1. 75

    Immortal Path

    Immortal Path header image
    Released 2 hours ago
    Type: game
    Dev: WANG Peng
    Pub: WANG Peng
    Genres: Indie Strategy
    About
    Screenshots
    Videos

    Immortal Path

    A cultivation roguelike card game rooted in the myths of Shan Hai Jing (Classic of Mountains and Seas), with the Five Elements as its lifeblood. Manage three core resources: Essence, Vitality, and Spirit. Traverse six arcs of ancient mythology, build your deck from 265 cards and 111 relics. Hidden alternative boss battles await in each chapter, triggered only by special conditions. Seven difficulty tiers stretch from mortal all the way to Tribulation Transcendence.

    Turn Combat: Operating the Three Resources of Essence, Vitality and Spirit

    Immortal Path abandons a single generic mana cost. Instead, combat revolves around three interlocking resource streams:

    • Essence: The fuel to play cards, restored at the start of each turn. When Essence hits zero, you enter a Broken Defense state: incoming Vitality damage is doubled.

    • Vitality: Your cultivator’s life force. Drop it to zero and you fall in battle; this is also the damage type you will most frequently receive.

    • Spirit: Divine awareness, used to cast powerful secret arts, capable of dealing combined Vitality and Spirit damage.

    The three resources constrain one another: Block can be converted into Essence, and certain relics let you burn Vitality to cover Essence shortages. Overspending Essence for a burst of power leaves you teetering on the brink of Broken Defense next round. Knowing when to hold steady and when to gamble is the true strategic heart of combat.

    The Five Elements: Generating and Overcoming, Card Attributes Shape Your Playstyle

    Every one of the 265 cards bears an attribute: Metal, Wood, Water, Fire, Earth. Attributes are more than simple damage multipliers. They determine which counter-effects you suffer, what synergies you can trigger, and whether relic abilities activate. Stacking a single attribute enables extreme burst builds, while a balanced spread of the Five Elements grants generation bonuses. Rearranging your attribute weighting turns the same deck into an entirely new build.

    Six Chapters of Ancient Myth, Each With a Second Final Encounter

    Drawn from tales of Shan Hai Jing, each chapter features its own core mechanics:

    • Jingwei Filling the Sea: Obsession made flesh. Shield the unyielding blue bird through three stages of heavenly thunder.

    • Hou Yi Shooting the Suns: The Lord of Scorched Remnants deals escalating burn damage. The figure surrounded by the nine sun wraiths may not truly seek war.

    • Kuafu Chasing the Light: Light-chasing marks worsen each turn, with phantoms shielding him. You must shatter this barrier first.

    • Xingtian Wielding Shield and Axe: The headless giant’s battle fervor never fades; the stronger you grow, the more frenzied he becomes. The Shadow of the Heavenly Emperor judges every strike with golden radiance.

    • Nüwa Mending the Sky: Sky rifts seal your Five Elements powers. Refined Five-Colored Stones require you to shatter seals using countering attributes one by one.

    • Gonggong Striking the Mountain: Flood and celestial fire alternate. Once his wrath is full, he unleashes the Mountain-Strike.

    Beyond the main chapter guardian lies a hidden boss, only summoned by fulfilling special prerequisites. Defeating them unlocks the chapter’s true ending, rewriting the battle rules entirely. At the end of this immortal path awaits the Lord of the Long River, who commands the laws of time.

    111 Relics and 5 Resonance Sets

    Relics are not mere stat bonuses; they rewrite fundamental rules: preserve block into the next turn, make your first card free of Vitality cost, relax enemy exhaustion thresholds, or grow stronger with every drink. Equip three specific relics simultaneously to trigger Resonance — Great Completion of the Five Elements, Iron Pact Alliance, Hidden Dragon Bloodline, and more. Building around Resonance forms a second build path parallel to your deck.

    Six Cultivators, Six Starting Decks, Six Ways to Live

    Balanced Five Elements · Sword Cultivator · Body Cultivator · Wine Immortal · Alchemist · Formation Master. Six playable characters each come with a unique starting deck. Unlock a new character upon defeating each major boss.

    Achievements as Permanent Cross-Run Progression

    Achievements are not just trophies. Completing any of the 54 achievements unlocks permanent upgrades across runs, sorted into eight categories: Dao Foundation, Spirit Root, Primordial Spirit, Spirit Stones, Dao Affinity, Magic Treasures, Enlightenment, and Heavenly Mandate. This pool includes 21 passive bonuses and 14 Heavenly Mandate mechanics.

    Upgrades range from permanent +2 maximum Essence, +3 maximum Vitality, to drawing an extra card on your first turn. Progress all the way to Tribulation Transcendence difficulty. Even a failed run leaves lasting gains, as long as you encounter new content.

    For post-run review, the Past Fortune system archives every run: character state, victory status, deck composition, collected relics, visited nodes, and slain foes, all available for review.

    Seven Difficulty Tiers: From Mortal to Tribulation Transcendence

    Mortal / Cultivator / Foundation Establishment / Golden Core / Nascent Soul / Spirit Transformation / Tribulation Transcendence. Difficulty scaling is not limited to enemy stats. Starting from Golden Core, modifiers activate one after another: inflated shop prices, elite enemy onslaughts, diminished lucky encounters, reshaping the rules themselves. Tribulation Transcendence is not intended for first-time clearers, but for those who have already mastered the game.

    A Book Worth Revisiting

    265 cards total, including 108 cards with unique play animations. Shops offer card synthesis, enchantment, and card removal.

    Enemies have distinct dispositions. Before acting, they openly reveal their next intended move — you always see what they plan to do.

    A glossary of 67 terms lets you look up mechanics at any time, such as why zero Essence triggers Broken Defense.

    54 achievements each unlock permanent cross-run buffs (persistent progression). The Past Fortune system records every run’s journey.

    Full collection encyclopedia, combat logs, and post-battle recaps — understand every victory, and every defeat.

    On the Subject of Cultivation

    Our ambition extends beyond a well-balanced numerical system. Every foe across the six chapters represents the untold half of their myth: Jingwei’s obsession, Hou Yi’s choice to lay down his bow, Kuafu’s unfulfilled longing, Xingtian’s rage, Nüwa’s compassion, Gonggong’s resentment.

    You will cross paths with them as you advance. When facing hidden bosses, you are forced to answer one question: do you cultivate the Dao… or merely your own unwillingness to yield?

    宣传片en01

    宣传片ru

    玩法展示cn

    宣传片cn

  2. 74

    Reunion Fate

    Reunion Fate header image
    Released 2 hours ago
    Type: game
    Dev: Cherry'Start
    Pub: Cherry'Start
    Genres: Indie Early Access
    About
    Screenshots
    Videos

    Reunion Fate is a dark fantasy experience of psychological horror, bringing discomfort to every corner and uncertainty through the creatures that lurk within the mysterious village of Ophidia

    Demons and specters, nightmarish creatures from which your only salvation is praying to the Prime Archons so they do not find you.

    • Pay attention when the music stops; listen to the sounds, and do not let them see you.

    • Speak with the inhabitants of Ophidia; they can tell you how to progress.

    • Uncover everything your surroundings hold and reveal what Noor refuses to admit.

    • Explore the environments looking for what the inhabitants desire to grant you the information you want to know.

    • Sibil is the only one who can accompany you; trust at least in him.

    Venture into conversation and get to know the inhabitants of Ophidia. They will not just ask you for things; in return, they can provide information that will help you better cope with your encounters with the demons and specters residing in the village. From the undead to supernatural beings, no ordinary inhabitant will harm you, and only one of them will insult you if you disturb them.

    History

    In a strange village far from familiar surroundings, near an ancient crater, a mystery has emerged that has captured Noor's attention: the lighthouse keeper has disappeared. She must venture into the village of Ophidia with the purpose of finding him while trying to survive against the specters and demons that inhabit the place, discovering along the way that perhaps she shares a mysterious connection with the village without ever having been there before.

    Aesthetics

    Reunion Fate focuses on a black-and-white aesthetic that reflects a division between life and death from the perspective of both the world and the protagonist herself, a division from which no one can escape once they reach the other side. Death does not forgive life, nor does it grant second chances; it simply does its job. It is not cruel; it is merely just with the rules

    Reunion Fate

    Ofidia is Waiting for YOU

  3. 73

    Abyss Ring

    Abyss Ring header image
    Released 2 hours ago
    Type: game
    Dev: Northern Studio LLC
    Pub: Northern Studio LLC
    Genres: Action Indie RPG
    About
    Screenshots
    Videos

    Embark on a Culinary Adventure into the Abyss!

    Dive into a thrilling survival roguelike where cooking monsters is the key to survival. In this unique dungeon-crawling experience, you must satisfy your hunger by turning defeated monsters into life-saving meals as you journey toward the deepest floor of a perilous, randomly generated dungeon.

    Each floor presents new dangers, treasures, and challenges. The dungeon's procedurally generated design ensures no two playthroughs are ever the same. Adapt your strategy to unpredictable layouts, enemies, and surprises as you delve deeper into the unknown.

    Customize your playstyle with over 200 types of equipment, from powerful weapons to rare artifacts that enhance your cooking and combat abilities. Experiment with unique combinations to discover the setup that best suits your survival needs.

    Will you conquer the abyss, or will the dungeon claim you as its next victim? Gather your courage, sharpen your skills, and prepare for an adventure that blends survival, strategy, and culinary creativity like never before. The dungeon awaits!

    Trailer6 ReleaseDate

  4. 72

    单机斗地主

    单机斗地主 header image
    Released 2 hours ago
    Type: game
    Dev: Lin
    Pub: Lin
    Genres: Casual Indie Simulation
    About
    Screenshots
    Videos

    这不只是一局斗地主,更是一场不断加码的挑战!

    选择不同难度与赌注,与风格各异的电脑对手展开对决。抢地主、加倍、超级加倍,每一次选择都可能让收益瞬间翻倍,也可能让你一局损失惨重。

    赚取金币、挑战更高难度,解锁更多内容,在一场场牌局中向最终目标前进。

    游戏特色

    • 经典斗地主玩法,简单易上手

    • 多档难度,挑战不同强度的电脑对手

    • 自由选择赌注,小赌怡情还是放手一搏由你决定

    • 明牌、抢地主、加倍、超级加倍等完整玩法

    • 金币成长与商店系统

    • 多种可收集、可解锁内容

    • 支持键盘、鼠标与手柄操作

    牌好不代表稳赢——敢不敢加倍,才是最刺激的选择。

    单机斗地主

  5. 71

    Frontline 2042: Modern War Shooter

    Frontline 2042: Modern War Shooter header image
    Released 2 hours ago
    Type: game
    Dev: XDEVS LTD
    Pub: XDEVS LTD
    Genres: Action Massively Multiplayer Simulation Sports Free To Play
    About
    Screenshots
    Videos

    ENTER THE FRONTLINE

    Frontline 2042 is a fast-paced online first-person shooter set across modern battlefields. Choose your soldier, prepare your loadout, and enter intense PvP matches where sharp aim, quick reactions, and coordinated teamwork determine the outcome.

    Fight alongside your squad or prove yourself against players from around the world. Every match is a new opportunity to improve your combat skills, unlock new equipment, and rise through the ranks.

    FAST AND INTENSE FIREFIGHTS

    Enter action-packed battles built around direct, responsive FPS combat. Push enemy positions with an assault rifle, control open ground from a distance, or engage opponents in close-quarters combat.

    Every shot matters. Read the battlefield, stay on the move, and adapt your tactics before the enemy gains the advantage.

    CHOOSE YOUR BATTLE

    Take part in different online PvP modes, each requiring its own approach.

    Fight as a team in Team Deathmatch

    Test your individual skill in Free-for-All
    Complete combat objectives and daily missions

    Play with friends or join other soldiers through online matchmaking

    Coordinate attacks, cover your teammates, and control key positions—or rely on your own combat skills and fight for the top of the scoreboard.

    BUILD YOUR PERFECT ARSENAL

    Unlock and upgrade a growing collection of modern weapons. Equip assault rifles, sniper rifles, machine guns, pistols, and other military gear suited to different combat situations.

    Customize your loadout around your preferred playstyle. Create a mobile assault setup, prepare for long-range engagements, or build a versatile combination that can respond to any threat.

    Weapon upgrades and customization options allow you to continually refine your equipment as you progress.

    FIGHT ACROSS MODERN WARZONES

    Battle across military facilities, urban combat zones, industrial locations, and other modern environments.

    Each map introduces different sightlines, defensive positions, flanking routes, and engagement distances. Learn the terrain, anticipate enemy movement, and use the environment to gain a tactical advantage.

    No single strategy works everywhere. Change your weapon, adjust your approach, and stay prepared for the next encounter.

    CREATE YOUR SOLDIER

    Customize your soldier with different equipment and visual items. Unlock new weapons, skins, and upgrades as you complete missions and take part in online battles.

    Build a recognizable combat style and prepare different loadouts for different maps, modes, and tactical roles.

    COMPETE AND RISE THROUGH THE RANKS

    Complete missions, earn rewards, and improve your position in the ranking system. Every battle contributes to your progression and opens new ways to develop your soldier and arsenal.

    Challenge stronger opponents, refine your tactics, and fight your way toward the top of the leaderboard.

    MODERN MULTIPLAYER COMBAT ON PC

    Frontline 2042 brings its online military firefights to PC. Assemble your loadout, join your team, and enter a battlefield where individual skill and coordinated action can turn the course of a match.

    Choose your weapon. Take your position. The frontline is waiting.

    Frontline 2042: Gameplay Trailerr

  6. 70

    Card Counters

    Card Counters header image
    Released 2 hours ago
    Type: game
    Dev: Charles Tatum II
    Pub: Small Screen Software
    Genres: Casual
    About
    Screenshots
    Videos

    How good is your memory? Card Counters tests your ability to find seven triplets of cards with a total value of 21. Turn over three cards at a time. If they total 21, you’re a step closer to the goal of finding 7 sets. If not, you need to remember where the cards were, and pick again. But be wary – you only get a specified number of picks per round, and the number of picks decreases with each round.

    In a complete game of three rounds, a perfect score is 9900 points. Can you hit it? With sharp eyes and a little bit of luck, you can become a Card Counters champion!

    NOTE: Card Counters is a memory and puzzle game. It does NOT feature real-money wagering, gambling mechanics, or casino simulation of any kind.

    Card Counters 60-Second Demo

  7. 69

    Marked Souls

    Marked Souls header image
    Released 2 hours ago
    Type: game
    Dev: Marked Boy
    Pub: Marked Boy
    Genres: Adventure Indie Early Access
    About
    Screenshots
    Videos

    MARKED SOULS

    How far would you go to bring back someone you lost?

    After losing his family in a devastating car crash, Igor is sent to an isolated orphanage hidden deep within a remote forest. What should have been a new beginning quickly turns into something far more disturbing.

    Strange symbols appear where they shouldn't. Whispers echo through empty halls. And thirteen years ago, five children vanished from this place without a trace.

    As Igor explores the orphanage and gets to know its residents, he discovers fragments of its buried past — and a mysterious ritual that promises the impossible:

    To bring the dead back.

    Driven by grief and surrounded by teenagers with secrets of their own, Igor faces a choice that could change all of their lives.

    But some things should stay dead.

    EXPLORE AND UNCOVER THE TRUTH

    Explore the orphanage, examine your surroundings, discover hidden items and piece together clues about the five children who disappeared thirteen years ago.

    BUILD RELATIONSHIPS

    Get to know the other residents of the orphanage. Spend time with them, discover their personalities and take part in small interactive activities — from playing darts to picking up a guitar.

    MAKE YOUR CHOICES

    Your decisions shape Igor's relationships and influence how the story unfolds. Some choices may seem insignificant at first, but their consequences can follow you later.

    PSYCHOLOGICAL HORROR

    Igor's grief, memories and increasingly disturbing experiences blur the boundary between trauma and something genuinely supernatural.

    MULTIPLE ENDINGS

    The path you take and the decisions you make lead toward different outcomes. Not everyone may share the same fate.

    HAND-DRAWN ATMOSPHERE

    Enter a dark, digitally hand-drawn world accompanied by an original soundtrack created for Marked Souls.

    EARLY ACCESS

    Marked Souls is being released chapter by chapter. The Early Access version begins Igor's story and will expand with additional chapters, locations, interactions and story content as development continues.

    Marked Souls trailer

    Marked Souls Gameplay Trailer

    Marked Souls

  8. 68

    Peckout

    Peckout header image
    Released 2 hours ago
    Type: game
    Dev: Conqity
    Pub: Conqity
    Genres: Action Casual Indie Early Access
    About
    Screenshots
    Videos

    CHOOSE YOUR FLOCK

    Crows on one side. Doves on the other. Same wings, same weapons, very different attitude. Pick a team and settle the oldest argument in the sky.


    EGGS, NOT BULLETS

    Every weapon in Peckout fires eggs. Pistols, rifles, shotguns, even a rocket launcher — all loaded with ammunition that cracks, splatters and sticks. Lead your shots, watch the arc, and enjoy the mess.

    TWO WAYS TO FIGHT

    Team Match — Crows versus Doves. Coordinate, push together, hold the line.

    Deathmatch — No teams, no friends. Every bird for itself.

