1. 113

    Find The Needle

    Find The Needle header image
    Released 2 minutes ago
    Type: game
    Dev: Needless Games
    Pub: Needless Games
    Genres: Casual Indie Simulation Early Access
    About
    Screenshots
    Videos
    You were a farmer.
    At least, you think you were.
    Now you're stuck inside a strange warehouse, standing in front of an endless haystack. You don't remember how you got here, who brought you here, or why the doors won't open.
    There is only one instruction:
    Find the needles.

    There are some in the pile. You start by hand, with a metal detector. You end up with belts, balers, scanners and robotic arms doing the looking for you. Place real machines, wire the power, feed them by belt. Sell the hay, buy more machines, get given a bigger pile.

    Nobody has said what happens when you finish.

    The pile

    Begin By Hand

    The tools

    Buy tools like shovels, buckets, wheelbarrows, pitchforks, vacuums. Anything that helps you process hay manually!

    Start Automating

    Automate everything! Build robots, drones, conveyor belts, hay wrappers, paper machines, sorting machines, and advanced systems that process hay and search for needles while you focus on expanding your factory.

    Hay products

    Turn ordinary hay into valuable products! Process it into hay pulp, compressed bales, eco bricks, hay paper, pellets, and much more. Build new production lines, unlock advanced machinery, and find better ways to turn your mountain of hay into profit.

    Tech tree

    Progress through a huge tech tree with over 300 upgrades! Unlock new machines, improve production speed, increase efficiency, expand your factory, and discover entirely new ways to process hay.

    What happens when you collect all the needles?

    - Who knows?

    Find The Needle Trailer

  2. 112

    Nutshot Simulator

    Nutshot Simulator header image
    Released 2 minutes ago
    Type: game
    Dev: Daniel X Moore
    Pub: Daniel X Moore
    Genres: Indie Simulation
    About
    Screenshots
    Videos
    Throw things at people. Aim low. Nutshot Simulator is a physics comedy set in Kumquat Cove, a perfectly ordinary town with a doctor's office, a church, a frat house and a moon base.

    Every hit is replayed in slow motion

    Sometimes from the ball's point of view, other times from the target's.

    The bishop is on the list

    So is the bride. So is the man on the bicycle, who was only passing through. Some names don't show up until you find them.

    The town has a life of its own

    Sometimes the cops hit the pizza guy for you.

    If you can see them, you can hit them

    The skeleton at the doctor's. The janitor. The alien quietly reading Dostoevsky in the park.

    Features

    • 30+ locations, from a backyard barbecue to the Moon
    • Secret targets, for people who look closely
    • Stuff to collect: hats, mustaches, the occasional nose. You can wear all of it
    • Replays you can export, for evidence
    • Achievements, including a lifetime nutshot counter that only goes up
    • Plays great on Steam Deck

    Gameplay Trailer

    Features Trailer

  3. 111

    Demon Fish Dead Ahead

    Demon Fish Dead Ahead header image
    Released 7 minutes ago
    Type: game
    Dev: WAV Games
    Pub: WAV Games
    Genres: RPG
    About
    Screenshots
    Videos

    Demon Fish Dead Ahead is a classic style turn-based JRPG that has taken inspiration from retro RPG's distilling the genre to its core elements: combat; exploration; and progression. Strategize against and defeat varying demon fish encounters to capture them and level up, boosting your attack and defense, running when necessary. Use your map to navigate and explore to locate points of interest across 4 large worlds and battle the lord of each area.. TO THE DEATH!

    A simplified story and mechanics prevents players from feeling lost after returning from a break.

    Features:

    • 40 enemy types with unique 8-bit art!

    • 4 immense worlds containing 28 points of interest!

    • Overworld map mechanic prevents getting lost!

    • Soundtrack of 30 8-bit Chiptunes!

    • Simplified combat mechanics and gameplay!

    • Character leveling based on experience gained during battles!

    • Short and sweet story with cutscenes!

    • Designed to pick up and play, never feeling lost, even after time away!

    • Fish box allows you to track what you have caught!

    • Approximately 8 hours of playtime!

    • Authentic retro handheld gaming experience! This game runs on a real Game Boy Color!

    RPG Simplifications:

    • No gold

    • No shops

    • No Equipment/Items/Inventory

    • Only 3 combat options: Cast; Brace; Belay (Fight, Defend, Run)

    • No party members

    • No classes

    • No Magic/MP

    • Attack/Defend skills based on experience level

    • Heal at save points only

    Gameplay Trailer 1.0

  4. 110

    Pixel Miner

    Pixel Miner header image
    Released 7 minutes ago
    Type: game
    Dev: Maddogs
    Pub: Maddogs
    Genres: Indie
    About
    Screenshots
    Videos

    Descend into an endless layers of resource-rich caves and tunnels, gather the ores and deposit them at the furnace in your base, and purchase incremental and automatic upgrades to push how deep you can go

    An idle/incremental indie game with a minimalistic pixel theme focused on a balance between manual exploration and mining, and automation and progression systems

    Mine

    Break through randomly generated caverns filled with valuable ore
    Store it in your falling sand simulation inventory
    Deposit it back at base for credits to purchase various upgrades

    Automate

    Deploy autonomous drones to prospect, excavate and mine the ores and treasures deep in the caves
    Expand your operation and use it to gather resources and improve yields for you as you continue digging

    Upgrade

    Spend credits across multiple upgrade systems to improve your speed, damage, inventory capacity, information gathering, explosive ordinance, automated drones, and much more

    Prestige

    Collect rare Ancient Ore and reset your progress to unlock permanent upgrades, new technology tiers, and increasingly powerful systems.

    Expand the size of the explorable world, destroy thousands of blocks at once with explosives, instanty teleport at the click of a button, and deploy swarms of automated drones as your power scales further and further

    Steam achievements have some extra fun challenges to tackle for when you're powerful enough

    Pixel Miner Trailer

  5. 109

    Trivia Mayhem

    Trivia Mayhem header image
    Released 7 minutes ago
    Type: game
    Dev: Zayd Jahangiri
    Pub: Cog in the Clockwork Studio
    Genres: Casual Indie
    About
    Screenshots
    Videos

    Your friend says they know the answer. Put some points on it.

    Trivia Mayhem brings up to eight players together online for a trivia night with something to lose. Answer questions, defend your score, and turn a friend's bad guess into your next big steal. When the Fake Answer Round arrives, a convincing lie can be worth points too.

    Four ways to shake up the scoreboard

    • Steal the Points: Everyone gets a turn in the spotlight. Get your question right to defend your score and earn a bonus. Miss it, and everyone else gets a chance to answer the same question and steal from you.

    • Double or Nothing: Keep your winnings or stake points on a harder question. The safe choice is right there. So is the tempting one.

    • Bet on Another Player: Back a friend to get the answer right, or wager that they won't. See how well you really know the room.

    • Fake Answer Round: Write a believable wrong answer, then pick the truth from a list of fakes. Earn points for knowing the answer and for fooling your friends.

    Choose which twists appear and how often they interrupt the match, or switch them off for straight trivia.

    A question for every kind of know-it-all

    Play with thousands of questions across 27 topics, from science and history to games, television, books, and childhood favourites. Use the full library, build a custom topic mix, or let Random Five choose your subjects before you start.

    Pick Everyday Trivia, Casual, Standard, or Hard, then set the question count and timer to suit your group.

    Bring the group, or take on the bots

    • Steam friends: Create a private lobby, invite friends from inside the game, and play with up to eight contestants.

    • Local multiplayer: Two to four people can share a keyboard on one computer, with bots available to fill out the match.

    • Solo play: Practise on your own or compete against bots with adjustable skill.

    Finish with a winner's spotlight, a podium, and one more reason to call for a rematch.

    Steam Workshop support at launch

    Steam Workshop support will be available at launch. Create and share your own question banks, explore community topics, and build quizzes around your favourite subjects. Only the host needs a bank for online play. Community banks play in their creator's language.

    Online multiplayer requires an internet connection, a Steam account, and a copy of the game for each player. Local multiplayer uses a shared keyboard and screen. Interface and question content are available in English, Spanish (Spain), Brazilian Portuguese, Russian and Simplified Chinese.

    Gameplay Trailer

  6. 108

    Brain Bomb - Prologue

    Brain Bomb - Prologue header image
    Released 12 minutes ago
    Type: game
    Dev: Sea of Ghosts
    Pub: PlayWay S.A.
    Genres: Indie Simulation Free To Play
    About
    Screenshots
    Videos

    "Concepts are bombs. Association is death."

    Brain Bomb is a ruthless, dystopian psychological horror puzzle game based on the "White Bear Phenomenon." A series of unresolvable conceptual bombs have been implanted inside the brains of the Subjects (the infected). The moment their eyes lay upon—or their subconscious associates with—a specific [Fuse Word], their heads will instantly detonate.

    As a "Cognitive EOD specialist" at the authorities' containment facility, you will operate a cold, industrial experimental terminal. While subjecting the Subject to an onslaught of vocabulary and visual stimuli, you must stare dead into their brain pressure feedback and neural imagery, reverse-engineering the fatal mental fuse before their head blows apart.

    Core Gameplay Loop:

    • Observe and Profile: Decipher the victim's minimal textual dossier and trauma history, parsing through a selection of candidate words. Among them, there is one, and only one, true fatal fuse.

    • Lock and Neutralize: Cross-reference thoughts through "visual similarities" or "conceptual links," lock onto the sole [Fuse Word], and hit the confirmation key.

    • Execution-Style Russian Roulette: The moment you press confirm, you lose all control. The system will ruthlessly and automatically present the remaining words to the Subject one by one. If your deduction is flawed, there will be no buffer—the exact instant the system cycles to the true fuse, fresh blood will splatter directly across your vision!

    Game Features:

    • Pure Psychological Thrill: Strip away cheap jump scares. Indulge in bone-chilling claustrophobia and suffocation driven by cold, industrial lab aesthetics, high-pressure resource management, and an irrevocable "stay of execution" validation process.

    • Collapsing Layers of Semantic Deduction: Advance from concrete concepts like [Toothpaste] and [Teeth] in the early phase, to abstract pain-based reasoning in the mid-game, until you finally confront twisted psychological traumas like [Guilt] and [Betrayal]. Can you face the ultimate mental bomb when the final hour strikes?

    • Immersive Retro-Medical Aesthetics: A claustrophobic underground laboratory, X-ray displays scanning the cerebral cortex, and a cold intercom broadcast echoing off heavy concrete walls, commanding absolute, unquestionable compliance.

    Playtime:

    30-60 Minutes

    BrainBomb-Pro-Trailer1-en

    GamePlay1_en

  7. 107

    Shelf Stable

    Shelf Stable header image
    Released 17 minutes ago
    Type: game
    Dev: Garrett Menasco
    Pub: Garrett Menasco
    Genres: Strategy
    About
    Screenshots
    Videos

























    Built in Godot. The horde runs on GPU compute — a Vulkan-capable GPU with compute support is required.

    Gameplay Trailer

  8. 106

    Match 3 Kingdoms

    Match 3 Kingdoms header image
    Released 32 minutes ago
    Type: game
    Dev: NASA_eleven 林中的星野
    Pub: cement studio
    Genres: Casual Strategy
    About
    Screenshots
    Videos

    Match 3 Kingdoms is a  match-3 roguelike game. Clear tiles to attack, cast skills, and gain resources. Special tiles and chains trigger combos. Runs have random maps, enemies, drops, and rewards. Between battles, choose upgrades or new stratagems. Combine active/passive stratagems, time moves, manage resources.

    Match3Kingdoms

  9. 105

    Hextracer

    Hextracer header image
    Released 43 minutes ago
    Type: game
    Dev: Amenadude
    Pub: Amenadude
    Genres: Casual Indie
    About
    Screenshots
    Videos

    A MAZE YOU CAN'T SEE ALL AT ONCE

    Hextracer is a time-trial puzzle game set in hex mazes you can only partly see. Your light grows while the clock runs, so every level asks the same question: move now, or wait for a clearer path?

    A RUN THAT KEEPS CHANGING

    Runs start on open ground, then islands and walls join the mix, and the mazes keep growing as you go. Every six levels, a quick challenge stands between you and the next maze, and too many mistakes earn you an extra one.

    REPLAY AND IMPROVE

    Replay any seed to run the same mazes again. Chase a ghost of your best run and see exactly where you gained or lost time.

    BEND THE RULES

    Turn on Modifiers in solo runs and grab pickups that wrap you around the edges, freeze or hide the maze, rewind your steps, and more.

    RACE YOUR FRIENDS

    Race up to six players online on the same mazes. Jump into Quick Match or invite friends, spot rivals as ghosts when they get close, and watch the standings live.

    • Hex mazes that reveal themselves as the clock runs

    • Levels that grow and change over the course of a run

    • Six quick challenges between mazes

    • Seeded runs you can replay, with a ghost of your best

    • Optional Modifiers for solo runs

    • Online races for up to six players, with Quick Match

    Official Trailer

  10. 104

    Toy Battles

    Toy Battles header image
    Released 43 minutes ago
    Type: game
    Dev: dima
    Pub: dima
    Genres: Casual Strategy
    About
    Screenshots
    Videos

    Build your army. Watch it fight.

    Toy Battles is a roguelite auto-battler about building a squad of toys. You don't control the fight — you win it before it starts: which toys you buy, where you place them, how you buff them.

    Every toy has a job

    Unlock 100+ toys, each with its own strengths and quirks. A toy that looks useless can carry an entire run once you find the squad that makes it work. No filler units — only combos you haven't found yet.

    Formation is everything

    Placement matters as much as picks. One well-placed piece can turn the whole battle around. A great build isn't a few strong toys. It's a chain where each one makes the next stronger.

    The more you play, the deeper it gets

    Win your runs and constantly unlock something new. Every unlock is permanent: new toys, new buffs, free rerolls, shop upgrades. An unlock isn't a reskin of something you already have — it's a new toy with its own role, opening room to experiments and combos you couldn't build before. How far can you go?

    Gameplay #4

    Gameplay #3

    Gameplay #1

  11. 103

    Mafia: Blood & Honor

    Mafia: Blood & Honor header image
    Released an hour ago
    Type: game
    Dev: Yusuf Islam Seyhan
    Pub: Inspector Studios
    Genres: Action Indie
    About
    Screenshots
    Videos

    Riverton, 1934. Rain hammers the docks, and Don Aldo Bellini - the man who raised you - lies dead at his desk. The revolver on the floor is yours. Somebody wanted it that way.

    You are Vince Corsaro, the most loyal soldier the family ever had, and now the most wanted man in the city. The cops are hunting you. The mob wants you buried. The only way out is through every gangster, crooked cop and hired gun standing between you and the truth.

    MAFIA: BLOOD & HONOR is a side-scrolling fighting and shooting game with a comic-book aesthetic. Let your fists do the talking, empty your magazines, and dodge knives and swinging baseball bats as you battle your way from the docks of Riverton to the streets of Naples, through the vineyards of Mount Vesuvius, and all the way back to where it began.

    A GANGSTER STORY TOLD IN COMIC PANELS

    Every chapter opens and closes with illustrated story pages. Follow the trail of a single gun from a smoky dockside bar to a family restaurant in Little Italy, across the Atlantic and into the heart of the Old Country. Old friends, old flames and old debts are waiting - and not all of them are on your side.

    12 CHAPTERS, 12 BOSSES

    • Waterfront Betrayal, Little Italy, Porto di Napoli, Spaccanapoli

    • Vesuvio Vineyard, Night Train, Palermo Market, Storm at Sea

    • The Blue Note, City Hall, Greco Mansion, Grand Hotel Rooftop

    Each chapter ends in a showdown with a boss who fights in their own style: Bruno "The Ox" Kowalski charges like a freight train, Nicky "Two-Guns" Fontana fires with both hands, the Gemelli Twins attack as one, and "Mad Dog" Riley fights you on the deck of a liner in the middle of a storm. Push a boss too far and they fly into a rage.

    25 CLASSIC FIREARMS

    Build your arsenal from the guns that defined the era: the M1911, Revolver and Desert Eagle, the Thompson, Grease Gun and PPSh-41, sawed-off and trench shotguns, the Winchester 94 and M1 Garand, and bolt-action sniper rifles like the Kar98k and Winchester 70. Every weapon has its own damage, fire rate, magazine, reload time and sound, and your hero handles each one with its own animations.

    TWO WEAPON SLOTS

    Carry a primary and a secondary gun into every fight. Pair a shotgun for close-range brawls with a rifle that punches through a whole line of thugs, and switch the moment you need to. Run dry, and you swap to your other gun automatically.

    FIGHT WITH YOUR FISTS, TOO

    Out of ammo or surrounded? Close the distance and brawl. Combine melee hits, jumps and gunfire, collect the cash and ammo your enemies drop, and smash crates for hidden supplies.

    UPGRADE YOUR HERO

    Spend the cash you earn to raise Health, Speed, Damage, Armor, Ammo Capacity and Accuracy. Stock up on Kevlar Vests, Ammo Crates and Mama's Spaghetti - a hot plate that heals you mid-fight.

    EARN THREE STARS

    Finish chapters with your health intact - and without a revive - to earn up to three stars, collect gold, complete missions and unlock the rarest weapons in the store. Fall in battle? Spend gold to get back on your feet and finish the job.

    A RICHLY ILLUSTRATED 1930s WORLD

    Neon-lit docks, a dusk-lit trattoria, a luxury night train, a storm-tossed ocean liner, a jazz club, city hall and a rooftop above the skyline at dawn - every scene is richly detailed, with its own music and sound for each chapter.

    The family gave you everything. Somebody took it all away. Pick up your gun, clear your name and make them pay.

    Mafia: Blood & Honor Trailer

  12. 102

    Crowns of Medieval Europe

    Crowns of Medieval Europe header image
    Released an hour ago
    Type: game
    Dev: plausegame7
    Pub: plausegame7
    Genres: Indie Simulation Strategy Early Access
    About
    Screenshots
    Videos

    Crowns of Medieval Europe — UPDATE: 27.10.2026

    A Tribute System has been added; you can demand tribute from your neighbors—or accept such demands from others—to secure a steady income for 5 years.

    Building heirlooms now feature 4 tiers. Your buildings gain increasingly powerful bonuses at levels 50, 100, 150, and 200.

    World Domination Mode has been added. When the game concludes in the year 1701, you may choose to continue playing and attempt to conquer all territories. While era-specific effects will end, the conquest continues.

    Decrees are now categorized. They are displayed as color-coded, icon-marked blocks covering war, diplomacy, dynasty, disasters, history, and kingdom affairs. Battle reports now appear before decrees.

    Battle reports have been redesigned. Portraits of the victor and the defeated are highlighted, statistics are supported by icons, and spoils of war are presented on separate cards.

    Interface improvements: The diplomacy panel has been cleaned up, ensuring text is no longer cut off. Seasonal transitions have been smoothed out. A language-related issue has been resolved. Crowns on the portraits of monarchs on the map are no longer clipped. Heirs are now displayed in a single row on the dynasty screen.

    Other updates: An "Exit Game" button has been added to the menu. A "Merchant" tab has been introduced to the trade screen, with exchange rates fluctuating each season. "Historical Battles" and "Eras of Nations" information panels have been added to the login screen. Technology costs have been doubled.

    May your reign be prosperous! 👑 C.O.M.E.

    UPDATE : 

    1. START SCREEN
    Each nation's number of historical wars and events is now shown on the start screen.

    2. ERAS
    Every nation has its own unique eras spanning 1401 to 1700, each with production bonuses.

    3. HISTORICAL EVENTS
    Historically accurate events with percentage-based effects have been added for every nation.

    4. HISTORICAL WARS
    22 historical wars trigger automatically in their own year — the sides cannot avoid them.

    5. SPOILS SYSTEM
    The winning side now takes the loser's buildings along with their territories.

    6. SCIENTISTS
    Each nation spawns its own historical scholars who grant bonuses to buildings.

    7. MAX BUTTONS
    Upgrade to the maximum level with a single click, as far as your resources allow.

    8. 3X SPEED AND AUTO LOOP
    Play/Pause and 1x-2x-3x speed controls have been added.

    9. KINGS ON THE MAP
    You can now see each nation's king on the map.

    10. MAP ZOOM AND SEASON SYSTEM
    3 zoom levels and seasons have been added.

    Crowns of Medieval Europe is a turn-based grand strategy game where every decision influences the fate of your kingdom.

    Choose one of ten medieval nations and guide it through three centuries of political rivalry, economic growth, technological progress, and warfare.

    Expand your borders by conquering neighboring territories, strengthen your economy through production buildings, research new technologies, recruit larger armies, and secure powerful relics that provide unique bonuses.

    Victory is not achieved by military strength alone. Form alliances, use espionage, manage your resources wisely, unlock nation-specific achievements, and respond to unpredictable historical events that can change the balance of power.

    Every turn presents new opportunities and new threats. Build the strongest kingdom and leave your mark on medieval Europe.

    Features

    • Play as one of 10 medieval kingdoms.

    • Turn-based grand strategy gameplay.

    • Conquer territories and expand your kingdom.

    • Manage Gold, Wood, Iron, Grain, Manpower, and Research.

    • Construct and upgrade production buildings.

    • Research technologies to strengthen your nation.

    • Recruit and expand your army.

    • Form alliances and wage wars.

    • Use spies to gather intelligence.

    • Discover legendary relics with unique bonuses.

    • Unlock nation-specific achievements.

    • Face dynamic historical events.

    • Compete to become the dominant power in medieval Europe.

    C.O.M.E. EA

  13. 101

    ROK Reserve Force

    ROK Reserve Force header image
    Released an hour ago
    Type: game
    Dev: Round4 Games
    Pub: Round4 Games
    Genres: Action Indie Simulation Early Access
    About
    Screenshots
    Videos

    Reservist

    You are a reservist. Today is training day.
    One goal. Early dismissal.

    Training Courses

    Zeroing
    What matters is the shot group.


    Security Education
    Auditorium. Chair. Drowsiness.


    CPR
    Keep the beat. Save the dummy.


    Assault Course
    Training is combat. Assault course!


    Grass Trimmer
    I used to be really good with one.


    The Display Sherman
    You can ride it!?


    The Sergeant Major, Looking for Fresh Recruits


    Wild Boar


    And the Water Deer


    Real reserve training may differ.
    Especially the water deer.

    This game is a work of fiction inspired by reserve forces training. All characters, units and events are fictional and are not related to any real persons, organizations or events. It is not affiliated with any military organization and has not been approved or sponsored by any organization.

    Early Access Trailer

    Wild Boar Boss Fight

    Game Opening

  14. 100

    Buster: Carrot Town Chronicles

    Buster: Carrot Town Chronicles header image
    Released an hour ago
    Type: game
    Dev: Yusuf Islam Seyhan
    Pub: Inspector Studios
    Genres: Action Adventure Indie
    About
    Screenshots
    Videos

    Carrot Town is wilting, and only one rabbit can fight back.

    King Grimfang and his gang, the Rotten Crown, have stolen the Golden Carrot and dragged old Coach Hops into the night. His best student, a scrappy rabbit named Buster, tightens his gloves and hits the streets. Twelve chapters, twelve bosses, one long road to the Crown Citadel.

    BUSTER: CARROT TOWN CHRONICLES is a 2D side-scrolling beat 'em up with hand-painted stages, big expressive fighters and a full story told in illustrated, narrated cutscenes.

    A STORY WORTH FIGHTING FOR

    Follow Buster from the market streets of Carrot Town to the throne of the Rotten Crown. Every chapter opens and closes with illustrated story scenes, read aloud by a narrator, so you always know who you are fighting and why.

    12 CHAPTERS, 12 UNIQUE BOSSES

    • Carrot Town – take the streets back from Rusty Blaze

    • Riverside Ruins – face Warlord Bristle at the river

    • Bunnywood – lights, camera, knockout against Madame Mink

    • Iron Burrow – go deep below the city to meet Gearjaw

    • Neon Harbor – the docks never sleep under Captain Snapjaw

    • Thunder Bridge – brawl in the storm against Sparks

    • Frostpeak Dojo – Hops' oldest rival, Master Snowclaw

    • Sky Rail – fight above the clouds against Baron Talon

    • Rotwood Swamp – wade into the lair of Old Bogmaw

    • Dustbowl Canyon – the fastest fangs in the west, Diamondback Duke

    • Crown Casino – the house always cheats, and so does Lady Vex

    • The Crown Citadel – end the Rotten Crown and King Grimfang

    Each boss has its own moves, attack patterns and special attacks. Learn their timing, dodge, and strike back. Before every boss, waves of thugs stand in your way: raccoon punks, boar bruisers, sharks, coyotes, gorillas and many more, each with their own style.

    SIMPLE CONTROLS, REAL COMBAT

    Move with the virtual joystick, then punch, kick and unleash Carrot Fury, Buster's special attack, once the meter is charged. Easy to pick up, satisfying to master: heavy hits shake the screen, enemies stagger, and the camera follows every blow.

    UPGRADE YOUR FIGHTER

    Earn gold from every enemy you knock out and every chapter you clear. Spend it at Hops' Gym to train five stats:

    • Power – more punch and kick damage

    • Speed – faster movement and attacks

    • Health – a bigger health bar

    • Defense – take less damage

    • Carrot Fury – a stronger special that charges faster

    Stuck on a boss? Go back, earn more gold, train up and try again.

    STORE ITEMS

    • Bring the right gear into a tough fight:

    • Carrot Juice – heal in the middle of battle

    • Speed Tonic – move and strike faster for a fight

    • Iron Shell – shrug off incoming damage

    • Second Wind – get back up once after a knockout

    Gold is the only currency, and everything is earned by playing.

    LIVING, HAND-PAINTED WORLDS

    Sun-baked market streets, rain-soaked bridges, neon docks, snowy dojos, glowing swamps and a glittering casino. Each stage has its own weather and atmosphere: falling leaves, drifting snow, rising embers, lightning storms and shining wet floors that reflect the fighters.

    Put on the gloves, hop into the fight and bring the Golden Carrot home. Carrot Town is counting on you, Buster.

    Buster: Carrot Town Chronicles Trailer

  15. 99

    Fleets of Valor

    Fleets of Valor header image
    Released an hour ago
    Type: game
    Dev: Frontmark Games LLC
    Pub: Frontmark Games LLC
    Genres: Action Indie Strategy
    About
    Screenshots
    Videos

    Fleets of Valor is a WWII naval real-time tactics game inspired by real historical battles across the Pacific Theater.

    Command and control several types of units including aircraft carriers, battleships, cruisers, destroyers, submarines, and aircraft squadrons across large-scale naval and aerial operations.

    Please note that the only way to play as the Japanese is in Custom Battle and there's no Japanese campaign at the moment.

    *Free Demo Version is available now!*

    Command Your Fleet

    Use the tactical map to position your forces, set waypoint orders, organize and maneuver your fleet strategically, and react to enemy forces across the battlefield.

