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Type: game
Dev: dima
Pub: dima
Genres: Casual Strategy
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Build your army. Watch it fight.

Toy Battles is a roguelite auto-battler about building a squad of toys. You don't control the fight — you win it before it starts: which toys you buy, where you place them, how you buff them.

Every toy has a job

Unlock 100+ toys, each with its own strengths and quirks. A toy that looks useless can carry an entire run once you find the squad that makes it work. No filler units — only combos you haven't found yet.

Formation is everything

Placement matters as much as picks. One well-placed piece can turn the whole battle around. A great build isn't a few strong toys. It's a chain where each one makes the next stronger.

The more you play, the deeper it gets

Win your runs and constantly unlock something new. Every unlock is permanent: new toys, new buffs, free rerolls, shop upgrades. An unlock isn't a reskin of something you already have — it's a new toy with its own role, opening room to experiments and combos you couldn't build before. How far can you go?

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