    UP TO 16 PLAYERS

    Host your own lobby and set it to whatever size you like — a tight 5-player scrap or a full 16-bird brawl.

    SIX MAPS, TRENCH TO TRENCH

    Fight across six hand-built battlefields packed with cover, craters and flanking routes. Learn the sightlines, own the middle.


    PeckoutTrailer

  9. 67

    Laser Lode

    Laser Lode header image
    Released 3 hours ago
    Type: game
    Dev: kuru_qaq
    Pub: kuru_qaq
    Genres: Casual Indie Simulation
    About
    Screenshots
    Videos

    Laser Lode is a 3D voxel incremental game. You cut through mine face blocks with a laser, earn currency, and spend it on upgrades to unlock new special blocks. Mining, earning, upgrading, and unlocking keep the loop moving forward.

    The game includes 14 upgrade options, 7 special blocks, 4 powerful Buffs, and 4 ranks of mine faces. Cutting special blocks grants Buffs that make later mining more efficient, while different ranks of mine faces offer different values. While exploring, finding a high-value mine face becomes a welcome surprise.

    The gameplay loop includes: cutting blocks with your laser to earn currency; spending currency on upgrades to improve cutting and earning efficiency; unlocking and cutting special blocks to gain powerful Buffs; exploring different ranks of mine faces to find high-value targets; and continuing to earn until currency numbers stop being meaningful.

    Early on, you build up currency through repeated cuts and unlock new upgrades. In the mid game, special blocks and Buffs change the mining rhythm, and higher-rank mine faces bring noticeably larger gains. Later, the game focuses on relaxed idle play and number growth, so you can listen to music or watch videos while the numbers keep expanding.

    If you enjoy simple, direct incremental games and the process of upgrading, unlocking, exploring high-value mine faces, and watching numbers grow, Laser Lode is for you.

    Welcome to Laser Lode

  10. 66

    Demonfall Continent

    Demonfall Continent header image
    Released 3 hours ago
    Type: game
    Dev: Nanjing Shangxiangyujiu Network Technology Co., Ltd.
    Pub: Nanjing Shangxiangyujiu Network Technology Co., Ltd.
    Genres: Action Adventure Indie RPG
    About
    Screenshots
    Videos

    This is a land soaked in magic.

    Ancient power sleeps beneath its mountains, forests, and ruins. Beasts stalk the roads ahead, and every battle may leave behind something that changes your fate.

    Demonfall Continent is a single-player 2.5D action RPG with a dark mythic atmosphere. Travel through misty passes, cold river crossings, forgotten ruins, and dangerous rifts as you explore, fight, grow stronger, and uncover the secrets of the continent.

    [Build Your Own Way to Fight]

    Learn a wide variety of combat skills. Heavy-hitting abilities demand precise timing, area attacks are ideal for clearing groups, and movement and control skills create room for a counterattack. Mix and match your abilities to shape your own combos and combat rhythm.

    [Let Inner Arts Change Your Combat Core]

    Different Inner Arts shift your strengths and your path of growth. The same skill set can become an entirely different build when paired with another Inner Art and attribute combination.

    [Explore, Hunt, and Keep Growing]

    Cross mountain roads, deep woods, salt fields, caverns, and ancient ruins while facing roaming beasts and increasingly dangerous regions. Defeat your enemies to find skill books, fragments of Inner Arts, equipment, crafting materials, and other spoils. Every expedition can make the next fight more favorable.

    [Reforge Gear Beyond Its First Form]

    Your equipment is not defined by the stats it started with. Gather materials and reforge its core attributes, skill bonuses, and affixes to find combinations that fit your build. Every reforge is a decision — and every good roll can mark a new step in your growth.

    [Prepare for the Road with Cooking]

    Gather ingredients from the wild, light the fire, and cook food that grants useful combat benefits. Before entering a dangerous region, prepare your supplies and get ready for the unknown.

    [Take on Requests and Step into Other Stories]

    Requests are scattered across the continent. Speak with NPCs, travel to marked locations, hunt dangerous creatures, follow clues, and return with your reward. Your journey is built one decision and one task at a time.

    [Face the Trials That Wait Deeper Within]

    The deepest regions are guarded by towering bosses. Read their attack patterns, avoid wide-area strikes, and seize the brief openings between blows. There are no easy shortcuts here — only the strength you have earned and the will to keep moving forward.

    Defeat your enemies. Hold fast to your power.

    On this continent of magic, make your own adventure.

    斗魔大陆

  11. 65

    Bunny Bun

    Bunny Bun header image
    Released 3 hours ago
    Type: game
    Dev: MARIOCART
    Pub: MARIOCART
    Genres: Casual Indie
    About
    Screenshots
    Videos

    A first-person potion-crafting sim about a rabbit lab brewing medicine and weapons for a war that won't end. Burn, freeze, grind and brew through a deep alchemy system - then decide how far you'll go to understand the potion that killed your uncle.

    Bunny Bun Gameplay

  12. 64

    Highway Formosa

    Highway Formosa header image
    Released 4 hours ago
    Type: game
    Dev: Studio Bing-Huan
    Pub: Studio Bing-Huan
    Genres: Racing Sports
    About
    Screenshots
    Videos

    Take the wheel of a red convertible and race along sunny coastlines, wind through mountain roads, and drive into the glow of night markets and neon streets. Highway Formosa brings Taiwan-inspired scenery to retro arcade racing in a road trip against the clock.

    Hit the Gas. Make the Next Checkpoint.

    Find gaps in traffic, time your acceleration and braking, and grab nitro pickups for a burst of speed. The countdown keeps ticking: reach the next checkpoint before time runs out to keep your journey going.

    Six Settings. Choose Your Next Stop.

    Explore the East Coast, Mountain Pass, Taipei City, Night Market, Cyber Formosa, and Rift Valley. Each setting features its own road scenery, traffic, and music. Pick your starting destination, then choose your next route at checkpoint forks to complete a six-stage journey.

    Take On Six Distinct Boss Chases

    Each setting has a boss of its own. Keep your rhythm, dodge traffic, and seize your chance to boost through the chase.

    Save Seconds. Chase Higher Scores.

    Each stage tracks your score and driving time, with an extra bonus for time remaining when you complete the journey. Revisit your favorite routes, sharpen your overtaking and acceleration skills, and beat your personal best.

    Gameplay

  13. 63

    Last Light

    Last Light header image
    Released 4 hours ago
    Type: game
    Dev: Weber
    Pub: Angels And Demons
    Genres: Action Adventure Casual Indie Strategy
    About
    Screenshots
    Videos

    LAST LIGHT — GAME DESCRIPTION / REFERENCE

    Last Light is a real-time 2D survival horror and stealth game built around one core idea:

    LIGHT KEEPS YOU SAFE, BUT LIGHT ALSO ATTRACTS THEM.

    The player explores dark, dangerous environments where visibility is limited and supernatural creatures can appear at any moment. The flashlight helps the player see paths, objects, rooms, and hazards, but using it carelessly can reveal their position.

    CORE GAMEPLAY

    • Explore handcrafted, atmospheric environments.

    • Use a flashlight to navigate dark areas.

    • Manage limited flashlight/battery resources.

    • Watch for enemy movement and detection.

    • Hide inside suitable hiding spots when enemies approach.

    • Avoid creatures rather than relying on direct combat.

    • Complete environmental objectives to progress.

    • Find keys, tools, switches, and other important objects.

    • Interact with the environment to open new routes.

    • Use darkness and the environment to break enemy detection.

    • Listen for sounds and visual warnings that indicate nearby danger.

    • Escape dangerous areas after completing objectives.

    • Face increasingly difficult locations with new threats and hazards.

    The core gameplay loop is:

    ENTER DANGEROUS AREA
    → EXPLORE CAREFULLY
    → USE LIGHT TO SEE
    → WATCH FOR ENEMIES
    → HIDE / EVADE WHEN DETECTED
    → COMPLETE OBJECTIVE
    → FIND A WAY OUT
    → EXTRACT
    → ENTER A MORE DANGEROUS LOCATION

    CORE IDENTITY

    Last Light should not copy Shadowlight's gameplay systems.

    Shadowlight focuses on:

    DARKNESS → STEALTH → POSITIONING → BACKSTAB → TURN-BASED COMBAT

    Last Light focuses on:

    DARKNESS → FLASHLIGHT → RESOURCE MANAGEMENT → DETECTION → HIDING → OBJECTIVE → EXTRACTION

    The flashlight is primarily a survival and exploration tool, not a weapon.

    The central tension should always be:

    “I need the light to see.”
    “But the light might reveal me.”

    Last Light should remain a real-time 2D survival horror / stealth experience with handcrafted levels, environmental storytelling, limited resources, hiding mechanics, supernatural creatures, objectives, and escalating danger.

    Shadowlight is only inspiration for the broader idea that light and darkness can create tension. Last Light must maintain its own mechanics, progression, enemies, atmosphere, objectives, and identity.

    Last Light

  14. 62

    Advancing Fronts

    Advancing Fronts header image
    Released 4 hours ago
    Type: game
    Dev: Agematon LLC
    Pub: Agematon LLC
    Genres: Strategy
    About
    Screenshots
    Videos

    Expand your war industry and lead massive armies of hundreds of units in the real-time grand strategy game Advancing Fronts. Grow a fledgling country and fight opponents on land, air, and sea in a bid for global domination in a free-for-all PvP format. With randomly generated maps and and 50+ units to choose from, Advancing Fronts offers endless sandbox grand strategy gameplay.

    Take up command and advance the fronts, General!

    BUILD AND EXPAND

    Taking cues from the 4X genre, Advancing Fronts puts the player and up to 25 opponents in control of a small starting territory on a randomly generated map. Expand into neighboring territories and set your country up for the total conquest of your opponents.

    • INDUSTRY - Dive into the complex economic system and maximize your resource output to overwhelm your opponents. Expand your cities to produce more money and manpower or strengthen your arms and fuel industries to keep your ever-expanding troops supplied.

    • WAR - Lead your forces on land, air, and sea in multi-front wars to defeat your opponents. Choose from 50+ unit options to find the perfect unit chemistry and composition for your army. Master the deep combat system and utilize the map's terrain to outplay the opposition.

    • CONQUEST - Conquer your rivals one-by-one until the final showdown for global domination ends with your victory or defeat. Face off against increasingly complex foes as you and your opponents expand your industrial base and unlock more powerful and diverse units.

    FEATURES

    • PROCEDURALLY GENERATED MAPS - Advancing Fronts utilizes procedural generation to create unique maps on each playthrough. Customize map settings such as size and water level for unlimited replayability.

    • TECHNOLOGY TREE - Unlock units with new capabilities and stronger stats on your journey for world conquest. Expand your operations to the sky and the sea or unlock unit counters to outwit your opponents.

    • DOCTRINES - Choose from multiple doctrine choices for each of land, air, and sea to gain unique bonuses for your units. Try out different unit and doctrine combinations and discover new playstyles and strategies.

    • SUPPLY - Advancing Fronts features a supply system to keep your land troops well-equipped. Carefully plan out your infrastructure and supply depots to maximize your logistics.

    Advancing Fronts Trailer

    Advancing Fronts Launch Trailer

  15. 61

    Gimby

    Gimby header image
    Released 4 hours ago
    Type: game
    Dev: Gimby Studios
    Pub: Gimby Studios
    Genres: Action Adventure Indie Simulation Early Access
    About
    Screenshots
    Videos

    Explore by day. Defend by night.

    Deep in your tower sits the Skull and Crown of the dead King of the Underworld, and every night, the underworld comes for it.

    By day, the world is yours: hunt in the forest, fish the lake, dig into a mine that never ends, and trade with the villagers down the road. By night, the horde pours through your tower's doors, and if a single creature reaches the skull, your run is over.

    Build your defense

    • Barricades, shotgun traps, fire jets, turrets and floor spikes

    • Wire it all together with pressure plates, sensors, logic gates and pistons

    • Power your tower with hand cranks, coal generators and a full steam chain

    Arm Yourself

    • Hundreds of items, weapons, and tools to find

    • Expansive magic system

    • Earn perks and exercise to increase player stats

    Explore

    • Mine, fish, hunt, forage, socialize

    • Multiple in-depth interconnected systems

    • Uncover the truth of the world

    Gimby

  16. 60

    Sign: Broken Kether

    Sign: Broken Kether header image
    Released 4 hours ago
    Type: game
    Dev: 猫猫毛工坊Nekonoke
    Pub: 猫猫毛工坊Nekonoke
    Genres: Adventure Casual Indie RPG
    About
    Screenshots
    Videos

    Sign is a visual novel series inspired by fault.

    =============================================================================================

    On an early summer night, Tian Qin—a high school girl out for a stroll—unexpectedly encounters Cygnus, a witch from another world. Stranded in an unfamiliar realm with her powers lost, the witch entrusts herself to Tian Qin, hoping the girl can help recover her missing abilities.

    At the same time, an enormous tree suddenly erupts overnight in Central Park, becoming a sensational phenomenon. In just one night, their city of Longhua transforms into a bustling destination, overrun by countless visitors.

    With the witch's arrival, cracks begin to form in what was once "ordinary life," as if a vast maelstrom were pulling the entire world into chaos...

    =============================================================================================

    Cygnus

    A witch from another world.
    Stripped of her powers and left with only fragmented memories, she finds herself in a desperate situation upon arriving in this world.
    Though this realm lacks mana, she can still cast simple spells using the magic stored within her body.

    Tian Qin

    A carefree, somewhat rebellious high school girl.
    She hates boredom and despises monotonous routines—until the day she meets Cygnus.
    Her extraordinary physical abilities set her apart, but they also hide a secret buried deep in her heart.

    Yang Xi

    Tian Qin's closest friend.
    After enduring hardships in the past, she's finally living a life she can call "normal."
    But soon, she too will be swept into the gathering storm.

    =============================================================================================

    Hello everyone! We are Nekonoke! We are a small indie team with members scattered across the globe. Thanks to the internet, we've been able to cross borders and come together through our shared passion.

    Sign: Broken Kether is our very first title. If you enjoy the game, we would greatly appreciate it if you could recommend it to your friends!

    The Sign series will be released in an episodic format, and Sign: Shattered Crown serves as the very first chapter of this journey.

    OP JP

  17. 59

    Excids: Endless Siege

    Excids: Endless Siege header image
    Released 5 hours ago
    Type: game
    Dev: Hollow Mines
    Pub: Hollow Mines
    Genres: Action Indie Strategy
    About
    Screenshots
    Videos

    Excids: Endless Siege is a dark fantasy action roguelite where every run is a desperate stand against the endless waves of monsters. Choose a hero, defend your castle, survive brutal enemy swarms and shape your build through relics, class cards, skills, gathering resources and permanent upgrades. Each class plays differently, from arrows and traps to turrets, summons, magic, and bombs. Build your defense, control the battlefield, and push deeper through increasingly dangerous levels where enemies grow stronger, evolve, and overwhelm careless players.

    There are several additional map objectives scattered with trials with a relic given when emerging victorious. 

    FEATURES - Multiple playable classes with unique weapons, skills, and upgrade paths - Fast wave-based survival combat - Castle defense mixed with top-down action - Relics, cards, artifacts, and permanent upgrades - Enemy evolutions, elites, bosses, and swarm enemies - Different levels with unique hazards and objectives - Unlockable story pages and progression rewards.

    Trailer

  18. 58

    Galactiball

    Galactiball header image
    Released 5 hours ago
    Type: game
    Dev: Badgerworks Studios
    Pub: Badgerworks Studios
    Genres: Action Sports Early Access
    About
    Screenshots
    Videos

    Galacticball

    Kick. Dive. Bounce. Score. Chaos has never been this competitive.

    Welcome to Galacticball, the next great party game... until someone starts taking it seriously.

    Kick your friends into the goal. Dive across the arena for a last-second save. Launch an opponent into an incoming boulder. Whether you're playing casually on the couch or climbing the ranked ladder online.

    Galacticball blends physics, skill, and absolute chaos into one unforgettable multiplayer experience.

    Master a unique movement system built around double jumps, diving, kicking, bouncing, and precise positioning as you outplay your opponents across a growing collection of competitive and party game modes.

    Whether you're climbing the ranked ladder, battling friends from the couch, or causing complete chaos online, every match is packed with highlight-worthy moments.

    ⚽ Soccer

    The classic, reimagined.

    Compete in 2 teams of up to 6 vs 6 as you pass, intercept, kick, dive, bounce, and launch the ball into your opponents' goal.

    Easy to learn. Difficult to master. Built for unforgettable moments.

    🏆 Competitive Soccer

    A competitively tuned version of Soccer featuring tighter mechanics inspired by the competitive community.

    Play a 4-team round of elimination to compete for dominance.

    Play Your Way

    Whether you're playing solo, with friends, on the couch, or running your own tournament, Galacticball is designed to let you play however you want.

