Last night a squall burst open the doors of the Tide Hall, Brindle Cove's old harbour fish market, and scattered the whole morning catch across the floor. Old Marlo Wren has just handed you the keys.
Pick up each fish, crab and clam, and put it back in its own crate. Every catch you sort plays the next note of its species' little tune. Fill a crate and it sings the whole melody as the fish hop in a wave. Finish a whole section and every crate in it rings out together. Tidy the hall, and it sings.
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1,452 things to put away: 21 kinds of sea life, from sardines and clown fish to sail fish, tuna, moray eels, octopus and lobster, plus crates of frozen fillets. Each has its own colour-coded crates and a hanging sign.
A tune for every species: music box, marimba, kalimba, harp and glass bells. The tunes are made to overlap, so a busy hall always sounds in harmony.
Fill the basket: stack your catch in a wicker basket (mind the weight), then drop each one into its glowing slot as fast as you can click.
That crate-full feeling: every finished crate bounces, sparkles and pays out coins from the town's fishmongers.
Mop it up: swab the sea-water puddles away with an old string mop, foam, splashes and all.
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The catch is fresh. Fish flop when you walk by, crabs and lobsters scuttle out of reach, an octopus creeps off leaving a trail of ink, and now and then a wave washes in under the doors.
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Forty seasons of a harbour keeper's treasures are hidden among the fish: a golden sardine, a pearl in a clam, a pocket watch stopped at a quarter past five, a ship in a bottle and more. Find all nine for the curiosity board behind the counter, and read the eight notes Marlo left scattered around the hall.
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Spend your coins in the upgrade book: a bigger basket, a longer reach, sprinting, crouching and jumping, signs that light up over the right shelf, a glow on every fish of the kind you're carrying, a scoop net that gathers up nearby fish of the same kind, and auto-shelving to tip a whole basket into a crate at once.
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Cozy Mode: no timer, no pressure. Tidy at your own pace, leave and come back whenever you like. Your progress is always saved.
Speedrun Mode: the clock starts on your first step. Sort the whole hall as fast as you can and climb the global Steam leaderboard.
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Relaxing first-person sorting in a lantern-lit 1880s harbour market
1,452 items across 21 species, each with its own tune
9 curiosities and 8 hidden notes to find
Upgrades that change how you play, including a levelled scoop net
Cozy Mode, and Speedrun Mode with Steam leaderboards
Steam Achievements and automatic saving
Full controller support with rebindable keys and buttons
English, Deutsch, Español (Latinoamérica), Русский, 简体中文 and 日本語