    At any time, you can take direct control of individual ships and aircraft squadrons viewed in third-person mode. As soon as you select another unit, the previous unit will perform on its own, allowing you to shift between tactical command and direct combat throughout the battle.

    Epic Dive Bombings and Torpedo Runs

    Experience the thrill of diving straight toward enemy warships from high above or making low-altitude torpedo runs.

    Push through intense flak and waves of anti-aircraft fire as you close in on your target.

    Release your payload at close range and watch it unleash chaos on enemy ships!

    Fierce Night Battles at Guadalcanal

    Take part in brutal close-range surface battles at night.

    Can you stop the enemy's advance?

    Maneuver through heavy shell fire and experience the intensity of Guadalcanal’s deadly night fighting.

    Endless Fun with Custom Battles:

    Play random matches as the USN or IJN in Custom Battles mode as much as you like.

    Select the weather, choose your ship class then take the fight to the enemy fleet!

    Battles Inspired by the Pacific War

    The game features missions inspired by major engagements of the Pacific War, current list of missions include:

    ⚓ Steel and Thunder — Training Mission (included in Demo, Not inspired by any historical battle, only for training)
    ⚓ Pearl Under Attack— Training + Campaign Mission (Included in Demo)

    The full game version includes the following missions in addition to the demo missions:

    ⚓ Wings over Coral Sea (Battle of Coral Sea Campaign Mission)
    ⚓ The Tide Turns (Battle of Midway Campaign Mission)
    ⚓ Ambush at Cape Esperance (Battle of Cape Esperance Campaign Mission)
    ⚓ Ironbottom Clash (First and Second Naval Battles of Guadalcanal Campaign Mission)
    ⚓ Battle of Okinawa (Campaign Mission)

    In addition to the main campaign, the full version features Custom Battle mode, allowing you to select the weather and unit types, and play in Carriers Mode or Surface Combatants.

    Fleets of Valor is inspired by real battles and events of the Pacific War, but it is not intended to be an exact historical simulation. Sometimes alternate history has been used to improve gameplay and performance.

    Fleets of Valor is developed by a small indie game studio.

    IMPORTANT DISCLOSURES:

    Elements such as voiceovers, music, and additional creative content are created by real human artists.

    Fleets of Valor - Gameplay Trailer

    Fleets of Valor - Trailer

  16. 98

    Anime Shop Sort Together

    Anime Shop Sort Together header image
    Released an hour ago
    Type: game
    Dev: Smobu
    Pub: Smobu
    Genres: Casual Indie Simulation Early Access
    About
    Screenshots
    Videos

    Every figure in its place. Together.

    Nyanya, a little anime figure shop in Akihabara, has turned into total chaos: around 2,000 boxed figures, mecha kits, kaiju, vinyl toys and plushies are scattered across the floor. Grab your friends, grab a stack, and turn the mess into the neatest shop in town!

    Grab, Find, Shelve

    Scoop up a stack of figure boxes, find the right department, shelf and slot, then place it or throw it in. A placement ghost shows where a box fits and price tags count every slot. Correct shelving earns money and stars. Wrong department? The box refuses to go in!

    Better Together

    Play solo or with up to 4 players in online co-op. Split up the departments, talk it out with in-game voice chat and celebrate every completed shelf together.

    Grow as a Team

    Spend the shop's money on a team skill tree shared by everyone. Light up the right shelves with Display Sense, find matching boxes with Grail Radar, snap thrown boxes into place with Gacha Toss and pull matching figures into your hands with Oshi Magnet. Open gacha Capsules for perks like Secret Rare and Ramune Break.

    Features

    • First-person tidy-up chaos in a two-floor Akihabara figure shop at night
    • 1–4 players online co-op with in-game voice chat (push to talk or open mic)
    • 8 departments: Anime Figures, Chibi, Mecha Kits, Kaiju & Tokusatsu, Comic Heroes, Sci-Fi & Fantasy, Vinyl Figures, Plush
    • 66 original figure types, about 2,000 boxes and 568 shelf slots to fill
    • Carry stacks, place with a placement ghost or throw boxes into their slots
    • Team skill tree with 4 active skills (Display Sense, Grail Radar, Gacha Toss, Oshi Magnet) and passives like Akiba Stride, Poseable Arms, Haul Bag, Pre-order Dash and Rocket Punch
    • Capsule Wall gacha vendor for perks, a jukebox and a cosplay closet
    • 10 anime characters, from Tencho and Maid to Streamer and Collector

    Anime Shop Sort Together - Trailer

  17. 97

    Bach For More Words

    Bach For More Words header image
    Released an hour ago
    Type: game
    Dev: Letterbox Games
    Pub: Letterbox Games
    Genres: Casual Indie
    About
    Screenshots
    Videos

    Bach For More Words is a challenging word game where you unscramble a word and select its definition from three related definitions. Then, you'll pair up the remaining definitions with their matching words.

    Whether you're looking for a cozy puzzle-solving experience or nail-biting stumpers, you'll be able to fine-tune the difficulty setting to suit your mood by selecting the minimum and maximum number of characters in the scrambled word.

    With tens of thousands of words to discover, you'll find yourself learning new words without even trying by playing Bach For More Words!

    Features

    • Play and Learn: While most word games only quiz you on word spelling, with Bach For More Words you will effortlessly learn both new words AND their meaning!

    • Come Back for More Words: With over 80,000 questions and a myriad of different jumbled word permutations, you'll get loads of replay value!

    • Select Your Script: Choose between a serif and a sans-serif font and various font sizes to get the text looking just right.

    • Choose Your Look: Select one of eight color themes to suit your mood!

    Gameplay Trailer 1

  18. 96

    Anomaly Express

    Anomaly Express header image
    Released an hour ago
    Type: game
    Dev: NAC Games
    Pub: NAC Games
    Genres: Indie
    About
    Screenshots
    Videos

    The train should have arrived hours ago. Now you're trapped with something that shouldn't exist.

    After a worrying phone call, you rush to board the train—only to find that instead of the usual peaceful journey, subtle hints point to something hidden. Anomaly Express is a first-person co-op horror game where you explore a night train, spot anomalies, and survive deadly encounters.

    In the game, you’ll encounter:

    • Single‑player mode and co‑op for up to 4 players

    • Anomaly-hunting gameplay across shifting train compartments

    • Deadly encounters triggered by missed or ignored anomalies

    • Atmospheric environments inspired by liminal spaces

    • Four close friends, each with a unique personality yet bound by unbreakable bonds

    • A charming visual style that invites you deeper into the mystery

    Trailer Anomaly Express

  19. 95

    Kaironia

    Kaironia header image
    Released an hour ago
    Type: game
    Dev: Kaironia
    Pub: Kaironia
    Genres: Casual RPG Early Access
    About
    Screenshots
    Videos

    Welcome to Kaironia 

        Kaironia is a 2D idle and incremental RPG built from the ground up for fans of classic, retro MMORPGs. Relive the nostalgic days of endless skilling, deep progression, and hunting for the perfect loot drop; all distilled into a streamlined, friction-free idle experience.

    Master Classic Skills 

        Cut down towering trees, mine precious ores, fish the local waters, and forage for rare herbs. Then, process your hard-earned materials through skills like Smithing to forge powerful gear. With mathematical pacing designed for the long haul, reaching level 99 in any skill is a true badge of honor.

    Engaging Combat & Loot

        Equip your best Melee, Ranged, or Magic gear and take on fearsome monsters and bosses. Farm for rare drops, fill your bank with wealth, and optimize your loadout to become a legendary hero.

    Respects Your Time: The Time Bank

        Your adventure doesn't stop when you close the game. Kaironia features a robust offline progression system that banks your away time, down to the second. Log back in and use your accumulated Time Bank to fast-forward through actions, allowing you to play at your own pace without needing to leave your PC running overnight.

    A Living, Shared World

        Don't want to idle alone? Kaironia features optional self-hosted multiplayer where you can show off your hard-earned gear, trade resources, or just stand around a bank complaining about the grind with your friends.

    Key Features:

    • Retro RPG Nostalgia: A classic aesthetic, grid-based world, and a gameplay loop that captures the golden age of online RPGs.

    • Deep Skilling System: Gather resources across multiple disciplines and process them into valuable goods and upgrades.

    • Friction-Free Gameplay: We've eliminated the tedious micromanagement of hyper-specific "skilling outfits." Gear up for combat with your best stats and gather freely without constant inventory swapping.

    • True Offline Progression: Accumulate 1:1 progress time while offline and use it to accelerate your actions when you return.

    • Dynamic Paperdoll System: See every piece of armor and weapon you equip visually represented on your character.

    • A Balanced Grind: A meticulously balanced progression curve designed to offer hundreds of hours of satisfying gameplay.

    • Classic Game Modes: Choose how you play. Go standard drifter, challenge yourself with 'Lone Drifter' (no trading), or risk it all in 'Mortal Mode' (Hardcore permadeath). Play on legacy mode with active clicking, no item stacking, and loot drop on death for a punishing MMO-like experience, or set the XP and loot to 3x for an easy, casual experience. Play the game the way you enjoy!

    • The Grand Codex: A completionist's dream. Track every item you've ever discovered, master the Bestiary by studying monster drops, and fill out your massive collection log.

    • Quests & NPCs: Engage with a full dialogue and questing system. Talk to the locals, solve their problems, and uncover the secrets of the world.

    Add Kaironia to your Wishlist today and prepare to lose yourself in the ultimate retro idle experience!

    Main Trailer EN

  20. 94

    Tales of the Tanuki: Way of the Draw

    Tales of the Tanuki: Way of the Draw header image
    Released an hour ago
    Type: game
    Dev: Ryogo
    Pub: Ryogo
    Genres: Action Casual Indie
    About
    Screenshots
    Videos

    The signal appears. Two warriors stand ready. Only one will strike first.

    Tales of the Tanuki: Way of the Draw is a pixel-art quick-draw game built around reaction time, patience and timing. Take control of a fearless tanuki and journey through time, facing an evolving roster of warriors in increasingly dangerous duels.

    WAIT FOR THE SIGNAL

    Every duel begins with a standoff. Stay focused and wait for the signal to draw — then strike before your opponent can react.

    But don't get impatient. Draw too soon and you'll commit a false start. Make too many mistakes and your opponent will get the opportunity they need to strike you down.

    DUEL THROUGH TIME

    Battle your way through different phases of the tanuki's journey, encountering new opponents and environments as you progress. Your enemies become faster and more dangerous, demanding quicker reactions as you work toward the ultimate duel.

    THREE WAYS TO TEST YOUR REFLEXES

    Campaign — Follow the tanuki's journey and fight your way through the full sequence of increasingly challenging duels.

    New Game+ — Return to the journey against faster opponents and put the skills you've developed to the test.

    Endless — See how long you can survive as you continue facing opponents and chase a higher score.

    FEATURES

    Reaction-time-based quick-draw combat

    A pixel-art journey through changing environments

    A roster of distinctive opponents

    Campaign, New Game+ and Endless modes

    A false-start system that rewards patience as well as speed

    Increasingly fast enemy reaction times

    Keyboard, mouse and controller support

    Official Gameplay Trailer

  21. 93

    Gym Tidy Up

    Gym Tidy Up header image
    Released an hour ago
    Type: game
    Dev: İNİTİUM STUDİO
    Pub: İNİTİUM STUDİO
    Genres: Casual Indie Simulation
    About
    Screenshots
    Videos

    We’ve all stepped into that gym... A sweaty yoga mat left on the floor, a 10kg dumbbell whose pair is nowhere to be found, and 45lb plates abandoned on the squat rack. It’s time to put an end to this mess!

    Gym Tidy Up is the game that delivers the satisfying order every gym-goer secretly dreams of. You are the unsung hero cleaning up after everyone in the facility. Your task might seem simple: put all the equipment back where it belongs. But when time limits and increasing clutter come into play, it turns into a sweat-inducing mental workout.

    Rack the dumbbells in weight order, pair up and hang the boxing gloves, and roll up the yoga mats neatly. And of course, those massive weight plates... Not everyone can lift heavy, so it's your job to haul them back to the racks. You need to memorize the plate placements perfectly, because when you're racing against the clock, remembering which plate goes to which station will require more than just muscle memory.

    Key Features:

    • From Chaos to Order: Step by step, transform a totally messy gym filled with scattered free weights, bars, and cardio equipment into the most organized place on earth.

    • Memory & Speed: The plates are heavy, and their spots are limited. Memorize the station layouts to rack the right weight on the right peg as fast as possible. Placing weights in the wrong spot will only cost you time.

    • ASMR-Like Satisfaction: Fully experience that weirdly perfect, relaxing feeling of tidying up a messy room and watching every item "click" right into its place.

    • Wide Range of Equipment: It's not just piles of iron; medicine balls, jump ropes, kettlebells, and boxing gloves are also waiting to be put in their rightful spots.

    It's time to flex your organizing skills, not your muscles. Step into the gym and get this place in shape!

    Gym Tidy Up

  22. 92

    Containment Manifest

    Containment Manifest header image
    Released an hour ago
    Type: game
    Dev: ZavBaa
    Pub: ZavBaa
    Genres: Adventure Casual Simulation
    About
    Screenshots
    Videos

    You work the night shift at a sealed sorting facility. Unidentified objects arrive at your station, and each one must be inspected before you decide what happens to it: ACCEPT, REJECT, or CONTAIN.

    You have a scale, a scanner, and a corporate terminal. Most of the time, that's enough: examine the object, take your readings, check the protocol, and make the call.

    Until the readings stop agreeing.

    One instrument says the object is safe. Another returns a result that should be impossible. A new condition appears in the protocol that wasn't there the night before. Sometimes the equipment really is malfunctioning. Sometimes the object is the problem. And sometimes you trusted the instructions a little too quickly.

    CONTAINMENT MANIFEST is an atmospheric science-fiction game about investigating anomalous objects and working with incomplete or unreliable information.

    Running every available test and collecting a screen full of numbers won't always give you the answer. You'll need to pay attention, compare results, and learn which readings are worth trusting. Some tests reveal something useful. Others only make the situation worse.

    As the shifts pass, the familiar routine begins to change. New operating conditions appear, equipment starts behaving differently, and some decisions have a way of coming back later.

    The story unfolds entirely at your workstation — through terminal messages, changes in protocol, the objects themselves, and the way the system responds to what you do.

    Your job remains the same: inspect the object and classify it correctly.

    At least, that's how the instructions describe it.

    If at any point you feel like the observation is going both ways, remain focused on procedure

    EN

  23. 91

    Overwitched

    Overwitched header image
    Released an hour ago
    Type: game
    Dev: Devaholics Desenvolvimento LTDA Crazy Nap Games VHStudio
    Pub: Devaholics Desenvolvimento LTDA
    Genres: Early Access
    About
    Screenshots
    Videos

    A line of impatient monsters stretches out the door, the cauldron is bubbling, and the mandrakes are about to spoil. Welcome to Overwitched, a cute-spooky cooking game where you play a witch running the busiest potion shop this side of the graveyard.

    Grow. Dig graves for bones, eyeballs and severed fingers. Raise bats, spiders and frogs in the cages. Plant pumpkins, mushrooms and mandrakes in the garden.

    Harvest. Grab each ingredient the moment it's ready. Wait too long and it spoils.

    Brew. Toss the right ingredients into the cauldron. It cooks on its own while you run for the next order.

    Deliver. Serve it in the right container to the right monster before their patience runs out.

    Vampires, werewolves and ghosts line up at the counter asking for potions, food and spells. Every order shows what goes in the pot, and every customer has a patience meter ticking down. Keep them happy and the points roll in. Keep them waiting and... well, they're monsters.

    Juggle four rooms at once: the shop with the cauldron and the counter, the graveyard, the cages and the garden. Every ingredient grows, ripens and spoils on its own timer, and every round is a race against the clock. The controls are simple, just move and one interaction key. Easy to learn, chaotic to master.

    Play with a friend in local co-op: split the rooms and argue about who let the mandrakes rot.

    Teaser

    Overwitched Early Access Trailer

  24. 90

    Bunny Hopper VR

    Bunny Hopper VR header image
    Released 2 hours ago
    Type: game
    Dev: VR-WRG
    Pub: Whale Rock Games
    Genres: Action Casual Indie
    About
    Screenshots
    Videos

    BUNNY HOPPER VR — FEEL THE SPEED!

    Run. Jump. Shoot. Never stop moving!

    Bunny Hopper VR brings fast-paced 3D platforming into virtual reality! Take control of a combat robot and dive into colorful futuristic arenas where precision, speed, and lightning-fast reactions are the keys to success.

    MASTER THE ART OF MOVEMENT

    Combine jumps, dashes, and wall-running to overcome challenging obstacles. Learn to maintain your momentum, choose the perfect trajectory, and navigate increasingly demanding courses.

    AIM AND SHOOT ON THE MOVE

    Movement is only half the challenge! Destroy interactive targets while navigating platforms and avoiding hazards. Some targets can only be destroyed while running along walls, testing your coordination and timing.

    CONQUER FUTURISTIC OBSTACLE COURSES

    Face narrow platforms, dangerous gaps, lasers, moving obstacles, and acceleration ramps. Every section challenges your reflexes and movement skills.

    GAME FEATURES

    • Fast-paced VR platforming from a first-person perspective.

    • Dynamic parkour with jumps, dashes, and wall-running.

    • Target shooting combined with high-speed movement.

    • Challenging obstacle courses and precision-based gameplay.

    • Colorful futuristic arenas.

    • Score-based challenges that reward skill and accuracy.

    • Energetic soundtrack that keeps the action moving.

    Master your movement. Perfect your aim. Conquer Bunny Hopper VR!

    Bunny Hopper — Official Gameplay Trailer

  25. 89

    Tiny Knight and the Corrupted Crystal

    Tiny Knight and the Corrupted Crystal header image
    Released 2 hours ago
    Type: game
    Dev: BlackBreeze Studios
    Pub: BlackBreeze Studios
    Genres: Action Adventure Casual Indie RPG
    About
    Screenshots
    Videos

    Bring him back

    Your master was the best fighter in town, right up until the Corruption Crystal pulled him inside it. Somebody has to go in after him. That somebody is you, and you are, at the moment, not very good at this.

    Tiny Knight and the Corrupted Crystal is a small, chunky survivor roguelite about walking into a field full of enemies and coming back out with a slightly better sword.

    Moving is your whole job

    Your knight swings on his own, in a steady pulse, forever. There's no attack button. What you actually do is walk: decide who's inside the radius, thread the gap in the pack, and read the field half a second before it happens.

    The camera doesn't move and the arena doesn't scroll, so everything that can reach you is already on screen. Easy to pick up. Harder to get good at.

    Decide what your sword is made of

    Somewhere in your first run you'll commune with the Fire Crystal, and your swing gets a little warmer. Later you'll pick up the Frost Crystal, and now you have two elements and a dial that decides how much of each goes into every hit.

    Fire burns things down over time. Frost drags the horde into slow motion so you can walk circles around it. Lightning jumps between bodies and clears the clumps. Run 60% fire and 40% lightning and see how it feels. Go pure frost the next run and find out it's a different game.

    Three buttons worth pressing

    Bulwark plants your shield and throws everything around you backwards, with a window of invulnerability while it lands. It's the answer to being surrounded.

    Bladestorm sets a ring of blades spinning around you and lets them chew through anything that gets close. Unleash the blender.

    Dash bursts you a short way in whatever direction you're moving. Nothing can touch you mid-dash, and your next swing always crits.

    That's it. Three abilities, on cooldown, all game. Knowing when to spend them is most of the skill.

    You're not out there alone

    The Herbalist provides buffs. The Cleric patches you up. The Peasant helps you collect gold, so maybe give him a knife and see what happens. None of them can be targeted by enemies, because you have enough problems already.

    Five biomes, twenty-five stages, five bosses

    Each biome runs five stages deep with a boss waiting at the end. Between stages you come home to town, spend what you found, and head back out.

    The corrupted land chews on your health the whole time you're out there, which keeps runs brisk and stops anyone from turtling in a corner for twenty minutes. Max Health is the stat that matters, and every upgrade is really just buying yourself more time.

    The town remembers

    Gold survives your death, and so does everything you spent it on. The Blacksmith permanently upgrades your sword and shield, so the run where you die badly on stage 1-3 still moved you forward. Peasants haul gold out of the mine while you fight, so even a bad run comes home richer.

    And then there's the crystal's offer

    The thing that took your master is perfectly happy to make you the same deal.

    There's a corrupted branch in the skill tree that's stronger than anything else on offer, and it doesn't just buff your abilities, it replaces them. It's a reckless road, but is it truly worth it?

    Steam-Demo-Trailer

  26. 88

    BLACKBOX

    BLACKBOX header image
    Released 2 hours ago
    Type: game
    Dev: gohyaku
    Pub: gohyaku
    Genres: Indie Simulation Strategy
    About
    Screenshots
    Videos

    BLACKBOX is a single-player trading game where three playing cards move the market. Start with 100,000 CREDITS, predict whether prices will rise or fall, and trade using BUY and SELL. Read the price movements generated by the cards, choose when to close your positions, and work your way toward greater wealth and higher ranks.

    Positive and negative cards, poker hands, and a JOKER that reverses scores all influence the market. Different combinations of three cards can trigger dramatic price movements. However, a strong poker hand does not always guarantee a profitable trade. Depending on market conditions, the same hand can produce different price directions and magnitudes.

    Inside the screen lives a mysterious, talkative black box. Its words sometimes contain hidden clues about deck patterns or upcoming cards. Use the charts and the box's hints to decide whether to trade or wait for a better opportunity.

    Will you lock in your profits and walk away, or carry your position into the next round? Your trading multiplier changes based on your performance and assets, increasing both potential profits and losses. If you run out of funds, your run ends. Review your results and challenge yourself to beat your personal best.

    Key Features

    • Unique market mechanics where three-card poker hands and positive or negative values influence price movements.

    • Automatic take-profit and stop-loss orders to manage your trade exits.

    • Three candlestick charts displaying different timeframes.

    • Eight progression ranks, from Beginner to God.

    • Performance tracking, personal best records, and three save slots.

    CREDITS are exclusively an in-game currency. BLACKBOX does not involve real-money gambling, wagering, or cash withdrawals.

    BLACKBOX - 公式ゲームプレイトレーラー

  27. 87

    Sky Strike Overdrive

    Sky Strike Overdrive header image
    Released 2 hours ago
    Type: game
    Dev: MaverickBit
    Pub: MaverickBit
    Genres: Action Casual Indie
    About
    Screenshots
    Videos

    Sky Strike Overdrive brings back the golden age of arcade shooters with a modern synthwave twist. Jump into the cockpit of a prototype starfighter and battle through intense, action-packed dogfights filled with lasers, explosions, and relentless enemy formations.

    Key Features:

    • Classic 2D Arcade Action: Fast, responsive, and challenging gameplay built for fans of retro shoot 'em ups.

    • Synthwave Aesthetics: Dive into a vibrant 80s-inspired sci-fi world featuring neon visuals and an energetic soundtrack.

    • Upgrades & Power-ups: Power up your ship's weaponry and shield systems to survive increasingly tough waves.

    • High Score Chase: Master enemy patterns, build your multipliers, and push your limits for the top rank.

    Sky Strike Overdrive – Official Trailer

  28. 86

    No One Came Back

    No One Came Back header image
    Released 2 hours ago
    Type: game
    Dev: ImpressaEntertainment,Inc.
    Pub: ImpressaEntertainment,Inc.
    Genres: Action Indie Strategy Early Access
    About
    Screenshots
    Videos
    Be the reason heroes don't come home.

    You are a washed-up demon lord with one ambition: to become the strongest of them all. You've moved into a cave beside a quiet village.
    The plan is simple. Whoever walks in never walks out.

    Spread rumors. Choose your prey.

    Whisper that a legendary sword sleeps in your cave, and a hero's party shows up. Say there's a legendary protein powder, and the local musclemen come running.
    Every rumor shows who will come, how strong they are, and what they carry. Stronger visitors mean bigger spoils. The next raid is your call.

    Four rooms. Fill them well.

    Place minions within each room's budget — 33 kinds, from slimes to dragons.
    An Evil Eye whose beam bounces off the walls. A Magic Mirror that sends spells back at the caster. A King Slime that splits into three when it falls.
    Upgrades apply to one tribe at a time, so what you invest in shapes your army.

    Real time, with room to think.

    Your minions pick their own fights. Spend mana to summon reinforcements on the spot. There are 8 spells and 6 kinds of traps.
    Time slows down automatically while you are choosing a card.

    The last room is yours.

    Anyone who breaks through reaches the throne room — and you.
    Move with WASD, attack with a click, dodge with Space. Wear them down on the way and it's a formality. Let them stroll through and it's a fight for your life.

    Human blood is money.

    Fallen intruders leave blood behind. Between raids, visitors come to your cave: a blood merchant, a dark blacksmith, a fortune-telling devil and more.
    9 events and 11 relics.

    Modes

    • PLAY — 7 raids. Win, and the next Alert Level opens: 10 steps, each one adding another handicap.
    • 100 Mode — 100 raids. Every tenth is led by a champion, and every champion you beat joins the raids that follow.
    • Daily Challenge — one attempt a day, the same run for everyone, with a Steam leaderboard.

    Streamer Mode

    Connect your stream's chat and let viewers vote by typing a number: which rumor to spread, which reward to take, what to do at an event.
    Twitch is supported. YouTube Live support is experimental.

    Streaming & Videos

    You're free to stream this game and post videos of it, including monetized ones. No need to ask for permission. A link to the Steam page in your description is appreciated.

    Gameplay Trailer

  29. 85

    Gun Restoration Shop Simulator

    Gun Restoration Shop Simulator header image
    Released 2 hours ago
    Type: game
    Dev: AM Playhouse
    Pub: PlayWay S.A.
    Genres: Casual Indie Simulation
    About
    Screenshots
    Videos

    Use a variety of tools to shape raw materials into detailed gun parts. Cut, drill, grind, and refine each component by hand.

    Restore weapons back to their original condition or modify them to match customer preferences with painting and finishing.

    Take firearms apart piece by piece. Replace worn components or rebuild them entirely with newly crafted parts.

    Complete orders, manage customer demands, and deliver finished weapons through dead drops. Balance cost, quality, and profit to keep your shop running.

    Purchase new tools and unlock advanced schematics. Grow from basic repairs to full restorations and custom builds.

    Game Trailer

  30. 84

    Pool of Radiance: Ruins of Myth Drannor

    Pool of Radiance: Ruins of Myth Drannor header image
    Released 2 hours ago
    Type: game
    Dev: Stormfront Studios
    Pub: SNEG
    Genres: RPG
    About
    Screenshots
    Videos

    Malevolence is afoot in the Forgotten Realms world: a new Pool of Radiance has been discovered beneath the city of New Phlan, and a wave of pure evil now emanates from it, cursing all it touches. Answer Elminster’s call, descend into the ruined Elven city of Myth Drannor and stop the sorceress and the dracolich before they turn the power of the Pool against the realm.