    🌐 Online Multiplayer

    • Steam Lobby Integration

    • Public Matchmaking

    • Quick Play

    • Private Matches

    • Competitive Skill-Based Matchmaking

    • Ranked Divisions

    • Global Leaderboards

    🎮 Local & Online Together

    • Local Split-Screen Multiplayer (6 players per screen)

    • Take Local Players Online Together (6 player limit per lobby)

    • Assign Individual Controllers to Every Player

    • Multiple Players on One PC (6-player supported)

    👥 Incoming Features

    • Discord Assisted Matchmaking

    • Dedicated Private Server Software

    • Host Competitive Leagues or Private Matches

    • Community Tournaments

    • Continuous Balance Updates

    • Multiple game modes.

      • Boulder Dash - Dodge boulders coming down from the mountain and knock your competitors into them.

      • Dodge Bowl - Players take turns sending the ball down the alley at up to 9 of their friends at a time to dodge.

      • Zombie-Ball - One infected player and one infected ball tries to infect up to 11 other players at a time by kicking the zombie-ball into them.

      • Galactigolf - Get your ball into the hole at the end of the run - dodge blackholes, nebulas, and all manner of obstacles along the way.

      • Chaos-Golf - Galactigolf, but instead of turn-based, everyone goes at once for maximum chaos.

      • More coming during early access.

    • These are just the features we're promising. We intend to add much, much more. Join our discord to see what other features we're trying to implement into the game. Anyone interested in testing will be invited into our testing rounds.

    Built For The Community; With The Community

    Galacticball is being developed alongside its players throughout Early Access.

    Your feedback, bug reports, gameplay ideas, and balance discussions will directly influence future development while helping us stay true to the game's original vision.

    Whether you're chasing the top of the ranked ladder or simply trying to launch your friends into a giant rolling boulder, you'll be helping shape the future of Galacticball.

    Easy to pick up.

    Difficult to master.

    Impossible to predict.

    See you on the field.

    Galactiball Early Access Trailer

  19. 57

    Aftergrowth

    Aftergrowth header image
    Released 5 hours ago
    Type: game
    Dev: pl0xuee
    Pub: pl0xuee
    Genres: Action Adventure Casual Indie Simulation Early Access
    About
    Screenshots
    Videos

    Wake with nothing

    You start with a notebook and a salvaged tablet carrying a hand-drawn map of the country. It fills in as you walk. Nothing else.

    Keep fed, watered and warm. Night, winter, rain, snow and wading through rivers all chill you; clothes and a fire warm you, and a fire goes out if nobody feeds it. Cuts keep bleeding until you bind them.

    Find it, learn it, build it

    • Research without levels: find notes and schematics in the ruins, then work them out at a bench to learn new crafts. Knowledge is shared by the whole camp. No XP bar.

    • From stone to steel: tools and weapons start as wood and stone; later you smelt steel from ore and scrap at a forge. Armour goes from cloth to leather to plate.

    • Weapons: craft blades, spears, bows and crossbows. Revolvers and rifles are rare finds.

    • Build a camp room by room: walls upgrade from wood to stone to steel, and doors from wood to steel.

    • Defend it: raise lookouts, store water, cure meat in a smoker, and run a generator for an electric fence, a wired gate, an alarm bell and floodlights salvaged from town walls.

    • Go further: bigger packs for longer trips, and bicycles found chained in towns that you can mend and ride.

    Live off the land

    • Grow potatoes, beans, squash and more through four seasons. Summer is good, autumn is slow and nothing grows in winter.

    • Hunt, set snares and traps, fish, butcher, cook, and preserve food on a drying rack, in a smoker, in pickling jars and in a larder, because food spoils.

    • Barter with traders, walled farms and travellers across the map.

    • Tame a wild dog by feeding it night after night. It follows you, carries saddlebags and fetches.

    • Travellers you help can come to live at your camp. They keep the fire fed, tend the crops, mend damage and fight off attackers, and they can die for good.

    Enemies who keep count

    • Rival factions hold the towns and camps. Each keeps its own count of how loud and violent you've been on its ground, and remembers where it lost men. Push one too far and it sends a raiding party after you.

    • Raiders hear you in every direction but only see what's in front of them. They come at you from several sides, some of them carry grenades, and if you're home, they come to your camp.

    • Take their camps to cool their anger, or clear them all and the raids stop.

    • Weather is cover: rain and storms drown out your noise, and storms and fog cut everyone's sight.

    • Not everyone is hostile. Some will trade, some want payment to let you pass, and some will tell you once to leave.

    Somewhere to go

    • Two story threads lead you across the map and beneath it.

    • Side jobs from traders, cabins and people on the road, paid in supplies, schematics and standing deals.

    • The road east ends two ways. Neither of them is the good one.

    Your world, your rules

    • Co-op for up to five over Steam's relay network: join through a friend's lobby, and nobody ever learns another player's IP address. One persistent world, hosted by whoever started it.

    • Set the rules for each world: what happens on death (drop your pack, keep it, or Hardcore, where a dead survivor is gone for good), raids, night packs, day length, seasons, regrowth, appetite and friendly fire.

    • 31 Steam achievements, and the game is fully translated into English, German, French, Spanish, Brazilian Portuguese, Italian, Polish and Russian.

    Trailer V3

  20. 56

    Barely Running

    Barely Running header image
    Released 5 hours ago
    Type: game
    Dev: 布吉岛Game
    Pub: 布吉岛Game
    Genres: Adventure Casual Racing Simulation Sports
    About
    Screenshots
    Videos

    This title is an open-world desert driving simulation. The boundless terrain is generated independently based on save seeds, granting every save file a one-of-a-kind wilderness landscape.

    Cruise across desert roads in your beat-up old ride. Scavenge a wide range of auto parts along the way to freely assemble and customize your unique vehicle.

    The game is set in an extremely arid wasteland. Your household water reserves are almost depleted, forcing you to drive deep into the desert in search of water to survive. You can stock up on survival supplies before setting off, or scavenge provisions en route to stay alive.

    Game Features

    • Infinite Procedural Maps: Terrain uniquely generated via seed algorithms for every save

    • Full Vehicle Customization: Gather parts to build your personalized ride

    • Complete dynamic day-night cycle

    • High-freedom procedural exploration & world generation

    • Lightweight performance optimization, smooth gameplay even on low-spec hardware

    • Hidden Easter eggs, including exclusive surprises made for Chinese players

    垃圾游戏《拼好车》宣传片V1

  21. 55

    Sibir

    Sibir header image
    Released 6 hours ago
    Type: game
    Dev: AFB Studios
    Pub: AFB Studios
    Genres: Adventure Casual Indie Early Access
    About
    Screenshots
    Videos

    The K-7 Facility Awaits

    Sibir is a first-person survival horror exploration game set deep within the claustrophobic depths of an abandoned Soviet-era bunker. Sent to investigate the facility after the collapse of the state, you quickly discover that the government didn't just abandon this place but sealed it in.

    The bunker is far from empty. In the crushing dark, everyday objects shift and contort into violent anomalies. Your primary goal is to complete your government-issued directives and scavenge what you can. Your real objective is simply to survive.

    Every step you take in the dark could be your last.

    Key Features

    • The bunker is too dangerous to face alone. Team up with other workers in online cooperative multiplayer, utilizing proximity voice chat to coordinate your survival or hear your friends get dragged into the dark.

    • Choose wisely what you'll bring to the bunker to manage your health, hunger, and temperature as you press deeper into the freezing, unforgiving depths of the facility. The cold can be just as deadly as the things hunting you.

    • Strip the abandoned complex for parts.

    • Utilize scrap and electronics found in the environment through an active real-time crafting system to build essential survival tools and medical supplies.

    • Build structures to survive the secrets hidden in the bunker.

    • Endure severe environmental hazards. Monitor the dropping indoor temperature, avoid pockets of toxic smoke, and watch your step around forgotten military landmines left behind by the old regime.

    • Navigate a twisting, procedurally generated maze of industrial corridors where the environment itself is your enemy. Paranoia is your only defense against anomalous entities that shape-shift into mundane furniture, hiding in plain sight before they strike.

    Will the anomalies consume you, or will you uncover the historical secrets buried within the K-7 facility?

    The descent begins now...

    Sibir Gameplay reveal

    Sibir Teaser

  22. 54

    Dawn of the Robot Empire

    Dawn of the Robot Empire header image
    Released 6 hours ago
    Type: game
    Dev: oeFun, Inc.
    Pub: oeFun, Inc.
    Genres: Action Indie
    About
    Screenshots
    Videos
    Witness first hand the Dawn of the Robot Empire. Can you stop the invading robotic forces from another galaxy? Blast your way to victory in this retro sci-fi shooter. You'll need fast reflexes and an accurate aim to win.

    Features:
    - VR experience
    - blaster
    - staff / shield device
    - physics based gameplay

    Trailer

  23. 53

    Scopa Sweep

    Scopa Sweep header image
    Released 6 hours ago
    Type: game
    Dev: Static Fire Games
    Pub: Static Fire Games
    Genres: Casual Indie Strategy
    About
    Screenshots
    Videos

    Traditional Italian Scopa card game turned roguelike with a local restaurant theme playing cards at the table. Play against your rival and capture all the cards on the table while trying to score as many points as possible. Sweep the board with a SCOPA to increase your multiplier and complete objectives for permanent bonuses. Aim of the game is to maximise the score gained and beat the table!

    An engine you rebuild every run:

    • Patrons at your table increase points gained by increasing multipliers and changing the rules of the game.

    • Card enhancements modify the rules on the card to get even more bonuses.

    • Boss twists mix up the rules for an additional challenge.

    • Objectives provide permanent bonuses that stack when met, based on traditional Scopa objectives.

    • Endless mode past Table 8 to really test your build and see how far the scores can go.

    Scopa Sweep Trailer

  24. 52

    Take Off The Rocket

    Take Off The Rocket header image
    Released 8 hours ago
    Type: game
    Dev: rjhiral2
    Pub: rjhiral2
    Genres: Action Casual Indie
    About
    Screenshots
    Videos

    Just get to the rocket. How hard can it be?

    Take Off The Rocket is a 2D pixel-art precision platformer in the spirit of Super Meat Boy and Level Devil. The goal of every level is simple: reach the rocket and launch. The levels have other plans. Saws, spikes, lasers, fake walls and platforms that vanish the moment you trust them are all waiting for you.

    Dying is part of the game

    • Every death leaves blood behind and a death sign showing what got you
    • Ghost replays of your previous attempts run alongside you
    • Watch the death meter: die too often, too quickly, and Death catches you, wiping your run and sending you back to the main menu

    From Earth to the Moon

    • 60 levels plus a final level: 30 on Earth and 30 in the Moon World
    • On the Moon: low gravity, meteor showers, gas vents, gravity zones, oxygen to manage, black holes, UFOs and landers that aren't what they seem
    • Pendulums, catapults, rotators, moving platforms, wormholes, teleports and access cards

    Your astronaut, your style

    • Catch roaming Star Pods and spend them in the Hangar on Cargo Drops
    • Unlock astronaut skins, rocket designs, rocket fires, flags and space collectibles
    • Pick a voice for your astronaut, who will happily comment on your death streaks

    Features

    • Level Select / Practice Mode: replay any level you've reached without risking your run
    • Best stars per level and a personal best record to beat
    • Mission Control radio transmissions guide you through new mechanics
    • Simple controls: move and jump. Keyboard or gamepad.
    • Steam Achievements and stats
    • English and Spanish

    Easy to learn, hard to survive. Take off the rocket.

    Trailer

  25. 51

    Puzzle Peace: Cozy Jigsaw Puzzles

    Puzzle Peace: Cozy Jigsaw Puzzles header image
    Released 8 hours ago
    Type: game
    Dev: The Game Shelf
    Pub: The Game Shelf
    Genres: Casual Simulation Free To Play
    About
    Screenshots
    Videos

    Pour a cup of tea and clear the table.

    Puzzle Peace is a calm, beautifully tactile jigsaw game, and it's free to play. Pieces snap together with a satisfying click, finished puzzles reveal a seamless picture, and your progress is always saved, so you can put a puzzle down and pick it up anytime.

    Completely free to play

    • 10 hand-picked cozy scenes, from quick 40-piece breaks to 1,296-piece epics

    • A new Daily puzzle every day, with a leaderboard

    • Every sorting tool and feature included

    • No ads, no energy meters, no waiting

    A new puzzle every day

    Everyone gets the same Daily puzzle. Solve it at your own pace, then see how your time compares on the leaderboard. Tomorrow there's a new one.

    Sort your way, like at a real table

    • Piece Trays: group pieces by hand, or let Smart Sort pull edges, color tones or detail areas into their own tray

    • Matching Shapes: pick a piece and gather every loose piece with the same cut

    • Docked tray: keep your sorted pieces beside the puzzle while you work

    From a coffee break to a weekend project

    • Every puzzle comes in one of five sizes: 40, 84, 220, 576 or 1,296 pieces

    • Pieces come out of the box turned every which way, just like the real thing, so spin them into place

    • Step away whenever you like: every puzzle saves exactly where you left it, down to the last loose piece

    Cozy all the way down

    • Each pack sets its own table, each with its own gentle soundtrack

    • When you finish a puzzle, the cuts melt away into one seamless picture

    • Completed puzzles hang in your Gallery to revisit whenever you like

    Grow your collection

    Puzzle Peace is free to play, and it stays that way. The base game, every sorting tool and the Daily puzzle are included for everyone. When you want more, puzzle packs add new scenes to your shelf:

    • 20 new puzzles per pack, spread across every size from 40 to 1,296 pieces

    • A table of their own: each pack brings its own table decorations and soundtrack

    • Buy once, keep forever: one purchase through Steam, and the puzzles appear on your shelf straight away. No subscriptions, no ads, nothing to wait on

    • Everything carries over: progress, saved puzzles and your Gallery work the same way across every pack

    Gameplay Trailer

  26. 50

    Joker's Knock

    Joker's Knock header image
    Released 9 hours ago
    Type: game
    Dev: Noxam
    Pub: Noxam
    Genres: Casual Indie Strategy Early Access
    About
    Screenshots
    Videos

    Easy to learn. Hard to master. Every player for themselves.

    Joker's Knock is a competitive online card game where smart decisions, timing and a little nerve decide the table. There are no teams to carry you—and no teammate coin flip to blame. Every move is yours.

    Draft your Jokers. Shape your strategy.

    Before the match, players draft powerful Jokers that can bend the rules, disrupt opponents and turn a seemingly decided round around. Everyone can see which Jokers have been drafted, but knowing what might happen is not the same as being able to stop it.

    Climb the Ranked ladder

    Compete for Ranked points, improve your position on the seasonal ladder and prove that you can win consistently. Joker's Knock rewards learning the table, reading your opponents and using your limited tools at exactly the right moment.

    Play your way

    • Competitive free-for-all multiplayer
    • Ranked play with ladder progression
    • Online tables for relaxed matches with friends
    • Training matches against AI opponents
    • A strategic Joker draft before each match
    • Achievements, statistics and profile progression
    • Earnable cosmetic customization

    No pay to win

    Joker's Knock is built around fair competition. Gameplay advantages are not sold. Progression and customization focus on achievements and cosmetics—not on buying power.

    Joker's Knock is currently in Early Access. The core game is fully playable, while balancing, presentation and online stability will continue to improve with community feedback.

    Gameplay Trailer

  27. 49

    Mythaka

    Mythaka header image
    Released 9 hours ago
    Type: game
    Dev: Ampersand Game Studios
    Pub: Ampersand Game Studios
    Genres: Adventure Indie Strategy Early Access
    About
    Screenshots
    Videos

    Mythaka is a single-player stone-casting combat roguelike inspired by Mancala.

    Choose a pocket and cast its stones around the board. Build an attack with captures and extra casts, then defeat the Foe before Sand reaches its limit.

    Each Foe follows visible rules. Read its priorities to predict its next cast, and set up your pockets for the next turn.

    Combine Charms, Relics and Potions to change how your stones behave. Choose what to buy in the Shop and plan the order of your casts to make those effects work together.

    Play through eight worlds inspired by mythology, including Olympia, Yggdrasil and Tenochtitlan. Each world has its own board, Foes and items.

    Mythaka Early Access Gameplay Trailer

  28. 48

    Veyora

    Veyora header image
    Released 9 hours ago
    Type: game
    Dev: JEP Switzerland LLC
    Pub: JEP Switzerland LLC
    Genres: Action Adventure Indie RPG Simulation Early Access
    About
    Screenshots
    Videos

    Welcome to VEYORA

    VEYORA is a medieval open-world RPG set in the fictional lands surrounding Lake Veyora. A world of dense forests, small villages, lively towns, old roads, forgotten ruins, and places waiting to be discovered.

    Play alone or together with your friends and decide for yourself what life in Veyora will look like. Set out in search of adventure, build a home, run your own farm, trade with the people of the region, or follow the stories hidden throughout the world around Lake Veyora.

    There is no single right way to experience Veyora.

    Your World. Your Path.

    Perhaps you want to become an adventurer, exploring ruins, caves, and remote places far from the main roads. Or maybe you would rather spend your time building a home, growing crops, and raising animals.

    You might also travel from town to town, trade with merchants, help people with their problems, and uncover stories, rumors, and secrets that slowly draw you deeper into the world of Veyora.

    What you do — and the pace at which you do it — is entirely up to you.

