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Type: game
Dev: More Fireballs
Pub: More Fireballs
Genres: Indie Strategy
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We're Gonna Need More Fireballs is a incremental rogue-like tower defense game about defending a single crystal heart against enormous swarms of enemies.

Thirty towers, thirty machines

Towers don't share a weapon rack. A magma throat spits slag, a mycelium mother

lobs cauldrons of gas, a thorn blowgun fires a stream of spores, a hunger rose

plants itself in the swarm's own path. Picking the tower IS picking the spell —

each one built and animated as its own machine.

Can you discover all combos?

A million of them

Not twenty enemies per wave. Hundreds of thousands on screen at once, with larger maps unleashing seemingly endless hordes before the battle is over. The swarm floods every tunnel from wall to wall, thinning where your defenses burn through it, only to surge forward and fill the gaps again.

Upgrade tree

Crystals earned every run, won or lost, unlock new spells, new towers, hexes... and deeper

branches. The map doesn't get easier — you get heavier.

We're Gonna Need More Fireball Trailer