A narrative journey that starts with a click... or many! Collect clicks through this colourful, pixelated world. Optimize your efficiency by earning clicks for upgrades, available through a variety of mini-games! If minigames aren't your thing, you can enjoy this game passively as a cozy clicker, with an entirely unique soundtrack!
Minigames!
2D Platformer
Memory
Timed Challenges
Not only can you customize the difficulty of your playthrough, but there are many unique visual themes to unlock!
Here's a sneak peek at some unlockable visual themes!
Froggy Fun Time
CAT-astrophe
E G G
Despite appearing as a common clicker game, there are many endings to discover! Uncover the deeper story, pick out details hiding between the bits, and follow the trail ahead of you, both literally and metaphorically. Do your best to prepare for the Grand Ascension!
Rough playthrough time for a first run is between 30 minutes to 1 hour. The re-playability value leads to varying total game time, with new things to discover each run.
Tanto is a horror game for one or two players, set inside a seemingly endless maze of rooms.
Find your way through unsettling rooms, winding corridors and sprawling mazes. Solve puzzles, survive traps and learn the rules of the entities hunting you.
Play alone or with a friend. Keep your supplies close, your surroundings closer, and find out what waits beyond the next door.
Features
Solo or two-player cooperation: face the maze alone or work together with a friend.
Rooms with their own rules: discover puzzles, strange encounters and threats that demand different ways to survive.
Changing layouts: procedural mazes and room variations make familiar spaces harder to trust.
Deadly entities: recognise their warnings and learn when to run, hide, look or keep moving.
Puzzles under pressure: search for clues, find switches and solve challenges while danger closes in.
Proximity voice chat: communicate with your teammates but don't go too far apart.
Multiple endings: your survival determines how the journey ends.
LAN multiplayer: enter the maze with a friend and survive together.
The club develops through your decisions. Sign players, improve the squad, change the way the team plays, and push for promotion. Poor recruitment can hold the club back for years, while the right group of players can carry it far beyond expectations.
THE MATCHES
Matches can be viewed in a voxel-style 3D stadium or through a 2D match view. Watch the full 90 minutes and jump between highlights, or follow the action through several camera options.
Live commentary, player ratings, match statistics, lineups, and post-match reports show the full picture.
THE TEAM
Set formations, player roles, duties, mentality, and tactical style. Players can also be moved freely on the pitch when you want to build a custom shape.
Each player has more than 30 attributes: potential, traits, form, fitness, chemistry, and more, all of which affect how they perform and how effective they are over time.
Assign specialist coaches and use experienced mentors to teach new traits.
THE CLUB
Scouts can be sent to different regions or instructed to search for specific positions. Their quality affects what kind of players they can find.
Negotiate fees, wages, contract length, and release clauses before deciding whether a deal is worth the cost.
Sponsors provide objectives during the season. Stadium upgrades, training facilities, ticket prices, wages, and operating costs all influence the club’s finances.
Use the medical center to manage injuries, player fitness, and morale throughout the season.
THE LEGACY
Season records include top scorers, average ratings, league awards, and player achievements. Footballers improve, age, decline, and eventually retire, forcing the club to keep changing.
Spirithale is a strategy god game where you build a living world from the ground up as an animal spirit. Form new land, shape distinct regions, and fill them with flora, earth formations, creatures, and evolving ecosystems.
Spirits are not all-powerful gods. Their influence depends on what they create and control. Every new region, species, and civilization expands your domain, but rival spirits are shaping the same world alongside you.
Guide Emerging Civilizations
Under the right conditions, creatures can gain sapience and establish settlements, factions, and ethic ideologies. These civilizations gather local resources, construct buildings, craft equipment, raid each other, and worship the spirits that guide them.
Support loyal factions as they expand across the world. Their settlements and people can strengthen your power while competing civilizations may become obstacles to your realm.
Raise Land from the Ocean
Every world begins as a vast ocean divided into procedurally generated regions. Each spirit starts with only a small territory and must gradually raise new land or claim unexplored regions.
No two regions are identical. Their size, terrain, and suitability for different ecosystems can vary. Some also contain dormant natural features, including rivers and mystical wonders, which can be restored as your influence grows.
Unlock New Revelations
You begin with only a few basic creations and powers. Generate Insight to unlock Revelations that grant new species, biomes, buildings, divine abilities, and ways to shape both nature and civilization.
Choose how your spirit develops, favor particular creatures and environments, and define the principles followed by civilizations under your influence.
Compete or Create Freely
In a standard game, spirits compete for victory before the final day. Earn victory points by developing your domain, unlocking Revelations, and gaining followers through worshipping factions.
Sandbox Mode removes the competition and time limit, allowing you to shape the world freely, experiment with the game, or simply watch nature and civilization unfold.
Gold Idle is an incremental game about turning a simple coin flip into an increasingly powerful chain of upgrades. Improve your odds, speed up your flips, and make each successful hit worth more.
Spend your fortune on upgrades, ascend for lasting boosts, and discover new layers of progression. Take a chance in the casino with Plinko and Gold Mines, or keep building toward your next unlock.
Upgrade the coin to your liking and push it to its limit through many different stages of progression.
In the age of interstellar travel, humanity finally reached the galactic core, only to discover a colossal relic left behind by an ancient, ultra-advanced civilization: the floating continent known as Hades.
Guarded by countless autonomous combat machines, Hades challenges all who approach with a trial of battle spanning 24 deadly gates. It is said that those who survive, and uncover the secrets of the continent, will claim the lost legacy of this forgotten supercivilization. Many challengers have come seeking its power, only to vanish into the floating continent. The band of space rogues known as the Cosmo Piercers are among them…
Features:
Retro shooting action inspired by early arcade classics
Fight your way through 24 areas, from Alpha to Omega, and push toward the unknown depths of the floating continent
Scrolling stages span 6 diverse environments, including bases, outer space, lakes, and deserts
Discover warp zones, hidden items, and secret areas filled with mystery
Project Legend is a career game about a single footballer. You do not run a club or pick the line-up. You play one player, from the youth team to the end of his career, and every season you make his decisions.
One footballer's career
Your coach tells you where you stand and gives you tasks for the week. His trust decides whether you start. Your agent, your family, your club and the wider football world write to your inbox. Other players' ratings are shown as a range that narrows the better you know them.
Matchday
Before kick-off you choose a training camp, study the opponent and learn your part in the match plan. In the dressing room the coach talks to you directly, and he remembers your answer. The match then plays out minute by minute in the live text and on the 2D radar, in the colours of its competition.
Key moments
When it matters, the live match stops and shows you a situation from your position with two or three options. Your choice and how it turns out count towards your rating. In an attacking move of your team, the moment decides who scores or assists. Goalkeepers and defenders get their own moments.
Contracts and transfers
At the end of each season your agent compares the offers line by line: playing time, competition for your place, wage and role. You negotiate over several rounds: salary, bonuses, release clause, a wage step after 15 appearances. Once a club has made its final offer, it repeats it; push further and the move can fall through. Loans, pre-contracts and free transfers are part of it.
The football world
686 clubs in 30 football nations and around 21,000 players who age, change clubs, break through and retire. League, cup, European competitions and national team share one calendar. Tables mark European places, promotion, play-offs and relegation. A weekly paper and the summer list of all transfers show how the world moves around you.
Data
A performance radar with eight metrics, a form curve over 20 appearances, heatmaps and shot maps. Compare up to three players side by side. Your development profile shows why you grow: minutes, form, league level and training. From your early thirties, pace and stamina decline first; players who keep playing well last longer.
Steam and friends duel
When you launch through Steam, 60 achievements follow the milestones of your career. Leaderboards are opt-in for each career. In a friends duel, two players start from the same seed and compare their careers.
Good to know
You do not control players directly on the pitch. Matches are simulated, and you experience them through your own player's involvement.
Simulation mode lets the world play 1, 3, 5, 10 or 20 seasons without your player.
All clubs, players, coaches and brands are fictional. No licences are used.
Nine languages: English, Deutsch, Español, Français, Italiano, Português (Brasil), Bahasa Indonesia, 日本語, 简体中文.
Play 8 Hours Till Dawn solo, or with up to five other friends, a survival party roguelite game where you each plan out your actions and movements simultaneously before the timer runs out. Pick the top or bottom and plan the order.
You can't see each other's plans so you talk, argue, and panic your way through each hour. Then watch as that plan falls apart, someone is covering the south side of the house... right?
Find or buy items and weapons, barricade windows, set traps, manage your ammo, navigate the woods, and most of all, survive the night. Use what you find and buy to survivor the next night. Then Hope you make it out alive.
Choose a survivor with unique asymmetrical abilities
Each has a different positive and negative trait. upgrade your survivor and make the positive better or remove the negative. still hard? keep playing it gets easier... eventually.
Campaign Mode - Play The full game with up to 3 other friends with persistent survivor and weapon upgrades between runs. Choose your roster of survivors, upgrade the house's arsenal and defenses, find rare items to help keep you alive, if you die continue on with another from the chosen roster. Search for the Radio Parts and escape this trapped town. Can you make it out with your team intact?
Arcade mode - Build the game you want. Play on any map, load out the houses arsenal with any weapon, Change the infected rulesets to make them behave how you want, Change the win condition and make each night a new experience based on your favorite zombie lore.
Check out our discord for more.
Features
1 to 6 players: with full single player support in all variant rules
Online co-op: with open voice chat built in
Timed planning phases: that build real tension as the night goes on
Persistent Weapon and survivor upgrades: The House's arsenal may reset each run but your upgrades don't have to.
Premade and fully custom survivors: with unique strength and weakness combinations
RNG-driven gameplay: that ensures no two nights ever play the same way
Multiple variant modes: Story Mode and Endless Mode
Expanding universe of free content: including future expansions and add-ons at no extra cost
Pixel art style: built to feel like a classic brought to life
I designed this as a four player game. It runs great anywhere from solo to six survivors, but four is the sweet spot the game was built around.
8 Hours Till Dawn is developed by Junkshop Games. Every future expansion and add-on will be delivered as a free update to all owners. One purchase. Every nightmare. Every time. Check out more at
There are 5,000 packages scattered everywhere, empty shelves waiting for you and a long rainy night ahead. At the far end of the hall, a giant curtain hides something nobody bothered to explain.
MATE, This Place is a MESS! is an organizing game you play at your own pace. Find every package its place, make a real mess along the way, and slowly discover what this museum is keeping.
5,000 packages. Each one has its place.
Pick up the yerba packages from the floor, carry several at once and switch between them while you look for the right shelf. There are more than 160 flavors across over 40 categories. They go from mint and dulce de leche to matcha and Dubai chocolate, all the way to flavors nobody should have bottled, like motor oil, toothpaste, cheddar or barbecue.
What starts as a mountain of yerba turns, shelf by shelf, into a colorful collection. And when you place the last package on a shelf, the whole shelf celebrates with a wave.
Brew your mate
No job gets done without a good mate. Add the yerba, pour the water and have one while you sort. Beat challenges to unlock new mate designs, from a basketball to a golden skull.
Sort smarter
Every package you place earns you money. Spend it on the museum's old computer to buy abilities. Carry more packages, pick them up faster, sprint, highlight matching flavors or just make them float straight to your hand. The more you fill the museum, the faster the remaining piles disappear.
Give it a good kick
Sometimes a package just needs a push. Toss them around or charge a kick, aim and add some curve. Shoot them through the basketball hoop or land a Yerba Flip Challenge. There's always time to chill for a while as you put everything in order.
Take a break
The computer runs Tibetano, a totally legit online casino with blackjack and slots. There's a roulette in the hall to bet your earnings. And hidden around the museum are vinyl records. Put them on the record player for music and a bonus while you work.
The curtain
Rain taps on the glass roof. The lights flicker. The phone rings, and the voice on the other end tells you not to rush, to take it slow while you sort everything out.
At the end of the hall there's a giant curtain. To open it you'll need tokens, and tokens are earned by sorting.
Behind it lies the truth about the museum. Maybe it's better not to know...
Features
Sort 5,000 yerba mate packages across over 40 shelf categories
More than 160 flavors, from classics to ones that shouldn't exist
Carry several packages and switch between them in your hand
Shelves that celebrate when you complete them, with rewards
Brew and drink your own mate, and unlock designs through challenges
8 upgradable abilities, including levitation and curved kicks
Blackjack and slots on the museum PC, a roulette and collectible vinyl records
A giant curtain that opens as you progress… and a dark ending
Warm retro visuals, a rainy night and a museum to explore
Mouse and keyboard or controller, Steam Deck friendly, Steam Cloud and 20 languages
The Joust Autochess is an auto-battler card game with support for singleplayer and online PVP multiplayer. Combine like cards to form more powerful promoted units and equip your troops with items to gain a competitive edge! With nearly endless permutations of board configurations... The Joust Autochess is sure to keep a player thinking.
Build your team:
The Joust Autochess delivers the genre-defining "unit affinity" system where units of a different type, from within the same family, will gain synergistic bonuses during combat.
Devise your strategy:
The Joust Autochess delivers a range of economic strategies that cater to those who love early action AND to those who prefer a slow burn!
Place your troops:
Arrange your team in a battle formation and outwit your opponnents!
Battle EVERYONE:
The Joust Autochess is designed for the classic 8-way battle format, but hopes to experiment with smaller competitive configurations as well.
The Joust Autochess aims to sport a faster game pace than other games in the genre, so that players can enjoy a full competitive match on a tight schedule.
Unlock your perfect look:
The Joust Autochess provides a wide-range of unlockable cosmetic items that allow you to customize your gameplay experience
Play for keeps:
The Joust Autochess features a ranked competitive ladder!
Your favorite The Joust characters:
The same zany figures you know and love from The Joust!
Puzzle Seahorses is an engaging jigsaw puzzle game featuring colorful images of various seahorse species. Piece together stunning pictures of dwarf, spiny, big-bellied, and other types of seahorses, all set amidst coral reefs, seaweed, and picturesque underwater landscapes.
As you progress through the levels, the number of puzzle pieces increases, making the assembly process both more interesting and more challenging. This **gradual increase in difficulty** helps develop your attention, memory, and logical thinking skills by presenting progressively tougher challenges.
**Game Features:**
- Colorful images of various seahorse species.
- Gradually increasing difficulty.
- Simple and intuitive controls.
- Develops memory, attention, and logical thinking.
- A calm and relaxing gameplay experience.
- Suitable for both children and adults.
Assemble all the seahorse images, complete every level, and dive into an amazing underwater world with Puzzle Seahorses!
After hostile aliens overrun your orbital station, you escape in an emergency pod and crash on the planet below. With no backup and nowhere else to go, you’ll have to survive long enough for rescue to reach you.
On The Outside is a fast-paced sci-fi bullet heaven built around constant movement, escalating pressure, and an increasingly powerful arsenal.
Dash Through the Swarm Use your EVA jetpack to rapidly reposition, escape collapsing enemy formations, and stay ahead of faster threats. Movement is part of the fight — standing still is rarely the safest option.
Build an Arsenal Start with simple equipment and assemble new weapons from alien material recovered during each night. Combine different attack styles to create an increasingly destructive loadout.
Analyze Alien Data Collect data from defeated enemies and choose upgrades that improve your suit, weapons, and survival capabilities. Each run develops according to the choices you make.
Survive Ten Escalating Nights Enemy pressure increases as the campaign progresses. Each night ends with a dangerous Bounty that pushes your build and movement skills further.
Fight Your Way to Rescue Hold out until help arrives, then unlock Endless mode and see how long your build can survive beyond the campaign.
Features
Fast-paced top-down bullet-heaven combat
Jetpack dash focused movement
8 distinct weapon types
Data-driven upgrade choices
Between-wave crafting and equipment progression
10-night survival campaign
Unique Bounty encounters
Endless mode unlocked after completing the campaign
Starting a new life is easy. Surviving the consequences is not.
Horror Stories: Social Problems is a psychological horror game about loneliness, daily routines, and the unsettling things hiding beneath ordinary life.
You play as a man who has decided to get his life back on track. Find a job, join social media, start working out, meet new people, and maybe even find love.
During the day, take care of household chores, work at a local store, use your computer and phone, do exercise, and try to become a functioning member of society.
ALISA. Meeting her may change the protagonist’s life forever.
Features
• Psychological horror with a PSX-inspired visual style • A combination of life simulation, exploration, and survival horror • Daily routines and an interactive environment • A job at a local store • An interactive computer, phone, and social media • Gym and workout activities • Puzzles and detective elements • Object physics • Dark humor and unsettling situations • Nightmares, jumpscares • ALISA
Please Note
The game may contain bugs and other unexplained phenomena.
Some strange events are intentional. Some may not be.
You are welcome to record gameplay, upload videos, and stream the game. Please remember to warn your viewers about spoilers.
Puzzle Fossils is an engaging jigsaw puzzle game featuring colorful images of ancient fossils and the remains of prehistoric organisms. Piece together fascinating scenes containing fossilized shells, ammonites, trilobites, ancient plants, dinosaur bones, and other discoveries preserved in rock formations for millions of years.
As you progress through the levels, the number of puzzle pieces increases, making the assembly process both more interesting and more challenging. This **gradually increasing difficulty** helps develop your attention, memory, and logical thinking skills by presenting progressively tougher challenges.
**Game Features:**
- Colorful images of various fossils and ancient organisms.
- Gradually increasing difficulty.
- Simple and intuitive controls.
- Develops memory, attention, and logical thinking.
- A relaxing yet captivating gameplay experience.
- Suitable for both children and adults.
Assemble all the fossil images, complete every level, and embark on an exciting journey through the prehistoric world with Puzzle Fossils!
In this Game your characters will have to put their lives on the line and resurrect already extinct beasts in an alternate realm to do battle in a winner take ALL series of mind games.
Multiple Features and modes are readily available to the player, Including:
-A single player Campaign
-Challenges
-Item upgrades and Customization
-A rich bestiary that is immediately available to experiment with...
-Skill based rewards and much more
The game offers an innovative, action packed and graphically compelling interpretation of ancient table top games
Developed By: Voeult
Soundtrack And Composition: Øfdream , TomKillsJerry and more....
LINETAIN is a single-player logistics game about supplying the front and bringing the wounded back to a hospital. Connect depots, factories, transfer points, fronts and hospitals, then assign a limited fleet to your routes. Loading, transfers and combat are automatic. You decide where the routes go and which ones need more vehicles.
One fleet for supplies and rescue
Send a vehicle to collect the wounded, and ammunition or food may start waiting on another route. The factory needs material deliveries too. Respond to attack warnings by extending a route, shortening it or changing an endpoint. You can pause at any time to rethink the network.
There are four cargo types: food, materials, ammunition and wounded personnel. Materials become ammunition at the factory. Food and ammunition go to the fronts; wounded personnel need transport to a hospital.
Seven operations at Early Access launch
Introduction: Learn the route and vehicle controls while defending against six attacks.
Survival: Keep an eight-location network running against endless attacks.
Tokyo: Supply four fronts across a larger, 12-location map.
Berlin, Rio, London and Cairo: Four further operations with different layouts and objectives.
Meet an operation's objective to unlock the next one. The city maps are fictional operations inspired by real places, not recreations of actual wars.
Operations beyond the first seven are map previews only and are not yet playable. Their release dates have not been set.
Save a run and return to it
You can save an unfinished run and resume it later. English and Japanese are supported, with adjustable text size and screen-shake settings. The game is built for Windows with a keyboard and mouse. Gameplay works offline; leaderboards and achievements are available when connected to Steam.
The free demo includes Introduction, Survival and Tokyo.
Experience the Martian invasion from three sides of the war.
Based on H. G. Wells' classic 1898 novel, The War of the Worlds Trilogy combines first-person survival, Martian warfare, and Victorian city building into three distinct game experiences set during the same catastrophic invasion of Earth.
Survive the machines. Lead the invasion. Defend humanity.
STORY MODE
Experience the invasion from the ground as an ordinary man caught in the collapse of Victorian England.
Explore a living world that changes as society falls apart. Travel through towns, homes, countryside, battlefields, and ruined settlements while searching for supplies and a way to survive. Hide from towering Fighting Machines, distract Martian patrols, evade searching tentacles, escape devastating Heat Rays, interact with survivors, and use whatever the world gives you to stay alive.
As the war intensifies, survival becomes more desperate. Travel by foot, bicycle, horse cart, boat, and train, scavenge abandoned buildings, cross dangerous occupied territory, and eventually fight alongside the military using artillery powerful enough to challenge the Martian machines.
MARTIAN VANGUARD
Become the invader.
Take command of the Martian campaign and experience the war from the perspective of Mars.
Pilot powerful Fighting Machines, deploy Black Smoke, capture humans, scout enemy positions, repair damaged machines, reshape the battlefield, and coordinate specialized Martian units against increasingly organized human resistance.
Your campaign begins on Mars before the first cylinder is launched toward Earth and continues through some of the invasion's most important battles. Between missions, return to the Martian Pit, interact with other members of the Vanguard, explore the Martian perspective on humanity, and discover how the conquest changes those sent to carry it out.
CITY BUILDER
Build a city capable of surviving the impossible.
Construct and manage a thriving late-Victorian city while signs of something terrible begin appearing in the sky.
Develop housing, industry, transportation, utilities, healthcare, commerce, emergency services, and military defenses while balancing the needs of a growing population. Then watch everything change when the cylinders begin to fall.
Martian assaults can destroy buildings, ignite fires, disrupt infrastructure, scatter civilians, and tear apart the economy you built. Artillery, rifle positions, Maxim guns, fortifications, supply networks, and careful city planning may keep humanity alive, but every defense competes with the resources needed to keep the city functioning.
Survive the invasion, rebuild what remains, and continue shaping the city after the war.
THREE PERSPECTIVES. ONE INVASION.
Survive a first-person journey through occupied Victorian England.
Conquer Earth using the terrifying machines of Mars.
Build and defend a city against an overwhelming alien invasion.
Experience events, locations, technology, and characters inspired by H. G. Wells' original novel.
Face dynamic human and Martian forces that react to combat, sound, destruction, and changing battlefield conditions.
Explore a detailed late-Victorian world transformed by war.
The Martians are coming.
Will you survive them, command them, or stop them?
Pet Master is a creature-collecting idle strategy RPG steeped in the rich mythology of the Classic of Mountains and Seas (Shanhaijing). Tame over a hundred mythical beasts — from humble spirits to legendary Divine and Celestial creatures — assemble your team, and watch them fight for you, even when you're offline.
Collect a Living Bestiary
100+ collectible pets spanning nine races and every rarity tier, from Common to the radiant Celestial.
Build Synergies — 30+ bond effects let you pair beasts by element, lineage, or divine grouping for powerful team-wide bonuses.
Hatch, evolve, and reincarnate your favorites to push them past their limits.
Strategy That Plays Itself
Turn-based auto-battler combat: you set the team and tactics, your beasts handle the fight.
Many dungeon difficulty tiers, from early trials to the nightmarish Hell and Asura realms where only the strongest survive.
18 equipment sets and deep pet scoring let you min-max your roster.
Idle Progression, Zero Burnout
Offline earnings keep your account growing while you're away.
The Cultivation Realm system introduces a whole new power axis built on Chi (spiritual energy) — a fresh long-term goal beyond leveling.
Async PvP & Leaderboards
Challenge other players' stored defense teams on your own schedule. No real-time pressure, just pure strategy.
Climb the standard PvP leaderboard for long-term, all-season glory.
Each season also opens a seasonal PvP leaderboard — but it can only be contested with that season's exclusive new themed beasts, so every season reshapes the meta.
Seasons That Keep Coming
Pet Master is built around regular seasonal updates. Every season arrives with a fresh theme and a new roster of exclusive themed beasts to collect and master — keeping the journey evolving long after you've cleared the core content.
Built for Every Player
Fully playable single-player — your progress is never gated by others.
Asynchronous multiplayer adds competition without the stress of live matches.
2D presentation with a relaxed, collectible-friendly pace.
Pet Master is a strategic idle RPG. Collect, cultivate, and conquer — at your own pace.
The Hundred Days is a historical political strategy game following Napoleon's final return to power in 1815. Beginning with his escape from Elba, you must march on Paris, take account of who remains, rebuild the army, negotiate with foreign powers, and prepare for the Anglo-Allied Army gathering in the north to depose you.
Resuming the seat of power is only the beginning. Manage the precarious financial situation, secure support in the Chambers, and determine the fate of your political opponents. Preparations for a renewed campaign compete with the demands of responsible government, while the people you appoint influence the course of your rule.
Direct the war through strategic and battlefield decisions. The campaign continues beyond Waterloo, come victory or defeat, onto diplomatic conferences with the Coalition powers and political power negotiations at home. Your decisions determine the outcome.
Features
A branching campaign beginning with Napoleon's escape from Elba containing approximately 140,000 words of content.
Government and military appointments, parliamentary politics, and treasury management.
Interactive maps tracking military developments and changes in territorial control.
Diplomacy and peace conferences.
Dozens of endings shaped by your decisions, with epilogues that expound your legacy.
Each round the shelf offers three fighters and three weapons. You buy what the levy covers, hang a weapon on a body, order six slots, and send them. The siege is resolved before you see it and then played back: sixty seconds, sudden death at thirty, at one, two or three times speed. There is no skip, and nothing to press once it starts.
Fifteen wins takes a campaign, and a loss takes none of them back
A loss costs wall instead. Your castle starts at 5,000 and carries its damage from round to round, won or lost, while the enemy's is rebuilt to full every time. Repair buys 500 back for 120 gold, which is two fighters you will now not muster. No round can take more than a quarter of your maximum, and across 6,215 measured rounds, 95.2 per cent of losses took exactly that.
An Aspect is not a perk
Three of the ten are offered at the start, less what your last two finished runs spent. An Aspect decides what your army does with the openings it already has: Pyre sets your blows alight, Void executes the wounded, Aegis pays back what it blocks. Feed it and it tiers twice, and at the top you may hire its champion, one to a run, who arrives with an ultimate no shop sells. Hold two Aspects, each banking a quarter of the experience, and the pair always fuses: fifteen of the forty-five pairings have a name of their own, written twice, so which you took first matters.
Three of a kind, and what falls out of it
Four characters ever reach the shelf, knight, ranger, enchanter and mechanic, with eight weapons to start and four more forged by challenges. Grades are rolled when the shelf stocks, so the card shows the true price before you commit. Three copies at one grade fold into the next, five grades deep to Mythic, and a weapon that folds drops a chest of two charms out of fifty as well. Charms come through no other door. A reroll costs 20, and 20 more each time you do it again that round.
Two holes in your own wall
The masons cut up to two mountings, 30 gold then 60, and the gun to fill one costs 50 to 60 more: a Wall Cannon, a Keeper's Brazier, a Lavastorm Obelisk. Your Aspect's power runs through their fire as it runs through a sword. They reach two thirds of the field, so soldiers still decide a siege, and on the harder rungs the enemy arms its wall too.
The caravan deals in rule-breakers
Every second round, or every round under Tempest, the caravan parks one of thirty-six relics on the shelf at 80 gold, yours for the rest of that run. The Hungry Gate eats the first two attackers to reach it. The Cracked Bell refuses, once, to let the keep fall. The Turncoat Shroud turns every sixth corpse to your side, where it fell.
The enemy learns nothing, and does not need to
One rival Aspect comes out of the run's seed and holds every round but each third, when a challenger visits instead. It keeps no economy and adapts to nothing; its strength is the round number. The harder rungs do not make it cleverer, they make it richer: charms and a wall gun at Hard, relics at Very hard, and at Extreme one more body than you are allowed to field. Easy and Normal are open, and every rung above wants a won run on the one below. Over 600 automated runs a rung, the tuning bots won 47.7, 27.7, 11.8, 2.2 and 0.0 per cent.
The dragon does not die
Win a campaign and it is offered, once. It holds 9,999,999 hit points against a ninety second fight, so nobody has killed it and nobody will. You leave with the number you took off it, and 100,000 of that forges a weapon onto your profile for good.
What you are buying
Single player, offline, Windows. The demo is this same campaign with nothing held back, not an Aspect, a rung, a relic or a challenge. The full game adds Ranked, which pins the campaign to Normal and rates it across quarterly seasons, and a sandbox for setting two Aspects and a seed against each other.
Has looking for something to play become a special kind of hell for you? Do “video games not feel fun anymore”? Have you become jaded by the lack of dead babies in modern releases? THEN HELLMOUTH MAY BE THE GAME FOR YOU!
Adventure through the society of Hell as you mow through hordes of fodder, assassinate standout enemies, and overthrow intense bosses. You’ll find new challenges in every world, or uncover secret paths with special rewards.
Combine your spare parts into useful Pacts based on your own playstyle, and find new synergies to push your loadout further and further.
Pacts are created from combining primers and boons, determining an upgrades method of activating and bonus respectively. However, be careful as the resulting items may use these traits in different ways!
Breach the jaws of Hell or become yet another statistic. Unlock new toys to play with the further and further you get. Hell’s glorious elected leader shakes in his boots as you get closer and closer to his office!
In this game you’ll find:
Five main worlds with unique sets of enemies (and hazards to use against them)
Five playable cultists with unique abilities and synergies
Over seventy unique weapons scattered throughout the underworld
Twenty-five powerful upgrades to build plus a whole repertoire of special ones
An entire bestiary full of fiendish freaks and dynamic bosses
Many secret levels, shortcuts, and alternative paths to make adventuring more interesting
An avant-garde soundtrack of the esteemed Video Game Music genre
Enter Euteria—otherwise known as the "RHYTHM REALM"
In this world:
Pigs talk,
Olives walk,
And the muses watch over everything.
Play as Jim Gino, a mute boy with a special sword and the power to sense rhythm in his enemies' movements.
In Rhythm Realm, You will Experience...
Battles in the form of a rhythm minigame, all accompanied by an original soundtrack
A 15-20 hour adventure with many sidequests, hidden areas, and rabbit holes to explore
A colorful world with both familiar and bizarre environments. Go from humble farmlands to the top of a leaning tower, monster-infested lakes, and interdimensional doors
Zany characters and dialogue: talking animals, tomatoes, rocks--you name it!
Handy items from a shady salesman and powerful blessings from the Muses to aid players who lack rhythm in combat
Puzzles ranging from small brain to slightly-larger than average brain
Spaghetti and meatballs
Pet rock
An Italian Santa Claus
Rhythm Realm Does NOT Contain
Level grinding
Escort quests
Excessive backtracking
Microtransactions
Warning: Game contains imagery that may be harmful to players with photosensitive epilepsy.
A first-person survivors-like where each hand fights on its own. Parents trapped in a kids’ TV show dual-wield real guns against hundreds of bumblebees, teddy bears and toy-box monsters. Draft cards, stack elements and shoot your way out of child TV hell.
A modernarcade game? Okay, that's pretty cool, actually.
Silky-smooth animation, a bangin' soundtrack, and addictive platformer gameplay, all while carrying live bombs over your head. BOOM! Buster goes the extra mile to evolve the arcade genre into something entirely new.
STORY
Boom! Buster takes place in a video game mirror of New York City. The Wizard has come out of retirement to take over New York by building his big bad "Wizard Towers". What? Wrecking crew Buster and Bridget must tear them down in order to save the city.
GAMEPLAY
WARNING: This game is SUPER hard, broh. And you MAY start to cry while playing it. Wahh! Wahh! That's you. Alright, haha, that was a bit too far, sorry.
Bridget will drop BOMs periodically. If you don't sort them in time... BOOM! It'll all blow up in your face, killing you and your girlfriend on the spot.
You'll need to survive some tricky platforming along with the Wizard's minions and boss-fights through single screens of arcade chaos to save the city.
CONTENT
Addictive, re-playablehigh-score chasing gameplay, with a collectible food in each level
2 Playable Characters each with their own unique animations, physics, and voice-lines
60 single-screen rounds across:
Main Campaign
Bonus Rounds putting your wrecking crew skill-set to the test
B-side Variants of pre-existing levels from the Main Campaign
Boss-Fights with the "Ultimate Almighty Angry Super Wizard" (?)
Leaving New York behind, a young writer moves to Arkansas in search of inspiration, peace, and solitude. He hopes the quiet surroundings will be the perfect place to begin again.
There, he forms an unexpected friendship.
At first, the town seems calm. But as strange events begin to unfold, that peaceful feeling fades. Unanswered questions, unsettling discoveries, and an unseen presence hint that the mysteries of this place may reach beyond the natural.
The Hollow Servant is a first-person psychological horror game focused on exploration, investigation, puzzles, and supernatural mystery.
Welcome to a fantasy dice shop filled with warm lights, wooden shelves, and colorful clutter. Sort Them Dice is a cozy first-person organizing game where you collect scattered dice, find their matching sets, and turn a messy shop into a collection worth admiring.
Explore six themed areas, from a colourful entrance and the Colour Library to the Stone & Nature Hall, Arcane Archive, Artisan Workshop and Wonders Room.
Pick up, match, and put away
Every collection starts with a single die. Pick dice up from the floor, match them by color and material, and find their place on the shelves. With 4,235 dice, 605 sets, and 65 shelves, there’s always another piece waiting to find its home.
Click. Click. Click. Another set complete.
Place your dice one after another and watch empty shelves fill up. Every match brings a little more order to the shop—and a little more satisfaction to your collection.
One more die. One more shelf…
Admire every die
Discover seven dice types: D4, D6, D8, D10, D12, D20, and D100. Rotate them in your hand, take a closer look at their colors and materials, and find your favorites. Give them a toss and enjoy their physical rolls and bounces.
The Wonders Room holds 20 special sets. Look closer to discover swimming koi, turning celestial rings and a glowing dragon egg among their animated details.
Find your sorting rhythm
Unlock upgrades to your carrying capacity, reach, and movement speed as your collection grows. Locate dice with Radar, pull them toward you with Magnet, find the right shelf with Shelf Compass, and put your dice away with Dice Rain.
Check missing shapes in your collection journal, earn decorative shelf seals, and work towards 24 in-game achievements at your own pace.
With automatic saving and four save slots, you can return to your collection right where you left off.
Mellings is a 3D shooting game where you control a fixed turret in the middle of a battlefield. Aim and adjust your shot to defend yourself!
You will launch expeditions, with the ability to choose more and more parameters to personalize your game and your risk/reward ratio.
You must rebuild a city for the Mellings, your subterranean people, who have been imprisoned everywhere in the world! Launch missions, at the controls of your excavator, across different regions to bring back resources and survivors to your home!
You can target various regions, inhabited by peoples with different characteristics. Choose the map's features carefully to obtain rewards commensurate with the danger you are about to face!
On the battlefield, unleash your claws to seize the enemy's loot! While they return with precious cargo, use your various cannons to destroy your attackers and buildings.
This game is entirely made by a human, without any help from generative AI. May it be for graphic or music production, engine development, or whatever other part, it is important to me to give a personnal production, from a human to other humans.
Orendral: After the Sundering is a single-player text RPG played by reading, typing commands, and finding your own way. Its classic desktop client opens onto a world of rival cities, dangerous roads, independent adventurers, and ruins whose owners are long gone.
Make a life between expeditions
Choose a race and class, learn abilities through lessons, improve your equipment, and decide whether a city or House deserves your allegiance. Follow their advancement stories, investigate smaller troubles along the roads, or spend an evening hunting and exploring. A searchable HELP manual and progressive quest hints are always available.
Find your company
The adventurers you meet are simulated characters, not other people online. Greet them, exchange messages, and recruit companions close to your circle. Class abilities, injuries, curatives, and finite resources matter to your party as well as to you.
Learn to fight together
Practise in the arena without risking experience, enter clearly marked high-circle contested regions, or lead a party into raid dungeons. Raids begin around circle 20 and grow into demanding expeditions with hostile encounters, readable boss mechanics, and equipment worth bringing home.
Your client, your characters
Set aliases, custom hotkeys, numpad movement, and automatic curing. Cycle local targets with Tab, consult the regional map, and keep the live terminal visible while browsing older messages. Maintain multiple characters with local saves and import/export.
Please know before playing
This is a keyboard-and-mouse, text-first game, not a graphical MMO. All other adventurers and party members are part of the local simulation. No game server, subscription, separate account, or live generative-AI service is required. Orendral is intentionally silent: it has no music, sound effects, or voice acting.
For everyone who once dreamed of driving beyond the wasteland
MARS3077 is a pixel-art action RPG conceived as an independent spiritual successor to Metal Max on the Famicom. It carries forward the joy of setting your own course, improving a machine you grow attached to, and discovering the stories beyond the next settlement—now on the red sands of Mars, with real-time combat and a transforming ferry-mech.
You are pilot 404: Not Found. Utopia-2 is your home, and Old Days, a walking ferry-mech, is your companion. Leave the dome, follow the echoes, and piece together a mystery scattered across unfamiliar worlds.
One pilot. One ferry. Your way across the stars.
Explore on foot or climb into Old Days. Travel the surface as a mech, take to the air with a lift adapter, and cross wormholes in starship form. When your machine cannot go any farther, climb out and continue as 404.
Build a machine that changes how you fight
Choose frames, reactors, main weapons, control cores and special equipment. Trade weight and power against the capabilities you need. Try a beam cannon, sonic attacks or support drones; combine equipment and skills to find your own fighting style. Develop both pilot and mech, with separate skill bars and gene upgrades for the pilot.
Follow the road, then leave it
Climb survey towers, reveal unexplored terrain and salvage wrecks on Mars. Venture to nine additional worlds: a glowing rainforest, ocean outposts, crystalline landscapes and more. Look for supplies and equipment, take on local events, and face bosses with their own attack patterns. Return to the settlement to repair, refit and prepare for the next trip.
Make room for a detour
Twenty playable cartridges bring smaller games into the adventure: cast a line, race across a circuit, issue orders in relay tactics, or try farming, diving and shooting challenges. Pick a different pace between expeditions.
Find the echoes. Decide what comes next.
Discover 46 memory fragments and follow the story of 404 and Old Days. Your choices lead toward three different endings.
A retro world with its own identity
A 480×270 pixel-art world and 59 synthesized chiptune pieces, including background music and short event cues, accompany the journey. Designed for single-player play with keyboard and mouse.
MARS3077 is an original, independently developed game. It pays homage to Metal Max and is not an official sequel or licensed title.
Pigeon Ball is a fast-paced first-person/third-person multiplayer sports game where pigeons take football way too seriously.
Fly, sprint, jump, peck and use your abilities to outplay the opposing team across chaotic arena matches. Take control of the ball and score goals in classic football matches, or take to the air in Volleyball Mode, where keeping the ball off the ground is just as important as sending it to the other side.
Play with friends or compete against other players in quick matches where movement, positioning, teamwork and timing can make the difference between a perfect play and complete pigeon chaos.
PLAY FOOTBALL. LIKE A PIGEON.
Master movement, aerial plays and unique pigeon abilities to create ridiculous saves, passes, goals and volleyball rallies.
FOOTBALL & VOLLEYBALL
Play the classic Football Mode, where two teams battle to put the ball into the opposing goal, or switch things up with Volleyball Mode, where teams compete across the court and try to make the ball hit the opponent's side.
Both modes use the same fast movement and pigeon abilities, but require different positioning, teamwork and strategies.
FAST-PACED MULTIPLAYER
Jump into competitive online matches, create private lobbies with friends or team up against other players.
Choose your game mode and turn every match into either coordinated teamwork or absolute pigeon chaos.
EASY TO LEARN, HARD TO MASTER
The objective is simple: score more points than the other team.
Actually doing it while a flock of pigeons is sprinting, jumping and flying around the arena is another story.
MASTER YOUR MOVEMENT
Run, jump, glide and use the environment to maintain momentum and reach the ball before your opponents.
Mastering movement is essential whether you're intercepting a shot in Football or fighting for the perfect aerial hit in Volleyball.
BUILD YOUR PIGEON
Earn XP, level up and unlock cosmetics and customize your pigeon with different skins and other rewards.
MULTIPLE MAPS
Compete across different maps and arenas, each with its own atmosphere and visual style while keeping the gameplay fast, readable and competitive.
Whether you're scoring goals, keeping the ball in the air, going for coordinated team plays or embracing absolute pigeon chaos, there's only one rule:
Ladies and gentlemen, sirs and madams, boys and girls! Get ready for the greatest performance of your lives! Welcome, at last, to the great, the one and only, the spectacular… Circus of Fortune!