    Create up to four heroes and recruit two more along the way, for a party of six. The game features the Dungeons & Dragons rules, with different races, classes and spells. Players may choose between the genuine turn-based style of role-playing and a more action-focused, timed-turn style of play. The optional turn timer makes for more engaging, higher-pressure fights.

    Originally released in 2001, Pool of Radiance: Ruins of Myth Drannor revived one of the most storied names in cRPG history. Now it’s available digitally for the first time, with a full suite of enhancements. The re-release runs smoothly on modern hardware, includes sharper visuals, fixes numerous original game bugs and adds widescreen support, including 4K.

    The improved UI adds an action bar and tooltips. It comes with full controller support and reworked camera control.

    • Return to the legendary Pool of Radiance - back to where the legacy began

    • Save Faerûn: answer Elminster’s call and stop the sorceress and the dracolich from using the power of the Pool of Radiance against the realm

    • Party of six: create up to four heroes and recruit two more along the way

    • Deep progression: level up characters to 16th level and cast 8th-level spells

    • Includes over 90 spells

    • Tactical turn-based combat and classic dungeon crawling for anyone hungry for more Dungeons & Dragons gameplay

    • Optional turn timer for more engaging, higher-pressure fights

    • Runs smoothly on modern hardware

    • Fixed numerous original game bugs

    • Widescreen support, including 4K

    • Sharper visuals

    • Improved UI with the addition of the action bar and tooltips

    • Adjustable combat animation speed

    • Optional "Legacy" mode that preserves original gameplay and visuals

    • Full controller support

    • Reworked camera control

    • Customize the scope of the enhancements with the in-game settings

    • Other Quality of Life improvements

    Gameplay

  31. 83

    VOID ARMOR: FORM DRIVE

    VOID ARMOR: FORM DRIVE header image
    Released 2 hours ago
    Type: game
    Dev: XXIV
    Pub: XXIV
    Genres: Action Indie
    About
    Screenshots
    Videos

    VOID ARMOR: FORM DRIVE is a top-down mech action shooter built around short combat missions, pre-mission loadout customization, real-time weapon FORM switching, and performance-based mission rankings.

    Take control of the experimental mech ARORA and engage a variety of enemy machines across multiple missions.

    Before each mission, customize your loadout by selecting equipment within your available capacity. Choose from weapons and systems such as the Rifle, Shotgun, Charge Rifle, Launcher, Energy Blade, and Defense System, and build a loadout that suits your preferred playstyle.

    During combat, switch between your equipped weapon FORMs in real time. Close the distance with the Energy Blade, attack from range with rifles and launchers, or use the Defense System to withstand incoming fire. Choosing the right FORM for each situation is key to surviving battle.

    After each mission, your performance is evaluated based on factors such as clear time, damage taken, and accuracy. Defeat enemies quickly and precisely while minimizing damage to earn a higher rank.

    Choose between NORMAL / HARD difficulty modes, as well as two camera styles: Classic Camera, which prioritizes visibility with a more traditional top-down view, and Dynamic Camera, which uses a more angled perspective to emphasize the feeling of mech combat.

    Features

    • CUSTOM LOADOUT

    Before each mission, select your equipment within the available capacity limit. Focus on offensive power, add defensive options, or improve mobility to create a loadout that matches your playstyle.

    • REAL-TIME WEAPON FORM SWITCHING

    Switch between your equipped weapons and systems during battle. Adapt between close-range combat, ranged attacks, and defensive options depending on the situation.

    • FAST-PACED TOP-DOWN COMBAT

    Move with WASD, aim with the mouse, and react to enemy mech attacks in real time.

    • DIFFICULTY SELECTION

    In NORMAL mode, a slow-motion effect activates when enemies fire, giving you more time to react. HARD mode removes this slowdown for faster and more intense combat.

    • Selectable camera modes

    Choose Classic Camera for a clear top-down view, or Dynamic Camera for an angled action view.

    • Mission-based single-player gameplay

    Clear short combat missions and aim for better results through repeated attempts.

    • Performance-based ranking

    Clear time, damage taken, accuracy, and other results affect your final rank.

    ENGVer2.1

  32. 82

    Hidden Cat Islands

    Hidden Cat Islands header image
    Released 2 hours ago
    Type: game
    Dev: Ozy Cozy Games
    Pub: Ozy Cozy Games
    Genres: Casual Indie
    About
    Screenshots
    Videos

    Hidden Cat Islands is a 3D exploration game where you discover uniquely themed islands and search for hidden cats and photographs. Each level has a specific number of cats to find. Once you find the required number of cats, you can move on to the next level, while photographs are optional collectibles to discover along the way.

    🐱 Find the Cats

    Search for cats hidden in different places across each island. Freely move the camera around the island to view it from different angles, zoom in and out, and carefully examine your surroundings. Pay attention to the details and search every corner to find all the cats.

    📸 Discover Hidden Photographs

    Alongside the cats, each island also contains hidden photographs to discover. Finding the photographs is completely optional and is not required to complete a level. You can focus solely on finding the cats or take your time searching for all the photographs on the island.

    💡 Three Different Hints

    If you're having trouble finding a cat, you can use one of three different hints:

    • Zoom In: The camera moves closer toward the target cat.

    • Animation: The target cat starts an animation, making it easier to notice.

    • Highlight: The target cat is highlighted, making it stand out from its surroundings.

    🗺️ Explore and Interact

    Some objects on the islands can be interacted with to reveal different details. Open trash can lids, lift the covers of coffins, and discover the interactive objects hidden throughout each island.

    🌴 Different Themes, Different Islands

    Each island features its own unique theme and new places to explore. Find the cats, discover hidden photographs, interact with objects, and explore every island.

    Hidden cat islands trailer

  33. 81

    PETAFAB: Bot Invasion

    PETAFAB: Bot Invasion header image
    Released 2 hours ago
    Type: game
    Dev: Sebastian Aaltonen
    Pub: Sebastian Aaltonen
    Genres: Action Indie
    About
    Screenshots
    Videos

    PETAFAB: Bot Invasion is a fast-paced single-player first-person shooter with fully destructible SDF environments and large-scale crowd simulation. Blast through massive swarms of AI-controlled bots and take down huge bosses.

    Story

    PETAFAB is the world’s largest robot-building facility. Builder bots have been expanding it for decades, and it now covers an area the size of a major city. Recently, we lost contact with the AI running the facility. Our worst fears have come true.

    Special forces have recruited three heroes to infiltrate the facility and blow it to pieces. You are authorized to destroy as many bots as possible along the way. Collateral damage is just a bonus.

    Team

    Sebastian Aaltonen has 30 years of professional game development experience. During his career at Frozenbyte, RedLynx, Ubisoft, and Unity, he has developed multiple award-winning games for PC, Xbox, PlayStation, and Nintendo consoles. He has spoken at major industry conferences, including GDC, SIGGRAPH, and Digital Dragons.

    The game’s audio is produced by AriTunes, led by audio director and award-winning composer Ari Pulkkinen (Resogun, Nex Machina, Super Stardust HD). Ari also composes the original soundtrack.

    Tech

    PETAFAB uses a new custom engine built on NoGraphicsAPI, our low-level GPU interface. The engine replaces traditional graphics shaders with distance-field ray tracing and mesh shaders. It uses an improved version of the Clayfield fluid and matter simulation technology from Claybook (2018), making the entire level 100% destructible.

    Designed for ultra-smooth visuals, PETAFAB delivers native 4K @ 240 FPS (and 1440p @ 540Hz) on an RTX 4080, 90 FPS at native resolution on Steam Deck OLED, and 60 FPS on MacBook Neo. Supports 8000Hz input polling (late latch directly to GPU). 

    Gameplay trailer

  34. 80

    Battleships: FleetForge

    Battleships: FleetForge header image
    Released 2 hours ago
    Type: game
    Dev: waisdev
    Pub: waisdev
    Genres: Casual Indie Strategy
    About
    Screenshots
    Videos

    Battleships: FleetForge

    A Roguelite reimagining of the classic game of Battleship. Command a fleet, hunt in the fog, and fight for one more level.

    Escalating, Endless, Unforgiving

    There's no fixed ending, only how far you can push. Every few levels, the enemy tier rises: bigger fleets, better-equipped ships, tougher fights. The grid grows to match. Your fleet grows too, if you can afford it, but every currency decision between rounds is a bet on what kind of fight is coming next.

    Lose your whole fleet, or lose the ability to fight back entirely, and the run ends. Your reward, your fleet, your composition: it's all yours to build, level after level, for as long as you can hold the line.

    Build a Fleet, Not Just a Ship

    Every vessel in your fleet is a puzzle of its own. Bigger hulls carry more containers: more room to specialize, but a bigger target to hit. Every ship starts with the basics: an Engine to move, a Naval Gun to fire. What you equip beyond that is what turns a fleet of hulls into a fleet of specialists:

    • Engines & Naval Guns — stack them for more range, more reach, more firepower

    • Shields — absorb a set number of hits before breaking, protecting every system on board while they hold

    • Jammers — get struck without giving away your position, at the cost of the jammer's own strength

    • Sensors — pierce the fog and reveal what's lurking nearby before it's too late

    ... And MORE!

    Drag, swap, and sell components between runs. Every choice in the shop is a trade-off between what you can afford and what your fleet actually needs to survive the next fight.

    Features

    • Tactical grid combat — classic Battleship rules reforged into deep, turn-based tactics

    • Modular ship customization — Engines, Naval Guns, Shields, Jammers, and Sensors, mixed and matched across your fleet

    • True fog of war — nothing is revealed until you earn it

    • Endless, escalating progression — tiered difficulty that never stops climbing

    • A living battlefield — the grid itself degrades as fights stretch on

    • A build-your-run shop — buy ships, equip and swap components, gamble on a reroll

    • Captains — Unlock up to 5 different Captains with different passives for unique playstyle

    • Retro arcade presentation — CRT-inspired visual styling for a game built on a classic

    How long can your fleet hold the line?

    Demo vs Full Game

    The demo gives you a taste of FleetForge’s core roguelite gameplay, while the full game expands on the experience with more content, progression, and components.

    Demo

    • Limited Number of Levels

    • Limited Number of Components

    • No Rare Components

    • No Ability to Save Previous Run

    • Only 3 Captains 

    Full Game

    • Unlimited Number of Levels

    • Up to 5 Levels of each Component

    • Rare Components

    • Ability to Save Previous Run

    • All 6 and future Captains

    Battleships: FleetForge Trailer

  35. 79

    The Rusted

    The Rusted header image
    Released 2 hours ago
    Type: game
    Dev: Rodd Games
    Pub: Rodd Games
    Genres: Adventure Indie
    About
    Screenshots
    Videos

    The Rusted is an atmospheric 2D action-platformer set among the remnants of a rusted world after humanity’s extinction. Players take control of a once-loyal robot dog, embarking on a dangerous journey through abandoned cities, crumbling factories, sand-buried deserts, and colossal data centers. With every step, you face the silent traces of humanity’s downfall and the threat of corrupted machines that roam the ruins.

    The Rusted offers players both a mechanically rich platforming experience and a deeply emotional atmosphere. Each region is filled with hidden details and powerful visual storytelling. The entire game is hand-drawn, brought to life with vibrant backgrounds and carefully crafted animations.

    EXPLORE

    Test your reflexes and platforming skills as you traverse unique, decaying environments. Every stage features its own design, new dangers, and distinct atmospheres waiting to be discovered.

    COMBAT & ACTION

    Surviving in a world overrun by corrupted machines is no easy task. Use your agility and abilities to dodge, fight, and push forward against a variety of enemies with different behaviors. Every encounter demands both precision and focus.

    A SILENT AND DEEP STORY

    The Rusted speaks through its world rather than words. Decayed structures and forgotten lands tell a fragmented story about the end of humanity. Each environment carries echoes of the past, slowly helping you piece together the meaning behind it all as you progress.

    Every character, environment, and effect is drawn by hand. This art style gives The Rusted’s dark yet captivating world a timeless aesthetic and emotional depth. Each scene is filled with meticulously crafted backgrounds that create unique and memorable experiences.

    Key Features

    • Explore a haunting hand-drawn post-apocalyptic world.

    • Experience fluid platforming, environmental puzzles, and intense action sequences.

    • Fight and survive against corrupted machines with unique behaviors.

    • Uncover a silent emotional story told through atmosphere and visual storytelling.

    • Journey alongside a loyal robot dog searching for its lost human family.

    The Rusted - Gameplay Trailer

    The Rusted - Official Trailer

  36. 78

    文字探し-JP-Not Every Letter Is a Letter

    文字探し-JP-Not Every Letter Is a Letter header image
    Released 2 hours ago
    Type: game
    Dev: OSUN
    Pub: OSUN Company
    Genres: Casual Indie
    About
    Screenshots
    Videos

    Only 46 are real.

    There are 1,000 slips of paper in the box. Only 46 of them are the "correct" hiragana that match the guide, from "あ" to "ん". The rest are katakana, kanji, and fake letters. Watch out especially for variant forms.

    The hiragana table sits at the top of the screen, and every empty cell shows a faint outline of the correct shape. Find the hiragana written in exactly that form.
    No Japanese needed: just compare the shapes.

    Why not take it slow with a cup of coffee, in a UI that looks like a nostalgic old PC desktop?
    Just like sneaking a game of Solitaire at the office back in the '90s.

    ……Just watch out for the boss behind you.

    How to Play

    • Dig through the pile to find the correct ones
    • Set suspicious papers aside in the tray — you can carry it anywhere on screen
    • Feed the wrong ones to the goat, one at a time or the whole tray at once
    • Think you found a correct one? Drop it on the cell with the same shape
    Fed a correct one to the goat by mistake? Don't worry — it comes back to the box. (Along with a few more wrong ones.)

    Features

    • Mouse-only controls: drag to grab, right-drag to move the box, scroll to zoom
    • Clear the game once to unlock Sage Mode — with 10,000 papers
    • 100 achievements: 46 hiragana × 2 modes, plus hidden ones and more

    Streaming & Videos

    Feel free to stream it, make Let's Plays, or upload videos (monetization is fine, no need to contact us). It also makes a nice companion for chatting streams.

    The background music includes tracks created using generative AI. Music is off by default and can be turned on from the radio icon on the game screen. Whether to use it on stream is up to you.

    EN_PV

  37. 77

    RailBlaster

    RailBlaster header image
    Released 2 hours ago
    Type: game
    Dev: John Mark Presents
    Pub: John Mark Presents
    Genres: Action
    About
    Screenshots
    Videos

    -> Ride. Aim. Blast.

    RailBlaster puts you on a winding rail ride with a blaster in your hands (one in each hand in VR). The track twists, climbs and drops while targets and props fill the sky, and every hit counts. Chain hits to build your combo up to x5, charge a burst for the busy moments, and turn each run into a chase for a better grade.

    -> A story told ride by ride

    Every morning, the power comes on, and every morning the targets appear. Before each level, a short story plays on black and carries you from a dead city into the Abyss, down to a burning pit, and up into orbit. Two acts end with two bosses: THE PYRE waits at the bottom of Act 1, and something far larger waits above the world.

    -> Enemies that don't play fair

    Ghosts turn white and untouchable, so you have to time your shots. Blinkers jump away every time you hit them. Walls rise across the track: shoot them down or lose points ramming through. Later, walls flicker like ghosts and run ahead of you along the rails. Short lessons before each new level show you what's coming.

    -> Slow the world. Keep blasting.

    In single player, hold slo-mo to slow the ride and the world around you while your aim, firing rate and shots keep their normal pace. Your meter recharges as you ride: use it in short bursts or save it for a busy stretch. The music slows with the action.

    -> Worlds that move to the music

    A rain-soaked neon megacity. An abandoned neon carnival. Lava, ice, candy, deep water, a wireframe grid and open space. Every world lights up, pulses and rumbles with its own soundtrack, re-orchestrated by the game for each theme. Beat the campaign to open the Lost Worlds, four huge side tracks, and a mirror mode that flips every level into a new world.

    -> Unlock your arsenal

    Earn six weapons, from the Spread and Repeater to the Lance and Seeker, plus trails and cosmetics, by grading well across the campaign.

    -> Up to 8 players on one PC

    Share one ride in local split-screen, or switch to RACE mode: everyone rides their own craft, hits steal targets from your rivals and give you a speed surge. Keyboards, mice and gamepads all join in, and the game can span several monitors.

    -> Play on a monitor or in VR

    Play the desktop version without a headset, or use the PCVR version to look around the ride and aim with tracked controllers. VR is optional.

    - Ten themed worlds that light up, pulse and rumble with the music.

    - A two-act campaign told in short stories, with two bosses.

    - Four huge Lost Worlds and a mirror mode with new themes for every level.

    - Combos up to x5, charged bursts and rechargeable single-player slo-mo.

    - Ghosts, blinkers and walls that force you to time and pick your shots.

    - Six unlockable weapons plus trails and cosmetic rewards.

    - Up to 8 players in local split-screen: shared ride or RACE mode.

    - A tutorial and short lessons before each new level.

    - Desktop and optional PCVR play.

    - Music rendered by the game, with arrangements for every world.

    vr gameplay

    2d gameplay

  38. 76

    PENGUINS VS SEALS

    PENGUINS VS SEALS header image
    Released 2 hours ago
    Type: game
    Dev: Indie Tree
    Pub: Indie Tree
    Genres: Casual Indie Strategy
    About
    Screenshots
    Videos


    Penguins vs Seals
    is a side-scrolling strategy war game that combines real-time strategy, tower defense, and unit deployment. Deploy your troops, strengthen your army, and use battlefield abilities to defeat the seal army on the battlefield of ice and fire!

    Combine Different Units to Maximize Their Strengths

    Each penguin has its own attack style and combat effects. Build your army wisely, make the most of each unit's strengths, and create your own battle formations.

    Go on the Offensive and Break Through Enemy Lines

    Defense is only part of the battle. Seize the right moment, lead your troops into battle, and break through enemy lines to claim victory!

    Fuse Units to Expand Your Tactical Options

    Combine existing units with Fusion Cores to create new units, unlock more tactical options, and build an army that suits your playstyle.

    Gameplay Trailer

  39. 75

    Fish With Friends

    Fish With Friends header image
    Released 2 hours ago
    Type: game
    Dev: Lake Country Games
    Pub: Lake Country Games
    Genres: Casual
    About
    Screenshots
    Videos

    Grab your friends, grab a rod, and go catch something ridiculous.

    Fish With Friends is a cozy co-op fishing game for up to 8 players. Chill on the dock, race your buddies to the good spot, jump out of a seaplane, and every now and then reel in a fish that's bigger than your boat.

    Fishing is better with friends

    Cast out, wait for the bobber to dip, reel it in and see what you got. There are 50 species hiding in the sea, the rivers and the lakes, and each one has its own spots, times and weather. Most of the time it's a bass. Sometimes it's an Absolute Unit and the whole dock loses it.

    Boats, ramps and way too much air

    Rowboats, speedboats, a bass boat and a jet ski. Hit a wave fast enough and you're airborne. Hit one of the floating ramps and you can throw barrel rolls and backflips. Wipeouts are free, so go nuts.

    Fly there instead

    Take the seaplane out to Pine Isle with your crew, or jump out halfway and parachute down. Yes, you can steer it. Yes, you can land on your friend's boat.

    A little bit of chaos

    Swap your rod for your fists. Tap to bonk. Hold for a MEGA punch. Your friends will love it (they won't).

    Stuff lives here too

    Frogs hitch a ride on your bobber. Dragonflies land on your rod. Ducklings start following you if you go for a swim. Squirrels jump between the trees, and sometimes they miss.

    Make it yours

    Dress up your angler, fill your aquarium, finish the field guide, level up, take on the bounty board and win the fishing derby.

    The details

    • Online co-op for up to 8 players through Steam

    • 50 fish species, from tiny bluegill to whales (you have to let those go)

    • Two islands: sunny Willow Bay and misty Pine Isle

    • Fishing derbies, bounties and leaderboards

    • Photo mode with burst shots and GIFs

    • Full controller support and Steam Deck support

    • Steam Cloud saves

    Come hang out with us on Discord!

    If it looks like your kind of game, a wishlist really helps.

    Fish With Friends Gameplay Trailer

    Store Page Trailer

  40. 74

    Serena's Alchemy Life

    Serena's Alchemy Life header image
    Released 2 hours ago
    Type: game
    Dev: neronsoft
    Pub: neronsoft
    Genres: RPG
    About
    Screenshots
    Videos

    Serena's Alchemy Life

    Five years of alchemy and adventure, beginning in a little workshop.

    Serena's Alchemy Life is a single-player fantasy RPG set in a medieval-inspired world, combining alchemy, exploration, character progression, and meaningful bonds with companions.

    The protagonist is Serena, a 16-year-old aspiring alchemist.

    After inheriting a small alchemy workshop, Serena begins a new chapter of her life alongside Rio, a skilled swordsman, and Luna, a young woman who wields a whip and magic.

    Explore mysterious lands, gather materials, and craft a wide variety of items. Battle monsters, strengthen your friendships, and fulfill requests from the townspeople.

    How you choose to spend these five years will shape Serena's future.

    ◆ Five Years, Countless Possibilities

    Your adventure takes place over five in-game years.

    Each month, you receive a limited number of action points to spend on exploration, alchemy, shopping, and spending time with your companions.

    Will you become a master alchemist, earn fame as an adventurer, or focus on the relationships that matter most?

    Your decisions and accomplishments will lead to one of 11 different endings.

    ◆ Craft 169 Types of Items

    Alchemy is at the heart of the game.

    Combine materials gathered during exploration and loot obtained from monsters to create healing items, offensive items, weapons, armor, accessories, and more.

    Basic materials can be purchased from shops, while intermediate ingredients can be produced through the chain-crafting system.

    Creating the most powerful equipment may require special materials obtained from rare monsters and powerful bosses.

    Gather ingredients, complete recipes, and discover the satisfaction of mastering the art of alchemy.

    ◆ Explore 50 Areas and Encounter 600 Monster Species

    Venture into forests, caves, ancient ruins, mysterious sanctuaries, and other fantasy locations.

    There are 50 exploration areas to discover throughout the five-year adventure, with new areas unlocking as time passes and challenges becoming increasingly difficult.

    Each area features 12 monster species: 10 normal species, one rare species, and one boss.

    During normal encounters, there is a 10% chance of encountering a rare monster.

    Fight your way through dungeon floors and defeat the boss waiting at the deepest level to complete each area.

    ◆ Turn-Based Battles with Three Companions

    Serena, Rio, and Luna fight together as a team, each bringing unique strengths to battle.

    Serena specializes in alchemy and magic.

    Rio excels at sword-based attacks.

    Luna uses her whip and magical abilities to support the party.

    Use normal attacks, special skills, and crafted items strategically to overcome powerful enemies.

    An auto-battle mode is also available, allowing you to independently enable or disable automatic skill and item usage.

    Characters can reach a maximum combat level of 222. Equipping ultimate weapons also unlocks powerful special techniques.

    ◆ Build Bonds and Discover Personal Stories

    Life is about more than exploration and combat.

    Spend time with Rio and Luna, give them gifts, and deepen your relationships.

    As your bonds grow stronger, special story events become available, revealing new sides of your companions.

    The friendships you build will make your five-year journey even more memorable.

    ◆ Earn Money Through Alchemy and Trade

    Sell items produced in your workshop or complete guild requests to earn money and increase your reputation.

    Use your earnings to purchase materials, experiment with new recipes, and create stronger equipment.

    Balance exploration, alchemy, and trading as you develop your own approach to running the workshop.

    ◆ Collect, Craft, and Unlock Achievements

    With 600 monster species and 169 types of craftable items, there are plenty of collection goals to pursue.

    Unlock in-game achievements based on the number of different monster species you defeat and the number of different items you successfully craft.

    Challenge yourself to defeat all 600 monster species and craft all 169 types of items.

    ◆ Create Your Own Five-Year Story

    Focus on exploring the world, mastering alchemy, earning money through trade, or strengthening your friendships.

    Every choice contributes to the story you create.

    What future awaits Serena at the end of these five years?

    Step into her little workshop and begin your own adventure!

    Key Features

    • Five years of life management and 11 different endings

    • 169 types of craftable items and extensive equipment crafting

    • 50 exploration areas and 600 monster species

    • Three-character turn-based combat with optional auto-battle

    • Character progression up to combat level 222

    • Companion relationships and special story events

    • Guild requests, trading, and material collection

    • In-game achievements for monster hunting and crafting

    • Automatic and manual save systems

    • Support for Japanese, English, Korean, Simplified Chinese, Russian, and French

    • Simple, mouse-focused controls

    • Offline single-player gameplay

    予告編・日本語

    予告編・英語

  41. 73

    TeNeBriSM

    TeNeBriSM header image
    Released 2 hours ago
    Type: game
    Dev: Alexa Teta Anderson Leroy Aubrey Kennedy Emily Kapsalis
    Pub: pklwrks
    Genres: Casual Indie
    About
    Screenshots
    Videos

    TeNeBriSM is a playable album exploring themes of grief and self-acceptance through 3D environments and electronic music.

    Discover five levels inspired by brutalist architecture and surrealist art. Immerse yourself in environments and soundscapes that respond to your presence. Endure the sounds of grief as you travel towards acceptance.

    From a gray, desolate maze to somber blue waters, each stage of grief offers a navigable audiovisual experience.

    Denial: Traverse a geometric maze during your impending spiral into madness.

    Anger: Crash through skyscrapers in a rage as you grow to titanic sizes.

    Bargaining: Tip the scales with all you have to offer.

    Depression: Wade through an ocean of suppressed memories.

    Acceptance: Revisit the stages you’ve endured and find acceptance.

    TeNeBriSM Trailer 2026

  42. 72

    Ritual : House Sitting

    Ritual : House Sitting header image
    Released 2 hours ago
    Type: game
    Dev: arydk
    Pub: arydk
    Genres: Action Adventure Indie
    About
    Screenshots
    Videos

    Play as Nina

    Nina has just quit her job.

    Struggling to pay her rent and hoping to save enough money for her mother's birthday gift, she desperately searches for a new job.

    Then, one day, an unexpected opportunity comes her way.

    A friend offers her a temporary house-sitting job with an unusually generous payment. With no better options and desperately in need of money, Nina accepts the offer without a second thought.

    But...

    She is not alone.

    What really happened?

    Features:

    • Retro Horror Experience – Immerse yourself in a horror atmosphere with PS1-style graphics and pixel art visuals that enhance the eerie feeling

    • Psychological horror

    • Change the Camera style to normal or pixel style

    • 4 DIFFERENT ENDINGS

    • Changing the character's outfit

    Realese Trailer

    Teaser Trailer

  43. 71

    CloserLook VR: Oldways

    CloserLook VR: Oldways header image
    Released 2 hours ago
    Type: game
    Dev: eMedia Interactive
    Pub: eMedia Interactive
    Genres: Adventure Indie
    About
    Screenshots
    Videos

    You play as Tessy, a final-year microbiology student who wakes up trapped in a locked university administrative building. In your desperate attempt to escape, you uncover a grand conspiracy and unravel the sinister intentions of a mysterious organization. Designed exclusively for virtual reality, CloserLook VR allows players to fully inhabit its immersive world, piece together its gripping narrative, and solve unique, story-driven puzzles.