    Features

    • Large medieval open world surrounding Lake Veyora

    • Play solo or together with friends in co-op

    • Free-form housing and building system

    • Farming with crops and different farm animals

    • Crafting, gathering, mining, and alchemy

    • Towns, villages, taverns, merchants, and markets

    • Hundreds of NPCs and a wide range of quests

    • Character progression with talents and magic

    • Melee and ranged combat with different weapon types

    • Bandits, creatures, dungeons, and hidden locations

    • Horses and other ways to travel through the world

    • Dynamic day/night cycle and weather

    • Trading, resource management, and your own production

    • Exploration beyond the roads with secrets and small stories

    • Character customization and different playstyles

    Build a Place to Call Home

    Build your own house or even an entire farm and shape it the way you want.

    The free building system allows you to place structures piece by piece and furnish them with furniture, decorations, storage, workstations, and many other items.

    Your home is more than just a place to sleep. It can become your farm, your workshop, your storage hub, or simply the place you return to after a long journey.

    Live From What the World Gives You

    Grow a variety of crops, take care of your fields, and raise animals on your farm.

    Animals grow over time, need food, and can reproduce or provide resources such as eggs. Crops take time to grow before they can be harvested, and the resources you gather from the world connect naturally with many of the game’s other systems.

    Gather herbs for potions and alchemy, collect materials from mines and the wilderness, and use what you find for crafting, building, or trading.

    A World Meant to Be Explored

    Lake Veyora is not just a backdrop where you move from one quest marker to the next.

    Leave the main roads behind and you may discover remote houses, mines, caves, bandit camps, ruins, hidden treasures, and places with their own small stories.

    Day and night, together with changing weather, shape the atmosphere of every journey.

    Sometimes the best thing you can do is simply take an unknown path and see where it leads.

    Towns, Villages, and the People Who Live There

    In Veyora, you will encounter hundreds of NPCs — merchants, travelers, farmers, guards, quest givers, and people simply living their daily lives.

    Speak with them, learn more about their stories, and uncover clues leading to new places, tasks, and events.

    Visit traders and markets, buy equipment or animals, sell your own goods, or stop by a tavern for food, drink, and a place to rest for the night.

    Not every story begins with a grand adventure. Sometimes it begins with a simple conversation by the roadside.

    Fight Your Way

    Beyond the safety of settlements, Veyora can be dangerous.

    Bandits, creatures, and other enemies await in the wilderness, in camps, and deep beneath the surface.

    Use swords, spears, hammers, daggers, bows, crossbows, staffs, lances, and more to find the combat style that suits you best.

    Develop your character, improve your abilities, and use talents and magic to shape your own playstyle.

    But not every challenge has to be solved with a weapon.

    A Story Beneath the Surface

    Your journey begins in a small room above the old tavern in Grey Hollow.

    You barely remember how you got there. Only fragments of your past remain — glimpses of another life and memories that no longer seem to fit together.

    As you begin to build a new life in Veyora, you will slowly come across traces of your past.

    What starts as a personal search gradually leads to bigger questions about the people, places, and events surrounding Lake Veyora.

    How deeply you want to follow that story is up to you.

    Alone or Together

    Everything that defines Veyora can be experienced alone or together with your friends.

    Explore the world together, fight side by side, complete quests, or work on your home and farm as a team.

    You do not always have to do the same thing. While one player gathers resources or builds at home, another can explore, trade, or head into the next adventure.

    VEYORA is not here to tell you how your story should be played.

    It is a world where your own story can take shape.

    Welcome to Veyora.

    EarlyAccess

    Gameplay

  29. 47

    Shhh, IT!

    Shhh, IT! header image
    Released 9 hours ago
    Type: game
    Dev: dalerank
    Pub: dalerank
    Genres: Casual Indie Strategy
    About
    Screenshots
    Videos

    I came up with this game about ten years ago, back when I was working at EA. We made a paper deck in the office, drew silly faces on the cards, wrote equally silly rules and played it over lunch. I even wrote an engine for it in C++, but life got busy and the project ended up in a box. Six months ago, while clearing out my garage, I found that very deck and realized the game was still funny. I reworked the cards and bonuses and updated the bosses, since in ten years the industry has managed to change its bosses too, so now you’ll meet some complete strangers like Gil Bates and Alt Selman. I hope it reminds you how much fun a simple ten-minute tabletop game can be.

    Nine startups out of ten die in their first year. Nonsense!

    If you have two juniors, ten dollars and a brilliant plan, you have everything you need. Well, almost everything...

    Hire developers, ship releases and take on contract work so there's money for more releases. Every release brings hype. Whoever reaches 20 hype first wins.

    The catch: everyone moves at once and in secret. You never know where your rivals will send their people but crowd always costs more.

    How a day goes

    The morning starts with a stand-up where everyone keeps a perfect poker face while deciding where to send their developers: Hire, Release, R&D or Outsource. It all happens in secret, as it should in any respectable company where nobody knows what the team next door is doing. While you’re at it, you can slip your rivals one trap, purely out of friendship.

    Then comes the reveal, and the zones open one by one. This is where you find out that half the city also decided today was a great day to hire seniors, and the market is not made of rubber: every rival who got there before you adds a dollar to the price of your seat. Early birds get the worm, everyone else pays the late fee.

    Next come the actions. You hire a senior who will finally explain to the juniors why prod went down, ship the “Blockchain Toaster” the market has clearly been waiting for, dig through R&D for new cards, or quietly make some money on someone else’s project while nobody’s looking.

    In the evening, it’s time to count. Hit 20 hype and leave everyone behind, and congratulations, you’re a unicorn. If not, no big deal: tomorrow it’s back to work, and nobody cancelled the stand-up.

    What's inside

    There are 64 releases in the backlog, from the “Wi-Fi Kettle” all the way to “AGI in Two Weeks”, and among them hide six killer features, especially evil cards that everyone gets to play just once per game, so choose your moment wisely.

    For your dear rivals there are 8 traps. Our favorite is the “All-Day Call” in Outsource: their people sit in a meeting from nine to six and get paid exactly nothing for it, which, let’s be honest, is just a regular Tuesday.

    The market won’t sit still either. 24 trends rewrite the rules for everyone in the middle of the game: an IPO suddenly raises the bar, and a crypto winter makes releases cheaper, because someone has to ship something while the blockchain guys are crying.

    Your team has character, for better or worse. Juniors, middles and seniors come with traits like “Freelancer”, “Afraid of Prod” or “Cinder”, and then there are the AI developers, who happily work weekends but quietly eat a dollar a day in tokens.

    And yes, Friday deploys are allowed. Each one leaves you a face-down incident that goes off on a random day next week. Maybe prod goes down. Maybe you get away with it. That’s the thrill of a Friday deploy.

    Play your way

    Get a team of two to six together online, in an open room or a private one with a code, friends only. If your colleagues are late to the call again, bots will take the empty seats, and at least they show up on time.

    Take on bots of four difficulty levels. It starts with the cautious Coward, who is afraid of his own shadow and of prod, and ends with Gil Bates, the boss who sees every card and cheats so shamelessly you’d think he wrote that much-hated Windoze himself... oh wait, he kind of did, which is why he’s the boss, even if he’s only Bates.

    You can also gather around one computer and pass the mouse around, like the good old days when the whole office had one PC and it lived under someone’s desk. And if you’re new here, the tutorial will walk you through your first two workdays, kind of like onboarding, only shorter and with a mentor who actually answers.

    A game takes about 20 in-game days, 10–15 minutes for session. 25 rare achievements.

    Common gameplay 3

    Common gameplay 2

  30. 46

    Tiny Spellcaster

    Tiny Spellcaster header image
    Released 10 hours ago
    Type: game
    Dev: Shiver Eye Development
    Pub: Shiver Eye Development
    Genres: Casual Indie
    About
    Screenshots
    Videos

    Tiny Spellcaster is a idle survival, auto-battler with straightforward mechanics and roguelite progression.

    The realm is falling, monsters overrun every corner, and all you can do is hold out against the endless waves for as long as possible before the swarm finally overwhelms you.

    Gameplay

    Select your loadout, kill enemies, gain xp, level up, choose perks, spend your hard earned cash to buy upgrades, die.

    Inventory

    Mowing down enemies isn't just for satisfaction. They have a small chance of dropping goodies which you can equip for boosts or sell for some extra cash. This plays a crucial part in your overall build!

    Loot Chests

    These bad boys will either make your run or doom it, it all depends on your luck. But that's fun right?

    MetaProgression

    Don't worry spellcaster, if you die its not over yet. After every run you earn meta gems which can be used to buy new staffs, relics (which after unlocking are added to the chest pool and starting loadout) and meta upgrades.

    Tips

    • If the math is mathing = Multishot is your best friend along side Pierce.

    • Prioritize Damage and Attack Speed in the begging it will carry you a long way.

    Customize

    Adjust how you play to fit your taste and needs. Keep an eye or play actively!

    Tiny Spellcaster

  31. 45

    Lyra Quinn - Black Hole

    Lyra Quinn - Black Hole header image
    Released 10 hours ago
    Type: game
    Dev: Raphael Krumm
    Pub: Lyra Quinn Universe
    Genres: Action Indie
    About
    Screenshots
    Videos

    Lyra Quinn - Black Hole is a challenging 2D arcade game set in the Lyra Quinn universe.

    Face waves of enemies and ever-changing dangers. Stay alert, react quickly, and survive the escalating challenge of every level.

    The game combines modern sci-fi design with the direct gameplay of classic arcade titles. Fight your way through 26 levels, face varied situations, and reach the final boss battle.

    Lyra Quinn - Black Hole

  32. 44

    A Journey Rediscovered - Intro Version

    A Journey Rediscovered - Intro Version header image
    Released 10 hours ago
    Type: game
    Dev: NotARealGameDev
    Pub: NotARealGameDev
    Genres: Action Adventure Indie Early Access
    About
    Screenshots
    Videos

    1 0 0 1 0 1 1 0 0 1 1 0 1 0 0 1 . . .

    A new Era is rising...

    While Vitalitaz Civilization is stagnating,

    you and your science crew strive to search for the source of immortal life,

    return to your home system, and

    reignite the awe and wonder that will

    revitalize the Civilization,

    regain what has seemed lost,

    remember what truly matters - and

    rediscover what has always...

    ... resided in us all...

    But time might catch up to you unawaited, so what remains to be answered now is:

    Are you and your crew ready to go on a journey - not a new one, but A Journey Rediscovered?

    0 1 1 0 1 0 0 1 1 0 0 1 0 1 1 0 . . .

    ____________________________________________

    A Journey Rediscovered, a VR-PC adventure rythm game where you're travelling towards immortal life,
    and a game where you're crossing fields by hitting friendly targets and avoiding corrupt targets, using a variety of armaments, speed raning from relaxing to intense!

    Cross the main fields of the Coalescing Celestials, in one of three possible play-modes,
    or create and play your own fields using the Amalgamator, the field editor, using any song you want!

    And while you're waiting for the full version, join our Discord Server and participate in the never-ending community creations!

    A Journey Rediscovered - Intro Version Offical Trailer

  33. 43

    Tetromancer

    Tetromancer header image
    Released 10 hours ago
    Type: game
    Dev: Loop Forge
    Pub: Loop Forge
    Genres: Casual Indie Strategy
    About
    Screenshots
    Videos

    Tetromancer is a Tetris battler where every line you clear raises an army. Stack to bank three colours of resources, then spend them to summon and command troops against wave after wave. Cast spells, visit the shop between rounds, and shatter the enemy castle before yours falls.

    Two phases, one relentless loop

    • Stack (Tetris phase) - Every line you clear banks three colours of resource — Green (Health), Yellow (Utility), Purple (Damage) — and charges your spell mana. What you clear decides what you can field.

    • Command (Battle phase) - The gate rises and you spend those colours to deploy your units. Pick what to send and when, hold the line, and crack the enemy castle before the clock - or your walls - run out.

    Key Features

    • Your board is the economy - no filler minigame. Every placement is a bet between banking more power and leaving room to breathe.

    • Active deployment, not auto-battle - you choose the units, the timing, and the push. The colours you earned on the board are your currency.

    • A spellbook for both phases - warp the board during Tetris and turn the tide in battle. You start with one spell and buy the rest.

    • Roguelite shop between rounds - spend gold on spells, troop and castle upgrades. Every run builds a different arsenal.

    • Generals that rewrite the rules - command a general with a signature power, and outfight enemy generals who bring their own tricks.

    • Progression & prestige - unlock units, generals, and steeper prestige tiers, and chase dozens of achievements.

    Clear fast. Summon smart. Out-tempo the horde.

    Release Trailer

  34. 42

    Topdeck Duel

    Topdeck Duel header image
    Released 11 hours ago
    Type: game
    Dev: One Ink Studio
    Pub: One Ink Studio
    Genres: Casual Indie Strategy
    About
    Screenshots
    Videos

    Topdeck Duel is an addictive card roguelike with incremental elements. Test your luck and tactical thinking as your main goal is to claim the opponent's entire deck and beat 10 challenging levels. Every drawn card can turn the tide of battle!

    ⚔️ SIMPLE RULES, HIGH STAKES

    The core of combat is familiar to everyone: you and your opponent simultaneously draw the top card. The one with the higher power takes both. But if the power is equal, a "War" begins: players draw additional cards face down and face up, raising the stakes to the limit!

    🧩 SMART POSITIONING & DEEP TACTICS

    Once you collect enough cards, you enter the Arrangement phase, where you draw random cards from your discard pile and place them on a 6-slot board. This is your chance to turn the game around:

    • Each card has its own unique effect that allows you to increase the power of the cards on the table.

    • Your cards provide you with buffs, increasing card power:

    • But when you claim enemy cards, their effects flip 180 degrees—instead of buffs, they inflict debuffs on you, reducing card power:

    • Card effects depend on their position, neighbors, enemy cards, or even active debuffs.

    • Position your cards wisely to maximize buffs and minimize debuffs.

    • It's impossible to calculate the perfect combo in advance—you have to adapt on the fly.

    • Use unique tactical abilities: Reroll unwanted cards, Swap their positions on the board, or use Predict to peek at the opponent's future moves!

    🔥 INFLUENCE MANAGEMENT

    Placing and manipulating cards costs a special resource: Influence. If you position your cards suboptimally, an exhausting tug-of-war will begin, quickly draining your reserves. Once your Influence drops to zero, your run is over.

    🃏 MERGING & CRAFTING THE PERFECT DECK

    After defeating an enemy, you claim a part of their deck permanently. But be careful, the captured cards are still considered enemy cards and provide debuffs. You also unlock the following options:

    • Merge 3 identical cards into one of a higher rarity (from Common to Legendary) to get a card with a stronger effect:

    • Burn unwanted cards for Influence.

    📈 INCREMENTAL PROGRESSION

    Lost? No problem! Every attempt makes you stronger. Gold earned in battles is kept permanently. Spend it on global meta-upgrades between runs:

    • Tactics: Unlock new board management abilities.

    • Economy: Increase your Influence reserves.

    • Deckbuilding: Start the game with higher rarity cards, claim more trophies, and improve card alchemy.

    Start small, adapt your strategy, hoard gold, and become the ultimate master of Topdeck Duel!

    Topdeck Duel - Trailer

  35. 41

    Village of the Mirror

    Village of the Mirror header image
    Released 11 hours ago
    Type: game
    Dev: Nyxtails Studio Nyxzen
    Pub: Nyxtails Studio
    Genres: Adventure Casual Indie Early Access
    About
    Screenshots
    Videos

    VILLAGE OF THE MIRROR

    An abandoned village. A forgotten past.
    And a place where the line between the living and the dead is slowly fading.
    Village of the Mirror is a first-person psychological horror game that blends Japanese and Anatolian folklore.

    Explore the village, search the old mansion and its surroundings, and follow the traces left behind by those who came before you. As you dig deeper, you'll discover that the boundary between the real world and the afterlife may not be as distant as you thought.

    EXPLORE THE VILLAGE AND THE AFTERLIFE

    Explore abandoned houses, old buildings, and places that have been forgotten for years.

    But your journey won't stay in the village.

    Pass through Torii gates and step into the afterlife. Here, the boundaries between the living world and the other side begin to change.
    Look around carefully, follow the clues, and uncover the secrets hidden throughout the village.

    FOLLOW THE TRACES OF THE PAST

    The village hides a dark story that goes back generations.

    Discover the connections between Akira Karaca, the village, and the events that have been hidden for years.

    There won't always be someone there to tell you what happened.
    You'll have to pay attention to your surroundings, find the clues, and piece the story together yourself.

    LISTEN TO THE WELL

    Some answers aren't hidden in old notes or forgotten objects.

    Talk to the well.

    Listen to the voice coming from its depths and uncover what it knows about the village, the afterlife, and the events that took place here. But how much can you really trust what you hear?

    EARLY ACCESS

    Village of the Mirror is an Early Access game, and its story will continue to grow over time.

    The current version is the beginning of your journey into the village, the afterlife, and the mysteries hidden within them.

    Future updates will bring new story chapters, locations, afterlife areas, mysteries, and gameplay content as development continues.

    We'll keep expanding the world and story over time, while also taking player feedback into account.

    The story has only just begun.

    Gameplay

    Story Trailer

  36. 40

    VaultFlow

    VaultFlow header image
    Released 11 hours ago
    Type: game
    Dev: Daniel Augusto Brochier
    Pub: D'Brochier Software LTDA
    Genres: Casual Indie
    About
    Screenshots
    Videos

    Run. The city is falling apart behind you.