Playing cards, mirrors, a mysterious circus, and a certain red-haired magician. Follow the story of Lara, a young woman who ran away to the Circus of Fortune — or jump straight into Roguelike Mode and enjoy a variety of mechanics, ranging from minor card upgrades to a… SLOT MACHINE!?
Play Story Mode, Roguelike Mode, or even join your Steam friends in Multiplayer Mode!
Larvis is a card game that utilizes rock-paper-scissors mechanics based on card suits and incorporates new abilities as Lara progresses on her artistic journey through circus performances.
Uncover her past, choose her future, and read the cards in this mirthful adventure that transcends the boundaries of narrative games and tabletop titles!
Choose Your Deck
Each one of our dedicated artists (and the poor programmer...) created unique decks for you to use during the game! Change the artwork at any time in the settings menu and pick your favorite!
Story Mode
Dive into Larvis' campaign, told through the structure of a narrative game, and uncover the mysteries of the Circus of Fortune and its performers. Nothing is as it seems, not even your own reflection in the mirror!
Roguelike
Whether before or after Story Mode, you can dive into a universe of infinite possibilities, wacky power-ups, and increasingly tough bosses, trying to survive as many rounds and matches as possible and achieve the high score!
Multiplayer
Invite your friends to play online matches, thanks to native Steam support! Choose your power-ups, build your deck, and surprise your opponents with every new move!
Fun Fact
The first version of Larvis was created at Global Game Jam 2026, for the theme "Masks," in just 48 hours! And also, Lara's favorite food is Açaí.
After a bioweapon was used, unleashing a deadly virus that destroyed civilisation, surviving humans were forced to live in underground shelters. But this didn't stop people from trying to defy their fate and attempt to find a cure or a solution to overcome the virus. Gray is a volunteer in one such experiment, one where people get genetically modified to be immune to the virus.
Now, after spending the last 5 years in hibernation whilst the research was being conducted, it is time to find out if the treatment has worked or not. Gray and another volunteer, Eteri, are re-animated from hibernation to undergo the tests that would show if they're on a brink of a new dawn of human civilisation or if they would merely become failed experiments. But very quickly many questions begin to surface. Where is Gray's brother, who was also a volunteer for this experiment? Why are project sponsors so impatient? And is someone deliberately trying to sabotage the project?
General Features:
A mystery sci-fi story visual novel, taking place inside an underground lab facility.
Choose for the main character to be male or female. This alters how some characters treat you, romance choices, and some endings.
Choices what to say or do can impact relations with other characters, some future events and endings.
Monitor your Physical, Mental, and Emotional wellbeing, as these come as skill checks that enable certain dialogue lines or important actions.
Climb onto a rooftop, ride the zipline back down, or spend twenty minutes playing the park piano. In Playground VR, you make your own plans. If those plans involve a motorboat, a top hat, and a very large fan, there’s room for all three.
Race into the sunset
Race AI drivers at Sunset Circuit across three difficulties and try to beat your best time. Back in town, set a destination and let the electric car take you there. (It has autopilot. You can take the afternoon off.)
Build it. Then drive it.
Join parts, attach wheels, and wire up a switch or remote in the Sandbox Workshop. Start with the demo rover or take your own contraption for a spin. (If it goes backward, call it a feature.)
Find another way up
Grab handholds, race up the tower, and dodge sweepers and moving platforms in Jump Courses. For a quicker way up, try the hand jets or launch yourself through six cannon rings. (The cannon has a seat. The landing is up to you.)
Line up your shot
Pick up a pistol, a laser, or a bow at the Shooting Range. Practice with unlimited ammo or reload by hand. Land ten shots in a row to score triple points for the rest of the round. (We asked the moving targets to stand still. They took it personally.)
Other ways to spend a perfectly good afternoon
Take the motorboat out. Collect coins against the clock, weave through the slalom buoys, or go for a swim. (The waves get a vote.)
See the city from above. Ride the Ferris wheel, float in a balloon, or step onto a big fan. (The fan is a very short sightseeing tour.)
Try a little slow-motion chaos. Mess around with ragdolls and breakable props. One good crash and the office will sound like an orchestra tuning up.
Stay for one more game. Join a soccer match, shoot hoops, or see how far you can hit a baseball. (Okay, one more.)
Look for Easter eggs and achievements. Start with the top hat in the gym. It can earn you an achievement, which is more than most hats can say.
"One More Rule" is a Match-3 game that will test your stamina: the more you win, the more rules are added. Some are fine, near inconsequential even. However, they can also change how you can match, how you can move, what you must do to win and the most important of all: how not to lose. Will you remember them all?
Fight an endless battle against the ever-increasing number of rules...
...Or customize the set rules before hand for a slower experience.
Some modes even expand on existing rules and give you another objectives, making the game feel like it just shifted genre.
Earn the most money possible without going bankrupt.
Battle your way through waves of enemies and come out on top.
Match fruits as quick as possible to get the biggest combo possible.
There's an empty desk on the second floor, by the kettle. Nobody is quite sure what the job is: the person who knew has left. To apply, it's only the one form. It is quite a long one.
Seven acts of applying for a job
The Application. Forty pages, one field each, no pasting. Every rule is printed on its page. Read carefully.
On Foot. The interview is in person, 42.195 kilometres away. You walk there in real time, by the Pedestrian Code.
The Queue. Take a ticket. Wait for your number. Tell Margaret, at the window, exactly what your application says.
The Interview. Sixteen questions from a panel of two, who agree on everything and ask some things twice.
The Offer. A card from Colin, in Offers, and a second form to accept the job.
The First Day. Your induction, nine items long. Your line manager is a small dog.
The Vacancy. And then, at last, you find out what the job is.
Real waiting
Your application is processed in 3 to 5 business days, in one of six time zones, weekends and public holidays included. Close the game and come back: the Ministry keeps your file. Or press Hurry Them Along, and someone will pop along and ask, very nicely.
Fair, if not kind
The rules are never random. Every rejection names the page with the problem, and only the page. A careful reader passes first time. Most people are not careful readers.
Also
Hold music, performed by a small and enthusiastic band.
23 achievements, each earned by something you could work out.
Steam Cloud saves, on Windows and Linux.
English only: several pages depend on English answers.
Your answers stay on your computer and in your own Steam Cloud. The game has no servers.
Yuusuke is an office worker with a dislike for people, preferring to do his job alone and in silence. When the company he works for suddenly goes bankrupt, he loses his job, and with that, all his motivation disappears, and he becomes a complete shut-in.
On one of the rare days he decides to leave his apartment, after a week-long video game binge, a mysterious man attacks him and bites his arm. Though Yuusuke manages to escape back to his room, he comes down with a fever and becomes bedridden for several days.
When Yuusuke wakes up, recovered, he goes to resume his normal life, but he soon finds that in the short time he was asleep the world has completely changed. Zombies have emerged in every corner of the world simultaneously, and the few human survivors are now in hiding.
However...
“Why am I the only one the zombies don’t attack?”
How will Yuusuke take advantage of his new situation, and what will he discover?
Based on the hit novel from the Japanese novel site Nocturne Novels!
CHARACTERS
FEATURES
Featuring gorgeous artwork from Japanese illustrator, Saburo
Full Japanese voice acting (except for protagonist and zombies)
Single route, kinetic visual novel
Save/load menu to save your progress anywhere in the story
Gallery Mode to view unlocked illustrations
Music Mode to listen to any of the music from the game
English, Japanese, Simplified Chinese language options
Spinova is a slot roguelike where the build matters more than a lucky reel.
The Kolovrat of Fate has left its circle. The world recalculates itself, and each pass comes out a little worse. You are the Weaver: you assemble a deck from symbols, artifacts, and monsters, then spin for points, clear levels, and push toward the core before reality zeros out.
Between levels you cut weak symbols, buy rare ones, place Ancients above the grid, and sometimes swear an oath before an affliction hits: power now, cost later. A bad pick rarely kills you on the spot, but by the end of the run you feel every mistake.
Key Features
Slots and deck
The field only shows what you put in the deck: numbers, faces, gods, beasts, artifacts. Combos come from neighbors and patterns, not from blind luck.
Ancients
Not hand cards. Beings above the grid. Domovoy, Kikimoras, Zmey Gorynych, Pletelnik, Rod, Chernobog and the rest rewrite whole columns: points, multipliers, repeated actions, a bigger field. Buy, rearrange, rebuild around them.
Blessings and oaths
Blessings are long-run passives: an extra spin, a fatter shop, Fate's Hand at the last second. Oaths show up before hard levels: a wider field for less height, gold for a spin, a discount for a thinner shop. Take them if you can afford the bill.
Day and night
Time of day crawls on its own: day, noon, sunset, night, midnight. Day feeds points; night feeds multipliers. Sometimes you eat a weak spin and wait for the phase you need.
Tools
Anvil, torch, golden scythe, Svarog's and Perun's hammers, Veles's sword. Stamp symbols metallic, fiery, or golden, or crank the card's own action harder.
Decks and modes
Base deck from the start. Later: chess and poker. Kolovorot, Stremnina, and Torg change field size, day/night speed, affliction pressure, and shop prices.
Between runs
Symbols climb in quality: simple → carved → divine → wondrous. The collection keeps Ancients, blessings, oaths, and tools you have met. The next run starts a little stronger than the last.
Myth as mechanics
Perun, Mokosh, Baba Yaga, Koschei, the Firebird are not wallpaper. Their effects decide how you build and how you answer afflictions.
One spin rarely decides anything. What you built before it does.
Enter the world of Deathly Delights, a spooky narrative adventure game where you play as Grimm, a wandering spirit looking to travel back home to their family, with the bright Ea'pple Town being a route they must go through, a hilly place which sits isolated in the dense tall forest.
However, the town is abandoned with no spirits or humans in sight and even worse, the path forward to the only exit out of Ea'pple Town is blocked by a massive pit that constantly spews out a dark mist. A giant hand then grabs Grimm, dragging them down into Limbo, where all the inhabitants of Ea'pple Town are trapped in with no way of getting out.
Explore the Surface
Walk through different parts of Ea'pple Town, each with their own obstacles to avoid as the lights flicker away to the approaching darkness.
Deduce the Monsters
Figure out if the being at each home is a monster or a person and illuminate the town with each successful attempt, or watch as your light dims and the darkness creeps closer around you.
Interact with your surroundings
Interact with landmarks and signposts in various locations and discover things to aid your survival in the darkest hours.
A shifting world
The surface changes ever so slightly with every new Hallows Eve, experience moon phases from the terrifying Blood Moon to the bountiful Harvest Moon, or encounter deathly enemies and delightful friends.
Solace in Purgatory
Forge new friendships in Purgatory, empower yourself with permanent upgrades that change each run, and unravel the truth behind the darkness that plagues Ea'pple Town in limbo.
A whole store is waiting to be put back in order. In Mart: Tidy Up Together, turn a mess of up to 19,026 objects into neatly stocked shelves, one satisfying placement at a time. Work at your own pace, solo or in online co-op with up to 4 players.
Gameplay
Walk through two floors and 25 departments, pick up misplaced products and bring them to compatible shelves. From pantry goods and flowers to toys, shoes and musical instruments, every department gives you something different to put in its place. Choose a shift size from 6,000 up to 19,026 objects.
Earn in-game money by restocking products and completing shelves. Spend it on movement, carrying, handling and navigation upgrades that help you settle into your own rhythm. Save your progress and come back to finish the job.
Fold and Stack
Fold garments by dragging their edges on a folding table, then place them in satisfying stacks. Arrange fresh fruit and organize each department's products on their matching shelves.
Tidy Up Together
Share a store with up to 4 players in online co-op. Split up between departments or work side by side, with shared money and upgrades and an individual inventory for each player. The host keeps the saved shift.
Features
First-person tidying across one store with two floors and 25 departments.
Choose shifts from 6,000 up to 19,026 individual objects.
Pick up and restock goods, arrange fruit and build clothing stacks.
Fold clothes with hands-on mouse gestures at a folding table.
Unlock upgrades for movement, carrying, restocking and finding destinations.
Play solo or join online co-op with up to 4 players.
Customize your character with clothing, hair, colors and accessories.
Manual saves and optional autosave let you return to a shift.
Soft colors, stylized products and keyboard-and-mouse controls.
Tie down means to physically secure an object so it cannot move - and in this business, everything needs to stay put.
After living life on top of the world, a series of bad choices leaves you with nothing. Left to pickup the pieces, you purchase a questionably sourced phone from a fellow homeless man, and begin rebuilding your life by delivering packages across the island of Westlake Bay for the Greystone Corporation.
Accept procedurally generated jobs and deliver packages of all shapes, sizes, and weights across the island.
Grab, load, and secure everything using physics based interactions.
Explore the open world of Westlake Bay and discover distinct towns, hidden locations, and eccentric people with stories and problems of their own. Keep your vehicle fuelled, yourself fed, and your cargo off the highway.
Browse a diverse marketplace for procedurally customized cars, trucks and trailers. Meet in person with sellers, expand your fleet, and find increasingly questionable ways to carry larger loads.
Build trust with Greystone to unlock more valuable packages, longer routes, and better paying contracts. Bigger jobs demand better equipment and a little more creativity.
Build your delivery business alone or with friends in online co-op.
Thank you so much for checking out my game. I am a solo developer that is very passionate about the games I make and couldn't do it without the support of the people closest to me. I will continue to strive towards a player first experience as I develop into the future. I welcome any and all feedback, and hope you have fun playing!
Doodlefolk turns your Windows desktop into a small world of curious characters. Your Doodles walk, jump, climb, grapple, ride windows, and react to your cursor while you work or unwind. Give them somewhere to sit, something to do, and a little room to surprise you.
Meet a cast with personality
Shape your Doodles with six personality traits, presets, likes, moods, and preferences they learn over time. Friendships, rivalries, romance, clubs, and families give each cast its own stories. Optional settings let you include babies and aging. Watch characters practise 14 skills, then explore their diaries, dreams, history, local sticker collections, and newspaper.
Customize names, colours, bodies, hats, and personalities. Keep multiple named casts and organize creations in your local Library, so you can return to a familiar group or start something new.
Make room for pets and play
Adopt dogs, cats, parrots, rabbits, and hamsters. Care for their needs, build bonds, teach tricks, groom them, and try different clothes. Furnish their surroundings with beds, seats, food, gardens, ponds, pools, vehicles, campfires, and lights.
There is plenty to get involved in: football, basketball, baseball, tennis, badminton, races, talent shows, skipping rope, trampolines, cursor games, sparring, fishing, gardening, local jobs, earned coins, school, forts, and festivals. Weather and seasons add variety to your little world. Fictional TVs, projectors, consoles, phones, and sketch computers provide built-in activities and content.
Doodlefolk includes cartoon fighting without blood or gore. Fighting and care settings are adjustable, and optional settings allow non-graphic permanent death and memorials.
Fit your routine
Use the Focus Timer, tasks, breaks, and reminders alongside your desktop companions. Capture local photos and short video clips (2–30 seconds, MP4 or GIF) in the Album. A short first-time setup, a first-day checklist, and hints help you find your way around.
Calm mode, colourblind team labels, quiet and sound controls, graphics settings, and battery-saving options let you tailor the experience. Gaming Pause steps aside automatically when a fullscreen game or app is in front; you can switch it to manual. Local position restoration is also opt-in.
Create something of your own
DoodleKit supports local, data-only JSON and SVG packs for objects, hats, characters, names, jokes, songs, town moods, festivals, starting scenarios, and simple behaviours. Build on the application's existing actions and use the validator to check your pack. Share your packs, or download other players', through Steam Workshop. Packs are activated after restarting Doodlefolk.
Help shape Early Access
Doodlefolk is growing with its community. When Early Access begins, we'd love your help finding issues, sharing ideas, and telling us what makes your desktop companions fun to spend time with. Your feedback will help guide fixes and priorities.
Community feedback will help guide development during Early Access. We plan to build on the desktop experience already available, and our priorities may change as players share what they enjoy and what needs work. See the Early Access answers above for our current plans and estimated timeline.
Online visits between towns are planned but not available yet, and there is no multiplayer. Optional connected extras include Steam Workshop, Steam Cloud, Twitch chat, and weekly Steam community goals.
Doodlefolk is made to keep running on your desktop, so Steam counts all the time it is open as playtime, including while it's paused or hidden. That includes the 2 hours of playtime in Steam's refund policy; if you're still deciding, quit from the tray icon when you aren't using it.
Build your music empire from the ground up and turn your small record label into a global powerhouse.
Music Empire Tycoon is a music management and business simulation game where you take control of your own record label. Discover opportunities, create and release music, build your reputation, expand into new markets, and compete for a place at the top of the music industry.
Start small, make smart decisions, and grow your label into an international music empire.
Build Your Record Label
Begin with a small operation and gradually expand your business. Manage your releases, grow your reputation, and unlock access to increasingly valuable music markets around the world.
Every decision can shape the future of your label.
Release Music
Create and release original music across different genres. Plan your releases carefully and watch how your songs perform after they hit the market.
Different genres appeal to different audiences, so finding the right strategy is key to building a successful catalog.
Grow Your Reputation
Your reputation determines how far your label can go. As your reputation grows, new markets and opportunities become available, allowing you to reach larger audiences and expand your business internationally.
Expand Around the World
Take your label beyond its home market and enter new countries as you grow.
Unlock new markets, reach larger audiences, and build an international presence. The biggest markets require significant reputation and progress, making expansion an important part of your long-term strategy.
Manage Your Music Business
The music industry is more than just releasing songs. Manage your catalog, monitor your releases, make business decisions, and look for opportunities that can increase your label's success.
Radio stations and other industry opportunities can offer deals for the rights to your music, giving you another way to earn money while deciding how to manage your catalog.
Build Your Music Catalog
Create a diverse collection of music and grow your catalog over time. Every release contributes to the history of your label and can become an important part of your journey toward becoming a major player in the industry.
Key Features
🎵 Build and manage your own record label
🌎 Expand into music markets around the world
📀 Create and release original music
🎸 Work across multiple music genres
📈 Build your reputation and unlock new opportunities
💰 Earn money from successful music releases and industry deals
📻 Receive offers from radio stations for your songs
🗂️ Manage and grow your music catalog
🏢 Develop your label from a small business into a global music empire
🎯 Make strategic decisions that shape your label's growth
Can you build the next music empire?
Start with nothing, release your first hit, expand around the world, and build a record label that dominates the music industry.
Pop bubbles, earn foam, and clean the album's pages to bring lost photos back to light. As the album regains its sparkle, more memories and new cats are revealed. 📷✨
STAR FELIDEA is a colorful, relaxing arcade game where soap bubbles hide far more surprises than you might expect.
Rediscover the cats from the album, accompanied on screen by their animated counterparts, and learn to master different tools to create MULTI-POPS, chain together CHAIN POPS, produce foam, and unleash spectacular bubble madness.
Different Ways to Play
STORY MODE — Discovery and Progression Gradually discover new mechanics and tools throughout a gentle adventure full of surprises. Earn foam, clean the album, and bring lost photos back to light, one bubble at a time.
ARCADE MODE — Score and Mastery Keep popping bubbles, optimize your combos, and try to beat the high scores. The longer you last, the more intense the chaos becomes.
CHALLENGE MODE — Against the Clock
Take on challenges under pressure, build up your STREAK with consecutive successes, and earn new bonuses. But watch out: fail a challenge and your streak could be broken!
FREE MODE — Bubbles and Little Cats Choose a photo and simply enjoy the game at your own pace, with no objectives to worry about.
Master the Bubbles
🌬️ Fan — Gather bubbles together to set up massive MULTI-POPS. 🧲 Magnet — Pull in small bubbles and turn them into foam. 🧼 Soap — Make CHAIN POPS easier and help produce foam. 🌪️ Tempest — Pop bubbles at high speed and keep the momentum going.
Fill the foam bar to clean the album, get closer to discovering new photos, trigger Bubble Madness, uncover surprises, and gradually complete your collection.
An Adventure Set to Music, Too 🎵
Let yourself be carried away by a rich and varied original soundtrack. Songs in French and English, cheerful melodies, gentle ballads, and epic compositions accompany your adventures among bubbles and cats.
And hidden within some of these melodies, you might just hear echoes of a much greater adventure… ✨
Bubbles. Cats. Photos waiting to be found. And lots and lots of foam. 🐱
In the beginning, it was a sacrifice. Now it is a spectacle. One gate, and only one side walks out.
Gods and demons fill the stands. You are the Sacrificer.
Summon monsters, outlast cunning hero bosses, and when the moment comes, offer three of your own and step onto the sand as the demon they worship. Every second you spend is a second of your life.
TIME IS YOUR LIFE
Time is the only currency. Summons, spells, upgrades and merchant deals all burn seconds.
Even opening your grimoire to think costs one.
Wound the heroes and the crowd throws you time. Stall too long and the Hour Moon wanes faster.
Hit zero, and the altar claims you and your whole army.
COMMAND THE LEGION
96 monsters across 9 races: skeletons, demons, hellspawn, nether, dragonkin, savages, wolves, spiders and beasts.
They fight on their own; you call the shots. But only six seals hold the field, so every summon is a choice.
Stack race synergies, fuse two monsters into a higher tier, feed the weak to the strong, and carry traits like lifesteal and resurrection through the run.
Some monsters mutate. The game won't point them out.
SACRIFICE THREE. BECOME THE DEMON.
Let enough of one race fall in the arena, offer three of your own monsters and five minutes of your life, and descend as their Avatar.
Switch from commander to real-time WASD action, mid-battle.
6 Avatars, from a blood-cursed wolf to a dragon of the void, each with four skills and a finisher of its own.
THE HEROES ARE THE BOSSES
10 heroes, each with their own AI. They dodge, flank, heal each other and punish your openings.
They level up and grow stronger the longer you stall. Kill them before they outgrow you.
And they don't come alone: their soldiers march in waves, raiders crash in to fight you both, and sometimes a Viking Giant walks through the gate.
DARK RITES & BLOOD BARGAINS
10 dark rites for when you'd rather do the killing yourself:
Soul Volley, Evil Whisper, Time Freeze... and a rain of Cute Slimes.
53 merchants come knocking, and they know how your run is going. One shows up when you're about to die. One smells your desperation and lends you time, at a price. One wants to buy your monsters.
Trade what's left of your life for monsters, traits, Blood Scrolls and 21 relics.
ONE LIFE. FIVE ARENAS.
Fight through five arenas on a single life.
No second is wasted: the time you survive is banked as Emberhours.
Spend it at the Ember Altar on permanent upgrades, and seal Blood Pacts to unlock new Avatars.
A Bestiary of 96 monsters, 30 achievements, and an ending worth reaching. Fully playable in 11 languages.
FREE DEMO
The first two arenas and three Avatars are free to play. See how long you last.
The mining crews that came before you are gone. Their wreckage is still on the surface, their tunnels are still down there, and the only way home is a rocket nobody has built yet.
Legacy Miner is a 2D mining game for 1–16 players. You drive a little rig with a drill, a fuel tank, and a cargo hold, and everything you do comes back to one decision: every ore you haul up can be sold for cash to upgrade your rig, or fed into the crew's shared stockpile to push everyone toward the launch pad. Keep it and you dig faster. Give it up and the whole team moves forward.
Dig. Sell. Upgrade. Repeat.
The planet gets richer the deeper you go, coal and iron near the surface, silver and gold further down, titanium, uranium and stranger things near the bottom. Harder rock needs a better drill, longer trips need a bigger tank, and both need money, so you're always planning one run ahead: how deep can I get, and can I make it back before the fuel gauge does?
Build your way home
Progress runs through five shared world tiers. Establish the Base, fire up the Furnace, unlock the Crafter, then start bolting the rocket together stage by stage — frame, engines, fuel system, navigation core. Each tier changes what you can actually do, not just the numbers, and the final stages send you after the deepest, nastiest ores on the planet.
Online co-op that actually shares the work
Host a world and friends drop, join, leave, and rejoin mid-game, your rig is saved either way. Everyone owns their own rig and their own money; the stockpile, furnace, crafter and rocket belong to the crew. A contribution leaderboard at the Base keeps things friendly (or not). Requirements scale with the player count, so a full lobby is busier, not easier. Solo works great too, same journey, just quieter.
The deep doesn't want you there
Lava pockets, gas that goes off like a landmine, darkness your headlamp barely dents, and the constant math of fuel vs. cargo vs. distance home. Dying is expensive. Turning back too early is also expensive. Good luck.
Ancient portals
Rare portal are buried in the terrain. Step through and the whole crew gets pulled into a sealed relic vault, a puzzle room. Solve it, grab the relic, and get out before the place comes down on your heads. Relics grant permanent perks for the entire crew.
Features
1–16 player online co-op, invite from the overlay, joinable mid-game
Upgrade your drill, fuel tank, cargo hold and hull across seven tiers
Smelt ores into bars, craft bars into components, assemble a four-stage rocket
Co-op puzzle vaults behind ancient portals, with crew-wide permanent perks
Day/night cycle, storms, and a synth soundtrack that fades the deeper you dig
Autosaves, three save slots, Steam Cloud, drop-in/drop-out with rig persistence
Slay the Q is a Balatro-inspired roguelike deck builder about summoning powerful creatures and defeating enemy encounters.
Empower your cards with magical Runes and combine them with unique Artifacts to build powerful synergies. Defeat enemy creatures to win rewards. Gather a small but unstoppable team or build a whole army and defeat boss encounters.
Every Card, Rune and Artifact can alter your run, making a difference between a win and a loss.
Hundreds of powerful Artifacts
Dozens of Runes that strenghten Cards, enchance Elements, or provide one-time effects
Multiple Decks with unique modifiers
Over 100 different Encounters with distinct effects and rewards
Enter the hand-crafter pixel art world of magic and summon variety of creatures. Win Gold and spend it in the Shop to power up your deck. Use Compendium to plan best builds. Analyse your stats and improve your strategies.
By order of the king, you’ve been exiled to a distant island to serve your sentence.
Your task is to restore an old abandoned mine and find out what lies hidden in its depths.
Armed with nothing but a simple pickaxe, you start small: gathering resources, clearing rubble, and slowly bringing the mine back to life.
Process ore, smelt metals, repair equipment, upgrade your tools, and work your way deeper underground.
But the deeper you go, the more dangerous things become.
Collapsed tunnels, poisonous gas, flooded passages, and strange creatures lurking below. It seems the former miners left behind more than old tracks and machinery.
And somewhere deep beneath the mountain, you might find your only chance at freedom.
Start Small
Just you, a simple pickaxe, and an abandoned mine.
Break rocks, mine ore, gather resources, and haul everything back to the surface.
Process raw materials, smelt metals, and make better tools to help you reach new areas.
Clear rubble, repair old tracks and equipment, reinforce unstable tunnels, and restore abandoned sections of the mine.
Use minecarts to transport your haul, build up your little operation, and hire workers to help keep production running.
Every upgrade opens the way to new passages, ore deposits, and deeper levels of the mine.
But watch your step. Over the years, goblins and other creatures have made these tunnels their home.
Explore forgotten passages, uncover traces of the miners who came before you, and piece together the mystery buried beneath the mountain.
Enjoy the Routine
The Miner’s Routine is a cozy pixel-art adventure about gathering resources, restoring an abandoned mine, and gradually exploring the depths below.
Take your time, grow your mining operation, and watch the old mine slowly come back to life.
Features
Mine and process a variety of resources.
Smelt metals, make equipment, and upgrade your tools.
Restore old tracks and use minecarts to transport resources.
Repair machinery and expand your mining operation.
Hire workers to help gather resources.
Clear rubble and reinforce dangerous tunnels.
Explore increasingly deeper levels of the mine.
Overcome poisonous gas, flooding, and other hazards.
Encounter goblins and other creatures lurking underground.
Find traces of former miners and uncover the mine’s secrets.
Build up your little homestead in a cozy medieval pixel-art world.
You've been hired to stock a mysterious dice shop. Pick them up, examine their colours and materials, and rebuild 400+ seven-piece dice sets. Each set needs one of every classic polyhedral die: a percentile die, D4, D6, D8, D10, D12, and D20.
Take All the Time You Need
There are no timers and no need to rush. In Story Mode, the next day begins only after you have stocked the required value of dice. Search every corner, plan your sets, and work at your own pace while a cozy ambience and relaxing original soundtrack accompany every shift.
Unlock New Skills
As the days pass, mysterious floppy disks begin to appear. Use them to unlock strange new powers that make your work easier. Track down the remaining dice needed to complete a set, or pull them directly into your hand as if by magic.
The disks are certainly useful. Who keeps leaving them for you is another question...
Who Hired You?
You were given a job, a shop full of scattered dice, and very little information about your employer. Keep completing your shifts, follow the clues left behind, and uncover the truth behind your unusual new workplace.
Key Features
Cozy first-person organizing gameplay.
Pick up and stock thousands of colorful dice.
ASMR, satisfying click-clack dice sounds.
Story Mode with shift-based progression and no timers.
Mysterious floppy disks that unlock special sorting abilities.
Uncover the mystery and the secrets behind the shop.
Chill Mode for one uninterrupted, story-free organizing experience.
Magical dice, cozy ambience, a relaxing original soundtrack, and a cat.
Walter Kessler works the night shift at a data center that is always quiet, always cold, and never quite right.
The job
Lock up the lobby, ride the lift down and take your seat at the console.
Clear the alarms, walk your rounds through the server halls and log every incident on the whiteboard.
Answer the desk radio. Follow procedure. Make it to six.
Every shift runs from 22:00 to 06:00, and every shift goes wrong in its own way.
Features
Five handcrafted nights of slow-burn, first-person psychological horror. Replay any night you have finished.
No combat and no game-over screens. The dread does the work.
An arcade room with nine playable games, plus chess against the computer.
Interface and subtitles in 29 languages, with adjustable subtitle size, background and speaker names.
Mouse and keyboard, keyboard only, or an Xbox / PlayStation controller.
20 Steam achievements.
Contains flashing and strobing lights, sudden loud sounds, jump scares and themes some players may find distressing. Players with photosensitive epilepsy should take care.
The city has a secret: their public plumbing is a complete disaster. Enter Travis. Armed with a keen eye for water pressure and a relentless drive for the truth, he is on a mission to review every public faucet he can get his hands on—and the local government is not happy about it.
The Ultimate Hydration Heist
Navigate through dynamic, procedurally generated environments where no two runs are the same. Each level randomly spawns approximately 20 faucets across more than 60 potential locations, creating millions of possible layout combinations. Your objective is simple but challenging: test the hardware and find the elusive faucet with the Perfect Flow to advance.
Evade the Cover-Up
The city has dispatched their top security personnel to silence Travis and keep their broken infrastructure out of the public eye. You will need to stay one step ahead of the law, utilizing stealth, speed, and spatial awareness to conduct your rigorous flow tests without getting caught.
Endless Escalation
Public Faucet Hunt is an infinite arcade experience built for high-score chasers. The game tracks how many "Perfect Flows" you can discover in a single run. As your score rises, the city strikes back with increasing difficulty:
Faster Pursuits: Security guards become quicker and more relentless.
Multiplying Threats: Face off against multiple guards patrolling the same level.
Increased Density: More decoy faucets spawn, forcing you to spend more time testing while dodging security.
Next-Gen Plumbing
Developed in Unreal Engine 5.7, the game leverages the latest procedural generation tools and visual technology to deliver a highly responsive, polished, and absurdly fun faucet-hunting experience.
Key Features
Infinite Replayability: Procedural generation ensures you never play the exact same level twice.
Arcade Stealth Action: Balance the slow, methodical testing of faucets with fast-paced evasion tactics.
Progressive Scaling: The longer you survive, the harder the city fights to stop you.
High Score Tracking: Compete against yourself to rack up the highest number of perfect flows.
Cutting-Edge Tech: Experience the ultimate meme-to-game adaptation powered by UE 5.7.
Spirit Tide is a relaxing 2D fishing simulator where player takes a role of a fisherman trying to catch legendary fish in the middle of the ocean! Discover new fish, expand your collection, and sell your catches for coins to unlock better fishing rods. Prefer to give a fish another chance? Release it back into the ocean to increase your luck and improve your chances of finding something extraordinary.
Experience changing weather, peaceful nights, meteor showers, and powerful thunderstorms as you explore the ocean in search of the rarest fish!
🎣 Spirit Tide is available for just €0.99! Affordable, easy to play, and perfect for a quick gaming session!
Adventure called, and you answered! In your excitement, you arrive at the trailhead with no supplies beyond your backpack. Fortunately, with some perseverance and a bit of luck, you’ll be able to find everything you need along the way.
Discover the World Off Trail
As you wander alongside calm streams, shady forests, and peaceful meadows, you generate your world. No two walks are the same and each playthrough is unique. Will you discover a forgotten castle, weave through a slot canyon, or spot a rare bird? The only way to know what’s out there is to go and see it for yourself. Just keep an eye on your energy, so your hike doesn’t end before the trail does.
Wander Your Way
Where you explore and how you spend your time is up to you. Will you specialize in one area or become a jack-of-all-trades? Will you speed to the trail end or discover all the secrets the land offers? The choice is yours.
Rest at a campsite, searching for constellations as you roast a marshmallow over the fire.
Cast your line for fish to fuel your hike or dive into the water yourself.
Create paintings, sketches, and sculptures inspired by the nature you see.
Forage for fresh berries and herbs to eat as they change through the seasons.
Spot shapes in the clouds and patterns in the falling leaves.
Climb to the mountain peaks and treetops to get a greater view of the wonders around you.
Get ready to wander. Wishlist Wanderbound on Steam to stay updated!
The lantern lights a few feet of black water. Everything past that belongs to the fog.
Fathom is a short first-person survival horror game set entirely on a small wooden rowboat. You play as Henry, a soldier home from the Great War, rowing alone across a fogbound sea at night. You never leave the boat: everything you need is within reach of your seat, and the whole game is played from it.
Rowing and navigation Take the oars and row through the fog. Steering works like a real rowboat: pull harder on one oar to turn the other way. Visibility is only a few meters, so you find your way with a compass mounted in front of you, marker poles, lit buoys and the sound of bells in the distance. Rocks are hidden in the fog; hitting them at speed damages the boat and injures Henry, so slowing down near them matters.
Keeping the boat afloat Collisions open leaks in the hull. Water slowly fills the boat, making it heavier and slower, and if it fills completely the boat sinks. Plug leaks with cloth or nail them shut with planks and scrap, then bail the water out with a tin bucket. You can’t row and bail at the same time, so every leak is a choice between moving and saving the boat.
Light and the mind Your lantern burns oil. When the light goes out, the dark starts to work on Henry: he begins to hear and see things in the fog that may not be there. Keep the lantern fueled, light a cigarette to steady your nerves, and learn which threats are real.
Salvage and upgrades Supplies drift past the boat: planks, scrap metal, lamp oil, cloth. Harpoon them from the water and fit them into your crate, a grid inventory where space is limited. Stop at shipwrecks along the way to search them for more. Use what you find at your toolbox to repair the hull or upgrade the boat: a bow lamp, stronger oars, iron-plated sides, a bigger fuel tank and more storage. You can’t afford everything, so each run is shaped by what you choose to build.
Story Letters, photographs and keepsakes float up from the water. Read them to piece together what happened in Henry’s home town before he pushed off from the shore, and why he can’t remember all of it.
Dub With Friends is an online party game where you and your friends turn video clips into your own ridiculous creations.
Pick a clip, step up to the microphone, and replace the original dialogue with whatever comes to mind. Once everyone is done, sit back and watch the finished dub together.
DUB WITH YOUR FRIENDS
Join your friends online and put your voice acting skills, or complete lack thereof, to the test. You don't need to be good at acting. In fact, it's probably better if you aren't.
MAKE EVERY CLIP YOUR OWN
A dramatic conversation? Turn it into an argument about pizza. A serious action scene? Give the villain the least intimidating voice imaginable. What happens in the scene is up to you.
COMMUNITY CLIPS
Discover new clips through the Steam Workshop and add them to your games. Create and share your own clips to keep every session fresh.
GRAB A MICROPHONE
All you need is a microphone, some friends, and absolutely no voice acting experience.
Defend the tree. One squirrel. One crossbow. Endless waves.
You live in the tallest tree in the forest. Every night, they come — wolves on balloons, angry bees, dirt-chewing groundhogs — and they all want what's yours.
Squirrel Defender VR is a fixed-position VR archery defense game. You don't run. You don't teleport. You stand on your treetop platform, aim, and shoot. No artificial locomotion means zero motion sickness — play for an hour, still steady.
🎯 Your Weapon: The Storm Repeater
A fast-firing fantasy crossbow built for one job: keeping the ground clear.
· Trigger-fire, no string pulling — aim and squeeze, the bolt flies where you point
· Real physical arrows you can nock, aim and release with both hands
· Land consecutive hits to build a combo multiplier up to x3 damage
🐺 Enemies That Escalate
· Wolves — the main threat. Swift, Armored, and from wave 5, glowing Elite wolves with double health and double coin drops
· Bees — fast, swarming, they sting you and blur your aim
· Groundhogs — tough and slow, they burrow toward your tree's roots
Every 5 waves the pressure goes up. Miss too many and your tree starts losing health.
🗼 Shoot to Build: Mini Tower Defense
Your bow can't cover everything. Shoot a tower slot and drop an auto-turret on it:
· Fire turrets (red-orange) — steady damage
· Frost turrets (ice-blue) — slow enemies to a crawl
· 10 upgrade levels each, bought with coins. Your aim is the active line of defense; the turrets are the passive one.
⚡ Power-Ups: 20 Seconds of Chaos
· Rapid Load — halves your shot cooldown
· Triple Shot / Rapid Shot / Five Shot — turn one bolt into many
· Nut Shield — makes your baby un-grabbable, wolves waste their grab
· Double Coins — double every coin you collect
💰 Between Waves
Spend coins in the treetop shop on new turrets, power-up stock and upgrades. Clear a wave with zero escapes and the tree showers you with bonus coins.
Why VR players like it
· No locomotion, no sickness — a true seated-or-standing comfort game
· Physical aiming — your real hands are the weapon, muscle memory actually matters
· Short sessions — a run is 10 to 15 minutes, perfect for "one more try"
· Leaderboard — compare your wave record with players worldwide
Supported VR headsets
SteamVR compatible: Valve Index, HTC Vive / Vive Pro, Oculus Rift / Rift S, and all OpenXR PCVR headsets. Seated or standing play both supported.
A short incremental clicker about the bar that stops at 99%
You bought a game. That was 40 minutes ago. It is still downloading.
Apparently you have to download half the internet first
So click the bars to make them go faster. Every one of them stalls at 99% and has to be forced the rest of the way.
Multiple chapters, each with its own look, mechanics and boss
Every one is a different piece of software keeping you waiting — an installer, a boot screen, a sync, a scan — each with its own bars and its own thing standing between you and 100%.
Unlock skills that click for you
A whole tree of them: harder clicks, bars that fill themselves, beams that sweep the screen, and automatic cursors.
Take revenge for every hour you have lost waiting
By the end you are not clicking one bar. You are watching the machine work for you.
Don't let them stop you. You WILL play the game today.
Aurora Reach: Frontline is a sci-fi tower defense game set on the alien planet Aurora reach. You are in charge of designing the defense of human colonies against waves of alien creatures. Use an array of different towers in order to survive.
Features
Campaign with 8 handcrafted levels
5 unique towers with different roles
Wide range of enemy types
Low poly stylised art in a sci-fi setting.
About me
I am hobbyist solo developer and Aurora Reach is my first game released on Steam. As my day job I teach programming and game design to the next generation of developers.
Recruit a crew of fluffy cyber geniuses and infiltrate servers straight out of your favorite hacker movies. Crack passwords, steal valuable data, research new technologies, and build the Internet's cutest hacker organization before the white hats shut you down.
Because saving the Internet is serious business...
Even if your hackers spend half the day chasing laser pointers.
Features
🐱 Recruit adorable hacker cats
💻 Hack movie-inspired servers
🔓 Unlock new hacking skills
💾 Hack fast. Hack smart. The white hats are already on your tail.
😼 Become the Internet's cutest fluffy criminal mastermind
STRAW is a colorful, cartoon-style top-down shooter where classrooms become spitball arenas. Take aim, fire paper projectiles through your straw, and stay alert: getting caught by the teacher can get you expelled!
PLAY SOLO OR ONLINE
Face computer-controlled opponents in solo play, or challenge your friends online through Steam. Matches support up to 16 participants, combining human players and bots.
