against reward keeps every run tense and makes you want to dive in again and again.

    STORY

    Retla Stlutin, a cat-eared heroine, has heard rumors of a mysterious tower that rises endlessly into the heavens, and has come all the way to Ouran, a land in the Far East.
    After overcoming countless hardships, Retla finally reaches the tower. But the moment she steps inside, she becomes trapped within its walls...
    Retla battles through hordes of enemies, collecting spoils and rare treasures as she goes. Just how far can she make it into the Eternal Palace Sakura!

    Brave the ever-shifting eternal labyrinth and conquer the mighty bosses and endgame challenges lurking in its deepest floors!

    release1105_EN

    Announcement0930_EN

    SteamPagePV2_EN

  96. 75

    Sanslo:Spin of the Three Kingdoms

    Sanslo:Spin of the Three Kingdoms header image
    Released 5 hours ago
    Type: game
    Dev: Studio Huewel
    Pub: Studio Huewel
    Genres: Indie RPG Simulation Early Access
    About
    Screenshots
    Videos

    Sanslo: Spin of the Three Kingdoms

    In this unique roguelite slot RPG inspired by Romance of the Three Kingdoms, recruit legendary generals, build your army, and conquer the battlefield.

    Every spin shapes your strategy. Recruit powerful generals, equip rare gear, and unleash devastating skills as you battle increasingly formidable enemies on your journey to defeat Cao Cao.

    Features

    • Recruit and command legendary generals from the Three Kingdoms

    • Roguelite progression with permanent unlocks and army growth

    • Conquer stages using a limited number of strategic spins

    • Unique skills, equipment, and character progression

    • Spectacular and over-the-top special move animations

    • Supports 4 languages: English, Japanese, Simplified Chinese, and Traditional Chinese

    Can your army become strong enough to rewrite history?

    Fantasy Interpretation

    Sanslo is inspired by Romance of the Three Kingdoms, but is not intended to be a historical simulation. It embraces a lighthearted fantasy style, where legendary generals unleash wildly exaggerated special attacks and over-the-top abilities in spectacular battles.

    Apology
    We apologize to everyone. We will be postponing the release date in order to further enhance the gameplay experience and prepare a demo version.

  97. 74

    Under the Elm

    Under the Elm header image
    Released 5 hours ago
    Type: game
    Dev: Crooked Stone Studios
    Pub: Crooked Stone Studios
    Genres: Adventure Casual Indie Simulation Early Access
    About
    Screenshots
    Videos

    Your grandmother left her cabin to you.

    She left a basket by the door, a field guide to document what you find, and eleven villagers who still expect her remedies on a regular basis. She left a hearth grown cold, her cat - Gabriel - still curled in front of it, a library behind the wall, and an attic full of thoughts she never got to share. Most importantly, she left you the woods. Since the day she died, something has been finding its way out of them, and the village is losing her to it.

    Forage the forest she walked.

    Seven biomes each with its own season-by-season cast of 64 mushroom and 63 botanical species drawn from real foraging traditions: Spring morels and wild garlic, summer chicken of the woods and lavender, autumn porcini and hawthorn, and winter velvet shanks and snowdrops. Twenty-three of them are hiding in plain sight as dangerous lookalikes, mimicking the safe varieties. Identify what you can with the Field Guide, and have Fern help you with the ones you can't. As you explore the world she left behind, you'll catalog everything in Grandma's Field Guide, the pages filling in - one species at a time.

    Brew the recipes she perfected.

    126 remedies built from six forms of the same plant: fresh, dried, hot water decoction, cold infusion, alcohol distillation, and fermentation. Each method draws out different properties of the same mushroom, and every recipe was hers first, written in margin notes and half-remembered conversations. You'll find them all in time.

    Restore what she loved.

    The hearth, the cellar, the library, the attic, the greenhouse: all hers, and all closed up the day she stopped being able to manage them alone. Open each one and it gives something back - visitors at the hearth, aging barrels in the cellar, recipes along her shelves, mushrooms growing under glass, her journal in the attic - and with it, another piece of who she was.

    Tend who she took care of.

    Eleven villagers, each with their own stories, their own requests, and their own memories of your grandmother - memories that are starting to slip. Bram at the inn still sets out her cup some mornings, then stands there wondering who it's for. Aldric needs help with his fields, and loses her name halfway through saying it. Elara studies the stars and asks for things grandma would have known to bring. Bring what they need, and listen when they're ready to tell you why. Help them, and they keep hold of her.

    ... including Gabriel.

    Forty years at her hearth, and he knows this cabin better than you ever will. He's waiting by the fire on your first morning, in no hurry to explain himself, and he'll warm to you at his own pace, the way cats do. But he's the only one who hasn't started to forget her, and while the village loses her a little more each day, he keeps his watch at the window, eyes on the tree line. One day you may realize he is more than what he seems.

    Learn what she kept at bay.

    Something has been coming out of the woods at night: small steps crossing the floor before dawn, a basket of mushrooms that isn't quite what you picked, a pale knot left where nothing should be. She knew the old protections - rowan, salt, and iron, each in its proper place - and the village still keeps the habits she taught them, though no one can say anymore who taught them or why. Learn those ways again, and somewhere out past the last tree, find where it's all been coming from.

    Hear what she heard.

    The Wood Wide Web is real. Seven Mother Trees scattered across the woods remember her, and remember things she never wrote down. Whatever the village loses doesn't disappear - it waits in the roots, deeper than anything that's taking it can reach, and the trees can give it back. Bring them tribute and they'll speak. Bring them enough and they'll grant you a Golden Mushroom: six in all, scattered across the biomes she walked. Find all six and who knows where you'll end up.

    What this game is.

    Somewhere to go on an evening when you need one, and a grandmother you never meet, only learn slowly; the way you'd learn anyone you'd just missed: from the recipes she perfected, the field guide she left for your hands, and a village that remembers her a little differently in every house, for as long as it still can.

    All until the last page is full, and she isn't a stranger anymore - to you, or to them.

    ---

    Under the Elm is a solo project from Crooked Stone Studios made with care, slowness, and a deep love for the woods.

    While this game draws on real mycology, and its Field Guide is written to be accurate, it is a game, and not a foraging guide - please don't use it to identify or prepare wild mushrooms!

    Under the Elm

  98. 73

    Zero Castle

    Zero Castle header image
    Released 5 hours ago
    Type: game
    Dev: SoloPixArt
    Pub: SoloPixArt
    Genres: Action Indie
    About
    Screenshots
    Videos

    In Zero Castle, you take control of a rotating flying castle, each with its own unique characteristics. Your goal is to destroy enemy forces and fight your way through the game.

    As you progress, you'll collect money from defeated enemies, which you can use to upgrade your castle and unlock new systems. These upgrades can give you an advantage against the enemies that await you.

    The upgrades you choose will shape your playstyle. Choose wisely and build your castle to suit the way you want to play.

    But staying alive is no easy task. Your goal is to complete every level and all of its cycles without running out of lives. With each cycle, enemies don't just become stronger — new and more challenging enemies will also join the fight.

    If your lives reach zero, it's back to the beginning.

    You can purchase an additional life to keep your run going, but it comes at a very high price.

    Choose your upgrades. Build your playstyle. Survive every cycle.

    ______________________________________________________________________________

    There are many different flying castle types to choose from, each with its own unique skills.

    Here are the first four:

    ______________________________________________________________________________

    Here, you can also get a glimpse of some of the enemies that will appear in the upcoming cycles.

    ______________________________________________________________________________

    Note: Steam Achievements are not currently available.

    This feature may be added in a future update.

    Zero Castle Gameplay

  99. 72

    The Skull of the Howard Knight

    The Skull of the Howard Knight header image
    Released 5 hours ago
    Type: game
    Dev: Kostrum Games Unknown_thief
    Pub: Kostrum Games
    Genres: Adventure Indie Free To Play
    About
    Screenshots
    Videos

    The Skull of Knight Howard

    A linear visual novel in a retro RPG style with interactive elements. Keep a journal of events, interact with the items in your inventory, step through endless doors, and carry out your mission.

    Story
    Two knights of the Holy Feather set out to rescue adventurers in a newly discovered dungeon. What really happened down there? What do witches have to do with it? And how is it all connected to the skull of Knight Howard? A mysterious narrator will tell you everything.

    Linearity
    «Since these events have already taken place, it is not in your power to change them. However, I, as your narrator, can allow you to imagine what might have happened in this or that situation.» – the Narrator

    Main

  100. 71

    Wizard School Dropout

    Wizard School Dropout header image
    Released 5 hours ago
    Type: game
    Dev: Weirdfellows
    Pub: Weirdfellows
    Genres: Indie RPG Simulation Early Access
    About
    Screenshots
    Videos

    "It's your fault for going into debt for a useless degree like Necromancy. You should have gone to business school."

    You left wizard school in disgrace. Cast out of magical society, you have only one option to pay off your exorbitant student loans: crime.

    Using the unlicensed but probably mostly safe portal generator you found in a mysteriously abandoned tower,  go on heists where you infiltrate and steal from the rich and powerful.

    After each heist, you can upgrade and learn spells, brew potions, trade secrets with cats, start a cult, improve your tower, become irrevocably corrupted by Forbidden Knowledge, craft magic items, and do other wizardly things. Just don't take too long before heading out to steal more, because interest is always accruing on your debt and if you don't pay up your creditors will be happy to take your soul instead.

    Wizard School Dropout is a magic-focused, turn-based RPG and wizard simulator featuring lots of environmental interaction and spell combinations for a wide variety of playstyles. Do you want to go in loud, blowing holes in the walls with fireballs and incinerating everyone who stands in your way, teleport into and out of safety, or just waltz in and use mind powers to make the guards forget you were even there?

    Features:

    • Magic-focused gameplay with a wide variety of spells that can be upgraded and customized.

    • Large amount of environmental interactions and effects. Light furniture on fire, freeze water to walk across it, spill all sorts of dangerous chemicals on the floor.

    • Short heists and "dungeons" within a longer-term game: "coffeebreak" style gameplay mixed with a longer campaign.

    • Varied playstyles. Blast everyone who stands in your way, disguise yourself, or sneak through in magical clouds. Terrify guards away or freeze them solid, Turn your enemies against each other or summon powerful creatures to do your bidding for you.

    • Infinite procedurally generated heist locations, but with varied and semi-handcrafted level design. Buildings, rooms, and areas have appropriate decor, loot, inhabitants, and interactions.

    • Customize and upgrade your wizard tower and recruit people and monsters to follow you on missions or perform jobs in the tower, or capture prisoners in your dungeon to ransom.

    • Adjustable difficulty. Permadeath, limited lives, or no permadeath. Increase or decrease required debt payments and interest for a more frantic or more relaxed pace.

    Other Things You Can Do

    • Study magic books, artifacts, or materials in order to improve your spells and gain new abilities.

    • Become corrupted and mutated by forbidden knowledge and curses, or addicted to vampire blood.

    • Increase your magic power through insights gained from dreams.

    • Smoke hookah with and befriend chill wizards.

    • Trade secrets with cats.

    • Manufacture and sell magical drugs to decadent nobles, or harvest blood from monsters or other wizards to sell to vampires.

    • Start a cult.

    • Build an army of automatons and golems.

    Wizard School Dropout Trailer

  101. 70

    Keep On Nailing

    Keep On Nailing header image
    Released 6 hours ago
    Type: game
    Dev: Alfish Games
    Pub: Alfish Games
    Genres: Action Casual
    About
    Screenshots
    Videos

    Keep On Nailing is a relaxing incremental game. Hover your cursor over the nails to hammer them in automatically. Every nail inside your circle summons hammers that do the work for you. Earn coins and keep on nailing!

    Shape every run with a branching upgrade tree full of powerful new upgrades.

    Gameplay Trailer

  102. 69

    MoonDoku: Sudoku Nights

    MoonDoku: Sudoku Nights header image
    Released 6 hours ago
    Type: game
    Dev: Altamont Interactive
    Pub: Altamont Interactive
    Genres: Casual Indie
    About
    Screenshots
    Videos

    Your little ritual at the end of the day. Solve tonight’s Sudoku and earn a star in your sky. Keep coming back and your stars slowly draw constellations. A cat keeps you company from the observatory window while rain taps the glass and lo-fi plays on the radio. And when one puzzle isn’t enough, 5,000 more are waiting for you.

    One puzzle a night, one star in your sky

    Every night, everyone gets the same Nightly Sudoku. Each constellation takes 7–12 nights to complete, there are four to choose from each month, and every star you earn stays yours.

    Miss a night? Your constellation simply waits for you. A puzzle finished after midnight still counts for the night you started it, and a star earned under a full moon shines a little brighter.

    Don’t stop at one

    5,000 more Sudoku puzzles come with the game:

    • 1,500 Easy
    • 1,500 Medium
    • 1,250 Hard
    • 750 Expert

    No repeats until you’ve exhausted a difficulty. Every puzzle has one solution, reached through logic alone. No guessing required. Easy and Medium ease you in, Hard asks more of you, and Expert introduces techniques such as pointing pairs and subsets.

    There are no pencil marks. Every number is checked as you place it: correct answers lock in, while mistakes clear themselves. On the Nightly, each mistake adds 30 seconds to your time; on endless boards, the clock never affects your score. Your first mistake is explained, and each board gives you one to three hints, depending on difficulty. Take your time.

    A cat who lives here

    Between puzzles, it sits on the observatory’s window ledge. While you play, it wanders along the top of your Sudoku board, watching every move. Leave it alone long enough and it falls asleep right where it sits.

    Click to pet it. Right-click, or click and hold, to change its coat: there are eight, from a plush gray Chartreux to a longhaired Ragdoll. Make a mistake and watch it wince. Get twelve correct answers in a row and it gives you a slow blink.

    Some nights you’re solving Sudoku. Some nights you’re keeping the cat company.

    A world for every mood

    Ten worlds wait beyond the observatory window. Watch cherry petals drift past the glass, settle in with rain falling outside, let fireflies glow in the dark, or look up for shooting stars. Change the view with the brass arrows beside the porthole, or tap the bracket keys while you play. Your Sudoku stays the same. The night changes around you.

    Build the room you want

    MoonDoku FM has three stations: Chillhop, Bossa Nova and Downtempo. Add the sounds that suit the night (rain, a cozy café, a crackling fireplace, ocean waves or a distant storm), each at its own volume, so the room is as quiet or as atmospheric as you like. It all works offline.

    When you want nothing but the puzzle, press F for Focus. The room fades away while your music keeps playing. Just you and the Sudoku.

    Everything’s in the box

    • 5,000 Sudoku puzzles are yours to keep. They live on your drive and work offline, with no account required. The Nightly is the one exception: it comes from the server, so it needs an internet connection.
    • Steam Cloud keeps your sky, your streak, your cat’s coat and your half-finished puzzle with you between machines.
    • Keyboard, mouse or controller. Type your numbers, click the 3×3 pad beside the board, or use a controller’s 3×3 picker.
    • 17 achievements to collect, from your first Easy solve to a thirty-night streak.
    • An optional free account. Want to see how your Nightly time compares? Sign in with an emailed code to see where you rank after each solve.
    • One purchase. No ads, no in-game store, nothing sold separately. No subscriptions, no energy system, no interruptions.
    • Windows, macOS and Linux.

    Put the kettle on. Your cat is waiting by the window, and tonight’s puzzle is ready.

    Gameplay Trailer

  103. 68

    RogueSlot

    RogueSlot header image
    Released 6 hours ago
    Type: game
    Dev: appointed.
    Pub: appointed.
    Genres: Adventure Indie Strategy
    About
    Screenshots
    Videos

    ABOUT THIS GAME

    Spin the grid. Bend the odds. Survive the dungeon.

    Rogue Slot is a dark fantasy roguelite where every turn begins with a slot spin. Match symbols, build powerful combos, and turn lucky rolls into devastating attacks as you battle through a cursed world.

    Choose from 5 distinct hero classes, each with their own play style, skills, and ways to manipulate the slot grid. Will you overpower enemies with raw steel, twist fate with magic, or gamble everything on one perfect spin?

    Fight through 5 Acts of dark fantasy danger—ancient iron dungeons, frozen crypts, drowned vaults, gilded ruins, and the blood-moon eclipse beyond.

    Collect powerful upgrades throughout every run. Grow your slot grid from 5×5 to 9×9, strengthen symbols, unlock new skill uses, raise your maximum health, and shape a build that can survive the next fight.

    Every icon changes the battle:

    • Sword symbols deal direct physical damage.

    • Flame symbols ignite enemies with burning damage over time.

    • Bolt symbols unleash lightning damage and explosive chain effects.

    • Shield symbols block incoming attacks and protect fragile builds.

    • Heart symbols restore health and keep a run alive.

    • Scatter symbols reveal valuable items, relics, and unexpected rewards.

    Build around the symbols you find, manipulate their odds, and chase the combinations that can turn one lucky spin into a run-breaking combo.

    • Turn-based roguelite combat powered by an expandable 5×5 to 9×9 slot grid

    • 5 playable classes with distinct abilities and builds

    • 5 Acts filled with enemies, elites, bosses, and escalating danger

    • Upgrade symbols, stats, grid size, skills, and slot-machine odds

    • Find items and relics through Scatter rewards

    • Build synergies, adapt to every run, and challenge fate

    Enemies have their own traits and combat abilities:

    • Iron Guard: Critical hits or Bolt matches shatter the enemy’s Guard.

    • Blood Rush: Consecutive attacks build Rage, empowering the enemy’s Heavy Attack. Match Shields to calm it.

    • Hex Thread: Locks slots and inflicts Weakness; Heart matches cleanse the Hex.

