Crowns of Medieval Europe — UPDATE: 27.10.2026
A Tribute System has been added; you can demand tribute from your neighbors—or accept such demands from others—to secure a steady income for 5 years.
Building heirlooms now feature 4 tiers. Your buildings gain increasingly powerful bonuses at levels 50, 100, 150, and 200.
World Domination Mode has been added. When the game concludes in the year 1701, you may choose to continue playing and attempt to conquer all territories. While era-specific effects will end, the conquest continues.
Decrees are now categorized. They are displayed as color-coded, icon-marked blocks covering war, diplomacy, dynasty, disasters, history, and kingdom affairs. Battle reports now appear before decrees.
Battle reports have been redesigned. Portraits of the victor and the defeated are highlighted, statistics are supported by icons, and spoils of war are presented on separate cards.
Interface improvements: The diplomacy panel has been cleaned up, ensuring text is no longer cut off. Seasonal transitions have been smoothed out. A language-related issue has been resolved. Crowns on the portraits of monarchs on the map are no longer clipped. Heirs are now displayed in a single row on the dynasty screen.
Other updates: An "Exit Game" button has been added to the menu. A "Merchant" tab has been introduced to the trade screen, with exchange rates fluctuating each season. "Historical Battles" and "Eras of Nations" information panels have been added to the login screen. Technology costs have been doubled.
May your reign be prosperous! 👑 C.O.M.E.
UPDATE :
1. START SCREEN
Each nation's number of historical wars and events is now shown on the start screen.
2. ERAS
Every nation has its own unique eras spanning 1401 to 1700, each with production bonuses.
3. HISTORICAL EVENTS
Historically accurate events with percentage-based effects have been added for every nation.
4. HISTORICAL WARS
22 historical wars trigger automatically in their own year — the sides cannot avoid them.
5. SPOILS SYSTEM
The winning side now takes the loser's buildings along with their territories.
6. SCIENTISTS
Each nation spawns its own historical scholars who grant bonuses to buildings.
7. MAX BUTTONS
Upgrade to the maximum level with a single click, as far as your resources allow.
8. 3X SPEED AND AUTO LOOP
Play/Pause and 1x-2x-3x speed controls have been added.
9. KINGS ON THE MAP
You can now see each nation's king on the map.
10. MAP ZOOM AND SEASON SYSTEM
3 zoom levels and seasons have been added.
Crowns of Medieval Europe is a turn-based grand strategy game where every decision influences the fate of your kingdom.
Choose one of ten medieval nations and guide it through three centuries of political rivalry, economic growth, technological progress, and warfare.
Expand your borders by conquering neighboring territories, strengthen your economy through production buildings, research new technologies, recruit larger armies, and secure powerful relics that provide unique bonuses.
Victory is not achieved by military strength alone. Form alliances, use espionage, manage your resources wisely, unlock nation-specific achievements, and respond to unpredictable historical events that can change the balance of power.
Every turn presents new opportunities and new threats. Build the strongest kingdom and leave your mark on medieval Europe.
Features
Play as one of 10 medieval kingdoms.
Turn-based grand strategy gameplay.
Conquer territories and expand your kingdom.
Manage Gold, Wood, Iron, Grain, Manpower, and Research.
Construct and upgrade production buildings.
Research technologies to strengthen your nation.
Recruit and expand your army.
Form alliances and wage wars.
Use spies to gather intelligence.
Discover legendary relics with unique bonuses.
Unlock nation-specific achievements.
Face dynamic historical events.
Compete to become the dominant power in medieval Europe.