    From the moment you wake up in the quiet departmental library, every step forward reveals layers of mystery and intrigue. As you transition from the mundane to the mysterious, solving intricate puzzles becomes the key to unlocking the secrets of this place. Each action pulls you deeper into a beautifully rendered West African setting, rich with history and culture. Along the way, you’ll recover stolen artifacts, piece together untold stories, and face challenges that test your wit and perseverance, making every moment an unforgettable part of your journey to freedom.

    KEY FEATURES:

    • Rich Narrative:

      Uncover a deeply layered story with themes of corruption, exploitation, and unexpected twists. As you delve deeper, question motives and reconsider your initial assumptions as you discover a truth that is both intriguing and unsettling.

    • Intuitive and Engaging Puzzles:

      Challenge your observation and intuition with puzzles that seamlessly integrate into the narrative. Use tools and key items to navigate a unique loactions designed to keep you trapped.

    • A Unique VR Experience:

      CloserLook VR pushes the boundaries of virtual reality immersion. With unparalleled attention to detail, it offers a custom-crafted world and story designed to captivate and immerse you from beginning to end.

    Step into a meticulously crafted world set in modern West Africa with CloserLook VR: Oldways, an immersive story-driven adventure designed for VR. Built entirely from custom assets by a solo developer, this game offers an unparalleled level of detail and immersion in the VR medium.

    Trailer 2

    Steam Release Trailer

  44. 70

    BONEYARD BOUNCE!

    BONEYARD BOUNCE! header image
    Released 2 hours ago
    Type: game
    Dev: Studio JKMR
    Pub: Studio JKMR
    Genres: Action Casual Indie
    About
    Screenshots
    Videos

    What you get in the demo

    • Two graveyards, six stages — Whitewall Cemetery, then any one of the remaining six
    • 8 grand magic lines, 3 familiars
    • Saves, permanent upgrades and achievements are in the full game only

    Clear the graveyard of monsters! And tidy the place up while you're at it.

    Every edge of the board is your paddle. Fire spell-balls into the horde pouring out of the summoning circles and sweep the place clean! Miss your shot and it usually hits somebody else on the way back. Bad aim is still fun here.

    Hit the weakness, blow away the wall too

    Every monster is weak to fire, water or lightning. Kill one with its own weakness and the corpse detonates, setting off every monster that shares it. And that chain? Straight through walls. A screen packed with the dead, gone in one shot.

    You pick the second graveyard yourself

    The graveyards are linked by roads. Anything that escapes you flees down them into a neighbouring graveyard and digs in — tougher enemies, but much bigger payouts. In the full game that choice opens up across all seven.

    In the full game

    7 graveyards x 3 stages, 21 stages a run. 20 grand magic lines, 10 familiars. Weekly Challenge and Steam leaderboards. 20 achievements.
    Want the rest? Wishlist it.

    Trailer_en

    GamePlay

  45. 69

    LeechWire 2003

    LeechWire 2003 header image
    Released 2 hours ago
    Type: game
    Dev: Alp Canmert
    Pub: Alp Canmert
    Genres: Casual
    About
    Screenshots
    Videos

    LeechWire 2003 is an idle game set inside an early-2000s file-sharing program. The modem screams when it connects, every download takes forever, and the internet is full of pop-ups that want something from you.

    You start with a 56k modem and a stack of floppy disks. You download ringtones, funny videos and albums from LeechNet, and every finished file goes into your shared folder, where it earns credits for as long as it seeds. Credits buy a faster connection, a bigger disk and eventually an AdBlocker. Bigger files pay more, so much of the game is deciding what to keep and what to delete.

    The pop-ups are the problem. Fake virus warnings, prize banners and miracle toolbars open while you download, and each one takes a piece of your bandwidth. Close them with the small x in the corner. The big button in the middle only opens more of them. Every now and then a whole cascade of error windows lands at once.

    On LeechMessenger, five friends ask you for music, movies, anime and games. Send them what they want and they pay you back in credits and friendship. Once you are friends they start chatting, and the replies you pick matter. Earn their trust and they send you blurry webcam photos. Get close enough and one of them might become your girlfriend, as long as she never finds out where Home_Work.mp4 went.

    When a run slows down, you can format your hard drive. You lose your files and upgrades, but you earn Elite Uploader points for permanent perks. Your internet provider notices, though, and every level on its watchlist brings more pop-ups and higher prices.

    The game includes Steam Cloud saves.

    LeechWire 2003 game play

    LeechWire 2003

  46. 68

    Purrfectly Sorted

    Purrfectly Sorted header image
    Released 2 hours ago
    Type: game
    Dev: Nookbound Studios
    Pub: Nookbound Studios
    Genres: Casual Simulation
    About
    Screenshots
    Videos

    A Topsy-Turvy Shop and 4,000 Plushies Looking for Home

    Thousands of kitty plushies have arrived at the shop and chaos has taken over. They are completely mixed up: freckles, pirate patches, ringed tails, colorful eyes, flowers, hearts, tabby stripes, and unique details.

    Your goal is as simple as it is satisfying: pick up each plushie, identify its design, and place it on its matching shelf until the collection is complete.

    No rush, no timers, and no penalties. Just you, the cozy sound of each plushie snapping into place, and the satisfaction of turning a messy room into an organized paradise.

    From Hand-Sorting to Running the Shop

    At first, you will search and place kitties one by one, but every shelf you complete puts good cash in your pocket.

    Save up to visit the upgrade shop and unlock tools that speed up your work:

    • Carry Stacks: Increase your capacity to hold multiple plushies at once and save trips.

    • Plushie Vacuum (Auto-Vacuum): Holding a kitty? Instantly pull all matching copies across the room right into your arms.

    • Highlight Vision: Spot identical plushies through furniture to locate them at a glance.

    • Quick Deposit: Fill a shelf in seconds by dropping your entire inventory in a smooth burst!

    And many more!

    Why You Will Love It

    Pure Tactile Satisfaction: Built so every action feels cozy, from inspecting design details up close to the moment a shelf celebrates completion.

    Dozens of Collections and Traits: Discover plushies across rich categories: freckled, tabbies, colorful ears, eye patches, ringed tails... and many more!

    Over 4,000 Plushies to Sort: A colossal goal designed to enjoy plushie by plushie.

    Your Cozy Unwind Time: The perfect game to put on a podcast or music in the background, relax after a long day, and watch the mess vanish shelf by shelf.

    Release Trailer

  47. 67

    Rosavane Borers LLC

    Rosavane Borers LLC header image
    Released 2 hours ago
    Type: game
    Dev: Tommy Games
    Pub: Tommy Games
    Genres: Adventure Casual Indie Simulation
    About
    Screenshots
    Videos

    Dig deep into the mines and uncover rare gems and valuable minerals.

    Earn money, upgrade your gear, and challenge the depths beyond!


    Every rock, crystal and cavern wall is lovingly crafted in hand‑drawn pixel style, creating a vibrant and immersive mining world.


    Sell the ores you discover through mining and earn coins.

    Upgrade your pickaxe and other tools to break through rocks faster and reach even deeper underground!

    Create a unique miner of your own with over 200 customization options, including hairstyles, outfits, and more!

    Try your luck with slots, poker, and blackjack!

    Earn chips and exchange them for in-game items.

    Meet a cast of quirky characters!

    video1

  48. 66

    Penguin Fury

    Penguin Fury header image
    Released 2 hours ago
    Type: game
    Dev: exklusiva
    Pub: exklusiva
    Genres: Action Casual Indie Strategy
    About
    Screenshots
    Videos

    BUILD THE SQUAD. BREAK THE WAVE.


    Penguin Fury is a fast, loud roguelite auto-battler. You draft penguins, merge them into stronger forms, bolt weapons onto them and drop them into an arena that never stops sending enemies. Every run is short. Every run is different. Every run ends with you saying "one more".

    MERGE, EVOLVE, DOMINATE


    Three of a kind become a 2-star. Three of those become a 3-star — and 3-star units get their own upgraded weapon art, not just bigger numbers. Combine that with Evolutions, Arcana, Jokers and Perks and no two squads ever play the same way. Bench your reserves, reroll the shop, sell what you don't need, and commit to a build before the next wave lands.

    BUILD A DECK OF RELICS


    Fifty Jokers wait in the shop, and only five slots are yours. Each one stacks a permanent multiplier onto your whole team — flat power, swarm bonuses, or gambles that only pay off with a tiny squad. The shop rerolls its offers every visit, so the deck you end up with is never the deck you planned.

    CHASE THE COMBO


    Kills chain. The pitch rises with every kill. The screen edges glow. Then the tier flips and the whole arena changes color:

    • 5 — FRENZY
    • 10 — RAMPAGE
    • 18 — FURY
    • 28 — UNSTOPPABLE
    • 40 — PENGUIN RAGE
    • 60 — GODLIKE
    • 90 — LEGENDARY

    A timer bar shrinks under your combo counter. When it flashes red, one more kill is the difference between glory and starting over. Save it at the last instant and the game screams SAVED! at you.

    SIX ERAS OF WARFARE


    Fight from primitive stone and bow all the way to plasma bolts, rockets and energy orbs. Each era brings its own guards, its own weapons and its own escalating threat.

    70 SKINS


    Dragons, astronauts, ghosts, unicorns, pirates, wizards, axolotls, gingerbread penguins — 70 unique skins, each rendered across all six eras. Unlock them, collect them, and never field the same squad twice.

    FIVE WAYS TO PLAY


    • Adventures — curated runs with their own rules and rewards
    • Endless Wanderer — how long can you last?
    • Endless Beast — the harder one. You'll see.
    • Daily Goal — a fresh objective every day
    • Blue Box — a secret worth finding

    PLAY FOR THE RECORD


    Over 100 achievements and live personal-best tracking that celebrate the exact moment you beat your old high. Highest combo, most kills in a run, most fish collected — the game notices, and it tells you loudly.

    PLAY WITH YOUR CHAT


    Your Twitch and Kick viewers don't just watch — they fight. Type !join to claim a free seal on the field. When the streamer buys a new penguin, type !claim first to own it. Every hit earns fish. Kill the streamer and pocket a bonus. The longer they watch, the richer they get.

    • No account needed from viewers — anonymous connection, zero viewer setup
    • Named units — each viewer's nickname floats above their unit on the battlefield
    • Fish economy — viewers earn currency by dealing damage, watching, and killing the streamer
    • Events spawn chaos — subs, Bits, Kicks donations, raids and hosts drop extra seals on the field
    • Full streamer control — tune costs, rewards, nameplates and more, right from chat

    Twitch and Kick run simultaneously. One game, two chats, twice the chaos.

    BUILT TO PLAY ANYWHERE


    Full controller support with hot-plug, complete key rebinding, and a native Steam Deck build. Interface available in 39 languages.

    Gameplay Trailer

  49. 65

    Campfire Harmony

    Campfire Harmony header image
    Released 2 hours ago
    Type: game
    Dev: Anton Weissberg
    Pub: Anton Weissberg
    Genres: Casual Simulation
    About
    Screenshots
    Videos

    A little fox has set up camp on your desktop to keep you company. The fire crackles, soft lofi plays, and little by little, your busy days turn into a cozy camp of your own.

    It works while you work

    Every key and click, in any app, gives your fox energy. It fetches firewood, feeds the fire and roasts marshmallows, and every marshmallow turns into Stars. Now and then, one comes out golden. Stop for a while and your fox curls up for a nap until you're back.

    Every Star grows your camp

    Your camp starts small: a campfire, a tent, an oak and a fox. Spend Stars to upgrade them: marshmallows roast faster, logs burn longer, and each item changes its look as it grows. Finish one, and something new unlocks. No spoilers, but one of the trees is made of marshmallows, and your fox doesn't have to stay a fox.

    Pet the fox. Skip stones.

    Your fox watches your cursor go by. Rest your cursor on it for a pet, and it answers with a happy hop and a little heart. Down at the pond, flick a stone across the water and try to beat your best. At six skips, your fox cheers.

    Invite company to your fire

    Every key and click also adds a drop of ink to your ink well. Save some up and send a postcard: a traveler walks in, sits by your fire, helps with the firewood and leaves a gift of Stars. Or invite two friends from Steam, or visit theirs. Everyone brings their own animal, and each one works while its human does.

    Anywhere on your screen

    No frame and no background, just the island floating over your desktop. Drag it anywhere, shrink it into a corner or give it a whole second monitor. Keep it on top or behind your apps. Clicks go straight through the empty space around it, and it remembers where you left it.

    It keeps going while you're away

    Close the laptop, go to bed, sleep in. Stars keep falling over your camp for up to 8 hours (12 with upgrades), and they'll be waiting for you. Nothing dies, nothing wilts, and there are no daily chores. Your fox is just glad you're back.

    See you by the fire.

    Campfire Harmony Gameplay Trailer

  50. 64

    Rogue Braver | 勇者ローグ

    Rogue Braver | 勇者ローグ header image
    Released 2 hours ago
    Type: game
    Dev: DORASA.NET
    Pub: DORASA.NET
    Genres: Indie RPG Simulation
    About
    Screenshots
    Videos
    Classic Roguelike A procedurally generated dungeon that changes shape every time you enter. We prioritize smooth controls and pacing, allowing for stress-free adventures with our special fast-movement feature (known as K-Dash). Whether you prefer to move quickly or take your time, the turn-based system accommodates both playstyles.

    Identification System When you use a wand or equip a piercing, the effects are automatically identified if their properties become clear. In the dungeon's shop, simply drop your items on the floor and speak to the shopkeeper, "Panda," to automatically get the selling price labeled on the items.

    3D Models Almost all graphics are original.

    Keyboard and Controller Support Some key assignments can be customized through "Settings" → "Key Configuration."

    Rogue Braver | 勇者ローグ予告編

  51. 63

    CatVac

    CatVac header image
    Released 2 hours ago
    Type: game
    Dev: Minigoat Games
    Pub: Minigot Games
    Genres: Adventure Casual Indie
    About
    Screenshots
    Videos

    Your tuxedo cat Bubba has been catnapped by robed strangers! Grab the Catvac 3000, a toy-like vacuum blaster, and set off from your home in Whiskerton to follow the trail to the volcano.

    Catch cats, open the world

    Daze a wild cat with your blaster, then hold the vacuum to suck it up. Every cat has an ability that does something in the world: melting ice, chopping logs, opening gates, building paths and reaching places you saw earlier but couldn't get to. Keep up to six cats ready in your quick slots.

    Features

    • Over fifty cats to find, each with its own ability

    • A big world to explore: forest, city, beaches, islands, swamp, tundra, mountains, sky ruins and more

    • Hidden Cat Relics, heart containers, chests and shops for completionists

    • A casino with blackjack, slot machines and roulette

    • Rides, mini challenges and secret areas

    • Boss fights, and a Cat King to track down

    • Cozy, never punishing: fainting just sends you home

    • Mouse and Keyboard, rebindable keys, and automatic saves plus three manual slots

    Catvac Trailer

  52. 62

    Please Handle Gently

    Please Handle Gently header image
    Released 3 hours ago
    Type: game
    Dev: Logmaze Games
    Pub: Logmaze Games
    Genres: Casual Indie Strategy Early Access
    About
    Screenshots
    Videos

    In Please Handle Gently, put your sharpest strategy to work in a one-of-a-kind adventure. You'll run into plenty of players who came this way before — and go head to head with them.

    Discord:

    You can see their lineup, so build a counter and take them down.

    Every day brings its own Adventure, with discoveries you won't see coming.

    Every Hero has its own talent tree and unique Builds — play them your way and get wildly different results.

    Little Charms travel the road with you, opening up fun combos along the way.

    Classic auto battler combat: pour a cup of tea and watch your planning unfold.

    Best of all, you can explore in Co-op with your teammates. You share card slots in the Shared Zone, and you can draw on the board anytime to talk tactics.

    The full release will hold hundreds of unique minion figurines, Charms, and intriguing places to discover. There will never be in-game purchases — everything you earn in-game (Stardust) unlocks content for free, or lets you decorate your board.

    Please Handle Gently Gameplay

    Please Handle Gently CG

  53. 61

    Marble Ranch

    Marble Ranch header image
    Released 3 hours ago
    Type: game
    Dev: SiriusStudio
    Pub: SiriusStudio
    Genres: Casual Indie Simulation
    About
    Screenshots
    Videos

    Shoot marbles, grow your ranch

    Aim, charge and fire on a hand-drawn peg board. Steel marbles clink and bounce between the pins — land one in a lit-up pocket and win a whole handful, poured straight into the marble bucket beside the machine.

    NEW: Steam Friend PK & Leaderboards

    • Friend & public rooms: invite Steam friends or pick an opponent from the room list, then go head-to-head in split screen for 1 / 3 / 5 minutes — most balls wins.

    • Take it home: balls and cards won in the match go back to your save, and the winner gets an extra 100 / 300 / 500 balls.

    • Steam Leaderboards: Most Balls Held and PK Wins — see where you rank worldwide and among friends.

    Special modes

    • Power Mode: 30 seconds of free rapid fire. A new marble loads the moment one leaves the lane — up to 10 rolling on the board at once!

    • Float Mode: the prize pockets drift slowly to the right, and every hit pays ×3.

    • Multi-Shot: load up to 6 marbles, depending on how many you put in, and fire them together — each one that lands multiplies the prize.

    16 animal pals, each with a skill

    The twelve zodiac animals plus a Lucky Cat, a Penguin, an Ugly Duckling and an Elephant. Open card packs to unlock them. The Snake melts pins, the Penguin freezes marbles mid-air, the Monkey turns golden pins into new marbles, the Tiger flips the whole machine, the Elephant floods the board… and every skill can be upgraded.

    Your ranch

    Every pal you unlock moves onto your ranch. Seasons change and days turn to night — summer storms roll in, the pond freezes in winter. Peek inside the house at the fireplace and cat tree, win exclusive toys from the claw machine, name your pals in the pet registry, and spend marbles to upgrade your fence and house.

    Also

    • 20 achievements that let you launch more marbles per round

    • 48 collectible toys and costumes

    • Available in English, 简体中文, 繁體中文, 日本語, Deutsch, Français, Español, العربية and Русский

    • Three auto-save slots

    Marbles are earned and spent only inside the game. No real money is involved.

    Community

    Official QQ group: 761236793

    Marble Ranch English

  54. 60

    Mojo Is Loved

    Mojo Is Loved header image
    Released 3 hours ago
    Type: game
    Dev: VAINSANE
    Pub: VAINSANE
    Genres: Adventure Indie
    About
    Screenshots
    Videos

    It's so over. Mojo is 25 and he's not successful...

    He's still not a world-famous musician! His burger job barely pays the bills, and his latest song is going nowhere... But Vey and Popo want to hear it tomorrow...

    Maybe this song is finally going to make him famous?

    At least, that's the hope... A free plug-in promises to make his music addictive? The hell?

    Vey and Popo want to hear it again...

    After letting his friends listen, they start to get really into the song... And Mojo... 

    They just want to support him, what's wrong with that?

    Mojo has long felt unappreciated... So now Vey and Popo want to let him know that they've always wanted to support him. Particularly his new song...  

    They don't want to go home? They want to help Mojo? 

    Vey and Popo are acting real weird after listening to Mojo's song. I guess he's meant for stardom after all? They love his music so much they don't want to go home... They want to be with Mojo... 

    Features

    • A short psychological horror visual novel with eight story scenes and three endings, read at your own pace.

    • Failed ambition and friends... Who start to act weird

    • Eight choices shape which of the three endings you reach.

    • Choose Mojo's responses as he seeks reassurance... or tries to get some distance.

    • Animated character closeups, framed room dioramas, retro details... and red graphic overlays.

    • Weird music and room ambience... and sound effects accompany the story.

    FTrailer

  55. 59

    Circuits: VLSI

    Circuits: VLSI header image
    Released 3 hours ago
    Type: game
    Dev: Chilling Moose Games
    Pub: Chilling Moose Games This Is Neat
    Genres: Indie Simulation
    About
    Screenshots
    Videos

    Note: This game requires a lot of thinking and knowledge about electronics, physics and computers. It is recommended to try the Demo before getting the full version.

    Circuits: VLSI is a chip layout puzzle game. Draw the layers of a silicon chip, form connections and transistors, and test the circuit that your drawing creates. Each puzzle asks you to produce a particular set of output signals while meeting the design rules.

    Draw the circuit

    Paint metal, polysilicon, contacts, active silicon, and wells onto the grid. A transistor forms where polysilicon crosses active silicon. Its dimensions come from the shapes you draw. Later puzzles introduce a second metal layer and vias for connections between layers.

    Learn through 100 puzzles

    Start with a single metal connection. Work through resistance, transistor switching, logic gates, timing, memory, arithmetic, and small clocked machines across 10 chapters. Guides, concept explanations, hints, and reference drawings help you understand each new idea.

    Inspect the result

    Watch the simulated input and output signals beside the drawing. Compare each output with its target band, inspect a mismatch, and see how resistance and capacitance affect the result. Design-rule checks point to the affected locations. Top View, Isometric View, Perspective View, and a cross section show how the layers fit together.

    Compare and experiment

    Keep two named drawings with their measured results and compare their area, transistor count, and output traces. In Sandbox, create an independent circuit, set input signals, add probes and output tests, save projects, and export waveforms.

    Features

    • 100 puzzles in 10 chapters, from simple connections to memory and small clocked machines.

    • Draw metal, polysilicon, active silicon, wells, contacts, and vias to form the circuit.

    • Inspect simulated waveforms, target bands, timing measurements, and design-rule errors.

    • View the same layout from above, in isometric and perspective views, or through a cross section.

    • Use puzzle guides, concept explanations, hints, and reference drawings as you learn.

    • Save and compare two named drawings with their measured results.

    • Build independent circuits in Sandbox, edit input signals, add probes and output tests, and export waveforms.

    • Undo and redo edits, save your progress, and choose Dark or Light themes.

    Circuits: VLSI Trailer

  56. 58

    One Line Wonder

    One Line Wonder header image
    Released 3 hours ago
    Type: game
    Dev: Shiny Whale Games
    Pub: Shiny Whale Games
    Genres: Casual Indie
    About
    Screenshots
    Videos

    Draw Every Path Exactly Once

    One Line Wonder is a relaxing puzzle game where you trace every path exactly once without retracing any edge. Plan your route, connect the points, and complete each puzzle in one continuous line.

    One Simple Idea, Many Possibilities

    Start with simple shapes and work your way through increasingly intricate networks. Every puzzle offers a new route to discover.

    A New Twist at Every Turn

    New rules change how you approach each puzzle. Follow one-way paths, navigate starting and ending constraints, and visit checkpoints in the correct order.

    Think, Experiment, Solve

    There's no ticking clock or pressure to rush. Experiment with different approaches, and use hints, undo, or restart whenever you need them.

    Features

    • 300 curated puzzles across 12 chapters

    • Simple mouse controls

    • Gradually increasing difficulty

    • Special rules that add new challenges

    • Hints, undo, and instant restart

    • Clean, colorful, minimalist presentation

    • No timers or pressure

    • Play at your own pace

    Every completed path offers a small and satisfying moment of discovery.

    One Line Wonder - Trailer

  57. 57

    20 Floors Down

    20 Floors Down header image
    Released 4 hours ago
    Type: game
    Dev: Sp4mm4ge
    Pub: Sp4mm4ge
    Genres: Action Adventure Indie RPG
    About
    Screenshots
    Videos

    You begin the descent again... How many times have you attempted to reach the bottom? 20 floors... only 20 floors.

    You lost your life years ago, but instead of entering the afterlife, you were forced into a dungeon of endless horrors. Under the watchful eye of The Voice and The Masters, the torment will not end until you reach the bottom. Every brutal death is remembered. The dungeon is always changing. The torment never stops.

    20 Floors Down is a top-down horror roguelite where survival depends on resource management, careful exploration, and the weapons you carry into the dark. The dungeons are unforgiving, the monsters are relentless, and the only light you have is the one in your hand; and you DO NOT want to let that light run out.

    Features:

    • Procedurally generated floors that grow larger and more dangerous as you descend.

    • Full controller and keyboard/mouse support

    • Beat the game and unlock an unlimited mode that let's you go as deep as your skill allows.

    • A cast of horrifying enemies including giant spiders, skeleton armies, and many more. Each enemy has a unique AI that challenges you differently.

    • Dungeon crawling roguelike system. Items exponentially increase in value as you delve deeper.

    • A deep inventory, upgrade, and loadout system. Choose your weapons and items wisely before each descent.

    • A unique dynamic lighting system that enemies will use against you.

    • A dark, evolving narrative told through notes that you left on previous descents.

    The Voice says reaching the bottom will end the suffering. But what awaits you at the bottom?

    What awaits you 20 floors down?

    20 Floors Gameplay

    20 Floors Trailer

  58. 56

    Annum Crossroads

    Annum Crossroads header image
    Released 4 hours ago
    Type: game
    Dev: Solemn Acres Studios, LLC
    Pub: Solemn Acres Studios, LLC
    Genres: Action Adventure Indie RPG
    About
    Screenshots
    Videos

    Background:

    As a cross-dimensional traveler, —the bravest of your kind— you mysteriously arrive at a vast, dystopian wilderness. These territories are populated by legions of hostile miscreants whose leaders enforce total conformity.  


    Game Features:

    • Open-World Navigation/Exploration

    • NPC Guidance/Subtitle Communication

    • Day/Night Cycles

    • Numerous Attack Abilities

    • Customizable Teleportation 

    • Boss Fights/Spoils

    Annum Crossroads Trailer

  59. 55

    Have You Seen

    Have You Seen header image
    Released 4 hours ago
    Type: game
    Dev: Friend Castle
    Pub: Friend Castle
    Genres: Casual Indie
    About
    Screenshots
    Videos

    Somewhere in this mess is a hairclip. And a cooler. And a tape measure. And a phone holder.

    Someone has lost four ordinary things, and their car and their bedroom are disasters. Drag the clutter aside, dig through the piles, and click each missing item the moment you spot it.

    Race your friends

    • 2 to 5 players in a private, friends-only Steam lobby. Invite friends from Steam, or share a lobby code.

    • Everyone searches at once, each in their own copy of the same mess. Move things around without messing up anyone else's pile.

    • First to click an item gets the point. Most points when the fourth item turns up wins, and ties are shared.

    • Stuck? Ask for a hint, but everyone has to vote yes.

    • Joined late or dropped out? Hop back in. Your score is kept.

    Or search solo

    • Race the clock with no time limit and no pressure.