    • Fortify: Builds protection that can be broken with a 4+ symbol match.

    • Infernal Rhythm: Burning the enemy weakens its Heavy Attack.

    • Soul Debt: Heavy attacks devour your Shield. Let Debt reach 3 stacks and suffer a burst of damage; use Shield matches to repay it.

    • Fading Light: A marked symbol changes during battle. Match it to deal bonus damage.

    • Refrain: Repeated curses build power; break the refrain with a 4+ match.

    • Collect Debt: Dealing 15+ damage builds Debt. At 4 stacks, its next Heavy Attack becomes stronger.

    • Siphon: Drains your Shield; if there is no Shield to drain, the enemy heals instead.

    • Rust: Heavy attacks build Rust, which Bolt or Critical matches can remove.

    • Undertow: A curse creates a dangerous tide that forces Skull symbols onto the board; clear it with a Critical or big match.

    • High Tide / Storm Tide: Every third round, a Heavy Attack washes away all your Shield.

    • False Jackpot: A 3-symbol match gives bonus damage, but a 4+ match gives the enemy Guard.

    • Tribute: The enemy builds Tribute while guarding. Land a Critical to claim its Gold and clear the stacks.

    • Interest: Curses build Interest, making Heavy Attacks stronger. Shield matches clear it.

    • Appraisal: Striking a guarding Royal Executioner with Sword symbols causes a counterattack; use Bolt or Flame instead.

    • Golden Debt: The boss enters escalating Debt phases. Use 4+ matches to reduce its stacks.

    • Shadow Memory / Mirror Stance: Repeating the same combat approach triggers retaliation—switch between damage, Shield, and Burn.

    • Null Field: Corrupts the board with Skull symbols. Break the field with Burn or a 4+ match; Hearts cleanse corruption.

    • Hunger: Failed counters build Hunger. At 2 stacks, the enemy’s Heavy Attack heals it; use Critical or strong Bolt matches to stop it.

    • Eclipse Crown: The final boss tracks whether you have used Critical, Burn, and Shield. Its battle changes across multiple health phases.

    Every enemy can also telegraph an Attack, Heavy Attack, Guard, Curse, Summon, or Heal intent—so every spin is a decision: attack, defend, cleanse, counter, or gamble for a stronger combo.

    RogueSlot Trailer

  104. 67

    Gloom Break

    Gloom Break header image
    Released 6 hours ago
    Type: game
    Dev: rcab JuneFlower Erik Theo Hamilton
    Pub: rcab
    Genres: Action Adventure Indie
    About
    Screenshots
    Videos

    Gloom Break is a relentless action-puzzle game about escaping a strange pit.

    Survive what waits below, meet the others trapped with you, and uncover what the pit is hiding.

    Features:

    • Challenging levels

    • Dark and eerie visuals

    • Unforgiving foes and traps

    • Memories hidden in walls and ruins

    • A haunting soundtrack

    Release Trailer

  105. 66

    MixVerse

    MixVerse header image
    Released 6 hours ago
    Type: game
    Dev: Tapphithak Saeyan
    Pub: T&R Studio
    Genres: Action Animation & Modeling Early Access
    About
    Screenshots
    Videos

    About This Game

    MIXVERSE

    4 Stages. 4 Different Challenges. One Goal — SURVIVE.

    Welcome to Mixverse, a survival game that combines four completely different gameplay experiences into one game.

    Each stage has its own unique gameplay system and challenges. From fighting through hordes of Zombies, taking risks by jumping across boxes, battling dangerous Monsters, to intense gunfights against enemy Agents — every stage will test your abilities in a different way.

    🧟 1. ZOMBIE

    Survive against hordes of Zombies and make your way to the exit.

    Fight your way through the Zombie horde and reach the door that will take you to the next stage.

    💣 2. RISK

    How lucky are you?

    Jump from one box to another and try to figure out which boxes are safe and which ones contain hidden explosives.

    One wrong jump could bring your journey to an end.

    You have 2 chances to survive. If you die, you will return to the beginning of the Risk stage.

    Choose carefully, take the risk, and make it to the exit.

    ⚔️ 3. FIGHT

    Enter the battlefield and face dangerous Monsters.

    Your mission is simple:

    Defeat 25 Monsters.

    Survive the battle and make your way to the next stage.

    🔫 4. SHOOTING

    Prepare yourself for an intense battle against enemy Agents.

    Your ammunition is limited, so every shot matters.

    Shoot carefully, conserve your ammunition, and survive.

    4 STAGES. 4 WAYS TO SURVIVE.

    Every stage in Mixverse offers a different experience.

    There is no single strategy that will get you through the entire game.

    Will you be able to survive every stage?

    Welcome to Mixverse.

    MixVerse

  106. 65

    Grandma Left Me A Building - Prologue

    Grandma Left Me A Building - Prologue header image
    Released 6 hours ago
    Type: game
    Dev: Overbaked Studio
    Pub: Playway S.A.
    Genres: Simulation Free To Play
    About
    Screenshots
    Videos

    "We make our friends; we make our enemies; but God makes our next-door neighbour."

    - G.K. Chesterton

    Grandma Left Me a Building is a cozy apartment management sim where you restore the ruined building your grandma left you. Pick your tenants, manage neighbor dynamics, upgrade the building, hire staff, and handle the chaos that follows.


    The walls are crumbling, the pipes are leaking, strange noises keep coming from upstairs. You're in for a long haul, fixing it all with the rent you collect. But the applicants knocking on your door are just as strange: do you go with the opera singer who bursts into an aria in the elevator, the philosopher who answers every question with "but why?", or the eight-year-old who takes apart anything within reach and puts it back together about 20% of the time?

    As you welcome all these eccentric characters into your building, remember one thing: they have to get along. Wrong pairings bring chaos. The right ones bring peace. Fix up the place, hire staff, handle whatever the day brings. Grandma will be watching.



    • Review the lease contracts your broker brings and set the terms.
    • Place tenants in apartments with their future neighbors in mind.
    • Handle tenant requests and complaints before they pile up.
    • Fix what's broken, open new apartments, and raise the building's value.
    • Collect daily rent, pay salaries and bills on time.
    • Hire staff: doormen, security, cleaners, and more.
    • Handle unexpected events when they hit, live with the consequences.


    • 30+ unique tenants across 4 social tiers.
    • 300+ distinct character interactions.
    • 100+ unexpected events.
    • 20+ building upgrades.
    • 6 different staff types.
    • Trait-based tenant interaction system.
    • Different tenants based on your building's reputation.
    • Drag-and-drop tenant placement system.
    • Happiness-driven dynamic income system.
    • Multi-level upgrade system.
    • No time pressure, plan at your own pace.
    • Hand-drawn cartoon art.

    Trailer

  107. 64

    Ape-tite

    Ape-tite header image
    Released 6 hours ago
    Type: game
    Dev: Ki-nodes Studio
    Pub: Ki-nodes Studio
    Genres: Casual Indie Simulation Early Access
    About
    Screenshots
    Videos

    Play with up to 4 players locally or over the internet via Steam Remote Play Together!

    Grab your controllers and jump into the chaos![/b] Whether you are playing on the couch with roommates or streaming to your friends across the world for free, only one person needs to own the game for everyone to play together.

    How many primates can you fit in a tight kitchen before it all burns down?

    Ape‑tite is a fast, chaotic cooking game about keeping a kitchen running under pressure — without turning it into a stress test. It’s made for messing around with friends, where things fall apart as often as they come together.

    Prepare dishes, juggle orders, and react on the fly as cramped spaces turn simple tasks into problems.

    Play solo or together

    Things spiral out of control, whether you're cooking locally or via Steam Remote Play.

    Sometimes teamwork helps. Sometimes it doesn’t.

    What to Expect

    • Tight kitchens where every tile matters

    • Increasing pressure as each run progresses

    • Arranging the kitchen to fit your needs

    • Dine-in and takeaway orders competing for your attention

    • Twists that give each shift a unique 'taste'

    • A strong, cohesive culinary theme

    No monkey business in the kitchen.

    Things fall apart fast under pressure.

    Every pixel, proudly crafted, not prompted.

    Ape-tite - EA Trailer - en

    Ape-tite - Gameplay Video

  108. 63

    Horses of Hoofprint Bay

    Horses of Hoofprint Bay header image
    Released 6 hours ago
    Type: game
    Dev: Thogli Studios
    Pub: The Mane Quest FinPlay (CN/JP)
    Genres: Casual Simulation Sports
    About
    Screenshots
    Videos

    Your very own barn 

    You’ve finally saved up the money to get a plot of land with a run-down shack of a stable – It’s not much but it’s yours. Time for you and your trusted mare to start training, so you can participate in tournaments in the nearby town and grow your ramshackle yard into the stud farm of your dreams!

    Take Care of your Horse(s)

    Groom and comb your horses in crisp, satisfying care interactions that are grounded in realism without being tedious. Use your brush and hoofpick to avoid saddle sores and abscesses, and treat scrapes and injuries appropriately when they happen.

    Train, Compete, Explore

    Complete training exercises and build up your horse’s strength and confidence to qualify for competitions and earn prize money in show jumping and cross country. Take your horses out on trail rides for a change of pace and scenery – Whether it's in the forest, along the beach or through the mountains, you get to enjoy beautiful vistas and you never know what you might find along the way!

    Breed & Evolve

    Breed adorable foals to improve your stock over time. Foals will inherit a mix of their parents' coloring, white patterns and even personality traits. Carefully plan your stallion and mare pairings to bring out the best in your offspring, whether you’re going for looks or stats.

    Upgrade & Manage 

    Save up for upgrading your buildings to make space for more horses and better meeting their needs. Hire staff to stay on top of care and training for a growing herd. Advanced building stages will unlock new training courses, staff applications and a high tech breeding station lab allows you to preview possible foals and sell more stud services. 

    Learn about the game and real horses

    Horses of Hoofprint Bay is made by three horse girls who care a lot about these animals. While not every aspect of the game is completely realistic, we strive to be accurate and educational in every way that doesn’t compromise gameplay fun. An in-game library contains a lot of relevant equestrian knowledge about in-game and real life horses!

    Customize and Modify

    Edit the appearance of your character and tack items with built-in color picking tools, or even modify the game files to your liking to create custom color palettes. Whether you prefer sticking to a curated selection of available customization items and color combos, or want to start digging into easily accessible textures and text files to alter the appearance of horses and characters is entirely up to you.

    This game is made entirely by humans without the assistance of generative AI.

    Release Date Trailer

    Gameplay Trailer

    Demo Trailer

    Horses of Hoofprint Bay – Announcement Trailer

  109. 62

    Hull Rupture

    Hull Rupture header image
    Released 6 hours ago
    Type: game
    Dev: Konfa Games
    Pub: tinyBuild
    Genres: Action Indie Strategy
    About
    Screenshots
    Videos

    Welcome to Hull Rupture.

    The objective is simple. Keep moving. Whatever it takes.

    • Manage resources, power, and human lives to keep the system running

    • Build and optimize modules to defend the Despot’s ship

    • Explore the galaxy and uncover dangerous opportunities

    • Face high-risk decisions and adapt mid-run

    • Mix 3 ships, 6 modes, and 4 difficulty levels for endless replayability

    Earth is gone. Your ship is one of humanity’s last weapons - a living projectile racing toward the alien homeworld under the command of Despot AI, tasked with delivering final vengeance with a cargo of cooperative personnel.

    To survive the journey, you must keep the ship moving at all costs while it grows into an overengineered machine that converts resources, materials, and human effort into continued propulsion.

    Construct interconnected modules to produce resources, repair damage, boost efficiency, and reinforce defenses. Every resource has its purpose. Humans included, while supplies last.

    Aliens don’t knock, they rip holes straight through your hull. You know exactly when they will arrive and where they will breach, which somehow still isn’t enough.
    Place turrets, traps, barricades, and automated defenses to funnel enemies into carefully planned kill zones while the humans assist. Each wave grows stronger and more aggressive, forcing you to constantly adapt your layout while expanding. Good planning reduces deaths. Poor planning distributes them.

    Your routes determine what you encounter, and each encounter recalculates your resources, your momentum, and the projected duration of the mission. Some paths are safer, others are more profitable, and a few resolve complications through decisive personnel adjustments. Human loss is acceptable.

    Different ship models further influence how situations unfold, as layouts, systems, and loss thresholds vary between hulls. These differences affect priorities, acceptable risks, and survival projections, particularly for the crew tasked with executing your decisions.


    The Despot’s ship keeps growing as you fly, letting you add new sections wherever you want. Build upwards to force aliens through a shark turret on their way to the Airlock, or expand downwards to squeeze in another engine powered by a bunch of puny humans.Every new section means a new path for the aliens. And a new way to die.

    Launch trailer

    Demo Trailer

    Gameplay Trailer

    Announcement Trailer

  110. 61

    Backmarkers: A Racing Management Sim

    Backmarkers: A Racing Management Sim header image
    Released 6 hours ago
    Type: game
    Dev: Late Apex Games
    Pub: Late Apex Games
    Genres: Racing Simulation Sports
    About
    Screenshots
    Videos
    You own the team nobody rates: the cheapest car in a fictional regional series, one driver, and a budget that won't survive many mistakes. Everything between here and the top flight is your problem now.

    Race day is live, and the pit wall is yours

    Races play out as a top-down broadcast — qualifying, overtakes, safety cars, rain sweeping in, spray off the cars ahead. You set the strategy and change it on the fly: tire compounds, fuel loads, pace orders, and the stop plan itself. When the engineer calls with a decision — rain's coming, the tank is short — the broadcast keeps rolling and you answer before the window closes. No pause button required.

    Build the team, not just the car

    Sign drivers off a market with form, age and personality; train them, coach them through their careers, and replace them when they retire — or lose them to it. Hire staff, court sponsors with their own agendas, and keep the books balanced, because prize money never covers everything.

    The garage deals in evidence, not answers

    Commission parts from suppliers with their own reputations. What arrives is never quite what the brochure promised — and no screen will ever show you a part's true numbers. Rent the track for a test day and you get a stopwatch reading with noise on it; a better engineer buys you a cleaner read. Fit it, shelve it, or sell it before it hurts you.

    A pyramid that lives without you

    Three series run their seasons in parallel every weekend. Win promotion and your beaten rivals follow you up; finish last at the top and the ladder runs both ways. Nobody is generated to fill a slot — the record book keeps every season, every race result, every career, and any name on any screen opens its history.

    • A full ownership sim: drivers, staff, sponsors, finances, development, strategy
    • Broadcast-style races you can watch, fast-forward, or skip — your call
    • Hidden information done honestly: scouting bands and test verdicts, never raw stats
    • A persistent world with promotion, relegation, aging and retirement
    • Entirely fictional grid — every team, driver, sponsor and circuit is original

    Under the hood

    Backmarkers is a solo project built on Godot 4 with C# and .NET. The race, the season and the whole three-tier pyramid run in an engine-free simulation library that the Godot shell only draws, so every race can be replayed and tested headlessly. The circuits, cars and dashboards are drawn from code as vector graphics, every sound is synthesized at startup, and there is no middleware or third-party binding in the build. Contact me if you would like to know more about how the game is put together.

    Backmarkers — Gameplay Trailer

  111. 60

    Fate & Felt

    Fate & Felt header image
    Released 6 hours ago
    Type: game
    Dev: PixFlow
    Pub: PixFlow
    Genres: Indie Strategy
    About
    Screenshots
    Videos

    Poker Is Only the Beginning


    Fate & Felt is a single-player poker roguelite built on Texas Hold’em. Read opponents, manage chips, judge your hand, and decide when to check, call, raise, fold, or go all-in—but do not expect the rules to stay still.

    Let the Dice Rewrite the Hand


    Skill-dice decisions enter the table between betting stages. Different dice can affect chips, information, cards, and local rules, creating new risks and opportunities inside a familiar poker hand. Choose when to trust the odds and when to trust the roll.

    Characters, Magic Cards, and Jokers


    Choose a character with a distinct ability and strategic bias, then combine active skills, Magic cards, Jokers, and skill synergies. These powers can reshape costs, legal choices, action order, and the rhythm of the table.

    Cross Three Chapters of Fate


    Choose tables on the chapter map, defeat regular opponents and bosses, and gather chips and long-term progression resources. Upgrade your dice, unlock new growth paths, and carry the rewards of a successful run into future challenges.

    Four Launch Modes


    • Standard — The complete multi-table chapter run.
    • Extreme — A single decisive game with higher pressure and stronger rule changes.
    • Best of 3 — Win two out of three games and adapt across the set.
    • Chaos — Higher blinds, a larger dice pool, and two dice rounds at every stage.

    Key Features


    • A complete Texas Hold’em flow with hole cards, community cards, betting, burn cards, showdown, and settlement.
    • Skill-dice decisions woven into multiple stages of every hand.
    • Interacting character abilities, Magic cards, Jokers, and rule modifiers.
    • Three chapters, boss tables, and persistent progression.
    • Four single-player modes: Standard, Extreme, Best of 3, and Chaos.
    • A handmade paper-collage casino built from worn felt, old paper, dark cloth, and candlelight.

    Official Gameplay Trailer3

    Official Gameplay Trailer2

    Official Gameplay Trailer

  112. 59

    Barbarians: The Free Tribes

    Barbarians: The Free Tribes header image
    Released 6 hours ago
    Type: game
    Dev: Camis Publishers
    Pub: Camis Publishers
    Genres: Adventure Casual Indie Strategy
    About
    Screenshots
    Videos

    No more civilization!