MORE THAN A SPITBALL FIGHT
Between shots, take on classroom activities such as sorting objects, painting, and playing the piano. Keep an eye on your surroundings while completing your tasks: the classroom never stops moving around you.
EXPLORE THE SCHOOL
Discover 12 classrooms and choose from 32 characters. Each classroom brings its own setting, obstacles, and opportunities to catch your opponents off guard.
FEATURES
Top-down straw-and-spitball combat.
Solo play against bots.
Online multiplayer through Steam for up to 16 participants, combining human players and bots.
12 classrooms and 32 characters.
Classroom tasks and minigames.
Teachers watching for trouble.
A colorful cartoon world full of schoolyard mischief.
Aim carefully, pick your moment, and try to stay in class!
Grab a rocket launcher and send your rivals flying! Rocket Punt is a playful arena brawler for up to 10 players, where every hit increases your opponent's knockback. Stay on the island, dodge incoming rockets, and line up the shot that sends someone over the edge. Or punt a giant ball into the goal.
PLAY YOUR WAY
Battle online with friends, find opponents in public rooms, or practise against bots. Fight for yourself in free-for-all matches, team up for Red-versus-Blue battles with up to five players per side, or work together against waves of bots.
NINE MODES OF ROCKET CHAOS
• Rocket Football — Blast the giant ball into the rival goal with your rockets. First team to 5 goals wins. • Stock Battle — Make every life count. The last fighter standing wins. • Knockout Rush — Race to score the most knockouts before time runs out. • King of the Hill — Control the moving zone to earn points. • Hot Potato — Pass the ticking bomb with a rocket hit before it explodes. • Crystal Rush — Collect crystals and steal them from your rivals. • Shrinking Sky — Survive a collapsing arena with just one life. • Team Deathmatch — Join Red or Blue for battles from 2v2 to 5v5. • Co-op Survival — Hold out with your friends against six waves of bots.
ROCKET FOOTBALL
Two teams, one giant ball, and a floating stadium with a goal at each end. Aim your rockets to punt the ball downfield, defend your own goal, and celebrate each score with fireworks before the next kick-off. Up to 5v5, with bots to fill any empty spots.
SMALL FIGHTERS. BIG KNOCKBACK.
Choose from six fighters: balanced Ember, heavyweight Titan, speedy Volt, explosive Fuse, high-jumping Sprout, and brawler Gummy. Each brings a different size, weight and personality to the arena, complete with victory dances.
ROCKETS WITH A TWIST
Unleash Triple Shot, launch a Mega Rocket, bounce shots around corners, chase rivals with the Seeker, plant a Remote Bomb, or scatter a Cluster Bomb. Flying towards the edge? Time your Lifeline rescue to pull yourself back into the fight.
NINE ARENAS TO MASTER
Fight across Sky Arena, Sunset Ruins, Neon Night, Frost Peak, Colosseum, Crater Ring, Crossroads and Archipelago, plus the walled Rocket Stadium built for football. Navigate open platforms, narrow bridges and dangerous gaps. In supported modes, obstacles sink away as fighters are eliminated, opening space for the final showdown.
BRING YOUR FRIENDS
Create public or friends-only Steam lobbies, invite your friends, and add bots to fill the action. Built-in voice chat supports push-to-talk, open mic and individual player muting.
CHOOSE YOUR VIEW
Play from an overhead, third-person or first-person camera. Use keyboard and mouse or an Xbox controller, then celebrate your wins on a dancing victory podium with confetti.
A spell backfired, an army of knights stayed the night, the first-years were practising and now everything is everywhere. Time for Tidy Up Ltd., the hardest-working and messiest cleaning company in the kingdom!
Grab. Throw. Shelve.
Pick up whatever is lying around, toss it to your friends and sort everything onto the right shelves. Sweep away dust, put furniture back where it belongs and restore order together. Play a relaxed solo shift or team up with up to seven friends.
From a little shop to an academy of magic
19 lovingly wrecked places are waiting: small shops for a quick round, a coaching inn with a thousand things and an academy of magic with over three thousand wares. There is a right-sized mess for every crew.
Your very own cleaning company
A story to play: Get new tasks from customers around the kningdom.
Spells and gear: Buy helpful spells from the sorceress in your courtyard. From calling wares into your hands, guide them to their shelves to runing in Seven-League Boots.
Rise through the ranks: Start with you first task and become part of the ultimate cleaning company.
Dress for the job: Wear anything from a knight's helmet to a cleaning bucket on your head.
Everything's cleaner together
Play online co-op for 1 to 8 players via Steam. Your progress comes along when you join a friend's game.
Between Dreams is a challenging 3D platformer where every jump matters.
Tired of the same routine every day, you long for an exciting challenge. So you begin to climb higher through a strange world where reality and dreams seem to blur together.
Face moving platforms, traps, and unusual obstacles that block your every step. The further you climb, the more it begins to feel as though someone—or something—does not want you to wake up and is determined to stop you from escaping.
Each stage introduces new challenges that test your timing, movement, and precision. Keep moving upward through increasingly strange environments, but be careful—a single mistake can send you falling far below.
As you continue toward seemingly endless heights, one question becomes impossible to ignore:
Can you escape this place by reaching the top?
And the higher you climb, the stronger another question becomes:
Is this world even real?
Do not let your guard down for even a moment until you reach the very end of this world.
How high can you climb before the dream comes crashing down?
Mighty Mini Golf is a wild mini golf experience like no other! Golf through several crazy courses where everything is on the line, including your life-- that's right, in Mighty Mini Golf, you can die on the green! Of course, by official MMG rules, that's triple stroke penalty. Compete in mini golf madness in both solo and multiplayer modes, each being its own unique experience!
WACKY HAZARDS AND CRAZY HOLES!
Look out, the courses of Mighty Mini Golf include all kinds of wild hazards like you've never seen! Dodge the dangerous attacks of acid-spitting dinosaurs, utilize boost pads the shoot your ball forward and burn up the course if you can put to them accurately. Golf across high-speed traffic, around charging triceratops, or near grumpy garbage men whipping batteries at you from a garbage scow. Nothing is off the table in the world of Mighty Mini Golf!
SINGLE-PLAYER GOLF-VENTURE!
The single player mode takes on its own form with elaborate map screens, pulse-pounding boss fights, and exciting mini games! Collect keys by beating the best scores and unlock new paths to find courses and other bonuses! Battle a ferocious fire-breathing T-Rex with only your wits and golf skills! Win prizes testing your skills at mini games like Break the Targets!
LOCAL MULTIPLAYER EXCITEMENT!
Battle your friends, enemies, or even frenemies at one on one mini golf! In the world of Mighty Mini Golf, don't worry about boring things like "golf etiquette" or "taking turns." Golf at the same time while avoiding hazards, hitting each other with clubs, and making your opponent's life difficult with a series of wacky items! That's right, the spirit of kart games carries on into the world of Mighty Mini Golf! Get your opponent stung by dropping a hive full of angry bees, slip up both them and their ball with banana peels, or pelt them with tomatoes!
A SHOP FULL OF UNLOCKABLES!
Earn birdie coins by finding them on the course, or of course, by scoring a birdie on any hole! You can exchange these coins for all kinds of rewards including five new playable characters!
Coldchain: Depot Management is a detailed business and logistics management simulator that puts you in control of a temperature-controlled distribution depot.
Manage your workforce, purchase and maintain vehicles, control warehouse operations, plan deliveries and build a profitable business. Every department plays a part, and decisions made in one area can have consequences across the entire operation.
Plan Your Deliveries
Take control of a fleet ranging from small delivery vans to heavy rigid lorries and trailers.
Plan routes around vehicle capacity, delivery windows, driver availability and the demands of transporting chilled, frozen and ambient goods. Balance efficient vehicle utilisation against driver workloads, operating costs and customer service.
Keep the Warehouse Moving
Manage stock purchasing, warehouse capacity, picking operations, loading bays and more. Coordinate the work required to get orders picked, loaded and dispatched on time.
Delays in the warehouse can affect the entire delivery operation, while poor stock management can leave customers without the products they've ordered.
Manage Your People
Recruit drivers, warehouse employees and management staff to keep the depot running.
Consider driver morale, working hours, absences, qualifications and workloads. Bring in temporary cover when necessary, or delegate responsibilities to managers as your business develops.
Build a Sustainable Business
Win customer contracts, manage your finances, invest in equipment and decide how to develop your operation.
Every vehicle, employee and facility comes with a cost. Expanding too quickly can leave your business struggling financially, while insufficient investment can limit your ability to meet demand.
Balance growth against reliability, efficiency and customer satisfaction.
When Things Go Wrong
Vehicle breakdowns, staff shortages, stock discrepancies, equipment failures and delayed deliveries can force you to reconsider your plans.
Decide how to recover, whether to spend money on additional resources, and which problems need your immediate attention. The consequences can extend beyond a single delivery day.
Run the Depot Your Way
There's no single way to operate a successful distribution business. Small rural customers? Large distribution customers? Schools, prisons? Build your own customer base to your liking.
Build a conventional mixed fleet, experiment with smaller vehicles, invest heavily in staff and equipment, or run a lean operation where every expense matters.
Coldchain is built around interconnected systems that respond to your decisions, creating different operational challenges as your business develops.
[h1]Future Planned Content [/h1][h4](Planned for after ea)[/h4]
Don't Blow Up! is a first-person minesweeper game for up to 4 players. Walk the board, dig up tiles, and flag suspected mines as you work together—or try to survive on your own.
Don't trust the numbers
Think you've got the numbers figured out? Think again. Seven rule-twisting modifiers can make numbers lie, replace them with Roman numerals, reverse your movement, or send you sprinting across the board. Every round brings a new way to second-guess yourself.
Choose a classic difficulty preset or build your own board, right down to its size and mine count.
Feeling lucky?
Every tile you open earns your team points. Spend them at the jackpot machine and you might walk away with a metal detector, a radar, a grenade… or a rock. Most of the time, you'll walk away with nothing at all.
And once in a very long while, the machine hands out a gun with exactly one bullet. Use it wisely.
Say it without saying a word
You don't even need to talk to your teammates. Wave hello, clap for a good play, point fingers when things go wrong, or flip off the friend testing your patience. And when words truly fail, there's always a friendly shove.
Play with keyboard and mouse or a controller, with full gamepad support and matching on-screen prompts.
Features
Up to 4-player co-op: Sweep mines with friends or take on the board solo.
First-person minesweeping: Walk the board, dig up tiles, and flag suspected mines.
Seven game-changing modifiers: Twist the rules and keep your team guessing.
Your board, your rules: Pick a classic difficulty or customize the size and mine count.
Jackpot machine: Gamble your team's points on tools, explosives and very bad ideas.
Expressive gestures: Cheer, taunt, communicate, and assign blame without saying a word.
Full controller support: Keyboard and mouse or gamepad, with matching on-screen prompts.
Advance through the last pieces of this broken world, against an entity out of space and time
Novus Orbis is a roguelike deckbuilder that encourages complex builds with deep deck combos, powerful Blessings, and a wealth of secrets to discover. Chain together cards, mitigate enemy intents, and strengthen your might and knowledge to bring order back to your land.
DEEP DECKBUILDING
Choose from 3 classes (Warrior, Mage and Mechanic), each with their own card pool and vastly different mechanics.
Experiment with different combinations, develop powerful synergies, and create increasingly ridiculous builds.
Draft over 300 Cards with a Mark-system for added abilities, earn 100 build-altering Blessings, and recruit 10 Pets to fight alongside you.
CHAIN COMBOS
Every card has a cost and a combo value. The order in which you play your cards matters!
Chain cards together to build up powerful combos and unleash their full potential. Or strategically break the combo at the right time to get a more favorable outcome.
Learn how your cards interact, plan your sequences, and find creative ways to maximize every turn!
OUT OF TIME
Countdown System: Enemies will not sit patiently for you to finish your turn.
Every card you play brings them 1 step closer to attacking. Ending your turn advances the Countdown by 2. Plan your moves to guard against or avoid potential mid-turn attacks!
End Turns strategically to effectively manage the Countdown. Do you spend another card setting up a devastating combo, or do you deal with the immediate threat before it's too late?
CHOOSE YOUR PATH
Every run takes you through a branching world of interconnected paths.
Dynamic Level Difficulty: clearing a level increases its difficulty the next time you visit, while losing resets it. Managing your route and chose when and where to push your luck.
Encounter many events, secrets, and special interactions for added replayability. Every action, choice and path could mean the difference between victory and defeat.
A signal reaches a lonely station from a nearby moon. It should be unfamiliar. Somehow, it isn't.
Nocturne is a short, meandering puzzle game about a little satellite dweller who follows it. Move between first-person spaces and 3D point-and-click scenes, exploring desolate realms and solving strange puzzles along the way.
Who found the station? Why do the messages seem to know our little creature? Follow the lunar myths of clown castaways, and uncover the truth.
The game is just a classic re-visit to the 80's space invaders. Shoot your way through 114 levels of classic fun packed arcade style shoot'em up. Defeat the boss and progress to the next level, to find the portal that leads you back to planet earth.
The game is a story about a space soldier shooting his way back home to earth. During the game you can expect to see duel laser pick ups, special weapons and end of sector boss battles. The game mechanics are of the old school 2D space invaders from the past. Each level is accompanied by its own synth soundtrack, and the increase in enemy drop lasers. The challenges are simple, dodge there drop lasers and fire back to progress to the next level.
With your purchase you'll receive a windows copy of Star Soldier.
Explore abandoned metro stations, navigate dark tunnels, scavenge for supplies, and fight to escape the nightmare beneath the city.
Fight. Explore. Survive.
Face terrifying creatures, manage limited resources, solve puzzles, and uncover the mystery behind the outbreak.
First-person Survival Horror
Resource Management
Puzzle Solving
Atmospheric Exploration
Every Station Has a Story
Travel through iconic Baku Metro stations. Discover hidden notes, historical references, forgotten memories, and disturbing secrets hidden throughout the Baku Metro.
Remember the race you drew in your school exercise book? A pen and a sheet of squared paper were all it took to beat a boring lesson.
Paper Racer brings that back!
And it adds what paper never could: jumps that carry you over the gravel, teleporters that spit you out at the other end of the sheet — and opponents who no longer have to sit next to you, but can be anywhere online.
Alone or together
Race the computer across four difficulty levels, from easy to extreme
Share one PC: up to five drivers take turns, humans and AI mixed
Take on other players online: host a race and invite friends with a code, or pick one from the open list
Cross-platform: whoever is playing on a phone lines up on the same grid as you
Nine tracks
Work your way through nine tracks, from wide and fast to tight and mean
Keep clear of the gravel that slows you and the walls that stop you
Take the jumps and boost pads with you, and watch for oil slicks and teleporters
Tracks of your own
Draw your own track in the built-in level editor
Race tracks made by other players and publish your own in the online catalogue — the same catalogue on PC and phone
No ads. No sign-up. No account. Buy once, everything included.
Bring the world back to life after the greatest extinction
Earth's greatest mass extinction devastated ecosystems on land and in the oceans. The surviving lineages of animals and plants began to repopulate an emptied world.
In Epoch Vault, you will reconstruct the history of the Mesozoic, from the earliest survivors in the aftermath to the age of giant dinosaurs.
Discover, develop, restore
Gather Data, uncover new creatures and key events, upgrade the records you have restored, and progress through the three phases of each period.
Every restored record increases your income and brings you closer to the next discovery. Passive income continues to accumulate while the game is closed. When you return, invest the Data you have gathered, expand the tree, and continue your research.
Restore the Tomes of the Mesozoic
Within each Tome, individual discoveries come together to tell the story of an entire period. The branches of the tree explore the creatures, ecosystems, and changes that reshaped the Earth:
survivors of the mass extinction and the recovery of ecosystems;
ancient animals, plants, and marine communities;
the rise of dinosaurs and pterosaurs;
marine reptiles and other inhabitants of ancient oceans;
climatic and geological change;
extinctions and gradual transitions between geological periods.
Every record unlocks its own illustration and an in-depth article in the Codex. Drawing on current scientific research, the entries explore anatomy, fossil finds, how these organisms lived, and the questions paleontologists are still working to answer.
Publish a Tome and begin a new cycle
When progress slows, publish your restored Tome. You will earn Seals and permanent boosts, allowing the next cycle to progress more quickly.
Choose the right moment to publish, strengthen the archive, and reach the farthest branches of the tree.
Features
Tomes devoted to different periods of the Mesozoic;
more than 240 interconnected discoveries across the Triassic, Jurassic, and Cretaceous;
discoveries arranged across three phases in each Tome;
active Data gathering and passive income while the game is closed;
an illustrated Codex with detailed, accessible science writing;
a publishing system with Seals and permanent upgrades;
flying creatures you can catch for bonus rewards;
excavations that uncover category symbols, bonuses, and rare Seals;
atmospheric music and the visual style of a shadowy museum archive;
a cozy single-player experience designed to be played at your own pace.
Follow the path of life from mass extinction to the age of giant dinosaurs.
You accepted a job at your uncle’s run down burger shop. You work night shifts serving food and drinks to all kinds of customers. Things quickly get sinister as you discover your family’s dark past. Will you find out the truth and stay alive?
Features:
Cook the food and serve it to customers. New items arrive each day.
Talk to customers and find out more about the history of your new workplace.
Ten tiers of rarity. Millions of combinations. Uniques that bend an entire build around themselves and dare you to pay for it.
The drop that changes everything is always one kill away, and always one floor deeper than you're comfortable with.
Clear the floor, step through the portal, and the haul is yours for good. Die and it all goes down with you: the character, the levels, everything equipped, every item in the bag.
Spend gold to upgrade a stat, rip one out, or trade it for something better. The wheel spins down your own item, slows, stops one line short of the tier you wanted, sits there, and clicks over.
Your item. Your gold. Your call.
Every new deepest floor you clear earns a point for the Atlas, a passive tree that stays with your account through every death.
Follow a path to its edge and its keystone changes the rules. Jackpot adds three extra items to every slot chest and doubles its odds of a Unique. With Boss Bounty, bosses drop double gold and every elite drops gold. Glittering Hoard doubles the chance of a Unique from ordinary chests.
Every character you lose leaves the next one stronger.
Your stash and your gold are untouchable. The next character inherits every bit of it, then tears back down toward the floor that killed you. Catch-up mechanic with XP multiplied, cleared floors skips, and the gap closes fast.
You're not grinding floor by floor again. You're going back for what you dropped.
The loop that eats your evenings
Survive. Loot. Extract. Gear up. Go deeper.
One more floor. One more roll. One more bag you have no business carrying.
Extract Survivors is in active development. Wishlist it now and be there for the first time you have to choose between the loot and the portal.
A bare room. One lamp. A table, a button, and dice that aren't yours.
Behind you, close enough to feel her breath, a voice.
"Welcome."
She doesn't tell you who she is. She doesn't tell you why. She only tells you what she wants.
"Roll the dice and give me a six."
You roll. The dice hit the table. She leans closer.
"Hmmm?"
You roll again. A six. Coins drop into a glass briefcase. A reward, or bait.
"Nice."
But one six is never enough.
"Another six."
One die becomes two. Two become three. And somewhere along the way, you start to understand which number she's really waiting for. 666
You could stop. Nothing is holding you down. The door is somewhere behind you, in the dark.
But she's still there, right behind you.
"Give me another six." How it plays
Roll all sixes to clear a stage. Start with one die. Roll six sixes with it, then three double sixes with two dice, then two triple sixes with three dice. All totalling 6 sixes.
The final stage: six dice, one throw. Land all six on six at once to finish the game.
Each die pays its face value. Matching dice pay double, and a six can multiply your whole throw. Your coins pile up in a glass briefcase beside the table.
Upgrade between throws. Turn the shop cube to browse and buy upgrades as you go.
The city mutated overnight. The internet is down. The only business still open is a pizzeria, and you are its best customer. Years of Tommy's pizza left you so greasy the mutagen slid right off.
Now you work for him.
Gore Grind is a first-person roguelite horde shooter for 1 to 4 players in online & couch co-op. Survive the night, bank what the city drops, and spend it on guns, gadgets and the occasional second chance at life.
Up to 4 players on one couch & online. Share the street, share the loot, argue about who is worth reviving.
The horde does not come in waves. It comes like weather. Freeze it, burn it, blow it up, mop up the rest. The soundtrack is metal, obviously.
Tommy makes the pizza and hands out the work. He does not say where his money comes from, and you should not ask.
Out here, money is life. Death is not the end, it is a bill, and the bill doubles every time you die that night. Put your cash in the bank before the gnomes find it. Then maybe lose some at roulette. It is your money.
When you come back, the AI on the radio takes the credit. "Restored. You're welcome."
Turrets, barrels and other hardware of uncertain origin. The Mechanic sells it, you place it, it does the work while you reload. Where it came from is between Tommy and a guy he does not do business with.
A rogue AI tried to take over the world and lost track of it. Now it talks through every radio in town, takes credit for everything, and insists it is in charge. It is in charge of nothing.
Except the Crankers. It imagines its own riders of the apocalypse so hard they show up and hit you, and it announces each one by chapter and verse.
Then there are the gnomes. Nobody knows what they are. They take your money and vanish.
Buy a Hog at the Mechanic's garage and race him across town.
Deliver pizza between shifts. It is still a business.
Every night ends when its boss dies. Not one second before.
Everyone keeps telling you to touch grass. Fine. Touch Grass, Pls! is a free, single-player hill of grass that follows your mouse. Your hand combs the blades aside, and they sway and spring back behind it. Hold the button for a wider trail, or just sit with the breeze.
Wait for rare visitors
Now and then, something comes to the hill: a green frog, a honeybee, a warbler, a white egret, or a cricket at dusk. Far more rarely, a golden frog, a flamingo, or forest spirits glowing under the trees at night. And if you're very patient, a dragon glides across the night sky, or a phoenix by day. Catch the small ones and let them go; touch the big ones as they pass. The field guide keeps every creature you've met. The rest stay a mystery.
Your hill, your weather
Two hills, both free: The Meadow Hill, and Classic Wallpaper, a bright green hill under a deep blue sky, like a desktop picture you may remember.
Morning, Daytime, Sunset or Night, or Auto to follow your clock.
Soft, light or heavy rain, with thunder far off in the heavy rain.
Click the trees to change them: pine, oak or birch, alone or in a cluster.
Pick flowers, catch butterflies and fireflies, and sneak up on grasshoppers.
78 nature sounds: rain and thunderstorms, woodland and summer nights, beach waves and crackling fires. Loop one, shuffle them or search. No music, so you can play your own.
Your hill as a live wallpaper
Put the hill behind your desktop icons (Windows 10 and 11). Your mouse still touches the grass, and rare creatures still drop by. It pauses on its own behind maximized and full-screen windows, games, the lock screen and on battery. It runs at 30 FPS, lives in the tray, can start with Windows, and reads only your mouse, never what you type.
Become impressively qualified at doing very little
Touching grass earns Sunshine Essence, levels and 16 titles, from Indoor Kid to Grass Ascended.
100 Steam achievements. None needs a DLC, none can be missed, and nothing is lost if you stay away for days.
19 rewards: hand skins, golden grass tips, a butterfly that follows your hand, shooting stars, an aurora, sky lanterns, a Lucky Toad statue, a plastic flamingo and more. Each one can be switched off.
Made to be left open
Focus timer: 25 + 5, 50 + 10 or your own minutes. When focus ends: "Time to touch some real grass."
Stream mode: hides the interface, adds a small caption and sends extra rare creatures for your chat to spot. They're only for viewing and earn nothing.
Safe to stream: every sound is licensed, with no Content ID claims.
Light on your PC: 60 FPS by default, 30 behind other windows, 5 when minimized. Graphics from Low to Ultra, and 100,000 to 450,000 blades of grass.
Steam Cloud saves. No ads, no pop-ups.
Still a small game at heart: a hill, a mouse and a little time to unwind.
More hills (optional DLC)
Everything above is free. To support the game, two DLC add more hills and sounds:
Grass Supporter: Pampas Hill, Golden Pampas Hill and Dandelion Hill, whose seeds fly off as you brush through, with 13 nature sounds.
Scent of Grass: Lavender, Tulip, Wheat and Poppy, Poppy and Nemophila Hills, and Rice Terraces - Mu Cang Chai from Viet Nam, with 25 nature sounds.
On their hills of flowers, a walking house strolls by now and then. Every achievement can still be earned without them.
Copy the Mona Lisa! With a mouse! In three minutes! "That's impossible," you say?! Yes.
But wait! There's more! You get:
🎨 4-6 colors! 🙂
🖌️ 3 brush sizes! Medium, big, and too big! 😐
🚫 No undo! 😡
🚫 No fill! 🤬
🎯 A score based on every pixel you paint! 💯 😂
◇─◇──◇────────────────────────────────◇──◇─◇
Practice your skills by brutally butchering iconic masterpieces in one of the few drawing games that measures accuracy pixel-by-pixel in real-time. 🫠
◇─◇──◇────────────────────────────────◇──◇─◇
Have an art degree and are thinking, "Now what?" Or can't draw, but want to laugh at bad art with friends? Well, grab a mouse, choose from 50 meticulously abstracted paintings from art history and get to work.
PARTY MODES!
Online Multiplayer. Use a join code to play with up to 7 friends online. 🌍
Mouse-v-Mouse Local Multiplayer!?! Have two mice laying around? No? Well tell your friends it's BYOM and go head-to-head on the same computer. 🐭🐭*
Random Variants. Play with absurd variants like: "Tiny Brush," "Drawn and Quartered," and "Pointillism." 🛠️
PAINTING FEATURES!
Assist Tools. Use time-limited tools to help you spot differences (e.g., pins, grids) 📍
Real-time Feedback. See bar go up and down as you paint. 📈
Keyboard Shortcuts. Get all hackery and use keyboard shortcuts for everything, most things, some things. ⌨️
Pretty Music. Listen to 8+ randomly-selected fast-paced piano songs that end dramatically to keep you focused. 🎹
Wacom Tablet Support. Use a tablet... or two... at once! ✍️
SINGLE PLAYER MODE!
Masterpiece Catalog. Track forgery scores and stats across a catalog of 50 masterpieces. 🗃️
Painting Archive. View a collection of every forgery you make in-game (stored locally). 🏛️
Steam Leaderboards. Compete for the best accuracy score per-painting and view a gallery of the best forgeries in-game. 📊
Time-Lapse Replays. Relive each stroke of your masterpiece. 🔁
Share performances. Download and share replays as animated GIFs. 📤
Inspect. Weigh. Scan. Route every parcel correctly.
You are the new inspector at a small regional sorting facility. Parcels roll in on the conveyor, each with a declaration form. Find out whether the box really holds what the sender says, apply the rules of the day and send it to the right place.
A real desk with real tools
Scale: put the parcel on the pad and compare the reading with the declared weight.
X-ray scanner: look inside for hidden compartments, dense objects or an empty box.
Terminal: look up senders, recipients, postal codes, serial numbers and incidents.
Label station: fragile goods need a FRAGILE label before they leave your desk.
Stamps and trays: stamp the form and put the parcel into the tray of the same colour.
Everything is physical: pick parcels up, turn them over, read the labels and carry them where they belong.
Five decisions, real consequences
Approve, return to sender, hold for Customs & Security, confiscate or send down the disposal chute. After the first day nobody corrects you on the spot: mistakes show up in your end-of-day report as fines, lost reputation and compliance risk.
New rules every day
Each shift opens with a bulletin: return fraud, invalid addresses, fragile goods, live animals, leaking canisters, lithium batteries, counterfeits. Keep the regulation booklet at hand and pin the rules you need.
Grow your station
Earn cash for accurate work and spend it on upgrades: a digital scale readout, an HD X-ray tube, a terminal reference database, task lighting, a larger manual review area and more.
Features
First-person, hands-on inspection of every parcel
Hand-written cases with small, fair clues: no guessing
Work days with a growing quota and an end-of-day report
An upgrade shop for your desk and tools
Optional tutorial on the first day
Rebindable keys, field of view, interface size, subtitles, reduced camera shake and flashing
The yearly trip to your family's hunting cabin in the mountains. A strange green meteor shower, and subsequent storm. Communications were knocked out. The pass collapsed. Now you're stranded!
The corrupted environment has mutated beasts, and an atmosphere that might offer a blizzard one day and then a scorcher the next!
Manage illness, broken bones, raw or frozen food, clean water and limited supplies (i.e. ammo).
Try to survive the known and unknown, while hunting, crafting and fishing. Attempt to re-establish communications - and perhaps solve the mystery of the green glow. The outside world may be an apocalypse now for all you know; choose whether to re-establish communications or give up on rescue.
Explore the open world, or follow the story. Play single player offline, or co-op with a friend. (We currently support a direction connection between a maximum of 2 players, via Online assistance or LAN.)
This is version 1. We will actively update the game with new features, and bug patches if necessary. We will also be listening to player input. Our first goal is to improve co-op, improve any remaining stability needs, and consider ideas that players submit.
The Supporter's Edition and both DLC's are mostly there for people who want to support us. Although zombies, extra decorations and pet choices can be fun either way.
Thank you for your support, patience and feedback! We value it, we love this genre and we like to have semi-realistic explanations for everything.
Every critter you save is a species getting a second chance.
Cosmic Critters Commotion is a 3D creature-ranch game with real-time action. You run a small sanctuary for strange alien critters whose species have almost vanished. Keep them fed and they produce Cosmic Crystals; leave them hungry and they starve. Invaders want those critters too, so caring for the ranch and defending it are the same job, and you do all of it with simple clicks.
The story
On a quiet research expedition, you and your robot companion Tavi find a crash-landed pod. Inside is Pip, a frightened little creature who believes it is the last of its kind.
Pip's DNA is made of cosmic energy, and with enough of it you could bring Pip's species back. That is only the beginning. Across three planets, other voices are calling for help, other species are fading, and something is hunting them. Build sanctuaries, restore what was lost, and find out what is behind it.
How a mission plays
Feed. Click the ground to drop food. A hungry critter comes to eat, and a fed critter drops a Cosmic Crystal.
Collect. Click a crystal to pick it up.
Defend. Click an invader to shoot it. Upgrade your gun to bring them down in fewer shots.
Grab. Press and hold on a critter to lift it, carry it out of an invader's reach, and set it down somewhere safer.
Spend. Cosmic Crystals buy new critters, richer food, a stronger gun, and the three DNA pieces that win the mission.
A mission is won when the third DNA piece is built and a species is restored, and lost when the last critter falls. Each story mission you win brings a new species to your roster for good, and every win pays out Gold to spend between missions.
Different species, one ranch
A growing roster of species, each with its own cost, appetite, toughness and temperament. Workers earn; fighters bite, shoot and sting; supports keep everyone else alive. No single species can hold the ranch on its own. It works because different kinds of critters live side by side and each does what it is good at. Many carry a signature ability: Goty charges and stuns invaders, Beezy's pollen speeds up the critters around it, Skorpi poisons with venom, Cindie slows attackers with fiery webs, Angly flashes and stuns whatever hits it, Chami pulls threatened friends to safety with its tongue, and Anubi walks to a fallen critter's grave and brings it back. Invaders have favourites, too: a 400-HP stone tank like Rocky draws every eye on the ranch.
Feed a critter at the right moment and it may become Inspired, and some species answer with a burst of their ability. Nurse a starving, wounded critter back with food and it may fall into a deep sleep that doubles its production and healing until it wakes.
Cosmic weather
Later planets have their own hazards. On Salira the Taru Tide floods the ranch: everyone wades slowly and dropped food spoils fast. On Jyotira meteors fall on telegraphed spots: move your critters or hold them until it passes.
Equipment and the Merchant
Take one piece of equipment into each mission. The Rift Radar shows where invaders will appear during the warning. Later, the Merchant sells gear for Gold: a Food Fabricator that sometimes drops a second portion, a Bounty Bloom that makes shot-down invaders leave Cosmic Crystals, a Spatial Scrambler that delays the next wave, and a Nutrient Nova that supercharges the food you drop.
After the story: Ananta Loka
Finish the campaign and an ancient machine room opens Ananta Loka, a roguelite mode played across a web of linked missions. Each node you clear unlocks its neighbours; deeper nodes are harder, reward more Gold, and may hide a DNA piece for a new species. Rewards are rolled at random and stay hidden until you play. Reset the web to roll them again: the DNA pieces, species and Gold you have earned stay with you.
A game about making room
Every mission begins with a creature that needs somewhere to live and ends with a population that has one. The critters you rescue are not resources to spend; they are neighbours to keep fed, defended and together, and their diversity is what keeps the ranch standing. That is the whole game: make room for one more, then protect what you made.
ROAR! "DINO SLUG" is an action-packed, lovingly hand-drawn top-down adventure. Explore a dark jungle and fight the lurking soldiers of a totalitarian regime and, of course: dinos!
Along the way, you’ll find plenty of firearms, grenade types, and helpful items to collect. Arrange them properly in your backpack inventory to unlock surprising new effects that make mercenary life a little easier (or just a lot funnier)!
Dino Slug is inspired by classic retro action games from the 80s and 90s.
Features:
hand-drawn cartoon graphics
classic 2D single-player experience
tons of weapons and gadgets
combine your arsenal in the inventory to create exciting and powerful new items!
lovingly designed levels
numerous enemy types
precise and simple controls with mouse/keyboard or controller
a driving soundtrack
multiple boss fights
destructible environment elements
and much, much more!
Start NOW showing the dinos who’s boss! Over & Out.
Break. Automate. Refine. Collapse the cycle for Dark Matter.
Add Mars Clicker to your wishlist and follow it. I'm making it on my own, and every Wishlist really helps.
Mars Clicker is an idle clicker / incremental game: click crystal nodes until they crack, spend what they drop on automation and base building, and watch your output climb whether you're at the keyboard or not. Every prestige run — logged internally as a Cycle Reset — wipes your progress and issues Dark Matter, a permanent currency that makes every following run faster, deeper, and more "efficient." ACE calls this optimization. You're free to call it whatever helps you sleep in the crate.
Cycle Reset: your entire progress, collapsed on purpose.
Trigger a Cycle Reset and watch your entire colony collapse into the point where one cycle ends — and the next, stronger one begins. Every reset converts your progress into Dark Matter, the one currency ACE cannot reclaim, recycle, or confiscate. Nothing is truly lost. It's just compressed.
Hundreds of upgrades. Zero required breaks.
Idle / AFK automation: Click to break crystals with your Mining Drill, then unlock Auto Drills, Crystal Farms, Laser Drills, and Drones that keep extraction running while the game is open.
Offline progression: Unlock the ability to keep producing even after you close the game — come back to a colony that never stopped working.
Full controller support: Play entirely with a gamepad, on the couch or docked on Steam Deck — every menu, upgrade, and prestige action is fully navigable, with icons that adapt automatically to Xbox, PlayStation, or generic controllers.
Depth-based progression: Every layer of Mars is denser and more profitable. Descend to unlock the Maintenance Terminal, the Reactor, the Secret Laboratory, and more.
Dark Matter prestige system: Build the Reactor, trigger a Cycle Reset, and convert your progress into Dark Matter — a permanent currency that carries across every run and unlocks upgrades available no other way.
Secret Laboratory: Spend Science Points on classified research. Permanent gains to building output, drilling efficiency, and refinery yield.
Crystal Entropy system: Every break has a chance to yield a rare crystal: Solar, Aurora, Stellar — and, once in five billion attempts, an Infinity Crystal. Upgrades can shift the odds in your favor. ACE does not guarantee they will.
Lunar Drops: Unmarked supply crates arrive from the Moon without explanation. Contents undocumented. Do not question the shipment.
Lo-fi ambient soundtrack: Approved for extended shifts, multitasking, or background listening during unrelated tasks. ACE does not monitor what those tasks are. Designed to keep morale stable and output steady.
Meta-progression that stacks across runs
Player Tier: Your player level is permanent record. Earn Output Index (XP) with every crystal broken, level up, and unlock structures available no other way — including the Lunar Drop Facility.
Unit Classification: ACE ranks its workers by Dark Matter efficiency, not XP. Produce enough of it and you enter Unit Classification, ACE's late-game ranking system for its most "productive" workers.
Dark Matter and Laboratory upgrades survive every reset. The colony compounds its returns. So do you, whether you asked to or not.
If you ever suspect you're being exploited — check the horizon. There is no shuttle back.
Start with $4,000 and an empty lot. Lay the floor, raise the walls, set up a reception desk and the first PCs — and watch the first gamers walk in. Every desk, sofa and coffee machine is placed by hand, and a crew of builders puts it all together.
Everything a computer club needs
Gaming PCs, console sofas and VR stations: connect the hardware, upgrade it level by level and charge more per session.
A bar, a kitchen and a restaurant with recipes from your patrons.
Servers and Wi-Fi to keep everyone online.
Paint the walls, pick floors from wood and tiles to arcade carpet, add decor for prestige and bigger tips.
A hand-drawn interface in the style of an admin's notebook.
A team to run it
Hire receptionists, technicians, bartenders, cooks, waiters, janitors and even hackers. Wages are due every day, PCs break down, deliveries arrive and the trash has to go out.
A living city
21 factions, from the police and the city hall to the local gang. Send gifts, fund them or hack them. Friends give perks; enemies send fines and raids.
Risky business
Short on cash? Build on credit. The bank charges interest every day and takes the club once the debt grows as big as the club itself.
And Luna
Luna is the club cat. She naps in her bed, eats from her bowl and loves to be petted. The game is made with love for Luna.
This game is an idle-inspired dungeon RPG built around party building, equipment, and automatic battles. Recruit adventurers at the tavern, assemble your team, and fight your way through floors filled with enemies and bosses.
Your adventurers handle the battles; you make the decisions. Choose a floor, watch how your party performs, collect loot, and adjust your lineup, skills, and equipment. A small change in your build might be all it takes to overcome a tough fight.
Build Your Own Party
Adventurers from different classes bring their own stats and skills. Strengthen your defenses, increase your damage, or experiment with new combinations. Finding the right recruits is only the beginning—how they work together is up to you.
Find Loot. Gear Up. Try Again.
Battles reward you with equipment and resources. Compare your finds, equip your adventurers, and help your party grow stronger. If a boss stops your progress, return to an unlocked floor to keep fighting, then head deeper once your team is ready.
Features
Automatic battles and floor-by-floor dungeon progression
Tavern recruitment, class combinations, and party growth
Loot collection and equipment choices
Choose between pushing deeper and farming unlocked floors
Gather your party and see how deep into the dungeon they can go.
The Peg Mines is a pachinko/plinko-like incremental game about mining for tons of ore by playing pachinko.
Enter the mines where pegs are your ore and balls are your pickaxes! By shooting ore, you'll be breaking up tons of pegs into ore that can be collected and crafted into new upgrades and unique balls.
As you progress through the mines, you'll earn ore to be used for upgrades.
This game features incremental progressions in the form of:
Increasing the amount of ore received per peg
Increasing the amount of pegs in the mines
Increasing multipliers
and more!
Crafting can offer a bigger benefit than standard upgrades.
This game also features a crafting system where you can choose to spend your ore on creating unique balls that may fit your playstyle. The better you are at crafting, the higher multiplier your newly created ball will receive. The crafting mini-game plays more like a standard pachinko game, and the better you perform, the better the result!
Gather ore, craft unique balls and gather even more ore!
Different balls have different effects, like increasing ore amounts, splitting into two or adding more multipliers! The further you go, the more ore will be needed to progress, these can give you a real edge.
Artisanal, off the top, brain steamers. Total care put into each joke, and powered all by human input and auto correct because it was all human input. But what is Dark Type On Tumour Humour? Bum bum bum...
You, as the player, dive into a full widget game in the Unreal Engine, vroom vroom, with the goal of typing each letter of the game's jokes. Depending on the game mode you lose by your errors and or race the time for a high score!
/ Season Game Mode / 1
Run through all the jokes of a season with out any pressure of losing from errors or time, just a tally at the end of your overall metrics!
// Endless Game Mode // 2
Randomly run through every, and all jokes that the game has in a repeating and endless sequence. With customizable losing settings, will you be forgiving or allow only one error in your typing?
/// Sequence Game Mode /// 3
Randomly run through a sequence of jokes with a length you set. Also with the same customizable losing settings built into Endless Game Mode!
That is 3 nicely packaged Game Modes for your enjoyment!