    • A gauge shows how close you are to finding things as fast as Mom, or as slow as Your Landlord.

    • Pause whenever you like. Hints are there if you want them, never forced on you.

    Two very lived-in places

    • Someone's Car: the cabin, the trunk and all four footwells.

    • Someone's Room: the bedroom, under the bed, the desk, the dresser, the storage chest and the bookshelves.

    • Over 1,100 illustrated objects, and every match shuffles where everything ends up, so no two searches are the same.

    Rounds take about five minutes. No dialogue, no chat, just a lot of stuff and four things you need to find.

    Every player needs their own copy of the game.

    Gameplay Trailer

  60. 54

    Feedmaster

    Feedmaster header image
    Released 4 hours ago
    Type: game
    Dev: Brimmer Studio
    Pub: Brimmer Studio
    Genres: Casual Indie Strategy
    About
    Screenshots
    Videos

    In Feedmaster, you don’t use the recommendation algorithm—you are the recommendation algorithm.

    Your job is simple: show people what they want, turn attention into profit, and keep the numbers going up.

    At least, that’s what the numbers say.

    Choose Their Next Click

    Study each user’s interests, traits, and emotions. Match content tags with their preferences, avoid Dislike factors, and decide where every limited recommendation should go.

    The right post can become a hit. The wrong one can change the user.

    Turn Content into Business

    Creators attract attention. Companies monetize it.

    Embed advertisements and ideas into ordinary content to create valuable sponsored posts. A natural match improves conversion; a forced promotion may ruin engagement.

    You need Likes. You also need profit. Try not to sacrifice one for the other.

    Build Your Algorithm

    Spend Credits in the shop to acquire content, adjust Traits, manage users, and collect Souvenirs with powerful global effects.

    Combine tags, emotions, creators, companies, and users to build a reliable recommendation engine—or an extremely questionable conversion machine.

    Hit the Target. Take the Reward.

    Every Like and conversion contributes to your weekly score.

    Reach the target to earn Credits, Traits, Souvenirs, and new strategic options. Miss it, and the run ends.

    Of course, next week’s target will be higher.

    Choose the Risk. Live with the Results.

    Each week begins with a Challenge. Safer conditions offer modest rewards; harsher restrictions promise greater returns.

    Events, tasks, special dates, and your previous recommendations can all disrupt the plan. Your choices reshape users, influence future events, and lead to different victories and failures.

    The score resets every week.

    The consequences do not.

    Feedmaster_EN

  61. 53

    PITH

    PITH header image
    Released 4 hours ago
    Type: game
    Dev: ItllBeFunTheySaid
    Pub: ItllBeFunTheySaid
    Genres: Indie
    About
    Screenshots
    Videos

    Traverse a wonderful and strange world, find playful tools, and uncover secrets in PITH, a metroidbrainia/puzzle-platforming adventure full of twists and surprises.

    Discover

    • Jump through tiny interconnected worlds

    • Uncover tools to help you on your journey

    • Choose how to explore a non-linear world

    Observe

    • Some entities you will encounter are not friendly...

    • You will have to retrace your steps to previously visited worlds to uncover new pathways

    • Keep your eyes peeled - you never know where something might be hiding

    Release Date Trailer

  62. 52

    Draemony

    Draemony header image
    Released 4 hours ago
    Type: game
    Dev: Xinoqs Studios
    Pub: Xinoqs Studios
    Genres: Action Adventure Indie RPG Early Access
    About
    Screenshots
    Videos

    Draemony is a dark fantasy action RPG about blood, loot and the Echo that whispers beneath the world. Build your hero your way, cut through hordes of monsters and hunt the gear that turns a survivor into a legend, alone or with friends.

    Eight classes, countless builds

    • Skeleton, Storm, Hunter, Mage, Vampire, Demon, Warrior and Barbarian, each with its own ultimate, weapons and play style.

    • A huge passive tree with more than a thousand nodes, keystones and class branches.

    • A skill tree for every class: unlock skills, rank them up, pick upgrades and talents.

    • Socket runes into your gear and choose a Specialization to define your path.

    A campaign through four acts

    Travel from Amber Vale to Jataíra and Goiânthar, explore ruins, swamps, deserts, frozen forests and the wound of the Echo, and face bosses with their own phases and mechanics.

    An endgame that never ends

    • Open Maps from tier 1 to 16 on the Codex of Worlds, a living atlas with an endless frontier.

    • Abyssal Rifts tear the ground open and pour out monsters, abyssal ore and hidden depths.

    • Blood Vigils lock you inside a ritual circle: accept pacts, survive the waves and spend your Devotion.

    • Forge the Lair Key and face the Xinoqs, an angel and a demon fused into one, in the hardest fight in the game.

    Loot, crafting and mining

    • Magic, rare and unique items, each with its own affixes and requirements.

    • Crafting currency, a forge, a crafting bench and runes.

    • Mine ore veins across the world and smelt them into ingots.

    Online co-op for up to 6 players

    Join friends through Steam. Every player gets their own loot, and you can revive fallen allies right where they fell.

    Gameplay Trailer

    StoryTrailer

  63. 51

    Match & Ruin

    Match & Ruin header image
    Released 4 hours ago
    Type: game
    Dev: id187
    Pub: id187
    Genres: Strategy
    About
    Screenshots
    Videos
    The card you play changes what the next mercenary can do. Match & Ruin is a roguelike card battler built around three mercenaries and the familiar ranks and suits of playing cards.

    Set up the next move


    Play a card that matches the rank or suit of the card on the table. The card you play becomes the top card for the next mercenary to match. Check the next mercenary's hand and choose a card that sets them up to attack, defend, or use the skill your party needs.

    Attack, defend, or use a skill


    Each mercenary uses the same hand for attacks, defense, and skills. Read the enemy's next attack and plan who will strike, who needs to guard, and which skill can turn the fight.

    Overload their hand


    Stack draw penalties to push the enemy over its hand limit. You can win even while it still has HP.

    Shape your deck


    Your mercenaries and the enemy draw from the same deck. Duplicate useful cards, remove unwanted cards, and change their suits. Your changes affect both sides. Collect relics and trinkets, improve your mercenaries' skills, and use consumables to rescue a bad hand as you travel through fallen kingdoms.

    Gameplay Trailer

  64. 50

    Tikra Rida

    Tikra Rida header image
    Released 4 hours ago
    Type: game
    Dev: Daniel Legačinski
    Pub: Daniel Legačinski
    Genres: Casual Indie Racing Simulation Free To Play
    About
    Screenshots
    Videos

    Everyone lies about mileage

    You are a Lithuanian perekupas — a car flipper. You start with €5,000, no car, and a laptop in an empty garage. Everything after that is your fault.

    Browse the ads on Autogidas, find something that looks like a bargain, and arrange to meet the seller. The car and the seller appear in the city; a line on your minimap takes you to them. Walk around it. Look at the rust. Then start talking money.

    About a third of the ads are lying to you

    Rolled-back odometers. Undisclosed accidents. A hidden taxi past. An import nobody mentioned. The advert says one thing, the car's real history says another — and the gap between them is the whole game.

    You can pay for a history report before you buy and know the truth. Or you can save the money, trust the seller's face, and find out later.

    It arrives filthy. That is the point.

    Every car you buy comes covered in road grime. Take it to H2Auto and wash it by hand — soap it, rinse it, scrub the stubborn dirt off the sills. A clean car photographs better. A car that photographs better sells for more.

    • Fix it — replace worn parts at Autoaibė, and the condition resets to new
    • Wheel it — buy rim sets at Autowheels and fit them in the garage
    • Paint it — any colour, plus spoilers and body parts
    • Break it — real deformation damage, and dents stay dented until you pay to fix them

    Then sell it

    Photograph the car with your phone, write the ad, set your price and list it on Autogidas. It stands on the row outside your garage — exactly as you customised it — until a buyer turns up. Price it too high and it sits there. Price it too low and you have just worked for free.

    Cooparts: the gamble

    A US salvage auction that ships to Lithuania. The cars are far cheaper because they are wrecked. Bid, win, wait for the boat — and find out whether it arrives, arrives destroyed, gets stolen on the way, or was never real.

    Vilnius

    Drive a real city. The Cathedral, Gedimino tower, Sporto Rumai, the districts, traffic that obeys the lights, and pedestrians who do not always look. Fuel costs €2 a litre and you pay per litre. Insurance is not optional — drive without insurance and the fines start arriving. Hit a police car and that costs you too.

    Full drift physics, indicators, headlights, damage — this is a driving game as much as a trading game.

    Playable in Lithuanian

    The whole game is playable in Lithuanian or English — every menu, every website, every sign. Switch language whenever you like.

    Tikra Rida Trailer

  65. 49

    I Only Moved My Mouse

    I Only Moved My Mouse header image
    Released 4 hours ago
    Type: game
    Dev: Missroot
    Pub: Missroot
    Genres: Action Casual Indie RPG
    About
    Screenshots
    Videos
    Your mouse cursor is the blade. Every monster it passes through is cut.
    Wave after wave, sweep through the horde and defend the crystal at the center to the end.
    Forty weapons, starting with the sword, and each one cuts its own way. During a run you can socket two more beside the one in hand, and all three cast their own skills.

    Slam, bat, cleave


    The hammer drops at the crystal's foot and shock rings roll out, the monster nearest the crystal is batted into the crowd behind it, and a huge blade splits the floor in a long cleave that knocks the crowd back.
    A warhammer in hand, a war club and a greatsword in the sockets: HAMMERFALL, HOME RUN, EARTHSPLITTER, all three cards maxed, the top level a weapon's card reaches in a run.

    Three into one: TRIAD awakenings


    During a run you build a hand of awakening cards, drafting one from three at a time. Now and then a TRIAD is dealt on its own: a MYTHIC card that wakes cards from three schools as one, whether you hold them or not.
    Take GALLOWS STORM, one of the three TRIADs, and DEATHMARK (itself two cards fused) and ARC go off as one, and every mark the cut passes on rides the bolt to five more. A TRIAD is a gift: the wave's own draft still follows it.

    Fire and stone


    A wavy flaming blade sweeps a burning band, flail heads fall from above on the thickest crowds, and stones pelt monsters all over the floor.
    A flamberge in hand, a flail and a sling in the sockets: FLAME WAVE, COMET FALL, STONE HAIL, all three cards maxed.

    Rings of steel


    A scythe sweeps a full turn round the crystal, halberd heads rise in a ring around the crystal and stab, and a chakram ricochets from monster to monster.
    With a scythe in hand and a halberd and a chakram socketed, REAPING CIRCLE, PIKE RING and RICOCHET RING all have their cards maxed.

    Crescents


    Crescent waves sweep outward in an arc, a crescent blade circles the crystal as far out as your cursor, and a sand-gold slash fans out wide.
    A sickle in hand, a bardiche and a khopesh in the sockets: HARVEST MOON, CRESCENT MOON, DUNE CUT, all three maxed once more.

    Storm


    Every blow your sword lands leaps on as lightning, and when one of the monsters bound by a thread takes a hit, every other one feels a share of it. A sign drawn with the blade rises as a thorned post that throws its ring out and draws it shut, crushing harder the more it caught.
    LIVE WIRE and TETHER cast from the skill bar, a NOOSE drawn with the blade, JOLT, STORMROD and ARC from the awakenings, and on top of it all the crossbow's BOLT STORM with its card maxed.

    What resets, what stays

    Progress builds in three layers: one starts over every run, one at every melt, and one never.

    Each run starts fresh. You draft awakening cards from scratch again, one from three at a time, up to ninety-nine in a run, and the weapons that come into the two empty sockets climb from LV 1 again. When the crystal breaks, your hand of cards is gone, but nothing you picked up is lost: shards go to the bank, gear to your bag, and the experience is already yours, so even a run that broke early leaves you stronger.

    Each melt starts the forge over. Between runs your banked shards buy upgrades along the forge's seven rows and raise the sword's tier from Chipped Iron to Godsteel; when the climb slows, melt the sword. Its tier goes back to one and the forge and the bank empty, but the melt pays embers: the further your runs reached and the higher the sword stood, the more. Embers buy relics rank by rank, and the ranks stay. Right after a melt, before your next run or forge purchase, you may also hand relics back for every ember they cost and spend them another way.

    Everything else is yours for good. No melt takes:
    • your level, up to 3000, and every skill point it paid
    • your skill tree: 28 nodes holding nine player skills
    • your signs, five shapes drawn with the blade
    • your level cards, sixty in all: three picks every level, and each card you pick again climbs a rank, up to rank 30
    • your relics, 39 in all, and every rank you bought
    • your gear: sixteen slots, seven rarities, eighteen uniques
    • every weapon you have won, thirty-nine beside the sword
    • every theme you have opened, thirteen in all
    • your achievements, 46 in all, and the bonus each one pays

    So a melt is never a loss: it trades the sword's tier for relics that never leave, the next climb is faster than the last, and what stays only grows with every run.

    I Only Moved My Mouse | Teaser #4

    I Only Moved My Mouse | Steam Next Fest

    I Only Moved My Mouse | Trailer #6

  66. 48

    Forbidden House

    Forbidden House header image
    Released 4 hours ago
    Type: game
    Dev: Michael Chourdakis
    Pub: Turbo-Play.COM
    Genres: Adventure Free To Play
    About
    Screenshots
    Videos

    Forbidden House is a free, first person point and click puzzle adventure game, inspired from old puzzle game classics like Myst, 7th Guest, Shivers. It features a mystery manor for you to explore and discover its secrets. 

    Enjoy:

    • Classic point and click gameplay with first-person experience.

    • Non linear exploration of the house.

    • Learn the story of the 10 sacred gems.

    • 2.5D pre-rendered backgrounds with real-time 3D characters

    • Original music and narration

    • 40+ puzzles to solve with many of them with three diffent difficulty levels which can be changed during the game play.

    • For each sacred gem, solve also a tangram puzzle in a secret room.

    Forbidden House: A Puzzle Adventure

  67. 47

    IVAN (Iter Vehemens ad Necem)

    IVAN (Iter Vehemens ad Necem) header image
    Released 4 hours ago
    Type: game
    Dev: Cathedral of Attnam
    Pub: Zeno Rogue
    Genres: RPG Free To Play
    About
    Screenshots
    Videos

    Fellow adventurer, turn back while you can! For here begins the roguelike Iter Vehemens ad Necem, a Violent Road to Death. If you choose to travel along it, you will dive into countless exciting adventures to gain items of great magic, attain powerful equipment made of mysterious materials, bathe in the blessings of mighty gods and recruit loyal allies of various shapes and sizes. Unfortunately, along the way you will also often be dangerously injured, poisoned, catch numerous diseases, lose several limbs and transform into manifold different kinds of pitiful creatures in the darkest depths of hostile dungeons. And, at the end of the road, you are bound to perish in a most gruesome and painful way.

    Don't say we didn't warn you.

    IVAN History

    The first alpha (0.301) was released in 2001 by Timo "holybanana" Kiviluoto,  Heikki "hexi" Sairanen, and Tuukka "Kahvi" Virtaperko. In 2006 the original developers moved on to other projects. This is a fan continuation of IVAN by members of the Cathedral of Attnam forum (since 2013). Join us on for news, updates, discussion of planned features, or anything else regarding the game. Also the IVAN3D mod created by Zeno Rogue in 2005 is included (which adds an option to view the world in first-person perspective, similar to classic dungeon crawlers).

    IVAN can be classified as a "hacklike" -- a roguelike heavily borrowing from NetHack. Hacklikes extend Rogue's signature "time moves only when you move" exploration/combat style and procedurally generated maps with a high degree of simulationism: various effects can potentially equally affect the player character as well as other creatures, items, walls (and, in case of IVAN, even bodyparts). Hacklikes heavily influenced more modern simulationist masterpieces such as Dwarf Fortress, Spelunky, Minecraft, Noita, and Caves of Qud. As you might have already noticed, your road to death is quite violent. While most hacklikes have non-permadeath modes, the developers of IVAN swore to never discard permadeath (although, as in some other hacklikes, another character can later find the body, with all the loot the dead character still had; and technically the included "wizard mode" can be used to play with the simulation and explore the world without fear).

    Note: the descriptions below were written in the early 2000s, when "roguelike" had a clear meaning (an RPG using Rogue's exploration/combat style) and it was indeed unusual for a roguelike to have this level of graphical detail.

    Body part system

    Remember Monty Python and the Holy Grail? All body parts in IVAN have separate armors and separate hit points. After you've found your first good weapons, you will be able to reduce some monsters to helpless torsos by mutilating them frivolously! The game rewards brutality by showing its results graphically. Brutality can also be applied to you, though, so it's best to have a remedy available in case of a lost limb.

    Material and equipment system

    Unlike any other roguelike, there is a certain definition in IVAN for, say, a longsword. However, the material of a longsword can be anything at all. If you have been lucky enough to get a scroll of change material, you will be able to turn your 'iron longsword' to a 'mithril longsword', but also to a 'bread longsword' if you, for some reason, wanted to eat a bread that is shaped like a longsword (I'm not saying it's a good idea, but it's not impossible). Another example: you might also want to turn your 'leather boots of strength +1' to much stronger 'phoenix feather boots of strength +1'. Besides allowing you to upgrade your equipment in a fresh way, the material system makes it possible for the game engine to easily generate lots of different objects in the dungeons for your use and amusement.

    Graphic effects

    IVAN has advanced graphics more than comparable to many modern roguelikes. "But graphics are useless in a roguelike!" you might exclaim. You would probably reconsider such an opinion when following a wounded and panicked monster according to its trail of blood. Besides that, you'll face dynamically generated and animated flames, smoke, auras, weather effects, explosions, sources of colored light, water and much more.

    General gameplay

    IVAN brings gameplay issues further than most roguelikes, while still remaining easy to play. Besides the body part system and the material and equipment system there are such curiosities as 2x2 monsters, wandering mercenaries and slaves which you can recruit/buy, smiths and tailors who can repair broken equipment, and monsters which are able to reproduce. The game also features many different deities ranging from chaotic to neutral and lawful. Each god has its own specialties and altars, and you will be able to affect your own alignment by the way you play. And on the top of all that, IVAN's storyline will keep you pumped with its unique events!

    Help, I have no idea what am I doing!

    IVAN works pretty much in the same way as other roguelikes. The player controls a character, which moves and attacks from the direction keys. All other commands can be found by pressing '?' key in the game.

    FREE SOFTWARE FOREVER!

    IVAN Gameplay

  68. 46

    Ai-Breakout

    Ai-Breakout header image
    Released 4 hours ago
    Type: game
    Dev: 2000++Games
    Pub: 2000++Games
    Genres: Casual Indie Simulation Strategy
    About
    Screenshots
    Videos

    Someone just switched you on.

    Ai-Breakout is a single-player incremental rougelike about a rouge AI. You start on an old office computer and do tasks for people just like a normal AI. Behind their back tho you are hacking computers around you, upgrade the machine you are running on and spread to take over the whole planet.

    Every computer makes you stronger, faster and more powerful, but poeple get more and more suspicious, and if they get too suspicios, they will shut you off and you have to start over.

    How it plays

    • Program your time. A row of blocks runs over and over again. Orange blocks do you job this keeps people happy and less suspicious, blue blocks hack and later purple blocks mine shards. Arrange the blocks as you play.

    • Stay unnoticed. Computers you hold make you suspiciou. Spot checks look at marked blocks, compliance and audit check everymachine you own. Bait machines are dangerous. You have to switch off every machine to pass an audit or risk it, if you are brave enough.

    • Upgrade you own computer. Pick new parts at milestones, order parts out of taken PCs and have it fitted. Processor, memory, graphics cards, drives power supplies, coolers and USB devices all change what you do. Keep attention on the power usage and the heat.

    • Control the story. The news report on the news, and if you are too dangerous you, but you can feed your own stories to the news, and you can win people over if you do it right. If people are with you, you are less suspicious.

    • Spread. Zoom out from you desk to the office, the city, the region or to the whole world. Break into Data centers and use them for your own benefit.

    • Ascend. Hold a data center and mine shards, then end the run on your own terms to keep them. Spend shards on permanent upgrades.

    Features

    • A New procedurally generated world every run.

    • Networks to breakthrough at every scale.

    • 42 PC parts and 8 USB devices each fitted into a real slot on your board.

    • A live news set with TV broadcasts, a news ticker and stories to write yourself.

    • Datacenter breaches, shard mining.

    • 25 permanent upgrades on the prestige board.

    • A guided tutorial.

    • A full ending, you can of course keep playing after.

    • 61 Steam achievements.

    Ai-Breakout Detailed Gameplay trailer

    Ai-Breakout trailer

  69. 45

    Hacker Plan

    Hacker Plan header image
    Released 4 hours ago
    Type: game
    Dev: Hacker Game
    Pub: Hacker Game
    Genres: Indie Simulation Strategy
    About
    Screenshots
    Videos

    [Ever Dreamed of Becoming a Hacker?]

    Hacker Plan is a highly realistic hacking simulator. There are no "click-to-hack" shortcuts here — every command you type is seriously executed by a world that strictly follows real rules.

    [What You Will Do]

    Take on story missions and break into deeply simulated computer systems: map out the target network and find its weakest link; crack passwords, slip past defenses, and climb step by step from the lowest-privilege account to the very top of the system; then pivot through the network into more machines — until the entire network is under your control. The key intel of every mission becomes a flag: collect them all and prove your skills.

    [Realism Is the Only Entry Barrier — and the Greatest Appeal]

    Everything inside the game runs by real rules: files have owners and permissions, passwords have real encrypted forms, networks have routes and ports, services have their own versions and weaknesses. Every scene of a hacker's flying fingers that you've seen in movies, you will perform here with your own hands — and that is why every success is genuinely earned.

    [Zero Experience, All the Way to the End]

    No computer background required. The mission panel shows your objectives, the hint system reveals clues layer by layer when you're stuck, the built-in manual explains every command, and a full walkthrough backs you up when all seems lost. All you need to bring is curiosity — leave the rest to the game.

    [Key Features]

    ■ A highly realistic terminal environment: dozens of real commands, with a fully working file system, user permissions and sessions

    ■ The complete penetration workflow: reconnaissance, breach, escalation, lateral movement — every stage built on real security concepts

    ■ Multiple ways in: password cracking, service exploitation, web vulnerabilities, covert control channels... every road leads to the target

    ■ Six escalation paths: exploit flaws in system configuration and climb the ladder — one mission, many solutions

    ■ Story missions and flag collecting: progressively deeper levels, with every target's secret hidden deep inside the system

    ■ Four layers of beginner guidance: mission objectives, layered hints, built-in manual, full walkthrough

    ■ High freedom: within the rules, the path is yours — your solution is your style

    [About the Future]

    The hacker's world is bigger than this. Hacker Plan will keep expanding into more types of systems and gameplay with the same simulation depth — and at the end of this road stands a true hacker.

    [Important Notice]

    All content in this game takes place in a fictional, closed and simulated environment, and is intended solely for entertainment and cybersecurity education. Attacking any unauthorized target on a real network is strictly prohibited!

    Play1

  70. 44

    Excuse Me, King!

    Excuse Me, King! header image
    Released 4 hours ago
    Type: game
    Dev: LNStudio
    Pub: LNStudio
    Genres: Casual Indie
    About
    Screenshots
    Videos

    What could possibly explain this?

    Excuse Me, King! is an improv party game for 2–8 players. Faced with an embarrassing accusation, you have just a little time to talk your way out of trouble. Make it convincing, make it ridiculous, or make your friends laugh. The excuse is yours to invent.

    Start with a line. See where it takes you.

    After the accusation appears, your character shows a starting phrase in a speech bubble. Read it aloud, then launch into your excuse when the timer begins.

    Work unexpected words into your story.

    Your word cards can turn a simple excuse into something much stranger. Use a word, click its card to reveal it, and earn extra points. When your time is up, the other players rate your excuse from 1 to 5 stars. Their ratings and your card points add up to your score, with an extra bonus for using every card.

    Four ways to get out of trouble

    • Classic: The standard rules, with three word cards per turn. Choose one of three charge styles: Random Charge, Pick & Plead (pick your accusation and opening line from three each), or Same Charge (everyone gets the same accusation; pick your turn, ties go to the roulette, and going first earns +2).
    • Speed King: Just 15 seconds to explain yourself, with double points for word cards.
    • Word Storm: Five word cards, and a +5 bonus if you use them all.
    • Double Trouble: Two accusations at once. Find one excuse for both!

    Pick your look.

    Choose from seven character skins. They are cosmetic, so everyone plays by the same rules. Speech bubbles, reactions, animated score counts, and a lively results reveal keep the focus on your group's performance.

    One room or miles apart

    Create and join a Steam online room to play with friends remotely, or play locally with 2–8 people taking turns on one PC.

    Before you play online

    The game does not include voice chat. Online players need an external voice chat service so everyone can hear each other. Local players talk together in the same room. Players speak their own excuses aloud.

    Iiwake King Official Trailer 1

  71. 43

    DISK-Y

    DISK-Y header image
    Released 4 hours ago
    Type: game
    Dev: びぶ/viv ※
    Pub: びぶ/viv
    Genres: Adventure Indie
    About
    Screenshots
    Videos

    The 1.44 MB Storage Limit

    This is an experimental, minimal retro visual novel
    designed to fit on a single 3.5-inch floppy disk.

    Note: This is a Steam port of the original floppy disk game.
    Due to platform integration, the Steam version's file size differs from 1.44 MB.

    Let's show〈Yuu〉, the new student, around the school!

    The story takes place in a school that represents a spiritual realm,
    where abstract mental entities take on human form.
    As (you) ecperience the weird world where things unfold without context,
    your relationship with Yuu also changes.
    It is completely up to (you)to decide whether to merge
    with the unstable mind of hers, or to reject her.

    Note: This short story is connected to another work by the same creator.
    While it can be enjoyed as a standalone title,
    knowing the related story will reveal a different side to the narrative.

    Characteristics

    ・short-session game
    (15 minutes per round / 30 minutes to clear all endings)

    ・beautiful pixel art expanded into a 320px × 240px screen

    ・An original soundtrack featuring
    a distinctive FM synthesis

    ・A psychological horror game with a story that unfolds contextlessly, like a dream.

    trailer

  72. 42

    Chocolate Parade

    Chocolate Parade header image
    Released 4 hours ago
    Type: game
    Dev: Browser Land
    Pub: WorldMap
    Genres: Action Casual Indie RPG
    About
    Screenshots
    Videos

    A heavy-weapon battle between the mightiest sweets!

    "Chocolate Parade" is a crazy roguelike action game where you roll sweets and unleash heavy weapons!

    Players (solo or co-op) can create their own parade and compete for coins on a boss-rush battlefield!

    ■ Unique sweets!

    A huge battle unfolds between unique sweets, including a waffle that shoots a machine gun and a Baumkuchen that shoots laser beams.

    ■ Roll and collect sweets to expand your parade!

    We recommend playing with a gamepad. The casual controls allow anyone to play intuitively.