    Tired of your goody hut getting raided? Sick of so-called "civilizations" showing up and settling on your land? Now you can fight back! Lead a small band of warriors through a warm, mischievous strategy adventure that combines real-time tactics with paused command planning, stealthy raids and a seasonal campaign map.

    Small band. Big ideas.

    Watch patrols, slip through cover and creep directly behind a guard for a quiet knockout. Hide sleeping guards, recover supplies and get your people home. When subtlety takes the afternoon off, pause the action, give orders and face the alarm together.

    Five stories of standing together

    Play 31 chapters across five independent campaigns facing Rome, China, Spain, Greece and England. Meet stubborn companions, outwit pompous foes and make choices your tribe remembers. Each story keeps its own progress.

    Make a home worth coming back to

    Choose your tribe’s name, colours and wolf, bear, raven, boar or stag totem. Build a longhouse, smithy and shrine, forge weapons and train your warriors. Your camp grows alongside your people.

    Let the seasons change your plans

    Spring blossoms, autumn leaves and winter snow bring a living frontier to life. Rain muffles footsteps, guards follow tracks in snow, and frozen rivers open new routes. Weather is more than scenery.

    Keep the adventures coming

    Explore a free campaign, quick raids, camp defence, daily challenges and the five-raid Five Winds journey. Try a gentler wolf-cub adventure, or create your own raids with the included map editor.

    • Single-player adventures with local saves and offline play.

    • Adjustable difficulty, tactical pause, interface scaling and reduced-motion options.

    • Interface and dialogue translated into 17 languages.

    • Distinctive, soft muffled character hums, with dialogue shown as text.

    Barbarians: The Free Tribes — Official Trailer

  113. 58

    APEX Trading Life

    APEX Trading Life header image
    Released 6 hours ago
    Type: game
    Dev: RavenStudio
    Pub: RavenStudio
    Genres: Casual Indie Simulation Strategy
    About
    Screenshots
    Videos

    You start with $500, a job that pays $62 a shift, and a phone.

    APEX Trading Life is an endless multi-asset trading simulator. Four desks are live from

    the first minute — crypto, equities, twelve leveraged forex pairs and property. None of

    them are locked behind a tutorial. What limits you is what you can afford.

    A market with its own reasons

    Prices are not a random walk wearing a skin. Underneath sit regimes that turn, sector

    cycles that rotate, an event engine that writes the news the market then reacts to,

    splits, and a sentiment index you can read. Analyst sources come with track records

    scored in front of you, so you can work out which ones are worth listening to and which

    one has been wrong all year.

    The life around the desk

    Rent arrives every week whether the market cooperated or not. You take shifts to cover

    it — eight rungs from Diner Dishwasher to Portfolio Manager, each with its own briefing

    and its own lifestyle creep. You can enrol in a degree and spend a hundred and fifty

    days on half pay for a door it opens later. Life events land uninvited. Your mother

    texts. So do numbers you don't recognise, some of which are worth reading.

    And you can quit. Walking out of the job to trade full time is the moment the game is

    built around.

    Getting bigger changes what you are allowed to do

    Brokers rank you: Retail, Silver, Gold, Prime, Institutional. Retail cannot short, has

    no credit line, holds two resting orders and pays the worst fees. Every tier above buys

    back a piece of that. The ladder is the progression — not experience points.

    Other things that compound

    Five mining rigs from a single gaming GPU to a warehouse cluster. Staking that pays a

    chain's yield, or cash if you'd rather take it. Eleven kinds of property from a parking

    space to a business park, with rent, renovation, and managers once you own more than you

    can personally look after.

    The taxman

    The tax year is a hundred game days. He is not optional and he does not forget.

    In the box

    • Four asset classes, all live, all simulated the same way

    • Eight job rungs, degrees, weekly bills and a life that continues without you

    • Five broker tiers gating shorting, margin, order slots and fees

    • Mining, staking, property, renovation and rent

    • 30 milestones, and a trophy case that shows you the ones you haven't earned

    • Three difficulties — Easy, Normal and Hard — and a marker for reaching a million on

    each

    • A mods folder: add your own coins, or rename the ones that ship

    • A real desktop application with its own runtime. No launcher, no account, no

    internet required

    There is no win condition. The market opens again tomorrow.

    APEX Trading Life

  114. 57

    Cold Rails

    Cold Rails header image
    Released 6 hours ago
    Type: game
    Dev: Vivi
    Pub: Vivi
    Genres: Adventure
    About
    Screenshots
    Videos

    Cold Rails is a horror adventure game set aboard a train. You play as a bartender, serving drinks to passengers while a mysterious woman in a dress begins to stalk the cars. Avoid her presence, uncover the story hidden within the train, and find a way to escape.

    Features

    • Work as a bartender, serving drinks on a moving train

    • Explore train cars and uncover a disturbing story

    • Solve environmental puzzles to progress

    • Avoid a haunting woman in a dress

    • Hide to survive encounters

    • Atmospheric, story-driven horror experience

    Cold Rails Release Trailer

  115. 56

    High Lance

    High Lance header image
    Released 6 hours ago
    Type: game
    Dev: Aviary Interactive
    Pub: Aviary Interactive
    Genres: Action Casual Indie
    About
    Screenshots
    Videos

    If you fed quarters into arcade cabinets, lost afternoons to Flash games, or couldn't put down a tap-to-flap game, this one's for you.

    Tap to flap. Higher lance wins.

    You ride a griffin through an endless world of floating ledges. Rival riders come at you in waves, and when two riders meet, the higher lance unseats the other. One button does everything: flap to climb, land on a ledge to turn and walk, flap again to launch.

    Every rider is a choice

    A beaten rider tumbles off and opens a parachute. Catch it in the air to grow your capture streak, or leave it and a griffin carries it back into the fight a rank tougher. Leave too many and your own run keeps getting harder.

    Know them by how they fly

    First rank cruises ahead of you, slower, waiting to be caught. Second rank comes at you head-on. Third rank comes from behind, and you'll hear its warning before you see it. You can tell every rival by how it moves, not only by its colour.

    Don't fly low

    Every land has something waiting in the liquid below: a leaping pike, a frog, marsh gas, a lava geyser and lava bombs. Each one stirs the surface first, then strikes where you're headed, so climb when you see it. Every land ends with a dragon. Layered music follows the run, with its own themes and stings for every land.

    • One button: keyboard, mouse, gamepad or Steam Deck

    • Runs of one to five minutes, built for one more go

    • Fifteen ranks to climb through missions, each with a new look for your griffin

    • Steam leaderboards for score and distance, and 18 achievements

    • Cloud saves for your bests and your rank

    • Three text sizes, Reduce flashing and an extra flap key

    High Lance Teaser Trailer

  116. 55

    FAIL GAMES

    FAIL GAMES header image
    Released 6 hours ago
    Type: game
    Dev: CROCFISH
    Pub: CROCFISH
    Genres: Action Casual Indie Sports
    About
    Screenshots
    Videos

    WARNING: THIS GAME CONTAINS SEAGULLS

    Every game takes 5 seconds. Mastering it might take 500 attempts.

    FAIL GAMES is a collection of brutally difficult one-button physics games where every tiny mistake ends with your face on a rock — or worse. Those poor rocks.

    Leap off towering cliffs. Launch yourself down impossible ski jumps. Dodge seagulls, survive spinning saws, fight unpredictable winds, and somehow stick the perfect landing.

    Discover and beat 50+ games to become the Champion!

    Anyone can press one button.

    But can you master it?

    Features

    • 🎯 50+ handcrafted games

    • 🕹️ Simple one-button controls

    • 💀 Brutally difficult physics-based gameplay

    • 🖥️ Retro C64-inspired pixel art aesthetics

    • ⚡ Instant restarts

    • 🏆 Online leaderboards & achievements

    • 🎭 Unlockable outfits, skins & effects

    • 🎉 Spectacular ragdoll failures

    • 🔥 Endless "one more try" gameplay

    Success feels incredible.

    Failure happens every five seconds.

    Success is rare.

    Welcome to FAIL GAMES.

    Official Trailer 2

  117. 54

    Kamikaze Aliens

    Kamikaze Aliens header image
    Released 6 hours ago
    Type: game
    Dev: Christian Quilez Navarro
    Pub: ChriskeyGamer
    Genres: Action Indie
    About
    Screenshots
    Videos

    Welcome to Kamikaze Aliens, a game with no big bosses or awe-inspiring enemies—just you, your ship, and an endless horde of aliens spawned from randomized spawners that will make you see stars at the slightest touch!

    The game is fully compatible with both keyboard and controllers. You can play using:

    • Keyboard: Arrow keys to move, Spacebar to shoot.

    • Xbox Controllers: D-Pad + A button.

    • PlayStation Controllers: D-Pad + X button.

    • Nintendo Controllers: D-Pad + B button.

    Seems simple, right?...

    Kamikaze Aliens Official Reveal Trailer

  118. 53

    Flippy the Spider

    Flippy the Spider header image
    Released 7 hours ago
    Type: game
    Dev: Zerith
    Pub: Zerith Gaming
    Genres: Action Indie
    About
    Screenshots
    Videos

    Fully charging a left or right leg jump makes you jump and flip in that direction.

    Tapping left or right leg jump makes you glide in that direction.

    Release both legs at the same time for a vertical jump, or slightly stagger your kicks to arc your trajectory. Miss the timing window, and the second kick becomes a mid-air spin.

    The web grapple is a versatile tool that can be used to swing across large gaps or instantly stop your momentum.

    You can also reel the web grapple in and out to catch flies or pull yourself up onto ledges.

    Kicks can be used to spin mid-air, adjust your angle on a web, or flip yourself upright if you land upside down.

    Collect all the flies to beat the level. Replay stages to improve your time and collect trophies.

    Flippy the Spider

  119. 52

    Dirt & Viscera: The Great War

    Dirt & Viscera: The Great War header image
    Released 7 hours ago
    Type: game
    Dev: Parapet Games
    Pub: Parapet Games
    Genres: Action Indie Strategy
    About
    Screenshots
    Videos

    The whole war, forty muddy yards at a time.

    Dirt & Viscera is a real-time roguelike about the worst job on the Western Front: holding a trench, and then leaving it. You don't command a tidy army — you command whatever the cards deal you, whatever you can afford this second, and whatever's still breathing after the last barrage.

    Two economies, one terrible decision.

    Cards decide what you can field. Requisition decides whether you can afford it right now. Riflemen, machine guns, snipers, flamethrowers, trench raiders, Mark IV tanks, gas, walking barrages, a biplane strafing run — you draw them, you pay for them, you place them in the mud.

    Then you choose when to go over the top.

    Holding is safe. Holding loses. Sooner or later you blow the whistle and send your men across — into wire, into machine guns, into artillery zeroed on the open ground. Push too early and they're scythed down; push too late and the trench is overrun. The whole game lives in that one decision.

    A front that fights back, and remembers.

    Barbed wire snags both sides. Tanks grind green fields into the iconic cratered mud. Flamethrowers and shells reduce woods to splintered stumps. The dead stay where they fall — and the next barrage mangles the corpses all over again.

    Build a run worth dying for.

    A branching, FTL-style campaign across four sectors: pick your route, see the upgrade each position rewards, and snowball a force from ~70 upgrades — half earned through your own deeds. Choose one of eight commanders, lock in a doctrine, set your difficulty, and stack optional hardship mutators for more glory and more pain. It ends where it should: a super-heavy land cruiser, rolling for your trench.



    And when the campaign's done — Endless.

    Hold against a horde that never stops growing. Take a trench and the front lurches forward onto fresh ground; lose one and you fall back to the reserve line. Draft an upgrade every trench you capture. Suspend and resume any run. Chase your best.

    Grim, and quietly hilarious.

    "Sarge says morale is high. Sarge is lying." The horror is real — but so is the gallows humour. This is the war as told by the men at the bottom of the ditch.

    No microtransactions. No licensed anything. Just dirt, viscera, and the next whistle.

    Announcement Trailer

  120. 51

    Lost Host

    Lost Host header image
    Released 7 hours ago
    Type: game
    Dev: Gest.LT
    Pub: Gest.LT
    Genres: Action Adventure Indie Racing
    About
    Screenshots
    Videos

    Can a toy car become the hero of a video game? One night, its owner vanished without a trace. Left alone in the quiet room, this little car sets out on a spooky and mysterious journey - to find the boy...

    As the player, you’ll take control of the toy car, solving clever puzzles, navigating tricky challenges, and finding ways to escape the boy’s home. But the journey doesn’t stop there - the car ventures beyond the house into the foggy streets, abandoned places, and many other dark and atmospheric locations, all while chasing clues about the boy's mysterious disappearance.

    The big world outside is full of dangers for a small toy car. Falling from great heights, fire, and water are just some of the perils you’ll face. And there are enemies too - dogs, robotic vacuums, and creepy toy monsters that stand in your way. But don’t worry! You can push, move, and interact with almost anything, thanks to the game’s dynamic physics system, letting you find creative solutions to every obstacle.

    This thrilling adventure, packed with spooky yet heartwarming and emotional moments, is a game the whole family can enjoy. Uncover the haunting mystery of the boy’s disappearance - maybe he needs your help more than you think!

    Add it to your Wishlist today and don’t miss the release!

    Lost Host Release Date Announced

    Gameplay trailer - Lost Host

    Lost Host - Demo Trailer

  121. 50

    BREACHLINE

    BREACHLINE header image
    Released 7 hours ago
    Type: game
    Dev: Saku Hållfast
    Pub: Miksy Studios
    Genres: Action Indie Early Access
    About
    Screenshots
    Videos

    BREACHLINE is a fast first-person shooter with low-poly PS1-style graphics, set in a town on an island floating in space. The game is built around moving fast and a gadget kit you put together yourself. I'm making it mostly on my own. It's in Early Access so I can build the rest of it with the people who play it.

    You keep your speed, and every move chains into the next one.

    • Bunnyhop, slide and wall run
    • Climb and vault over ledges
    • Grapple rope and rocket jumps
    • Dash, and a knife dash to get into a fight or out of one
    • Boost strips, bounce pads and islands in the sky
    • Spawn on the rooftops and drop into the fight

    There are 19 gadgets, and any of them fits in any slot. You can even take the same one three times.

    • Portal: throw both ends anywhere on the map, even into mid-air. You can walk, shoot and throw grenades through it
    • Shockwave: blows enemies away, or launches you into the air when you throw it at your feet
    • Glider: jump off a roof and fly over the streets
    • Recall: rewinds you three seconds, back to where you were and the way you were looking
    • Blink: teleport up to 14 m to where you aim and keep your speed
    • Also grapple line, zipline, launch pad, gravity well, EMP, echo pulse and more

    Walls don't keep you safe for long. The Dematerializer makes part of a wall disappear for 30 seconds, and thermite burns straight through it. Explosives blow holes in walls, floors and roofs.

    • 54 guns, all unlocked from the start, each with its own attachments in the gunsmith
    • Knives and melee weapons, from a katana to a fire axe and a chainsaw
    • Finishes, charms and stickers drop after matches as Steam items you can trade or sell
    • Rare legendary finishes for the knives and the chainsaw

    Right now there is one map and four modes: Deathmatch, Gun Game, Duel and Capture the Point. You can play online with friends through Steam or against bots, and there's a tutorial if you want to learn the moves first. The game is playable, but it isn't finished yet. Expect bugs, balance changes and things moving around between updates. I read all the feedback, so please tell me what's broken.

    BREACHLINE

  122. 49

    The Angry Zoo: The Animals Hate You

    The Angry Zoo: The Animals Hate You header image
    Released 7 hours ago
    Type: game
    Dev: AZOR7
    Pub: AZOR7
    Genres: Action Adventure Indie
    About
    Screenshots
    Videos

    YOU CAME TO SEE THE ANIMALS. THEY CAME FOR YOU.


    A day at the zoo should be a relaxing experience, surrounded by nature and adorable animals. Unfortunately, this zoo has other plans.

    Welcome to The Angry Zoo: The Animals Hate You, a ridiculous single-player 3D adventure where the animals look friendly... until you get a little too close.

    Take control of an unlucky visitor with oversized glasses. Explore a colorful zoo, uncover its secrets, and try to survive a parade of sneaky traps, wild chases, platforming challenges, light puzzles, and hilariously unexpected disasters.

    Don't trust appearances. A peaceful-looking donkey might ruin your day. A seemingly safe corner could hide a nasty surprise. And the smallest animals aren't necessarily the least dangerous.

    Dying is part of the fun. Learning how to avoid it is the real challenge.

    WHAT'S WAITING FOR YOU?


    • Cute animals. Terrible intentions. Donkeys, ducks, pigs, bulls, crocodiles, monkeys, and plenty of other creatures determined to turn your lovely day out into a complete disaster.
    • Traps that mess with your expectations. That safe-looking path might not be so safe. Pay attention, learn from your mistakes, and discover unexpected ways around the obstacles.
    • More than just running and dodging. Escape chases, jump across obstacles, solve quirky little puzzles, interact with objects, and tackle platforming and parkour sections.
    • A zoo full of surprises. Slip across icy terrain, dive into a colorful underwater world where you can swim among marine creatures, and explore a prehistoric museum where the dinosaurs don't always stay still.
    • Customize your unfortunate hero. Change your hairstyle, shirt, trousers, shoes, and glasses. You might not survive for long, but at least you'll go down in style.
    • Ridiculous deaths. Valuable lessons. Every failure teaches you something. Checkpoints let you retry during your current play session as you figure out how to outsmart the traps that caught you off guard.

    THE MOST IMPORTANT RULE


    In this zoo, curiosity can get you killed. So can trusting the wrong animal.

    Look around, question everything, and never assume you're safe. There might be another way past that seemingly impossible trap.