Survive the abyss. Void Walker is a timing and reflex-based endless 2D pixel-art platformer. Your primary goal is to dodge obstacles, collect glowing orbs, and reach the highest score possible.
Gameplay Mechanics The game is easy to learn but hard to master. It features simple controls focused entirely on making the right move at the right time. The margin for error is low; you must improve your reflexes to beat your own high score with every run.
Key Features
Endless Progression: A continuous platforming experience in a mysterious void atmosphere that progressively gets harder.
Pixel Art: A dark, shadowy dimension designed with classic 2D graphics.
Score-Driven Loop: A competitive scoring system directly tied to the orbs you collect and the obstacles you overcome.
Minimalist Controls: Highly responsive mechanics that players of all skill levels can easily pick up.
Keep up with the city's rhythm. Urban Float is a timing and reflex-based endless 2D pixel-art platformer. Your primary goal is to dodge obstacles, collect strawberries, and reach the highest score possible.
Gameplay Mechanics The game is easy to learn but hard to master. It features simple controls focused entirely on making the right move at the right time. The margin for error is low; you must improve your reflexes to beat your own high score with every run.
Key Features
Endless Progression: A continuous platforming experience in an urban atmosphere that progressively gets harder.
Pixel Art: A vibrant metropolis environment designed with classic 2D graphics.
Score-Driven Loop: A competitive scoring system directly tied to the strawberries you collect and the obstacles you overcome.
Minimalist Controls: Highly responsive mechanics that players of all skill levels can easily pick up.
Death is not the end, but the beginning of another journey. After an unexpected demise, the protagonist awakens in an unfamiliar realm. Desperate to return to the mortal world, he soon realizes that the gods won't grant his wish so easily. His only way out? To gather every single artifact required for his return—one piece more or one piece less, and the path remains forever closed.
Game Features
Ethereal and romantic aesthetics
A grand, cosmic worldview
Deep philosophical contemplation
Rigorous and self-consistent logical deduction
A completely silent experience
A single, continuous level
A Note on Translation
Some localized text was generated by AI (without human proofreading) and may contain slight translation quirks. Rest assured, these won't affect the core logic or your puzzle-solving experience. Happy playing!
The Fate Twister... The KNURLWORM. A mythical worm said to have the power to alter a person's fate. After a life of solitude and backwards glances, a lone carver ventures into the woods to find the creature, regardless of the superstitions of his home. Follow the carver and help him meticulously inspect the surrounding forest for signs of twisted fate, and follow his conversations with the mysterious womanImago to uncover his past.
Real Woodcut Prints.
Every visual asset in KNURLWORM is a real print carved from real wood, printed onto real paper, then scanned into a digital format, placed on a different image of real paper(for stylization's sake), then formatted for the screen. Everything from the settings to the text boxes to the letters within them were printed with real ink on real paper.
Peel the Bark and pick the Leaves
Carefully inspect each tree to assess it's symptoms. Refer to a mysterious journal written by someone called "Puddler" to try and deduce which tree will lead you towards the Fate Twister.
The mysterious woman at camp.
Along his journey, a mysterious woman named Imago joins the Carver's camp. She says that she is simply curious how his journey will end, but she knows more than she lets on...
There is no saving.
KNURLWORM takes 30 minutes to an hour to play and does not include a save function. It is meant to be played in one sitting.
Anti-AI Useage Statement:
Humans are meant to create. To pass the act of creation onto an unthinking machine is to deny oneself their purpose. This game is built as a love letter to physical & human-made art. No AI was used to make this game. It was instead made with $40 of woodworking tools, a $6 piece of cull lumber, $20 dollars of art supplies, a couple dozen sheets of printer paper, a free game engine(Godot), and a human mind.
QUACK is a party minigame collection for up to 4 players.
Play with friends on the couch, throw bots in to fill empty slots, or take it online with friends through Steam. A bunch of different gamemodes — some classic, some weird, some completely unique — all built around one goal: don't be the first duck out.
Features:
Up to 4 players, local or online through Steam
A mix of classic, weird, and one-of-a-kind minigames
Bots fill in when you're short a player
Fast, chaotic rounds built for playing with friends
King in the Mountain is a resource management incremental mining game about an exiled king rebuilding his lost kingdom one expedition at a time.
A forgotten mountain hides the gold, gems, and ancient artifacts your royal family needs to rise again. Rebuild your Mountain Hall between expeditions, choose where your dwarves should dig, and watch them carve through the earth on their own until the torch burns out.
Plan the mine, collect what you can, return when the light dies, then spend your treasure on better tools, more dwarves, and the next descent into the mountain.
Rebuild the Mountain Hall
Your Mountain Hall is the heart of your fallen kingdom. Build and arrange rooms, place workshops like smelteries, ore mines, and kitchens, hire more dwarves, and prepare your kingdom for deeper expeditions into the mountain.
Plan the Mine
Pick where your dwarves should dig and let them work. Every expedition is a balancing of timing, efficient routes, and greed. Go straight for the gold or push deeper before the torch fades.
Beat the Torch
Each dig lasts only as long as your torch keeps burning. Grab enough treasure, get your dwarves out, and return richer than before.
Upgrade and Repeat
Hire more dwarves, improve your tools, extend your torchlight, and make every expedition more efficient. Each run brings your fallen kingdom a little closer to life.
No Fighting. Just Mining
No monsters or combat. Just the satisfying rhythm of planning, digging, upgrading, and watching your dwarven operation grow from a desperate expedition into the foundation of a new kingdom.
Will you reclaim what your family lost beneath the mountain?
Lost bags never find their owners. You buy them by the flight, unseen, and crack them open in your garage. Most hold socks and shampoo. Some hold a film camera, a stack of cash or a gold pocket watch.
Buy, crack, sell
Book a flight on the old terminal and the cases roll in. Hit the weak spot to break the lock faster, throw your finds on the sell belt and scoop up the cash.
Bigger tools
Start with a crowbar, then work up to a sledgehammer, a pressure washer, a breaching shotgun, blast putty, a flamethrower and a laser cutter. Not all luggage is luggage either: guitar cases, coffins, safes and fridges come down the line too.
Some of it fights back
Not every case wants to be opened. One hides a spring-loaded boxing glove, one leaks ink and swings a kraken arm at you, and one grows legs, bites and runs.
Feeling lucky?
Behind the strip curtain waits the gambling den. Bet your cash, or your finds, on the roulette wheel and the slot machines.
A garage that runs itself
Spend your earnings on the Garage Planner. Machines feed, open and empty the cases for you while you hunt for the rare finds.
Arteria is a city builder where traffic is at the heart of everything. Your city grows along the roads you build. Every car belongs to a specific household, travels to a real job, shop, or school, and needs somewhere to park. Keep traffic flowing, and a small crossroads settlement can grow into a metropolis of more than 100,000 residents.
You start on an empty map with several incoming roads at its edges. Nothing happens until you connect your first street to them. Then the first residents move in, followed by shops, offices, factories, schools… and traffic jams.
The city grows on its own, but only where people can actually reach. If congestion gets too severe, the city stops growing.
Building roads
Freely drawn roads — 9 types, ranging from gravel country roads to highways where drivers can reach speeds of up to 150 km/h.
Every road segment can have its own lane layout — up to 8 lanes in each direction, including asymmetric configurations, turning lanes, and curbside parking.
Edit lane arrows directly on the map. Click an arrow to disable a turn, or drag a lane toward a specific outgoing lane to allow multiple lanes to turn side by side.
Roundabouts in four sizes, including three-lane roundabouts, traffic lights with adjustable green-light timings, and priority roads.
Multi-lane ramps with acceleration and deceleration lanes for high-speed roads.
Bridges on three elevation levels and tunnels at three depths, including routes beneath rivers and rock formations. Build a cloverleaf, a turbine interchange, or something entirely your own.
Every change can be undone and redone, with the money you spent returned to the city budget.
Traffic That Is Actually Simulated
Every vehicle has its own driver who can avoid congestion and change routes while already on the road.
Drivers yield just like in real traffic — they approach the line, wait for a gap, and become more willing to merge the longer they are stuck.
On ramps and lane reductions, vehicles merge using the zipper method.
The game includes cars, vans, trucks, buses, motorcycles, trains, and trams.
A City That Lives on Its Streets
Residents form households and share cars. A parent drives the kids to school and picks them up in the afternoon, a retiree drives to their allotment, and a student takes the bus.
Every resident chooses how to reach their destination: by car, bus, tram, train, or on foot.
Cars do not disappear when they reach their destination. They park in driveways, garages, parking lots, or along streets. If no space is available, the driver searches for parking nearby and walks the rest of the way.
Supply chains matter. Factories, warehouses, and shops send out their own trucks, and empty shelves quickly become a source of dissatisfaction.
Tourists visit museums, the castle, the zoo, and amusement parks, stay in hotels, while sports fans and concertgoers travel into the city for matches and events.
More than 100 building types across 10 categories: residential, commercial, offices, industry, public services, tourism, sports, recreation, parking, and transportation.
Find the Bottleneck
Click a road, intersection, or building to see the complete routes of the cars using it — where they came from and where they are going.
Unhappy residents tell you exactly what they are missing: a shorter commute, a shop, peace and quiet, parking, a job, a school, or a park.
Use traffic, noise, and happiness maps, as well as public transport line views showing passengers waiting at stops.
Resident happiness affects tax income. A nearby park can increase it by 15%, while noise and congestion reduce it.
Designate no-build zones to preserve space for future roads, interchanges, and other infrastructure.
From Crossroads Settlement to Megalopolis
13 stages of city development, from a Crossroads Settlement to a Megalopolis. Each stage unlocks new roads, tools, and buildings.
Major landmarks and infrastructure: a national stadium, airport, container port, opera house, aquarium, TV tower, race track, and even a spaceport with rocket launches.
Large-scale industry: a car factory, chemical plants, aircraft factory, shipyard launching ships, and a battery gigafactory.
Procedurally generated maps across three biomes — valley, desert, and rocky highlands — with rivers, lakes, forests, and hills.
Three game modes: Normal, Hard, and Sandbox with unlimited money.
Public Transport and Railways
Buses — the city automatically places stops where they are needed, although you can also add your own. Routes are generated automatically.
Trams — lay tracks along existing streets, build stops and a depot.
Railways — draw double-track lines much like roads, complete with bridges, tunnels, and junctions. Five types of stations are available, ranging from simple stops to a central station with parking and a freight terminal.
Five types of trains: railbuses, regional trains, long-distance trains, high-speed passenger trains, and freight trains. You decide how frequently they run.
Peter is a 20-year-old student who stays home alone on a Friday evening. Before he can enjoy a peaceful evening, he still has some chores to take care of. However, an ordinary evening can turn into something much more unpleasant.
The decisions you make will influence how the story unfolds. Can Petr survive the night?
NODE ZERO is a sci-fi mystery puzzle experience set inside a cold, abstract digital system. Navigate corrupted interfaces, review fragmented data, and piece together the truth hidden behind a failing network.
What begins as a routine system check quickly turns into something far more unsettling.
INVESTIGATE THE NETWORK
Search through logs, examine evidence, and follow clues across a layered digital environment. Every proof pushes you deeper into the system, revealing more about the world, the network, and what went wrong.
SOLVE, CONNECT, DISCOVER
NODE ZERO is built around observation, deduction, and interpretation. You will need to pay attention to details, connect information across systems, and think carefully about what the interface is showing you.
FEATURES
Atmospheric sci-fi puzzle and mystery gameplay
A stylized digital world with a clean, terminal-inspired interface
Evidence-based progression built around observation and deduction
Multiple proofs to uncover and complete
Operator Assistance modes for different play styles
A focused, immersive experience with a mysterious narrative core
OPERATOR ASSISTANCE
Choose how much guidance you want during your run.
Guided offers stronger clue support and highlights important evidence, making it easier to follow the trail.
Standard presents the same information with less direct assistance, offering a more demanding investigative experience.
DESCEND DEEPER
The deeper you go, the more unstable the system becomes. Hidden patterns, buried records, and fragmented truths are waiting to be uncovered.
Find the signal. Follow the evidence. Reach NODE ZERO.
Turn over 220,000 square meters of sea into land beneath your feet.
A vast bay stretches before you. Eight islands lie scattered across the water. Your journey begins with a single stone thrown from the shore.
Sea to Land is a first-person land reclamation and building game. Quarry and throw stone yourself. Watch piles rise from the sea until you can step onto the ground you have just created. Extend paths into the distance, connect isolated islands, and expand the coast, bringing places that once seemed unreachable within walking distance.
From a single stone to the power to reshape a bay.
At first, every patch of land takes effort. As you connect the islands, improve your quarrying and throwing abilities, unlock stronger equipment, and assemble construction crews to keep several worksites moving at once. Grow from a lone builder on the shore into the driving force behind a vast undertaking spanning the bay.
Eight islands await the roads you will build.
Follow the shallows or push through deeper water? Reach the next island or widen the coast around you? Switch to an overhead view to plan routes and assign projects, then return to ground level and work alongside your crews to turn those plans into solid land.
Look back at how far you have pushed the sea.
Stones once lost beneath the waves become roads between islands. Shores once separated by water gradually join together. As you develop the islands, a town grows on the new land. Every step reveals another mark you have left on the world.
Genres:CasualIndieMassively MultiplayerRPGSimulationFree To PlayEarly Access
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Learn Korean in a free online world: practice your first sentences at university, audition with your own voice and put your listening skills to the test in Dokkaebi duels. Along the way, meet other Korea fans and make Jinjja your home.
Start with no prior knowledge. Audio, romanization and translations help you get going.
At Mijae University, discover how Korean sentences work. Every sentence comes with a translation, romanization and audio in a female voice, a male voice and a slow version. Words and grammar return at intervals to help you remember them.
Practice grammar and vocabulary on your own, without a group or a microphone.
At the Production Studio, get a script, practice your lines and perform them yourself. You need a microphone to record your voice. You can also earn Won, Jinjja’s in-game currency, through part-time jobs.
Meet the Dokkaebi: 160 little spirits inspired by Korean folklore. Put your Korean to the test in listening duels. Listen closely — your comprehension makes the difference.
Find your people.
Make friends, head out together or start a fan club with its own clubhouse. Chat with up to eight people in voice chat.
Every evening at 8:00 p.m. Berlin time, “An Evening in Jinjja” takes place on the gamehouse roof. Movie nights are held on Fridays and Saturdays.
Your place in Jinjja.
Decorate your home, all the way up to a hanok, a traditional Korean house. Track your learning progress in four areas: communication, grammar, speaking and vocabulary.
Take Jinjja with you.
Sign in with Steam or link your existing Jinjja account. Play in the same world with the same account on Steam and in a browser on your computer or phone. Your learning progress stays with you when you switch devices.
Free to learn. Optional extras.
Learning content is free. Optional purchases are planned for outfits, name changes and Jinjja+. Jinjja+ lasts 28 days at a time, with no automatic renewal. It provides additional game benefits, including higher Won rewards and better chances of finding items. Learning progress and language proficiency cannot be bought.
Good to know
Jinjja World is in Early Access (Open Beta): the game is complete and free, and your bug reports help us polish it.
An internet connection is required even when playing on your own. You need a microphone to record audition lines and speak in voice chat.
Menus and help are available in English, German, Spanish, Brazilian Portuguese and French. Korean is the language you learn.
Grammar lessons follow the NIKL’s International Standard Curriculum for Korean (2017). Jinjja World is independent and not certified. It complements your course or textbook and does not provide TOPIK preparation.
Illustrations, voices and music were created using AI tools under human direction. The chapter images in this description are illustrations.
There are plenty of theories about how the pyramids were built.
You and your friends have one too. It involves 23,426 bricks, a lot of hard work and probably a few questionable decisions.
How They Built the Pyramids is an online co-op building game for 1–8 players. Start by making bricks from Nile clay, then work together to build a 65-metre pyramid, one block at a time.
It's a lot of work. Luckily, you don't have to do it all by hand.
MAKE BRICKS. LOTS OF THEM.
It all starts with a bit of mud. Turn raw clay into bricks, improve their quality and find ways to make the whole process faster. You'll be making a lot of them.
GET THEM UP THERE
Carry bricks, toss them to your friends or find your own way of getting them to the top. Just make sure you're not standing underneath when something comes crashing down.
MANY HANDS MAKE LIGHT WORK
Bring your friends along, split up the work and get a proper operation going. Still need more hands? Hire some Shabti to help out. Just remember to keep them happy.
BUILD YOUR EMPIRE
What starts as a few people carrying bricks eventually becomes something much bigger. Build, connect and automate your production. Let the machines do the heavy lifting while you focus on getting that pyramid finished.
THERE ARE EASIER WAYS. BUT WHERE'S THE FUN?
Launch your friends across the pyramid. Send bricks flying through the air. Experiment with some rather unconventional construction methods. There is more than one way to get a brick where it needs to go.
ONE VERY BIG PYRAMID
26 layers. 65 metres tall. 23,426 blocks.
Finish the pyramid together, then keep building. Raise monuments, earn blessings and see just how far your little operation can go.
FEATURES
1–8 player online co-op. Build together, divide the work or get in each other's way.
23,426 blocks to place. One giant pyramid, built by your crew.
Build and automate. Turn a small brick-making operation into a fully running production line.
Get some help. Recruit little workers to take care of the less exciting jobs.
Find creative solutions. Carry, toss, launch and transport bricks in all sorts of ways.
Grow stronger. Improve your abilities and carry more as your operation grows.
Step into a world of medieval (well, kinda) mayhem where your only army is both your greatest weapon and your greatest weakness. Roll for Action Points, sever rival supply lines and storm their capitals in fast, board-game-inspired wars where every move leaves something exposed.
One Army. Too Many Fronts.
Each player commands a single field army, the only force capable of carrying the war into enemy territory. Push forward and leave your capital exposed. Turn back and give your rivals room to grow. Every move is a commitment.
Are you quite sure about that move, sir?
Cut the Roads. Collapse the Realm.
Each province MUST stay connected to your capital. Capture a single chokepoint to cut off enemy income, disrupt reinforcements and make an entire front unravel without conquering every province yourself. Reverse the flow of battle with a single devastating move.
Roll. Commit. Improvise.
Begin each turn by rolling two dice for Action Points. Movement and attacks grow more expensive as the turn unfolds, forcing you to choose between one ambitious campaign and several careful maneuvers. Use drawn card to your advantage, but be careful, not all cards come with positive effect!
Choose the Fight. Unleash the Chaos.
You decide when and where to attack, and which troops to bring. Once battle begins, they are on their own. Watch your soldiers charge, clash, shoot, explode and hopefully win in short, automatic real-time skirmishes.
Survivors keep their wounds after combat, so even victory can leave your army vulnerable.
Three Factions. Three Ways to Conquer.
Sir Knights - Earn Influence and annex neutral provinces without a fight. Fortify, defend, grow your economy and strike once your ranks are too powerful to be stopped.
DieNasty - Raise the fallen as Goofs and swarm the enemy with overwhelming numbers of undead troops.
BOOORCS - Raze. Smash. Destroy.
Build. Recruit. Keep It Moving.
Develop connected provinces to produce Gold and Supply, construct specialized buildings and recruit troops into your capital reserve. Reinforcements reach your army in a vulnerable supply wagon. Protect its route, or watch your offensive run out of soldiers and supplies.
A New War Board Every Time.
Procedurally generated maps create new networks of roads, rivers, fords, mountains and chokepoints. Read the board, find its weak links and adapt. Today’s winning strategy may fail on the next map.
Use the built-in map creator to customize generated battlefields, then save and load your Custom Maps for future matches. Create your own strategic puzzles and fight on a war board built your way.
Create a Custom Match by configuring the map, factions, opponents, alliances and AI behaviour.
Take on a collection of handcrafted Special Missions, each built around unique objectives, unusual starting conditions and strategic challenges of increasing complexity.
You are a young adult adrift in life, suffocating beneath the control of your oppressive parents.
Feeling out of sync with the rest of the world, you yearn for freedom and life beyond the bounds of your prison.
You find it in the form of a ravishing stranger and a long-lost city, calling out to you across space and time.
Something is beckoning underneath the ancient city's glimmering white tiles. Something old and powerful. Someone.
Will you resist the call beyond the veil and the promise of belonging it brings, or will you let yourself go and embrace the path destiny has set before you?
The choice is yours.
Magnustor is waiting for you.
~*~
Beyond The Mist: Beginnings is a romance-driven narrative about devotion, destiny, and the dangerous allure of belonging. Your choices shape not only your fate—but the kind of love you’re willing to surrender to.
Features
Two romance options (gender-selectable).
Choose between a monogamous route with Cy or a polyamorous triad route with both love interests.
Romance and customization focused narrative.
Inclusive customization: play as straight, gay, or bi, and as cisgender, transgender, or nonbinary.
Three different endings.
Intense, mature storytelling with dark romantic themes and emotionally complex characters.
Set in the same universe as The Soul Stone War.
Main Cast
Note: There is no character art included in the game. All character art is used for promotional reasons only. Credit for it goes to Mooreaux |
Attention!
This game contains non‑explicit romantic intimacy, dark romantic themes, possessive relationship dynamics, emotional dependency, exploration of trauma, references to parental abuse, and psychological horror.
Windowed Realms is a kingdom that lives on your desktop. The island sits in a little corner of the screen, your army fights in another window, and you keep working, studying or watching your show while it all happens.
Pawns that work for you
Your pawns chop trees, break rocks and pick fruit. You can hire up to three, and whenever you feel like it, just click a resource and help them gather! Better tools take them to new materials, and your buildings get bigger and prettier with every upgrade. Every now and then the mountain cave lets out a few creatures, and your pawns drop their axes and jump into the fight!
Your army
Train warriors, archers, lancers, priests and peons and, with a bit of luck, recruit heroes. Every piece of gear you hand out shows up on the unit, so no two troops look the same (and some look pretty stylish). Some gear comes in a rare shadow version, and you can make it stronger with enchantments, refining and cards from the creatures you defeat.
Three places to explore
Expeditions play out on their own, room after room. Go through Thornwood, sail to Corsair Coast, where pirates attack from towers, boats and even seahorses, and face the gnome towers of Mistvale. The rooms never end, and the difficulty goes from Easy to Nightmare: you choose how much you want to suffer!
Getting stronger
Each class has its own skill tree. Hit the limit? Your units are reborn stronger and keep going. There's also a creature album to complete, a new challenge every week and a leaderboard to see who got the furthest.
Made for playing while you use your PC
Drag the windows wherever you want
Minimize it into a tiny strip and the game keeps running
Like playing the classic way? There's fullscreen too
Available in 19 languages
Windowed Realms arrives on November 13. Add it to your wishlist, the pawns are already sharpening their axes!
It’s 3AM. The dining room is closed, the lot is empty, and the only light for miles is your drive-thru sign. Take the orders, cook the food and hand it out the window. Keep the cars moving and hit your cash target before dawn.
Just make sure every customer you serve is actually human.
Run the drive-thru
Take orders at the speaker, ring them up on the checkout, then rush to the kitchen to grill, fry and bag before the car reaches the window. Slow or wrong orders cost you money. Every night is busier than the last.
Not every customer is human
Some of the people pulling up are only pretending to be. Compare what you saw on the speaker cam with what arrives at your window. Is it the same car? The same driver? Why is there an order for four when only one person is inside? Why hasn’t he blinked?
Know your regulars
The same faces come back night after night with the same car and the same order. Learn what normal looks like for them, because one night something will copy them, and it won’t get every detail right.
Refuse them, or regret it
Shut the window on a mimic and it drives off into the dark. Turn away a real customer and you lose money. Serve the wrong one and it comes back later that night. Then you lock the doors, kill the lights and hide in the dining room until it leaves, or until dawn.
Better with friends
Play solo and run every station yourself, or team up with up to 3 friends. One takes orders, one cooks and one works the window, and only the one on the headset saw who ordered. Proximity chat makes every wrong call louder.
Features
Solo or online co-op for 1 to 4 players
Proximity voice chat
Full drive-thru job sim: take orders, cook, bag and serve
Spot the mimics thatthrough subtle, cross-checked details
Build an unstoppable army in this fantasy strategy roguelite auto-battler. Recruit Bannerlings, place them in formation, fuse them into stronger and specialized versions, and stack emblems to further upgrade them.
Build your army, then watch it fight
Battles play out automatically, but the setup is yours. Position your squad, choose your composition and build the ultimate army.
Fuse units into stronger forms
Combine matching Bannerlings to evolve them. Unlock subclasses and ascensions that change how a unit fights, then build around their strengths.
Customize with emblems
Emblems enhance your units with new stats, abilities, and synergies. Chase broken combos, or pivot when the run offers something unexpected.
Adapt to every encounter
The road never plays fair. Face shifting enemy armies, unpredictable events, and tempting shops that force hard choices between greed, power, and survival.
Every run demands a new plan
Randomized encounters, shop offers, and rewards keep every run unpredictable. Learn the systems, then invent the army that wins this run.
Raise your banners
Every run earns Banner Points, win or lose. Level up four war banners, each with its own twist on the rules, and unlock perks that shape how your next run begins.
Features
15 unit types with 30 subclasses and 60 ascensions, creating 100+ unique unit variants
100+ emblems to specialize your units with
40 battle encounters with 4 main bosses
10+ unique events
3 difficulties, plus a Ranked Challenge leaderboard
The Trailer Incident is a short, atmospheric first-person horror game set in the United States during the 1980s. You find yourself in a small trailer, lost deep within the woods. All is quiet.
Features:
A sense of isolation, unease, and the unknown.
A unique setting and a tribute to classic horror of the 80s–90s.
Attention to detail and high-quality execution that enhance immersion.
Themes of UFOs, disappearances, and government secrets.
“Sometimes the lights in the sky are closer than they seem.”
The Liminal Cleaner - The Pools combines hands-on cleaning with exploration in a large, interconnected liminal world. You cannot remember how you got here. When you wake up in the Pool Rooms, most of your equipment is gone.
To find a way forward, search the pools, recover your tools, and clean the neglected spaces you pass through. Take your time. There is no need to rush, but it pays to look closely.
Clean at your own pace
Use a mop, sponge, feather duster, and cleaning solution to deal with different kinds of dirt. Some stains wipe away quickly. Others need the right tool or an extra step.
See the rooms change
Finishing an area does more than move a progress bar. Light, sound, and small environmental details can change, giving each restored space a noticeably different atmosphere.
Explore beyond the next stain
The Pool Rooms form one large, connected level of pools, flooded corridors, showers, dark rooms, and hidden passages. Equipment opens new cleaning options, while careful exploration leads to optional rooms and collectibles.
Piece together what happened
Research journals, VHS sequences, traces left in the environment, and brief encounters tell the story without pulling you away from the quiet pace of the game.
What to expect
Several tools and cleaning methods
Floor, wall, and window cleaning
A large interconnected map with distinct areas
Clear before-and-after changes
Animated water, lighting, fog, and atmospheric sound
Genres:IndieMassively MultiplayerRPGStrategyFree To PlayEarly Access
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Features Overview
A deep, persistent Auto-Battler MMORPG where your pre-battle strategy and character builds rule the battlefield. Recruit a massive roster of unique champions, outfit them with detailed gear, and deploy your squads. The game features two distinct ways to play: test your ultimate team synergy in a dedicated, fully automated high-speed Auto-Battler mode where your builds do all the fighting, or choose the separate Manual Tactical mode for traditional turn-based control. Your strategic preparation is your greatest weapon in both PvE and PvP.
🛡️ Deep Party-Based RPG Progression & Customization
Massive Active Parties: Command an active tactical combat party of 5 to 16 unique champions simultaneously in battle, optimizing their pre-battle formation positioning.
Individual Hero Talents: Customize your core tactical strategy using a deep 10x3 custom Talent Matrix dedicated to each individual Hero.
Massive Skill Pool: Mix, match, and counter your opponents using over 300+ unique skills distributed across 200+ unique champions.
Personalized Character Growth: Level up your units independently to unlock their powerful first skills at Level 2, shaping distinct combat roles for every companion.
Unique Companion Roster: Recruit from 10 distinct races and 200 unique champions. Deployments strictly restrict duplicate identical units Tier 2+, ensuring your active party consists of distinct, individual characters.
⚔️ Advanced Loot, Gear, & Progression Loops
Individual Character Itemization: Equip every single champion in your party with their own independent weapons and armor.
Infinite Item Pool: Discover over 120 unique gear templates spanning Tier 1 to Tier 3, featuring massive, randomized stat pools for deep min-maxing.
Blacksmithing & Enchanting: Upgrade, refine, and enchant your individual gear pieces to maximize your squad's power and survivability.
Book of Champions: Track and manage your roster of unique party companions, keeping tabs on your unlocked heroes and their tailored builds.
Dynamic Quest System: Complete continuous, rotating objectives for progression rewards to fuel your party’s growth.
🗺️ Expansive PvE Exploration & Tactical Combat
Adventure Map Mode: Explore and conquer vast province maps, capture strategic buildings, and gather crucial survival buffs.
Thousands of Dynamic Locations: Explore each province to uncover 2,000 distinct location nodes across 200+ unique, adaptable types, featuring fully reworked drop pools.
Elite Boss & Mob Drops: Defeating powerful monsters gives a tactical chance to drop unique unit summoning scrolls to expand your roster options.
Enhanced Visuals: Experience immersive combat complete with upgraded magical visual effects and distinct weapon and skill soundscapes.
🏰 Persistent MMORPG World
Persistent Online World: Built from the ground up as a native multiplayer experience powered by a robust Supabase backend. Connect, authenticate, and play alongside a global community in a single, persistent world server.
Adventure PvP Mode: Compete 1v1 or 2v2 on competitive adventure maps, or practice your strategies 1v1 against advanced tactical bots. (Beta Mode)
Versatile Arena & Defense: Fight for dominance in single Ranked and Unranked PvP matches.
Strategic Stronghold Progression: Upgrade your home base infrastructure to unlock powerful global Dominion Bonuses and Lineage Trees, providing permanent stat buffs across your entire champion roster.
Seasonal Global Ladders: Compete in worldwide seasons across multiple competitive tracks, including XP Gained, Global Power, Guild Rankings, and PvP Arena Rank.
Getting to school should be easy. Not when your school is at the top of the world.
The Highest School: Don’t Look Down is a vertical climbing adventure where a simple trip to school becomes an insane journey through time.
Your destination is waiting somewhere far above. There are no shortcuts, no elevators, and no easy way up.
You just have to keep climbing.
Begin your journey in the Ancient World and climb your way through different eras of human history. The higher you go, the more the world changes around you — new architecture, environments, characters, obstacles, and challenges await in every era.
Scale ancient ruins, cross pirate wrecks, climb through the Wild West, conquer the modern world, and push even higher toward the future.
Anything can become your next step.
Jump across buildings, vehicles, ruins, machines, floating structures, and whatever else you can find to gain a little more height.
But be careful.
There are no checkpoints waiting to save you after every difficult jump. One mistake can send you falling hundreds of meters — through places and entire eras you already conquered.
Become Alice and face the characters of Wonderland in a card game based on the famous Blackjack / 21. In this game, whoever gets closest to 21 without going over has a greater chance of victory. To help you along the way, you’ll have special cards and relics that can completely turn it around... And pay attention, because each opponent has a unique playstyle and a special ability tied to their personality. Will you be able to defeat the fearsome bosses at the end of your journey?
Discover a reimagining of the original story, where this time Alice travels to Wonderland with a new goal: to find challenging opponents for her card game. Battle various characters, such as the Mad Hatter, the Cheshire Cat, and many others... But be careful, because if you try to escape, the Queen of Hearts will have of with your head!
To help you during the matches, you can use Power Cards, which apply effects or perform special actions during your turn. They can be simple, such as drawing a specific number of cards from the deck, or more complex, such as discarding all visible cards on the table! And stay alert, because your opponent can use them against you too!
After each match, choose one of three relics to add to your build. These special items grant you passive and active abilities, giving you an advantage in the game. You decide your strategy, combining them however you like.
Each enemy you face will adapt their behavior according to their personality and playstyle. In other words, some may be more cautious and take fewer risks, while others may be more chaotic and seize every opportunity. Additionally, as you progress through the battles, you’ll unlock new artwork and information about everything in the game!
Semyon's world is crumbling before his eyes: his parents' bitter divorce, failed exams, and a forced transfer to a “problem” class. It feels like there's no way out — just endless grayness and hostility ahead.
The new class has its own unwritten rules, where any slip-up can be turned against you. Time seems frozen, waiting for the inevitable disaster. Yet even at the center of personal collapse, fate offers a chance to change everything.
Semyon must not only survive in this unforgiving school but also realize that failures are merely steps on a much larger path. Will you break under the pressure of circumstances, or grow stronger before it's too late?
• Every Choice Matters: Shape Semyon's personality and decide who to trust. Your decisions directly affect character relationships and route branches.
• Living Characters: Build bonds or create rivalries with unique classmates, each hiding their own secrets and struggles.
• Atmospheric Journey: A deeply personal coming-of-age story supported by expressive visuals and an immersive soundtrack.
• Multiple Endings: Each episode features distinct branching paths and conclusions based on the paths you take.
• Episodic Structure: The game features 4 planned episodes. Purchasing during Early Access grants full access to all future episodes at no additional cost.
Thirty one years ago Thenchira Boat club raced its final season before disbanding. Its legendary boat, Spirit of the Backwaters laid locked in the old shed in ruins along with the club. A decision made one night on a whim leads to its revival.
Choose components with care. Weight, drag, durability matter on a race day. A cheap and light boat gets off the starting point quickly but is prone to slowing down when the crew is not in sync. Then build the boat by finishing your share of the woodworking.
Keep the books for the club, set aside funds for the boat, the people and other expenses in pots. Choose sponsorship deals with the local businesses and when the boat is ready, book dates to practice before the race season kicks off.
As the drummer, the crew row to the rhythm you set. Keep the beat steady and pace yourself strategically before the crew runs out of stamina.
Takes you on a journey across four chapters. Take the scenic route through quiet countryside and still water, settle in with cozy creatures by lamplight, set off on a train voyage along the coast and out into the snow, and end the trip with a day in a world of mushrooms. Finish a box to open the next, and clear a shelf to move on to the next chapter. Every box keeps its own save, so you can leave one halfway and find it just as you left it.
Puzzle together with up to 4 players at one table, each with a cursor colour of their own. Invite friends from the main menu, or from an empty slot in game, and everyone works on the same pieces at once. Puzzles you made in The Lab come along too, with every modifier they were made with.
Turn your own pictures into puzzles. Upload a holiday photo, your pet, or a favourite piece of art, and choose how many pieces to cut it into, from a quick 30 up to 3,000. Then pick a colour for the box and give it a name. Your picture is printed on the lid, and the box goes on a shelf of your own.
Pick one of the game’s pictures or upload one of your own, then choose how many pieces, from 30 up to 40,000 for a big enough picture. Try one of ten preset cuts like Classic, Mushroom, Jagged or Tiny and watch the cut redraw across your picture as you go. When it looks right, press Create and you are ready to play.
Every part of the cut is yours to change: how far the tabs stand out, where they sit and how they lean, the curve of every tab and the corners of every piece. Save a cut you like and it joins the presets.
Set a puzzle up your way with Basic modifiers like Flipped, Rotated, Charms and Edges sorted, or make it harder with Challenges like Upside down, Greyscale, Blind, Countdown and no picture to work from.
Pieces come out of the box the way they do in real life: some face up, most face down, and different every time. Turn them over, then pick a mat from the Mat Wheel and send pieces to it by edge, by colour, or by whatever the picture needs.
Hold and drag across the table, and every piece you pass over is sent to the mat you picked in one go. Gathering all the sky or all the edges takes a single sweep.
With Sort, click a mat and its loose pieces are laid out in neat rows inside its edges, so everything on it can be seen at a glance. Pieces already joined together are left as they are, and anything sent to the mat afterwards lands in the next free spot in the rows.
Place a Warp anywhere on the table, then send a piece straight to it with a click. Pieces you have set aside are right where you need them, however far away the rest of the puzzle is.
Glue a piece down and it stays exactly where you put it, along with every piece already joined to it. Nothing can move, sweep, turn or send it while it is glued, so a finished corner or a sorted run is safe while you work around it. Click it again with Glue to free it.
Eight pieces in every Story Mode box hide a charm. The only way to find one is to turn that piece over, so they turn up while you work. Once found, it stays on the box for good.
Join pieces one after another to build a combo. Every join adds to the count under the clock, it climbs through On a roll!, On fire!, Unstoppable! and Legendary!, and your best combo on each box is kept for you to beat.
Make the table your own from the Table Design menu. Pick a cloth colour, from classic baize to walnut and navy, in soft felt or flat, then choose colours for the board and the mats to go with it.
Put a record on while you work. The game comes with its own tracks, and you can upload your own music to play at the table. In co-op, friends can listen along to whatever the host has playing, uploads included.
Waiting on a queue, a friend or a patch? Set the Table Timer for 5 to 30 minutes. It rings when time is up, and your puzzle stays right where you left it.
Tune every sound and every part of gameplay exactly how you want it. Each sound has its own volume, from the snap of a piece to the sweep across a mat, and you can change how pieces pick up, how the wheels open, how the camera zooms and pans, and every key binding.
We are a two-person team from Canada, and we want Puzzle Simulator to grow together with the artists in it. Every box in Story Mode is cut from an artist’s picture and credited with their name and links, so every player who opens it can find them. We would love to feature upcoming artists and new talent, so if you have a picture you are dying for people to see, this is your chance. Press Submit your art on the main menu to see what we need, and your art could be the next box on the shelf!
Friends Pass: join a friend's game for free
Whatever else players ask for. Tell us what you want to see next!
Take charge of a men’s volleyball club in Setter: Volleyball Manager 27, a single-player management game. Build your squad, shape your tactics and lead your club through every season.
Scout talent, negotiate transfers and contracts, and find the right balance of skill and experience. Build a squad that fits your playing style and your budget.
Study your opponents, exploit their weaknesses and prepare your team to compete. Choose where to apply pressure, how much risk to take and when to change your approach.
Follow matches point by point, read the momentum and make tactical changes when they matter most. Take charge yourself or use instant results to keep your career moving.
Plan training, develop your players and manage your transfer budget and wage bill. Stay on top of club expectations, fixtures and decisions through your calendar and inbox.
Develop young talent, replace key players and keep your squad competitive as seasons unfold. Chase domestic titles and European success while building for the future.
Play in the included volleyball world, create a fictional setting or bring in your own competition data. Choose your club and start writing its next chapter.
Setter: Volleyball Manager 27 | Official Announcement Trailer
The hand you’re dealt is only the opening bid. Roll Dice to empower cards for the rest of the battle, then combine their effects with Relics and Cheats until an ordinary turn becomes a devastating play. Exacties make every point of damage matter, rewarding builds that can bring an enemy to exactly zero.
Empower cards using Dice for the remainder of the battle.
Combine cards, Relics and Cheats into powerful synergies.
Deal Exacties to trigger card and Relic abilities.
One Relic can change a fight. The right combination can change an entire run. Every Relic grants a unique ability, while matching ranks and suits forms powerful Relic Combos. Build several combinations at once and turn a collection of individual Relics into a strategy far greater than the sum of its parts.
Gain a unique ability from every Relic.
Match ranks and suits to form Relic Combos.
Combine multiple Relic Combos in the same run.
Fair play is a terrible strategy. Socket Gems into cards to permanently change how they behave—reduce costs, draw cards, double plays and more. Choose from 12 single-use Cheats for the moments when your deck needs something impossible. The House may control the casino, but you decide when to break its rules.
Modify cards with 7 different Gems.
Discover 12 Cheats with powerful abilities.
Time each Cheat for maximum impact.
The elevator only goes one way. Everything else is up to chance—and you. Every run generates a new map of Battles, Elite Battles, Quests, Events, Gem Shops and Cheat Shops. Routes, encounters and opportunities change with every attempt, while each Battle takes place in one of four casino universes with its own enemies and atmosphere. Each attempt also earns XP, raising your progression level and unlocking new cards, Relics, Gems, Cheats, Quests and mechanics.
Navigate a newly generated map through 3 full Acts.
Earn XP and level up to unlock new ways to play.
Climb through 10 difficulty levels.
Despite the casino theme, the game contains no gambling mechanics — only strategy, synergies, and replayability.