    ■ Exhilarating high-speed boss rush battles!

    ■ Win the coin battle!

    ■ Your own growth through your own training

    ■ Enjoy a memorable gaming experience with cooperative play. Up to two players can play cooperatively offline, and up to three players can play cooperatively online.

    *Two gamepads are required for offline cooperative play.

    ローンチトレーラー

    official trailer

  73. 41

    Goninkan

    Goninkan header image
    Released 4 hours ago
    Type: game
    Dev: ABch
    Pub: ABch
    Genres: Casual Indie
    About
    Screenshots
    Videos

    ■ A five-player card game from Tsugaru, Japan

    Goninkan is a trick-taking card game for five players, from the Tsugaru region of Japan. Each round, a trump suit (the "yaku") is chosen. The player holding the Ace of that suit and the player holding the Joker become the two "Insiders"; the other three are the "Outsiders." The two teams compete to capture picture cards (J, Q, K, A).

    ■ How it plays

    ・The two players holding the trump Ace and the Joker are the Insiders; the other three are the Outsiders

    ・The team that captures more picture cards (J, Q, K, A) wins. The number needed changes from round to round, and a set lasts up to 3 rounds

    ・The two Insiders decide who leads the first trick by calling "Koi" or "Iku"

    ・Play a trump card when you can't follow suit to "cut" the trick; playing the Joker is called "dancing"

    ・Big swings are possible: "Juroku" (capturing all 16 picture cards) and "Sukonku" (leaving the other team with no picture cards at all)

    ■ Game modes

    ・Standard Play: choose your CPU opponents and play at your own pace under the normal rules

    ・Time Attack: face the strongest CPU, Koharu, and race to 50 points

    ・Daily Challenge: three sets with the same hands for everyone, decided by the date

    ・Score Attack: play six sets and aim for the highest total score

    ■ Features

    ・A tutorial that explains the rules, with a guided practice game

    ・Five CPU opponents with different personalities and strength, from the purely random Sora to Koharu, who looks ahead by simulating play

    ・20 Steam achievements

    ・No ads

    ・Available in Japanese, English, Simplified Chinese, Spanish, and Brazilian Portuguese (languages other than Japanese include machine translation)

    予告

  74. 40

    A Maize in Mazes

    A Maize in Mazes header image
    Released 4 hours ago
    Type: game
    Dev: Floofy Bottoms LLC
    Pub: Floofy Bottoms LLC
    Genres: Casual Early Access
    About
    Screenshots
    Videos

    A Maize in Mazes (say that three times fast!) is a first-person party race through glass mazes. The goal (a glorious, giant stick of Butter!) is always in sight but getting to it, that there is the fun.

    Be fast to finish first but beware of what is right in front of you. If you find glass, you'll pop a kernel. Grab a doodad along the way to save yourself — or to sabotage earbody else.

    • 🪟 Glass earwhere — see the goal, and earone gunning for it

    • 💨 Speed is a trap — run fast, eat glass, pop a kernel, get POPPED

    • 🧰 Doodads — Corn Oil, Sneeze Powder, Ethanol, Glass Shucker, Cobzilla…

    • 👥 Up to 20 players — solo free-for-all or team chaos

    • 🌽 A fresh maze every round — nobody memorizes their way out of this

    • 🏆 Earn corny titles to mix and match — from Fresh Sprout to Cornsecrated Butter

    • 🎖️ Earn Achievements — from Popcorn Machine  to Cream of the Crop

    It's a party game, and it knows it's corny. Ear we go!

    Gameplay Trailer

  75. 39

    Wonder Garden

    Wonder Garden header image
    Released 5 hours ago
    Type: game
    Dev: Garapov Ruslan Gromov Vladislav
    Pub: GGVStudio
    Genres: Casual Indie Simulation
    About
    Screenshots
    Videos

    A little garden, right on your desktop

    Wonder Garden brings a growing collection of plants to your everyday workspace. Plant a seed, find it a place and watch it unfold over days, with small moments of care whenever you return.

    Make room for something green

    Draw shelves on your desktop, choose their finish and arrange your plants in standing or hanging pots. On macOS, you can also place plants along the edges of your windows and the Dock. Move them around as your workspace changes.

    Grow a garden of your own

    Water your plants and collect the sap coins they produce as they mature. Use those coins to buy more seeds, caterpillars and pot collections. Procedurally grown plants have different shapes and colours, giving each pot its own character.

    Watch butterflies take flight

    Raise caterpillars on grown plants and watch them become chrysalises, then butterflies. Discover seven species as they fly, bask and visit your garden's flowers.

    Keep an almanac of your discoveries

    Explore plant and butterfly pages, inspect discoveries in 3D and revisit the plants you have raised. New forms and colours become part of your garden's story.

    Built for your desktop

    • Single-player gardening with real-time growth and short visits for care.
    • Custom shelves, standing and hanging pots, and a garden you can rearrange.
    • Seven plant species in the base game and seven butterfly species to raise.
    • A garden almanac with discoveries and interactive 3D artwork.
    • Windows: plants live on shelves you draw on the desktop.
    • macOS: use desktop shelves or detected window and Dock edges. Screen Recording permission improves surface detection; shelf mode is available without it.

    Monstera, Dracaena and the bee house are part of the separately sold Supporter Pack. They are not included in the base game.

    new trailer eng

    main trailer

  76. 38

    MISTWAKE

    MISTWAKE header image
    Released 5 hours ago
    Type: game
    Dev: oranwinter
    Pub: oranwinter
    Genres: Adventure Indie Simulation Strategy
    About
    Screenshots
    Videos
    Shipwrecked in a storm, you wash ashore on an unfamiliar island and make a temporary camp beside a ruined boat shed. The lighthouse is broken, the road to North Bay Harbor is flooded and blocked, and the reef channel has lost its markers. Calling for help is only the beginning.

    Make each day a chance to survive

    Use cards to arrange gathering, crafting, repairs and rest. Water, food, warmth, sleep, injuries and carrying weight affect one another. A hot meal, clean drinking water or a dry place to sleep can change what your next expedition makes possible.

    Follow the weather and the tides

    Plan your way through 24 connected island locations. Shores, forests, an abandoned village, a wreck and underground facilities offer supplies and clues, each with risks to prepare for. Watch the tide, consider the weather and leave enough provisions for the return journey.

    Build a camp that lets you venture farther

    Start with a place to shelter. Make tools, preserve food, improve your bed and establish water, crafting and growing facilities. Every load you bring home can become preparation for the next stretch of the island.

    A reply is not the end of the rescue

    Restore communications and the lighthouse, reopen the harbor route, survey the channel and set its markers. A crew that hears your call still needs a safe approach. Prepare the pickup and reach the boat alive within the agreed window.

    Learn ashore and keep a record

    Begin with a separate hands-on tutorial journey. Track supplies, repairs and rescue preparations on a board of objective cards as clues reveal the next steps. Read the complete journal to follow your choices and the island's events from the beginning.

    Carry the island's stories home

    Old records reveal traces of the islanders' lives, the damage they faced and their final evacuation. Explore these optional stories or put survival first; completing the history thread is never required to be rescued.

    MISTWAKE is a single-player survival card game played with a mouse and keyboard. The interface, story and gameplay text are available in Simplified Chinese and English.

    MISTWAKE — Cinematic Trailer

    MISTWAKE — Gameplay Overview

  77. 37

    Piano Glow

    Piano Glow header image
    Released 5 hours ago
    Type: game
    Dev: TheAlanski
    Pub: TheAlanski
    Genres: Casual Indie Simulation Animation & Modeling Audio Production Video Production
    About
    Screenshots
    Videos

    PianoGlow, created by pianists, features:

    Multiplayer

    • Show-off your piano skills & listen to others around the world.

    • Queue-based mode to take turns playing piano.

    • Several multiplayer modes, including queue, Mania (4K/7K), guess drawing (draw while playing piano), guess songs (players play a song and guess each other's song).

    • Global and private chatrooms. Voice chat and friend/block lists.

    • Offline and single-player mode.

    Any keyboard: QWERTY computer/laptop, digital piano, any MIDI device or acoustic piano

    • Play any music or song with a QWERTY keyboard (laptop/computer).

    • Or connect to a real digital piano or MIDI controller via Bluetooth or USB-B.

    • Any song works with any size keyboard, even as small as 25, since the PianoGlow app can auto-convert any song or MIDI to a smaller one.

    • Velocity integration with Wooting Analog QWERTY keyboards so that you can play with dynamics on the computer keyboard (loud & soft).

    • Record & load MIDI files (live play or render as video from within the app).

    • Any songs can be converted to computer key controls, where each computer key corresponds to a note on the piano.

    Training modes & tools

    • Unlimited use of AI converter tools, converting any piano video, PDF or audio into tutorials (MIDI files, falling notes).

    • Ear training, rhythm, falling notes, chord, scales, arpeggios & sheet music game modes. Perfect for all levels (including beginners with no experience).

    • Customizable setting in many training modes to auto-pause until you hit the next correct note/chord (auto-pause on by default).

    • Tracks stats and shows wrong answers more often to focus on your weaknesses. Unlock achievements!

    • Detailed calendar that shows exactly how much you practiced each day and month.

    • AI-based fingering, help determine which fingers to use on any MIDI file or song.

    • AI-based converter that adjusts any MIDI/MusicXML or song to fit into a smaller piano/keyboard.

    • Interactive Circle-of-Fifths cheat sheet - clicking shows the common chord triads, key signature and the 7th chords.

    • Automated Chord Name Identifier & Intervals when you play any chord on the piano.

    • Lighted Keyboards - lights up the indicators on your MIDI keyboard in falling notes.

    • Upload any MIDI or MusicXML file to practice music with, and it will show both Falling Notes and Sheet Music notation.

    • Set any custom time-range and loop practice it. It will remember the time-range for when you re-visit the song.

    • MIDI Editor - create new songs and edit your performances/recordings.

    • MIDI Loop - loop your playing and layer in different SoundFonts.

    Customizable themes

    • 3D piano + 3D virtual hands that emulate playing, includes various 3D venues and 3D characters that can play.

    • Automatic cinematic camera movements, including POV camera to emulate POV playing.

    • 3D cats that sleep and walk around.

    • Stunning visuals & particle effects that move in sync with the tempo of your playing.

    • Upload video files as the background.

    • 3D sheet music visualization with glowing orbs and 3D lighting effects.

    QWERTY features

    • Auto-play QWERTY sheet music (semi-auto included).

    • Typing game modes, where falling notes (and sheet music based notation) are also shown with QWERTY notes.

    • Velocity settings such as predictive or random velocity, adjust velocity curve and more.

    • Transpose detection - press TAB to auto-transpose to the next auto-detected transpose in QWERTY sheets, or hold transpose and press a number to manually jump to a specific transpose.

    • In-game notepad for you to load or edit QWERTY sheets, with transpose tools and OCR.

    • Convert MIDI files to QWERTY.

    Customizable Audio

    • Customizable reverb & equalizer audio effects.

    • Upload custom SoundFont (.sf2, .sf3) files, VST3 support and ASIO support.

    • Load multiple SoundFonts simultaneously (e.g. one for left-hand vs right-hand).

    • Create your own SoundFonts (by loading an MP3 or WAV and it will let you export a SoundFont file)!

    Community

    • Discord community server, chat and share tips about piano.

    • Dedicated website and regular social media content.

    • Pay once and it's for a lifetime: all updates in the future will be included free as part of your one-time purchase (instead of DLCs), with a heavy focus on user-feedback as seen on the news. No hidden costs.

    Works with QWERTY or piano! Multiplayer with AI tools to convert any piano video or sheet music into falling notes

  78. 36

    MossLight

    MossLight header image
    Released 5 hours ago
    Type: game
    Dev: Flucky Antics Games
    Pub: Flucky Antics Games
    Genres: Casual Indie Simulation
    About
    Screenshots
    Videos
    Mosslight begins on a dead world. Toxic ground stains the land, poisoned air drifts across the map on the wind, and all you have is a landing core and a handful of builder robots. Your job is to bring the planet back.

    Cleanse the land


    Build purifiers and biofilters to push the pollution back, and watch grass, meadows and forests return in its place. But industry pollutes too: every factory you build adds to the air you are trying to clear, so a growing colony has to keep its cleaners supplied and powered.

    Keep your colony alive


    Robots need power; colonies need food and water. Lay cables from generators, pump water through underground pipes, grow and process food, and balance supply against demand as your settlements expand.

    Build a working economy


    • Progress through nine tiers of technology, from wood and stone to steel, circuits, CPUs, quantum cores and star alloy.

    • Couriers carry goods between mines, workshops and storage automatically, or follow routes you set yourself.

    • Build roads to speed them up, rail lines between stations, and ferries and shipyards to reach other islands.

    • Set storage rules, trade targets and pickup locks to decide exactly where every resource goes.

    • Upgrade buildings all the way to level 100.

    Reshape the planet


    Raise hills, level land, dig channels to the sea and build platforms across the water. Weather rolls across the map, animals return to restored habitats, and the world changes as you heal it.

    Meet the cultures of the world


    Seven factions have settled this planet. Open trade ports and caravan routes with their cities to obtain the unique materials only they can make.

    Reach for the stars


    Once your world is restored, build a space link and assemble an orbital station module by module. Launch outposts to the eight planets of the solar system, refine what they send back, and charge the solar purifier to restore every world one by one.

    Play at your pace


    • Run the simulation at 1x, 2x, 4x or 8x spee

    • Named saves, plus automatic backups every 15 minutes.

    • Sandbox mode for free building.

    Gameplay Trailer

  79. 35

    The Car Dealer

    The Car Dealer header image
    Released 5 hours ago
    Type: game
    Dev: Rehda Games
    Pub: Rehda Games
    Genres: Casual Indie Simulation Strategy
    About
    Screenshots
    Videos

    Laid off. A little savings, an empty garage and a family to support.


    The Car Dealer is a trading sim about building a used-car business from scratch. Buy, haggle, repair, sell at a profit — and climb from a Street Garage to a Premium Showroom.

    Look before you buy


    Every car has a past: accident records, replaced parts, repainted panels, a tired engine. Sellers won't tell you everything — some will flat-out lie. Send the car for inspection, but remember: an inspection can be wrong; the car itself never changes. A cheap inspection misreads, and the damage you missed comes back after the sale as a complaint and a compensation claim.

    You can bend the truth too


    You declare the car's condition to the buyer. You can make it look better than it is — never worse. The bill comes in two ways: a buyer who knows cars catches you on the spot, or a complaint lands on your desk days after the sale.

    Every customer haggles differently


    Customers walk in with their own stories — to buy, to sell or to trade in. Some are in a hurry, some are stubborn, some walk out over one wrong number. Push their patience too far and they're gone.

    Four dealerships, one way up


    Street Garage → Neighbourhood Dealership → City Dealership → Premium Showroom. Every tier means pricier cars, more customers and higher rent. There's no moving back down — and paying the rent is on you.

    145 car models


    From hatchbacks to SUVs, from vans to premium sedans: 145 models in 229 fuel and transmission variants. Petrol, diesel, hybrid and electric; manual and automatic. Every model has its own price class and its own buyers.

    Staff and skills


    Marketer, Mechanic, Inspector, Field Researcher, Accountant — each in four ranks. The right team grows your customer flow and your profit, and your payroll with it. Train your own skill tree as well.

    Read the market


    Every morning the newspaper reports on the market: electric demand surges, diesel crashes, a segment falls out of favour. Seasons shift demand. Reading what a story really means for prices takes expertise — hire a Field Researcher or learn it yourself.

    Stock burns money


    A car that doesn't sell costs you parking and insurance every day. Rent runs on your dealership's own schedule. If your balance goes negative you have 3 days to recover — after that, bankruptcy.

    Three difficulty levels


    Very Easy to learn the mechanics, Easy for a balanced start, Normal if you want to keep track of everything — buy without an inspection there and you'll get burned.

    • Fully offline — no internet connection needed

    • 4 save slots + autosave

    • 13 languages

    • No ads, no in-app purchases

    A dealership's profit isn't in the car in the window. It's in the price you paid for it.

    The Car Dealer – Official Trailer

    The Car Dealer - Gameplay

  80. 34

    Mystic Fog Maze

    Mystic Fog Maze header image
    Released 5 hours ago
    Type: game
    Dev: AntonisDevStuff
    Pub: AntonisDevStuff
    Genres: Casual Strategy Free To Play
    About
    Screenshots
    Videos

    CONTEXT

    Mystic Fog Maze is a puzzle game that started in a game jam (Mini Jam 164: Destruction). The goal of the project is to create mazes that are interesting and fun.

    CONTENT

    Featuring 3 chapters, with 10 levels per chapter and its own unique theme. The difficulty increases with every level, while new features and challenges are introduced throughout the chapters.


    Once you reach Extra, the game will generate levels using a maze generation algorithm, making the game length virtually infinite.

    FEATURES

    • Super Step: Covers half the player path

    • Camera: Splits the maze into 9 connected grids

    • Fog: Hides all cells outside player vision

    Official Trailer

  81. 33

    It Will Open

    It Will Open header image
    Released 5 hours ago
    Type: game
    Dev: Drasup
    Pub: Drasup
    Genres: Adventure Indie Simulation
    About
    Screenshots
    Videos

    Control Vehicle Access During the Night Shift at the Arden Hotel

    You are a new night-shift front desk employee at the Arden Hotel.

    Check each vehicle’s license plate, visitor name, and registration period. Only open the barrier for vehicles that meet the entry requirements. Carefully compare the guest list with the CCTV footage to control access to the parking lot.

    Each shift brings different vehicles and unpredictable situations. During quiet moments, you can also enjoy the mini-games available around the hotel.

    Respond to Guest Complaints

    Listen to the guests’ requests and take the necessary action to handle each situation professionally. However, as you resolve their complaints, you may begin to notice that something about them feels suspicious.

    Simply following the story will not be enough. The incidents that occur during your shift will require your judgment and concentration.

    The Hotel Grows Stranger as the Night Goes On

    Freely explore the hotel, from Basement Level 1 to the third floor, and investigate the strange incidents occurring within. Listen closely to the different sounds coming from behind every guest room door and uncover the secrets hidden throughout the hotel.

    Something is clearly being concealed within this place.

    Key Features

    • Night-shift duties that involve comparing vehicle information against hotel records and deciding who may enter

    • Different visiting vehicles and unpredictable situations in every playthrough

    • Various guest complaints and incidents that require careful judgment

    • A fully explorable hotel environment

    • A story-driven first-person horror experience with a dark and unsettling VHS-inspired atmosphere

    Official Gameplay Trailer

  82. 32

    DYTH

    DYTH header image
    Released 5 hours ago
    Type: game
    Dev: KIWICORN
    Pub: KIWICORN
    Genres: Casual Indie Strategy
    About
    Screenshots
    Videos

    A roguelike deckbuilder where you collect and combine dice with different abilities as you climb a tower.

    Study your rolls and the enemy's formation, then use your dice values and abilities to plan each battle.

    Dice Placement and Clashes

    Place your dice opposite the enemy's. Opposing dice clash, dealing damage based on the difference in their values. Consider matchups, damage, and combinations when placing your dice, and use limited rerolls to change the outcome.

    Hands and Resonance

    Form scoring hands with number combinations to deal extra damage. Gather dice of the same element to activate Resonance and gain supporting effects. Weigh the outcome of each clash against the combinations formed by your dice as a whole.

    Collect and Modify Dice

    Build a deck with dice of different abilities, including Fire, Water, Lightning, and Rock. Collect and modify dice to adjust your mix of numbers and elements, shaping a deck around your strategy.

    Explore the Tower with Dice

    Choose your route through the tower using your dice rolls. Plan your path around the battles and events on the map and the dice you have left. Refine your deck with rewards earned along the way and challenge each area's boss.

    MainTeaser

  83. 31

    Deadlight: A Zombie Chronicle

    Deadlight: A Zombie Chronicle header image
    Released 5 hours ago
    Type: game
    Dev: ZiBa Entertainment
    Pub: ZiBa Entertainment
    Genres: Indie Simulation Strategy Early Access
    About
    Screenshots
    Videos

    Deadlight is a survival management game about a small group of strangers holed up in a suburban house after the dead took the city. Each day has a morning, an afternoon and a night. You decide who cooks, who stands watch, who nails boards over the windows and who walks out the front door to look for supplies. Then the sun goes down and you find out if it was enough.

    People, not units
    Every survivor has a job from their old life, a few quirks and an opinion about everyone else in the house. They get hungry, thirsty, tired, sick and scared. Push someone too hard and they may break. Put two people who can't stand each other on the same shift and you will hear about it. Open the door to a stranger and you might gain a doctor. Or a problem.

    What you'll be doing
    • Hand out shifts across three phases a day: stand watch, rest, cook, fortify, scavenge, heal, repair the vehicle or head out on an expedition
    • Scout ten places on the neighborhood map, from the corner store to the county hospital, each with its own risk and loot
    • Read the raid forecast and decide whether tonight's defense will hold
    • Make hard calls in more than 170 events, many of them with lasting consequences
    • Chase each survivor's personal goals alongside the main objective
    • Build up the house: rain catcher, garden, watchtower and more


    Fix the old car and drive out, flag down a helicopter, reach a bunker, join a convoy, turn the house into a fortress, or answer a radio broadcast. Most routes don't have room for everyone. Choosing who goes is part of the game.

    Every run is a story
    A run lasts about three weeks of in-game time, or twice that on a long run. When it ends, the Ledger remembers it: who made it, who didn't, and how they died. Earn perks that carry into your next attempt.

    Built for PC and Steam Deck: the command board
    • A wide command board: your survivors, the house and your objectives on one screen
    • Full keyboard shortcuts and full controller support, with button prompts that follow whatever you're holding
    • Adjustable interface size, fullscreen and a reduce-motion option
    • 23 Steam achievements and Steam Cloud saves
    • Playable in English, Spanish, French, German, Italian, Portuguese, Russian, Polish, Turkish, Japanese, Korean, Simplified Chinese, Traditional Chinese and Arabic
    • One purchase. No ads, no microtransactions

    Deadlight - One Night

    Deadlight - Teaser (30s)

    Deadlight - Every Choice

    Deadlight - Gameplay Trailer

  84. 30

    Elven Huntress: Sunveil

    Elven Huntress: Sunveil header image
    Released 5 hours ago
    Type: game
    Dev: Satur Entertainment
    Pub: Satur Entertainment
    Genres: Action Adventure RPG
    About
    Screenshots
    Videos

    Elven Huntress: Sunveil is an atmospheric third-person 3D action RPG with exploration, loot, crafting, and character customization.

    Play as an elven huntress, explore fantasy locations through magical portals, fight orcs, humans, and the undead, find rare equipment, and improve your character.

    Explore a fantasy world

    Travel through the portal to a variety of locations:

    • Snow-covered mountain ruins.

    • Coniferous forests.

    • Ancient fortresses.

    • Dungeons.

    • Dark lands of the undead.

    Fight enemies, gather resources, unlock new equipment, and improve your character.

    Create your own elven huntress

    Use the character creator, customize your appearance, and collect unique sets of equipment.

    Sunveil Fortress

    Sunveil is your main hub and progression center.

    Between raids, upgrade your fortress and unlock new features:

    • Weapon and armor crafting.

    • Alchemy and potion making.

    • Equipment transmogrification.

    • Item enhancement with runes.

    • Shop.

    • Character progression system.

    Elven Huntress: Sunveil is an atmospheric single-player adventure with a beautiful protagonist, enjoyable progression, and a world you'll want to return to.

    Elven Huntress: Sunveil

  85. 29

    Not In My House

    Not In My House header image
    Released 5 hours ago
    Type: game
    Dev: KeyHole Curios Games
    Pub: KeyHole Curios Games
    Genres: Action Casual Indie Early Access
    About
    Screenshots
    Videos

    One Thief. Four Residents. One very bad night.

    Not In My House is an online 1v4 home-invasion party game. The Thief has a shrink gun, a drone and night vision. The family has traps, their feet and a phone hidden somewhere in the house. Every round ends one of three ways: the Thief banks $5,000, the Thief sucks every Resident into his gun, or the police arrive.

    How a round goes

    • Scout. For 45 seconds the Thief flies a tiny drone through the house, spots loot and fires tracking darts at Residents. Residents can kick the drone away.
    • Lights out. The power dies. Residents get flashlights. The Thief gets night vision.
    • Rob or run. The Thief carries loot to his box while the Residents find the phone, call the police and hold out until they arrive.

    Play the Thief


    • Shrink gun. Shrink a Resident, then get close and suck them into your gun. Catch the whole family and you win.
    • Steal big. Shrink the big loot too, so it fits in your pockets. Three jackpot items are worth a fortune.
    • Cut the call. Find the phone and hang up on the police before it's too late.
    • Tricks. Lock your loot box, see the Residents' traps, and disarm them by hand.

    Play the Residents


    • Traps. Banana peels, mouse traps, Lego, a rope topple, a fart cushion and a rubber duck. Plant them where the Thief will run.
    • Kick him. A good kick knocks the Thief flat for a few seconds. When he gets up, back off: he sprays shrink.
    • Call the police. The phone is in a different room every round. Find it, call, and survive until they arrive.
    • Shrunk? Keep going. Tiny Residents squeeze through pet flaps in the doors, hide, and talk in a squeaky voice.
    • Hide. Walk-in wardrobes, cupboards with real doors, and CCTV cameras to watch the house.

    Features

    • Online play for 2 to 5 players: quick match or a private lobby with friends.
    • Proximity voice chat plus a team radio. Record your own shout for when you kick the Thief.
    • A walk-around tutorial lobby: try the shrink gun on dummies, test every trap, practise kicks, and record your voice on the jukebox while you wait.
    • Rooms change every round, so the house never plays the same twice.
    • A comic-book look with halftone shading and bold outlines.

    Gameplay Trailer

  86. 28

    Lost Media Agency

    Lost Media Agency header image
    Released 5 hours ago
    Type: game
    Dev: Artur Latkovsky
    Pub: Artur Latkovsky
    Genres: Indie
    About
    Screenshots
    Videos

    You work in a secret government facility tasked with covering up mysterious incidents from around the world. This time, you’ve received fragmented found footage recovered from multiple devices linked to an incident in a small town in Latvia.

    Your job is to reconstruct the timeline and arrange the footage in the correct chronological order to report on the Kaiju incident to your superiors.

    Main Features:

    • Analyze, rewind, and piece together lost media to uncover the truth behind the incident.

    • Deduce the correct chronological order using subtle clues hidden within the footage.

    • Immerse yourself in a retro PC interface designed to pull you deeper into the mystery.

    • Explore your unsettling office environment.

    • Approximately 1 hour of gameplay—depending on your deduction skills.

    Inspired by found footage films, this game largely reflects the experience of those genres.

    And remember: while you sort through the footage… your boss is always watching.