    VaultFlow is a fast, first-person parkour runner with one rule: keep moving. The course is built piece by piece as you run, across rooftops, steel beams and catwalks high above a park at the heart of a dark industrial city. There is no finish line, only your best distance.

    Movement that rewards skill

    • Sprint, slide and wall-jump: chain slides into jumps, kick off walls, duck through crawlspaces and time every landing.

    • A living course: steam vents launch you upward, conveyor belts push you off line, and cracked platforms crumble a moment after you touch them.

    • Over 50 section types: gaps, climbs, drops, split paths with a risky shortcut and a safe detour, all procedurally combined, so no two runs are the same.

    Pressure that builds

    The city collapses behind you, and it gets faster the farther you go. Hesitate and it catches you. The course grows harder with every stretch, until only clean, confident movement keeps you alive.

    From dusk to storm

    The world changes as you push deeper: cold dusk haze, a sodium-lit night, then a storm with heavy fog and lightning over the skyline.

    Compete with the world, and yourself

    • Daily Challenge: one course per day, the same for every player worldwide, with its own leaderboard.

    • Ghost Race: replay your best run and race against your own ghost on the exact same course.

    • Global and friends leaderboards for your all-time best and every daily.

    • 18 Steam Achievements and Steam Cloud saves.

    Built for feel

    Fixed-rate physics make every jump behave the same on any monitor, so a record is a record. Every surface has its own sound, from concrete and steel to metal grating and rubber.

  37. 39

    TEXAS DOMINOES

    TEXAS DOMINOES header image
    Released 11 hours ago
    Type: game
    Dev: Signal Boost Publishing
    Pub: Signal Boost Publishing
    Genres: Casual Indie Strategy
    About
    Screenshots
    Videos

    • In-game music made by a real Texan musician

    • Texas themed score celebrations

    • Cowboy Commentary while you play

    Draw your hand, play your dominoes by matching the "pips", and score by making the open ends on the board total a multiple of five. Use the Spinner to your advantage, force the other player to draw from the Boneyard, or infuriate your opponent by blocking the game and getting points for all the dominos they couldn't play.

    Every move matters: set up future scores, set traps, and counter anticipated moves to score big.

    Those dominoes they’re still holding? That’s your payday. Go out, or win a blocked round with the fewest pips, and watch the remaining pips fly into the tally. Each opponent’s hand is rounded separately to the nearest five, then added to your score.

    Big plays deserve receipts. Earn badges for 5, 10, 15, 20, or 25+ point plays, and string together two or more consecutive scoring plays on your turns for a Hot Streak. Watch them appear at round’s end, then keep building your collection in saved match stats.

    • Cross-platform multiplayer up to 4 players

    • Dead simple multiplayer setup using lobby codes

    • LAN multiplayer for same-network games

    • Local pass-and-play on the same device

    • Single player against adjustable AI difficulty

    NOTE: The demo is currently limited to 2 multiplayer games a day.

    The 2 multiplayer game demo limit uses a rolling 24-hour window and counts both online and LAN multiplayer games. AI difficulty is capped at Hard in the demo, and the demo does not include 500-point matches.

    Choose your table theme, switch up the domino fronts, and make the backs your own.

    • Upload your own custom domino skin for the back and choose the style for the front

    • Shuffle the dominoes, individually select the ones you want for your hand, or auto-draw

    • Display your hand vertically or horizontally and rearrange in any order

    • Keyboard, mouse, touch, and controller support

    Customize your game settings:

    • Choose a hand size of 7 dominoes or 9

    • Set the point limit to 50, 100, 250, or 500

    • When the point limit is reached, decide to: instantly end the game, give one more turn, or finish the round

    • Highlight the Spinner and last played domino so they are easier to keep track of

    • Toggle on/off camera shakes, domino placement, and scoring animations

    • Point Limit Approaching warnings before it is too late

    The 7-or-9 hand-size option applies to two-player games. Three-player games offer hands of five or seven; four-player games use five dominoes per hand.

    • Earn badges you get to keep after the match for hot streaks and scoring points

    • Complete play-by-play Activity Log as the game is played

    • Match history, stats, and full game replays

    TEXAS DOMINOES Official Trailer

    TEXAS DOMINOES Trailer

  38. 38

    Campsite

    Campsite header image
    Released 12 hours ago
    Type: game
    Dev: EntiWorks Studio
    Pub: EntiWorks Studio
    Genres: Action Adventure Indie
    About
    Screenshots
    Videos

    Six campfires are burning in a dark forest, and every one of them is running out. Keep them alive until dawn.

    The heart of a burning fire is the one place the Hollow can't reach. Everywhere else is its hunting ground, and the wood you need is out there with it.

    KEEP THE FIRES LIT

    Every fire burns down at its own pace. Feed it wood and it roars back; let it gutter and the dark closes in. A fire's heart is the only place you're safe, and the only place your wounds heal. You can't stay long. Somewhere behind you, another fire is dying.

    THE WOOD IS IN THE DARK

    The woodpiles sit out in the black between camps, and every trip leaves them smaller. Carry three bundles at a time. Burn them in a campfire or in your lantern: the same wood keeps both alive, and there is never enough for both.

    GLANCE. DON'T STARE.

    The Hollow always knows where you are. Catch sight of it up close and it flinches back into cover. But it hates being watched. Hold its gaze and it stops flinching. Keep holding it and it stops holding back.

    It is patient. It circles to your back. It waits behind the tree you just walked past.

    THE DARK SPREADS

    When fires die, the Hollow goes to them. Let too many go out and it breeds, and now there are two. Let every fire die and it stops hiding altogether. Relight one, just one, and it slinks back into the shadows.

    A DIFFERENT NIGHT EVERY TIME

    Every night lays out its fires and woodpiles fresh, so no two play the same. Choose Normal (six fires) or Hard (eight). Reach dawn or not, the night ends with how far you got, and the code for that exact forest.

    FEATURES

    • First-person survival horror built on one rule: light keeps you alive

    • A stalker that reacts to where you look. Glance to ward it off; never stare

    • One wood supply for your fires and your lantern, never enough for both

    • Dead fires become nests. Lose them all and the night turns on you

    • Generated nights: every night's fires and woodpiles come from a shareable seed

    • Short, replayable eight-minute nights on two difficulties

    Campsite Official Trailer

  39. 37

    Viking Life

    Viking Life header image
    Released 13 hours ago
    Type: game
    Dev: Orazgylyjov Davut
    Pub: Orazgylyjov Davut
    Genres: Action Adventure Simulation Strategy
    About
    Screenshots
    Videos

    The end is just the beginning

    Viking Life is a roguelite action strategy game. You are the jarl, and you fight in the front line: you swing the axe yourself, raise your shield just in time and command your warband in the same breath. Every saga is a raid across three lands. Fall in battle, and you wake up in Valhalla. The souls you have won build up your village, and the next saga starts stronger.

    Fight in the front line

    • Combos, blocks and rolls. Catch a blow on your shield at the last moment and turn it back on the enemy. Arrows and axes fly back at whoever threw them.
    • Orders on the move. Hold the order wheel and the battle slows down: charge, follow me, hold the line, fall back.
    • Six weapons. Sword and shield, great axe, spear and shield, bow, crossbow and throwing axes. Forge them in your village and carry one for close combat and one for range.

    Raise a warband

    • 16 kinds of warriors. Swordsmen, spearmen, shieldmaidens with two daggers, huskarls who throw axes from behind their shields, berserkers. In England and France, hire longbowmen and knights, chevaliers and crossbowmen behind their pavises.
    • Five levels for every warrior. From level 3, an archer can become a crossbowman and an axe fighter a berserker.
    • Skill cards for two. Every card makes both you and your squad stronger, each in its own way: Parry, Explosive Arrows, Archer of Odin, Bloodthirst and more.

    Three lands, one saga

    • The Fjords. Fight other Vikings in deep snow that slows everyone down.
    • The Knights' Camp. English summer, wheat fields and thunderstorms that shorten the reach of every bow.
    • The Golden Castle. French autumn, scorching heat and catapults that rain burning boulders on your army.
    • Choose your path. The map is new for every saga: raids, champions, hoards, campfires, the forge, the altar, the Fish Merchant, wanderers who join your warband and oddities along the road. At the end of every land, a boss is waiting.

    Build your village in Valhalla

    Six buildings with eight levels each: houses, fishing, market, training camp, forge and walls. Every level helps the next saga: more warriors at the start, more sapphires, tougher shields, new weapons at the forge. The village fills with people as it grows.

    Strange, but deadly

    Sir Throwsalot, Robin of the Ditch, Captain Bim and Captain Bom, the Golden King. The Goat of Destiny and a Valkyrie on a Break. Trophies like Odin's Spare Eye, curses like the Angry Sheep. And the Fish. It does nothing. Probably.

    And also

    • Create your own Viking in the character editor.
    • 100 achievements.
    • Full controller support: Xbox, PlayStation and Steam Deck, Steam Input.
    • Steam Cloud saves.
    • 10 languages.

    viking life gameplay trailer

  40. 36

    Keep It Trolling: Fantasy Edition

    Keep It Trolling: Fantasy Edition header image
    Released 13 hours ago
    Type: game
    Dev: Nicholas Pace
    Pub: Nicholas Pace
    Genres: Casual Strategy
    About
    Screenshots
    Videos

    Welcome to the high-stakes, adrenaline fueled world of **Keep It Trolling: Fantasy Edition**—the ultimate casual dice-rolling strategy game where every single decision could lead you to riches or leave you with rags!

    In this sleek, stylized numbers game, your nerves and strategic risk-management skills will be tested to their absolute limits. Do you play it safe and bank your winnings, or do you push your luck one more time to break the house?

    ### 🎲 THE CORE GAMEPLAY LOOP

    The rules of the manor are simple but the tension is paper-thin:

    1. **Roll the Dice**: Start each round by rolling your set of vibrant, color-coded dice.

    2. **Match the Cards**: Analyze the board and place your rolled dice onto the active cards that match their conditions.

    3. **Bank or Keep Rolling**: Once you place your dice, you face the ultimate choice:

    * **STOP (Bank)**: Secure your points, add them to your total score, and clear the board safely.

    * **KEEP IT ROLLING**: Risk your current points and roll again! But beware—if you roll the dice and cannot match them to any active card conditions, you **BUST** and lose everything you accumulated in that round!

    ### 🃏 A DYNAMIC DECK OF UNIQUE SCORING CARDS

    No two games are ever the same. Draw from a deck of uniquely themed scoring cards, each with its own casino-inspired challenge:

    * **Folklore Classics**

    * **Color Matches**

    * **Dice Math & Combos**

    ### 🏆 KEY FEATURES

    * **Dynamic Press-Your-Luck Mechanics**: Every roll brings instant excitement. Balance high-stakes probability with cold-headed strategy.

    * **Immersive fantasy lore Atmosphere**: Rich, cartoon-stylized 2D visual aesthetics accompanied by curated jazzy music and atmospheric soundscapes that bring the luxury high-roller lifestyle to life.

    * **Endless Replayability**: With a massive 50+ card deck, randomized draws, and volatile dice physics, every run is a brand new challenge.

    * **No Microtransactions**: A pure, skill-and-luck-based singleplayer arcade experience. Just you against the casino odds!

    **Are you a risk-taker or a master strategist? There's only one way to find out. Press your luck, roll the dice, and Keep It Rolling!**

    Keep it Trolling Trailer

  41. 35

    Frantic Far West

    Frantic Far West header image
    Released 14 hours ago
    Type: game
    Dev: Topsie Studio
    Pub: Topsie Studio
    Genres: Casual Indie Strategy
    About
    Screenshots
    Videos
    A saloon, cowboys, a sheriff, an outlaw, a table and revolvers.

    The perfect setting for a frantic debate as you take aim at your suspects, with just one question: who will shoot?

    Deductions, lies, surprises and laughter are all part of this online hidden-role game for 4 to 12 players.

    The outlaw wants to eliminate the sheriff, while the cowboys try to uncover and eliminate the outlaw. Everyone discovers their role at the start of the game. The sheriff's title is also secret.

    Each night, the outlaw places a bullet in a revolver. When day breaks, debate, bluff and choose who to aim at. At the end of the debate, all living players fire at the same time. Only loaded revolvers can claim a victim.

    About this game

    • Customizable games. Choose the available roles, whether to include NPCs, discussion timers, whether roles are revealed on death, and whether players can communicate at night.
    • Alongside the players, NPCs will find themselves drawn into the debate against their will. The optional pianist and bartender can also find themselves in someone's sights.
    • Text and voice chat built directly into the game, starting in the lobby.
    • Playable online in private games for 4 to 12 players. One player creates the game, and the others join using its code.
    • Nine hidden roles to spice up your games, such as the Avenger, the Judge or the Magician.
    • Once eliminated, stay at the table as a ghost to watch the game and chat with the other eliminated players.
    • Play again with the same group, without creating a new lobby.
    • Interface, rules and role descriptions available in French and English.

    An Internet connection and at least four human players are required. NPCs do not replace players. There is no single-player mode or automatic matchmaking. A microphone is recommended; text chat is also available.

    Developed under the Topsie Studio name.
    Co-developed by Jonathan DEMARIA.

    Gameplay Overview

    Frantic Far West - Trailer

  42. 34

    Born of the Moon

    Born of the Moon header image
    Released 14 hours ago
    Type: game
    Dev: Midnight Shade
    Pub: Midnight Shade
    Genres: Action Adventure Massively Multiplayer
    About
    Screenshots
    Videos

    “In Grey Hills, a friend's voice isn't always friendly.”

    Your minibus is stuck in a storm. The only shelter is the old von Adelstein mansion. You thought the cold outside was the worst part. You were wrong.

    Born of the Moon is a cooperative horror game with social deduction elements where 3-6 players try to survive the night. One of you is the Werewolf, whose goal is to ensure no one sees the sunrise.

    KEY FEATURES

    • Asymmetry & Paranoia You are not just "survivors." Everyone has a role and their own truth. The Scientist sees hidden signs and the beast's fears. The Quiet One can hide where the monster gets stuck. The Doctor saves lives, but who will save his sanity? Information is scarce—and that breeds distrust.

    • Unpredictable Threat The Werewolf is a player who can pretend to be human and sabotage the group. But the real terror comes from Random Events. Every 7 minutes, the rules change:

      — Will a Clean Moon rise, granting a moment of respite?

      — Or will the Blood Moon ascend, amplifying the beast’s powers while survival chances drop to zero?

    • You never know which scenario will unfold this time.

    • Fear & Insanity Mechanics Darkness kills not just the body, but the mind. The higher your anxiety meter, the less you can trust your senses.

      — *Fright Effect:* You stop hearing your friends at the most critical moment.

      — *Hallucinations:* You see enemies where there are none, wasting precious ammo on empty space.

    • Tactics vs. Brute Force The mansion is cramped. The Werewolf is strong but huge—he gets stuck in doorways and breaks furniture. Use the environment! The Trapper sets snares to buy seconds while the others barricade the doors.

    • Living Lore Investigate the mystery of the von Adelstein family's disappearance. Read diaries, study distorted portraits, and find ritual items. Each note might tell you how to weaken the beast... or how to become one.

    “We found the owner's daughter's diary. She wrote that Father started performing 'ceremonies.' It seems we have become part of them...”

    Can you tell the truth from the lies when your life is on the line?

    Osnova

  43. 33

    DATE_SIMULATOR.EXE

    DATE_SIMULATOR.EXE header image
    Released 14 hours ago
    Type: game
    Dev: NO REGRETS
    Pub: NO REGRETS
    Genres: Adventure Indie
    About
    Screenshots
    Videos

    Hello, dear players!

    I found a build of this game at a flea market selling old CDs. The game was still very rough and had a lot of unfinished parts, so I gathered a team of friends and we started working on it.

    One of us handled the programming, another took care of improving the visuals, and I... well, I worked on a little bit of everything.

    In this visual novel, you'll get to spend some time with three very different girls.

    There's Yumi, a cheerful girl who loves traveling and adores her dog;

    Yoko, who can be a little rough around the edges, but is actually quite sweet once you get to know her;

    Misaki, your biology teacher, who you might get to see from a slightly different side outside of class.

    And dates aren't all about talking! You'll get to help Yumi sort out some clothes, try your hand at cooking with Yoko by figuring out mysterious ingredients, and even grab a magnifying glass to search the grass for insects with Misaki. Just a few little activities to make each date feel a bit different.

    This is our first project of this kind, but I hope we managed to capture the warm and cozy atmosphere that the creator of the original build had in mind!

    Enjoy the game!

    DATE_SIMULATOR.EXE

  44. 32

    SCP: Project Pneuma

    SCP: Project Pneuma header image
    Released 15 hours ago
    Type: game
    Dev: Zatun
    Pub: Zatun
    Genres: Action Adventure Indie Early Access
    About
    Screenshots
    Videos




    The world ended the moment the Foundation lost control.

    SCP: Project Pneuma is a single-player psychological survival horror experience set during the aftermath of Project Echelon, a secret protocol that shattered containment across the globe. As Dr Alexander Kolchak, a SCP Foundation researcher and one of the few survivors of Site-63, you must journey across a haunted exclusion zone to reach Site-19—and the truth.