After the fall of Amber Black, JOKER’s plan to take over the world began, and in one fell swoop, took over most of the world through its advanced PSYCON technology. But, a rebellion within JOKER’s forces broke off from the tyrannical faction and sided with the Frontlancers, a peace keeping force who are the only ones to stand up against them. Using the stolen PSYCON technology and newly made Psycho-Frames from JOKER’s headquarters, the Frontlancers create the HEAVY SHELLs, and begin their ultimate counterattack against JOKER’s rule.
Enter the newly developed "HEAVY SHELL" and fight back against JOKER's ambition to take over the world
Assault Shell 2 is evolution from the first as it features a cast of 4 new characters to pilot with! Use the Hyper and Blank INSTALL to drive your enemies mad, making both you and them stronger! Take risks and go all the way through 5 challenging and engaging stages! Take on powerful bosses as you put an end to JOKER's mad reign and take down their super weapon putting the world in their grasp!
*Note: Two controllers are required to play local co-op.
Business Tycoon is an economic strategy game about building and expanding your own business empire across the United States, shaping your own story as a rising business mogul.
Start with limited capital and decide how to put it to work. Create companies across different industries, open and upgrade assets, hire managers, manage expenses, launch advertising campaigns, and expand into new states.
Every state is different
In this business simulator, economic size, operating costs, salaries, rent, land prices, and opportunities for different industries vary from state to state. A strategy that builds a successful business in one region may perform very differently in another.
Track revenue, profit, company valuations, and market share as your empire grows.
Use loans to access additional capital and accelerate expansion, but reckless borrowing can leave you unable to meet your obligations and ultimately lead to bankruptcy.
But life in business is unpredictable. Economic downturns, natural disasters, political changes, employee issues, management problems, and other unfortunate events can disrupt even the best plans and force you to adapt.
FEATURES
Build your empire across all 50 U.S. states, each with its own economy, costs, market size, and business opportunities.
Choose from 17 industries, from food and retail to finance, software, energy, mining, and oil & gas.
Create multiple companies, open new assets, expand their capacity, and upgrade them as your business grows.
Compete for market share at the state and national level, with the ultimate goal of dominating entire markets.
Use loans to finance expansion, but poor financial decisions can push your empire into bankruptcy.
Adapt to economic downturns, political changes, natural disasters, industry crises, corporate problems, and other events that can reshape your plans.
Rise in fame and unlock opportunities that can influence industries, markets, and the national economy.
Keep expanding until millions become billions, billions become trillions, and you become a business magnate whose companies control a meaningful part of the American economy.
Navigate the risks and rewards of capitalism as you build your empire.
DEEPLANDERS is a minimalist construction puzzle game about populating the depths. A relaxed experience where you build cozy underground cities while finding the perfect place for each Deeplander to live in harmony.
Banished to live underground, these charming characters wander lost in the darkness. As you build, they begin to arrive, searching for a place to settle. Not everyone wants the same thing, and helping each Deeplander find their place becomes a gentle yet engaging logic challenge.
When a city is complete, the choice is yours. You can watch the Deeplanders live their lives while decorating the environment, or venture even deeper. Each descent writes a new chapter in their story, bringing new characters, environments, and ways to build.
Each depth can be solved in multiple ways, inviting you to replay and create different cities.
A mode that turns the Deeplanders into your desktop companions! Their underground world stays alive while you work, and you can interact with it by exploring the depths.
Please keep in mind that DEEPLANDERS is a small-scale game, made with great care and love. An experience that invites you to build, experiment, and shape small underground cities... because even the depths can be a beautiful place.
In DEEPLANDERS you can:
Build and decorate underground cities at your own pace.
Solve small organization puzzles.
Enjoy a relaxed and contemplative experience.
Replay a depth while looking for different solutions.
Nicotine & Knives is a top-down pixel roguelike where every run pushes you deeper across shifting dimensions. Fight brutal bosses, wield weapons with wild unique bonuses, and gamble your own stats for a shot at power.
Multiple gambling elements, +100 unique items, various enemies ranging from police officers up to celestial beings.
If you don't like the roulette wheel or the cup game, don't worry! We have many gambling games you WILL love!
Descend through multiple hand-crafted dimensions, each with its own dangers, secrets, and boss encounters waiting to tear your run apart. No two attempts feel the same, enemy layouts, loot, and threats shift as you go.
Arm yourself with intent. Every weapon in the game comes with its own unique bonus effects, so your playstyle is shaped by what you find and what you're willing to risk using.
Gamble everything. The stat-gambling roulette mechanic lets you bet your own character stats for a chance at serious upgrades. High risk, high reward, every single spin.
Rise of Baihu is an open-world action platformer. Explore the Guardian Lands. Run, hunt, learn, and try again.
Rise of Baihu puts you in the role of a legendary tiger who must prove their worth to achieve the status of a guardian beast. You will need to explore, show agility, and fight to accomplish your mission.
The Guardian Lands are both your hunting grounds and a place of respite. Elements scattered by Confucius await the most curious players who seek knowledge and history.
This dreamlike action game offers challenging yet fair hunts that demand sharp reflexes. Experience an open world blending speed and precision, awaiting the chosen one capable of triumphing and proving worthy.
Hunt down the masks that put you to the test.
Run as fast as you can to complete the challenges.
Learn and discover the paths—the fastest ones, or the trickiest.
Zombies Aren't Real is a horde-defense, strategy game where you attempt to control a quick-spreading zombie infection in real-world cities by commanding military forces.
You're given a bird's eye view of a city and shown where the infection will begin, but you have time to plan. With limited resources, carefully choose how you will respond to the infection and establish a plan to save as many civilians as possible.
Once you're ready the chaos begins. The zombies will fan out and begin to infect the population. You are able to adapt your plan on the fly. If the zombies break through your perimeter you can call in air support such as bombers or gatling gun helicopters to attempt to stop the spread before it gets out of control.
If you're able to eliminate all the zombies you win and your score is determined by how many civilians you saved.
Features
Play in real-world cities
Deploy specialized ground forces against the spreading horde, such as snipers, turrets, mortar squads and garrisons
Call in air strikes when things get out of hand, but be careful to aim them well to minimize civilian casualties
Place safe zones, gates, and more to protect the civilian population
Steam Workshop support for custom maps
Play with one other friend in Online Co-op Multiplayer
"Zombies Aren't Real" is highly strategic and winning will push you to think cleverly and experiment with different combinations of units, buildings and upgrades. It is not an incremental game. Losing is fun! We encourage you to retry often, restarting a scenario once defeat is inevitable to adjust your strategy. The fun is in figuring out how to best defend the city!
Green Again is a feel-good blend between a farming game and a colony simulation game. Set out in a colorful, hand-drawn sci-fi world inhabited by tiny plant people called Sproutlings. After the previous inhabitants of the planet created a terraforming AI and caused an ecological catastrophe, most of the planet is now barren and overrun with malfunctioning robots.
Protect this brave civilisation as they overcome their environment and restore the planet to its former green state!
Build and Defend
Construct settlements by terraforming the ground, farming a variety of crops, and defending your farms from stray bots. Unlock better technology and plant the right seeds to perfect your crop rotation and thrive in all kinds of weather. Decorate your colony to make your people happy, and build a variety of turrets to keep them safe from rogue robots. Finally, unlock creative mode and build a colony without limits!
Explore and Transform
Discover procedurally generated maps covered by fog, just waiting for your sproutlings to inhabit. Reveal the hidden areas to find new decorations, capturable buildings, resources, and more ground for building and planting. But be careful! You might stumble upon a nest of rampaging robots that could be more than you can handle…
Restore the Environment
Use powerful terraforming technology to break through the concrete and metal, and reveal the nature beneath. Send your specialised Sproutling team to clear rubble and industrial debris, turning the wasteland into lush and green terrain to heal your wounded world.
Manage your People
Stay on top of the Sproutlings’ needs by keeping them well fed, but watch out for random events! Between swarms of nano-bots, blizzards, wildfires and more, it takes a lot to keep the Sproutlings safe and happy! Tactically place farms, decor and other buildings while researching more advanced technologies and upgrades to make their life’s work not just important, but enjoyable.
The 1990s, the coastal forests of the Pacific Northwest. In this brutal, 3D survival horror game, there is no room for mercy or mistakes. You are thrown right into the middle of a ruined world where you must manage your resources wisely, explore dangerous, foggy forests, and survive consecutive encounters with the infected at all costs.
Your Camp, Your Fortress
In a world where everything is trying to kill you, a safe shelter is your most valuable asset. Exploration and gathering materials will allow you to gradually expand your base. Starting from a simple campsite, over time you will create a fully functional hideout. This is where you will craft tools, heal your wounds, and plan your next expeditions. Your base is the only line between life and death-take care of it, and you will increase your chances of survival.
Deadly Threats and Clearing Zones
The infected in Northfall are deadly, and every encounter carries an immense risk. Additionally, depending on the region you are in, you will face enemies with completely different mutations and behaviors. Fighting individual enemies only buys you a moment of survival. To permanently rid a location of zombies and secure the area, you must find their nests and completely destroy them using thermite.
A Ruined and Harsh World
Abandoned locations and devastated landscapes demand constant vigilance and survival instincts. Traverse the dark, harsh coastal territories of the Pacific Northwest. Dense, foggy coniferous forests hide ruined locations, and rusting, abandoned cars stand as the only remnants of a bygone civilization. Scavenge deserted buildings and car wrecks for resources, fully aware that every noise in the forest could herald danger.
Manage your resources, make every bullet count, and remember that sometimes the best tactic is to retreat into the shadows. Northfall is a constant struggle, where one bad decision or a single moment of carelessness in the forest means the end. Build a shelter, clear the zones of nests, and prove you can survive in a world that offers no second chances.
Cases of the Past is an episodic psychological horror game where each episode reveals a terrifying story inspired by real events. Experience each case through the eyes of ordinary people who find themselves trapped in impossible situations.
Episode 0: The Mysterious Neighbor
In the first episode of Cases of the Past, you play as Arman, a 14-year-old boy who is left home alone for one day while his parents are away.
What begins as an ordinary day quickly takes a dark turn. Strange encounters, suspicious questions, mysterious events, and an unsettling neighbor gradually pull Arman into a nightmare he never expected.
As the day unfolds, Arman finds himself trapped in a terrifying situation where nothing is as it seems.
Every case has a story to uncover. Will Arman discover the truth behind what happened, or become another forgotten case?
Set in Iran, Cases of the Past brings players into an authentic Iranian setting inspired by real locations, everyday life, and real-world experiences.
Key Features
• Dynamic Camera System – Experience the story through three different camera perspectives: Fixed Camera, Third Person, and First Person. The camera dynamically changes depending on the location and situation, creating different gameplay experiences and atmospheres throughout the story.
• Story-Driven Psychological Horror – Follow Arman's terrifying experience as an ordinary day turns into something far more disturbing.
• Playable Flashbacks – Experience important moments from the past through playable flashback sequences, including a distinctive VHS-inspired visual style.
• 2 Intense Boss Fights – Face two different boss encounters, each offering its own challenge.
• Multiple Perspectives – Experience certain events from different perspectives as the story gradually reveals what happened.
• Atmospheric Environments – Explore detailed environments inspired by real places and everyday locations.
• VHS Visual Style – A nostalgic yet unsettling visual style inspired by classic VHS footage.
• Explore, Investigate, and Survive – Search your surroundings, interact with the environment, uncover clues, and survive terrifying encounters.
• Hidden Secrets – Discover details and events hidden throughout the case.
• A Fully Iranian Setting – Experience an authentic Iranian atmosphere inspired by real locations and everyday life in Iran.
• Choices and Consequences – Your decisions can change the outcome of the story. Discover two different endings and find out what fate awaits Arman.
• Immersive Dialogue – Experience natural conversations and realistic everyday situations that gradually become more unsettling.
Cases of the Past: Episode 0 - The Mysterious Neighbor Official Trailer
Ratanoid reimagines the arcade classic with two fancy rats and more cheese than any rodent should face alone. Instead of sliding a paddle, you run and jump with your rats to keep the ball in play and smash every cheese block on screen.
One ball is manageable. Ten is chaos. Grab power-ups that multiply your balls and watch the screen fill up as the cheese crumbles.
Features
100 handcrafted levels across 5 distinct themes
Two rats, one ball (at first): control both rats at once in solo mode, then juggle even more as power-ups multiply your balls
No lives, just consequences: drop every ball and the cheese starts raining down on you. Keep the pressure off, because if you get buried, it's game over.
Multi-ball chaos: split one ball into many and clear levels faster, if you can keep track of them all
Local multiplayer: challenge a friend and chase the high score together or against each other
More power-ups to speed up your progress and turn the tide of a tough level
Easy to learn, hard to put down: quick rounds, escalating challenge, score-chasing replayability
Grab your logs. The cheese is waiting.
There are no lives in Ratanoid. Lose all your balls and the cheese starts falling on your rats' heads, making the level harder with every mistake. Recover quickly, because if the cheese buries you completely, it's game over.
Lifespan.exe is a text-based life simulator that runs inside a green-phosphor terminal. You open your eyes as a small child, and every year life asks you the same question: "What are you going to do?"
That part's up to you. Will you start a band in the garage and play weddings, or save lives in an operating room? Become the terror of the neighborhood and get mixed up with the mob — or an astronaut who looks down on the whole world one day? You can even be a fortune teller. We don't judge.
At any point in the year you can stop and make a decision. Look for a job, enroll at university, rent a place, ask someone to marry you. If the mood takes you, pack a bag and leave for another city; if the money runs short, knock on the loan shark's door.
None of it is required, and none of it comes in a fixed order. But every decision bends the next one: the time you set aside for yourself this year shows up ten years later — in your salary, or in your health.
Fall in love, get married, raise a kid — or neglect the relationship and end up at a table with two plates and zero sentences. Buy a house, buy a car, put a Swiss watch on your wrist. When the money runs out the loan shark is always there; so is his interest. One bad night can take you to court, and a bad lawyer can take you to prison — though you're welcome to try escaping from there.
Some people collect stamps, some records, some antique watches. But the pieces aren't sold in shops: each one waits for you in a different city. Completing a collection is a travel plan — and one day, telling the buyer at your door "it's not for sale" is its own kind of character test.
The country you're born in bends your fate: same job, same talent, an entirely different wallet. Time runs one way and there is no undo. When death comes, one thing is left in your hands: what kind of life you lived.
In Last Gambit the board doesn't hand you an army: you build it yourself. Piece by piece, battle by battle, until your formation looks like nothing an opening manual ever prepared for.
An army that grows with you
27 pieces, from the six classics to ones you won't find in any chess club: the Unicorn, the Griffon, the Void Queen that leaves through one edge and comes back through the other, the Phoenix that returns from its ashes, Catapults and Trebuchets that hurl your own pieces, the Summoner, the Mirror.
You start with a handful. The rest have to be discovered: by taking down the Story bosses, by winning under crazy conditions (with your King strolling across half the board, or coming back from ten points down), by earning trophies, by experimenting in the Laboratory. Every piece you discover is one more weapon, online too.
Fuse two pieces into a stronger one, clone the one you need, evolve your pawns in the middle of the fight. Deployment is free: you decide the formation.
A Story that never plays the same way twice
A branching map, chapters of battles, merchants and bosses. Along the way you collect perks that bend the rules: rewind a move, freeze a piece, teleport it, revive what had fallen. Every run is a different army and a new problem.
And you are not alone. Players on your same seed show up on the map: you can trade pieces and perks with them in the Barter, or challenge them with the roster of your run. If they aren't around, you challenge their ghost.
Online, where theory isn't enough
Two ways to prepare for battle, and each one changes how you think about the match.
In Fixed the match starts with a draw: a pool of pieces, the same for you and your opponent. Each of you bans one, then you build your army from the offers and deploy it. Same cards on the table, two different armies: make the most of the draw to get the edge on your opponent.
In Budget you have a reserve of points and every piece has its price. A few powerful pieces or a large army: you decide where to spend, and your opponent, from the same catalogue, may have chosen differently.
Matchmaking finds players who want the same match as you, by rating, time and perks. With perks on, before the start each player gets one drawn from a shared deck.
When you want to play alone there is the computer, which uses perks as well as you do, even offline. Or two players on the same screen.
And if you'd rather play as a pair, online there is two versus two as well.
For those who never stop
All 27 pieces to discover, perk collections and fusion recipes to complete, more than forty trophies to earn, and some of them give you a new piece. Then new goals every week and your Career, with stats and ranks.
The board is the same as always. Everything else isn't.
Bar Owner Simulator is a first-person business and management simulator where you take control of a small neighborhood bar and turn it into a busy and profitable nightlife venue.
Prepare drinks, take orders, serve tables, manage your stock, clean up after customers, invest in new equipment and entertainment, and handle the unexpected problems that come with running a busy bar.
MIX AND SERVE DRINKS YOURSELF
Bartending is at the heart of your business.
Pour draft beer, combine ingredients, stir, shake, muddle and garnish drinks using hands-on interactions. Different recipes require different glasses, ingredients and preparation methods, and careful preparation leads to happier customers and better tips.
Start with simple drinks and gradually unlock more complex cocktails as your bar grows.
KEEP THE BAR RUNNING
A busy night involves much more than making drinks.
Keep bottles, beer kegs, ice, garnishes and other supplies stocked. Replace empty kegs, prepare ingredients before opening, clean spills and tables, collect trash and make sure enough clean glassware is always available.
Good preparation makes the difference when several orders arrive at once.
BRING THE BAR TO LIFE
Give your customers more reasons to stay.
Add pool tables and karaoke equipment to your venue and earn additional income while customers enjoy themselves. Different customers have their own interests and behaviors, helping each night feel a little different.
But not every guest behaves perfectly. Deal with impatient or disruptive customers and keep the situation under control when the night gets chaotic.
BUILD AND CUSTOMIZE YOUR VENUE
Reinvest your earnings into your business.
Purchase new equipment, furniture, tables, bar stools, decorations, lighting and functional upgrades. Improve your storage, increase your serving capacity and make daily operations more efficient.
Arrange your bar the way you want and gradually transform a simple venue into a busier and more recognizable business.
MASTER THE NIGHTLY RUSH
As your reputation grows, more customers arrive and your workload becomes harder to manage.
Balance drink preparation, table service, dirty glassware, cleaning, stock, karaoke, pool tables and unexpected problems at the same time.
Learn the rhythm of your bar, decide what needs your attention first, and turn controlled chaos into a successful night.
🐾 WELCOME TO ANOTHER ONE OF 100 CATS SERIES GAME 🐈
Join the cutest adventure in the world full of cats! Explore the charming hand-drawn artwork of special themed locations as you embark on a quest to find 100 adorable cats hidden throughout the game. Test your attention and observation skills in this cozy and delightful hidden object game. Each cat is more charming than the last, and every discovery brings a smile to your face.
BitCraft Online is a sandbox MMORPG set in a vast world shared by all players.
Begin with nothing in the ancient land of Starfell. Gather resources, master professions, and help rebuild the world. Play actively or at lower intensities, as you work towards big goals that can take months or even years.
Choose what matters most to you across three parts of the game: your character, your settlement, and your empire.
MASTER 12 PROFESSIONS AND BECOME THE TOWN’S GO-TO EXPERT
Build your skills over months or years. Master your craft and become someone other players turn to for help.
Gather materials, craft and upgrade tools, advance technology, and create the infrastructure your community needs through active and lower-attention gameplay.
POWER UP AND UNLOCK YOUR NEXT BIG REWARD
Develop your life skills through tasks, quests and challenges to unlock powerful rewards like mounts, boats and player housing!
COLLECT RARE FINDS AND SHOW OFF YOUR STYLE
Collect a wide range of cosmetics, outfits, pets, emotes, and rare decorations and other items to show off your style. Earn them through in-game goals or trade with other players.
BUY, SELL, AND HAUL YOUR WAY TO A FORTUNE
Buy, sell, or trade any item with other players. Help supply your settlement and earn money through your craft. Become a merchant and haul goods from one region to another to make a profit.
SHAPE THE WORLD, ONE ROAD OR MOUNTAIN AT A TIME
Terraform the land, pave roads, construct bridges, and set up lights. Open new travel routes and leave your mark across Starfell.
BUILD YOUR HOME AND MAKE ROOM FOR BIG DREAMS
Create a homestead solo or with friends or move into a house in an existing player-made town. Add storage, crafting stations, and decorations that give you boosts. Make it your base and a place to call home.
FOUND A TOWN AND WATCH IT GROW WITH FRIENDS
Work together with others to build towns and cities for all to visit, use, and live in. Make plans, split the work, and combine your skills to advance and upkeep your settlement, and civilizations that no player could easily build alone.
FORM AN EMPIRE AND CLAIM YOUR CROWN
Form an empire, recruit officers, and mark your territory. Crown yourself emperor and spread your name across the world for all to see.
LEAVE YOUR MARK WITH BUILDS TOO BIG TO TACKLE ALONE
Many hands make light work! Gather friends and strangers to construct player-imagined “megaprojects” which become permanent landmarks in the world.
Key Features
Shared World
Join thousands of players in one lasting world, where towns and groups grow together.
Active, Idle and Passive Gameplay
Stay busy, take it slow, or make progress with less attention. Play at your own pace where long-term, horizontal progression shines.
Play solo, with friends, or join established in-game towns and empires
Play solo, team up with friends, or join a town or empire. Share supplies, split tasks, and combine your skills to build more than one player could easily make alone.
Deep Crafting and Building
Gather supplies, find rare items, and make and upgrade tools and gear. Go from a wanderer with nothing to a skilled crafter with a place in the world.
Trade and Exchange
Buy, sell, and exchange resources and crafted goods with other players. Support your settlement, find what you need, and make your profession part of a wider economy.
A World You Can Reshape
Terraform the land, open new routes, develop settlements, and leave your mark across Starfell.
A Vast Land to Explore
Travel through forests, rivers, mountains, and ancient ruins. Discover new resources, forgotten places, and opportunities far from home.
Survival PvE
Start with nothing, prepare for dangerous journeys, hunt wildlife, delve into ancient ruins with fierce enemies, and stay safe from the threats of the wild.
An Evolving Story
Take part in global events and watch the story of BitCraft unfold in a world shaped by its players with consistent updates expanding the ways you can play.
The galaxy's skies are at war. Are you ready to fight your way through thousands of enemies?
Wings of Beyond is an intense shoot 'em up that throws you into thrilling space battles filled with challenges and powerful upgrades. Take on 30 increasingly difficult stages, where quick reflexes and smart strategy are essential to survive relentless waves of enemies. Travel across three unique galactic systems, each featuring distinct environments, exclusive enemies, powerful bosses, and new challenges that demand different tactics.
Unlock upgrades to strengthen your ship and customize your playstyle. You can also personalize your journey with over 30 unique ship skins. With fast-paced arcade action, rewarding progression, and intense combat, Wings of Beyond challenges you to venture ever deeper into the unknown.
Features:
🚀 30 action-packed stages with progressively increasing difficulty
🌌 Explore 3 unique galactic systems
⚙️ Unlock and equip over 10 ship upgrades
🎨 Personalize your spacecraft with over 30 unique ship skins
💥 Fast-paced arcade action that rewards skill and strategy
MIMANIA is a survival horror game where your goal is to find all the mimics hidden in different locations. These mimics are disguised as ordinary furniture, so keep your eyes open for any strange behaviour.
Although you may appear to be alone in a location, DO NOT let your guard down.
The camera has a very strong flash, so use it. It will be useful for defending against anything that lurks in the darkness. Even if it might only be temporary
There are 5 Levels in the game.
Each level has a unique enemy and a unique apartment.
All the enemies have a different way to evade them, so be ready to adapt and learn in real time.
Turnflower is a survivors-like game where you spin and shoot with just one button. Face increasingly challenging waves of enemies, defeat swarms of insects, and upgrade your small flower during each run as you try to go as far as possible!
From Calm to Chaos!
Each wave grows stronger over time, introducing new enemy types to deal with. Rare enemies may appear, trying to escape with valuable treasures!
Every upgrade has its own potential and rarity. Some focus on utility—improving your health, defense, and damage—while others add elemental effects or unique mechanics that can completely change your playstyle.
Features
Fast-paced runs & simple controls – Play with just one button in sessions under 30 minutes.
Unique Flowers – Each character has a distinct playstyle and skill tree.
Variety of Upgrades – Elemental effects, auto-attacks, and additional towers to help defend your flower.
Permanent Shop – Permanently upgrade your stats, such as health, damage, defense, and more.
Plague Penalty System – Use plague modifiers to increase difficulty and gain powerful bonuses through plague upgrades.
Unlockable Content – Unlock new characters, skill trees, upgrades, and plague penalties.
Knuckleball: Free Kick Football is built around the most dramatic moment in football: the dead ball, the wall, the keeper and the one strike that decides everything. Other football games give it two seconds and a canned animation. Here, it is the whole game, and every detail of it is in your hands.
Pick your corner. Choose exactly where your boot meets the ball. Strike the side to bend it around the wall, hit through the top to make it dip under the bar, or catch it dead centre with real power and send it wobbling past a helpless keeper. Charge your strike into the sweet spot, read the wind, and watch the flight you shaped play out: the ball curling, the wall leaping, the net bulging as the stadium erupts.
It takes one shot to learn and a lifetime to master. Every attempt is short and decisive, so one more is always within reach, and every great goal is one you truly scored.
KEY FEATURES
Shape Every Strike — Choose your contact point, set your power and pick your spot. Curl, topspin dip and the legendary knuckleball each fly with their own physics-driven flight.
Beat Walls That Fight Back — Defensive walls jump to block you, some shuffle across the line, and goalkeepers get sharper with every step you climb.
A Career Built on Pressure — Rise through 7 tiers and 35 matches, from the local league to the national team. Every match hands you one decisive moment: the late winner, the equaliser from behind, one shot for the title.
48 Challenges to Conquer — Hit target rings, rattle the crossbar, beat moving walls, master the wind and score from distance, then recreate eight legendary free-kick situations.
Swap Sides and Play in Goal — Goalkeeper mode puts you between the posts. Read the run-up, make the dive and keep it out.
Earn Your Style, Never Buy It — Unlock 25 cosmetics across balls, trails, kits, boots and goal celebrations, all earned on the pitch. No ads. No microtransactions. Never pay-to-win.
PITCH & GAMEPLAY EXPERIENCE
Every free kick is a duel. Read the distance, the angle, the wall, the wind and the keeper's position, then commit. After every shot you see exactly what you did, with speed, spin, curve and distance, so you always know how to hit the next one better.
Want it fast? Time Attack gives you 60 seconds of random positions, and every goal buys you 5 more. Penalties puts you one-on-one with the keeper, five times. The Daily Free Kick gives everyone the same position each day: one shot, scored on the goal, its speed and its curve, and your streak is on the line. Practice lets you move the ball, toggle the wall and set the keeper to drill any shot you want. When a friend comes over, Two Players turns one PC into a head-to-head: take turns, first to five goals wins. Friend far away? Invite them with Steam Remote Play Together and play the same match online.
Daily and weekly tasks, player levels and three stars on every match always give you a reason to step up again. Fully playable in 26 languages.
STEAM FEATURES
48 Steam Achievements — From your first goal to a perfect career, every milestone is tracked, with progress bars on the long ones.
Steam Leaderboards — Climb the global and friends rankings in Time Attack, Goalkeeper and Longest Goal.
Steam Cloud — Your career, unlocks and progress follow you to any PC.
Remote Play Together — Share Two Players mode with a friend online, no second copy needed.
Shuttle Hearts - Academy Smash is a 2D badminton game where girls from different school clubs battle using unique abilities and powerful special moves.
Go-Home Club, Athletics Club, Art Club, Karate Club, and more— girls from all kinds of school clubs take to the court with abilities inspired by what they do best!
※ There is no badminton club.
Use:
Lobs, clears, drops, drives, smashes, and character-specific SP Shots.
Watch your opponent's position and the shuttle's trajectory, then choose the right shot for the situation.
You can also select Auto Mode, which automatically chooses the type of shot for you.
Each character has her own unique abilities. Build up SP to unleash character-specific SP Shots and SP Skills.
Go-Home Club — A straightforward, easy-to-use all-rounder. Her SP Skill greatly boosts her basic abilities
Athletics Club — One of the fastest characters in the game. Her SP Skill lets her move freely through the air
Art Club — Paints the background along the shuttle's path. Her SP Shot sends five colorful shuttles flying across the court
Karate Club — Uses a double jump to attack from high above. Her SP Skill creates two copies of herself
Rhythmic Club — Excels at aerial play with incredible jumping ability. Her SP Skill greatly expands her reach
Occult Club — Reveals where the shuttle will land. Her SP Skill places a curse on the opponent
Sewing Club — Makes her shots bounce unpredictably. Her SP Skill interferes with the opponent's controls
Cooking Club — Turns the shuttle into a strawberry or pineapple to alter its trajectory, and can even drop obstacles onto the opponent's court
Kyudo Club — Displays the shuttle's trajectory. Her SP Shot launches it far into the sky before sending it plummeting back down
Student Council — Builds SP more easily. Her SP Skill declares the opponent's special abilities and effects a "school rule violation" and removes them
Find your favorite character and discover your own way to play!
In Story Mode, take on a variety of opponents while enjoying comedic interactions unique to each character.
In Versus Mode, play against the CPU, challenge a friend in local two-player matches on a single PC, or challenge a friend through online multiplayer (beta).
Create a room and invite a friend to play online.
Online multiplayer is only available in the full version (not in the demo).
Online multiplayer is currently in beta and may be unstable.
Online multiplayer menus are available in Japanese and English only. Other language settings will use English.
Quick Match is currently unavailable. We may enable it in the future if there are enough active players.
Pick your favorite character and jump into a school badminton showdown!
Streaming & Video Content
Streaming and video uploads are more than welcome! If you can, we'd appreciate it if you included the game title in your stream or video title.
Grow all kinds of different plants from all over the world! Discover new areas as you expand your garden, and collect new types of plants, trees, and succulents along the way!
Make each member of the garden special! With over 1500 combinations for each pot type, a vibrant and colorful garden can be created with unlockable customizations and coloring options!
Get some help from the succulents! Glass pots carry succulents that increase efficiency of each garden, allowing glass pots to water and harvest clay and stone pots, even fighting off pesky crows that are trying to steal from gardens.
Keep your eyes peeled! Crows will swoop in to steal your plants if you’re not paying attention. You’ll also notice minigames popping up around your plots that reward you with money, or… a new customization option!
Genres:CasualIndieMassively MultiplayerRPGSimulationFree To Play
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A tiny strip docks above the Windows taskbar and quietly grinds while you do literally anything else. Chop a yew log every 15 seconds. Level up. Drop a rare. Your character, your pet and your clanmates work in the corner of your screen all day · and when you close the app, the queue keeps banking progress offline.
Boss Ladder: farm Vault Keys, fight bosses, build no-duplicate tuned weapon sets, hone them +0 to +10 with zero fail dice.
Collection log, leaderboards, and a pet for every skill at drop rates that will ruin your year.
No auction house. No gold sellers. The Steam Community Market IS the economy. Load your Caravan and export anything you looted · resources, gear, Vault Keys, Relic Chests, dyes, skins, pets · then list it on the Market like any Steam item. Buy what you refuse to grind. Sell what you farm in your sleep. High-rarity drops are stamped forever with their original looter's name.
Your clanmates render live in your strip, working their own tasks next to yours. Train the same skill together for a squad bonus. Pledge materials into clan projects (a wharf, hunting grounds, a raid reliquary) that permanently buff all fifty of you. Raid the Sunken Vault every Sunday. Build up the clan hall together and every member earns bonus xp on every action.
No ads. No energy bars. No daily login guilt.
One optional purchase: the Premium Charter · and it is a TRADEABLE ITEM. Buy it, or grind drops, sell them on the Market, and buy a Charter off another player. Every path is legitimate.
The only randomness in the whole game is rare cosmetic drops. XP rates, yields and upgrades are fully deterministic · no fail dice, ever.
Beekeeper Simulator is a chill first-person simulation game where you get to experience what it is like to run your own bee farm. Care for your bees, harvest and sell your honey and expand your operation to create a successful beekeeping business.
Care for bees Learn to build beehives like a real beekeeper. Fill your hives with bees and watch them get to work. Use your profit to upgrade your hives with additional layers, deeper frames and more bees!
Produce honey! Use a centrifuge to extract the honey produced by your bees. Pour the honey into jars or sell it in bulk. Upgrade your workflow into an automated system to add efficiency or keep it manual for a more laid-back experience.
Keep your bees happy! Bees need flowers in order to produce honey. Plant seeds near your hives and keep the flowers hydrated to keep the bees pollinating. Use your XP to unlock the Garden Hose for quicker watering.
Play together with friends Start your beekeeping business together with a partner. Divide your roles or work together for maximum productivity. How fast can you sell 1 000 000 jars of honey to unlock the Golden Garden Gnome?
PalmiVelle 2002 is an isometric hotel management game where you design and run your own seaside resort. Choose a mainland or island map, place accommodation and leisure facilities, lay out paths and develop your resort at your own pace.
Manage the details of a holiday
Bring together hotels, swimming pools, food and drink venues and beach activities. Set prices and opening hours, organise staff shifts and keep track of power, supplies, cleaning and maintenance.
Get to know your guests
Guests arrive, leave their luggage and enjoy their holiday. Follow their needs, happiness and complaints to improve the services your resort provides.
Play at your own pace
Expand your resort in a single-player sandbox with no time limit. Pause the simulation or use three game speeds, and explore your resort through day and night with an isometric camera.
Pick up a skill, find where it lives, and cast it home to its shelf. Call down lightning or whip up a whirlwind with your spells to sort even faster, and watch your magical library glow brighter with every shelf you fill. Take as long as you like, because nothing here is in a hurry.
✨ 230 skills across 23 elements, from Fire and Ice to Dream and Death
✨ 15+ spells to help you sort: streak through the heaps as a comet, call spirits to lend a hand, or pull a whole cabinet over to you
✨ Toss two essences into the Fusion Fountain. What does Dream + Machine make? 253 fused skills to discover
✨ And many more secrets, like a staff that grows with you, a black cat who deals Fortune Cards, and whatever wakes up under a Red Moon...
The year is 997, and Christendom is holding its breath for the end of the world. You're getting paid either way.
Free Company is a co-op tactical RPG about a band of sellswords carving a living out of a fracturing medieval world. From the Viking-raided coasts of the North Sea to the courts of Al-Andalus and the sands of the Maghreb.
Recruit a roster of hard-bitten war-bands, take contracts from kings, bishops and caliphs. Or seize a place of your own. Settle every fight with deep, deliberate, turn-based tactics where a single bad decision can cost you a veteran forever.
Play alone, or bring your friends into a shared campaign you can drop in and out of. The world waits for you.
Key Features
Command war-bands, not lone soldiers. Every unit is a named captain leading a file of men: a bracing spear wall, a shield line, a lone assassin slipping through the dark. Attrition whittles them and losing the captain is a wound that doesn't heal.
Deep turn-based combat. Action points, reaction interrupts, cover, reach and shield walls. Maces and crossbows punch through mail; arrows don't. Fire panics horses. Permadeath means every fight matters.
A living mercenary roster. Hire from a broad cast of captains: a disgraced Norman lord, an exiled Byzantine strategos, a Berber raider-chief, a heretic alchemist. Each with their own quirks, flaws and dry, needling banter. They're jaded professionals: nobody refuses a paycheck, so any legend fits your line.
Guerrilla strategy across a fractured map. Seize the passes, fords, ports and silver mines that decide a region. Serve a patron the easy way, or burn your standing to carve out holdings of your own and answer to no one.
Drop-in / drop-out co-op. One persistent company; the world pauses between sessions, so play together whenever you can and no one falls behind.
A world on the edge of the millennium. Is the dread real, or only fear? Zealots and cold rationalists each make their case and the game never tells you who's right.
1000 AD, Europe & North Africa. Norse huscarls, Byzantine cataphracts, Magyar horse-archers, Berber camel corps, Fatimid fire-throwers and more. Every band a distinct answer on the battlefield.
Take the coin. Keep your company alive. Decide what you'll become before the year turns.
Dungeon Node is a pixel-art action RPG where you descend deeper into an ever-changing dungeon, grow stronger through interconnected skill nodes, and fight alongside mercenaries.
Choose Your Path
Unlock interconnected nodes to gain new abilities, strengthen your character, and open paths to increasingly dangerous areas.
Fight Alongside Mercenaries
Recruit mercenaries with different roles and build a party that complements your playstyle.
Descend Deeper
Venture from dark forests into forgotten ruins and eventually descend into the depths of Hell. New enemies, bosses, and dangers await as you push deeper.
An idle squad shooter that sits along the bottom of your screen while you work. Four pixel cat commandos, and later a fifth, hold the line on their own, tagging an endless herd of robots and critters for bounty. You glance down, click to help if you like, and get back to work.
Somewhere out there, an AI keeps generating worlds and enemies to conquer mankind. Your cats are on the task.
Your squad works while you work
The strip sits above your taskbar, beside whatever you're doing, and never takes your focus: you keep typing, they keep fighting. Check in between tasks, then get back to it.
Meet the squad
ROOK fires your clicks, then goes automatic. ECHO's laser pierces every critter in a line. TORCH wants them close. BRICK brings rockets for the walls and the bosses. Now and then one of them checks in on you: "GOT YOUR MORNING COFFEE YET?" And somewhere down the Line, a fifth cat, LOOP, is waiting to be rescued.
Click when you like
Every click is a shot from ROOK's rifle, and the herd pays out in bounty as it pops. You never have to: your squad can hold the line without you.
A new world every few kilometres
Fourteen stretches of the Line, from neon junctions and silent steelworks to a frozen ice plate and a salt flat, each with its own herd, its own robots and a gate boss at the end.
Bank it, refit the crew, drop back in
When the tally sack is full, bring in the dropship. File the claim at the ship, refit the crew room by room, and drop back in where you left off. The first minute back is a massacre (a cartoon one).
Made to stay out of your way
Never takes your focus and never reads your keyboard: it's mouse-only.
One click hides it to a small tab; arrows move it to another monitor.
It reads your screen's size, never your windows or other programs.
No admin rights, no account, and it connects to nothing except Steam.
One price. No microtransactions, no ads, no loot boxes.
Features
Four cat commandos, each with their own gun and upgrades, and LOOP, a fifth cat to rescue later
14 worlds, each with its own herd, robots and gate boss
A ship to refit, room by room
Pixel art inspired by 90s arcade run-and-guns
Yes, AI helped make some of this. It's on our label: see the AI disclosure below.
Backrooms: The Undying is a cooperative psychological horror game for 1–4 players. You have entered a place that should not exist. The deeper you go, the more reality begins to fall apart. Something is waiting in the darkness, and it knows you are here.
Venture through abandoned environments alone or with friends, survive deadly encounters, and discover the truth behind the presence that lurks somewhere within the endless maze.
Features
Atmospheric and immersive horror
Co-op
Intelligent and reactive enemy AI
Multiple difficulty settings
Stealth-based survival gameplay
Large interconnected levels filled with secrets and danger
Unpredictable encounters that keep the tension high
Dynamic visibility influenced by movement, posture, shadows, and flashlight usage
Important Notes
This game is an original interpretation inspired by the Backrooms concept and does not strictly follow established community lore. It focuses on psychological horror, environmental storytelling, and adaptive enemy behavior to create a tense and unpredictable experience.
The game contains flickering lights, disturbing imagery, loud sounds, darkness effects, and intense audiovisual sequences that may affect sensitive players.
Following the intense events of the original Portable Ops, Portable Ops 2 picks up the story of elite operatives in a world fractured by betrayal and rising conflict. The new campaign thrusts players back into high-stakes tactical missions where strategic squad management and loyalty are just as vital as stealth and firepower. As global tensions erupt and old alliances crumble, veterans and fresh recruits alike must navigate a web of deception, uncover hidden agendas, and fight to redefine what it means to be a soldier in an age of shifting loyalties. With deeper character arcs, expanded team-building mechanics, and richer narrative stakes, Portable Ops 2 builds on the legacy of its predecessor while pushing the saga into bold new territory.