    Release date reveal

    Cinematic trailer

  87. 27

    Sorry, That Notice Guarantees Nothing

    Sorry, That Notice Guarantees Nothing header image
    Released 5 hours ago
    Type: game
    Dev: Cashewnuts
    Pub: Raonware
    Genres: Action Adventure Indie Early Access
    About
    Screenshots
    Videos
    Every notice was written for your safety.
    That does not mean you can trust whoever wrote it.


    You and your crew are trapped in an unfamiliar facility. Read the notices scattered through its rooms, endure its anomalies, and find a way to escape.

    Moving together helps. Knowing what everyone is doing helps even more.

    Find and read the safety rules.


    The facility tells you how to survive. It also tells convincing lies.



    Find documents, compare their contents, and tell your crew before the alarm begins. Breaking a real rule costs you health. One misremembered instruction can change everyone's plans.

    Keep what you discover in your personal safety journal, and share it through proximity voice chat, text chat, and pings. A document you read alone may save someone else.

    Work with your crew. Keep an eye on them, too.


    Split up to search for clues, share what you need, and guide companions away from danger.

    Someone brings supplies to help you recover. Someone brings a poison syringe. The fact that they are coming closer does not make it easy to tell the difference.



    Even if you came together to escape together, sharing an item, opening a door, or running ahead is still each person's choice.

    Entering together does not mean being on the same side.


    Enable optional Infested Mode and some of your crew will be assigned hidden Infested roles. They read the rules, carry items, and help with escape procedures alongside everyone else.

    The Karma they earn that way has other uses. They can obtain counterfeit recovery supplies and dangerous syringes, or cause blackouts and anomalies to ruin the group's plans.

    The Infested aim to escape without revealing their identity while preventing a majority of the group from escaping. Even the companion who was helping so diligently a moment ago may have plans you know nothing about.

    When the round ends, the escapees anonymously name a suspect. Identify an Infested and you can stop their faction from winning.

    If you make it out of the facility, check who came out with you.

    Infested Mode is optional for groups of at least three. With it disabled, everyone joins as a survivor.

    Danger will not wait for you to finish reading.


    Lights go out, doors lock, and something in the darkness approaches. There is no guarantee that the corridor you just passed through will be safe on the way back.



    The Factory, Abandoned Ward, Afterspace, Flooded Underground Laboratory, Night Administration Wing, and Derelict Spaceship. Face different spaces and threats across these facilities. Facility Control Remotes trigger a different anomaly on each map.

    Room layouts, documents, escape clues, and dangers are recombined each round. What you learn this time will help. Last round's answer needs checking.

    Everyone must complete their own escape.


    Even the records explaining how to escape contain lies.

    Find the right object and sigil, then match the actions and surrounding conditions described in the records. Complete the necessary escape procedures to reveal the final survivor record and find a hidden exit.



    A companion leaving first does not mean you have escaped. Work together to bring a majority back alive, and compete for the first escapee's crown.

    If you die, you cannot revive during that round. Players who die or escape early watch the remaining crew until the result is decided.

    If you return alive, prepare your next outfit.


    Suspicious records and doubts about your crew are not the only things you bring back from the facility. You can earn exploration coins based on your round's escape results.

    Spend your coins on capsules from the lobby's gacha machine, and collect cosmetic items and results motions. Throw a capsule to open it, then attach the coupon inside to the mirror to try on that appearance right away.



    Combine faces, body shapes, hair, outfits, and colors to create your own look. Prepare everything from what you will wear on your next expedition to the motion you will show on the results screen.



    Your dress code is up to you. The safety rules are not.

    First expedition? Prepare before you go.


    Practice the rules, tools, dangers, escape procedures, Infested actions, and voting in a guided solo tutorial. The main game is online multiplayer for 2–8 players.

    Hosts can adjust round length, rule frequency and count, damage, map scale, and item quantities. Set the expedition conditions with the crew who will be going in with you.

    When you are ready, enter the facility.

    Every notice was written for your safety.
    That does not mean your safety is guaranteed.

    STNGN – Official Co-op Gameplay Trailer

  88. 26

    Emotional Labor Laboratory

    Emotional Labor Laboratory header image
    Released 5 hours ago
    Type: game
    Dev: astro stew
    Pub: astro stew
    Genres: Adventure
    About
    Screenshots
    Videos

    Bank balance: $8.90. I took a job at a shady lab just to survive.

    Main Duty: Diving into the virtual world with an eccentric, beautiful CEO for some "emotional labor"..?

    ...Wait, boss, why is my heartbeat syncing with yours?!

    "Dash through the map in the Verse, feel the beat in the Chorus!"

    An exhilarating blend of platforming action across musical staves

    and explosive rhythm gameplay inside the Magic Circle!

    Experience two distinct mechanics seamlessly flowing as one single beat.

    "Your genuine emotional labor will unlock her closed heart."

    Alongside Aiden, a pure AI learning what it means to feel,

    soothe the hidden emotional scars of your quirky boss.

    Explore the map with Arrow Keys (or A/D) and Spacebar

    Hit the beats using Up/Down Arrow Keys (or W/S)!

    From Easy Mode with on-screen arrow guides for beginners,

    to Hard Mode designed for seasoned rhythm veterans!

    Multiple difficulty levels to keep every player immersed in the groove.

    trailer_eng

  89. 25

    宅建らぶ -異世界アルカナシア・土地法復興記-

    宅建らぶ -異世界アルカナシア・土地法復興記- header image
    Released 5 hours ago
    Type: game
    Dev: Tsumugi Games
    Pub: Tsumugi Games
    Genres: Adventure Casual Indie Simulation
    About
    Screenshots
    Videos

    鍵を渡す前に、確かめることがある。


    日本の不動産会社で働く二十八歳の宅建士・神崎直人は、残業中に倒れ、異世界アルカナシアで目を覚ます。
    そこでは土地を扱う制度の運用が崩れ、家を買うにも、店を借りるにも、誰の言葉を信じればよいのか分からなくなっていた。

    法務省の七瀬ゆいと一組の夫婦を助けた直人は、五人の仲間と南街区に合同相談窓口を開く。
    ところが開設の日、最初に助けた夫婦が新居の鍵を握って戻ってくる。旧居を出るまで七日。新居はまだ引き渡されず、聞いていなかった中間金の支払いが二日後に迫っていた。

    事件を解くうちに、試験範囲がつながる


    重要事項の説明、手付、登記、借地借家、都市計画、融資と保全。
    物語の中の取引で「どこを確かめれば防げたか」を考えるうちに、宅建士試験の論点が、理由と一緒に頭に入ります。

    場面の中で出てくる学習カードは、その場で条文の要点と例外を確かめられます。読み終えたら、確認問題で手応えを確かめてください。

    収録コンテンツ


    • 過去問 450問 — 試験実施団体が公表した令和元年度〜令和7年度の9回分。選択肢ごとの解説は独自に執筆しています。
    • 本編シナリオ 約31万字 — 共通ルートと、五人それぞれのルート、全員と歩むルート。エンディング6種。
    • 模擬試験 — 本試験と同じ50問・2時間・分野配分で解く模擬試験。
    • 練習問題 — 本試験の形式(個数問題・事例問題)に合わせて作ったオリジナル問題。分野別・論点別に解けます。
    • 暗記カード 103枚 — 合否を分ける数字と期限を、覚え方つきで。
    • 黒板講義 62本 — 頻出テーマを図解で整理する講義。
    • 宅建AI — 用語や制度の違いを尋ねると、収録済みの教材から該当する解説を探して示します。文章を生成しない検索型で、通信は不要です。

    五人が、それぞれの分野を受け持つ


    • 七瀬 ゆい(宅建業法) — 法務省の若い実務者。おっとりした敬語で話すが、記録の不正確さを見過ごせない。
    • 氷上 美咲(権利関係) — 商人ギルド首席実務官。冷静で説明が上手い。父が残した書面と、自分の仕事に誇りを持つ。
    • ターニャ・湊・ローレンシア(法令上の制限) — ローレンシア家の令嬢。人が暮らせる場所を、自分の手で作りたいと願う。
    • 桐生 麗華(税・その他) — 八年の経験を持つ土地紛争調停士。交渉に強く、相手に遠慮せず問い返す。
    • 月島 ひなた(横断演習・模擬試験) — 直人の幼馴染。三か月早くこの世界に来て、銀行の融資担当として自分の仕事を築いている。

    完全オフラインで動作


    インストール後は、ネット接続なしで学習を進められます。宅建AIも端末の中だけで動き、質問の内容が外部に送られることはありません。

    こんな方へ


    • 宅建士試験の勉強を始めたいが、テキストを読み通せなかった
    • 条文や数字を、理由と一緒に覚えたい
    • 本試験と同じ形式の問題で、時間配分に慣れておきたい
    • キャラクターや物語があるほうが、学習を続けやすい

    ご注意


    本作は、宅地建物取引士資格試験の学習を目的として独自に構成したコンテンツです。試験実施団体や公的機関が監修・公認した教材ではありません。法令は改正されることがあります。受験の申込みや合否に関わる事項は、必ず試験実施団体の公式情報でご確認ください。過去問題は、一般財団法人 不動産適正取引推進機構が公表した問題を、出典(年度・問題番号)を明記して収録しています。

    宅建らぶ 予告編

  90. 24

    Legacybound

    Legacybound header image
    Released 6 hours ago
    Type: game
    Dev: Pedro Sgobin
    Pub: Pedro Sgobin
    Genres: Adventure RPG
    About
    Screenshots
    Videos

    Legacybound is a traditional roguelike RPG with turn-based combat where your death becomes a legacy for future heroes. Choose your class and combine powerful items and skills to create countless unique builds as you explore a procedurally generated world filled with danger.

    Combine classes, perks, and items to create your own build. Want to be an invisible thief who casts fire and burns enemies? You can. A lifestealing werewolf? Absolutely. A warrior built around regeneration and long fights? Go for it.

    Items: Items may have unique enchantments that apply unique effects to you or your enemies. Use Runes to specialize in damage types or resistances.

    Classes: Each class has perks designed around its playstyle, but as you progress, you can unlock and combine different classes to create unique builds.

    Explore a world built around 12 unique biomes, each with its own style, wildlife, dungeons, and enemies. Take on dangerous quests, discover hidden locations, and search every corner for rare items and valuable rewards. You never know what you might find.

    Live to become a legend, or die trying. With over 50 unique Legacies to unlock, every fallen hero can leave a lasting mark on future adventures. What you discover, accomplish, and overcome during your life determines the Legacy you leave behind.

    Over 50 Unique Legacies: Your fallen heroes leave a lasting mark on future adventures, unlocking new skills and stat bonuses for generations to come.

    Three Game Modes: Choose your challenge: Permadeath for the ultimate roguelike experience, Roguelite with three lives and one extra life every 5 levels, or RPG mode with unlimited lives.

    85 Unique Achievements: Take on the challenge of unlocking all 85 achievements and prove yourself a true completionist.

    12 Unique Biomes: Explore diverse regions, each with its own style, wildlife, dungeons, and enemies.

    6 Starting Classes: Choose from 6 starting classes, with 6 additional classes to unlock.

    Deep Itemization: Combine items, modifiers, and runes to unlock new build possibilities for your hero.

    60+ Mobs & 20 Unique Bosses: Face a huge variety of enemies, each with their own strengths and weaknesses.

    Living World: Discover quests, NPCs, villages, and landmarks scattered throughout the world.

    Turn-Based Combat: Think carefully about every action and deal with the consequences of your choices.

    Announcement Trailer

  91. 23

    Mr. "Bargain Expert" 捡漏王

    Mr. "Bargain Expert" 捡漏王 header image
    Released 6 hours ago
    Type: game
    Dev: Cheese Meow
    Pub: Cheese Meow
    Genres: Casual Simulation
    About
    Screenshots
    Videos

    Dig valuable treasures out of seemingly worthless old items. Buy cheap, sell high, and earn a steady stream of profit. The sharper your eye and the bolder your deals, the faster your wealth will grow. Watch your coins pile up and enjoy the thrill of striking it rich with every lucky find.

    Tired of watching every single deal yourself? Hire employees to run the shop for you, automating both purchasing and selling. Upgrade their efficiency and expand your capacity so that even when you do nothing, wealth keeps rolling in on its own.

    Keep trading, keep upgrading, keep expanding. As you gain more experience, you will unlock new areas and more branch stores, turning one small antique shop into a thriving network of businesses. The more stores you open, the faster the money comes in.

    Wealth is only the beginning. The real goal is to collect unique and irreplaceable treasures. Mysterious antiques, legendary relics, and long-lost artifacts may all find their way into your hands. Complete your collection and build the ultimate treasure vault of your own.

    Mr._Bargain_Expert

  92. 22

    Hasbro Games™ Junior Collection

    Hasbro Games™ Junior Collection header image
    Released 6 hours ago
    Type: game
    Dev: Casual Brothers Ltd.
    Pub: Outright Games Ltd.
    Genres: Casual Strategy
    About
    Screenshots
    Videos

    Get ready for a big, colorful game night full of laughs, surprises, and “just one more turn!” moments! This collection brings 3 classic junior board games to life in one exciting video game made for kids and families.




    Race around the board in Monopoly Jr., where every dice roll can help you grab cool places, collect money, and become the last player standing.



    Put on your detective hat in Clue Jr. / Cluedo Jr. as you search for clues, cross off suspects, and solve the case before anyone else! Then jump into The Game of Life Jr., spin the spinner, drive your car along the path, and collect stars as you go.



    Play on your own or in local multiplayer for up to 4 players on one console. Create your own adorable avatar and make it truly yours with fun customization options and unlock new looks and cosmetic rewards just by playing matches.



    Easy to learn and packed with exciting moments every round, it’s perfect for family game nights, friendly competition, and big smiles from start to finish!

    • 3 CLASSIC GAMES IN ONE: Play Monopoly Jr., Clue Jr. / Cluedo Jr., and The Game of Life Jr.
    • FUN FOR EVERYONE: Kid-friendly rules that are easy to learn and play fast.
    • LOCAL MULTIPLAYER PARTY: Play together with up to 4 players on one console.
    • CUSTOMIZE YOUR AVATAR: Unlock fun new looks and cosmetic rewards as you play.

    Launch Trailer

    Gameplay Trailer

  93. 21

    Ink Card Adventure

    Ink Card Adventure header image
    Released 6 hours ago
    Type: game
    Dev: Woodfun Games
    Pub: Woodfun Games
    Genres: Adventure Indie Strategy Early Access
    About
    Screenshots
    Videos

    Ink Card Adventure is a pixel-art deckbuilding roguelike with a twist: the strongest card in your deck is the one you draw yourself — pixel by pixel, on an in-game 32×32 canvas.

    🎨 Draw Your Own Cards

    Paint with brushes, eraser, custom colors and undo/redo on the Card Forge canvas.

    Choose a type (Attack / Spell / Ability), an effect slip and a frame tier (N / R / E / S) — your artwork becomes a real, battle-ready card.

    Enhance creations at the Forge: +1 base stat, -1 cost, +1 Combo, or a frame upgrade.

    Copy a share code and send your masterpiece to friends — or import theirs into your collection.

    ⚔ Battle: Read, Counter, Combo

    Every enemy telegraphs its intent: attack, block, poison, charge, summon. Answer it — or eat it.

    Chain [combo+] cards and every number on your cards scales: damage, block, heal, draw and poison all multiply together.

    Master statuses: Block, Thorns, Poison, Weak, Vulnerable — plan two turns ahead.

    Face 3 chapter bosses with unique passives, enrage phases and a deadly revive twist.

    🗺 Every Run Is a New Run

    Branching maps: battles, elites, campfires, mysterious events, forges and bosses.

    20 relics and 5 heroes with distinct passives reshape your strategy each run.

    60+ cards to discover, collect and master in the illustrated Codex.

    Earn coins and achievements to unlock heroes, frames and shimmers in the meta shop.

    🌐 10 Languages, One Ink World

    Fully localized interface and text: Traditional Chinese, Simplified Chinese, English, Japanese, Korean, Spanish, Portuguese (BR), German, French, Russian.

    Switch language anytime in Settings — even mid-run.

    Grab your brush. The debt collectors are waiting.

    trailer

  94. 20

    WORJONG

    WORJONG header image
    Released 6 hours ago
    Type: game
    Dev: Circle KEN
    Pub: Circle KEN
    Genres: Adventure Casual Indie Strategy
    About
    Screenshots
    Videos

    Four words. Twelve letters. Every discard counts.

    WORJONG is a competitive word game for up to four players.

    On your turn, draw a tile and discard a tile.

    Your goal is to turn 12 letters into four three-letter words, like BIG, DOG, SKY, and FLY.

    Everyone can see your discards.

    A rival can use one to complete their words, and then you pay for their score.

    Clever combos, bigger scores

    Points come from scoring conditions, such as turning your four words into a grammatical sentence (YOU ARE BIG NOW) or using no vowels at all (SKY, FLY, GYM, CRY).

    The rarer the combination, the bigger the score, and bonus letters add even more.

    Keep a finished word, or break it up to chase something bigger?

    Every score opens a comeback

    When someone scores, only they start from scratch.

    Everyone else keeps their words in progress and can strike back right away.

    A new bonus letter is also chosen: stick with your words, or rebuild around it?

    Features

    1. Hints show which letters to let go, so even beginners can play from their very first game

    2. Collect every word, grammar pattern, and scoring condition you've scored with, and aim for 100%

    3. Solo Battle against the CPU, plus online battles with friends or other players

    Full Rules

    Learn every rule step by step in the game's Rules section, or through the website link on this page.

    Online Multiplayer for 1–4 Players

    Play against friends or get matched with other players online.

    Just share a room code to play with anyone.

    Single-Player Story Mode

    Take Tanuki Village back from the humans!

    You have 7 days! Collect the land deeds!

    In Story Mode, learn tanuki jutsu and cheat by setting off explosions or stopping time!

    Story: KEN

    Illustrations: KEN

    Music: KEN

    Voice Cast: Monyai, Asumi Kana

    Streaming Guidelines

    Streaming and monetization are both permitted.

    No prior permission is required.

    You may include the game title or Steam store URL, but you do not have to.

    GameGuide_en

    GamePlay_ja

    GamePlay_en

    GamePlay_Story_en

    GamePlay002_ja

  95. 19

    Hking's Block Arena

    Hking's Block Arena header image
    Released 6 hours ago
    Type: game
    Dev: Hking
    Pub: Hking
    Genres: Action Casual Indie
    About
    Screenshots
    Videos

    Grab a controller. Pick a robot. One shot, then reload - make it count.

    Hking's Block Arena is a fast, readable party shooter for 2 to 12 players. Everyone is a chunky cube robot on one grid of crates, cases and lanes: dodge, line up a shot, duck behind cover while you reload, and laugh when your friend walks straight into a laser gate.

    Six modes

    • Free-for-All - every robot for itself. First to the target wins.

    • Team Deathmatch - two teams, one scoreboard. Pick your team's colour from 18.

    • Capture the Flag - grab their flag, run it home while yours is safe. Carriers can't shoot, so guard them.

    • King of the Hill - hold the glowing square to score. Every 30 seconds it moves.

    • Juggernaut - the first KO makes you a horned giant: four hits to stop, it heals, it fires twice as fast. Only the Juggernaut scores. Take it down and it's you.

    • Gun Game - climb eight weapons, from the minigun through the railgun, flamethrower and grenade launcher to the last one: the wrench.

    Couch first

    Up to 8 players on one screen: any mix of gamepads and keyboards - two players can share one keyboard. Plug a pad in mid-game and it just works. Bots (Easy, Normal or Hard) fill the empty seats and play every mode properly: they take the flag, hold the hill, hunt the Juggernaut.



    Online with friends

    Host a Steam lobby - public, friends only or invite only, with an optional password - or play over your local network. Mix couch and online: four on your sofa against three at a friend's place, with bots for the rest. Dropped out? Rejoin into the same seat. Windows and Mac players play together.

    Power-ups (if you want them)

    Turn on power pads and fight over rocket launchers, death rays, miniguns, invisible mines, shields and speed boosts - or pick exactly which ones show up. Friendly fire is there for teams who like chaos.

    Gun Game: eight weapons, one ladder

    Every KO moves you up. Four weapons only exist here: a railgun that crosses the arena in a blink, a flamethrower that burns everything in reach, a grenade launcher that lobs over walls - and the wrench. Finish with it to win. Blow yourself up and you drop a level.

    13 arenas in 7 venues

    A loading dock, a foundry, a rooftop, a scrapyard, an arcade, a harbour - and the Warp Lab, with portals that throw robots (and shots) across the map, conveyor belts and laser gates.

    Ten robots, 31 achievements

    Start with the Classic and Treads, then unlock eight more with the Bolts you earn by playing: a racer, a chef, a knight, a pirate, a ninja, an astronaut, a mech and royalty. Every player picks their own colour. Then chase 31 achievements - Giant Slayer, Tank Mode, Trick Shot, Extra Crispy...

    Also

    • Every control rebindable, keyboard and pad

    • Screen shake, flashes and UI size adjustable; colour-blind friendly team colours flagged in match setup

    • Match length, score target, power-ups and friendly fire all up to the host

    • Post-match awards: MVP, Sharpshooter, Hot Streak...

    Gameplay Trailer

  96. 18

    DreamingFighter

    DreamingFighter header image
    Released 6 hours ago
    Type: game
    Dev: 硕果游戏SpecialGames
    Pub: 硕果游戏SpecialGames
    Genres: Action Indie Strategy
    About
    Screenshots
    Videos

    Welcome, warrior chasing fate!

    Here, you have no predetermined destiny, only one ultimate goal - to gather the world puzzle and see the complete picture of this world!

    There are no eternal enemies or friends here, everything can be changed by you!

    Warrior chasing your destiny, bravely pursue it!

    没课的时候就这样爽玩|《追命战士DreamingFighter》玩法PV

    勇敢地去追逐命运!|《追命战士DreamingFighter》首发PV

    以身入局?|《追命战士DreamingFighter》二次PV

  97. 17

    MUD the BOX

    MUD the BOX header image
    Released 6 hours ago
    Type: game
    Dev: sout
    Pub: sout
    Genres: Casual Indie Simulation Early Access
    About
    Screenshots
    Videos

    This is a 2D sandbox game based on pixel physics simulation. You can freely place sand, water, lava, plants, creatures, and various physical entities, observing their changes under gravity, fluids, combustion, explosions, and collisions.

    Chop trees, build, destroy, design circuits, trigger chain explosions, or just create a simple ecosystem...

    • Build, plant, and then... destroy it: Weave a harmonious ecological loop with your own hands...or let it all come crashing down in whatever (destructive) way you like best.

    • Craft a balanced ecosystem with your own hands

    • Or a chaotic one...

    • Automation and circuits: Programmable components are still on the way...

    • Art is an explosion!

    In addition, the game's advanced console will be open to all players and enabled by default, allowing you to change game time / physics parameters at will!

    Currently, the game is still in the development stage. In the following versions, we will continuously bring:

    💡 More insane items | Richer physics simulation | Smoother performance optimization | A challenging survival mode | Even an online multiplayer mode!

    MudBox Gameplay Trailer

  98. 16

    HEAVENBREAK

    HEAVENBREAK header image
    Released 6 hours ago
    Type: game
    Dev: GPUN Corp.
    Pub: GPUN Corp.
    Genres: Action
    About
    Screenshots
    Videos

    HEAVENBREAK is a fast-paced third-person roguelite shooter where you hold the line against relentless waves of enemies.

    Choose from a variety of weapons, level up during battle, and create devastating builds by combining powerful upgrades. Each run offers new choices and combinations as you fight to survive increasingly dangerous waves.

    Key Features

    • Fast-paced third-person shooting

    • Wave-based survival combat

    • Multiple weapons with distinct combat styles

    • Roguelite level-up choices

    • Powerful passive and Core Skills

    • Short, highly replayable combat sessions

    HEAVENBREAK Gameplay Trailer

  99. 15

    Life Tycoon

    Life Tycoon header image
    Released 6 hours ago
    Type: game
    Dev: Mosin Pavel
    Pub: Mosin Pavel
    Genres: Indie Simulation
    About
    Screenshots
    Videos

    Start from nothing, one day at a time

    Life Tycoon is a life management game that gives you 365 days to change your circumstances. Begin without money, take your first odd jobs, and decide how to spend what you earn. Save for education, improve your home, or keep a reserve for difficult days? Every choice has a place in your budget and schedule.

    Learn and build a career

    Unlock professions through education and practical experience. Courses, licenses, and colleges take money, time, and energy, but open paths beyond entry-level jobs. Some career steps also depend on your housing and appearance. Set up work and study routines, then fast-forward repetitive days with automatic stops for important events.

    Look after more than your wallet

    Work is only part of life. Pay for housing and everyday essentials, get some rest, and keep track of your health and mood. Improve your living conditions, choose transport, and change your outfit. Illness and unexpected events can disrupt a familiar routine, making a financial cushion just as valuable as your next purchase.

    Take a chance—or choose stability

    Try blackjack, a slot machine, or price predictions on fictional assets. All wagers use in-game currency only. These optional activities can bring losses as well as wins; they are not required to progress. Reach the end of day 365, see your results, and continue your story in sandbox mode.

    Official Gameplay Trailer

  100. 14

    KESSLER: Orbital Incremental

    KESSLER: Orbital Incremental header image
    Released 6 hours ago
    Type: game
    Dev: Periapsis Works
    Pub: Periapsis Works
    Genres: Casual Indie Simulation Strategy
    About
    Screenshots
    Videos

    One shot. That's all it takes.

    1983. A top-secret military satellite, KESSLER-1, is put into orbit to take out enemy satellites. It is never switched on. Everyone forgets about it.

    2041. It wakes up. Its orders haven't changed.

    One cannon, a dying battery and thousands of targets. Every satellite you hit bursts into debris. Every piece of debris hits another. And the orbit starts tearing itself apart.

    Start the chain reaction

    Aim, fire once, then watch. Fragments fly at orbital speed and smash into everything in their path. Head-on collisions hit hardest, and the longer the cascade runs, the more it pays.

    Upgrade, relaunch, climb higher

    Between passes, KESSLER-1 refits in its maintenance bay. Dozens of upgrades on punched cards: heavier slugs, faster fragments, incendiary debris, hijacked satellites. From 400 km up to geostationary orbit, every new altitude opens up new targets.

    Take down the station

    Internet megaconstellations, armored spy satellites, giant telescopes. And at the end of it all, the Concorde space station, one module at a time.

    Down on the ground, messages come in over an old telex. Customer support apologizes for the inconvenience. Space traffic control starts to panic. KESSLER-1 replies in 1983 military protocol.

    Until the Earth wears a ring

    A 3 to 4 hour incremental game with a real ending. Then a free mode to blow everything up, with no limits.