    But the deeper you go, the more the world twists. Reality warps. Familiar places corrode. You're being hunted—not just by anomalies like SCP-173Z, SCP-096Z, SCP-939Z, SCP-239Z, but by your own mind.

    Piece together what happened through journals, voice logs, and environmental storytelling. Confront horrific SCPs with stealth, scarce resources, and quick thinking. Endure hallucinations that test what’s real—and what isn’t.

    You'll navigate Site-63's ruins using stealth and scarce resources — there is no winning a fight against SCP-106. The hallucinations aren't just atmospheric. They will make you question which doors are real. because the Foundation never wrote down what it couldn't explain.

     

    This communicates the same features but keeps the reader inside the world.

    SCP Project Pneuma – Official Trailer Oct

    SCP: Project Pneuma 2026

  45. 31

    INTERREGNUM

    INTERREGNUM header image
    Released 15 hours ago
    Type: game
    Dev: Donitz Works
    Pub: Donitz Works
    Genres: Strategy
    About
    Screenshots
    Videos

    INTERREGNUM is a turn-based strategy game for the Commodore 64. Command armies, recruit units and capture bases across three scenarios:

    • MEDIEVAL MAYHEM (1-4 players) - Capture castles and defeat enemy armies to claim the throne

    • WEEK OF THE DEAD (1 player) - Defeat the zombie horde during the week-long invasion

    • A SUNNY DAY IN SPACE (1-4 players) - Collect energy and capture the portal to escape the raging sun

    Play locally with up to 4 players or take on the computer. Commodore 64 tape, disk and cartridge images included.

    Trailer

  46. 30

    Debt Wish

    Debt Wish header image
    Released 16 hours ago
    Type: game
    Dev: gr82b4tun8
    Pub: gr82b4tun8
    Genres: Casual Simulation Strategy
    About
    Screenshots
    Videos

    Debt Wish is an incremental finance sim about leverage. You start with a hundred dollars and some risky lines of credit.  Buy stocks and crypto, short the ones you do not believe in, and keep a watchlist of the ones you are waiting on. Sit cash in bonds. Buy property and hire someone to manage it and grow your passive income streams. Credit scales with your net worth, so the better you do the more rope you get. Past a billion you can borrow against your stock without selling it. Certain people start returning your calls once you are worth enough. The jobs pay well and every one of them increases your heat. Enough heat and the SEC starts watching, if they pay you a visit you suffer the consequenses.  Fund private companies from seed through Series C. Carry one all the way and it lists on the market as a position you can trade.] Found your own fund, take investors money and charge for the service. Hire analysts to call the moves early and traders to manage money for you. Blackjack, roulette, crash, and coin flips can be the fastest money in the game if you're lucky. Contracts rewrite the rules of a run. Charters change how one starts. Finish a charter and the next one opens. The number goes up until there is nothing left to buy, and then you find out what is on the other side.

    gr82b4tun8

  47. 29

    Red Rain

    Red Rain header image
    Released 16 hours ago
    Type: game
    Dev: Small Loan Studio
    Pub: Small Loan Studio
    Genres: Indie RPG Free To Play
    About
    Screenshots
    Videos

    Red Rain is a single-player, 3rd-person RPG set in the ruins of a post-Yellowstone supereruption North America. Protagonist Allie must raise and protect her only daughter Mya from a poisoned earth, ravenous wolves, and other survivors.

    The game features real-time combat, a story-rich narrative told through Allie and her daughter's eyes, and a world where players can explore the devastated yet beautiful landscape of what was once known as Montana.

    A NOTE FROM THE TEAM

    We're working hard to release the full game in Fall 2026. Wishlist to stay tuned for updates! 

    ABOUT THE DEVELOPER

    Hi! We’re Small Loan Studios, a volunteer-run skills accelerator by developers, for developers. Our projects include “Santa’s Secret: A Chrome Steele Story,” “The Ouroboros Express,” and our upcoming release “The Tūn-Gāst of Oakshaw.” For more information, find us on Instagram, TikTok, YouTube, LinkedIn, and Twitter/X @SmallLoanStudio. 

    Red Rain Gameplay Trailer

  48. 28

    Project Neko

    Project Neko header image
    Released 16 hours ago
    Type: game
    Dev: Nuclear Kitty Games
    Pub: Nuclear Kitty Games
    Genres: Action Indie
    About
    Screenshots
    Videos

    Turn it up. Take the stage.

    Project Neko is an arcade rhythm game about colour, movement and a rebellious cat band. Bank your ship around a glowing 3D tunnel, mix colours with A / S / D, and catch notes as they reach the ring. Tap, hold and trace your way through each song with mouse and keyboard or stylus controls.

    Take Cyber Kitty from rehearsal room to stage

    Neko sings. Kuro shreds. Tiger brings the drums. Shield holds the bass. Follow the band through a 12-concert story campaign and unlock its songs for free play as you clear them. Return to the Kittyverse and Cyber Kitty albums to practise tricky passages and chase a new personal best.

    Find your rhythm, then push further

    Learn the basics in guided tutorials and climb through Basic, Medium, Advanced and Expert. Earn Extreme passes to take on a fifth difficulty above Expert, with denser patterns and demanding colour mixes. Adjust note approach speed and visual size to suit your play style. Practice and autoplay demos let you study a track before your next attempt.

    Bring a partner along

    Earn travel steps, choose character paths and unlock new partners. Your selected partner travels with your song selection and gains experience through play. Collect daily rewards and earn tickets for double travel or double partner XP over your next three rewarded songs. These bonuses boost progression without multiplying ranked scores.

    Your music. Your chart.

    Import your own WAV, MP3 or OGG audio into the built-in Studio. Place and edit notes on the timeline, choose colours and movement paths, and play back your chart as you refine it. Save your charts and load them again from the custom-song library. Bring audio you have permission to use; custom charts and Extreme scores are kept separate from the integrated tracks' Steam rankings.

    • Circular rhythm gameplay with tap, hold, slide and cross-move notes.
    • A 12-concert campaign starring Cyber Kitty.
    • Five difficulties, including earnable ticket-gated Extreme challenges.
    • Partner unlocks, travel routes, daily rewards and progression tickets.
    • Custom audio import and a built-in chart editor.
    • Steam achievements and song-specific rankings for the four standard difficulties.
    • Adjustable note speed and size, with saved FPS and performance-display options.

    Project Neko Trailer

    Project Neko — Gameplay Trailer

  49. 27

    Post-Utopia: Europe2999

    Post-Utopia: Europe2999 header image
    Released 17 hours ago
    Type: game
    Dev: Forsi Games
    Pub: Forsi Games
    Genres: Action Adventure Indie RPG
    About
    Screenshots
    Videos

    Europe2999 is a third-person shooter blending survival, storytelling, and total customization. Your mission: survive in a world where every faction wants to use you or crush you. Between back-alley deals, betrayals, and sudden battles, it’s up to you to write your legend.

    Armed groups, shadowy cults, local militias, and foreign powers all fight for influence. In this fragile balance, one mistake can cost you your life.

    Brutal survival: secure your treatment every two weeks, or face permanent death.

    A tense and dangerous world: explore a Mediterranean island on the brink of collapse, caught between the European Union and rival powers.

    Fast-paced third-person action: intense combat with a wide arsenal and vehicles.

    A unique character: race, gender, appearance, clothes, everything is customizable. Go further by creating and commanding your own army.

    Decisive choices: your decisions in dialogue and missions reshape the course of the story. Will you topple the established order or defend the island’s fragile balance?

    From survivor to power figure: trafficker, warlord, or free agent, write your own destiny.

    Post-Utopia: Europe2999 - Content Overview

    Post-Utopia: Europe2999 - First look

    Post-Utopia: Europe2999 - Arsinoé

    Post-Utopia: Europe2999 - Lore

  50. 26

    I Checkmate Thee

    I Checkmate Thee header image
    Released 17 hours ago
    Type: game
    Dev: I Checkmate Thee Team
    Pub: I Checkmate Thee Team
    Genres: Indie Strategy
    About
    Screenshots
    Videos

    «I Checkmate Thee!» - this is the inscription the King will see every time he makes a wrong move. But this is not the end of the story, but the start of a new game. The lonely Hero is locked in the body of the King, imprisoned on a chessboard, only a sharp sword that slays the enemy with one blow will help him pass several games against the opponent's chess pieces, playing by the rules of chess. The fading light of the torches will show the countdown of the move, but the thickening darkness will hide the opponents in the darkness; and only their eerie voices and glowing symbols will tell the King how not to get checkmated again, not to see the inscription «I Checkmate Thee!» and start all over again.

     

    On the black and white squares, the King will meet not only animated and beautifully-designed three-dimensional living enemy pieces, but also his own dead ones: pawns, bishops, knights, and the queen. On some of them you can find scrolls, collecting which, you can learn the secret of liberation from the chess trap. You can hide from enemy attacks behind the dead chess pieces, and strike enemy pieces with sword blows, each time creating a new path for the King, where each new move is a step towards death!

     

    «I Checkmate Thee» is an unexpected game combination that combines elements of horror and chess on a chessboard. There are no words in the game, a minimum of text, and everything that is important for passing is shown in the surrounding world. Try to pass this test, seeing the phrase «I Checkmate Thee!» again and again.

    Teaser

    Gameplay

  51. 25

    Give Us Back Gravity

    Give Us Back Gravity header image
    Released 17 hours ago
    Type: game
    Dev: Frotrue
    Pub: Frotrue
    Genres: Action Indie
    About
    Screenshots
    Videos
    The company bought a derelict space station. The artificial gravity is broken. The quota is not.

    You are a salvager. Push off from the airlock, drift through the dark station on momentum, and take anything that sells. Thrusters burn oxygen. To stop, you kick off a wall, grab on, or throw the scrap you just picked up in the other direction. The more you carry, the heavier you get, and the more the walls hurt.



    Make it back to the airlock before your oxygen runs out and the haul is yours. If you don't, it never happened. The quota comes due every three dives.

    A different station every time

    The layout changes every dive. The deeper you go, the better the loot, along with security drones, turrets, exposed reactor cores, proximity mines, rival salvage robots that magnetically pull cargo off you, and an abyss with the lights off. Most of it can be solved by throwing something.

    Overseer AI

    Touch the core in the deepest room and the company's repair unit wakes up and chases you back to the airlock. Just make it back alive.

    Online co-op for up to 4 (beta)

    Shared credits, voted cards. Downed teammates can be dragged back to the airlock.

    Also

    • Cards and synergies - Pick a card after every dive. Collect from six families (Throw, Cargo, Oxygen, Mobility, Vision, Trade) to trigger synergies.
    • Contracts - Finish fifteen dives and retire, or extend the contract.
    • 4 unlockable suits, 5 hazard levels, daily challenges, 25 achievements
    • Full controller support

    Teaser 15s (English)

    금 조각상

    Safety Orientation 45s (English)

  52. 24

    Balance Due

    Balance Due header image
    Released 17 hours ago
    Type: game
    Dev: Leon D Games
    Pub: Leon D Games
    Genres: Action Adventure Indie Free To Play
    About
    Screenshots
    Videos

    EVERY DAY, THE BALANCE MUST BE PAID

    Venture beyond Base Camp into a vibrant but dangerous fantasy wilderness. Fight hostile creatures, gather valuable loot, and return with your earnings before the day is over.

    Sell what you recover, purchase new equipment, strengthen your weapons at the blacksmith, and unlock ancient portals leading deeper into the world. Every expedition is a choice between returning safely and risking everything for one more reward.

    EXPLORE A DANGEROUS FANTASY WORLD

    Journey through distinct regions filled with different monsters, resources, hidden rewards, and environmental challenges. Search for treasure, mine valuable ores, conquer platforming courses, and activate portals that make future expeditions faster and safer.

    The farther you travel, the greater the opportunities—and the more dangerous the journey home becomes.

    FIGHT, LOOT, AND RETURN ALIVE

    Battle a wide variety of creatures using fast-paced melee combat. Learn their attack patterns, avoid incoming strikes, and choose the right moment to fight back.

    Defeated enemies can drop valuable loot, but carrying treasure means nothing if you cannot bring it back. Decide whether to continue hunting or return to Base Camp before a promising expedition turns into a costly mistake.

    PAY WHAT YOU OWE

    Every day, the Mage demands a payment.

    Gold submitted during the day raises the Due. Gold submitted at night lowers it instead. Fail to meet the daily quota, and the resulting penalty is twice as severe.

    Managing the Due is just as important as surviving the wilderness. Plan your route, track the remaining time, and coordinate your return carefully. A single bad night can undo the progress of the entire party.

    PREPARE FOR THE NEXT EXPEDITION

    Base Camp gives you a brief moment of safety between journeys.

    Sell recovered loot to earn gold, browse the shop for new weapons, and visit the blacksmith to improve your equipment. Upgrade attack power, maximum health, movement speed, and health regeneration to create a build that suits the way you play.

    New equipment can make exploration easier, but every upgrade requires resources that could otherwise be used to meet the quota. Spend wisely.

    SURVIVE THE CHANGING DAY

    The wilderness becomes more dangerous after sunset. Stronger threats emerge, visibility falls, and returning safely becomes increasingly difficult.

    Stay out longer for another chance at valuable loot, or return early and secure what you have already earned. Time, risk, and reward are always connected.

    PLAY ALONE OR WORK TOGETHER

    Face the wilderness alone or cooperate with friends in online co-op.

    Choose your character, divide responsibilities, explore different routes, and watch each other’s backs. Help fallen allies return to the fight and work together to gather enough gold before the deadline.

    Every player can contribute—but one careless decision may affect the whole party.

    YOUR CHOICES SHAPE THE BALANCE

    The Due does more than measure what you owe. Your decisions gradually push the balance in different directions, leading the journey toward different conclusions.

    Will you pursue order, embrace chaos, or discover another possibility hidden between them?

    FEATURES

    • Single-player and online cooperative multiplayer

    • A repeating expedition loop built around combat, exploration, and extraction

    • A day-and-night system that changes both danger and strategy

    • Daily quotas with different consequences depending on when payment is made

    • Multiple regions featuring unique enemies and rewards

    • Weapons with several independent upgrade paths

    • Loot trading, mining, treasure chests, and platforming challenges

    • Ancient portals that unlock faster routes across the world

    • Multiple endings determined by the balance you create

    • Steam achievements, including hidden challenges

    • Gather what you can. Pay what you owe. Survive long enough to see where the balance leads.

    Balance Due Trailer

  53. 23

    Quiz Bang!

    Quiz Bang! header image
    Released 17 hours ago
    Type: game
    Dev: Joyolt Studio
    Pub: Joyolt Studio
    Genres: Action Casual Indie Early Access
    About
    Screenshots
    Videos

    Quiz Bang! is a first-person party shooter for up to 6 players.

    Welcome to a game show where safety is optional.
    Complete challenges on screen, earn ammo, load your revolver—and bang!
    The idea is simple: answer questions or play minigames, earn bullets, and open fire.

    One more challenge—or time to shoot?

    Stay at your station to tackle more challenges and stock up on ammo—or step away, find an opening, and turn your advantage into victory.
    While you’re focused on the screen, a friend might already be sneaking up behind you. One more round is tempting—but your opponents may not give you the time.

    From trivia, reflex tests, memory challenges, and circuit puzzles to pool, tower stacking, and brick breaking, every challenge puts a different skill to the test.

    Your revolver isn’t always reliable. Your friends, even less so.

    There’s danger lurking in the cylinder. Pulling the trigger takes nerve—and when all you get is a click, you’ll need to think on your feet.
    Exploit an opponent’s mistake, or use an item to create an opening of your own.

    Every studio has its own twist

    Different studios shake up the rules: fog obscures your vision, the floor becomes a hazard, and pulling the trigger might produce nothing more than a rose blooming from the barrel.
    Change the stage. Change the mood.

    Jump into a free-for-all with friends, face off in teams, or practice solo against AI to get a feel for the challenges and your revolver.

    The show is live. What happens next is up to you!

    QUIZBANG Gameplay Trailer

  54. 22

    Homeless Kiosk Simulator

    Homeless Kiosk Simulator header image
    Released 18 hours ago
    Type: game
    Dev: HKS
    Pub: HKS
    Genres: Indie Simulation
    About
    Screenshots
    Videos

    You signed a contract you didn’t fully understand.

    Now you work the night shift inside a small aid booth.

    People arrive at your window looking for help.

    Food. Water. Medicine.

    Sometimes… things that don’t belong in a donation box.

    Your job is simple: prepare the box, hand it over, and move on.

    At first, it feels like normal charity work. You listen, observe, and decide what each person needs. Some are desperate. Some are angry. Some are hiding something.

    Then the requests change.

    The manager tells you to keep helping no matter what.

    The items become stranger.

    The people stop acting normal.

    And every box you prepare makes the night worse.

    Gameplay

    Homeless Kiosk Simulator is a short first-person psychological horror game about making decisions from behind a donation window.

    During each night shift, you will:

    • Receive visitors through your booth window

    • Listen carefully to what they ask for

    • Search the storage room and garage for supplies

    • Prepare donation boxes

    • Decide what to give, what to refuse, and what to ignore

    • Face the consequences of your choices

    Every visitor puts pressure on you.