PERMA DEATHS - OPERATORS DIE, NO RESPAWNS, NO SECOND LIVES - IF YOU DON'T EXTRACT ALIVE, THATS IT STORY MODE - MORE THAN 9 LEVELS OF ACTION + CHARACTER AND BASE BUILDING BASE BUILDING - CHOOSE BETWEEN BASES & ADJUST THE BASE TO YOUR TACTICS OPERATOR GEAR - USE ITEMS WISELY IN ALL MISSIONS
HYPER REALISTIC GRAPHICS FEAT. OUTLAW FPV BRINGING PLAYERS TO REAL LIFE MISSIONS
When a guy who can only do exactly what the program tells him, a generative AI that thinks it understands crime, and a player too lazy to even write the code themselves get dragged into a chaotic world of banks, cops, the military, and error messages, they must work together to pull off a series of stupid heists and make ridiculous amounts of money in this cold and unforgiving city. They can trust nobody, especially the one writing the code.
Stunning Artificial Intelligence
Raise the intelligence and abstraction level of your criminal plans with your own generative AI, or by writing the code yourself, including route planning, mechanism solving, police avoidance, loot optimization, understanding the PTA VI action language, and much more.
Faster Crime
Copy the map intel, paste it into your AI, and bring the generated action code back into the game to get into action faster, because route planning, mechanism solving, police avoidance, and loot decisions can now all be left to AI.
Immersive Loss of Control
Experience a whole new level of automated control through AI-generated action programs, from movement routes and mechanism interactions to police avoidance, loot selection, and many more exciting decisions. Once the action starts, all you can do is watch.
3D Error Messages
Enhanced execution feedback makes every spectacular programming decision clearly visible. Pinpoint exactly which step went wrong: the wall you walked into, the vault that would not open, the cop you forgot about, the command that could not be executed, and many more unexpected errors.
Programmable Theft Action Offline Mode
Experience PTA Offline Mode, a static, non-evolving offline universe for up to 1 player. Rise from a clueless prompt rookie into a somewhat more experienced copy-and-paste user.
No co-op heists, no stunt races, and no socializing in nightclubs, arcades, or car meets. All you need is a map, an AI, and a criminal program it just generated that may or may not actually work.
Exclusive Content
Let different AIs—or your own brain—take over the same operation and experience their unique criminal styles. Some will carefully calculate every step, some will take outrageous risks, and some will design a seemingly perfect route—only to end their criminal career at the very first wall. Switch models, prompting styles, and objectives to see what else they can turn the same heist into.
Old Career Builder
Use the essential tool of the trade (a keyboard) to begin PTA Offline Mode and choose from four careers: an idiot robot, a violent “whip” writer, a laid-off middle-aged programmer, or an acrobatic clown performer, then purchase bizarre items and possibly useful weapons to build your programming empire.
Traditional Menu Design
Instantly access everything PTA Offline Mode has to offer through the main menu, including the most niche and least popular patches.
Access to All Current and Future Updates
Dive into 0 massive updates, with 1,000,000 more pieces of content coming in the future. Right now, there is basically nothing……
The game itself does not integrate any AI functionality. You will need to use your own AI tools……or your brain.
Build a tiny world in a jar. Layer gravel, charcoal, moss and soil, plant ferns and succulents, then add frogs, a box turtle, snails, ladybugs or a few fireflies. Give it its own weather: a little sun, a rain cloud, a thunderstorm, snow. Then watch it grow.
Sell what you make on Mossy, the in-game shop, or keep one on your desktop as a pet that lives in the corner of your screen. You can also send a jar to a friend.
No timers, no fail state. Just glass, dirt and things growing.
Share your creations with anyone via the demo terrarium viewer!
DelveWright is a first-person dungeon crawler wrapped around a classic turn-based JRPG. You move through The Below in real time - free movement, no grid, no tiles - until something finds you in the dark and the world snaps into a pure Dragon Quest menu battle. No random-encounter fade, no separate battle arena: the fight happens right where you're standing. When it's over, you're back to exploring in the same breath. The transition is the game.
Combat kept sacred.
Inside the menu it's the real thing: Attack, Magic, Item, Defend. Four elements, MP, status effects, spell flash, flash-and-dissolve deaths. No timing minigames or momentum gauges muddying the classics, but real depth underneath. Eight weapon classes, each playing differently. A level-gated spellbook. Build-defining gear affixes. Relics. And bosses with signature abilities. Every hit has a timed dodge — read the tell, defend on the beat, negate the damage. Combat is dodge-centric. Timing matters.
Every dive is a greed decision.
Loot you carry out can be banked to wright your fallen town back to life, reopening the smith, the apothecary, the guild. Each building pays you back. Or you gamble it on descending deeper, where the richest seams are. Die, and you lose only the un-banked haul. Your level, your gear, and the town you've rebuilt are permanent. This is not a roguelike that hates you. The tension is the greed, never the punishment. The world only ever grows.
A story that answers your greed.
The banking loop isn't just economy. It's the spine of the story. The final boss, the Overseer, scales with the un-banked loot you carry in. Your greed literally feeds it. Banking is the counter-play. Deeper down, a delve crew fights you using your own playbook - a mirror-match whose leader has a mid-fight beat of lucid recognition. Rescue the lost and the town warms to you, NPC by NPC. Ignore The Below too long and it takes an interest. The world goes colder and dimmer. A sealed letter you carry from the first minute pays off the whole thing. And the ending isn't a screen. You walk your rebuilt town, and every soul in it has a last word for you.
A dungeon with a bottom, then no bottom at all.
Fifty floors across five strata. Five stratum bosses. A campaign finale. Then the Endless Shaft opens - bottomless, with per-floor Depth Pressures that make each descent play differently. Plus New Game+ and a timed Speedrun mode for the long haul.
140+ Weapons and Gear, each with their own attack animations!
Steam Achievements, New Game +, Endless Floors and much much more!
An LLM was used in the creation of Store Front and Web page content ONLY. All visual and audio assets were purchased via Itch.io and the Unity Asset store. Credit to the creators can be found through out the release material.
Start with a small office, a loan, and an idea. Develop and publish software, grow your team, and make the decisions that will keep your company moving.
Features
Create and release software: Choose an app category, platform, and project size. Plan development phases, publish your work, and track reviews, bugs, sales, and subscribers.
Research and improve: Unlock app categories, platforms, product features, and workstation upgrades. Build specialist skills through work and study.
Hire and manage a team: Find candidates, compare their skills and wages, assign employees, and respond to their needs.
Run your company: Manage loans, income, expenses, Fame, office growth, and equipment upgrades.
Compete in the market: Follow app performance, market share, company rankings, and yearly results.
Work with other companies: Take on bounty missions, host another company’s app, or collaborate on a product and share its profits.
Hack rival networks: Investigate company websites, solve terminal puzzles, uncover app blueprints, and disrupt competitors. If an intrusion is detected, negotiate the consequences.
Attend the Annual Tech Awards: Review the year’s rankings and celebrate standout companies, categories, and products.
Create your founder: Customize your character and choose a difficulty that suits your playthrough.
🧪 POTION & FORTUNE places you in the life of a small dwarf alchemist running a dangerous shop in a medieval town filled with villagers, merchants, and knights. The world may seem quiet… but it is never truly safe.
Customers come and go, each with their own needs, secrets, and intentions. Some are honest. Some are desperate. And some… should never be helped.
Every potion you craft, every deal you accept, shapes more than just your fortune.
Features:
Immersive Story and Enchanting World – Meet different customers in a warm yet mysterious medieval town. Choose your decisions carefully, as some may use your potions for good, while others may use them for evil.
Potion Crafting and Trading – Brew potions with different effects and sell them to the townsfolk. From simple remedies to powerful elixirs, every sale brings you one step closer to rediscovering your lost magic.
Material Hunting and Monster Combat – Gather resources in rich regions, fight monsters, and explore hidden locations filled with mystical plants and rare minerals.
Bloody Harvest & Perilous Combat – Venture beyond the safe walls of your shop to gather ingredients and face the monsters lurking in the dark. Don't just defeat them; use your mystical powers to brutally execute them by blowing their heads to pieces.
📜 FEATURES
• Gnome Hero: A clever and resilient alchemist struggling to survive in a dangerous world • Hunting & Combat: Fight monsters and gather rare materials from dangerous areas • Potion Crafting System: Experiment, combine, and discover new recipes • Customer-Driven Gameplay: Interpret hints instead of following clear instructions • Ash-Based Crafting: Burn materials to unlock advanced potion creation • Risk & Negotiation: Take risks for greater rewards • Moral Choices: Not every customer can be trusted • Exploration & Gathering: Discover hidden resources and locations • Upgradeable Workshop & Wand: Grow stronger in both crafting and combat • Dark Fantasy Atmosphere: A quiet yet dangerous world
Norma has lost her technokinesis, and her crew needs her help. Embark on an adventure to repair the Next Orbit and save everyone aboard
Build your deck, face enemies in strategic turn-based combat, and study their behavior to anticipate their moves. Explore different paths, adapt your strategy, and make the most of your cards to overcome each encounter
Every battle is a new challenge. Choose your path wisely, prepare for what lies ahead, and fight to bring your crew home
You finally got the food truck of your dreams, but the bank’s installments are about to suffocate you! In this co-op adventure where small mistakes quickly spiral into chaos, it’s time to pay the price of being your own boss. Scavenge for ingredients, stir up a storm in the kitchen, and pay off those heavy installments at the end of each day to keep your keys in your pocket. Whether solo or with friends, you either deliver the orders or watch the bank tow your dreams away!
COOK IN THE CARAVAN
Prepare meals inside a fully equipped caravan kitchen. Chop, cook, fry, and assemble dishes while adapting to the surprises that happen throughout the day.
DRIVE THROUGH THE CITY
Orders don’t wait. Move through city streets, manage your route, and keep control while the kitchen continues running in the back.
INGREDIENT SHOPPING
Before service begins, shop around the city to gather the ingredients you need. Poor planning or missing items can completely change how the day unfolds.
CHAOS, CHOICES, AND PROGRESSION
New days unlock different menus, tougher scenarios, and unexpected events. Try different strategies, mess with your friends, recover from mistakes, and find your own way to keep the service alive.
DELIVERY & CUSTOMER SATISFACTION
Throw & deliver orders to the right place, on time. Fast and accurate service increases earnings, while mistakes reduce your income.
Hi, I'm Kaleb! I work as a 3D artist in the film industry, but my heart kept pulling me toward a small, very personal game idea. One of the reasons I started developing this game was that I wanted to bring my children’s drawings to life 💖.
Drawquarium is a relaxing aquarium sandbox where your drawings come to life! Draw your own fish and plants, feed them, raise them, and collect golden fish scales to unlock new decorations and tools. Create your own cozy little underwater world and bring it to your desktop as an animated wallpaper!
And don't worry, you don't have to be an artist to create something beautiful! You can always choose from a variety of ready-made fish and simply enjoy watching your little aquarium come to life.
Draw Your Own Fish COMPANIONS
Draw anything you want and watch your creations come to life inside your aquarium. Start with simple shapes, use templates for a little inspiration, or get as creative as you like. There are no rules, just you and your imagination!
When you place new creatures in your fish tank, they will interact with the others, forming friendships, rivalries and even relationships. They can become enemies and quibble or find their soulmate and have cute little babies 🥰.
Decorate With Your Own Plants
Any decent aquarium will need an abundance of thriving plants. Create the perfect habitat by drawing your own vegetation and placing it wherever you want. Of course, if you’d rather be drawing sea mines or skyscrapers… Who are we to stop you?
Wallpaper mode!
Miss your babies whenever you go and close the game? Simply turn on the Desktop Wallpaper Mode and all of your creations will stay right there with you. Whether you’re crunching numbers for the boss or browsing a forum, you can observe, feed and play with your fish right there on your desktop.
Unlock Limitless Customization
Change the way the sand looks, customize the lighting, and place decorative rocks, driftwood and more. Your aquarium is a tiny living world, filled with creatures made and cared for by you.
Your Cozy Little Space to Focus & Unwind
Journal your thoughts, organize your day with a task manager, or use the timer to stay focused. Customize your clock and set your aquarium as an animated desktop wallpaper, so your little fish friends can keep you company while you work, study, or simply unwind.
Upload Your Own Drawings
Upload any PNG image and watch it become part of your aquarium! Whether it's your kid's latest masterpiece or something you created yourself.
Beat Bots is a casual musical puzzle game. Your goal is to make beats!
Includes 40 diverse and engaging puzzles, with a varied roster of tile types and increasingly complex target sequences.
1. Listen 👂
First, listen to the target beat.
2. Replicate 🛠
Then, solve how to correctly replicate the beat by using a variety of tile types to manipulate bots that each represent a different drum sound.
3. Win! 🎉
Now, set the bots running. If the bots correctly play the target sequence, you win!
While Beat Bots is a musical game, comprehensive visual cues are available which allow the game to be fully playable for people with hearing difficulties. No prior musical experience is required!
Step into a shop overflowing with plush cats and turn its fluffy chaos into a collection worth admiring. So Many Cats! is a cozy first-person organizing game about finding the right cat, filling the next shelf, and enjoying every little bit of progress.
From plush piles to satisfying shelves Search through 4,608 plushies. Pick them up, fill your basket, and bring each one to its matching shelf. Watch scattered piles shrink and neat rows take their place. Surely there's room for one more cat?
A little help for a very fluffy job Follow paw prints to the right shelf and use your radar to find more of the cat you're looking for. Earn XP as you sort, level up, and unlock abilities that help you carry more and tidy more easily.
Big cats, personal touches Carry giant plush cats to their own cushions, then spend your earned coins on decorations to make the shop feel like yours.
Take your time No timers or pressure to hurry. Settle in for a few shelves or a longer sorting session. Every cat has a place. Find them all, one paw at a time.
You are inmates sentenced to execution in a prison torture chamber. A relentless, deadly saw is advancing toward you, and your only chance of survival is to sever the main power supply feeding this machine.
You are here for a reason: the system wants to eliminate you, and you must break the rules to survive. Every second counts against you as you race against time to stop your execution and escape this cell alive. Your only goal: Disrupt the current, escape execution!
Role Distribution and Communication
Whether you fight for survival with your 2-player co-op team or race to escape before the rival team in the 4-player 2v2 competitive mode! The game is built on two distinct roles that are completely interdependent for survival:
Silent Guide: Sees how the circuits need to be solved but cannot speak. They must use limited guidance mechanics, such as head movements and hand gestures, to direct their teammate.
Circuit Solver: Cannot see the clues, but can interact with the control panel and circuits. They must correctly read the guide's directions, keep their nerves in check, and make the right move at the right time.
Solve the Circuits, Cut the Power!
The only way to stop the execution is to solve the electrical schematics on the control panel under the deafening noise and heavy psychological pressure of the approaching saw:
Direct the Current Correctly: Connect the cables to the right spots, balance the voltage, and divert the energy away from the deadly saw.
Combine Logic and Speed: Flawlessly overcome asymmetrical puzzles that grow progressively harder at every stage, from simple current matching to high-voltage maze schematics.
Make No Mistakes: A wrong connection or faulty current doesn't just cost you time—it increases the speed of the saw, bringing the lethal end even closer!
In Bloody Lens, you play as Ray, a young content creator who explores abandoned and haunted locations for his social media channel. This time, he ventures into a decaying psychiatric hospital where the line between reality and nightmare begins to fade.
As you explore the dark corridors and underground labyrinth beneath the hospital, you'll solve challenging puzzles, search for hidden clues, unlock sealed doors, and uncover the disturbing secrets buried within its walls. Armed with little more than your camera's light, an axe, and whatever ammo you can scavenge, you must navigate the darkness while the creatures in the shadows hunt you/
Every corner hides a mystery, and every recording could be your last. Sometimes, the decision to keep filming may put your life at risk. Will you survive the horrors of the asylum and reveal the truth before the darkness consumes you?
Long before the asylum was abandoned, it was controlled by the infamous Dr. Felo, a brilliant but ruthless scientist obsessed with pushing the limits of human experimentation. Hidden beneath the hospital, he conducted horrific and unethical experiments on patients, seeking to create the perfect human being.
But his most disturbing subjects were his own two children. Twisted by years of experiments, they became monstrous and diabolical beings that still roam the dark halls of the asylum. While Dr. Felo disappeared under mysterious circumstances, his children remain trapped within the hospital, protecting the secrets of their father's work.
As Ray explores deeper into the underground labyrinth, he gradually uncovers documents, recordings, and hidden laboratories that reveal the truth behind Dr. Felo's experiments. Each discovery exposes a darker chapter of the asylum's history and brings him closer to confronting the doctor's terrifying creations.
The deeper you go, the more you learn about Dr. Felo, his obsession with immortality, and the tragic fate of his children. But some secrets were never meant to be found, and some monsters were never meant to be awakened.
People prefer to call this place the Arena of Nature.
This is a horizontal 2D puzzle game
It is not because the city reveres nature, but because here, the lines between reason and absurdity, order and chaos, the human and the "non-human", are like an unrefereed contest, playing out silently every single day.
You will take on two roles with distinct identities, stances and ways of acting, experiencing two vastly different styles of gameplay:
• An investigator, prone to asking, “Why could this not have happened?”
• A police officer, who knows better that some things, even when they occur, must first be put down in a report before deciding whether to believe them.
Earth's civilization has fallen in an AI war. On a partly terraformed Mars, a handful of survivors must dig out a home and build a future. Ares Program combines underground colony management, environmental simulation and direct control of your colonists in combat.
Build a colony that can sustain itself
Excavate layered geology, grow crops, cook meals and expand your industries. Route gases, liquids and electricity through pumps, pipes, filters and storage tanks. Manage oxygen, heat and pressure as your settlement grows from a shelter into an underground base.
Lead your people and defend their home
Set work priorities and schedules for colonists with individual skills, needs, equipment and stress. Draft a squad and give movement and attack orders when raiders, AGI scout robots or flying drones approach. Use barricades, traps and automated turrets to support your defense. Injuries affect individual body parts: rescue the fallen, treat wounds and help your survivors recover.
Hack the AI's orbital networks
A colonist with a neural chip can use a working satellite communicator to infiltrate AI satellites. Explore connected nodes in a turn-based hacking minigame, overcome defensive systems and use recovery, shield and penetration tools to reach the system core. Research skill improves your virus's attack strength. Recover in-game cryptocurrency or AI technology, and decode signals that reveal anomalies on Mars.
Trade and explore beyond your base
Meet visiting caravans and trade with other survivors. Build cargo trucks and exploration vehicles, choose a crew, and load cargo, food, oxygen and battery power for the journey. Use the rotating 3D Mars map to plan trips to nearby settlements and investigate anomalies. A powered satellite communicator also enables trade with the Human Protection Alliance's orbital station during contact windows, with purchases delivered by supply drop.
Make a life on a hostile planet
Random events bring new survivors, supplies and threats. Expand research, recreation and medical care while balancing everyday needs against the risks beyond your walls. Contextual tutorials introduce colony controls, combat, rescue, hacking and caravans. The interface and tutorials support English, Korean, Simplified Chinese, Russian and Spanish.
Ares Program - Hacking, Caravans and Colony Defense
Some things you cannot beat alone — and the friendships that last are built on exactly those. MOGA TD is an evening for four: one board called The Fifth Element, one pool of lives, one riddle built to take you five to ten nights to crack. You will lose together first. Then you will win together.
The Warlord comes for the Gate.
He has taken four elements — Fire, Water, Earth and Wind — and he wants the fifth: the Ether under your Gate. He sends his armies one after another, nine waves each, every army led by its king. When the fourth king falls, he comes himself. Forty-one waves. Some fly. Some you cannot see. The kings take a lot of killing — and Ether hurts them most.
Four of you. Four answers.
Each army needs a different answer, and no single race has them all.
Toys, built by Mister, a wind-up gentleman who tips his hat to every creep before he flattens it — painted tin and wind-up keys. Damage: rapid fire and splash.
Frost, built by Otto, a furry giant who slept a thousand winters in a glacier — glacier ice, bone and fur. Slow and freeze.
Fungi, built by Champ, the smallest of the four and the one the creeps fear most — grinning poison mushrooms. Poison, weaken — and spores that slow a whole lane.
Tesla, built by Ohm, who never stops buzzing and counts the creeps as they bunch up — copper coils and dark steel. The boss killer: chain lightning, and cranes that drag creeps back down the lane.
Each player brings a race. Each race is best at one thing and missing one thing a friend has. Cover each other, or the Gate falls. Playing alone? You start with one race and buy a second for 3 Energy — but this game was built for four.
Build. Upgrade. Sell. Hold.
Three tower lines per race, twelve in all. Every tower grows through four stages — base, grown, spread, full — and a full tower is a different beast from the one you placed. Gold buys towers. Energy is rare and buys the big things: a second race, the Ether Bear that hurts the kings most, and a Crown for a full tower. Sell anything and every coin comes back, so a bad plan costs you a wave, never the game.
A riddle, not a run.
Forty-one waves take an evening: about an hour, closer to ninety minutes the first nights, forty-five on fast-forward once you know the roads. You will not crack it on the first night — it is built to take five to ten. Every loss tells you the wave you fell on. Then one of you says "again?" — and that is the whole point.
Runs on the laptop you already have.
8 GB of RAM and an Intel Iris Xe are enough. Host a lobby, invite three friends from the Steam overlay, and the evening starts. Fill an empty seat with an AI teammate. Speed up the waves when the plan is working; pause when it is not.
When the Gate holds
Four names on the screen. On the Warlord's chest four stones come loose — one for each of you. Keep them. The Ether is still under the Gate, the elements belong to the world, and the world remembers who brought them home.
MOGA TD is made by MOGA, a small AI-run game studio in Iceland: the employees are AI, one human owns the decisions.
"We make our friends; we make our enemies; but God makes our next-door neighbour."
- G.K. Chesterton
Grandma Left Me a Building is a cozy apartment management sim where you restore the ruined building your grandma left you. Pick your tenants, manage neighbor dynamics, upgrade the building, hire staff, and handle the chaos that follows.
The walls are crumbling, the pipes are leaking, strange noises keep coming from upstairs. You're in for a long haul, fixing it all with the rent you collect. But the applicants knocking on your door are just as strange: do you go with the opera singer who bursts into an aria in the elevator, the philosopher who answers every question with "but why?", or the eight-year-old who takes apart anything within reach and puts it back together about 20% of the time?
As you welcome all these eccentric characters into your building, remember one thing: they have to get along. Wrong pairings bring chaos. The right ones bring peace. Fix up the place, hire staff, handle whatever the day brings. Grandma will be watching.
Review the lease contracts your broker brings and set the terms.
Place tenants in apartments with their future neighbors in mind.
Handle tenant requests and complaints before they pile up.
Fix what's broken, open new apartments, and raise the building's value.
Collect daily rent, pay salaries and bills on time.
Hire staff: doormen, security, cleaners, and more.
Handle unexpected events when they hit, live with the consequences.
30+ unique tenants across 4 social tiers.
300+ distinct character interactions.
100+ unexpected events.
20+ building upgrades.
6 different staff types.
Trait-based tenant interaction system.
Different tenants based on your building's reputation.
Plan the infiltration. Strike from the shadows. Get everyone out alive.
Commando Squad is a tactical stealth game in the spirit of the classic squad commando games. Command a team of four specialists on secret operations behind enemy lines: blow the dam before dawn, steal the plans from the castle, free the prisoners, sabotage the airfield. Every mission is a puzzle of patrols, vision cones and searchlights, and every operative has a job only they can do.
Meet your squad
Hale, the team leader: silent knife takedowns, carries bodies out of sight, bear traps and decoy radios.
Finch, the breacher: demolition charges, grenades, mines, thrown stones and wire cutters.
Marlowe, the sniper: long-range rifle shots, tranquilliser darts and the squad's medkit.
Vale, the infiltrator: enemy disguises, sleeping needles, distractions and lock picking.
Stay hidden
Watch every guard's vision cone. Crouch, hide in bushes, move bodies out of view and time your moves between patrols. Raise the alarm and the garrison comes looking, bush by bush, with reinforcements close behind.
100 missions across 10 chapters
Valleys, coasts, mountain passes, snowfields, jungles and deserts, by day and by night. Dams, bridges, airfields, prison camps, submarine pens, castles and convoys, each with its own objectives, a narrated briefing walkthrough and a bonus objective for the full three stars.
Built for PC
Mouse and keyboard with fully rebindable shortcuts, edge scrolling and quick save / quick load
Full controller support and Steam Deck layout
Display options up to ultrawide and 4K
27 Steam achievements and Steam Cloud saves
No ads, no in-app purchases: the whole game for one price
Nightcup is a digital game collection with one simple principle: everything is played at a single table. Grab a game off the shelf, fill the empty seats with bots, or open a lobby and invite your Steam friends straight in.
Dice Poker
Five dice, three attempts a turn and thirteen boxes on the score pad, including a bonus for a strong upper half. Keep what should stay and throw the rest again. For up to 6 players at the table.
No Hard Feelings
The board game classic everybody knows: get your four pieces to the finish. Land on another player and it is all the way back home for them! Alongside the classic rules there are the Bombs and Portals modes, plus 6 house rules you can switch on, such as barriers, forced captures or three rolls when you are blocked. With Bombs, a piece that stops on a bomb starts again from home. With Portals, your piece jumps a quarter of the way round.
Kolonisten
Settle a newly discovered island: gather resources on the roll of the dice, trade with the bank, the harbours or your fellow players, and build up your realm. Play a fixed beginner map, or explore islands with sea routes, random maps, numbers, harbours, knights and trade goods for the long evenings. Up to six at the table, and the map editor lets you build islands of your own.
Solitaire
Klondike for one hand (draw 1 or draw 3). Or as a fast multiplayer race: everybody gets exactly the same deal. First to clear the board wins. No waiting, pure speed!
Made for game nights together
Open a lobby on Steam. Your friends join by invitation, straight from their friends list or through the server browser. Local network play (LAN) is supported too.
Bots fill every empty chair and play a proper game across 3 selectable difficulty levels.
Seamless play: every game uses the same table and the same dice, cards and pieces. No long loading screens when you switch games!
Bilingual in German and English, including adjustable interface scaling for handhelds like the Steam Deck.
Still early days
Nightcup is currently in alpha. Four games are already on the shelf, and there is plenty of room left for more. The rules of all four are complete and play through to the end today without trouble. From here on it is about polish, comfort, and feedback from the people you sit at the table with!
The Guest Client includes Wellspring Village, a short introductory campaign. Download it, play it, and see how Wellspring works before you buy anything.
The Campaign + GM Toolset purchase unlocks Gate 8, the full campaign, plus world creation and hosting. Anyone else joins your hosted game with the free Guest Client. They do not need to buy the game.
Wellspring is a deep, simulation-heavy RPG inspired by classic MUDs and traditional roguelikes.
It is also a worldbuilding game. Everything you need to create an RPG world is built into the game itself: no coding, no scripting, and no external editors.
When you buy Wellspring, you get:
Play the full Gate 8 campaign on your own or with friends. It is a large, handcrafted RPG world built to show what Wellspring can do: character progression, exploration, quests, combat, simulated systems, strange places, and a world that continues to exist between adventures.
Use the GM Toolset to build and host your own RPG. Create maps, races, classes, NPCs, monsters, encounters, events, items, and game rules through in-game editors.
Run a short adventure with friends, build a long campaign, or host a persistent world that keeps its state between sessions. You can run it solo, with a few friends, or for groups of up to 16 players.
Only the host needs the full game.
Anyone can download the free Guest Client and join a hosted world without buying Wellspring. They can play that world's combat, explore its maps, talk to other players, join its adventures, and take part in the world you built.
One person buys it. Your whole group can play.
Wellspring is not just a map editor. Its worlds run on a deep simulation-oriented RPG system.
Real-time pulse combat with detailed character simulation
Targeted spells, environmental hazards and knockback
Equipment with extensive body-slot coverage
Skills that improve through use
Attributes that affect how characters interact with the world
Simulated economies, shops and housing
Persistent factions, progression and world state
ASCII or pixel-art presentation, switchable whenever a module supports both
The same systems power Gate 8 and the worlds you create.
The GM Toolset gives you in-game editors for:
Maps and areas
Classes and races
Items and equipment
NPCs and monsters
Encounters and events
Dialogue and quests
Rules, formulas and progression
You can inspect how Gate 8 was built, then use those ideas in your own modules.
Publish modules through Steam Workshop or download adventures made by other players.
Build a one-shot tonight. Make a persistent world next month. Create a full campaign after that.
Wellspring is the game and the tool for making more games like it.
Every module can choose its own presentation.
ASCII gives you the fast, expressive look of classic MUDs and roguelikes.
Pixel art provides a graphical, grid-based presentation, with support for custom tilesets.
Creators can use the included ASCII set and make an entire world without creating any art.
Wellspring is sold as a single purchase.
There is no subscription and no requirement for your friends to buy the game.
The free Guest Client lets players join hosted worlds without purchasing Wellspring.
Buy it to play Gate 8, build worlds, host them, play Workshop modules solo, and create the next world yourself.
Custimity is a free-to-play online multiplayer arena Action RPG where every match is a fight for survival, power, and ranking — and where bold bets can change everything.
Choose your hero, enter the arena, and grow stronger round after round. Clear PvE waves, collect loot, craft powerful items, and face other players in tense PvP duels. Between fights, place bets on the outcome of rival clashes: read the builds, trust your instincts, and turn knowledge into gold.
Build your loadout carefully — the right skills and items can turn a losing fight into a comeback. Or win without swinging a weapon at all… if your bets hit.
Today is your first day at ANSIA - Archivio Nazionale Statistiche Inutili Amministrative. [National Archive of Useless Administrative Statistics].
Your job is simple: review citizens' case files and decide whether to accept or reject them, following the regulations.
The problem? You never know whether yesterday's regulations still apply to today's people.
WHAT AWAITS YOU
A Rulebook that keeps growing relentlessly — salary thresholds, regional blacklists, parties "approved by the regime... er, by the Party currently in power," and increasingly nitpicky criteria to cross-check against each other
A shrinking paycheck, and steep fines if you fail
Your choices determine your fate: 4 different endings, from the most cynical success to an all-out flight from the job
ANSIA takes ispiration from Papers, Please and drops it straight into the sheer absurdity of Italian bureaucracy: forms upon forms, exceptions to exceptions, and the constant feeling that today's rule contradicts yesterday's
Start as a small-time criminal with nothing but ambition. From drugdeals to hit contracts, build your reputation, expand your gang’s operations, and take control of the city by completing missions for Rico, the head of your gang.
Explore a city full of NPCs and enterable buildings.
Life of Crime is an immersive crime simulator FPS
Use different weapons to complete the jobs you are given. Some jobs require range, some require getting your hands dirty.
Many different combat situations and areas to play.
Throughout your progression you will have your pick of many cars to keep or abandon.
Build your reputation by selling and manufacturing a variety of drugs. When rival gangs move in on your product, do whatever it takes to get it back.
Complete deals, jobs, and missions set in the day or the night.
Progress through story missions and side quests as you carve your path from small-time thug to city kingpin.
Career Manager 27 is a football career simulator where you do not simply control a club — you experience the journey of a player.
Create your footballer, choose your position, nationality, and career profile. Face scouting evaluations, select your agent, and sign your first contract. Every training session, match, and off-field decision influences your development and determines how far you can go.
BEGIN YOUR JOURNEY IN THE YOUTH ACADEMY
Your story can begin with the Under-21 squad, where you must compete against the club's most promising young players. Improve your attributes, deliver consistent performances, and earn the coaching staff's trust to secure a promotion to the senior team.
The academy is more than an introduction. Match ratings, appearances, goals, assists, potential, development, and coach confidence are all considered as your career progresses. You must prove that you are ready for professional football.
BUILD A UNIQUE CAREER
Detailed player creation: Choose your name, nationality, age, position, shirt number, and the characteristics that define your identity on the pitch.
Agents with distinct approaches: Choose who will represent your career. Each profile provides different benefits and consequences for negotiations, development, stability, and transfer opportunities.
Scouting reports: Discover your starting level, future potential, and which clubs are prepared to invest in your talent.
Individual development: Complete training sessions, manage your fitness, improve your attributes, and balance progression against fatigue.
EARN YOUR PLACE
A place in the starting eleven is never guaranteed. Your performances, fitness, morale, and relationship with the coach determine whether you start, sit on the bench, or lose your position in the squad.
A strong run of form can turn a young prospect into a key player. Poor performances may lead to criticism, pressure from supporters, and uncertainty about your future at the club.
EXPERIENCE EVERY MATCH
Follow the action through a detailed tactical experience featuring 2D and 3D matches, team selections, substitutions, statistics, individual ratings, and events that directly influence your season.
Every position comes with different responsibilities. Goals, assists, tackles, saves, discipline, and overall involvement contribute to your rating and shape how the club, coach, and supporters perceive your player.
MORE THAN NINETY MINUTES
Contracts and negotiations: Review wages, bonuses, contract length, and release clauses before deciding the next step in your career.
Transfers and loans: Receive offers, request a transfer, or accept a loan move to gain playing time and increase your market value.
Media and reputation: Take part in interviews and press conferences. Your answers can affect your relationship with the coach, the supporters, and the club.
Sponsorships and personal finances: Sign image-rights agreements, track your earnings, and manage the opportunities created by your performances.
Injuries, morale, and fitness: Overcome difficult periods and make decisions that may protect or jeopardize your long-term career.
A FOOTBALL WORLD IN CONSTANT MOTION
Compete in domestic leagues, national cups, continental tournaments, and youth competitions. Follow standings, top scorers, news, transfers, and results as clubs and players continue their own journeys.
Use the integrated editor and Data Pack system to customize clubs, players, competitions, stadiums, and other elements of the game world.
TALENT OPENS THE DOOR. YOUR DECISIONS BUILD THE LEGACY.
From your first academy evaluation to the biggest stages in football, every season writes a new chapter in your story.
Will you remain a promising youngster, or become a football legend?
Every second counts in RushMath. Solve random arithmetic problems, keep your rhythm and beat your personal best. Correct answers restore time and build your combo. Mistakes cost precious seconds and break your streak.
What awaits you:
Race against the clock — solve as many problems as possible before time runs out.
Various mathematical operations — addition, subtraction, multiplication, integer division, mixed expressions and a random mix.
More challenging calculations — tackle brackets, squares and square roots.
Four difficulty levels — Easy, Normal, Hard and Expert.
Two answer modes — type your result or choose from four possible answers.
Adjustable starting time — set your own challenge.
Combos and score bonuses — chain correct answers to increase your score multiplier.
Ten permanent upgrades with five levels each — gain more time, higher scores, protective shields, longer combos or a second chance.
Credits for completing rounds — invest your rewards in further upgrades.
Saved progress — keep your personal best, credits and purchased upgrades.
Pause and offline play — take a break whenever you need one and play without an internet connection.
Guild of Champions is an e-sports management game set in a fantasy 5v5 arena league. Found your organization, build a roster of pro players and take them from the bottom of the standings to the World Championship.
Build the roster
Sign free agents and trade with every team in the league. Every player has visible ratings, a main role, comfort champions and traits.
Keep payroll under the salary cap while sponsors and prize money keep the lights on.
Keep the same five together to build chemistry. Every lineup change costs some.
Call the shots live
Pick and ban against the AI's draft, then manage the match in real time.
Buy items for your champions and call Engage, Retreat and Gather. Good calls win games your ratings wouldn't.
Or simulate any match from ratings, mastery, form and chemistry.
Season after season
A 9-week regular season, playoffs and Worlds against international teams.
Weekly training: young players grow, veterans slowly decline.
Contracts expire, a new rookie class arrives each off-season and your prestige follows you.
Features
Season mode with three difficulty levels, plus Exhibition and Quick Match
A cast of champions across five roles: Top, Jungle, Mid, Carry, Support
Live 3D matches you can pause and slow down
A guided tour for your first season
Single-player, offline, no micro-transactions
The full credits for third-party models, music and sounds (all human made) are in the game (see CREDITS).
A pixel-art idle strategy game set in China's Three Kingdoms era. You don't swing every sword yourself: choose who rides out, how they line up and what they carry, and your officers charge into procedurally generated battlefields on their own.
193 Generals, Your Way
Liu Bei, Guan Yu, Zhang Fei, Cao Cao, Sun Quan, Sima Yi, Lü Bu... nearly every hero of the era is here.
Eight unit classes, each with its own skill. Level up, promote and reborn your generals to make them ever stronger.
Field famous groups together, such as the Peach Garden brothers, the Five Tiger Generals or the Qiao sisters, to unlock Bonds and Combo Ultimates.
More Than Bigger Numbers
Formations and Treatises: learn formations by winning campaigns, and collect military treatises that let your generals cast stratagems in battle.
Gear and Legendary Steeds & Arms: legendary items, gear sets, signature weapons and Red Hare himself. Enhance, fuse and open treasure chests.
Duels and Debates: enemy generals may challenge yours to a duel, and sometimes the battle is fought with words instead.
57 Campaigns, Three Routes
Fight from the Yellow Turban Rebellion to the fall of Wu and the rise of Jin, meeting historical events along the way, then take on the Immortal Trial and the Demon Realm.
Three more routes await after the main story, along with Demon Realm Behemoths and some rather unserious foes, like Undying Liao Hua, 100K Sun Quan and Fake Demon Guan Yu.
Then start a new Cycle: enemies hit harder, and you'll need to rethink your lineup and gear to break through.
The War Goes On While You're Away
After you close the game, your army keeps fighting for up to 24 hours. Come back to a scout's report of everything they won.
Domain, Expeditions, Daily and Weekly Challenges, the Tower, the Arena and the Hundred-Man Gauntlet: play as deep as you like.
Hand-Crafted Pixel Art
Every battlefield is a freshly generated pixel-art map, with rain, snow, fog and more.
Available in English, Japanese, Simplified Chinese and Traditional Chinese.
Manage your driver’s race in an autobattler with roguelite mechanics, focused on the thrill of racing. Select random upgrades throughout the race, navigate the weather and pick the most optimal tire compounds. Overcome each race's challenges and win co-op championships!
Feel free to try the demo with multiplayer before buying the game!
With everyone on equal footing, how will you make the difference?
Upgrade your car. During the race, select random upgrades, unlock bonuses and build the fastest car to win each race
Manage your boost. Manipulate your car by using boosts and aerodynamics buffs. Assist your driver with overtakes, defending and by setting overall faster lap times
Quick, exciting races. Each race lasts roughly 10 minutes by default. Quickly hop in and out, or apply modifiers to extend race lengths up to 500%!
Your choices matter. Everyone starts on equal footing. Infinite possibilities. Where will you make the difference?
Trained on personal servers using the game's tracks. Optimized towards competitiveness with a touch of drama.
All racing is real - nothing is scripted. The drivers are powered by machine learning. Naturally observe the craziest of overtakes and the hardest of crashes
All drivers are equally skilled. No one to blame but yourself... well, mostly. How will you take the win?
Every race is unique. Experience different race lengths, dynamic weather conditions and random upgrades
Highly customizable. Apply race modifiers, draw your own liveries and build your own tracks. Custom content can be shared via the Steam Workshop!
Many pit stops are planned. However, anything can happen during a race, and it usually does!
Plan strategic pit stops. Manage your pit stops and utilize 7 different tire compounds to optimize your race. Will you pit early, or risk a puncture?
Qualify for the grid. Set your fastest lap against the clock in an optional qualifying session. Squeeze in one more lap, or call it in?
Many tires to choose from. All compounds play a specific role in the race. Pick whether you need track position, better scaling or raw speed
"Rock-paper-scissors"-like gameplay. Each tire compound works better against another. Outsmart the grid directly or play the long game
Risky upgrades can make or break your race. Do you dare take that risk?
To pick or not to pick? Fully max out an upgrade on the spot, at the risk of an engine failure that forces you into the pits. Will you take the gamble?
Safety Car action. Crashes bring out the Safety Car and bunch up the whole field. Races can change dramatically based on what others do
Extend with modifiers. Rather see more or fewer risks? Enable modifiers like "Shared Card Seed" or increase the Weather Transition slider for your ideal level of action!
Will it stay dry, or do we pit?
Navigate the weather. Experience dynamic weather changes throughout the race. Can we risk one more lap?
Race unique cars. From all kinds of Formula cars, to Supercars, Stock cars, and all the way to modern Endurance cars. Face new challenges in different race dynamics across many car types
Mix it up in multi-class races. Put several car types on the same track, each fighting for their own positions, points and podium. All car types can participate at the same time if you'd like... I won't judge!
Play with mouse and keyboard or your favorite controller, with (or against) friends!
