A lockpicking simulator that does not roll dice.
You know the minigame. Stop the bar, wiggle the stick, pass a roll you never see. This is not that.
Here the lock is real - a cutaway cylinder with springs, drivers, and one line where the plug meets the shell. A pin sets because you held it right, not because you invested 9 points in your lockpicking skill.
This game lets you see how cylinder locks, combination locks, and disc-detainer locks work, and try lockpicking yourself without buying any tools.
No combat, no story, no dailies, no loot. The lock is the whole game.
What is in the box
Eight driver profiles - spools, serrations, mushrooms, and worse. Every lie comes from the shapes; none of it is scripted.
Lock Streak - how many locks can you unlock in 5 minutes?
A lock editor, from one chamber to sixteen, with share codes short enough to read over the phone - a mistyped code fails instead of decoding into the wrong lock.