    And remember: if a duck looks a little too cute, be suspicious.

    Progress note: Checkpoints work during each play session, but progress is not saved when you quit the game or return to the main menu.

    The Angry Zoo - Official Gameplay Trailer

  123. 48

    Total Blade: Mythology

    Total Blade: Mythology header image
    Released 7 hours ago
    Type: game
    Dev: Moondolino
    Pub: Moondolino
    Genres: Action RPG Simulation Strategy
    About
    Screenshots
    Videos

    Massive Medieval Battles

    Lead over 3,400 soldiers in massive real-time medieval battles and conquer the world through warfare, diplomacy, and kingdom management.

    A Vast World from England to Japan

    Explore a vast world set in the 1580s, with a map spanning England to Japan. Encounter a wide range of factions and cultures across Europe, the Middle East, the Eurasian Steppe, and Asia.

    Siege Warfare

    Lead your armies against mighty fortresses and capture strongholds to expand your rule.

    Historical Companion Heroes

    Recruit famous historical figures from around the world to fight at your side as companion heroes.

    Character Progression & Equipment

    Develop your character and companions through attributes, perks, equipment, and specialized combat builds.

    Kingdom Management & Diplomacy

    Conquer cities, manage resources, recruit foreign lords, and suppress rebellions as you build and expand your kingdom.

    Siege Warfare

    Lead your armies against mighty fortresses and capture strongholds to expand your rule.

    Tournaments

    Enter tournaments featuring a variety of match formats and put your combat skills to the test.

    Fixers’ Guild & Legendary Bounties

    Take on contracts through the Fixers’ Guild and track down the targets of legendary bounties.

    Culture-Specific Voices

    Meet characters whose voices and speech reflect their cultures and backgrounds.

    July trailer2

    Worldmap scroll

  124. 47

    HOLLOWSIM: Industrial Voidline Defense

    HOLLOWSIM: Industrial Voidline Defense header image
    Released 8 hours ago
    Type: game
    Dev: TheAllSparky
    Pub: Latent Avail LLC
    Genres: Indie Simulation Strategy
    About
    Screenshots
    Videos

    HOLLOWSIM: Industrial Voidline Defense is a retro-styled space strategy and simulation game about building, defending, and expanding a fragile industrial foothold in a hostile sector. Command ships in real time, mine resources, construct and upgrade structures, expand into new sectors, manage logistics and trade, and prepare your operation for increasingly dangerous attacks.

    Build up your fleet and industrial network while balancing growth against survival. Different ships, structures, factions, contracts, and threats create multiple ways to approach each run, while difficulty settings let you tune how aggressively the void pushes back.

    Features include real-time fleet control, resource gathering, base construction and upgrades, sector exploration, trading and logistics, faction interactions, tactical combat, persistent progression through your expanding operation, and multiple difficulty levels. The game also includes guided tutorial content to introduce its major systems before you move into the broader sandbox.

    Hollowsim Release Trailer

  125. 46

    가문의 영광

    가문의 영광 header image
    Released 8 hours ago
    Type: game
    Dev: Son Sukpyo
    Pub: Son Sukpyo
    Genres: Action Indie RPG
    About
    Screenshots
    Videos

    Classic K-MMORPG spirit. Single-player freedom. No paid gacha.

    Family Glory is a single-player idle RPG inspired by classic Lineage-like adventures. Switch between nostalgic and painted visuals while you play, hunt manually or use automatic hunting, and grow through loot, crafting, equipment enhancement, and family progression. Progression requires no additional cash payments.

    ONE ADVENTURE, TWO VISUAL STYLES

    Enjoy the nostalgic look of classic RPGs or switch to richly detailed, anime-inspired painted environments. Change styles instantly in the options menu as you play, and see the hunting grounds, dungeons, and boss arenas of all five regions in a new light. Your adventure and progress carry on seamlessly.

    CLASSIC REALISM

    PAINTED ANIME STYLE

    FIVE DUNGEON THEMES, FIFTY FLOORS

    Travel through forest ruins, volcanic strongholds, submerged labyrinths, desert temples, and shadowed depths. Discover towns, open hunting grounds, mazes, and boss encounters across 50 floors.

    FIRE — THE FLAME LORD’S THRONE

    WATER — PEARL-LIT SHOALS

    DESERT — BURIED WATERWAYS

    SHADOW — THE ECLIPSE LORD’S THRONE

    FOUR CLASSES, YOUR OWN BUILD

    Play as a Knight, Elf, Mage, or Dark Elf. Develop equipment, skills, character nodes, and family progression to shape how you explore.

    COLLECT, CRAFT, AND GROW

    Hunt for materials and rare equipment, craft and enhance your gear, and work toward item, transformation, doll, and boss collections.

    CHOOSE YOUR PACE

    Choose Easy, Normal, Hard, or Hardcore difficulty, each with its own save slot. Hunt manually or configure automatic hunting with the skills and consumables you place on your shortcut bars. Save your progress and return to the adventure when you choose.

    가문의 영광 · 직접 만들고 싶은 세계 | A Game I Wanted to Play

    변신 뽑기 · 새로운 모습의 계약 | Transformation Contracts

    인형 뽑기 · 끝까지 달려라! | Doll Companion Race

  126. 45

    Somebody Save Snuffles

    Somebody Save Snuffles header image
    Released 8 hours ago
    Type: game
    Dev: Bryn Jones
    Pub: Bryn Jones
    Genres: Action Casual Indie
    About
    Screenshots
    Videos

    Snuffles the cat has gone missing. Save Snuffles by traversing various perilous 2.5D landscapes, and make sure the final boss gets sploded. You can choose a cosy pathway, or a medium-difficulty pathway, or even attempt the nightmare mode level.

    This game is a solo project by myself, Bryn, and I would value your feedback if you play the game. I would also love to know if you made it through the nightmare level.

    Somebody Save Snuffles Trailer

  127. 44

    Civitas: World Simulator

    Civitas: World Simulator header image
    Released 8 hours ago
    Type: game
    Dev: 3-Storm Studios MasoMate
    Pub: Wrenchy Productions
    Genres: Simulation Strategy
    About
    Screenshots
    Videos

    Civitas: World Simulator is a deep historical fantasy simulation where nations will dynamically rise, fall, and evolve. In this game, we model internal forces like ethnicity, culture, language, and other internal political struggles. Lead any nation from near the dawn of recorded history in 3000BC, and into the far future.

    Civitas is an ever-evolving landscape of constant political shifts, misaligned ideas, clashing ideologies, and eventually, their armies! wrestle with the peoples of your land constantly. Upgrade your nation via your governmental policies and technology in order to rule and subjugate the entire planet 


    Utilize the in depth country management and role playing tools to experience both real and fantasy history in ways you've never experienced before. Create rulers, rename and recolor countries, and pursue peaceful or aggressive expansion. Nations will remember their history with you and others, respond dynamically, and constantly change their structure as the world around them also changes. 

    Each nation, at its base level, is a tower built on unstable foundations, forced to constantly change shape while always being at risk of collapsing due to forces both external and internal. The people of a nation may grow angry and rise up against their king! Agents of an enemy nation may implant revolutionary ideas within the people. Your poor choices in managing your nation may bring it to its knees!

    Civitas: World Simulator - Trailer 1

  128. 43

    Outbreak: Dead City

    Outbreak: Dead City header image
    Released 8 hours ago
    Type: game
    Dev: ScrapGear Studio
    Pub: Eastasiasoft Limited
    Genres: Action Indie
    About
    Screenshots
    Videos

    Survive as a soldier sent to suppress the zombie threat and find a vaccine to save humanity!

    Join the H.A.D.E.S. special forces team as they drop into a cityscape overrun by zombies in hopes of recovering valuable research, evacuating a key scientist and perhaps even finding a vaccine to put an end to the apocalypse! Outbreak: Dead City is a cinematic narrative first-person shooter presented in low-poly 3D style.

    Take the role of a soldier tasked with locating a hidden laboratory, use firearms and melee strikes to fend off undead hordes and work with your squad as you navigate the urban sprawl. Cycle between upgradeable weapon types like semi-automatic rifles, handguns and more, pick up ammo wherever you can find it and make contact with human survivors to gain information or supplies. Complete mission objectives and survive at all costs, then push your skills even further in New Game Plus.

    The fate of humanity depends on your success!

    Features:

    • Explore a zombie-infested cityscape in first-person perspective!

    • Customize and upgrade weaponry to improve your odds of survival.

    • Interact with fellow squad members and other human survivors!

    • Complete mission objectives to earn valuable resources.

    • Locate a hidden laboratory in hopes of finding a vaccine!

    Outbreak: Dead City Trailer

  129. 42

    Piratocon: Dig, Restore & Collect

    Piratocon: Dig, Restore & Collect header image
    Released 8 hours ago
    Type: game
    Dev: Funky Parrot
    Pub: Funky Parrot
    Genres: Casual Indie Simulation
    About
    Screenshots
    Videos

    Ahoy!

    On a quiet island, an old galleon waits by the jetty with empty shelves on every deck. Her whole collection of model ships lies buried in one great dune on the beach. Dig them out, rebuild each ship on the shelf of her kind and bring back her true colours.

    DIG

    Aim your spade at the dune and shift the sand. Nothing marks where a section lies, so dig and watch until something shimmers free. Now and then the spade turns up something odd instead: a message in a bottle, a lost flip-flop, an old treasure map.

    BUILD

    Carry your finds up the gangway and read the hall chart to see where they belong. Every ship has a shelf of her kind, from drakkars and classic sail to steamers, submarines and stranger vessels. Fit her sections into a cradle, bow to stern, and watch her come together.

    RESTORE

    Set a finished ship on the easel and scrub the sand away, part by part: hull, mast, sails and fittings. Turn her round, lean in close and keep going until her true colours shine again.

    COLLECT

    Every ship rebuilt on her right shelf and cleaned pays doubloons. Spend them at the quartermaster's table by the gangway on a sharper spade, a broader brush, quicker sea legs and handy skills that light the way to the pieces you are missing.

    Piratocon - gameplay trailer

  130. 41

    Fjordal

    Fjordal header image
    Released 8 hours ago
    Type: game
    Dev: Andreasintech
    Pub: Andreasintech
    Genres: Indie Simulation Strategy
    About
    Screenshots
    Videos

    Fjordal is a Viking village builder set on a Norwegian fjord in the year 955. Your village live in the days when King Olaf Tryggvason ruled with an iron fist. 

    Raise Norse buildings, and put people to work to satisfy the demands of King Olaf Tryggvason.

    Refine enough resources to satisfy him, or face the consequences.

    There is always something to do. Forage for resources to upgrade your workers. Some are more rare than others.

    Mushrooms give temporary benefits, but the long lasting benefits come from making better food types.

    Live through winters, and feast when you have surplus. You never know when you will need the energy.

    Some day you might be powerful enough to fight back.

    Trailer 1

  131. 40

    Movie Night

    Movie Night header image
    Released 8 hours ago
    Type: game
    Dev: LimeLab Studios
    Pub: LimeLab Studios
    Genres: Casual Free To Play
    About
    Screenshots
    Videos
    Ever wanted to just chill and watch videos with your friends at the same time without the need of screensharing?

    Introducing Movie Night a casual online multiplayer game allowing players to create their own virtual private cinema. Movie Night is and will always be free to play with absolutely NO microtransactions, paid DLC, or subscriptions. Create a room with up to 16 players with full control over what is played on your cinema screen with just a youtube URL.

    Once a player creates their own game they can choose from a range of different maps to set the scene. All players in the same game can request videos and enjoy watching together in realtime.

    Features:
    • XP level system
    • Steam Achievements
    • Watch videos in HD together in realtime
    • Multiple Maps
    • Customise your own avatar and clothing
    • Lightweight and can run on lower end machines

    Trailer 2

  132. 39

    Along Came A Spider

    Along Came A Spider header image
    Released 8 hours ago
    Type: game
    Dev: Wobbly Tooth
    Pub: Wobbly Tooth
    Genres: Indie
    About
    Screenshots
    Videos

    Everything in Along Came A Spider is spun from silk. Every platform stretches, every ledge sways, and every strand bends under your eight little legs. Your resourceful spider is a long way from their web, and the only way home is to jump, swing and spring.

    Hook onto loose ends and swing across gaps. Climb up strands to reach new heights. Tie two ends together to weave a strand of your own, then bounce off it to reach places a jump never could.

    Every fall costs you a leg, and if you lose all eight it's back to the map. Catch a fly and they all grow back, so hungry spiders last longer. There are three flies hidden in every level, and some of them won't sit still.

    Features

    - A world built from springy, physics-driven silk that reacts to everything you do

    - Swing, climb and weave your own silk springboards

    - 20 hand-crafted levels with checkpoints

    - 4 boss battles: climb up and find their weak spots

    - 60 flies to catch, which also unlock new levels

    - Minimalist, stylized visuals

    - Full controller support with Xbox and PlayStation button prompts, or remappable keyboard controls

    - Steam Achievements and Steam Cloud saves

    Along Came A Spider Trailer

  133. 38

    1.44MB RESCUE

    1.44MB RESCUE header image
    Released 9 hours ago
    Type: game
    Dev: 1440 Works
    Pub: 1440 Works
    Genres: Indie Simulation
    About
    Screenshots
    Videos

    FREE DEMO AVAILABLE NOW - play up to the moment the soundtrack comes back to life. Your save and your code carry over to the full game.

    THE DISK IS DYING

    You are inside a 1.44MB floppy disk, and it is rotting. Sectors decay, corruption spreads, and the only tool you have is a repair patcher that does exactly what your code tells it to — nothing more.

    WRITE CODE. WATCH IT WORK.

    Program your patcher in PyDust, a Python-style language built for this disk. Start with four humble commands. Restore files to unlock loops, variables, functions, lists — and rewrite your program into an automation that runs the rescue while you lean back and watch. Infinite loops don't freeze the game: execution itself is the animation.

    • 20 files to restore — each one unlocks language features, tools, or something stranger

    • Corruption is fuel — salvage rot for DATA, spend DATA to repair. The enemy is the economy

    • Up to 3 patchers in parallel — deploy() child patchers and orchestrate them

    • The silence ends mid-game — restore MUSIC.MOD and the soundtrack literally arrives (9 chiptune tracks, 5 unlockable)

    • NEW DISK+ — escalating replay laps, S–C ranks, achievement badges, a stats card made for sharing

    • 8 CRT themes — neon, DOS blue, phosphor green, amber, and hidden retro palettes

    • Everything is procedural — no asset files. Every pixel and every note is synthesized at runtime

    • The entire game fits in 1,474,560 bytes — the exact capacity of a 3.5" floppy. That's the point

    • Keyboard only. Korean / English / Japanese. 2–4 hours to rescue the disk, then the loops begin

    Official Trailer

    Opening Cinematic

  134. 37

    Greedy Little Kingdoms

    Greedy Little Kingdoms header image
    Released 9 hours ago
    Type: game
    Dev: zlorky
    Pub: zlorky
    Genres: Strategy
    About
    Screenshots
    Videos

    A short-run roguelike city builder. Gather timber, craft lanterns and magic potions, fulfil demands from frogs, plague doctors, and swamp dragons. Explore the hex map, survive the King's moods, and find the artefacts that break your economy wide open. Repeat.

    Collect, Craft, Build

    Gather resources, construct workshops, and keep your fragile little economy from collapsing under its own ambition. Appease everything - until the world stops yelling (or at least lowers its voice).

    Turn raw materials into progress, and progress into new problems.

    Creatures with Personalities, Grudges, and Unreasonable Demands

    Every tile comes with opinions. Wolves hold grudges, spiders spread rumours, and villagers have suggestions no one asked for. Some want tribute. Some want attention. Some want you gone.

    They all want something. Timing is your only defence.

    Explore a Hex Map That Fights Back Politely

    Expand across a living grid where every hex offers opportunity, risk, or paperwork. Unionised clouds drift in, block your plans, and refuse to elaborate.

    Every tile is useful. Some are just… less cooperative.

    Seasons That Change Everything (Including Your Plans)

    Summer rewards growth. Winter demands preparation. Neither cares what you were trying to do. Adapt to shifting rules, resources, and an overall decline in emotional stability.

    Every cycle is a new opportunity to be unprepared.

    Features

    • Short roguelike runs that respect your time, but not your feelings.
      Fail quickly, learn slowly, and come back slightly wiser (or at least more stubborn).

    • Engine-building gameplay focused on efficiency and questionable decisions.
      Optimise your resource chains, overcomplicate everything, and pretend it was all intentional.

    • Hex map exploration where every tile has potential… and expectations.
      Expand your kingdom across a world that politely demands your constant attention.

    • Resource gathering and crafting, now with mild existential pressure.
      Collect, produce, and assemble what you need - before something else needs it more.

    • Constituent demands and rewards that are never entirely reasonable.
      Animals, villagers, and “stakeholders” will ask for things. Many things. Immediately.

    • Artefact collection to power up your runs in increasingly suspicious ways.
      Discover strange items that improve your efficiency while raising important questions.

    • King’s moods and seasonal effects that influence everything (including your sanity).
      Adapt to shifting buffs, debuffs, and royal whims that absolutely could have been avoided.

    • Permanent upgrades and long-term progression across runs.
      Grow stronger across runs, unlock new possibilities, and make slightly better mistakes next time.

    • A merchant system that is helpful, opportunistic, and definitely judging you.
      Trade resources, make deals, and wonder who’s really benefiting here.

    • 5 playable kingdoms, each needy in their own deeply specific way.
      Different playstyles, different problems, same underlying chaos.