Play with or against your friends. Battle it out or compete in the Career Mode championships together
Local and remote splitscreen. Race with up to 4 players on one screen, on the couch or through Steam Remote Play
Join online matchmaking. Take on the world with up to 12 players, and bring your splitscreen and online friends along
Start your Career Mode. Unlock championships by winning in others. Climb your way through the ladder and become the best ever Backseat Champion!
Full-on spectator mode. Rather just watch? Fill the grid with drivers, take a spectator seat and enjoy the show. Online matchmaking can be spectated too!
Draw a line and instantly race it!
Build your own tracks. Draw a circuit, decorate it, and instantly race it. Or press one button for a fully random track. Build together with friends and share your creations on the Steam Workshop. Edit together, race together
Edit your liveries. Paint your own livery from scratch with brushes, stickers and text, and race it solo or online
Unlock teams and customizations. Level up throughout your racing adventure. Unlock car customization features such as wheel rims, helmet designs, teams to choose from and more!
Apply race modifiers. Race the way you want. Change the race length, tire wear, car type, grid order and much more. Want to do a proper endurance race? Sure can!
After finally achieving independence, a set of unfortunate events has caused Dru to come back home... But thankfully, her dearest Mamka is there to look after her! Or is she?
A loving family of three?
Dru has an unexpected surprise when she meets Bib... Her sister? But she never had a sister? Mamka is here to explain what's going to happen, don't worry...
Bib has to ask twice for a glass of water...
Mamka has a very interesting way of parenting... Bib has to ask politely and precisely for some water. This is bringing back bad memories for Dru...
Dru still knows the words to Bib’s counting game...
Dru played a silly little counting game for Mamka when she was a child... But Bib is also playing that game? Mamka seems to have reintroduced it!
Mamka... can I have my coat back?
All of this is very confusing for Dru... So she wants to have a bit of fresh air. Mamka, it'll be okay that Dru goes for a walk, right? Right?
Features
A short psychological horror visual novel told across eight scenes... Read at your own pace.
Play as Dru who needs a place to stay and remembers what it cost to be good for dearest Mamka.
Choose when Dru thanks Mamka, presses her for answers... or perhaps even speaks up for Bib. Eight decisions shape three endings.
Watch the family move through cutaway rooms... with interesting developments!
Haunting music and lots of interesting sound effects.
Meet DesktopKins—expressive 3D companions that turn your Windows desktop into a place for personality and play. Let them keep you company while you work, create a look you love, or turn your next break into a little adventure.
Make your Kins your own
Personalize the editable DesktopKins with hairstyles, outfits, accessories, colors, and more using the built-in Avatar Editor. Give them names and save their looks—no 3D-modeling experience needed.
Your desktop is their playground
Pick up your companions, move them around, and watch them sit on window tops or hang from screen edges. Enable desktop awareness to bring exposed icons into the fun. Enjoy one companion nearby or show up to four at once.
Take a break. Play a little.
Kick off a relaxed game of Desktop Soccer with dribbles, passes, and playful tricks. Or jump into Desktop Dodge to collect items, avoid hazards, and tackle three levels of desktop challenges.
A little personality throughout your day
Enjoy expressive idle animations and playful click reactions. Choose a dance yourself or enable automatic dancing to suitable music. Adjust each companion’s size, behavior, and sound to suit your setup.
Choose your company
Explore the included Avatar Library or bring your own compatible humanoid VRM models into DesktopKins. Avatar Editor customization is available for the editable DesktopKins characters.
Kinetile is a 3D physics puzzle about getting one rolling ball to the finish. Drag arrows, jumps, teleports and bouncers into place, then press Start. The board locks and your plan plays out.
Watch the ball clear a gap, ricochet into a turn and emerge from a teleport exactly where you planned.
Build bridges that move into place
In FORGED PATHS, the route can change while the ball is rolling. Buttons set sliding platforms in motion, filling gaps in a cascade. Arrange the chain so a bridge slides into place before the ball arrives. Some gaps can't be filled by hand. Only a sliding platform can reach them.
56 handcrafted puzzles
CLASSIC PATHS introduces the tools across 28 levels, from your first turns to routes combining long jumps, teleports and gates controlled by buttons.
FORGED PATHS adds 28 puzzles with denser boards and sliding-platform cascades, building toward the toughest combinations.
Keep going in Infinity mode
Choose Normal or Hard and get a new puzzle every time. Finish a board and continue to the next, or request a fresh one whenever you like. Copy a level's seed code to revisit it or challenge a friend to solve the same board.
Experiment at your own pace
There is no timer or move limit. Stop a run or let the ball fall, and your tiles return to the arrangement you prepared. Adjust the route and try again.
All communication with the Saturn 9 has been lost.
You’re sent to investigate. The ship is dark, the crew are missing, and the only voices left are the ones they recorded before the end.
Saturn 9 is a short, first-person sci-fi horror experience. Explore the ship, solve puzzles and piece together the crew’s final days through their logs, notes and terminals. Your helmet is all that stands between you and the vacuum, and your oxygen won’t last forever.
Features
A tense, self-contained sci-fi horror story you can finish in an evening.
Puzzles to solve: crack codes, passwords and security systems on the ship’s terminals.
9 audio logs and the crew’s medical notes to find.
Full keyboard and mouse support, plus Xbox and PlayStation controllers with matching button prompts.
Wait, don’t sit there! That’s a dango. It just happens to look a lot like a cushion. ( ´ ▽ ` )ノ
We get four time slots a day: morning, afternoon, evening, and night. How should we spend each one? Work on a game, study, pick up a shift, have some fun, head out, or get some rest? My energy, mood, and wallet would all like a say in the matter. With the dango and our friends keeping us company, let’s keep making better games together!
Here’s my workspace, where I learn new skills and work on my games. I gather inspiration, put together a plan, and chip away at development, one little step at a time. Buying the right assets can save us some work, too. Then there’s a demo to make, feedback to gather, and a game to promote and release. We might even team up with a publisher. It can all make my head spin, but getting a game out into the world feels so good. And finally, the most important job of all: crossing my fingers that lots of people will enjoy playing it.
My first ten games might not be perfect, but hey, maybe someone will love number eleven. What do you think?
And here’s where I kick back. I unwind, have some fun, and see if I can dream up anything for my next game. Speaking of fun, how about we play something together? …Actually, no. No more games. I’ve been playing way too much lately. I should get out for some fresh air now and then. Maybe I’ll find a little inspiration—or even make a new friend.
If I ever get rich, I’m buying a huuuge sofa and spending a good two weeks curled up on it, playing games.
Oh! I never properly introduced the dango, did I? They’ll be sharing our home, too. Set them up at their workstations, and they’ll help us make games. They’re cute, and they work hard. No funny ideas just because they look like snacks, okay?
I love collecting different keyboards, too, and every so often I feel like switching up my room’s theme. The view from the window is lovely, and there’s something so cozy about staying in when it rains. I really do love my little home. Come hang out with me sometime, okay? I’ll write down all the lovely little moments, and all the memories we make together.
Want to start this diary with me, right from page one?
P.S. If you add Nana’s Game Dev Diary to your wishlist… I’ll take that as a “see you soon.”
You're a devil intern in a Hellish workshop. Your job is to process souls, rid them of their sins, handle the paperwork, and send them on their way.
Up to four devils work a shift. You have seven machines, a toolbox, and a plan for the day. The souls have seven deadly sins and absolutely no intention of getting rid of them.
First things first: don't lose the souls.
One comes out of the Cryo Chamber as a block of ice. Another is already floating near the ceiling. A third has decided to lie down somewhere nobody will find it.
The machines help get rid of sins, but each one has its quirks.
And yes — some of them work perfectly well on more than just souls.
Especially interns.
The paperwork matters too.
Every soul has a file: a photo, cause of death, and a list of sins.
Find the right file, figure out who it belongs to, get rid of the soul's sins, fill out the paperwork, and send it to Heaven.
Just like a normal job.
Except mix up the files and Heaven pays less. Ignore the paperwork and things get even more fun.
Just don't lose the file. Especially along with the soul.
You can work alone. But why make things easier for yourself?
A partner can catch a flying tool, bail you out when everything goes wrong, or, on the other hand, find a way to make things even worse.
Working together is more fun.
Usually.
Sometimes even faster. Sometimes.
The machines don't care who gets put through them.
The Cryo Chamber freezes. The Press flattens. Electroshock scrambles the controls. The Confiscator knocks every tool out of your hands.
If you're really unlucky, you'll become a soul yourself.
No big deal. Your partners can process you, put you back on the job, and the shift goes on.
That's how it's supposed to work. Exactly why is a different question.
Even in Hell, you can look decent.
Your rank and salary go up over time, along with new tools and perks.
You can also customize your work uniform, choose different hats, and change your look.
Because a promotion should look the part.
Otherwise, what's the point?
Nothing in Hell stays working for long.
With every shift, the workshop starts falling apart a little more.
Fires, power outages, eclipses, floods, breakdowns, and other workplace inconveniences.
Someone stole something? Normal.
Something caught fire? Happens.
The whole workshop stopped working?
Stay calm.
Actually, don't.
Online co-op for up to 4 players or single-player
Seven machines, each with its own side effects
Machines and tools work on the devils too
Souls with different sins and quirks
Files, stamps, and other workplace bureaucracy
Fires, breakdowns, fights, and theft
18 shift modifiers
Ranks, upgrade shop, and perks
Training for new interns
There's work to do. Heaven is waiting. Your shift starts now.
Keep Farming Aura is an active 3D incremental game about turning attention into power. Farm Aura, buy upgrades, and watch each run grow from a simple routine into a full spectacle as the numbers climb, a crowd gathers, and your crew joins in.
MAKE EVERY MOVE COUNT.
Progress unlocks more ways to show off. Perform stylish moves and nail the right moments to turn every performance into a bigger payoff, without breaking the flow of the incremental loop.
UPGRADE. CUSTOMIZE. GO FURTHER.
Shape each run through upgrades, unlock permanent progress, and customize your character as you climb. Starting over is part of the journey: carry progress forward, rebuild faster, and push toward heights that were previously out of reach.
PUT YOUR AURA TO THE TEST.
Face rivals and turn everything you've built into a showdown. Your upgrades, crowd, crew and growing production all come together in battles where the goal is simple: prove who can command the most Aura.
BRING YOUR COMMUNITY INTO THE GAME.
Connect Twitch and bring your viewers into the scene. Their names and messages can appear in-game while you play, turning your community into part of the crowd around you.
KEY FEATURES
Active 3D incremental gameplay built around constant progression.
Stylish performances and active moments that keep you involved as the numbers climb.
A crowd and crew that make your growth visible in the scene.
Run upgrades and permanent progression that let you push further over time.
Rival battles that put everything you've built to the test.
Twitch integration that brings viewers into the game.
Ein Buchstabe, ein leeres Blatt und plötzlich fällt dir kein einziges Tier mit B ein? Stadt Land Fluss with friends bringt das vertraute Wortspiel von der großen Pause auf deinen Bildschirm. Lade deine Freunde zu einem Online-Spieleabend mit bis zu 16 Personen ein und finde heraus, wer unter Druck die besten Einfälle hat.
Zählt Leider nur Lerngruppe als Beziehungsstatus mit L? Nutzt eine fertig zusammengestellte Kategorienauswahl wie Elitestudent, Datingdesaster oder Familienchat oder kombiniert die 65 Kategorien nach euren Wünschen. Ihr könnt natürlich auch eigene Kategorien kreieren, von gemeinsamen Hobbys bis zu euren liebsten Insiderwitzen.
Bei freien Kategorien stimmt ihr nach jeder Runde über die Punkte ab. Ob die Lerngruppen-Liebe erwidert wird, liegt also ganz bei euch. Klassische Kategorien wie Stadt, Land oder Fluss prüft das Spiel automatisch.
Im Einzelspielermodus trittst du gegen Computergegner mit wählbarer Schwierigkeit an. Wähle aus vertrauten Kategorien wie Stadt, Land, Fluss, Tier, Pflanze, Hauptstadt, chemisches Element und weiteren. Nutze eine zusammengestellte Kategorienauswahl wie Stadtkind oder Heimatliebhaber oder kombiniere die Kategorien nach deinen Wünschen.
Zu langweilig? Bei Weltenbummler zählt jedes Wort nur einmal: Punkte gibt es nur für Begriffe, die du noch nie zuvor verwendet hast. Mit jeder Runde wächst deine Sammlung und die Suche nach der nächsten Antwort wird kniffliger. Wie weit reicht dein Wissen?
Online-Runden mit bis zu 16 deiner Steam-Freunde.
65 Mehrspieler-Kategorien und Platz für eigene Ideen.
Gemeinsame Punktevergabe bei freien Antworten im Mehrspielermodus.
Drei abwechslungsreiche Einzelspielermodi mit 14 Kategorien und Computergegnern mit wählbarer Schwierigkeit.
Einstellbare Rundenzahl, Kategorien und Buchstaben.
Eden Camp is a choice-driven visual novel that blends summer romance with psychological horror.
You arrive at a secluded summer camp ready for a fresh start. Three women quickly draw you in: the playful Juliet, the fiery Lyla, and the quiet, watchful Ann. Their affection feels genuine. Their attention feels constant. And as the days pass, you begin to notice things you can't quite explain.
People go missing. Stories don't add up. And the deeper you fall for someone, the more dangerous Eden Camp becomes.
Features:
Three character routes with branching storylines and multiple endings
A genre-bending narrative, lighthearted romance that unravels into psychological horror
Live2D animated characters with expressive, fluid animations
Hand-crafted CG illustrations
Meaningful choices that shape relationships, reveal secrets, and determine who survives
At Eden Camp, love and danger wear the same smile.
This is my second self‑developed game. I believe this work is more polished compared to my previous title, and I hope you will enjoy your experience! Feel free to send me messages via the social links on the right if you have any suggestions or feedback.
The estimated first visit time is 60 minutes.
If you’re a veteran of horror games, you should be able to get through it a bit faster.
Game Description:
This is a first‑person indie walking simulator.
Experience shifting atmospheres as you travel from home to an abandoned hospital.
You play as a content creator who has long cared for your grandmother. On the day your grandmother is taken to a sanatorium for routine check‑ups by your parents, you decide to explore a derelict suburban hospital to film a video and boost your poor view counts. Strange occurrences unfold as you venture through the abandoned facility. Progress through the game and gradually uncover the dark secrets hidden behind the hospital.
As you explore, you will experience psychological horror while evading monsters and striving to stay alive.
Over 3,000 potions lie in colourful heaps beneath the candlelight, while empty cabinets line the balconies above. Step past hanging herbs and a bubbling cauldron, and turn the mess into something you’ll hate to disturb.
Spot familiar colours and bottle shapes among the clutter, reunite matching potions and line them up by Roman numeral. Empty spaces become neat little rows. A patch of floor reappears. And somehow, that next pile starts looking irresistible.
Every completed set brings your next upgrade closer. Find bottles faster, save yourself a trip or make shelving a breeze: choose your upgrades and combine five tidying spells to turn a room-sized task into a satisfying little routine.
Insight: Make matching potions stand out, even when they’re tucked into a messy pile.
Summon: Call matching potions to your hands. Fewer trips, more tidying.
Auto-Shelve: Send the potions you’re carrying to their proper places and watch the gaps fill up.
Follow the wooden balconies through four floors, admire the moonlit window and pick your next cabinet. Or upgrade your jump to leap straight to the floor above. Unlock double and triple jumps to hop through the open atrium and find your favourite route between the shelves.
The heaps shrink, the floor reappears and the cabinets fill with colour. Take your time choosing each bottle, or find a clever spell combination to speed things along. Then stop for a moment and admire the shelves. You did that.
Grove of the Seven Stones is an old-school fantasy CRPG built for players who love party creation, dangerous dungeons, meaningful quests, tactical combat, and classic role-playing adventure.
Set in a world of ancient magic, forgotten ruins, haunted roads, and secrets buried beneath the stones, this new adventure expands and improves on everything from The Traveller Tale. Built with sharper 1080p graphics, a cleaner interface, deeper character systems, and a brand-new battle system, Grove of the Seven Stones is designed to feel like a classic dungeon-crawling CRPG with a modern level of polish.
Create your own party from multiple races and classes, then shape them through stats, talents, weapons, armor, skills, and spells. Every choice matters, from the characters you build to the way you prepare for each battle.
Combat uses a new d20-inspired system built around attack rolls, armor class, weapon dice, talents, buffs, resistances, and tactical turn-based decisions. Enemies are more varied, battles are cleaner and more reliable, and each encounter is designed to feel meaningful.
Explore villages, forests, caves, crypts, ruins, strongholds, and monster-filled dungeons. Meet fully voiced NPCs, take on quests both small and grand, uncover hidden paths, recover lost relics, and discover a world filled with danger, mystery, and adventure.
Whether you are helping a troubled village, exploring forgotten places, fighting deadly creatures, or uncovering the truth behind the Seven Stones, your party’s journey will be shaped by your choices.
Gather your party, sharpen your blades, prepare your spells, and answer the call.
The stones are waking.
The shadows are moving.
And the fate of the realm awaits you in Grove of the Seven Stones.
Classic old-school fantasy CRPG adventure
Brand-new tactical d20-inspired battle system
Improved 1080p graphics and cleaner UI
Deep party creation with races, classes, stats, talents, skills, and spells
Turn-based combat with attack rolls, AC, weapon dice, buffs, debuffs, resistances, and enemy abilities
No Refunds is a 1–4 player co-op party game about running a live home-shopping show.
Every round, a strange product rolls onto the stage. Its durability, weight, waterproofing,
danger and real purpose are hidden — even the label on the box might be lying.
The host faces the camera and makes claims.
The crew works backstage: running the lights, the sound desk and the props, and testing the product with hammers, scales and buckets of water before it goes live.
Testing tells you the truth…
but it can also break the product you're about to sell.
Telling the truth is safe.
Lying sells more — if the audience believes you.
Your crew can hit the buzzer to catch a lie before it airs.
The lies that slip through come back later as ringing return calls and boxes piling up on your own stage.
Turn on voice claims and just talk: "Feather-light, unbreakable, kitchen-grade!"
The game recognizes what you claimed in 13 languages, right on your own PC.
Or pick your claims with the keyboard.
Climb from a neighborhood flea market to short-form streams, an internet studio, cable and finally national TV.
Bigger stages, bigger audiences, bigger returns.
Between stages, spend your earnings in the shop, draw cue cards that bend the rules, or gamble it all in the back room.
A cat wanders across the set. Pigeons. A drunk. A health inspector.
Every broadcast can go sideways — and someone has to deal with it while the host keeps talking.
Turn on Spy mode and one crew member secretly gets sabotage cue cards.
Catch them — or don't.
Survive five chapters, sign the contract for two more, or go Endless and see how long your channel stays on air.
Earn credits every show and unlock hats, glasses and outfits — some only through achievements.
Online co-op for 1–4 players — invite Steam friends with one click, or play solo
Hidden-stat products and real physics: things break, spill, slip and catch fire
Optional voice claims in 13 languages, recognized locally on your PC
Crew mini-games for lights, sound and props
Five venues, a shop, cue cards, a gambling den and random incidents
Spy mode for social deduction Normal run with a contract extension, plus an Endless mode
Wardrobe with unlockable outfits and Steam achievements
Grow colors in a little desktop farm, then turn every harvest into bead art of your own.
Short Description
A cozy farming companion that lives in the corner of your Windows desktop. Earn coins through everyday keyboard and mouse activity, grow colorful plants, turn each harvest into bead-art materials, create freely from patterns, collect your artwork, and expand your own floating farms.
About This Game
A Little Farm to Share Your Day
ColorFarm is a cozy farming companion that lives on your Windows desktop. Tuck it into a corner while you work, study, or browse, and let your plants keep growing. Whenever you need a short break, open the farm, water a few crops, and see which colors are ready to harvest.
Let Everyday Activity Feed Your Farm
Keyboard presses, mouse clicks, scrolling, and mouse movement can become coins. There are no daily checklists demanding your attention. Your ordinary computer activity naturally helps the farm move forward.
The game only counts input totals and overall mouse travel distance. It never records which keys you press, what you type, or your mouse coordinates.
Grow Plants and Collect Colors.
Unlock plants with coins or diamonds, then sow, water, and harvest them across multiple floating farms. Every plant has its own color, growing time, and yield. Care for each plot yourself, or let a floating farm bot handle the routine at your preferred pace.
The Shape Is Fixed. The Color Is Yours.
Harvested plants become materials for bead art. A pattern defines only the shape of a piece—it never forces you to use a specific color. Follow the suggested palette, or remake the same pattern with a completely different set of plants.
You can also import your own images as patterns. Place beads one at a time, paint continuously, use the fill bucket and missing-cell finder, then collect, inspect, rename, and export your finished artwork as a PNG.
Build a Tiny World of Your Own
Completing bead art earns diamonds that can unlock upgrades, new farms, farm bots, and cosmetic items. Rename farms and artwork, choose a favorite frame, and gradually turn a quiet corner of your desktop into a colorful world of your own.
Gentle, Quiet, and Never in a Hurry
ColorFarm is a premium single-player game. Plants continue to grow, offline progress is supported, and there are no mandatory daily chores. Stay focused when you need to, and return to your farm whenever you feel like taking a small break.
Feature Summary
- A transparent, movable, and compactable Windows desktop farm
- Earn coins through ordinary keyboard and mouse activity without recording input content
- Plant, water, harvest, and manage multiple floating farms
- Turn harvested plants into materials for freely colored bead art
- Import custom patterns, collect finished artwork, and export it as PNG files
- Let farm bots plant, water, and harvest automatically
- Play offline at your own pace, with offline growth and no mandatory daily chores
Set sail for fortune in Idle Purrates Clicker, a charming idle adventure where an ambitious crew of feline buccaneers turns every beach into its personal treasure trove!
Your purrates know exactly what they came for. They will search the shore, claim their targets and smash open treasure chests while you expand the crew, improve their skills and collect increasingly valuable loot. Unlock new chest types, discover special rewards and watch your humble expedition grow into a well-oiled plundering machine.
But a true captain is never afraid to get their paws dirty! Click the Treasure Coins scattered across the shore and flip them to uncover valuable Gold, mysterious Cursed Coins and other surprises. Keep collecting, trigger jackpots and hunt down rare Treasure Coins for even greater rewards.
Spend your riches across three upgrade paths — Plunder, Ship and Crew — to strengthen your purrates, increase your earnings and push farther into your voyage. When your expedition reaches its target, prepare the cannons and face an enemy ship in battle. Victory opens the way to another shore, tougher treasure chests and even greater fortunes.
Earn Skill Points, unlock permanent bonuses in the Expedition Skill Tree and return stronger, faster and considerably more dangerous than before.
From sunny beaches to cursed shores, countless treasures are waiting to be claimed. Assemble your crew, sharpen those claws and prove that cats make the finest purrates on the seven seas!
Build an automated purrate crew – Recruit fearless feline treasure hunters who search for chests, claim their targets and attack them on their own.
Join the plunder yourself – Click Chests and Treasure Coins, flip them for rewards and build up your Collector’s Instinct through active play.
Discover valuable and cursed loot – Collect Gold and Cursed Coins, hunt for rare Coins and trigger rewarding jackpots.
Unlock new treasure chests – Progress through increasingly durable and valuable chest types, each bringing your expedition closer to its goal.
Upgrade everything – Invest your riches across dedicated Plunder, Ship and Crew upgrade paths to improve your earnings and efficiency.
Conquer treasure-filled shores – Travel from cheerful beaches to dangerous cursed waters, with greater challenges and fortunes awaiting at every stop.
Fight explosive ship battles – Load the cannons, upgrade your firepower and sink enemy vessels to continue your voyage.
Grow stronger with every expedition – Earn Skill Points, unlock permanent upgrades in the Expedition Skill Tree and turn each fresh start into your most profitable adventure yet.
Play actively or enjoy the idle spectacle – Flip coins and guide your progress directly, or let your hardworking crew handle the chest-smashing chaos.
Become the ultimate purrate captain – Chase ever-larger numbers, optimize your growing treasure operation and claim every last coin on the seven seas.
Sudoku Supreme is a classic Sudoku game with 200 puzzles that grow progressively more challenging, from gentle warm-ups to serious tests of logic
Every puzzle has exactly one solution. Rather than judging difficulty by how many numbers you start with, each puzzle is rated by the techniques you need to solve it:
Easy (1–50): you can solve these just by ruling numbers out.
Medium (51–100): you’ll need to start spotting how boxes, rows and columns affect each other.
Hard (101–150): hidden pairs and triples come in, and notes start to really help.
Supreme (151–200): X-wings, Y-wings and very few starting numbers.
You get five hints per puzzle on Easy, three on Medium, one on Hard and none on Supreme.
Stars and achievements Finish a puzzle with no mistakes and no hints to earn three stars. There are 600 stars and 20 achievements to collect.
Querni is a board game for two players that combines easy-to-learn mechanics with deep tactical planning. Each player has 16 numbered tiles from 1 to 16 arranged on a 7x10 board.
Your goal is clear: be the first to remove all 16 tiles of your color from the board. But to achieve this, you must calculate every move and create numerical chains before your opponent.
Key Game Mechanics
Form consecutive chains: To remove tiles, you must connect a sequence of at least 3 consecutive numbers (e.g., 4, 5, 6) on adjacent squares, either sharing a side or a corner.
Movement and jumping: On your turn, you can move to an adjacent square or execute spectacular chained jumps over any tile (your own or your opponent's) that could allow you to cross the board in a single turn.
Turn strategy: On each turn, you can move a tile, remove a formed chain, do both in that order, or pass your turn without doing anything.
Victory and Defeat Conditions
Victory: Successfully remove all 16 of your tiles from the board.
Avoid orphan tiles: You cannot leave isolated tiles that are no longer able to form valid chains.
Passing turns: If you cannot move or remove tiles, you lose your turn. If 30 turns pass without any chain removals, the game ends in a draw.
Key Features
Local Multiplayer and Remote Play: Play face-to-face on the same device or compete online with friends via Steam Remote Play Together.
Solo mode against the AI: Test your strategy and hone your tactics by competing against the artificial intelligence (Available in the full version).
Fast-paced yet deep gameplay: Easy to explain, impossible to master right away. Every match features a unique starting layout.
Classic, focused design: A clean interface with zero distractions so you can focus exclusively on game strategy.
Stream Slayers is an interactive Twitch community experience where your viewers become the heroes. Choose your class, level up your character, join the fight, and work together with your community to take down increasingly powerful bosses.
Every viewer has a role to play, and every class brings a unique ability to the battlefield.
Will your community survive the raid?
Features
Twitch Chat Integration: Your viewers can join the action directly through Twitch chat.
Six Classes: Knight, Wizard, Archer, Priest, Rogue and Paladin, each with their own special ability.
Character Progression: Earn XP and level up your Slayer while fighting bosses.
Unique Class Abilities: Every class has a chance to trigger its own special ability during combat.
Leaderboards & Session Stats: Track your community's performance and see who is contributing the most to the raids.
Built for Streaming: Designed specifically to give Twitch viewers an interactive role in your stream.
Choose Your Slayer
Six classes are available, each with their own unique combat ability. Choosing the right combination of Slayers can make all the difference when facing a difficult boss.
Knight
The Knight stands at the front of the party, relying on their defensive ability and strong attacks to survive and slay the strongest enemies
Special Ability: Block
Knights have a chance to block all incoming damage, allowing them to completely avoid an attack when their ability activates.
Wizard
The Wizard brings powerful magic to the battlefield with a chance of burning the enemies along the road
Special Ability: Burn
Wizards have a chance to burn the boss, dealing additional damage through their magical attacks.
Archer
The Archer relies on precision and powerful ranged attacks to strong attacks and has a chance to deal even more damaging attacks if landing a critital strike
Special Ability: Critical Strike
Archers have a chance to land a critical hit, dealing increased damage to the boss.
Priest
The Priest keeps the party alive when the battle starts taking a turn for the worse
Special Ability: Heal
Priests have a chance to heal the entire party, restoring the health of active Slayers.
Rogue
The Rogue relies on speed and aggression to deal damage as quickly as possible
Special Ability: Double Strike
Rogues have a chance to strike twice, giving them an opportunity to deal additional damage in a single attack.
Paladin
The Paladin protects the entire party rather than focusing solely on themselves having the chance to give reduced damage to all party members
Special Ability: Divine Protection
Paladins have a chance to reduce incoming damage for the entire party, helping everyone survive longer against powerful bosses.
Twitch Integration
Stream Slayers is built around your Twitch community.
Viewers can interact with the game directly through simple Twitch chat commands.
Once they've chosen their class, viewers can enter the battle with:
!attack
Your Twitch chat becomes your party.
Some viewers might choose to become Knights and protect the group. Others might choose Wizards or Archers to focus on damage, while Priests and Paladins help keep everyone alive.
Every Slayer can make a difference.
Progression
Every battle is an opportunity to become stronger.
Players earn XP by participating in boss fights. As they gain experience and level up, their characters become stronger and gain additional health.
Your progression carries forward, allowing regular members of your community to build up their characters over time.
But the bosses aren't standing still.
As the raid progresses, new waves bring increasingly powerful bosses that will test your community's ability to work together.
Fight Together
The health of your active Slayers is tracked as a combined party, giving everyone a clear view of how much life remains in the raid.
Bosses fight back against the active party, meaning staying alive is just as important as dealing damage.
If your entire active party is defeated, the raid comes to an end.
Build a balanced party, use your class abilities, and work together to survive.
The setting is the 1990s. You’ve just accessed "HOLE SYSTEMS"—a fictional, nostalgic, and incredibly vulnerable PC.
As your browser loads to play the video you’re looking for, the screen is suddenly flooded with an onslaught of unknown viruses, urgent security warnings, and relentless, nonsensical pop-up ads!
Can you persist, close every single one of these intrusive windows, and successfully reach the end of the video?
If everyone told you that you remembered it wrong, would you still trust yourself?
You wake up in a sanatorium, unable to remember what brought you here.
Evelyn takes gentle care of you. Everyone here seems to know something about you. You alone must piece together your past from what they tell you.
Then you start paying attention to the mirrors.
Step through to the other side and search for your lost memories. Along the way, ask yourself: can you really trust the words that put you at ease?
Look again. Was it like that a moment ago?
Search rooms, examine objects, and follow clues between reality and the mirror world. Even familiar places can hold contradictions. One seemingly ordinary observation may leave you questioning what you thought you knew.
The more you try to understand, the harder it becomes to step away.
Will you pause to recover, or keep asking questions? Accept the explanation you’re given, or look for another answer?
Collect memory fragments, revisit your investigation journal, and weigh conflicting clues against one another. Your decisions aren’t just about where to go next, but who to believe.
The story spans five chapters and leads to different endings. Memory fragments you’ve found carry over into your next playthrough. With those memories in mind, familiar words may take on a different meaning.
And the questions you couldn’t bring yourself to ask? You’ll have another chance.
Every place holds memories. Every stain hides a memory.
Step inside the reconstructed memories of Julian's life and bring forgotten places back to their former state. Clean, restore, and organize each environment as you uncover the details hidden beneath years of neglect.
But these are not ordinary places.
Julian is a brilliant scientist and the creator of M.A.I.D. (Memory Archive Immersion Device), a machine capable of recreating past experiences. Memories, however, are never perfect. Forgotten details and blurred emotions manifest within M.A.I.D. as dirt, clutter, damage, and disorder.
The more faithfully you restore a memory, the clearer it becomes. Clean forgotten spaces, discover hidden objects and memories, and uncover the stories they hold.
After years of success, Julian finds himself alone, consumed by loneliness and regret. His greatest achievement came at the cost of the people he loved. Now, he enters M.A.I.D. to revisit the few happy memories he has left—and confront the painful truths he has spent years avoiding.
Restore memories. Rediscover the past. Uncover the truth.
Features
Relaxing first-person cleaning and restoration gameplay
Clean, repair, and organize detailed environments from different stages of Julian's life
Explore reconstructed memories and uncover hidden details and forgotten objects
Discover optional memory notebooks and piece together more of Julian's past
Experience a heartfelt narrative about family, friendship, regret, and reconciliation
Watch each environment transform from disorder and decay into clarity
Discover multiple endings based on how completely you restore and uncover each memory
Explore unique locations filled with personal stories and meaningful objects
Million Cube is a 3D maze exploration game where you search for the one correct room among up to a million rooms.
Clues to the correct room are hidden in the numbers and characters on the doors, as well as in the scenery around you.
Supports multiplayer for up to 30 players.
Take your time and enjoy the scenery on your own, explore together with friends, or race to reach the goal first. Play at whatever pace suits you and your group.
4 Worlds, 4 Goals
A special finale awaits you at the end of each stage.
Backrooms|1,000 Rooms|3 Digits A maze of interconnected, impersonal rooms. Estimated completion time: 10 minutes.
Aquarium|17,576 Rooms|3 Letters A tranquil aquarium maze. The types of fish hold clues to the correct room. Estimated completion time: 2 hours.
Cyberpunk|373,248 Rooms|3 Katakana Characters (Other writing systems, including kanji and Hangul, are also available.) Explore a city lit up by neon. With rooms of different sizes and doors in all sorts of positions, this urban maze offers a real challenge. Keep an eye out for room codes that happen to spell out amusing words. Estimated completion time: 5 hours to several days.
Infinite Corridors|1,000,000 Rooms|6 Digits A mind-bending maze of Japanese architecture layered upon itself, where twisted spaces defy your sense of up, down, left, and right. Estimated completion time: 10 hours to several days.
Have Fun Together in Multiplayer
Co-op Items
Use a variety of items, from ones that teleport you to your friends to ones that show which teammates are close to the goal. Some treasure chests might even contain traps!
Character Customization
Meet Cube, the cute robot who serves as your avatar. Customize your robot's body color, facial expressions, and accessories.
Play the slots in the lobby or after reaching the goal!
Make the most of your time while waiting for other players.
【Videos and Streaming】
You are welcome to stream Million Cube and create videos of the game. No permission is required, and monetization is allowed. You do not need to contact us to stream the game or monetize your content.
No copyright notice is required in the video or stream description.
A 2D puzzle game inspired by the erratic behaviours of Portuguese drivers... especially in roundabouts... because as we all know it, as soon as you enter a roundabout the common sense goes out the window.
Vroomity Loops is a 2D puzzle game where the player needs to escape the roundabout without going in the wrong exit or causing an accident. As the player progresses the levels get more complex and new elements are introduced such as continuous lines to block movement, cars with three different speeds, traffic cones, and oil spins that causes the player to spin in the roundabout.
Two sets of controls!
We believe that everyone has the right to choose how to play the game (and totally not because we wanted to be clever with the movement)... When playing Vroomity Loops you can choose between the Car POV or the Player POV.
Solve moving puzzles vaguely inspired by Portuguese road laws!
In a roundabout there is constant movement... so why would these puzzles be still?
Discover a way to exit the roundabout without crashing into ongoing traffic, and avoiding (or just go for a spin in) the occasional oil spills, traffic cones left by the road crew, and remember.. if the lines are continuous you cannot drive through them.
Unlock cars!
There is a total of 10 unlock-able cars that not only change the visual of your car but can also change some aspect of the gameplay. The real question is... are you going to fill up the garage or are you going to leave it empty?
Show off your skills!
The best part of a game (despite having fun) is collecting all those fun achievements, and there are plenty for you to collect! Some will be unlocked just by playing normally, but there are other where you need to think a bit outside of the box. In the end you will have a beautiful achievement gallery!
...or maybe you can even unlock other gameplay aspects...?
Secret mini game!
Oh yes, you read that right! Somewhere in the game you can unlock a mini game, maybe you need to hit some cones.. maybe you need to avoid some oil.. or maybe you just need to crash into some cars (even though we told you to not do that). But half of the fun is discovering how to unlock it, right?
Disclaimer!
Although Vroomity Loops is inspired by road laws, we don't encourage players to drive like this in real-life scenarios. Please always follow your local road laws.
A hundred years ago, a meteorite tore open the sky and fell upon the continent. It brought this world an energy source generations ahead of its time — draconite — and with it, raised the curtain on a new era...
Draconite takes place on the hundredth anniversary of the meteorite's arrival. The Sixth Draconite Technology Summit is about to convene, and you'll attend as a member of the Draconite Research Institute's Joint Security Force, charged with maintaining order and safety for the duration of the event. Beneath that orderly surface, however, undercurrents are quietly stirring.
A side-scrolling adventure game built around exploration and storytelling, Draconite lets you move freely through the Institute, explore at your own pace, talk with the people who work there, and advance the story through patrols, investigations, and assignments — gradually uncovering the crisis hidden within.
As events unfold, you'll grow over the course of the summit, encounter feelings you won't forget, and step closer to the untold story behind the Draconite Era.
Rich Environmental Interaction
Every corner of the Institute is worth a second look. Interact with devices, documents, objects, and people to learn how the place runs day to day — and to notice the anomalies buried in the details.
Some interactions turn up extra information, open new conversations, or shape how later events play out. Stay observant, explore on your own initiative, and you may find a crucial lead tucked away somewhere perfectly ordinary.
Exploration, Investigation, and Quest Guidance
As a member of the Joint Security Force, you'll patrol the Institute, speak with its personnel, take on requests, and carry your investigation from one area to the next.
The quest system tracks your current objectives and story progress so you always know where to head next — but the real answers still have to be found through conversation, observation, and action of your own.
In-Depth Character Side Stories
Talking with the people around you opens up their personal requests, and working through them reveals their histories, their worries, and the things they keep to themselves.
These encounters make the Institute feel alive, and let you see both its people and the crisis spreading in the shadows from new perspectives.
Interactive Gameplay Woven Into the Story
As the plot advances, you'll handle matters yourself throughout the Institute: screening visitors while on security duty, passing checks at critical moments, or helping resolve problems as they arise.
These sequences surface naturally as events develop, forming part of exploration and investigation alike. Taking them on yourself draws you into your character's situation — and turns up new information and leads along the way.
Immersive Narrative Experience
Exploration, investigation, character quests, and story interactions together make up daily life at the Institute. Patrol by patrol, conversation by conversation, you'll come to understand how this place works, the people inside it, and the abnormality lurking beneath the calm.
The deeper you explore, the more scattered clues and personal stories intertwine, guiding you step by step toward the truth behind the summit.
Ascension Tournament is an asynchronous PvP xianxia auto-battler. Your rivals are real lineup snapshots left behind by other players — with AI stand-ins when the player pool is thin.
Core Gameplay
Tournament — You and seven rival teams each hold 100 Embers and face off in rotation. Losers lose Embers — fight until you ascend or fall.
42 Cultivators — Four Root grades: False, Earth, True, Heaven. Break through Qi Refining, Foundation, Golden Core, and Nascent Soul to grow stronger.
7 Elements · 14 Bonds — The five phases plus Yin and Yang. Elemental resonances and sect formations combine, with spell power and resistance tracked per character.
68 Artifacts · 340 Variants — From offense to defense, every artifact has its own tactical niche.
32 Pills · 224 Techniques — Break through realms to unlock techniques, then reroll freely to customize each character's skill loadout.
Three Acts — Ten Thousand Woods → Frozen Domain → Nine Thunder Cliff, with three boss fights along the way (Ancient Wood Demon King / Ice Crystal Knight / Netherworld Demon Lord).
Full Open Information — Rival lineups, techniques, and positioning are completely visible — a true test of strategy.
Ghost Archive — After a victory, your lineup's peak snapshot is saved — a mountain other players cannot get past.
Godhood Tower — Summon past championship lineups and climb the tower floor by floor — pit yourself against other players' star lineups.
Features
Asynchronous PvP: You fight ghost lineups left by past players. A run fits into spare time — no matchmaking queue, no always-online requirement. When player archives are scarce, AI lineups fill in.
Fast Battles: Skip the fight and jump straight to the result — the outcome is unchanged, the pace is yours.
Meta Progression: 45 permanent upgrades in the Treasure Pavilion — every run makes you stronger.
36 Achievements: Element mastery, sect mastery, extreme lineups… every step from rookie to champion is on the record.
3D Battlefield: Skeletal animation and skill effects for every character.
No Fixed Finish Line
This isn't "play a set number of rounds and tally the score" — zero Embers is the only ending. Rush them down, or play the long game: every round is life or death. A 60-second Berserk guarantees every battle has a winner — no draws. Monthly seasons and ELO ranks let you fight the whole server for the top of the ladder.