    Every request feels a little less safe.

    Every box you hand out brings something back.

    Features

    • First-person night shift horror

    • Donation box preparation gameplay

    • Choice-based consequences

    • Small booth, storage room, and garage setting

    • Suspicious visitors and escalating requests

    • Psychological horror built around guilt, obedience, and uncertainty

    • Multiple outcomes based on your decisions

    You are here to help.

    So why does it feel like you’re making everything worse?

    INITIAL

  55. 21

    Quota: Hit Your Number

    Quota: Hit Your Number header image
    Released 18 hours ago
    Type: game
    Dev: Alexander Schlegel
    Pub: Alexander Schlegel
    Genres: Casual Indie Simulation Strategy Early Access
    About
    Screenshots
    Videos

    Hit your number. Every month. Forever.

    You start in a basement with a phone, a list of strangers and a quota. Nobody asks how you got there. They ask whether the number is green at the end of the month.

    Every rank is a different game

    • SDR — Dial, get past the gatekeeper, hit the timing bar. Buy interns and auto-dialers that keep calling for you.

    • Account Executive — Drag deals through your pipeline. Wait and they ripen in value, wait too long and the customer goes cold. Then sit down with Procurement and play your cards.

    • Manager — Stop selling. Draw candidates, reroll, and fuse two reps of the same rarity into something better: Senior, Principal, Rainmaker, Legend.

    • VP of Sales — The continent is a board game. Place managers, conquer neighbouring regions, and counter the incumbent's live attacks before the clock runs out.

    • Chief Sales Officer — Build a sales house across five continents. SDRs make leads, AEs need them, every leader can only carry so many. Raise the share price and ring the bell.

    The ladder forks

    After Senior SDR you choose: become an Account Executive and sell on your own, or take the SDR Team Lead job — keep your phone and carry a team at the same time. Two very different runs.

    Miss the quota and the floor moves

    Fall short and you land on a performance improvement plan. Fall short again and you ride the lift back down. Headhunters write while you are still falling: a bigger company, a lower rank, better commission. Take it and you start over with the prestige you earned.

    Made entirely from code

    Every pixel is drawn by the game's own art generator and every note is synthesised while you play. No image files, no audio files — just a basement, a telephone and a number.

    Features

    • Nine career ranks in one office tower, each with its own gameplay

    • Manager gacha: reroll, fuse, build legends

    • Company switches from startup to unicorn, prestige skill tree, 29 achievements

    • Play-on-the-side mode: the autopilot keeps playing while you work — plus a boss key

    • Pause anytime, autosave, controller support, fully in English and German

    Announcement Trailer

  56. 20

    DeepCore Breach

    DeepCore Breach header image
    Released 19 hours ago
    Type: game
    Dev: Shinum
    Pub: Shinum
    Genres: Indie Strategy
    About
    Screenshots
    Videos

    The rifts are open. Thousands of creatures pour down the paths toward a single base, and you decide where every line of fire goes.

    AIM YOUR DEFENSES

    Turrets here don't just shoot whatever wanders into range. You place each one beside the road and set its angle, so a shot that rakes along the path pierces the whole column. Nine turret types, each with its own way of killing:

    • Burst and Heavy fire straight through the line, Heavy ignoring armor.
    • Flame, Sear and Seeker burn, beam and chase.
    • Mortar and Corrosion leave fire and acid on the ground.
    • Arc chains lightning through the crowd, Riptide slows it and pulls it together.

    TAKE THE MAIN CANNON

    One cannon sits on your base and covers the whole map. Aim with the mouse and fire. Switch between five shells, from high explosive and armor-piercing to a focus beam that burns hotter the longer you hold it. Three combat skills cover the moment the line breaks.

    FIVE REGIONS, FIVE BOSSES

    Fifteen maps across five regions, and every region ends with a boss that changes as it falls. Bosses call in fresh swarms, empower the creatures around them, tear open new rifts, or hide behind armor plates you have to break first.

    GET STRONGER EVERY RUN

    Win or lose, you keep what you earn. Level each turret from 1 to 8 and pick a fork at levels 3 and 7, then swap forks for free between maps. Raise the cannon and the skills, and buy Sigil Engravings that change how things work. Switch on any of eight risk modifiers when you want more income for more danger.

    HOW LONG CAN YOU LAST?

    Endless mode never stops growing. Boss picks reshape your build mid-run, a refit between waves lets you adjust, and a global leaderboard ranks your score, wave and kills.

    MAKE YOUR OWN MAPS

    Draw the paths, drop the rifts and the base, set the rules and test-play in seconds. Share a map as a short code or on Steam Workshop, and play what other defenders build.

    FEATURES

    • 15 campaign maps, 5 regions, 5 bosses
    • 9 turret types, 5 cannon shells, 3 combat skills
    • 8 risk modifiers and weather events
    • Endless mode with a global leaderboard
    • Map editor, share codes and Steam Workshop
    • 36 Steam achievements and Steam Cloud saves
    • English, Korean, Japanese and Simplified Chinese
    • Mouse and keyboard, every key remappable

    Some artwork and music were made with generative AI tools and then edited by the developer. The game does not use AI while you play.

    Gameplay Trailer

    Endless Mode Trailer

  57. 19

    KickOff

    KickOff header image
    Released 20 hours ago
    Type: game
    Dev: SET UNIVERSE
    Pub: SET UNIVERSE
    Genres: Casual Indie Simulation Sports Strategy
    About
    Screenshots
    Videos

    FOR HER

    Rent is $90 a day and climbs 25% every two weeks. Your mother's treatment costs $50,000, paid in installments. Owning the house costs exactly the same $50,000 — and that is not a coincidence. You are not going to get both.

    Kickoff is a life sim about a kid from the outskirts who wants to play football for a living, and about the arithmetic standing in the way. You wake up, clean the room, eat what you can afford, go to work and come back tired. Somewhere in there, you train. And you take penalties.

    EVERY DAY COSTS SOMETHING

    Energy, hunger, hygiene and spirits drain while the clock moves — and the clock only moves when you do something. Sleeping is free. Everything else charges you.

    FOUR WAYS TO MAKE MONEY

    • A factory shift: a quality-control minigame where your pay comes out of your performance

    • A market stall that pays more as you move up

    • Coding gigs on your PC — the income that scales on its own, if you reinvest in equipment

    • Penalty tournaments, from the dirt pitch to the first division

    THE PENALTY SHOOTOUT

    A 3D game inside the game: you shoot by aiming and locking the power bar, and you defend with the glove. Six tiers, four rounds each, and an opponent who gets better than you if you stop training.

    CHOICES THAT CHARGE YOU

    There is a clerk at the convenience store who remembers your conversations. There is a shortcut to money that runs through a capsule and can end in a jail cell. And there are four endings — none of them rolled at random. Each one comes out of what you accumulated: how much you paid, how many afternoons you actually showed up, and where you chose to be on the day the final and the surgery landed at the same hour.

    IN THE BOX

    Six languages: Portuguese, English, Spanish, French, German and Italian

    Full voice acting in Portuguese and English

    Three independent careers that save themselves.

    AI-GENERATED CONTENT
    Parts of this game were created with generative AI tools during development. Character art, backgrounds and icons were generated with image models and then edited, composited and corrected by hand. The voice acting in Portuguese and English was produced with AI voice synthesis. Some sound effects and cutscene music were generated with AI audio tools. Much of the source code was written with the assistance of an AI coding tool, reviewed and tested by the developer.

    All of this content was generated before release and ships as fixed audio and image files. Game design, economy, balancing, story and script are the developer's own work, as is the procedurally synthesized music and sound of the minigames, which uses no AI model.

    KickOff

    KickOff trailer

  58. 18

    Reel to the Stars

    Reel to the Stars header image
    Released 20 hours ago
    Type: game
    Dev: DGSTUDIO
    Pub: DGSTUDIO
    Genres: Casual Indie Simulation
    About
    Screenshots
    Videos

    Drag the bobber. Reel in the stars.

    Move your bobber with the mouse and hook every fish under it. Short runs, huge growth: spend the coins from your catch on rods and gear, and soon a whole screen of fish comes up at once.

    How it plays

    • Fish inside your bobber get hooked, and your reel power pulls them in.
    • After each run, spend coins to grow the upgrade tree. A better rod unlocks new fish.
    • Reach the catch goal and the Lord of the Waters appears. Land it to unlock the next fishing spot!

    Nine spots, from a pond to outer space

    • Neighborhood Pond, Clear Stream, Seaside Rocks, Open Sea, Arctic, Antarctica, Deep Sea, Dragon Palace, and Space
    • Every spot has its own trouble: weeds, currents, seagulls, sharks, jellyfish, freezing bobbers, blizzards, penguin flocks, darkness, palace guards, and meteor debris
    • The sea gets wider the farther you go
    • In space your rod becomes a gravity rod and the whirlpool becomes a black hole

    Gear and skills that sweep the screen

    • Pick your style on a 10-branch upgrade tree: Hands-on, Harpoon, Net, Traps, Ice, Buddies, Combo, or Skills. Respec for free anytime
    • Besides the rod: net, harpoon, fish trap, harpoon gun, whirlpool, trawler, ice waves, blizzards, buddy fish, and Big Blast
    • 10 active skills like Frenzy Reel, Time Stop, Chain Lightning, and Harpoon Rain, which you can set to auto

    Fishdex: 278 species, 1,282 entries

    • From medaka and mandarin fish to bluefin tuna, narwhals, emperor penguins, blue whales, the Dragon King, and even space whales
    • Bronze, Silver, Gold, and Rainbow variants, and every new entry permanently boosts your coins
    • Rare trophy fish, golden fish, treasure chests, and messages in bottles

    Your own aquarium

    Release the fish from your Fishdex into tanks and watch them swim. Decorate with themes from a Weedy Fishbowl to a Starlight Space Tank, place the shells, coral, and sea anemones you find while fishing, and expand your tanks up to 100 slots.

    Easy to enjoy

    • One purchase, no ads, no in-app purchases
    • Steam Cloud saves and 27 Steam achievements
    • Idle rewards keep piling up while the game is closed
    • Resizable window, 7 languages

    Gameplay Trailer

  59. 17

    The Bots Want Your Gold!

    The Bots Want Your Gold! header image
    Released 21 hours ago
    Type: game
    Dev: Dunking Bird
    Pub: Dunking Bird
    Genres: Action
    About
    Screenshots
    Videos

    The Bots Want Your Gold! is a VR roguelite shooter in which you must defend your home base against a robotic horde intent on stealing all your valuable resources!

    Mine ores and sell them to make quick cash. Use your hard-earned money to buy weapons, attachments, and equipment to help you defeat the bots! How long can you hold off the horde?

    In The Bots Want Your Gold, equip 25+ different weapons that have access to their own unique pool of weapon mods. Build your weapons how you want, and for how you see fit. Want a sniper shotgun? Or a fully automatic sniper?
    Go for it!

    Use your weapons to take on waves and waves of robotic menaces, all desperate to take control of your property! Watch out though, as the bots have created specialised platforms designed to expose your weakness and force you to develop strategies on the fly.

    With up to four different difficulties, play however you'd like! Whether you are looking for a chilled experience to test your newest weapon builds, or want to take on a challenge, we've got you covered. Keep in mind that the more danger you put yourself in, the bigger the Gold Nugget haul!

    Use your hard-earned Gold Nuggets on upgrades that stay in effect across all of your future runs! From extra money and health to free ammo and even different starting weapons and attachments, feel your power grow! You can also reset your skill tree whenever you'd like (look for the big red lever).

    How long can you survive? Can you defeat all threats, Land and Sky? When you hear the rumble of twin jet engines on the horizon... get ready...

    The Bots Want Your Gold! - Trailer

  60. 16

    PrankzPlz!

    PrankzPlz! header image
    Released 21 hours ago
    Type: game
    Dev: Long Journey Team
    Pub: Long Journey Team
    Genres: Adventure Casual Indie
    About
    Screenshots
    Videos

    Matt Nayven can’t resist a good idea.


    The problem is that his best ideas usually become his worst mistakes.
    Armed with endless optimism, questionable plans and an irresistible love for pulling pranks, Matt has an extraordinary talent for turning an ordinary day into complete chaos.


    Choose how Matt handles every situation, live with the consequences of your decisions and discover a story where every plan can lead somewhere completely unexpected.


    Some people learn from their mistakes.
    Matt just comes up with a better plan.

    PrankzPlz! - Official Gameplay Trailer

  61. 15

    Spin To Win

    Spin To Win header image
    Released a day ago
    Type: game
    Dev: Crush Bug Studios
    Pub: Crush Bug Studios
    Genres: Action Indie
    About
    Screenshots
    Videos

    Your mouse keeps the arcade moving.

    Sweep your hand across a spinner arm to build speed. Follow its rotation to keep the rhythm, hold your hand in its path to brake, or strike against it to reverse. You play with mouse movement.

    BUILD AN ARCADE, ONE MACHINE AT A TIME

    Start with a small spinner and work toward the Opening Cup. Slap chests for parts, place a fan, choose upgrades and restore your first arcade cabinet. Your next restoration gives you a reason to keep spinning: charge its test, master its challenge and earn a new attachment for the world. Restore twelve machines, develop each through three tiers and earn five league trophies on the way to your Grand Opening.

    A PLAYFIELD THAT GROWS WITH YOU


    Build a network of spinners, fans, magnets, bumpers, links and other gadgets. Discover combinations that turn controlled stops, fast reversals and clean flicks into prize volleys. Invest Coins in equipment and 48 connected skills, or pin a savings goal for the next part of your build.

    MINIGAMES WITHOUT LEAVING YOUR WORLD


    Arcade cabinets drop beside your spinners. Wind wheels, slice targets, scratch cards, return shots, trace routes and chase changing cues inside their screens. Collect 100 challenge stamps across twenty interaction families, improve your medals and take on tougher variations. Twelve restoration challenges and four qualifiers test different forms of control, from keeping a speed band to remembering patterns and reversing on cue. Milestone rewards arrive automatically.

    TRY YOUR LUCK WITH EARNED TICKETS


    Play six prize machines: reels, prize drop, bank-or-push, a colour wheel, dice and scratch cards. Choose your stake and strategy, then use your hand and spinner to play. Odds and total returns are shown before you commit. Collect the eighteen Prize Tour stamps and eighteen optional skill medals. Tickets are earned through play and also buy cosmetics. There are no ticket purchases, trades or cash-outs, and your upgrade Coins are never wagered.

    MAKE IT YOURS


    Collect spinner shells, hands and trails across 56 cosmetic selections. Find sixty relics, discover equipment evolutions and complete arcade jobs. After the Grand Opening, pursue machine mastery, After Hours, daily runs and another journey through Shatter. Special Stamp Vault chests reveal three collection stamps at once.

    PLAY YOUR WAY

    Four short control lessons teach flicking, braking, reversal and chest slaps. Three save slots, autosaving, separate music/effects volumes, reduced motion, screen-shake controls and relaxed challenge settings help you settle in. An eleven-track electronic soundtrack keeps the arcade moving, with smooth crossfades between recordings. Earn 48 achievements along the way.

    Spin To Win Gameplay

  62. 14

    Ball Bugz

    Ball Bugz header image
    Released a day ago
    Type: game
    Dev: Crush Bug Studios
    Pub: Crush Bug Studios
    Genres: Action Casual Indie Strategy
    About
    Screenshots
    Videos

    Ball Bugs is an incremental defense game about turning a single bouncing ball into absolute chaos.

    Bounce. Splat. Repeat.

    You start with one persistent ball, a simple lane, and a swarm of bugs trying to reach the other side. Place your ball, choose the angle, set up your defenses and start the run. Once that ball is moving, it stays in play, bouncing around the level and smashing anything unfortunate enough to cross its path.

    You probably won't stop everything first time.

    That's fine.

    Upgrade and Come Back Stronger

    Every attempt gives you something to take back into the next one. Upgrade your setup, add ball-firing turrets and artillery, unlock new ways to deal with the swarm, then come back and see how much further you can get.

    Face Huge Swarms

    The levels start small, but they don't stay that way. New maps introduce more lanes, awkward angles, larger swarms, tougher enemies that can knock weaker balls off course, and eventually huge battles where the screen is full of ricochets, explosions and colourful bug splats.

    Build Your Arsenal

    Where you place things matters. A good launch angle can keep a ball cutting through the busiest part of a lane again and again, while the right placement for your turrets can completely change how a level plays.

    Clear a level to move forward. Come back later and clear it without letting a single bug through if you want to properly master it.

    And once you've worked through the campaign, you can build your own.

    Ball Bugs includes a level editor for creating custom maps, letting you shape enemy routes, entrances, exits, lanes and the battlefield around them. Build something simple, make something completely ridiculous, test it with your own setup, then share it through Steam Workshop for other players to play.

    Or jump into the Workshop yourself and see what everyone else has built.

    Start with one ball. Keep upgrading. Make a mess.