    Gameplay Trailer

  135. 36

    The Maiz

    The Maiz header image
    Released 9 hours ago
    Type: game
    Dev: CaptainBlinx
    Pub: CaptainBlinx
    Genres: Adventure Casual Early Access
    About
    Screenshots
    Videos

    CaptainBlinx's first game that will be a work in progress game. Can you make it through the Maiz?

    The maze is never the same twice.

    Someone has gone missing deep in the woods, and you're the only one going in after them. The Maiz is a first-person maze shooter set in a dense, overgrown forest that rebuilds itself every time you enter. Find the lost wanderer, survive whatever stalks the paths, and make it out before the maze swallows you too.

    Find Them. Get Out.

    Each run drops you into a freshly generated forest maze of mossy ruins, deep woods and overgrown trails. Your goal is simple: track down the lost wanderer hidden somewhere inside. Find them and the maze shifts around you, carrying you deeper into a brand new one.

    Fight Your Way Through

    You start with nothing but a trusty pistol and your fists. Hostile figures roam the paths, and they won't let you pass quietly. Scavenge ammo, find stronger weapons and keep your aim steady. Or put the guns away and settle things bare-knuckled.

    Unlock the Way Forward

    The forest guards its secrets. Hunt for keys to open locked passages, and look for hidden buttons on old stumps, fallen logs, boulders and giant mushrooms that raise the barriers blocking your way.

    Watch Your Step

    Dark, still puddles hide among the roots, and wading through them will cost you. Patch yourself up with med kits, or push on without them if you think you're tough enough.

    Features

     Procedurally generated forest mazes, so no two runs are alike

     Fast first-person combat with pistols, heavier weapons and fists

     Keys, locked doors and hidden button puzzles

     Gems to collect in every maze

     Environmental hazards that punish careless explorers

     Lifetime stats tracking your runs, kills and treasure

     13 Steam Achievements, from speed runs and pacifist clears to finishing without taking a single hit

    How far into the maze can you go?

    The Maiz Alpha

  136. 35

    Bustbound

    Bustbound header image
    Released 9 hours ago
    Type: game
    Dev: Kukjin Chung
    Pub: Kukjin Chung
    Genres: Indie Strategy
    About
    Screenshots
    Videos

    ONE MORE CARD. ONE MORE CHANCE.

    Bustbound is a blackjack-inspired roguelike deckbuilder. Play as Basicman, explore a mysterious world of cards, and battle enemies with their own tricks at the table.

    DECIDE WHEN TO PUSH YOUR LUCK
    Hit, stand, or double down. Read the table and weigh the risk of another card. A winning hand can turn the battle around; a bust can cost you dearly.

    BUILD YOUR OWN STRATEGY
    Discover effect cards and upgrade your deck during each run. Combine cards with relics to survive and deal damage in new ways.

    CHOOSE YOUR ROUTE
    Travel through six stages of branching paths, battles, events, shops, and rest stops. Decide what your run needs before facing the next boss.

    MAKE EVERY VICTORY COUNT
    Earn achievement chips through victories and spend them on lasting upgrades and unlocks. Return with new options and try a different approach.

    MEET THE JOKER COUPLE
    Challenge distinctive stage bosses and work your way toward the Joker Couple. Unlock new characters and starting decks as you progress.

    Bustbound uses fictional cards and in-game currencies. There is no real-money wagering or cash payout.

    Bustbound — Gameplay Trailer

  137. 34

    Mancalero

    Mancalero header image
    Released 9 hours ago
    Type: game
    Dev: ArchiusDev
    Pub: ArchiusDev
    Genres: Casual Indie Strategy
    About
    Screenshots
    Videos

    Mancalero is a roguelike built on Mancala, one of the oldest board games in the world. The rules are simple: pick one of your pits, scoop up its marbles and drop them one by one into the pits that follow. Drop the last one in your store and you go again. Drop it in an empty pit of yours and you capture the pit across from it.

    Then the marbles get powers. Fire burns marbles on the other side of the board, Multiply doubles a whole pit, a Black Hole swallows the pits beside it. Plan a move so they go off together, chain your extra turns, and one move can score millions.

    Each run is a climb through 8 tables. Every match has a score target: each point you score drains it, and emptying it wins the match. Between matches, spend your winnings in The Bazaar on new marbles and Blessings that bend the rules. Each table ends with a boss that changes how the game plays. Lose a match and the run ends with new unlocks: start again with a new pouch, a new shop and everything you’ve learned as you aim to become the true Mancalero!

    Build your pouch of special marbles — each with its own effect when sown. Lightning chains. Fire burns enemy marbles. Glass scales points rapidly, then shatters. The deeper you go, the stranger your collection gets.

    There are two ways to win a match: drain your opponent’s Score Target to zero, or have more marbles in your Mancala storehouse when one side of the board runs out.

    Spend your winnings in the Bazaar on new marbles, powerful Blessings, and Embroidery patches that bend the rules in your favour.

     

    Each table ends with a Boss that changes how the game is played — not always just a harder fight, but a different one. Learn them or lose to them. If you win, you may still receive a curse!

    The right marble synergies can produce scores that were never supposed to exist. Find the combos. Push the multipliers. See how high the numbers go!

    GAME CONTENTS

    • 8 full Tables — each with 2 matches and a boss encounter

    • 15+ marble types, including Glass, Lightning, Multiply, Thief, Boomerang, Black Hole and more

    • 15+ Blessings to collect

    • Set Bonuses — hidden synergies between your Blessings and marbles

    • Embroidery Patches — shop upgrades that modify prices, slots and scoring

    • Endless Mode — unlocked after clearing Table 8

    • Different pouches to start your run with, each changing your starting marbles and upgrades — some must be unlocked first!

     STARTING TIPS

    • Your Mancala storehouse is the large pit on the right — landing your last marble there earns a free extra turn.

    • Combos multiply your score. Landing specials (Multiply, Gold, Lightning) back-to-back is stronger than spreading them out.

    • Pay attention to how your opponent plays: mistakes and habits can be exploited and punished.

    • The Beginner’s Pouch starts you with two Embroidery Patches already equipped — a strong choice to push for Endless once it’s unlocked.

    • Check the Compendium to track what you’ve discovered and learn how each marble type works.

     FAQ

    Is progress saved between runs? Unlocks (such as new Pouch types) persist across runs. Score history is also saved locally.

    What is Endless Mode? After clearing Table 8, you continue facing versions of previous enemies and bosses with progressive scaling. 

    Is there controller or mobile support? Yes! The game runs on Mouse and Keyboard and also has support for controllers. SteamDeck support and verification are on the docket.

    Mancalero Official Launch Trailer

  138. 33

    Raid Lead - Echoes of Gaia

    Raid Lead - Echoes of Gaia header image
    Released 9 hours ago
    Type: game
    Dev: AMK Games
    Pub: AMK Games
    Genres: RPG Strategy Early Access
    About
    Screenshots
    Videos

    Become the Raid Lead and guide your heroes through epic boss encounters.

    Step into the role of the healer and lead an entire party through challenging encounters where positioning, timing, and tactical decisions determine victory or defeat.

    Inspired by the complex mechanics of classic MMO raids, Raid Lead combines tactical battles with strategic planning, party management, and deep character progression into a unique single-player experience.

    Command an Entire Raid

    • Take control of a full party of heroes and coordinate every step of their battle.

    • Position your players, react to boss mechanics, and lead your raid like a true raid leader.

    • Your decisions determine the outcome of every encounter.

    Healing Is Your Greatest Weapon

    • Keep your party alive through increasingly dangerous boss fights.

    • Use powerful healing abilities, defensive skills, and important cooldowns at the right moment to guide your group through ever greater challenges.

    • Stay aware of the battlefield, prioritize your actions, and overcome even the most chaotic battles.

    Pause. Plan. Prevail.

    • Combines real-time combat with the freedom to pause the game at any moment.

    • Stop time to analyze the battlefield, reposition your raid, plan your next commands, and prepare for deadly boss mechanics.

    • Victory comes from smart decisions — not fast reflexes.

    Master Deadly Boss Mechanics

    • Every boss presents new challenges with unique mechanics.

    • Dodge devastating attacks, soak dangerous abilities, spread or stack your party, perform tank swaps, and adapt to complex multi-phase encounters.

    • No two bosses play the same.

    Create Your Perfect Build

    • Unlock powerful talents and customize every member of your raid.

    • Experiment with over 200 talent points, discover powerful synergies, and adapt your party to different challenges.

    • Every class offers multiple specializations and unique playstyles.

    Features

    ✓ Unique gameplay from a healer's perspective

    ✓ Command and position an entire raid

    ✓ Tactical real-time combat with pause functionality

    ✓ Challenging boss encounters with unique mechanics and multiple phases

    ✓ Deep class and talent customization

    ✓ Multiple strategies and approaches

    ✓ Multiple difficulty levels

    Raid Lead - Echoes of Gaia | Main Trailer

  139. 32

    Slammer Soccer: Football Management

    Slammer Soccer: Football Management header image
    Released 9 hours ago
    Type: game
    Dev: Big Gun Blazing
    Pub: Big Gun Blazing
    Genres: Simulation Sports Strategy
    About
    Screenshots
    Videos

    Take control of a prison football club and experience management like never before. Pick your squad, shape your tactics, develop your players, and compete against rival prisons in a fight for football supremacy.

    Build Your Squad

    Every inmate has their own strengths, weaknesses and potential. Train your players to improve their abilities, learn new positions, and transform a group of hardened criminals into a team capable of taking on the toughest prisons around.

    Master Your Tactics

    Choose your formation, playing style and approach to every match. Build a system around your players' strengths, or adapt your tactics to get the best out of the squad you've got. Sometimes the perfect game plan matters more than the perfect player.

    Survive Prison Life

    Football is only part of the challenge. Assign inmates to work details to earn rewards, but be careful — prison work can affect their happiness, fitness and sometimes cause injuries. Deal with unexpected events, difficult decisions, and the daily chaos of life behind bars.

    Give Your Team an Edge

    Improve your players with specialist equipment, from tailored boots to improvised tools that can help them on and off the pitch. Use questionable performance enhancers to push players beyond their limits, but remember — every shortcut comes with risks. 

    Match Day

    Experience matches in the style of classic football management games. Follow the action as it unfolds, react to key moments, change tactics, make substitutions, and try to outwit your opponent from the dugout.

    Rise Through the Ranks

    Start with a team of inmates and fight your way through the prison football world. Earn respect, survive rivalries, and prove that even the most unlikely group of players can become champions.

    Slammer Soccer - Gameplay Trailer

  140. 31

    Dunjin

    Dunjin header image
    Released 9 hours ago
    Type: game
    Dev: Triple Clefton Studios
    Pub: Triple Clefton Studios
    Genres: Indie
    About
    Screenshots
    Videos

    Dunjin

    The Dunjin. You heard the name whispered. Heard the stories. But nothing prepared you for what waits in the dark: something old, something patient, something that's spent centuries reshaping the world above it to its will. Every floor you descend, you feel it. Watching. Waiting. And now it knows you're coming.

    Play your hand, then roll your fate

    Dunjin fuses poker-hand deckbuilding with dice-driven dungeon crawling. Build hands from a deck of sigil-marked cards to generate Mana and Mult, then let the d20 decide whether your hit lands, fumbles, or strikes for a crit.

    Four sigils, one descent

    Every card bears one of four sigils - Divine, Arcane, Martial, and Shadow - each enabling different strategies and synergies in battle. Divine heals you up, Arcane breaks shields, Martial melts HP, and Shadow shreds armor.

    Damage depends on the strength of your hand. Shape your hand towards your favorite sigil, the relics you find, or even an enchantment that plays exactly to your strengths.

    24 classes: no two runs alike

    From the stalwart Knight to the humble Rat King, every hero descends with a different set of perks and passives. Some load the dice, others rig the deck. No two heroes play the same, and each one is unique in giving you the upper-hand on your journey.

    Dungeons with stories untold

    Chart your path down a branching map of battles, shops, treasures, random encounters and campfires. 50+ different storyline threads weave through your runs, and the choices you make in the early floors echo as you make your way down.

    Endless replayability

    With a Scrapbook full of discoveries waiting to be made, Dunjin is a completionist's paradise. Track the progress you've made both per hero and across them all, with up to 5 save slots so you can play alongside family and friends. With 2.8 trillion seeds and a built-in seed finder, there are endless dungeons to conquer. Be the first to find the best.

    Explore the depths

    Think your build is broken? Finish the descent and conquer the boss to unlock Endless mode. Tackle loop after loop of hardcore enemies and see how far your set-up can take you.

    The highlights

    • Poker-hand scoring meets dungeon-themed d20 combat

    • 24 playable classes with unique decks, mechanics and gameplay loops

    • 200+ relics, potions, and card enhancements

    • Branching maps with events, shops, battles, and storyline threads

    • 2.8 trillion unique seeds - share your favourites and tackle them with friends

    • Endless mode, cosmetics, an unlockable sandbox, and collection/scrapbook tracking to track progress

    • Original procedural soundtrack

    Dunjin Trailer

  141. 30

    Circuit Pulse

    Circuit Pulse header image
    Released 10 hours ago
    Type: game
    Dev: ANICE
    Pub: ANICE
    Genres: Casual Indie Simulation
    About
    Screenshots
    Videos

    Overview 

    • Build a circuit board: Place and rotate components to route energy pulses from the generator to the acceptor.

    • Timing and energy: Pulses are split and combine trough the components to produce the desired pattern.

    • 64 levels: Each level gets trickier and introduces new ways to combine components.

    • 6 different components: Build the circuit with cables, fiberglass, lumiports, switches, batteries, and mergers.

    Route energy through the circuit.

    Circuit Pulse is a minimalist puzzle game about routing glowing energy from a generator to a receive.

    • Connect generators to receivers across a grid of cables and components

    • Split, redirect, and merge signals to generate a valid pattern.

    • Balance energy levels. Split too early and the signal weakens to much.

    • Time your routes carefully. Late merges throw the pulses out of sync.

    Read the pattern and change the circuit.

    Each puzzle is a small system to understand and master.

    • The generator outputs a visible signal pattern; the receiver shows what it expects.

    • Watch the monitors to read timing and energy levels.

    • Adjust your layout until the pattern aligns.

    • Small changes ripple through the entire board. Every tweak changes the resulting pattern

    Simple rules, complex systems.

    The challenges become increasingly difficult the more restrictive the grid becomes and the more components are available.

    • Protected tiles locked inside force fields limit what you can place.

    • Tight spaces force creative detours and rethinking.

    • Rotations and junctions reward experimentation and revision.

    • Mix and combine multiple component types to shape the perfect route.

    Circuit Pulse

  142. 29

    Gravity Miner

    Gravity Miner header image
    Released 10 hours ago
    Type: game
    Dev: Saamot
    Pub: Saamot
    Genres: Action Adventure Indie
    About
    Screenshots
    Videos

    Your oxygen is almost gone and the base is sixty metres straight up. So you aim at the wall of the shaft, shift gravity - and the way home becomes a flat corridor.

    Gravity Miner is a first-person mining roguelite inside a floating cube of one million blocks. Aim at any wall or ceiling and gravity turns with you. Somewhere deep in the rock, 100 diamonds are waiting.

    Dig. Breathe. Get back.

    Outside the blue force field of your base, your air lasts seconds, not minutes. Every trip is a gamble: one more gold vein, or home while you can still breathe? Ore is only worth money at the base, where it sells the moment you step into the field. Spend it on faster drills, bigger air tanks, more cargo space, weapons and extra lives - then dig deeper.

    The cube fights back

    • Buried bombs look like plain rock until you hit one. Five seconds later, fire floods the tunnels.

    • Hidden nests crack open into Slicers with spinning blades, shielded Spitters that only your pickaxe can hurt, and Bombers that turn kamikaze when you wound them.

    • Bedrock can't be broken - find another way around.

    • The deeper you dig, the richer the ore and the meaner everything else.

    A new cube every run

    Every run generates a brand-new cube. You have three lives: die, and your cargo waits in your remains until you fetch it. Lose the last life and the run is over - but every block you delivered earns meta credits for permanent upgrades like tougher suits, bigger air tanks and better starting gear. 45 achievements pay extra credits on top.

    Made in the spirit of the PS1

    Wobbly low-poly models, warping textures, dithered colours and crunchy 22 kHz sound. The rock changes as you descend: warm grey near the surface, blue slate in the middle, dark basalt with glowing cracks near the core. Want it even chunkier? Switch on the authentic 240p mode.

    Features

    • A randomly generated cube of 100 x 100 x 100 blocks every run

    • Gravity shifting onto any wall or ceiling you can reach

    • Bronze, silver, gold, 100 diamonds and four core cubes at the heart of the cube

    • 4 mining tools, 4 weapons, a flare gun to light your way home and a marker gun to paint the rock

    • Oxygen, limited cargo space and three lives keep every trip tense

    • 16 permanent upgrades and 45 achievements

    • A short tutorial that teaches gravity shifting step by step

    • PS1-style visuals: vertex jitter, texture warping, dithering and an optional 240p mode

    GrvtyMnr Gplay Trailer 3

  143. 28

    My Hockey Story

    My Hockey Story header image
    Released 10 hours ago
    Type: game
    Dev: Gro.Best
    Pub: Gro.Best
    Genres: Casual Indie Simulation Sports
    About
    Screenshots
    Videos
    🏒 Shoot or pass? You have seconds to decide!

    Your coach shows you a play. Later, the same situation appears in a match. The game freezes. Three choices appear on the ice. What’s your move?

    🧠 LEARN. PLAY. GET SMARTER.