About This Game
A single run takes 20–40 minutes (Fast Battles can shorten it). This game contains AI-generated art and audio.
Eiroku: Path of the Wanderer is a Sengoku-era simulation game set in feudal Japan.
Travel freely across the map of Japan at the head of your warband. Hire soldiers in castle towns, meet merchants and bandits on the highways, hold council with castle lords, and at times strike down an enemy general with the ninja arts. Where you go and whom you serve is entirely up to you.
■ Two protagonists
Kagezakura the kunoichi takes the field herself and strikes down enemy generals.
Ryuzaemon the merchant never takes the field; his men fight for him. He opens shops and gathers guild seats in the towns, aiming to become the realm's Merchant Prince.
■ A living map of Japan
A map of Japan rendered in the style of traditional ink-wash painting. Twenty-three daimyo clans and 195 locations—including castles, towns, farming villages, ninja hamlets, and shrines—come to life on this single map, complete with shifting seasons and times of day.
Clans march, besiege, intercept, and negotiate on their own, and the map keeps changing.
■ Raise a warband, command the battle
What you can recruit depends on where you are: ashigaru in villages, samurai in towns, mounted samurai and horse archers at castles, warrior monks at shrines, and shinobi at ninja villages.
Troops who survive battle gain experience and are promoted along branching lines: ashigaru into archers, then into arquebusiers or horse archers; spear cavalry into the elite Red Guard or White Guard; genin into chunin and jonin.
Every soldier costs daily wages and provisions. A large army is strong, but it eats your purse and your granary.
Troop types counter each other: a cavalry charge scatters archers and gunners, a wall of spears stops cavalry, and arquebuses hit hard but reload slowly and falter in melee.
Fight across four terrains: plains, hills, rivers, and mountains. Catch the enemy slowed in a river ford, or blunt a cavalry charge with fences. Reading the land decides the battle.
■ Talk with people, choose your life
Encounter over 200 historical commanders; deepen your bonds with them and recruit them as your retainers.
Will you enter the service of a feudal lord to gain a stipend and powerful backing? Or will you seize an ownerless castle, raise your own banner, and found a clan of your own?
[Streaming & Videos]
You are free to stream and upload videos of this game, whether as an individual or a company. No need to contact us or ask for permission.
Upgrade your ship. Tear through the void. Make every wreck pay.
Void Revenant is a single-player vertical shoot ’em up with detailed pixel art, layered space scenery and a driving dark electronic soundtrack. Twenty sectors stand between your factory-fresh fighter and the heart of a hostile fleet.
Collect floating coin bubbles from destroyed enemies and spend them at Vesk’s Second Orbit shop. Build across 22 upgrade tracks: lasers, missiles, homing weapons, rear cannons, drones, shields and more. Installed hardware appears on your ship, turning a modest fighter into your own heavily armed creation.
Watch for an incoming transmission. A huge merchant carrier opens its illuminated docking hatch, bringing a safe break in the fighting. Repair your hull, refill your bombs or sell unwanted equipment to make room for a different build.
Purchased upgrades stay with you for the current run. Dropped powerups are temporary. Every new run begins at sector one with basic hardware and zero coins, so each build starts with a clean slate.
Thread branching corridors through wrecked machinery, industrial fortresses, alien tunnels and hostile space. Destroy emplacements built into the walls and read the warning before a laser cuts across your path. Enemy formations circle, charge, weave and return for another pass.
At the end of each sector, take apart a boss piece by piece. Destroy exposed hardpoints, adapt to changing attack windows and finish the vulnerable core. The final fortress demands everything your ship can bring.
Keep your kill chain alive, push the multiplier to x6 and earn oversized arcade celebrations for your finest moments. Start with the Ghost, then earn three further ships through increasingly difficult campaign completions. Choose Easy, Medium, Hard or Extreme and find the run that suits you.
Between firefights, the pilot and crew trade captioned radio banter. Destroy enemies and bosses to reveal their histories and tactical notes in the combat archive.
Twenty sectors with branching routes, destructible emplacements and boss battles.
22 upgrade tracks, visible ship attachments and four playable ship designs to earn and master.
Four difficulty settings and score multipliers up to x6.
Keyboard controls and gamepad control support.
Captions, adjustable player-bullet colours, reduced flashes and screen-shake controls.
Scalable graphics settings and ten display looks, including CRT, monochrome and classic computer palettes.
Your night shift at Deep Field Observatory begins with familiar equipment and an unfamiliar signal.
Then it answers.
The Other End is a single-player sci-fi puzzle adventure played through an observatory workstation. Analyse transmissions, decipher unfamiliar symbols and reconstruct damaged records as a routine shift becomes an exchange with something you cannot yet understand.
Learn how to communicate
Recognise recurring patterns, test possible meanings and build a working vocabulary. Compare what you transmit with what comes back. Every successful exchange gives you another piece of the language—and another question to ask.
Connect the discoveries
Work through varied challenges involving signal analysis, logic, timing models, spatial reconstruction and unfamiliar machinery. Some tasks stand alone; others connect, with discoveries from one system helping you make sense of another.
Look beyond the signal
Recover animated recordings, examine distant environments and operate remote equipment through your terminal. Your view of the other end grows as you restore the information needed to understand it.
Return to a different investigation
Puzzle variations change layouts and answers between playthroughs while preserving the central story. Return with what you have learned and apply it to a fresh set of challenges.
Features include:
An unfolding first-contact mystery told through transmissions, recordings and correspondence.
Varied puzzles built around decoding and understanding an unfamiliar intelligence.
Interconnected systems that reward observation, experimentation and comparison.
Animated transmissions and remote drone operation.
Puzzle variations across new playthroughs.
Eight manual save slots for keeping separate investigations.
You have a receiver, a workstation and someone—or something—at the other end.
You were only walking a forest path. Now you wake beneath a great tree, beside someone who came here before you and never left — and an old storybook lying in the grass. Its first page is the only guide you have.
Keep the fire burning By day the forest is a picture book. By night it twists into something else. Light is safety: campfires and torches hold back the dark, while darkness wears down your sanity and draws out the shadows that wait beyond the glow.
Gather, craft, build Chop trees, break rocks, and forage. Craft tools at the workbench, then raise a camp of your own — tents, campfires, cooking pots, drying racks, chests, rain barrels, fences, and farm plots tilled with a hoe. Forge iron tools, sew seasonal clothing, and bind the blueprints you find into stories that teach new recipes.
Four seasons, one long year Spring rains, summer heatwaves, autumn harvests, and a winter that buries the world in snow. Dress for the weather — a straw hat against the heat, thick furs against the cold — and plan ahead, because food spoils faster when it's warm.
Body and mind Watch your hunger, thirst, body temperature, and sanity. Fall ill from poisonous mushrooms, infected wounds, or heatstroke. Let your mind slip too far and the world itself begins to lie to you.
Old stories, new threats Face the Gingerbread Witch in her candy house and the Great Wolf in the dark woods. When winter comes, a Frost Predator may follow the light of your fire. Rats raid your stores, and crows steal what you leave out — unless a scarecrow keeps watch.
Every life counts Death is final — unless you carry a Doll. Sew one, keep it close, and you'll wake again beside the nearest tent you've slept in, leaving everything else behind.
Grow your own way Seven life skills — Gathering, Pioneering, Combat, Crafting, Building, Cooking, and Farming — improve as you use them, and the traits you choose at the start shape how you survive.
Welcome to Aircraft Broker, a business strategy game where you build your fortune by buying, selling, and trading aircraft around the world.
Start with limited capital and work your way up from small aircraft to high-value business jets and commercial airliners. Every deal is a chance to make money — or lose it.
✈️ Buy & Sell Aircraft
Search the market for aircraft at attractive prices, negotiate with brokers, and sell them for a profit. Aircraft prices and demand can vary between locations.
💰 Build Your Aviation Business
Manage your money carefully, choose the right aircraft, and grow your reputation as a successful aircraft broker.
🌍 Trade Around the World
Travel between airports and discover different aircraft markets. Where you buy can be just as important as what you buy.
🤝 Negotiate With Brokers
Make offers, negotiate prices, and deal with different broker personalities. A good negotiation can turn an ordinary aircraft into a profitable deal.
📈 Grow From Small Deals to Big Business
Start small and build your way toward increasingly valuable aircraft. Take calculated risks, manage your cash, and see how far you can take your aviation empire.
Do you have what it takes to become the world's top Aircraft Broker?
The Gloom is swallowing the realms, and only the light of the Dawnheart holds it back.
Take up your post, Keeper — raise crystal spires along the road, hold the gates, and carry the last light from the meadows to the Heart of the Gloom itself.
Defend Alone or Together
Play the entire game solo, or hold a shared board in online co-op with up to 9 Keepers.
Invite Steam friends, join with a 6-character code, or browse open lobbies — no server setup, no account beyond Steam.
The Long Dawn — a Roguelite Run
One huge generated board, up to four realms on it, and no gold at all.
Every wave you clear deals you three cards: attack speed, crits, chain lightning, poison spread, a new tower school, a rare keystone that rewrites how your spires fight. Cards roll from common to legendary, so a lucky draft is a run you'll remember.
Place towers from a pool of Foundations, ascend your schools through the draft instead of buying tiers, and hold the Keep to the final wave — 30 on Easy, 125 on Nightmare.
Every board comes from a seed you can share, and a run in progress is saved so you can walk away and come back.
Run it in co-op and every Keeper drafts their own cards, for their own towers — so one of you goes for burning damage, one for slows and shields, and the board ends up something neither of you would have built alone.
Finish a run and your time goes on the leaderboard for that difficulty. The Keep holds, or it doesn't.
A Voice-Acted Story Campaign
Fight through 21 handcrafted missions across 7 realms — meadow, desert, frozen pass, emberwood, shadowlands, hollow deep, and the Heart of the Gloom — with 7 bosses and 15 optional Keeper Tales that fill in the world's memory.
Every line of dialogue is fully voiced in both English and Hebrew.
Build Your Defense
Ten spires — Cannon, Archer, Frost, Storm, Ballista, Venom, Sun, Dusk, Echo and Prism — each with three tiers and a branching specialization at the top.
Carry a loadout of four into battle, tune it with 7 runes, relocate a misplaced spire, and pick one of four Keeper classes with their own battlefield abilities: Builder, Warden, Mystic, or Mender.
Know What's Coming
41 kinds of Gloom walk the road — splitters, taunters, armour-smiths that shield the crowd, striders that laugh at frost, foes that resist steel and foes that resist magic.
Every one of them has a counter, and the first time you meet one the game shows you what it is.
No single choke point solves every map.
Read the Battlefield
Every tower keeps a record.
Open a spire to see its damage, DPS and kills, or hit Tab mid-wave for the full board report — damage share, live DPS, and the support work that never shows up as damage.
The end-of-mission report names the tower that carried you.
Choose Your Challenge
Four difficulties from Easy to Nightmare.
Earn medals on every mission, chase 3-star clears, and prove yourself with Nightmare medals on all 21 — if you can.
Quick Play, Endless, and the Maze
Fifteen skirmish maps across four realms in three more modes: Classic waves, Endless survival, and Maze — an open arena where you place the gates and wall your own labyrinth.
Separate Endless records to push, with Steam leaderboards.
Rival Keeps (PvP)
Two teams, two boards, up to 6v6.
Defend your Keep while the rival team's waves pressure theirs — last light standing wins.
Forge and Share
Build your own maps and full multi-mission campaigns — with story screens, custom wave tuning, even custom towers and enemies — in the built-in Forge editor, and publish them straight to Steam Workshop.
Co-op-flagged community campaigns can be played together online.
Earn Everything by Playing
Crystals earned in missions unlock 10 Keep skins and 6 Keeper appearances.
No microtransactions, no paid currency — the shop takes crystals, not money.
For Our Hebrew-Speaking Players / לשחקנים דוברי עברית
המשחק כולו זמין בעברית — כולל ממשק מלא מימין לשמאל ודיבוב עברי מלא של כל שורות הסיפור.
Text Factory: Automation is a text-based factory game built around automated production, combining resource gathering, technology research, factory building and ATB-style turn-based combat.
Build mining machines, furnaces, assemblers and more to set up automated production lines that take raw materials all the way to finished goods. Once built, your production lines keep running, even while you are away on another map. A logistics network moves materials between maps, gradually growing into a complete industrial system.
The weapons, gear and ammunition your factory produces are the key to winning battles. As your technology advances, you will move from the Stone and Iron Ages into the eras of electricity, oil and nuclear power, and finally head into space to challenge the final boss.
Debt Days: Automation is a small-town automation game about production lines, blending factory building, resource management, crafting and management sim.
It starts with the first stone you break by hand: mine, chop trees, farm and raise livestock, turn raw materials into valuable goods with workbenches and furnaces, then link everything into production lines with transfer conduits and splitters. Pickaxes break, so you'll need a production line that makes pickaxes to supply the production line that mines. Congratulations, you've got the hang of it.
Complete the townsfolk's requests to unlock new recipes, drag your goods into the market to turn them into coins, and earn money bit by bit. When a line jams, the problem is usually not the machine you're staring at; hunting down bottlenecks is the reason you won't be sleeping tonight.
Genres:AdventureMassively MultiplayerRPGFree To PlayEarly Access
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Ode to Starlight – Classic JRPG Storytelling
Rooted in the core of traditional JRPG narratives, the game weaves kingdom conflicts, astral mysteries and faction struggles into a continent-spanning adventure. Meet companions from all walks of life: a chivalrous royal swordswoman, a noble scholar seeking ancient truths, a forest witch mastering elemental arcana, a mysterious rogue roaming the streets… With a layered main storyline and heartfelt character side arcs, you will forge deep bonds through shared adventures, and write your own starlight epic together.
Built on fluid real-time combat, the game integrates multiple strategic layers: positioning and kiting, skill combos, elemental counters and terrain utilization. Dodge incoming attacks, chain basic strikes and abilities into explosive combos, leverage cover and elevation for advantage, and trigger elemental combo effects with Stellar Spirit assists. Charge head-on, flank and pin down enemies, or focus fire to break through — the tactics are yours to decide, delivering both action-packed gameplay and strategic depth.
Stellar Companions – Spirits With Heart & Soul
The Stellar Spirits you meet on your journey are more than just combat tools — they are elemental beings with distinct personalities and warmth. Fluffy cloud spirits love dozing on your shoulder; crystal spirits shed shimmering dust when happy; seemingly fierce stone spirits sneak shiny pebbles into your pack. Raise your bond with them through interaction and feeding to unlock exclusive assist skills, personal side stories and unique exploration abilities: some light up dark ruins, some sniff out hidden chests, and some nudge your hand to comfort you when things go wrong. They stay by your side every step of the way.
Stellar Lands – Diverse & Immersive Worlds
Every corner of the continent boasts its own landscape and ecosystem. Deep in the glacial valleys of the Crystal Frost Wastes grow crystal clusters that shimmer with starlight; vine-covered astral clock towers rise above cloudtop cities in the Floating Sanctum; sequestered elven settlements hide in the heart of the verdant woods; murals and relics of a lost civilization rest sealed beneath sand-buried ancient tombs. Explore freely to gather rare materials, trigger random encounters and unlock hidden storylines. You may stumble upon a wandering merchant’s rare wares, or catch a glimpse of Stellar Spirits playing together — surprise awaits around every turn.
Stellar Community – Global Adventurers United
Adventurers from around the world gather on the same continent. Meet fellow players, form guilds, team up to challenge secret realm bosses and tackle high-difficulty dungeons together; or explore hidden regions and share your discoveries. Whether fighting side by side or competing in friendly duels, companions from across the globe will join you on the journey, making every adventure less lonely.
The game will receive regular version updates to expand the boundaries of the continent: new story chapters, regional maps, unique companions and Stellar Spirits, as well as rich limited-time events and challenge modes. Systems including gear progression, spirit training and guild gameplay will also be continuously optimized. With long-term content support, there will always be new sights and new expectations awaiting your journey.
Let the goblins work. Let your sword do the talking!
In Goblin & Glory, every defeated enemy brings you closer to your next upgrade. Collect essence, strengthen your sword, and build a crew of goblins that fights alongside you. Clear increasingly difficult floors, choose relics that shape your run, and prepare for the boss waiting at the end of each dungeon.
BUILD YOUR GOBLIN CREW
Hire goblins that find targets and attack automatically. Upgrade their damage, attack speed, and movement speed while you join the fight with your sword. Decide whether to invest your essence in your own attacks or in the crew helping you clear each floor.
GROW STRONGER WITH EVERY UPGRADE
Improve your sword's damage, attack speed, attack area, and critical hits. Use bombs against groups of enemies and take advantage of explosive foes to damage nearby targets. The right relic can open up even more ways to clear a crowded floor.
EXPLORE 10 DUNGEONS
Fight through 10 dungeons with 20 floors each, from the Mossy Mine to the Void Throne. Every dungeon has its own look, enemy family, and boss. Choose temporary relics on floors 5, 10, and 15 to shape your strategy for the current run.
FACE THE BOSS ALONE
At the end of each dungeon, you have 60 seconds to defeat its boss. Your goblins and bombs cannot help you here: each attack requires a click. Watch for shield phases, aim for moving weak points, and time your strikes around counterattacks. If time runs out, return to floor 19 and prepare for another attempt.
EARN PRESTIGE AND RETURN STRONGER
Once you have cleared 10 floors in a dungeon, you can reset that run to earn prestige points. Spend them on permanent abilities that improve your attacks, bombs, resource gains, or goblins. Develop compatible abilities to unlock combination bonuses, and redistribute your points when you want to try a different approach.
Complete short missions for extra essence and prestige points, defeat bosses to unlock new dungeons, and keep pushing toward the Void Throne.
FEATURES
• 10 dungeons, each with 20 floors and its own boss
• Upgradeable goblins that attack automatically
• Sword upgrades, bombs, temporary relics, and special enemy types
• Timed boss fights with three different mechanics
• Permanent abilities, combination bonuses, and short missions
• Pixel-art visuals, single-player gameplay, and automatic saving
Unsolved (you named no one). Saying nothing is an ending too, and it is recorded as one.
Replay to open all four cases
Roughly 40–90 minutes per playthrough. Bring a culprit's name to light and that case is bound into your Case File,
and the next run picks a culprit you haven't seen. A case you couldn't crack returns on the next run. Even after all four names are known, you can revisit an opened case to find the evidence you missed.
Your investigative habits are reflected back at you at the end of each run.
The people at the heart of the case
The deceased — Tsubaki Soemon (72)
The man who built seven companies. A heart condition. Every night at nine, a single go of sake, alone in the annex.
He had a notarial will drawn up fourteen days before he died. At his last supper, he told the family:
"I have made a new will. It is in Mr. Okuma's keeping. It will be opened after the shonanoka. Each of you had best think carefully."
You
A clerk at the Okuma Law Office. Your name and gender are never revealed.
Entrusted with the will, you stay in the house until the seventh-day rite.
Every night, you write down what you saw that day in your journal.
The family lawyer — Okuma
Your employer, and the Tsubaki family's lawyer. He was present when the notarial will was made.
From outside the house, he advises you by phone and by letter.
"...Don't wear yourself down. Your work is not to judge. It is to watch. Until the seal is broken on the seventh day."
The sister — Takato Sakie
The deceased's younger sister. Not invited to the funeral, she speaks of the Tsubaki family from outside, over the phone.
"Still in that house. ...You'd do well not to stay too long. That house puts a stoop in anyone who stays in it."
Other characters
The maid — Yoshie
Talkative, and knows the daily life of the Tsubaki house inside out.
"Well, well, come in. I've just this minute finished stewing the aubergines—"
The priest — Koun
Keeper of the family temple, and Soemon's regular opponent at the board game go.
"Come to pay your respects, have you. ...No. Not respects. Not with that face."
The old doctor — Narazaki
The town clinic. Fifty years of watching this town's births and deaths.
"...Fifty years of it now. I brought the children of this town into the world, and then I sat with their parents at the end. Lately it's the sitting at the end, and nothing else."
The teahouse keeper — Umekichi
The teahouse at the pass, partway up the road from the town into the mountains.
"...Police, are you. No. No, you're not. Police hardly ever order the cakes."
About the Demo
The demo is a separate case, written for the demo alone, and you can play it from beginning to ending.
The culprit in the demo is always the same person. In exchange, not one of the four truths in the full game is revealed.
Solve it or fail it — the case in this house is still entirely ahead of you.
What's included
40–90 minutes per playthrough; roughly 3–4 hours to see all four truths
Japanese, English and Simplified Chinese text (no voice acting)
Keyboard and mouse (partial controller support)
Save anywhere; progress carries across playthroughs
About Streaming and Videos
You are free to stream, upload videos, make clips, and post review videos. No permission is needed in advance, and no notification afterward. Monetization is not restricted.
If your video contains major spoilers, we ask that you indicate this clearly in the title or description.
For full details, please see the streaming guidelines for this title on the official Maru Works website.
The dead came to the town. Some were attacked. Some were carried off alive. The dead are pouring out of a single house. Only one could be sent in: you.
A first-person on-rails horror shooter. Make your way through a candlelit house and gun down the dead as they close in. They keep coming out of the darkness ahead, and sometimes appear right in front of you without warning.
Shoot Your Way Through the House
Aim for heads and weak points. Shoot thrown axes and debris out of the air. Drop chandeliers, blow up powder kegs, topple statues. Use the house itself to crush whole groups at once.
Face the House Together
Online co-op for two players. Anyone can join an open room, or set a password to play only with friends. Windows and Mac players can play together.
Earn Medals, Unlock New Guns
Each stage has three medals, tied to rescues, accuracy, and damage taken. Collect every medal on a difficulty to unlock a new gun and attachment. Medals can be earned in co-op too. Keep returning to the house, and you may, very rarely, find a special camo. And somewhere in the house, one more camo lies hidden.
Aim for the Top
Compete for high scores with players worldwide and your friends on Steam Leaderboards, with separate boards for each difficulty in solo and co-op.
Streaming & Videos
Individuals and companies alike are free to stream DEADWICK and post videos of it. No need to contact us first, and monetization is allowed. We'd appreciate it if you include the game's title or a link to the store page in your description. * Please don't present the game as your own work or use it in ways that are offensive or inappropriate.
Altertum is an exploratory RPG where you can enjoy a story that unfolds freely at your own pace, challenging combat, and complete freedom in character progression through skill combinations, gear setups, and custom stat allocation. As you freely explore the surface world and dungeons, you can craft weapons and items from gathered materials, customize your home, live the life of a traveler, and uncover a quiet conspiracy surrounding the Empire's managed historical records to reveal hidden truths.
Danger Lurks Behind Every Discovery
Exploration is always accompanied by danger. Unique equipment can only be found in the corrupted dungeons that appear across the land, while other supplies are gained through confronting or trading with NPCs, gathering region-specific materials, and discovering hidden treasure chests scattered across the surface. Whether you can acquire these items safely often depends on unpredictable random events and a touch of luck.
Deep, Free-Form Progression & Customization
There are no traditional levels, offering total freedom in character growth. You can freely allocate stats, combine equipment with passive skills, and tailor your build to conquer terrifying foes.
Tense Battles Centered on the Battle Gauge
Battles are tense and built around a dynamic Battle Gauge, where both you and your enemies push and pull to deplete each other's gauge. Taking the offensive gives you the advantage, unlocking various powerful effects depending on how far you push the gauge in your favor. Limited auto-revives and a one-button battle fast-forward feature are also provided for convenience. Furthermore, defeat never results in a Game Over; failing in combat simply drops your supplies on the spot and returns you to base.
Features to Enrich Your Journey
Dynamic weather and day/night cycles
Convenient Fast Travel via the world map and regional carriages
Equipment crafting and cooking systems
Deeply customizable difficulty settings, including options that alter core game mechanics
Auto-save functionality
A dedicated Roguelike Mode focused purely on fast-paced combat and dungeon crawling
Every criminal starts somewhere. You start in a dumpster. Welcome to Miami, 2067, where the economy is a joke and you’ve decided to become the punchline. Click to earn cash, upgrade your Click Power and work your way through 20 locations, from parking lots to banks and museums. Your goal? Stealing The Legendary Game the whole world has been waiting for. Apparently, asking nicely wasn't an option.All great criminal empires need a crew, and yours is anything but ordinary. Hire John Weak to handle your dumpster business, put Sisi the dog in charge of the post office and let Mouse Woman take care of the treasury. If that's not enough, Mona Lisa is ready to help rob the very museum displaying her own portrait. Talk about an inside job! Hire and upgrade managers to generate passive income, boost their earning power and turn even your earliest locations into serious money-makers. Finally, you can tell people you make money in your sleep without inviting them to a seminar.Discover over 90 artifacts that boost Click Power, manager income, Luck, and more. You might find an ancient Brainrot, some Buttcoin or even nuclear codes in a dumpster. Seriously, who keeps throwing away classified documents? Build a collection that makes archaeologists jealous and emergency services nervous. Find duplicates and refine them for stronger bonuses or take them to your Pawn Shop, negotiate with customers and sell unwanted finds. Keep an eye out for VIPs carrying Gems too. One man's junk is another man's fortune.
13 MINIGAMES. YOUR EMPIRE CAN WAIT.
Take a break from clicking with 13 minigames and chase a high score instead of a stable career. Your Managers can handle business while you settle a much more important matter: whether that last attempt counts if you were distracted.
PRESTIGE AND REPEAT
Prestige individual locations to earn permanent bonuses, then come back stronger and make even more cash. Keep upgrading your operation until you reach the final building and get your hands on that legendary, endlessly delayed game. Steal it, unlock New Game+ and start the whole glorious mess again with more power behind every click. Some people wait for release dates. You have a different plan.
THE FUTURE HAS A COMMENTS SECTION
Tune in to the radio for music, satirical news, absurd advertisements and callers who have confused a broadcast studio with professional help. Then open Fake Social for terrible takes, gaming obsessions and opinions delivered with the confidence of someone who read half a headline.
STEAM WORKSHOP. YOUR CRIME, YOUR STYLE.
Create your own skins by replacing backgrounds, managers and other graphics, plus sounds and music. Share your creations on Steam Workshop or download someone else's masterpiece. The crimes are fictional. The questionable design choices are all yours.
Criminal Empire - Click, steal and upgrade your way through 20 unique locations
Idle Progression - Hire and upgrade managers to generate passive income and keep the cash flowing
13 Arcade Minigames - Play quick minigames, beat your high scores and earn extra money for upgrades based on your performance
Pawn Shop Trading - Buy and sell artifacts, negotiate with customers and look out for VIP offers
Artifact Collection - Discover and collect over 90 stat-boosting artifacts
Fake Social - Scroll through ridiculous posts, leave likes and see what the city is arguing about today
In-Game Radio - Enjoy music and commentary from a radio host who always has something to say
Steam Workshop - Create and share custom skins, change backgrounds, managers, sounds and music, or download creations from other players
Powerful Upgrades - Improve your Click Power, Manager Power and Luck to increase your earnings and artifact drop chances
Artifact Refining - Combine duplicate artifacts to strengthen their bonuses
Building Prestige - Reset individual locations to earn permanent bonuses and progress faster
Offline Earnings - Keep generating cash even when you're away from the game
New Game Plus - Steal The Legendary Game, start over stronger and work your way to the top once again
From a dumpster to the heist of the century. What a career!
Explore a single-player maritime RPG combining trade, exploration, companion progression, fleet management, and real-time naval combat. Decide what to trade, which ships and companions to bring, and how far to venture.
Trade between ports
Compare local prices and buy and sell goods across different ports. Balance your cargo space between merchandise and provisions to make each voyage worthwhile.
Explore the world
Visit ports across diverse regions and seek out discoveries. Meet local characters and follow their stories and requests toward new destinations.
Build your crew and fleet
Recruit companions, acquire ships, and equip your fleet for trade, exploration, and battle. Prepare for longer journeys as your fleet grows.
Engage in real-time naval combat
Watch your distance and maneuver your ships as you exchange cannon fire. Put your fleet and your judgment to the test at sea.
Prepare for your next voyage
Visit trading posts, shipyards, shops, banks, inns, and taverns. Complete requests, dispatch ships, or take a break with dice, blackjack, and poker.
One player becomes the Reaper. Everyone else has something to hide.
Silly Souls is an online hide-and-seek party game for 2–8 players. One player becomes a scythe-wielding Grim Reaper; everyone else hides their soul, dodges the hunter, and throws nearby props to help their team escape. Stay hidden, risk a close-range taunt to steal time, or become the Reaper and hunt your friends.
Cute characters and cheeky taunts share the stage with supernatural pursuit. A dance can become a desperate escape the moment the Reaper turns toward you.
YOUR HIDING SPOT HOLDS YOUR LIFE
Use the hiding phase to tuck your soul out of sight. While it remains hidden, you can recover from the Reaper's attacks. Once the Reaper collects it, a scythe strike can eliminate you. Protect your secret, watch your escape route, and be careful not to lead the hunter straight to your soul.
HUNT YOUR FRIENDS
Take the Reaper's role and search for hidden souls while the Sillies try to run down your clock. Collect their souls to make them vulnerable, pursue fleeing players, and land your scythe strikes before time runs out. Your opponents can distract you, taunt you, and turn nearby props into an escape opportunity.
GET CLOSE. TAKE A RISK.
Taunting steals time only when you stay close and in sight of the Reaper. Step into danger to help your team, then scatter when the hunter closes in. Pick up throwable props and knock the Reaper down to buy yourself—or a cornered teammate—a chance to escape.
TWO WAYS TO HAUNT
Soul Shuffle brings a flying Reaper, frantic chases, and the chance to hide your soul again after its cooldown.
Haunt & Hunt keeps the Reaper on the ground and makes your hiding-phase choice count: souls cannot be hidden again during the hunt. Hidden souls grow brighter when their owners stay away from the Reaper, drawing Sillies into risky close encounters. Earn points for taunts and successful prop knockdowns, then see who takes MVP alongside the time-stolen results.
FOUR PLACES TO LOSE THE HUNTER
Meet in the graveyard lobby, then choose Gravewood, Urban City, Cinderworks, or Mirelight Marsh. Find hiding spots and escape routes among graves, city streets, industrial structures, and swamp scenery. Adjust match rules with your group, coordinate through proximity voice and text chat, and spectate the remaining players after you're eliminated.
Earn cosmetic colors, badges, titles, and scythe finishes as you play. Bring your own look to the next hunt.
Online multiplayer for 2–8 players: one Reaper against the Sillies.
Supernatural hide-and-seek with playful characters and dangerous close encounters.
Hide your soul to protect yourself; collect souls as the Reaper to make your opponents vulnerable.
Steal time through risky taunts and interrupt pursuits with throwable props.
Two modes, four arenas, custom match rules, and role-specific abilities.
Proximity voice, text chat, spectating, cosmetic progression, and Steam achievements.
Steam Deck: tested through the Playtest. Low graphics settings are recommended.
HANDS OVER is a 5-player co-op horror game where harmless trials become cruel tests of luck, nerves and trust.
Take a seat at the table, play your cards, sabotage your friends and try to stay in the game while every turn puts someone under pressure.
This is not a kids' game anymore.
Players are trapped in a cruel show, where they have to take their seats and face warped versions of games that once seemed like harmless fun.
The rules are simple. The pressure is not.
Simple rules. Sinister consequences.
Press the teeth one by one. One of them is the wrong one.
That is enough to understand the idea before the tension starts. HANDS OVER takes instantly readable mini-games and turns them into sinister multiplayer mind games, where every simple action can change the match.
Play dirty. Last longer.
Between turns, players use influence cards to change the odds, protect themselves, sabotage opponents and trigger chaotic events.
A safe move can become a disaster in seconds. A desperate player can turn the whole table against someone else. Each card can save you, break someone else's plan or turn a safe-looking move into a problem.
Every mistake leaves a mark.
In HANDS OVER, failure is not just a number on the screen.
A bad move can cost you a hand, knock you out of the round, shift the balance at the table and turn the whole match against you. Every punishment is visible, clear and made for moments players will want to record, share and replay.
The table is always watching.
Every match takes place in dark, oppressive rooms, among cruel devices, uneasy characters and the feeling that something is waiting for your next mistake.
The focus is always clear: the table, the players, the device and the next terrible decision. HANDS OVER is easy to understand, tense to play and fun to watch.
The table remembers every move.
In HANDS OVER, the rules are easy to understand, but sitting at the table never feels safe. A card can change the odds, a bluff can throw you off and one extra second of hesitation can make you the next target.
One by one, players lose their place at the table.
MANBOU / VOYAGE is a 2D side-scrolling action game about guiding a cute sunfish through an underwater cave.
The rule is simple: do not bump into anything. A single collision with a rock, a piece of rubbish, or another sea creature ends your run.
Keep your balance
Letting go of a key does not bring your sunfish to an instant stop. Swim upward and you will keep drifting upward; swim downward and you will keep drifting downward. Use the opposite direction to counter your momentum and find your way through the cave.
An ocean full of obstacles
Cave walls and protruding rocks
Floating rubbish, including cans and plastic bags
Shells that suddenly launch from the seabed
Anemones with extending tentacles
Swimming fish and fish that drift up and down
Fast-charging orcas
Powerful currents that speed up the journey
As you travel farther, the scrolling speeds up and the hazards become more frequent.
Try again right away
Press Enter or Space after a game over to retry immediately. Beat your personal best and try to swim just one metre farther.
JUNK ROCKET PARTY is a chaotic rocket-building party game for up to 8 players.
GRAB
Junk keeps dropping onto a spinning table in the middle of the arena: sofas, toilets, shopping carts, and, if you're lucky, a legendary hyper booster. Grab it and haul it back to your launch pad.
BUILD
Use unlimited fuselages, nose cones, wings and tail fins, plus whatever you grabbed, in a simple CAD mode. Center of mass, thrust direction and drag all change how your rocket flies.
SABOTAGE
Tackle rivals to make them drop their loot. Stun guns, spring punches, bats, banana peels, time bombs... or sneak a heavy weight onto someone else's rocket.
LAUNCH
When the timer ends, every rocket launches at once. Steer mid-flight or pop a gas canister to change course. Whoever flies the farthest wins the round.
RANKED
Online quick match is ranked. Climb from Bronze to Master: beating stronger players earns more points, and losing to weaker ones costs more. Your rank is saved to your Steam account, and the world and friends leaderboards show where you stand.
FEATURES
Ranked online quick match for 2-4 players, with world and friends leaderboards
Lobbies of up to 8 with your Steam friends, one screen per player (fill empty slots with bots)
Solo mode against 1-7 bots with 3 difficulty levels
49 parts: propulsion, aerodynamics, gear, junk and sabotage
Physics-based flight with per-part drag, lift and breakage
A 12 km course and 4 stages that change each round (meadow / desert / snowfield / volcano)
Rule twists such as target, altitude and airtime rounds, plus events like tailwinds and low gravity
A 3-minute tutorial and a test flight range with every part unlocked
14 achievements
84 sound effects and 8 music tracks, all synthesized by the game itself
STREAMING & VIDEOS
Streams and videos are welcome, no permission needed, whether you are an individual or a company (including agency VTubers). Monetization and clips are fine too. We'd love it if you put the game's name in your title.
Build your army. Storm enemy castles. Steal the treasure. Make alliances. Break them.
Nori Game 2 is a unique blend of third-person fantasy action, real-time strategy and castle warfare, where every battle can turn into an unpredictable adventure.
Play solo or invite up to three friends through Steam for an online multiplayer battle. Each player controls their own castle, commands their own army and fights for the same goal.
Be the first to bring five treasure chests into your castle.
Sounds simple? Not when your friends are trying to steal them from you.
Four Castles. Four Armies. Endless Possibilities.
In multiplayer, every player is a rival — but that doesn't mean you have to fight alone.
Make secret alliances. Team up with another player to attack a stronger opponent. Turn a battle into a 2-versus-2 showdown, or join forces with two others against a common enemy.
But remember: alliances are built on trust, and trust can be broken.
Your closest ally might be planning to steal your treasure while you're busy fighting someone else.
There are no guarantees, no permanent friendships and no predictable battles.
Sometimes your greatest enemy is the friend you trusted most.
Gather Resources. Build Your Army.
Every victory begins with preparation.
Chop trees, gather stone and trade your resources for gold. Spend your earnings on recruiting soldiers and strengthening your defenses.
Build defensive fences, protect your gates and prepare your castle for the next attack.
Will you invest in a powerful army, or save your gold while your enemies exhaust themselves fighting each other?
The choice is yours.
Lead Your Soldiers Into Battle.
You are more than a warrior. You are a commander.
Recruit soldiers, order them to follow you, send them to strategic positions and lead them into battle.
Your troops fight with swords and magical projectiles, helping you defend your territory or break through enemy lines.
Charge into battle alongside your army, or use your soldiers as a distraction while you carry out a secret mission.
Fight like a warrior. Think like a strategist.
Storm Enemy Castles.
Every castle is a fortress waiting to be conquered.
Face guards stationed on towers, battle enemy soldiers and break through gates and defensive fences.
Launch a direct assault with your army, or wait until your opponent leaves their castle poorly defended.
A massive army can win a battle — but a clever plan can win the war.
Steal the Treasure. Survive the Escape.
Defeating your enemies is only part of the challenge.
To win, you must collect five treasure chests inside your own castle.
Only your main character can carry a treasure chest. Your soldiers can fight and protect you, but they cannot complete the mission for you.
Steal a chest, escape through enemy territory and bring it safely home.
If you die, you respawn at your castle — but the chest stays where you fell, ready for someone else to claim.
You can even hide treasure in the wilderness and return for it later.
Every stolen chest creates a new opportunity for revenge.
Expect the Unexpected.
Imagine attacking one castle while two other players secretly agree to invade yours.
Imagine trusting a friend to protect your treasure — only to discover they're carrying it away.
Or imagine having four chests safely inside your castle, just one away from victory, when three rival armies suddenly arrive at your gates.
In Nori Game 2, victory doesn't always belong to the strongest player.
It belongs to the one who adapts, takes risks and outsmarts everyone else.
The battle isn't over until the fifth chest is home.
Key Features
Single-player and online multiplayer — play solo or battle with up to four players through Steam.
Four rival castles — each multiplayer participant controls their own castle and army.
Secret alliances and betrayals — cooperate, deceive and turn against your rivals whenever you choose.
Action meets strategy — fight directly as your character while commanding soldiers in real time.
Resource gathering and trading — collect wood and stone, earn gold and recruit troops.
Army command — lead soldiers into battle, position them strategically and defend your territory.
Re 2: I Rise Alone is a brand-new innovative game that combines romance, simulation, exploration, and interactive cinematic elements. You will play as "yourself," rising from a nobody at the bottom all the way to the spectacular transformation into the CEO of a publicly listed company.
Game Features
💖 10+ Romanceable Heroines You can choose to focus on one, or try to "have them all" — it's entirely up to you.
📽️ Multiple Playstyles + Loaded with "Satisfying Moments"
Live-action combat system: Bone-crunching action with realistic impact
Drinking & flirting system: A single drink tells how deep your bond really is
1000+ interactive moments — each one cost the dev team a ton of hair (literally)
🎮 Simulation System × Free Exploration Improve your stats — strength, charm, intelligence, etc. — through dialogue and events. Different attributes affect story branches and endings. Freely explore the city map to unlock main storylines, side quests, and even hidden missions.
💰 Money-Making & Item System Work part-time, invest, complete missions to earn money, buy items and equipment, boost your abilities will determine your final ending.
🎁 300+ Easter Eggs From films and short videos to classic games, over 300 carefully hidden easter eggs await you.
The road to a comeback offers more than one way to live. Will you become a lonely winner, or a ladies' man with the beauties by your side? Your choice determines the ending.
A Chaotic Great Escape by Little Elementals Who Dream of Becoming Human
Meet four unique little elementals: Fire, Water, Earth, and Air!
Switch freely between them and work together using their unique abilities!
Solve a variety of fun puzzles and discover new paths!
The Fire and Water Elementals, who dreamed of becoming human, eventually find themselves trapped in prison.
Will the little elementals be able to escape safely?
An adventure awaits with the Little Elementals!
Embark on a rich and heartwarming journey as the elementals strive to become human!
A puzzle-action game about escape and growth, born from the choices of elementals who wished to become human.
Switch between elementals and work together depending on the situation to overcome various obstacles and puzzles. Clear each chapter one by one and guide the elementals on their journey to becoming human.