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Type: game
Dev: 4 Cats Studio
Pub: 4 Cats Studio
Genres: Adventure Indie Early Access
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Neon Apocalypsis

In 2031, twenty years after the Fukushima nuclear disaster, a zombie and monster outbreak suddenly swept across the nation of Neon. The US forces stationed on the islands were ambushed and wiped out in short order.

A UN investigation team also came under surprise attack. You have been separated from your teammates, trapped in a world overrun by zombies and monsters. Your primary mission is to locate your lost teammates, secure their safety, and arrange evacuation for the wounded. And then… there is much more to come!

Heads up, high intensity!

This is not your average zombie shooter. In EA 1.0, you gather resources, weapons and vehicles, strengthen your attributes and raise your combat power. Starting with EA 1.1, high-intensity combat arrives: you will face tidal waves of zombies and beast hordes that scream "Banzai!" and launch suicide charges at you. The tense standoff on the title screen turns into a fierce firefight in-game!

Game Tags

Post-apocalyptic Survival, Adventure, Loot-Shoot-Extract, Scavenging, Zombies & Monsters, Beast Horde Defense

Gameplay Systems

  • Dual-base operation, upgrading and defense system

  • Weapon upgrade & attachment modification system

  • Vehicle modification and upgrade system

  • Mechanical Dragon mount system

  • Mech crafting and upgrade system

  • Factory upgrade and production system

  • Market resource trading system

  • Precision aiming shooting system

  • Dual assault system: wild creatures and beast hordes

  • Enemy & monster execution system

  • Long-range fire support system

  • Random loot and scavenging system

  • Equipment upgrade, wear and repair system

  • Lockpicking system

  • Medal & achievement system

Features

  • 500+ Items: Firearms, ammunition, armor, vehicles, food and crafting materials

  • 30+ Firearms — ranging from modernized Type 56, PKM to Barrett M107, M134T Gatling Gun, the "LeMay" Flamethrower and mech weaponry

  • Deep gun customization: optics, drum magazines, belt feeds, suppressors, tactical flashlights, bayonets, tactical chainsaws, underbarrel grenade launchers, underbarrel shotguns, underbarrel flamethrowers

  • 25–30 types of ammunition, including thermobaric rounds, tungsten-core armor-piercing rounds and depleted uranium rounds

  • 8–10 drivable vehicles, equipable with ramming kits, turrets, cargo containers and fuel tanks

  • At least 1 capturable and tamable Mechanical Dragon

  • 5–10 types of auto turrets to build layered defenses

  • Powered armor combat, bayonet and chainsaw executions

  • Crafting and refining economy; market operates with disaster zone currency

  • 30+ monster variants — militaristic zombies, cyborgs, Xenomorph-style Beast Queen

  • 4–5 lockpicking systems to unlock hidden stashes of supplies

  • 45° top-down tactical survival shooter

  • Full Chinese voiced dialogue

  • Final features subject to release build.

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