    • Play as a forward or defender
    • Watch short, subtitled lessons on a hand-drawn rink
    • Learn shots, passes, breakaways, 2-on-1s, give-and-gos, power plays, and penalty kills
    • Miss the right move? Your coach shows you why
    • Get a play right five times, and your player handles it automatically

    💪 TRAIN YOUR PLAYER

    • 16 drills, graded F to S
    • 4 mini-games for shooting, passing, battling near the net, and reading opponents
    • 35 upgrades bought with in-game pucks called Biscuits

    🏆 CHASE THE DRAFT

    Start at 11. Climb from Town League through Regional and Elite to Nationals.

    Win Nationals before your 16th birthday to get drafted!

    🔄 Bad season? Try again and keep the hockey rules you’ve learned.

    🧢 PICK YOUR COACH

    Moose tells jokes. Puddles keeps it simple. Abacus loves numbers and facts.

    🎯 THREE DIFFICULTIES

    🟢 Rookie is the whole story from age 11 to the draft, with 18 lessons.

    ⭐ Star Challenge: tougher teams, 12 new, harder lessons, and the open corner no longer glows in the shooting mini-game.

    🔥 No Mercy Challenge: the strongest teams and 8 more very hard lessons, with less time to read each play.

    From Gro.Best, makers of My Football Growth Story and My Basketball Story.

    Gameplay Trailer

  144. 27

    Wildixir

    Wildixir header image
    Released 10 hours ago
    Type: game
    Dev: Alexframe
    Pub: Alexframe
    Genres: Action Indie
    About
    Screenshots
    Videos

    Survive the forest you awakened


    A failed elixir has stirred something ancient beneath the roots. In Wildixir, a single-player fantasy survivor roguelite, you wield alchemy against the creatures of a corrupted wilderness. Your spells attack automatically; you choose where to move, when to dash, and which formulas will carry you through the next wave.

    Two weapons. Unpredictable chemistry.


    Pair magical weapons, develop their formulas and discover powerful evolutions. Combine frost with lightning, trigger an acid reaction in a poison pool, or hold your ground behind a ring of thorns. Build around the reactions you create and lead enemies into their path.

    Heal the land — or make it dangerous


    Cleansing a shrine gives you a choice: grow a healing grove, or cultivate a dangerous garden for greater rewards. Each decision changes how you use the battlefield. Will you create a refuge or risk another fight for a stronger build?

    Three corrupted lands


    Fight through an enchanted forest, a poisonous marsh and crystalline ruins. Each land brings its own hazards, enemy encounters and final boss. Learn their attacks and adapt your route as the pressure rises.

    Bring something back from every attempt


    Unlock distinct alchemists, new weapons and trials by completing journal objectives. Spend the seeds you earn on lasting upgrades, experiment with different schools of alchemy, and return with a new plan.

    • Automatic attacks, active movement and a dash to escape danger.
    • Three playable characters with distinct appearances and animations.
    • Eleven weapons, weapon evolutions and passive formulas to shape your build.
    • Three maps with different hazards and bosses.
    • Four unlockable trials for a different kind of challenge.
    • Journal objectives and permanent progression between runs.

    Wildixir — Gameplay Trailer

  145. 26

    Artifact Tracer

    Artifact Tracer header image
    Released 10 hours ago
    Type: game
    Dev: RabbitHole
    Pub: RabbitHole
    Genres: Adventure Casual Indie Simulation
    About
    Screenshots
    Videos

    Trace an Artifact Through Time and Place

    Can you tell where an artifact came from, and when it was made, using only what you can see? Study its form, motifs, materials, and craftsmanship, then place your guess on the map and timeline. Artifact Tracer is not about memorizing trivia. Every answer is a deduction built from the clues in front of you.

    1,000+ Artifacts Across Chinese History

    From prehistoric jade and ancient bronzes to ceramics, paintings, lacquerware, metalwork, and everyday objects, more than 1,000 artifacts form a playable journey through Chinese history. Every run brings a different mix of objects, periods, and clues to uncover.

    4 Game Modes 

    Trace Mode: Study an artifact and determine both its place and time.

    Speed Challenge: You have just 10 seconds to identify the right era. Three jade lives are all you get.

    Reverse Trace: Start with a time and place, then identify the correct artifact from four candidates.

    Reveal Challenge: The artifact begins hidden in darkness. Use up to three reveals to uncover just enough detail to make your call.

    Curated Challenges

    China Through the Ages: Travel across the full sweep of Chinese history, with artifacts spanning different periods and categories.

    Kilns Through the Ages: Follow centuries of ceramic tradition through changing forms, glazes, and techniques.

    Objects of Power: Explore artifacts shaped by courts, ritual, authority, and the visual language of power.

    The World Beyond: Enter the world of tombs and burial culture, and discover what objects reveal about changing ideas of death and the afterlife.

    Build Your Archive

    Every artifact you encounter adds to your growing Archive. Some also unlock Story Cards that reveal the people, beliefs, conflicts, trade, and traditions behind the objects. What begins as a guess gradually becomes a collection of stories pieced together from the past.

    Daily Challenge

    Take on a fresh combination of collections and game modes every day. Post your score to the leaderboard, compete with other players, and see how far your knowledge and instincts can take you.

    Artifact Tracer Gameplay Video

  146. 25

    Pattern Rabbit

    Pattern Rabbit header image
    Released 10 hours ago
    Type: game
    Dev: Villani Pasquale
    Pub: Villani Pasquale
    Genres: Indie
    About
    Screenshots
    Videos

    Pattern Rabbit is a challenging and ruthless platformer where every single movement demands precision and patience. Prepare to die repeatedly as you master unique physics, tricky enemies, and deadly traps scattered along the way. Managing gravity and controls will make taking even 10 steps an extreme challenge. Can you beat it?

    Key Features:

    • Unique Physics: Controls and momentum that must be calculated millimeter per millimeter.

    • Traps and Hazards: A path full of obstacles ready to make you fail at every turn.

    • Punishing Difficulty: You will die often, and every little progress will require absolute focus.

    Official Gameplay Trailer

    Trailer

  147. 24

    Frontier Planetfall

    Frontier Planetfall header image
    Released 10 hours ago
    Type: game
    Dev: Flamingo Rampage Games
    Pub: Flamingo Rampage Games
    Genres: Action Adventure Indie Early Access
    About
    Screenshots
    Videos

    Make a home on an alien frontier

    Frontier Planetfall is a single-player, first-person survival adventure about preparing for the journey ahead. Gather wood, stone and ore, craft tools and weapons, and turn a small camp into a home among the dinosaur herds.

    Explore a world of ruins and wildlife

    Set out from Hearth Meadow into distinct regions, from Copperwood's giant trees and the turquoise landmarks of Bloomrock Wilds to the obsidian landscape of Blackglass and the machinery of Ironroot. Search ruined settlements, follow regional investigations and restore ancient machines to unlock new materials and equipment. Peaceful herds wander together, while predators and other hostile creatures make each expedition a risk.

    Build, craft and prepare

    Construct shelters, place crafting stations and store supplies for your next trip. Hunt for food and materials, cook meals and keep your equipment repaired. Bring the tools you need to harvest trees, break stone and mine ore, then use what you bring home to improve your equipment and camp.

    Read the warning. Choose your moment.

    Fight with spears, swords and bows against creatures with different attack patterns. Watch the marked ground, listen for attack cues and dodge before a strike lands. Regional guardians test your preparation, while the T-Rex in Blackglass and Stormwing above the floating islands bring larger encounters with changing attack patterns.

    Take your expedition into the sky

    Progress beyond the ground regions to unlock a glider and build a survey aircraft. Reach floating islands, recover their archives and prepare for the dangers above.

    Return to the world you built

    Save your expedition and return to your shelters, supplies and progress. Play on Windows or native Linux with keyboard and mouse or a controller, with Steam Cloud support for your expedition saves.

    Frontier Planetfall — Gameplay Overview

    Frontier Planetfall — Exploration Trailer

    Frontier Planetfall — Combat Trailer

    Frontier Planetfall — Exploration Teaser

  148. 23

    NIGHTWARD

    NIGHTWARD header image
    Released 10 hours ago
    Type: game
    Dev: Emexis Games
    Pub: Emexis Games
    Genres: Adventure Indie
    About
    Screenshots
    Videos

    NIGHTWARD is a first-person horror game set in Sislidere, a town in a valley where the fog never quite lifts.

    For twelve years your mother went out every night and never said where. A month after she died, your phone rings at night: the caller is the Nightward Regional Hospital, closed since 1995. In her coat you find a list, her car keys and a visitor's card for the east ward. On the back, in her handwriting: “04:05. Don't be late.”

    Her route is on the back page of her notebook. You drive it in her car, one sealed building at a time.
    The hospital was evacuated in a single night. Something tall walks the east ward now. Hold it in your torch and it stands perfectly still. Look away, blink, turn a corner – and it is closer.



    Drive between the places in her car, in the rain, with her phone ringing on the passenger seat. Answer it, and someone from the last place speaks.

    • Finish what each place told you in her notebook. Every right answer puts a line on a timeline that runs back to 1981.

    • Her hand-drawn map of Sislidere – and the one place she never drew a road to.


      Nightward Regional Hospital – it holds still while you look at it.

    • The Old Bus Terminal – night passengers nobody would ever look for. Some of them are still asleep upstairs. Do not wake them.

    • The North Weave Mill – the night shift never clocked out. They move with the machines and they hear you in the silence.

    • Her house on Ihlamur Street – a quiet chapter: her notebooks, a locked room, and the key to the last place.

    • Çamlıtepe Sanatorium – on the hill above the town, where it all began. Here the cameras watch too.


      Blink with a key, or let your webcam catch your real blinks. Turn on your microphone and the things in the dark can hear you too.

      Both are optional and only switch on if you choose them. Nothing is recorded, stored or sent anywhere.
      A single long night of about five hours, and one ending, written for the end of her route. Reports, letters, tapes and files tell you who was kept awake, who chose them, and what the program was for.

      The free demo covers your apartment and the hospital.

      Keyboard and mouse or controller, with fully rebindable keys

    • Captions, reduced flicker, field of view and brightness settings

    NIGHTWARD 1

  149. 22

    Pretty girls don't want you to die

    Pretty girls don't want you to die header image
    Released 10 hours ago
    Type: game
    Dev: 不测之星
    Pub: 不测之星
    Genres: Strategy
    About
    Screenshots
    Videos

    "Pretty Girls Don't Want You to Die" is a strategic tower defense game with a strategy board game style.

    "Pretty Girls don't want you to die" features numerous pretty girl warriors, whose combat style resembles a turret, attacking at fixed points. However, during battle, players can command the pretty girls to move to designated locations, enhancing flexibility and maneuverability.

    Career system

    Each character has its own combat profession, and can advance to second and third level professions. Special professions such as "Blacksmith", "Alchemist", and "Engineer" can produce various items. Professions like "Strategist", "Merchant", "Bard", and "Priest" each have their unique characteristics.

    Equipment system

    A wide range of equipment. Sets. Legendary equipment. Legendary sets.

    Out-of-game progression‌

    Pretty girl warriors can set up support work before the war and receive additional resource bonuses.

    "Pretty Girls don't want you to die" has defense mode levels, attack mode levels, endless mode levels, and single hero mode levels, waiting for your challenge.

    游戏简介

  150. 21

    Hush

    Hush header image
    Released 10 hours ago
    Type: game
    Dev: A.M. Studio
    Pub: A.M. Studio
    Genres: Action Casual Indie
    About
    Screenshots
    Videos

    Be quiet. Stay calm. Don't look at it.

    HUSH is a 1–8 player co-op survival horror game. A party descends through dark, procedurally-generated levels, searching for items, containing them at activation points, and racing to extract — all while a creature larger than any of you hunts in the dark.

    The twist: every player carries their own Panic Meter, and the monster's aggression tracks whoever is most afraid. One terrified teammate escalates the danger for everyone. Meanwhile noise — footsteps, deposits, and your own voices — decides where it goes. Stay calm, stay quiet, and whatever you do, don't stare at it.

    The run is infinite. Levels keep coming, bigger and deadlier, until the whole party wipes. Your score is the deepest level you reach.

    Why HUSH gets under your skin

    • Collective stakes — individual panic feeds one group threat. No player is an island.
    • Communication is risk — live proximity voice coordinates the team, but loud voices raise panic and pull the monster toward you.
    • Permanent uncertainty — there is no spawn signal. The monster could already be here.
    • No safe endings — the uncancellable, random 3–10 second extraction window, with the monster fully active, is the most dangerous moment of every level.

    The loop

    • Search the dark for items — flashlight on, move quietly.
    • Deposit them at activation consoles — loud work that makes the monster investigate.
    • All points active → extraction opens. Anyone can start the countdown; nobody can stop it.
    • In the zone at zero, you live. Outside it, you're left behind.
    • Next level: a fresh layout, a bigger map, a faster hunt.

    Systems that fight back

    • A shared panic meter with a dread clock — even a perfectly silent party can't hide forever.
    • A two-driver monster — aggression tracks the most afraid player; navigation follows noise. It stalks, fakes leaving and doubles back, heralds its own frenzy, and telegraphs an attack you can dodge.
    • Live proximity voice that is both your lifeline and a liability — and at its worst, the monster mimics your friend's voice from the dark.
    • High-panic hallucinations — false sights and sounds that never touch the real game state, from a did-that-move? flicker to a friend rendered as the monster.
    • Hiding spots, throwable lures, and operable doors — improvise. Slam a door in its face, throw a can to send it the wrong way, climb into a locker and pray.
    • Level anomalies — blackouts, echoing halls, heavy air, and rarer spectacles bend the rules from level three on.

    Two places you don't want to be

    The build ships two fully-dressed, procedurally-assembled themes that rotate as you descend, each rolling a fresh layout every level:
    • The Underground Bunker — a fog-bound concrete warren where the flashlight is your only friend.
    • The Padded Asylum — a sterile institution after dark: padded cells, ward beds, mannequins, and a surgical theatre.
    More environments join the rotation as their kits land.

    Solo or with up to seven friends

    Play alone for a pure nerve test, or bring a full party of eight over Steam friends invites. Every rule is the same — there's just more of you to lose.

    Be the Monster

    Instead of a scripted killer, one of your friends becomes the thing in the dark and hunts the rest of the party — a seeded rotation makes everyone the monster exactly once per match. Same map, same rules: the survivors' discipline is still the only difficulty setting, it just has a human behind it now.

    Wishlist HUSH now and be there for the first descent.
  151. 20

    Train Survivor

    Train Survivor header image
    Released 11 hours ago
    Type: game
    Dev: SilentFuture
    Pub: SilentFuture
    Genres: Action Casual Indie
    About
    Screenshots
    Videos
    The rails are the only safe ground left. Out in the valley the dead are rising, and your train is all that stands between them and the last stations on the line.

    Drive, switch, survive

    Shift the throttle notch by notch, point where the train should go at the next switch and back out of dead ends before the horde pins you down. Your route is your strategy: a wrong turn can trap you in the middle of the swarm.

    Build your train

    Every level-up lets you couple a new weapon wagon or upgrade one you have:
    • Flatcar Turret: a rotating gun that hits the nearest enemy
    • Crane Car: a swinging boom that sweeps skeletons off the tracks
    • Stake Car: pipes that roll off the sides and flatten everything
    • Tank Car: an oil slick that slows the dead, set it alight and it burns
    • Mortar Car: a mortar that shells the densest packs
    • Boxcar: drones that circle the train
    Max out a wagon, own the matching upgrade and a station chest evolves it, like the Tank Car into the Napalm Train.

    Upgrade the engine

    Armour plating, a bigger boiler, a coal supply that repairs the train, stronger couplings and a magnet for XP gems shape how your run plays.

    A horde that pushes back

    Swarms of skeleton minions, armoured brutes, hooded saboteurs that barricade your line and golem elites. Ram them, grind through them, but do not stop for long.

    The Demon Lord

    At the end of every run a burning pentagram ignites and the Demon Lord rises. Hold the line.

    Features

    • 15-minute runs with a rising horde of up to 1,500 enemies on screen
    • Rail network with switches, dead ends, stations and supply drops
    • Weapon wagons that you couple, level up and evolve
    • Controller first, fully playable with keyboard, gamepad and on Steam Deck
    • Fully localised in English, French, Italian, German, Spanish, Simplified Chinese, Traditional Chinese, Russian, Portuguese (Brazil), Japanese, Polish, Korean and Turkish

    Train Survivors Trailer

  152. 19

    Maze Runner

    Maze Runner header image
    Released 11 hours ago
    Type: game
    Dev: Alex Mas
    Pub: Alex Mas
    Genres: Indie
    About
    Screenshots
    Videos

    A minimalistic-meditative game about escaping any maze using the two-footprint rule.

    It contains 100 levels to escape.

    How to escape any maze using 2-footprint rule?

    • At a crossroads, leave a footprint where you came from.

    • Leave a footprint where you are going.

    • If you hit a dead end, turn back and leave a second footprint.

    • Always choose a new path with no footprints.

    • If there is no unvisited path, leave two footprints and go back.

    • If you came from dead end and there is no unvisited path, choose path with one footprint.

    • Never take a path with two footprints!

    How to Play

    Escape a Maze

  153. 18

    Fab.exe

    Fab.exe header image
    Released 11 hours ago
    Type: game
    Dev: BT Studio
    Pub: BT Studio
    Genres: Indie Simulation Strategy
    About
    Screenshots
    Videos

    An old fab, a fresh start

    Fab.exe is a single-player factory-management game about turning an aging cleanroom into a reliable semiconductor fab. Place the right tools, follow each lot through the line, and make practical decisions when capacity, quality, time and cash all compete for attention.