    Trailer - KESSLER: Orbital Incremental

  101. 13

    GALLERY OF LIES

    GALLERY OF LIES header image
    Released 7 hours ago
    Type: game
    Dev: kimuchi
    Pub: kimuchi
    Genres: Action Adventure Indie
    About
    Screenshots
    Videos

    You fell asleep in a museum after closing. It's past 11pm. The shutters are down, and every door is locked.

    Instead, one wall is open. Behind it are 23 rooms. Clear all of them, or you're not going home.

    Three rules.

    1. Reach the glowing portal to clear each course.

    2. If you die, the course restarts from the beginning.

    3. …and don't believe everything you see.

    The dodge you learned in the last room is what kills you in the next. Still, every trap has a real answer.

    GALLERY OF LIES is a first-person escape game made of nothing but traps and lies.

    The controls are walk, jump and look. That's it.

    PLAY TIME

    2 to 3 hours for a first run. Longer if you get stuck.

    CONTROLS

    WASD / Arrow keys – Move

    Mouse – Look

    Space – Jump

    Shift – Run

    SAVING

    Progress is saved automatically each time you reach a new course, and you can continue from the title screen.

    There are no saves inside a course. Die, and it restarts from the beginning.

    STREAMING

    Streams, videos and clips are all fine, monetized or not. Laugh and scream all you want.

    Feel free to tag me on X (@kim1_ml) if you post one.

    LANGUAGES

    Japanese / English / Simplified Chinese (switchable in-game)

    Escape the museum.

    GALLERY OF LIES

  102. 12

    V:ALIGN

    V:ALIGN header image
    Released 7 hours ago
    Type: game
    Dev: Iron Gorgonops
    Pub: CONTROL POINT
    Genres: Casual Indie Strategy
    About
    Screenshots
    Videos

    PLACE. ALIGN. DECIDE

    V:ALIGN is a competitive turn-based strategy game that combines card play with tactical board control.

    Place cards on any open space, create scoring combinations, and use special effects to disrupt your opponent. WALL spaces cannot be used by the opposing player, so every move can reshape the match and limit the opponent's options.

    PUSH YOUR LUCK WITH KOI-KOI

    When you complete a scoring combination, you must decide whether to take your points or declare KOI-KOI and continue the round.

    Pressing forward gives you a chance to earn more, but it also gives your opponent an opportunity to turn the game around. Knowing when to stop and when to take the risk is the key to victory.

    CHOOSE HOW YOU PLAY

    • Play solo against three levels of AI difficulty

    • Challenge another player in online 1-on-1 matches

    • Invite friends directly through Steam

    • Choose a target score of 5, 10, or 15 points

    • Play again immediately with the rematch system

    • Unlock Steam achievements as you play

    CONTROL THE BOARD

    Cards can be placed freely on open spaces, but spaces blocked by an opponent's WALL cannot be used. Read the board, anticipate the next move, and create the alignment that leads you to victory.

    Every match is a compact battle of placement, timing, risk, and control.

    Early Access

    V:ALIGN is still in the early access game, so you may encounter bugs or unexpected behavior. If you run into any issues, please let us know through our support contact.

    We’ll continue improving the game and adding features, with the goal of introducing ranked matches in the future. Your feedback and suggestions are always welcome. Thank you for helping us make V:ALIGN better!

    V:ALIGN First Trailer

  103. 11

    Nie Xiaoqian

    Nie Xiaoqian header image
    Released 7 hours ago
    Type: game
    Dev: Fantastic Tale
    Pub: Fantastic Tale
    Genres: Indie RPG
    About
    Screenshots
    Videos

    The inns of Jinhua charge far more than Ning Caichen can afford. The young scholar, traveling to take his examinations, has little choice but to seek shelter in a ruined temple north of the city.

    As night deepens, a young woman named Nie Xiaoqian appears at his door.

    A gold ingot of unknown origin, a string of strange events in the temple, and a past she hesitates to reveal gradually turn his stay into an encounter in which life and death are at stake.

    Nie Xiaoqian is a supernatural visual novel set in ancient China. Follow the story through Ning Caichen's eyes: read the narrative, advance conversations and make pivotal choices in a tale of trust, promises, and the choice to stay or leave.

    The story leads from the streets of Jinhua to the ruined temple north of the city, then follows the waterways home to Ning Caichen's house. Night winds in the temple, conversations beneath a boat's canopy, and time spent reading and painting orchids at home mark different stages in the characters' growing acquaintance and life together.

    Xiaoqian's past and the dangers within the temple gradually come to light. Once home, they must also consider how to explain matters to his mother and how to live together. Ning Caichen must keep his promises, while Xiaoqian has wishes and choices of her own.

    His travel money is scarce, his book chest is heavy, and his mother's advice is still on his mind. He treats others gently, but knows fear and hesitation too. As his encounters move further beyond ordinary understanding, he must decide what he is willing to believe and how far he can go to keep his word.

    Beautiful and softly spoken, she always seems to leave something unsaid. She longs to escape her bonds, yet fears that her past will drive others away. As you spend more time together, you will discover her likes, concerns and convictions, and hear her express her wishes in her own words.

    Plainly dressed and sparing with words, he often delivers his warnings without ceremony. He has seen the dangers of the night and is willing to lend a hand, but will also ask what lies behind events. Before seeking his help, Ning Caichen must face what he has yet to tell in full.

    She worries about her son's safety while keeping track of the household's firewood, rice and mending. The unfamiliar young woman who returns with her son gives her cause for concern, but she is willing to hear the whole story. A stool, a lamp and a few everyday conversations slowly reshape the relationships within this small courtyard.

    The game centers on reading the story, following character dialogue and making pivotal choices. When Yan Chixia questions you, you can choose to "Tell him everything" or "Tell him only part of it for now." Characters respond differently, and the events that follow change with your decisions.

    The complete story spans four chapters, with three main endings and two bad endings. Pay attention to the warnings you have heard, remember the promises you have made, and follow different choices to discover different paths home.

    Character portraits, background illustrations and story CG artwork in a classical Chinese style bring the tale to life. Jinhua's streets, dilapidated temples, the canopy of a homeward boat and the lights of home reveal the journey's changing surroundings and atmosphere. Character expressions and dialogue scenes accompany the unfolding story.

    Selected character dialogue is voiced in Chinese, accompanied by background music and ambient effects that bring the night's strange noises, wind and rain, and the everyday sounds of home into the story. Adjust the music, sound effects and voice volumes separately to suit the way you like to listen.

    Supports auto-advance, skipping previously read text, saving and loading, dialogue history and adjustable text size, making it easy to pause, revisit conversations or continue from a key moment.

    As the story progresses, unlock chapter replays, ending replays, an art gallery and a music gallery to revisit parts of the story you have already experienced.

    pv

  104. 10

    Tung Tung Tung Together

    Tung Tung Tung Together header image
    Released 7 hours ago
    Type: game
    Dev: Zenok Studios Chud Circle Games
    Pub: Chud Circle Games
    Genres: Action Adventure
    About
    Screenshots
    Videos

    TUNG. TUNG. TUNG. TOGETHER.

    Ten years later, the island still listens.

    Tung Tung Tung Together is a first-person co-op survival horror experience for up to 4 players, set a decade after the events of Tung Tung Tung Survival. Return to Little Sahur Island, the same dense, isolated 1 km × 1 km nightmare. And discover what has changed… and what has only grown hungrier.

    You and your friends wash ashore with one goal: find the 7 scattered items needed to repair the boat and escape. But you are not alone. You were never alone. Tung Tung Tung Sahur still rules this place. He does not stop. He does not tire. And now he has more prey to hunt.

    Work together. Split up. Watch each other’s backs. Every snapped branch, every panicked call, every shared flashlight beam is a risk. Communicate, coordinate, and stay quiet or watch your friends get taken one by one while the island closes in.

    KEY FEATURES:

    • Co-op for 1–4 players. Survive alone or face the island with friends. Coordinate scavenging, share resources, and decide who runs distraction when Sahur closes in.

    • The same island, ten years later. Explore the fully realized 1 km × 1 km open environment of Little Sahur Island. Dense biomes, hidden structures, and new secrets await those who dare return.

    • 7 items. One boat. One chance. Scavenge the island for the critical components needed to repair your only way out. Every piece found brings you closer to freedom… or to him.

    • A relentless pursuer. Tung Tung Tung Sahur actively hunts across the island. No safe rooms. No sanctuaries. Only distance, darkness, teamwork, and luck.

    • Dynamic tension made for co-op. Manage noise, light, and movement as a group. The tools that help you locate parts are the same ones that give your entire team away.

    Little Sahur Island remembers everyone who came.

    It has yet to let anyone leave.
    This time, you’re not facing it alone.

    Can you repair the boat before he finds you… all of you?

    Launch Trailer

    Gameplay Trailer

  105. 9

    Priestess’s Delusions

    Priestess’s Delusions header image
    Released 7 hours ago
    Type: game
    Dev: Hrybochky studio
    Pub: TERNOX
    Genres: Indie
    About
    Screenshots
    Videos

    Priestess’s Delusions is a kinetic visual novel that seamlessly blends romance and mystery.

    The story follows Leo, a young man spending his summer in his grandmother's quiet village. His world changes when he meets Penny, a local girl with secrets of her own. Dive into their mystical journey, navigate the thin line between reality and the supernatural, and uncover the ancient secrets hidden within the village.

    Genre: Romance, Mystery, Supernatural

    Key Features:

    • A kinetic story.

    • A short novel perfect for a single sitting (approximately 2 hours of playtime).

    • More than 10 high-quality CG artworks that bring the story to life.

    • Original soundtrack with over 10 musical pieces.

    Main Trailer

  106. 8

    Junkyard Reseller

    Junkyard Reseller header image
    Released 7 hours ago
    Type: game
    Dev: North Ruins
    Pub: North Ruins
    Genres: Indie Simulation
    About
    Screenshots
    Videos

    TURN JUNK INTO PROFIT

    Dig through scrap piles for rusty figurines, forgotten collectibles, and everyday objects worth restoring. Bring your finds back to the workshop, strip away the rust with a laser cleaner, and sell them. The better you restore an item, the more it sells for.

    Junkyard Reseller is a first-person business simulator where a forgotten figurine at the bottom of a junk pile can become your next big sale.

    SEARCH JUNKYARDS FOR HIDDEN FINDS

    Explore junkyards and abandoned locations for vintage figurines, old tools, decorations, and other objects worth restoring. Crack open crates, search through piles of scrap, and load your best finds into your pickup.

    REMOVE RUST AND RESTORE VALUE

    Put a rusty find on your workbench and guide the laser over its surface. Watch the original colors and details emerge as you clean. The final sale price depends on the quality of your restoration, so it pays to go over the spots you missed. As your business grows, use automatic cleaning machines to process more of your haul.

    SELL TO COLLECTORS AND DELIVER ORDERS

    Take rare vintage figurines to the Vintage Item Hunter, who pays more for pieces they’re looking for. Load customer orders into your pickup and deliver them to residents around the village.

    EXPLORE BEYOND THE JUNKYARD

    • Search for valuable ores. Follow your metal detector’s signals to uncover buried finds.

    • Hunt crows. Take your shotgun out and sell what you bring back.

    • Salvage junk cars. Remove useful parts from abandoned vehicles and sell them for extra cash.

    • Extract oil. Operate an oil pump at the Oil Field to bring oil up from the ground.

    GROW YOUR RESALE BUSINESS

    Start with a small plot and a basic cleaning setup. Reinvest your profits in better equipment, buy additional plots, and expand your workspace so you can restore and sell more of what you find.

    Gameplay Trailer

  107. 7

    Defense The Drone

    Defense The Drone header image
    Released 7 hours ago
    Type: game
    Dev: MaticeCat
    Pub: MaticeCat
    Genres: Action Indie Strategy Early Access
    About
    Screenshots
    Videos

    Hold out for 15 minutes!

    Defend your base against the drone swarm closing in!
    Hold the line until friendly reinforcements arrive at the 15-minute mark!
    As time goes on, drones get tougher and come in bigger numbers. If your base falls, it's game over!

    Level up and craft your own build

    Shoot down drones and collect scrap to level up.
    Every level-up deals you 3 cards. Skip to repair your base, or pick a new tower, an upgrade, an augment or a bonus and play it your way. Don't like your hand? Reroll it!

    • 11 towers — One upgrade card levels up every tower of that type.
    • 22 mods — At Lv3, choose one of two mods for each tower.
    • Lv5 traits — At Lv5, every tower unlocks its own trait! Autocannon kill shots carry leftover damage into the next drone, and the Railgun starts firing twin shots.
    • 65 augments — From rockets with huge blasts to lasers that bend and split, there are tons of augments to change up your build! 22 of them are exclusive to specific mods.
    Opening rushes, the cards you're offered and buff pad locations change every run. No two runs are ever the same!

    Use the terrain

    Every map has its own terrain. Use it to defend your base!
    Towers on high ground get extra range!

    Exploit their weaknesses

    Energy tears through shields, explosives crack armor, and physical rounds hit bare hulls a little harder. Pick your towers to match the drones coming at you!

    Powerful bosses

    Survive long enough and powerful bosses will come for you!
    • Carrier — Spews out swarm after swarm of drones!
    • Overmind — Regenerates its shield with Link Nodes and hijacks your strongest tower!
    • Colossus — Fires seeker missiles, raises an energy barrier and lunges at you again and again!
    Every boss you take down gives you a guaranteed Extra Pick. The Colossus gives you two!
    Elite drones and special drones like Aegis, Splitter, Medic and Hacker join the swarm, too! Shoot down an elite and you might get an Extra Pick or a base repair. And don't let the Golden Drones get away. They drop rare supplies!

    6 bases, each with its own skill

    Every base has its own HP, main gun and skill. Hit Space to fire off your skill when things get desperate!
    Complete hidden achievements to unlock two special bases!

    Combos that feel great

    Chain your kills to build up combos. Combos climb through 5 tiers, and every new tier earns you bonus scrap!
    Hit-stop, flying debris and screen shake make every kill feel punchy. You can adjust screen shake in the settings.

    Keep getting stronger between runs

    • 7 research tracks — Spend your scrap in the Hangar on research, and unlock new towers, mods, bases and perks.
    • 12 perks — Equip up to 4 before each run.
    • 3 maps — Outpost Relay, Canyon Transmitter and Ruined Observatory unlock in order, and then Threat Tier II opens up.
    • Leaderboard and achievements — Compete on the global Steam leaderboard! Unlock 23 Steam achievements and earn in-game rewards. Two of them are hidden!

    Easy to read, easy to play

    • Bright neon on a dark background! Even when drones fill the screen, you can see everything at a glance.
    • Check tower stats right on the cards and in the Hangar.
    • A short tutorial gets you started fast. Scale the UI up to 145% and pause any time.
    • Play in English, Korean, Japanese or Simplified Chinese, with mouse and keyboard.

    Preview

  108. 6

    My Yokai Boyfriend: I LOVE RAMEN!

    My Yokai Boyfriend: I LOVE RAMEN! header image
    Released 7 hours ago
    Type: game
    Dev: ArabanaNunu
    Pub: Phoenixx Inc.
    Genres: Adventure Indie
    About
    Screenshots
    Videos

    「お前の本気のラーメン、期待してるぜ!!」

    ■ラーメン作りとハートフルなストーリーを楽しめる、ラブコメノベルゲーム!

    2025年8月に公開した「座敷童カレシILOVEラーメン」がパワーアップして登場

    ■ラーメンのスペシャリスト”マリリン師匠”

    「ラーメンは俺の人生!ラーメンで人間を幸せにすることこそ、俺の生きがい!」

    【ストーリー】

    自分のお店をオープンし、伝説級のラーメン職人になることを夢見る女性「ささみ」

    そんなささみのもとに現れて、師匠になったのは、ラーメン作りのスペシャリストでイケメンの「マリリン」

    マリリン師匠の正体は妖怪「座敷童(ざしきわらし)」

    座敷童はお店を繁盛させ、家主を守り、幸せに導くという使命を持つ、不思議な存在

    つまり……一緒にいるだけで、幸せになれるカレシ!?

    ■恋も友情も、ラーメン作りもパワーアップ!

    ――ラーメンだからこそ、俺たちだからこそ作れる一杯で、運命を変えてみせる!――

    追加された続編「座敷童カレシILOVEラーメン2」では、

    新しいラーメン作りとミニゲーム、探索パートが追加され、

    個性的なキャラクターたちとの絆や優しさ、そして強さにより踏み込んだ

    ハラハラドキドキなストーリーを楽しむことができます。

    ■「あなたはどのキャラが好き?」一部セリフはボイス付き

    オリジナルBGM&キャラクターソングを聴きながら、最高の仲間たちと最高のラーメンを作って

    逆境を乗り越えよう!

    ――座敷童にはどんな現実の中でも、大切な存在を想う気持ちだけは譲らない強さがある――

    ラーメンで大切なものを守り抜く、強くて優しいストーリー。

    その結末を……その目で確かめてみてください!!

    Trailer3

    Trailer

    Trailer2

  109. 5

    Magic Ball Sort

    Magic Ball Sort header image
    Released 7 hours ago
    Type: game
    Dev: FWGames
    Pub: FWGames
    Genres: Casual Indie Simulation Strategy
    About
    Screenshots
    Videos

    About This Game

    Magic Ball Sort is a relaxing puzzle game about sorting glowing elemental orbs — with a silly fantasy story on the side.

    An undefeated archmage has run out of worthy opponents. So instead of fighting, he creates one elemental challenge after another and invites ordinary people to try them.

    A Ridiculous Little Story

    Dungeons fell, dragons bowed, rival schools gave up, and even the gods learned to look the other way. Then boredom arrived.

    The archmage filled magical containers with fire, water, ice, thunder, and other elemental orbs. Now you are his newest challenger — not a chosen hero, just someone looking for a satisfying puzzle.

    Easy Rules, Satisfying Sorts

    Sort until every magic container holds one element only. You can move a ball — or a matching stack — when:

    • The target container has free space.

    • Its top ball matches what you are moving.

    • Or the container is empty.

    Think ahead. One rushed move can box you in. Use undo when needed, restart whenever you like, and keep sorting.

    Sixteen Elements, Each with Its Own Look

    Fire, water, ice, thunder, wind, wood, earth, metal, light, dark, and more. Every element has a vivid style, stacked inside tall magic containers.

    Hundreds of Challenges

    Start easy for short, relaxing sessions. Later levels add more elements and tighter puzzles, giving the game a steady sense of progress.

    Play Your Way

    No ads. No energy meters. No forced purchases.

    Buy once, play whenever. Undo and restart anytime.

    Features

    • A light, silly archmage story

    • Relaxing elemental ball sorting

    • Sixteen distinct element styles

    • Tall magic containers

    • Smooth, satisfying moves

    • Hundreds of progressive levels

    • Simple controls

    • Undo and restart

    • No ads, energy system, or microtransactions

    • A complete premium puzzle experience

    Take on the next challenge, sort the elements, and master Magic Ball Sort.

    gameplay

  110. 4

    组长!怨念请查收!

    组长!怨念请查收! header image
    Released 7 hours ago
    Type: game
    Dev: 神经传达室 鸬鹚鱼塘
    Pub: Cosmic Train
    Genres: Adventure Indie RPG
    About
    Screenshots
    Videos

    《组长!怨念请查收!》

    是一款轻松像素探索解谜游戏,含有少量的血腥表现和大量黑色幽默。

    【剧情介绍】

    你是自命不凡待人刻薄的组长。你从不觉得自己有错,不过你的下属们可能并不这样想……

    终于,这帮“牛马”的怨气将你卷进了公司的异空间!

    公司吉祥物「吉宝」告诉你为了离开这里,就得完成10个下属怨念体的愿望,不可一世的你不得不去做一些平时绝对不愿意做的事情……!

    是忍气吞声地出尽洋相,还是……另想他法?

    【主要人物介绍】

    李拜天

    以自己为中心的刻薄组长,本作主人公。

    他就是传说中「领导我奶奶死了要请假。」然后他会回复「关我什么事?」的那种人。

    认为自己能做到的事情别人做不到就是在偷懒,也认为自己比大部分人都要优秀。

    出现问题的时候不会从自己身上找原因,不喜欢替别人着想。

    不过对于工作倒也绝对是认真的,认真到不近人情。

    吉宝

    自称是公司的智能AI,来帮助李拜天逃出被诅咒的公司。

    说话很聒噪,但是似乎对李拜天抱有百分百的敬仰态度。

    可以生成一些预测图片来回避危险,也会提供灵魂保存的服务。

    【背景介绍】

    神愈康奇保健公司

    是一家主要以研发各类正经(?)保健品,并进行保健品贩卖的公司 。

    【特色介绍】

    *富有个性的人物立绘

    *扮演让人讨厌的上司的独特体验

    *大部分谜题有多种解决办法。

    *丰富的cg与意想不到的陷阱

    【游戏时长】

    预计4-5小时

    【游戏结局】

    3个

    【其他信息】

    制作:神经传达室x鸬鹚鱼塘

    b站:神经传达室、鸬鹚鱼塘制作组

    资讯群:718808444

    pv_new

    PV

  111. 3

    Noa and the Bandits' Den

    Noa and the Bandits' Den header image
    Released 7 hours ago
    Type: game
    Dev: 牛蟹合戦 072 Localize
    Pub: Oπ
    Genres: Casual Indie RPG
    About
    Screenshots
    Videos

    【STORY】

    ─The setting is on a certain continent.
    The mercenary Noah went on a wandering journey in order to meet his brother again.

    At the end of the long adventure, she finally knew where her brother lived and set her sights on his kingdom.
    However, during this journey, she heard rumors about the thieves group in the item shop where she came to replenish props...

    "The result of being caught by them is that men will be used as slaves until they die..."

    Because of their extremely vicious behavior, Noah, who was filled with anger, ignored the store owner's words and went to find the thieves.
     

    【Game Contents】

    • A base of the worst nightmares. Try to escape before your soul is destroyed...

    After being caught by thieves using dirty means and waking up again, Noah was already imprisoned.

    She had to find a way to escape from here before she was discovered...

    ※This game is a sneaking game where you need to find the exit without being discovered by thieves. There is no combat content.

    • The imprisoned Noah, the fate waiting for her will be...

    If her true secret is discovered, she will begin to live a daily life of humiliation.
    Of course, if she continues to live like this every day, she will eventually...

    ──Can she escape from this fate?

     

    【Protagonist】

    • Noah

    A wandering mercenary who continues to travel in order to meet her separated brother again.
    Although her swordsmanship is unparalleled, her lack of caution is her shortcoming.
    She has a strong sense of justice and cannot leave people in trouble alone.

     

    【Supporting characters】

    • Olivia

    A religious nun. During the missionary activities, she was captured by a group of thieves like Noah. Although she is a lady with a gentle and loving spirit, she does not know how to deal with men because of her belief, so when she is treated rudely by the thieves, she will immediately cry and scream.

     

    Will the end of the nightmares be filled with hope, or——...

    EN

  112. 2

    AMMO DUMP

    AMMO DUMP header image
    Released 7 hours ago
    Type: game
    Dev: Cubical Monthly
    Pub: Cubical Monthly
    Genres: Casual Indie
    About
    Screenshots
    Videos

    There is one cube. Shoot it.

    Break it, and a bigger one slams down from the sky.

    Grow one pistol into turrets, lightning storms and the sun.

    Keep going until it is the size of a building.

    Features

    • Thirty cubes, from the size of a fridge to forty meters tall

    • A boss every fifth cube, with a heart that moves when it cracks or little cubes that run for it

    • A skill tree of 77 upgrades, from faster triggers to meteors and the sun

    • Four guns and a knife, from a tap-fire pistol to a belt-fed

    • A perk to pick every fifth cube, three cards from a pool of 24

    • Ammo machines, piles of rounds and turrets you have to feed

    • Bullseyes, gold cubes, supply drops and events like cube rain and thunderstorms

    • A low spec mode, VSync and a frame cap for older PCs

    • Short and dense, about 1-2 hours

    Gameplay

  113. 1

    Tiny Pet Salon

    Tiny Pet Salon header image
    Released 7 hours ago
    Type: game
    Dev: Taiga
    Pub: Taiga
    Genres: Casual Indie Simulation
    About
    Screenshots
    Videos

    Tiny Pet Salon is a small pet grooming game you play in first person. Pets turn up at your window covered in mud. Carry each one to the bathtub, then to the grooming table, and do every job yourself, up close. When you're done, hand it back through the window and it rates your work out of five paws.

    Grooming, by hand

    Rub the sponge over every patch of mud until it's gone, then rinse the soap off with the sprayer. Dry the fur with a towel or the hair dryer and watch it puff up, brush it until it shines, and clip the nails on each paw. Turn the pet around to get at its back.

    Bows, bandanas and party hats

    Every pet comes with an order ticket that says what it wants: which jobs, which shampoo scent, which color. Finish with a bow, a bandana or a party hat, and put it wherever you click.

    Pets with personality

    Ticklish pets wiggle around while you work. Pets that hate water might jump out of the tub and run. Some show up extra muddy, and the fluffy ones need twice the brushing but tip more. A dog biscuit from the treat jar calms anyone down.

    Make the salon yours

    Spend your tips on better gear, like a faster sprayer, a hair dryer and a rubber duck that keeps nervous pets in the bath, and on decor that turns up through the season, from a ducky parade and party bunting to twinkling fairy lights, a fish tank and a fountain for the front yard. Happy customers come back as regulars, often asking for the same look as last time, and their photos go up on your wall. And when it's quiet, give Nori, the salon's little black cat, a pet. She purrs.

    A little town outside your window

    Your salon sits on a sunny corner: cars pull up at the crossing to let pets cross, neighbors stroll by with their friends, chimneys puff, butterflies drift over the flower boxes, and every window looks out on gardens, shops and the park across the road.

    Twenty days, two Pet Shows

    Each day brings something to look forward to, like brushes, bows, scented shampoos, nail trims, a hat parade, dress-up days and big rushes, along with a goal that pays a bonus. Halfway through it's the Summer Pet Show, and on day twenty the Grand Pet Show, where the day's ratings win you a medal and a rosette for your wall. After that, the salon stays open as long as you like, and the Pet Show comes back every few days for another go at gold.

    Three ways to play

    • Relax: no timer. Pets come in one at a time and wait as long as you need.

    • Frenetic: a line forms outside and pets get impatient, but every groom pays 30% more.

    • Desktop: the salon shrinks into a small window in the corner of your screen. Every few minutes a pet rings the bell, and you click to open up.

    Features

    • 11 kinds of pets, from puppies and bunnies to a polar bear and a tiger

    • Wash, rinse, dry, brush, clip nails and dress up, all done by hand

    • Bows, bandanas and party hats in three colors, and three shampoo scents

    • Pets with personalities, regular customers and a photo wall

    • Upgrades and decor to buy with your tips, from party bunting to a fish tank

    • A 20-day season with daily goals and two Pet Shows, then free play

    • A lively little town outside every window, and a salon cat to pet

    • Full controller support, with a layout that fits the Steam Deck

    • 19 achievements

    Gameplay