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Released 41 minutes ago View on Steam →
Type: game
Dev: Soft Rot
Pub: Soft Rot
Genres: Indie Simulation Sports Strategy
About
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You don't play the champions. You run the team.

Guild of Champions is an e-sports management game set in a fantasy 5v5 arena league. Found your organization, build a roster of pro players and take them from the bottom of the standings to the World Championship.

Build the roster

  • Sign free agents and trade with every team in the league. Every player has visible ratings, a main role, comfort champions and traits.

  • Keep payroll under the salary cap while sponsors and prize money keep the lights on.

  • Keep the same five together to build chemistry. Every lineup change costs some.

Call the shots live

  • Pick and ban against the AI's draft, then manage the match in real time.

  • Buy items for your champions and call Engage, Retreat and Gather. Good calls win games your ratings wouldn't.

  • Or simulate any match from ratings, mastery, form and chemistry.

Season after season

  • A 9-week regular season, playoffs and Worlds against international teams.

  • Weekly training: young players grow, veterans slowly decline.

  • Contracts expire, a new rookie class arrives each off-season and your prestige follows you.

Features

  • Season mode with three difficulty levels, plus Exhibition and Quick Match

  • A cast of champions across five roles: Top, Jungle, Mid, Carry, Support

  • Live 3D matches you can pause and slow down

  • A guided tour for your first season

  • Single-player, offline, no micro-transactions

The full credits for third-party models, music and sounds (all human made) are in the game (see CREDITS).

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