    Read the factory, then improve it

    FOUPs move through the fab on AMHS routes while queues build around lithography, etch, deposition, metrology and packaging. Watch the flow, find the real bottleneck, add matching capacity, plan maintenance and keep work in progress under control.

    Protect yield and keep your promises

    A busy line is not always a healthy line. Investigate defect patterns, adjust sampling, manage equipment wear and balance urgent contracts against long-term stability. Every improvement has a cost, and every delay has a consequence.

    Grow through 32 story missions

    Start at N28 and guide the fab through new process generations toward N2 and A10. The campaign introduces the systems step by step, then asks you to combine them as the factory becomes larger and more demanding.

    What you will manage

    • Process-specific tools, footprints and visible loadports
    • FOUP movement, AMHS flow, queues and dispatch priorities
    • Yield, Cpk, WIP, delivery, contracts and inventory
    • Preventive maintenance, metrology sampling and research
    • Multi-phase expansion and 32 handcrafted story missions

    The entire in-game interface is localized in English, Traditional Chinese, Simplified Chinese, Japanese, Korean, French, Spanish, Italian, German, and Brazilian Portuguese.

    Choose how you run your fab

    • Story: 32 handcrafted missions introduce the systems step by step, with objectives and ratings.
    • Free play: run an open-ended factory, research new processes and expand at your own pace.
    • Endless Fab: no time limit or fixed victory target. Keep adding Phases and tools, pursue recurring goals and expansion tiers, and continue technology upgrades beyond A10. Choose a standard, wealthy or N7 start, with normal, mild or frozen rival growth. Bankruptcy remains possible.
    • Daily and weekly challenges: seeded runs with changing conditions and scoring goals.

    Update 0.34.7 — what changed

    • Layout overhaul: goals, bids and the line monitor now share a tabbed panel on the right, and the main toolbar moves to the bottom, so you see more of the fab. Quarterly reviews and decision events fit on one screen.
    • Buttons now give a subtle press wiggle (can be turned off under Settings → Accessibility), and every screen was checked and fixed across all 10 languages, resolutions and UI scales.
    • Endless Fab: a goal that isn't completed within 20 in-game minutes is now swapped for a new one, so the goal chain can no longer get stuck (for example on a Cpk target the fab can't reach).
    • Fixed decision pop-ups (for example the UPW water-quality excursion) that could not be closed and blocked play.
    • Mouse-wheel zoom now zooms toward the cursor. The first launch follows your system language.
    • A red placement preview now tells you why the tool cannot be placed.
    • Fixed the settings panel closing when you clicked a tab or option, and Esc now closes every dialog.
    • Full localization pass: once you pick a language, menus, events, tutorial, story briefings, the process encyclopedia and cleanroom chatter all appear in that language only. All ten languages were reviewed line by line.
    • Buttons and labels fit longer languages at every resolution and interface scale; the Endless Fab options are easier to read.
    • The save-slot screen shows whether Steam Cloud is syncing your saves.
    • Balance: Chiplet packages are valued from the wafers inside them, the design tree no longer multiplies prices fourfold and its unused nodes now work, yield-investigation symptoms no longer reveal the culprit, and demand forecasts no longer give away the answer.
    • Many smaller fixes to saves, achievements, contracts, events, audio and layout.

    Fab.exe — Gameplay Overview

  154. 17

    Heroes & Co.

    Heroes & Co. header image
    Released 11 hours ago
    Type: game
    Dev: B4ck2Back
    Pub: B4ck2Back
    Genres: Casual Indie Strategy
    About
    Screenshots
    Videos

    SUPERHEROES WANTED. EXPERIENCE OPTIONAL.

    Welcome to Heroes & Co., a management game where saving the city isn't about throwing punches yourself, but deciding who gets to do it for you.

    Your job is simple: grow your team, recruit a roster of more-or-less reputable vigilantes and dispatch the right people to handle the crises erupting all over town.

    BUILD YOUR TEAM

    Every hero comes with their own strengths, a strong personality and, inevitably, their weaknesses.

    Recruit new talent, test their abilities and form a squad ready to face whatever the city throws at them.

    Some will be tailor-made for the job.

    The others… will at least be available.

    YOU CALL THE SHOTS

    Every emergency requires a very specific cocktail of skills.

    Analyze the situation. Evaluate your recruits. Assemble your team.

    Making the right call will be the difference between a masterfully handled operation and an absolute disaster.

    HANDLE EMERGENCIES IN THE FIELD

    Teleportation isn't included in the contract.

    Your heroes have to cross the city, fix the problem, head back to HQ and catch their breath before they can head out again.

    The catch? While one squad is deployed, a new disaster could already be striking elsewhere.

    Who do you send to the front lines?

    Who do you keep in reserve?

    And what do you do when the only hero capable of saving the day is still recovering from your last (bad) decision?

    FROM MISFITS TO TRUE HEROES

    Successful missions allow your heroes to grow more powerful, while your overall progress unlocks permanent upgrades and new recruits.

    Expand your options, upgrade your roster and slowly transform this bunch of questionable candidates into a genuine league of superheroes.

    A COLORFUL CAST

    They are strong.

    They are brave.

    Some are even vaguely competent.

    Discover a gallery of 23 absurd heroes with quirky powers, eccentric personalities and their own little flaws.

    You will learn to exploit their strengths.

    You will work around their weaknesses.

    You will definitely have your favorites.

    … And you'll still end up throwing them to the wolves in situations they were absolutely not qualified for.

    FACE THE ENDLESS SURVIVAL MODE

    Think managing the team is easy?

    Prove it.

    Choose your starting perks, sacrifice others to spice up the difficulty and try to keep the city afloat for as long as possible while the pressure mounts day after day.

    Every morning is a new chance to prove you can do better than yesterday.

    Until it all falls apart.

    Heroes & Co Trailer

  155. 16

    IMYEON : Yokai Survivor

    IMYEON : Yokai Survivor header image
    Released 11 hours ago
    Type: game
    Dev: AN TAEUK
    Pub: AN TAEUK
    Genres: Action Indie
    About
    Screenshots
    Videos

    Fight with old Korean weapons and shaman tools

    Yokai pour in from every side and you hold your ground. Move, and your weapons fire on their own. Each level-up offers a choice of weapons such as the Horn Bow, Taegeuk Fan, Spirit Knives and Jakdu Blade, along with rounds and passive upgrades.

    Fuse two weapons into one

    Two weapons that meet the conditions become a single fusion weapon. Fire Aura and Fire rounds become Hellfire, the Horn Bow and Execute become the Death Ledger, and the Jakdu Blade and Lifesteal become the Dragon Pearl. There are 12 fusion weapons in all.

    Banish the cards you don't want

    Don't like your level-up cards? Reroll them or skip. A banished card won't show up again for the rest of the run, and permanent upgrades give you more banishes.

    20 heroes and permanent upgrades

    Every hero has a unique ability or starting weapon. Arzan hits harder while moving, Saddie Backfire rams enemies with a dash, and Gangrim, a reaper of the underworld, starts with the Whip. Clear the Underworld Road to unlock an Underworld outfit for every hero. After each run, spend your gold on permanent upgrades and hero ranks.

    Stages and Endless

    There are 6 stages and 4 difficulties. Beat the boss that appears at 8 minutes to clear a stage, and earn up to 3 stars on each combination. On the last stage, the Underworld Road, the Underworld Judge guards the pass and Yeomra waits at the end. Endless mode is open from the start, and the final boss arrives at 30 minutes.

    What's inside

    • 20 heroes
    • 6 stages with 4 difficulties, plus Endless
    • 12 fusion weapons
    • 46 yokai, including 11 bosses, collected in the Codex
    • 27 Steam achievements
    • Korean and English, keyboard, mouse and Xbox controller

    Gameplay Trailer

  156. 15

    Hell: Rancor

    Hell: Rancor header image
    Released 11 hours ago
    Type: game
    Dev: Maju's Studio
    Pub: Maju's Studio
    Genres: Indie Simulation
    About
    Screenshots
    Videos

    Story

    A horror walking simulator set in a residential neighborhood somewhere in Japan.
    Rumors have been spreading that at night, a mysterious vegetable stall called the "Enkon Stand" appears in town.
    "Enkon" is a truly strange vegetable: it tastes sweet, yet bitter; sour one moment, spicy the next.
    They say anyone who eats it becomes hopelessly addicted and can never eat anything else again... but is that really true?

    About the Game

    • Playtime: approx. 1–2 hours

    • 3 endings

    • Streaming, video uploads, and monetization are all welcome. No need to contact us beforehand.

    • Inspired by Japanese short horror games such as Chilla's Art.

    Features

    • Movement / Run / Interact

    • VHS filter (can be toggled ON/OFF)

    • Progress saving / Autosave

    trailer

  157. 14

    SUPER GAHAKU

    SUPER GAHAKU header image
    Released 11 hours ago
    Type: game
    Dev: North Fox Games
    Pub: North Fox Games
    Genres: Casual Indie
    About
    Screenshots
    Videos

    Draw Directly in 3D Space! Your Imagination Is Your Greatest Tool!
    A Party Game Where Everyone Can Shine!

    SUPER GAHAKU is a drawing party game where you create 3D sculptures by combining pieces in a 3D space to bring a given topic to life.

    The key isn't how well you can draw—it's how creatively you can think!

    You set out to make a cat, but somehow end up with a bizarre creature. You try to make a car, but for some reason, all you get is a giant box...

    You know what you want to create, but somehow, it just doesn't turn out the way you imagined!

    That's all part of the fun. Even the simplest ideas and the most unexpected creations can get everyone laughing!

    You don't need to be good at drawing. Express yourself in your own way and make everyone laugh or surprise them with your creations!

    ■ Simple and Intuitive Controls

    Just place 3D pieces in space and start creating.

    No complicated controls or difficult rules to learn.

    Even if you're not good at games, anyone can jump right in and have fun!

    ■ 3 Game Modes

    🎨 Build & Guess (Players: 2+)

    Bring a given topic to life in 3D, then see if everyone can guess what you've made!

    Choose between Co-op Mode, where everyone works together to guess, and Competitive Mode, where players race to answer first.

    Topics range from simple ones like "Cat" and "Car" to quirky challenges like "An apple Sitting on the Toilet" and "A gorilla that Slipped on a Banana Peel."

    Customize the settings to suit your group and enjoy 3D drawing your way!

    Whether you create a masterpiece or completely fail to make what you had in mind, the more things go hilariously wrong, the more everyone laughs!

    🕵 Drawing Imposter (Players: 3+)

    One player doesn't know the topic... and they're pretending they do!

    Everyone else knows what they're supposed to make and must create their sculpture without giving the topic away.

    The Drawing Imposter has to watch everyone else, bluff their way through the round, and try not to get caught!

    "Do they actually know the topic...?"

    When the sculptures are finished, discuss, accuse, and vote to find the Drawing Imposter.

    Bluff your way to victory, or expose the imposter in this 3D twist on the classic social deduction game!

    🧱 Free Build (Players: 1+)

    No time limit. No topic. Just create whatever you want!

    Take your time and create whatever comes to mind.

    Make a giant structure, work on an elaborate masterpiece, or just mess around and see what happens.

    Enjoy creating your own 3D sculptures at your own pace.

    ※ Drawing rapidly at the same time with many players may affect performance.

    ■ Have Fun with Your Friends!

    You’re not just here to create artwork on your own.

    Look at your friends’ creations and try to guess what they were trying to make, suspect who the Drawing Imposter is, and laugh together at the finished masterpieces.

    It’s not about being the best artist. It’s about having fun together.


    Online multiplayer in this game is based on player-created rooms that other players can join.

    • Join through your Steam Friends

    • Join using a Room Code

    Random matchmaking with strangers is not supported.

    Create a room, share the code with your friends, and play together!

    ■ Customize Your Avatar

    Dress up your avatar, show off your personality, and join your friends!

    ■ For Streamers & Content Creators

    Made to be played together and shared with a laugh.

    Create ridiculous 3D sculptures, guess what your friends made, and watch everything go hilariously wrong.

    Whether you're playing with friends or streaming to your audience, we hope you'll have a great time!

    Streaming, gameplay videos, and other content featuring SUPER GAHAKU are welcome, including monetized content.

    ■ Who Is SUPER GAHAKU For?

    • Anyone who loves party games with friends

    • Anyone looking for a game that makes everyone laugh

    • Fans of drawing and guessing games

    • Fans of crafting and creative games

    • Fans of social deduction and bluffing games

    • Players who want something fun and easy to pick up

    • Anyone who loves weird, silly games that make you say, "What even is that!?"

    So... What Will You Create?

    Grab your friends, start creating, and see what you end up with!

    2nd Trailer

  158. 13

    Slots & Skulls

    Slots & Skulls header image
    Released 11 hours ago
    Type: game
    Dev: Trina Interactive
    Pub: Trina Interactive
    Genres: Indie RPG Strategy
    About
    Screenshots
    Videos

    YOUR WEAPON IS A SLOT MACHINE

    Slots & Skulls is a turn-based roguelite. Your weapon is a slot machine, and you build the pool of symbols it can land on. Blades, spells, poisons, thorns, gold engines. Stop the machine's wheels one at a time. Whatever luck hands you decides the fate of that turn.

    IN CONTROL, BUT NOT QUITE

    112 different symbols: common ones that drop easily from kills, and legendary ones that only bosses drop. Every symbol has its own effect. Some boost the symbol next to them, some spend your health, some damage the enemy, some pay you gold. A few call for quick-fingered skill checks.

    After every fight the shop opens. Buy new symbols and power-ups, reroll the stock if you do not like it, lock a symbol you cannot afford yet so it survives into the next shop, or remove a symbol you have outgrown from the machine's pool to streamline your build. Sometimes removing a symbol is smarter than adding one. Before every decision, the chart in the shop shows exactly what a purchase does to your attack, defense, gold, pool size and kill speed.

    Luck matters, but not everything is luck. Four active power-ups sit on the d-pad, ready whenever you want them. Up to eight passive power-ups make you readier for the hard fights.

    MORE RISK, MORE REWARD ON EVERY LEVEL

    Ten levels, five fights each, 33 different enemies drawn pixel by pixel. Every enemy calls for its own strategy. Physical attacks do nothing to armored enemies, but magic goes straight through. Archers can stun you and cost you your next turn. Ice mages can freeze one of your wheels. Burn damage keeps eating your health in real time as the fight goes on. Thieves lift gold from your purse mid fight. Sometimes you face more than one enemy in a single fight.

    Clear a level and you move straight into the next one with everything you own. Replay a level you already beat on raised difficulty modes for more symbols, skulls or gems. The higher the difficulty, the more you earn, and the tougher the enemies.

    DROP BOXES, PULL SYMBOLS, TRY NEW BUILDS

    After every fight you have a chance to win a chest with symbols inside. Depending on the chest's quality it can hold common, rare or epic symbols, or gems you can use on upgrade attempts.

    Every fight you win also pays skulls, and you keep them even when you die. Skulls are precious: spend them at the forge to upgrade symbols, on modifiers that stay active for the whole run and can change how you play from the ground up, on adopting a cat and activating its pact, or on abilities that each shape the game deeply and take it beyond a game of chance.

    THE FORGE DOES NOT JOKE

    At the forge you can raise a symbol from +0 to +10. When a symbol is upgraded, all of its stats grow. On the other hand, the higher its level, the lower the chance of reaching the next one. And the tensest part: if the upgrade fails, you lose the symbol completely, with no way back.

    Since the forge is that merciless, there are a few exceptional items that make things easier for you: gems. A green gem slightly improves a symbol's upgrade chance. A blue gem stops a failure from destroying the symbol, it only drops it one level. A yellow gem is extremely rare and guarantees the upgrade.

    You can smelt the spare symbols you do not need back into skulls.

    CHANGE THE GAME WITH CATS AND ABILITIES

    Before every run starts, you can bring a cat if you like. You adopt cats with skulls, and every cat comes with a pact that lasts the whole run: one advantage and one disadvantage. One of them, for example, pays you interest after every fight based on the gold you hold, but gives every enemy a chance to steal a little gold from you. The cat you picked before the run hangs around the fight stage doing its own thing and never leaves you alone.

    Also before the run starts, you can pick an ability. Abilities are a single move you can use only once per fight. The last symbol landed wrong just as a critical was about to hit? Use an ability and spin that wheel once more. Or skip this turn and double the effect of every symbol that lands on the next one. Six different abilities in total change the game from top to bottom.

    COME BACK STRONGER EVERY TIME WITH MODIFIERS

    21 different modifiers can be activated with skulls: more health, more damage, a chance for one last move when you die, two more wheels on the slot machine, and plenty more waiting for you to discover.

    PLAY WITH YOUR FRIENDS

    Invite a friend from your Steam list and play 1v1. A match opens with a draft: you pick three symbols each, in turns, and a symbol one of you takes is closed to the other. Then the round begins. You both beat the same enemies on your own screens, buying symbols from the shop after every fight. This part plays much like a campaign level, with one difference: this time the boss is the friend you invited. After four fights you duel them. After the duels the anvil opens: raise your symbols and you go in stronger than your rival, but you can lose the symbol you bet on. First to the set number of rounds wins the match. If you would rather skip the enemies, pick DUEL ONLY mode.

    AUTO MODE FOR IDLE LOVERS

    Once a fight starts, your slot machine spins, the symbols that land attack on their own, the enemy hits back, and the cycle repeats until one side falls. Turn on Auto Mode and the reels stop themselves; you only step in when a symbol calls for a skill check. Auto 2X Mode makes everything 2x faster. Your real decisions happen between fights: which symbols to keep, how far to push them on the anvil (every attempt can burn them), which cats to adopt, and which modifiers to take.

    For Endless Mode you can even enable Full Auto Mode, which lets you try your build's strength without any interaction.

    Gameplay Trailer

  159. 12

    Village in Bloom

    Village in Bloom header image
    Released 11 hours ago
    Type: game
    Dev: static
    Pub: static
    Genres: Adventure Indie Simulation
    About
    Screenshots
    Videos
    Grandpa Rıza has left you his farm in a colorful valley. Village in Bloom is a cozy, single-player farming adventure about making that farm your own and becoming part of the village.

    Grow, harvest, and care
    Plant a variety of crops, tend the fields, and care for your farm animals. Gather what you produce and decide what to sell, cook, or use in your next project.

    Follow village stories
    Open letters from your neighbors, help with their requests, and follow the story through a series of chapters. Take on daily orders as the farm grows.

    Find your own rhythm
    Fish by the pond, cook village dishes, craft useful items and decorations, visit the market, and prepare your harvest for the village fair.

    Village in Bloom - Gameplay Trailer

  160. 11

    All in Place

    All in Place header image
    Released 11 hours ago
    Type: game
    Dev: 与众第九艺术
    Pub: 与众第九艺术
    Genres: Casual Indie
    About
    Screenshots
    Videos

    Slide, bump, and make room. Guide each block to its matching goal in a grid-based puzzle game about planning moves and helping each other along. Combine rebounds, magnets, and split blocks to untangle the board. Undo a move whenever you want to try something else.

    About This Game

    Launch a block and it keeps sliding until something stops it. Bump into another block, and that block takes over. Your goal is to leave every block on its matching target when the movement is over.

    Make a little room

    A goal may be close without being easy to reach. Another block might need to help you stop in the right place, or move off its own target to lend a hand. Work out who moves first and who needs to be waiting.

    Put different abilities together

    Cork moves just one square when pushed. Rebound blocks take a step back after sliding. Magnets pull from a distance, magic moves a partner to a new position, and twin blocks create a second block to work with. Learn what each one does, then see what they can do together.

    Take your time

    Follow the main path to meet new blocks, take a side route for a different kind of puzzle, or try an advanced challenge that needs a longer plan. There is no countdown or target move count. Undo a move, restart a puzzle, and try another idea.

    Features

    • Discover ten block types through sliding, collisions, and careful positioning.
    • Explore main, side, and advanced puzzles built around different combinations.
    • Undo complete moves or restart whenever you want.

    各就各位

  161. 10

    First Person Basketball

    First Person Basketball header image
    Released 11 hours ago
    Type: game
    Dev: 纸上谈兵工作室
    Pub: 纸上谈兵工作室
    Genres: Indie Simulation Sports
    About
    Screenshots
    Videos

    Play basketball in first person, from 1v1 matchups to 5v5 team games. Play online with friends, beat defenders off the dribble, and pass to the open teammate. Finish with a jumper, layup or dunk.

    All on-court actions use just WASD, Space and the mouse—including crossovers, hop steps, fadeaways, steals and blocks.

    Practice on your own, take on AI opponents, or compete against other players online.

    Gameplay Trailer

  162. 9

    Hearts Extreme

    Hearts Extreme header image
    Released 11 hours ago
    Type: game
    Dev: Hwantastic Games
    Pub: Hwantastic Games
    Genres: Casual Indie Strategy
    About
    Screenshots
    Videos

    Hearts, rebuilt as a puzzle for one

    Hearts Extreme takes Hearts, the classic trick-taking game, and rebuilds it as a single-player puzzle.
    Every level sets a different goal, and you have to hit it exactly with the hand you are dealt.

    The NPCs' hands stay face up too, right through the game.
    The original Hearts is a card game about reading your opponents,
    but in bringing it to a screen we rebuilt it as a puzzle: you study everyone's hand and work out the best play.
    You don't need to know Hearts. The game teaches you the rules step by step as you play.

    Six kinds of goals

      Match — win exactly the required number of tricks
      Avoid — never take the marked cards, right through to the end
      Collect — the other way around: those cards have to end up yours
      Capture — win a trick with a card of the given rank
      Predict — declare before the round starts, and finish exactly as declared
      Disrupt — hold to your own prediction while breaking your opponents'

    Ten different decks are waiting for you.
    Some have no trump suit; others bring special cards into play.
    One is built from a single suit, and another has no suits at all.
    Every deck is put together differently, so every deck plays differently.

    4, 5 and 6 players

    Trick-taking games change shape with the number of people at the table,
    so all three are here: 4, 5 and 6 player modes.
    You always play against NPCs, but how many of them there are changes the game entirely.

    Daily Ranked

    Clear level 10 with a deck and that deck's ranked game opens up.
    In ranked, every player in the world is dealt the same hand and given the same goal.
    Take on players from around the world and see how high you can place.

    Hearts Extreme Teaser

  163. 8

    Cleanup Gone Wrong

    Cleanup Gone Wrong header image
    Released 11 hours ago
    Type: game
    Dev: JG Studio
    Pub: JG Studio
    Genres: Action Casual Indie Simulation
    About
    Screenshots
    Videos

    You came to clean. The trash had other plans.

    Cleanup Gone Wrong is a first-person cleaning action game for solo players or up to four players in online co-op. Pick up rubbish, wash away grime, dismantle bulky waste, and turn neglected spaces into clean workplaces. Just watch out: some of the rubbish bites back.

    CLEAN, EARN, UPGRADE

    Start with a simple grabber and work your way toward powerful cleaning equipment. Sell collected waste, invest in upgrades, and unlock cyclone suction, steam cleaning, and plasma dismantling. Unlock every cleaning tool to combine their abilities through tool fusion.

    A BIGGER JOB AWAITS

    Clean each area completely and restore its facilities to open the way forward. New workplaces bring more rubbish, more stubborn grime, and larger objects to dismantle. Split the tasks with your crew or tackle the entire job yourself.

    FIGHT THE MESS

    Trash monsters have their own ways of ruining your shift. Some drag workers away, some scatter fresh rubbish, and others cover your view in dust. Fight back with cleaning tools or buy pistols, rifles, shotguns, and rocket launchers. Rescue captured teammates and prepare for a giant trash boss.

    YOUR CREW, YOUR CHAOS

    Choose your skin tone and mix hats, tops, and trousers to create your own ridiculous work outfit. Collect personal equipment drops along the way—but remember, the player who picks up the loot gets to keep it.

    And watch where you aim. Friendly fire is enabled, and your coworkers already have enough problems.

    A clean workplace is the goal. Getting there is the messy part.

    Gameplay Trailer

  164. 7

    Bibidi Bibidi!

    Bibidi Bibidi! header image
    Released 11 hours ago
    Type: game
    Dev: Indiana-Jonas Daan
    Pub: Indiana-Jonas Daan
    Genres: Indie Strategy
    About
    Screenshots
    Videos

    Bibidi Bibidi! is a wizardly roguelike deckbuilder with a wacky spell crafting system. Every slot in your spellbook activates a different part of the card, so order matters. Create your own unique spells that a little wizard will shout for you!

    Combine cards strategically to adapt to every situation. Will you Bibidi Babidi Boo your foes into oblivion, Sim Sala Kadabra yourself to block and draw cards, or Higitus Figitus Presto everyone into tiny, harmless fleas?

    Game Features

    • Familiar combat with plenty of surprises.
      Easy to learn for new players as well as fans of the genre, while breaking the mold in unpredictable ways. Mix 'n match different parts of each card to create the ideal spell to get you out of a pickle!

    • Become the Wisest Wizard. 
      Experiment with a myriad of cards, sigils, and characters to become the ultimate magic wielder. Rewards, events, and the shopkeeper all offer potential expansions to your build.

    • Explore an eccentric subterranean dungeon.
      Entombed deep within the earth, lies the Wishing Well. It promises your heart's innermost desires, but at what cost? Journey through a gauntlet of combat rooms and unusual encounters to reach its core.

    • Unlock content as you play.
      Your destiny is foretold in the Skymap! Unlock new cards and characters by spending currency you win by getting as far as possible.

    • Handcrafted dungeon synth playlist. 
      These underground halls reverberate with the nostalgic soundscape of 90s fantasy synthesizers. We cooked it ourselves!

    Will you make it to the end? Can you find out what happened to your brethren? Are you the last wizard? There's only one way to find out. Bibidi Bibidi!

    Release

    Next Fest Demo Trailer

  165. 6

    KabochaNoTorowa

    KabochaNoTorowa header image
    Released 11 hours ago
    Type: game
    Dev: RikkaUkyouGames
    Pub: RikkaUkyouGames
    Genres: Action Casual Indie
    About
    Screenshots
    Videos

    [Game Overview]

    **Trick or Treat!**

    Take control of Torowa, a pumpkin character, and aim to clear all 40 stages!

    The controls are simple: move left and right, and jump. You can play with either a keyboard or a controller. On the keyboard, use the Left and Right Arrow keys to move and the Z key to jump.

    Make your way through each stage with simple controls and defeat a variety of monsters, including slimes, mummies, wizards, Draculas, and werewolves.

    You can defeat monsters by jumping on them twice. Watch their movements and time your jumps carefully to conquer each stage.

    Each stage contains a green pumpkin. Touching it switches the game from **Day Mode** to **Night Mode**.

    In Night Mode, blue fireballs displayed above the monsters indicate the order in which they must be defeated. If you defeat all monsters in the specified order and collect every candy in the stage, you will earn a 500-point bonus.

    The game is over when either Torowa's remaining lives (TOROWA) or health (HP) reaches zero.

    Enjoy 40 stages of easy-to-learn action gameplay, featuring monster-defeating challenges and candy collection. Join Torowa and aim to clear every stage!

    **Happy Halloween!**

    [Important Notes]

    - For details about the game, including controls and troubleshooting steps for launch issues, please refer to the included `manual_en.txt` file.

    - For the terms of use and disclaimer, please refer to the EULA.

    - This game was originally developed for Adobe Flash Player and has been adapted to run in modern Windows environments using Ruffle. As it relies on older Flash technology, some visual or gameplay issues may occur depending on your system environment. Proper operation is not guaranteed on all systems.

    [Credits]

    Game Design & Development: RikkaUkyouGames

    BGM & Sound Effects: Taro Nakashima

    PlayMovie

  166. 5

    Ragnarok - Rise of the Nine Realms

    Ragnarok - Rise of the Nine Realms header image
    Released 12 hours ago
    Type: game
    Dev: AlmostEverything LLC
    Pub: AlmostEverything LLC
    Genres: Indie Strategy
    About
    Screenshots
    Videos

    Build a town worthy of the gods. Survive Ragnarök.

    Three settlers. One campfire. A realm waiting to be saved. Ragnarök: Rise of the Nine Realms is a single-player incremental settlement game with hands-on gathering, village management and interactive adventures inspired by Norse mythology.

    Build against the coming storm

    Click the land’s resources, put villagers to work and grow your camp into a Viking town. Constructing and upgrading buildings refills your Ragnarök bar, buying precious time to expand. Your goal is to raise Yggdrasil’s shrine, protect the realm and continue your journey.

    Rebuild with a stronger legacy

    When Ragnarök overtakes your town, your earned legacy remains. Spend realm-specific Legacy Points in a branching constellation of upgrades: improve gathering and production, extend your starting time, unlock useful abilities and remember buildings for your next settlement. Each new realm begins its own legacy progression.

    Adventure beyond the campfire

    Choose paths through first-person realm scenery. Meet travelling traders, exchange resources and face interactive challenges: remember rune sequences, restore carved runes and find your way across a broken causeway. Later realms introduce different trials, from balancing a giant’s counterweights and clearing a blocked waterway to directing frozen light, working a forge, loading a ferry and defending against sentinel bolts. Familiar challenge types can still appear alongside the new ones. Risk and mistakes can cost resolve and send you back to camp. Discover realm-themed cosmetic heirlooms along the way.

    Earn shelter from the storm

    Adventures earn offline refuge—limited protection from Ragnarök while you are away. Plan your return: when that protection runs out, an unprotected town can fall in your absence. Build Yggdrasil’s shrine to save the realm permanently.

    Prepare your people

    Recruit warriors, craft weapons, follow a patron god and send expeditions beyond the settlement. Expedition success depends on preparation and timed outcomes, rather than directly controlled battles.

    Nine realms. New pressures. One growing saga.

    Journey through Yggdrasil to nine distinct realms, each with its own scenery, music, resources, adventures and settlement pressures. Adapt your plans, strengthen your legacy and turn another fragile camp into a realm worthy of the gods.

    Gameplay Trailer

  167. 4

    Blasting Blobs

    Blasting Blobs header image
    Released 12 hours ago
    Type: game
    Dev: Crafty Dad's Games
    Pub: Crafty Dad's Games
    Genres: Action Casual Indie
    About
    Screenshots
    Videos

    Blasting Blobs is a retro-inspired arcade platformer with cute characters for one or two players.

    Play solo or team up with a friend in a two-player local co-op on a shared keyboard or controllers. Trap enemies in bubbles and pop them all to clear each stage. Ride bubbles to reach platforms or give your partner a way up.

    Travel through forests, icy caverns, deserts and coral reefs to help a lost star find her way home.

    Each world introduces different enemies and hazards, mechanics to master and a boss at the end.

    • 60 campaign levels across four worlds plus a set of challenging dream levels. Dream World is our end-game, with waves of enemies, clutch-moment mechanics and progressive difficulty.

    • Four chapter bosses.

    • Solo play and two-player local co-op.

    • Five difficulty settings, from Infinite attempts (for casual and young gamers) to a No Mistakes mode where any hit ends your journey.

    • Practice mode for revisiting levels.

    • Saved adventure progress and local high scores.

    Blasting Blobs Trailer

  168. 3

    ERLIK

    ERLIK header image
    Released 12 hours ago
    Type: game
    Dev: Ash & Antler
    Pub: Ash & Antler
    Genres: Action Indie RPG Early Access
    About
    Screenshots
    Videos

    Early Access, November 4. Tunga, the Pioneer Kam, is unlocked from day one for everyone who beat Kül-Kurgan in the demo. Demo progress carries over (on the same PC).

    ERLIK Early Access Trailer

  169. 2

    Chess: Three Kingdom

    Chess: Three Kingdom header image
    Released 12 hours ago
    Type: game
    Dev: 超级鸽
    Pub: 超级鸽 Gamersky Games
    Genres: Casual Strategy Early Access
    About
    Screenshots
    Videos

    Chess: Three Kingdom is a strategy game set in the chaotic Three Kingdoms era, seamlessly blending the timeless rules of Chinese Chess with tactical turn-based strategy. Featuring the pieces you familiar but tactics you’ve never imagined. This is an all-out war centered on formations, skills, unit combo, and frontline advancement!

    In Chess: Three Kingdom, you’ll step into the turbulent era of the Three Kingdoms.

    Every unit is built upon classic Xiangqi rules. No longer just static symbols, they are specialized legions of the Three Kingdoms, each with its own role.

    Across the Chu River and Han Border, the board comes alive in a struggle of strategy, sacrifice, and shifting tides.

    Every move is a march; every match is a conquest.

    In these turbulent times, a powerful army is forged, not born.

    Accumulate Military Merit by crushing enemy forces to recruit and expand your ranks through randomized drafts. Every unit features distinct traits and branching progression paths—your choices will define the soul of your formation.

    Will you overhaul the enemy with a hail of arrows or shatter their lines with a heavy cavalry charge? The mandate is yours.

    The fate of the realm has never rested in one person’s hands. Enter Multiplayer and pit your wits against other players!

    On this compact board, every move is a test of nerve and deception—and every piece could decide who lives and who falls. Victory is never guaranteed. The tide of battle can turn in an instant.

    One decision is all that stands between victory and defeat.

    Release_en

    Trailer_en

    trailer-en

  170. 1

    Veil of Remorse

    Veil of Remorse header image
    Released 12 hours ago
    Type: game
    Dev: Glistening Leaf Games
    Pub: Glistening Leaf Games
    Genres: Action Indie
    About
    Screenshots
    Videos

    Veil of Remorse is a retro-inspired arcade bullet hell where you steer a ship through a fractured solar system, choosing your path between dangerous encounters, upgrades, and handling the void entity.

    Solarsystem as the base

    Each run plays starts at the solar system. You decide where to go next. Enter combat, talk to the entity, or return to the hangar to prepare for what’s coming.

    The Hangar

    The hangar is where your runs take shape. Unlock abilities that change how you approach combat, improve them over time, and reduce their cooldowns by cultivating plants. You can also track objectives and plan your next move before heading back out.

    Choose your path

    Select which encounter you want to face. Combat is fast, tight, and viewed from an isometric perspective. Enemies arrive in waves that grow more intense over time. Clear enough enemies in a tier and you’ll be offered upgrades that can shift the balance of the fight in your favor, or make things harder in unexpected ways.

    Power Has a Cost

    Every upgrade adds corruption. Push too far and you’ll have to deal with the consequences. You might lose access to a power, give up some of your health, or make enemies more dangerous. There’s no clean way forward, only trade-offs.

    Learn and Experiment

    If you want to sharpen your skills, you can jump into specific combat scenarios. Practice against individual tiers, learn enemy patterns, and test different builds without committing to a full run.

    Key Features

    • Bullet hell combat focused on movement and awareness

    • Tiered enemy waves that steadily increase the pressure

    • A corruption system that forces difficult decisions

    • Flexible builds shaped by your selection of upgrades and plants

    • Multiple challenge sets to complete

    • Practice modes for learning and experimentation

    • Adjustable difficulty

    The solar system has captured you. Will you be able to leave?

    Gameplay Trailer