    Ball Bugz Gameplay Trailer

  63. 13

    Stellar Embers: United Fleet

    Stellar Embers: United Fleet header image
    Released a day ago
    Type: game
    Dev: SOT烈
    Pub: SOT烈
    Genres: Action Adventure Indie Strategy
    About
    Screenshots
    Videos

    Humanity Endures

    The stars are going out. Humanity has staked its last hope on an expedition fleet - and you command one of its flagships.

    Ahead lie randomly generated systems, lost colonies, eight powers watching for weakness, and a few things that should not have been woken. Every jump is a choice, and every choice decides who reaches the end.

    Take the Helm of Ten Thousand Tons

    You are not shoved into a fighter. A flagship has real weight: acceleration takes time, turning takes foresight, and braking is an art of its own. Momentum will carry you into an asteroid belt - and it will save your life when it matters.

    Learn to work with physics, and you live longer.

    What One Ship Cannot Do, a Fleet Can

    Your escorts are not scenery. Order them, form them up, mark their targets - let them take the salvo meant for you.

    And when you chain the guns of an entire fleet into one line - Resonance - the strike that one ship could never land, the fleet can.

    Eight Factions, a Hundred Weapons, No Right Answer

    Main guns, secondaries, hangars, support cores. Human kinetics, rebel refits, psionic resonance arms, living chitin weapons, weapons of unknown dimensions - eight factions, eight philosophies.

    Shields and armour each have their nemesis: what punches through a shield barely scratches hull, and what shreds hull cannot get past a shield. What you bring depends on what you think they brought.

    The Tempo Is Yours to Manage

    A reactor is not infinite. To burst, you vent first; to outrun pursuit, you trade heat for one hard burn. Abilities, overload, shutdown - battles are rarely won by who hits harder, but by who does not burn out first.

    Some Weapons Do Not Kill

    A tractor rig deals no damage at all. It simply drags a warship out of the formation it depends on, and leaves it to your escorts. The Swarm's incubator round does not rush to kill you either - it leaves something on your hull, and a moment later there is a crowd of things that are not yours crawling around you.

    Out here, the most dangerous weapons often spill not one drop of blood.

    At the Other End of the Star Map, a Way Out

    Randomly generated systems, faction relations that can turn on a dime, wreck data and research signals scattered across battlefields. You weigh fuel and parts against risk: go around that elite fleet, or gamble on what it drops?

    Key Features:

    • Pilot the flagship directly and feel a capital ship accelerate, turn, carry momentum and brake.

    • Command escorts and strike craft with attack, defend, focus-fire and hold orders.

    • Eight factions and over a hundred weapons: main guns, secondaries, hangars and support cores, freely combined.

    • Manage reactor load and control the tempo through venting, boost and active abilities.

    • Fleet Resonance: chain the firepower of several ships into a single strike - the more that gather, the harder it hits.

    • Explore randomly generated star routes, hostile species, events and combat missions.

    • Recruit captains with unique abilities and dialogue, and grow both flagship and escorts.

    • Face elite fleets with special modifiers and one-of-a-kind bosses.

    • Play solo, or with up to three friends over LAN.

    • Fight together in multiplayer, rescue downed teammates, and vote on the next route.

    Choose your flagship, gather your fleet, and carve humanity a way out of a battlefield that never stops changing.

    Humanity Endures.

    星海宣传片

  64. 12

    N in One 中国骨牌合集:牌九、天九、接龙、顶牛

    N in One 中国骨牌合集:牌九、天九、接龙、顶牛 header image
    Released a day ago
    Type: game
    Dev: PixelForge Studio
    Pub: PixelForge Studio
    Genres: Casual Indie Strategy
    About
    Screenshots
    Videos

    Pull up a chair. A good hand and a good time await!

    One collection, sixteen ways to enjoy dominoes. Split your Pai Gow hand, capture the last trick in Tien Gow, build a chain, collect matching tiles or find a hidden pair. Choose a cozy pixel-art table and settle in with BOT opponents.

    Sixteen games to explore

    Play Big and Small Pai Gow, traditional Tien Gow, Jie Long, Ding Niu, Xie Ding, Fishing, Kap Shap, Kap Tai Shap, Tsung Shap, Double Dragons, Draw Dominoes, All Fives, Matador, Korean Pairing and Matching Pairs. Each game uses its own supported player count, deck and ending conditions.

    Pai Gow: split four tiles into two hands or compare a two-tile hand. Choose a full-deck sequence or reshuffling between deals, and take the banker seat if you wish.
    Traditional Tien Gow: four seats, 32 tiles, single tiles and legal two-, three- and four-tile combinations. Contest the last trick and score under the game's clearly documented fixed rules.
    Connecting games: read the pips and plan your next connection.
    Collecting and memory games: match totals, build sets and remember hidden pairs.

    Learn at your pace. Play on your terms.

    Illustrated rules, a tile reference and step-by-step practice help you learn. Applicable games offer Easy and Hard BOT opponents, adjustable opponent pacing, playable-tile marks and automatic hand sorting. Unsupported setup options stay greyed out. You control your hand; autoplay is enabled only when you choose it. Traditional rules vary by region: this collection follows the fixed versions described inside the game.

    Make yourself at home

    Warm paper menus, pixel-art tabletops and a tidy seat sidebar keep play easy to read. There are 18 avatars, tile styles, tables and music tracks in each category. The first six in each category are free; unlock the rest permanently with points earned through play. Loop the 18 original instrumental tracks or rotate the tracks you own. Cosmetics do not affect tile strength. No point purchases or real-money betting.

    Come back to the table

    Local autosaves let you save and return to the lobby. Abandoning a game requires confirmation. Match reports show the players, results, public move history and a point breakdown. Growth badges and 24 local achievements track your progress.

    A Windows 64-bit single-player game for mouse and keyboard. Interfaces in Simplified Chinese, Traditional Chinese and English. Opponents are BOTs. Online multiplayer and Steam Cloud saves are not included.

    开桌啦!16种骨牌玩法实机演示

  65. 11

    Task Bar Cube

    Task Bar Cube header image
    Released a day ago
    Type: game
    Dev: DarkRook Interactive
    Pub: DarkRook Interactive
    Genres: Casual Indie RPG Free To Play
    About
    Screenshots
    Videos

    Task Bar Cube – Idle RPG on Your Taskbar

    Task Bar Cube is a desktop idle RPG and clicker that lives on your taskbar. Keep it open as a small window while you work, or play it fullscreen. Your heroes fight on their own, even while you're away. Collect gear in 7 rarities, from Common to Divine, with 7 tiers for every item. Climb the weekly Online Ranking and prove you're the best.

    Earn real Steam items just by playing. Every 5 minutes of play gives you a Steam chest, and every item inside can be sold on the Steam Community Market. Chest drop rates: Lv.1 85% · Lv.2 10% · Lv.3 3% · Lv.4 1.5% · Lv.5 0.5%.

    Upgrade Your Gear & Grow Your Village

    • Fusion: Fuse items into new gear.
    • Gem Socketing: Add gems for extra stats.
    • Rarity & Tier Upgrade: Push your gear to the top.
    • Hunting, Farming & Mining: Gather resources while you work.
    • Merchant: Trade your ores for rewards.
    • Library & Animal Shelter: Boost your heroes and pets.

    Build Your Team for a Battle That Lasts Years

    • Heroes & Pets: Build the team you want, pick your strategy. Five classes, each with its own combat skill.
    • Talent Tree & Hero Skills: Shape every hero your way.
    • Cube Upgrade: Hundreds of upgrades with no cap, plus Prestige.
    • Endless Levels: No level cap, no end.
    • ACT League: Beat rival bosses for bonuses that stay even after Prestige.
    • Story, Quests & Achievements: 8 chapters, daily quests and Steam Achievements.

    Task Bar Cube

  66. 10

    Dead Pulse

    Dead Pulse header image
    Released a day ago
    Type: game
    Dev: Gökdoğan
    Pub: Gökdoğan
    Genres: Action Indie
    About
    Screenshots
    Videos

    THE CRIMSON NIGHT FALLS

    Step into a dark, gritty post-apocalyptic world swallowed by a blood-red horizon. Dead Pulse is a fast-paced, atmospheric survival FPS where your reflexes, tactical weapon choices and skill upgrades are the only things standing between you and absolute slaughter.

    ENDLESS WAVES, RELENTLESS CHAOS

    The undead do not tire, and they do not stop. They claw their way out of the earth across muddy forest roads, scrap car graveyards and foggy lake shores. With every wave the horde grows faster, stronger and more overwhelming. How long can you keep your pulse beating?

    KEY FEATURES

    • Visceral FPS combat: rifles, shotguns and precision weapons with punchy gunplay and satisfying hit feedback.
    • Roguelite upgrades: level up between waves and pick from randomized skill cards to build your ultimate survivor.
    • Brutal bosses: giant abominations with their own deadly moves – leaps, fire breath, blood spikes, meteor storms and shockwaves that tear apart the terrain.
    • Ultimate ability: slay 1000 undead to unleash a devastating strike that wipes out the horde.
    • Deployable turrets: upgrade them with frost, tesla, mortar, critical and healing modules.
    • Cinematic visuals: a high-contrast, crimson-lit world with dynamic lighting, destructible terrain and intense effects.

    Lock and load. The horde is here. Welcome to Dead Pulse.

    DeadPulseV1.1

  67. 9

    Gross Survivors

    Gross Survivors header image
    Released a day ago
    Type: game
    Dev: LamemeGames
    Pub: LamemeGames
    Genres: Action Casual Indie
    About
    Screenshots
    Videos

    In Gross Survivor, being disgusting is your ultimate superpower! Play as a cast of wildly unsanitary heroes, unleash an arsenal of foul abilities, and fight your way through relentless enemy hordes in this chaotic top-down roguelite.

    YOUR BODILY FUNCTIONS ARE YOUR BEST WEAPONS

    Forget traditional swords and guns—your survivors bring their own unique brand of destruction to the battlefield. Start your runs using raw Fart Power to blow away incoming swarms, then expand your toolkit into other ridiculously gross abilities!

    KEY FEATURES

    4 Gross Playable Characters:

    Choose from a roster of nasty survivors, each bringing their own distinct traits and abilities to the fight.

    6 Foul Abilities:

    Unlock and master 6 hilarious weapons—starting with legendary fart power—to wipe out massive crowds.

    2 Action-Packed Arenas:

    Battle through 2 distinct levels packed with environmental challenges and non-stop enemy swarms.

    Permanent Meta-Upgrades:

    Collect coins dropped during combat to purchase permanent stat boosts, making every character stronger for the next run.

    Relentless Horde Chaos:

    Packed with hundreds of enemies swarming the screen at once, designed for fast, addictive gameplay sessions!

    Pick your favorite hero, embrace the stink, and see how long you can survive the mayhem!

    Gross Survivors Trailer

  68. 8

    Nile Express

    Nile Express header image
    Released a day ago
    Type: game
    Dev: Roland Mueller
    Pub: Roland Mueller
    Genres: Indie Simulation Strategy
    About
    Screenshots
    Videos

    Egypt in the 1850's, build the first Railway network Africa, along the Nile in 6 levels. Fulfill transports of Passengers and Goods. Earn money by having an efficient Railway network.

    Handle accidents by replacing Trains and rebuild rails, if your train was too fast for a too tight curve.

    Build until you run out of money or take some limited loans to continue to build.

    With multiple Rails on a Station you can choose which Track a route should use, so you can setup a complex network. Also decide which Wagon type and which Locomotive you want to use. Create the most efficient lines by reusing the Train wagons for several goods.

    Decide where only to unload goods and not to load, which adds extra stops to free the track for other Trains.

    The 6 Levels contain a Map created from real Terrain profiles. (The House/Train/Ship and River is not according the Terrain Size)

    Requirements

    Vulkan compatible Graphics Card and Driver.

    To run the Game on older Hardware with a Nvidia GPU, please make sure to have the driver with at least version of 425.31* installed. This is required to enable Vulkan support.

    Feedback

    If you have any feedback, please leave an entry in the Steam Discussion Board.

    Overview and building supply chain

  69. 7

    Little Spring

    Little Spring header image
    Released a day ago
    Type: game
    Dev: LazyKraken
    Pub: LazyKraken
    Genres: Indie
    About
    Screenshots
    Videos

    A little spring. A page full of possibilities.

    Little Spring is a physics platformer drawn on the yellowed pages of an old patent. Hold to compress, choose your angle and release. A ledge that looks within reach can become a very different proposition after a slide, a bounce or a well-timed boost.

    Make every landing count

    Find the right balance of force and direction. Your spring keeps a little momentum when it lands, and slopes can carry you away while you prepare the next jump. A dotted guide hints at the start of your flight; the mechanisms ahead leave room for experimentation.

    Bring the drawing to life

    Explore 20 handcrafted, single-screen trials across three chapters. Learn the basics on ledges and inclines, then meet moving platforms, crumbling supports and rotating boosters. Later experiments add tilting seesaws, copper contacts and extending bridges. Each new device changes how you read the route.

    Find your spring

    Unlock six spring designs by completing levels. Their small differences in jump strength, charging time, grip and rebound offer different ways to tackle a familiar drawing. Earn decorative cap details as you progress, then return to earlier trials to improve your personal jump counts.

    Ink, copper and old paper

    Warm paper textures, hatched platforms and technical linework turn each level into a small working invention. Springy animation, paper dust and soft synthesized sounds accompany every attempt.

    • 20 handcrafted physics challenges in three chapters.

    • Six unlockable springs with subtle gameplay differences.

    • Moving and crumbling platforms, boosters, seesaws, contacts and bridges.

    • Local progress, level replay and personal best jump counts.

    • Mouse aiming or keyboard controls.

    little spring

  70. 6

    Halmweit

    Halmweit header image
    Released a day ago
    Type: game
    Dev: Instinkt
    Pub: Instinkt
    Genres: Casual Indie Early Access
    About
    Screenshots
    Videos

    One village for everyone

    Nothing in Halmweit belongs to just one player. You share a storehouse and a workforce, and whatever someone builds is there for everybody. One of you chops wood, another looks after the fields, and the third has been sitting by the lake fishing for the past hour. The village keeps growing anyway.

    You can play on your own too. Then your village simply moves at your pace.

    A world worth wandering

    Around your village lie 2048 by 2048 tiles of land. Forests, meadows, desert, frost, mountains and big lakes. Every world is rolled fresh, so you never quite know what's over the next hill. Maybe a town, a little hamlet or an oasis. Maybe an old pyramid in the sand.

    There are caves beneath the map. Down there you'll find coal, and every now and then something someone lost a long time ago.

    People make the village

    You win new villagers over by walking up and talking to them. There's no button for it. Everyone has a mind of their own and things they like, and they'll happily chat. People grow older, fall in love, move in together and have children. In the evening they gather at the inn, and somebody's always playing music.

    When they're hungry, they work slower. When it all gets too much, they down tools. Both can be put right again. It never gets worse than that.

    From footpath to railway

    You start with an axe, a handful of people and half a village. Later on you'll have sawmills, markets, power and tracks with freight trains rolling across the land. Cargo boats carry your goods over the lakes. If you'd rather ride, you can tame a horse.

    And every year, winter comes. The stoves need wood or coal, and a village that stocked up in autumn gets through it snug and warm.

    What you won't find

    No fighting, no monsters and no disasters burning your village down. No time pressure and no end screen. Animals aren't kept to take something from them. The cows and sheep are there because a farm isn't a farm without them. The cat stays if you feed it often enough.

    How you play

    • On your own, at your own pace
    • Together on your home network
    • On your own server, for a regular group

    Halmweit is still in development, and new things keep arriving.

    Halmweit Trailer

  71. 5

    KING 4 A DAY

    KING 4 A DAY header image
    Released a day ago
    Type: game
    Dev: Stelex Software
    Pub: Stelex Software
    Genres: Casual Indie Strategy Free To Play
    About
    Screenshots
    Videos

    Hear ye, hear ye!
    The White King has been kidnapped!

    With the kingdom thrown into check, four humble pawns — his faithful royal guards — set out on a long journey to bring him home. To reach him, they will have to cross an ever-changing land where the roads are made of black-and-white squares and familiar chess rules are constantly reshaped by the new laws of the evil Black Queen.

    ■□■□■□■□■□■□■□■□■□■□■□■□■□■□■□■□■□■□■□■□■□■□■□■□■□■□■□■□■□■□■□■□■□■□■□■□■□■□■□■□■□■□■□■□

    KING 4 A DAY is a small, minimalistic, straightforward roguelike strategy game where every step follows chess-inspired rules.


    Movement is simple to understand, but the journey gradually becomes more demanding, with tighter situations, trickier decisions and increasingly brain-teasing encounters standing between your four guards and their destination.


    And then there are the laws!


    As the journey continues, new laws are introduced that can alter movement, reshape the board, affect enemies or change the way familiar situations work. Some may be helpful. Some may be inconvenient. Some may make you wonder why anyone thought passing that law was a good idea in the first place.


    Because levels are procedurally generated and the laws you encounter change from run to run, the road ahead is never exactly the same twice.

    ■□■□■□■□■□■□■□■□■□■□■□■□■□■□■□■□■□■□■□■□■□■□■□■□■□■□■□■□■□■□■□■□■□■□■□■□■□■□■□■□■□■□■□■□

    The goal is simple: keep moving, adapt to the rules, protect your four guards — who, by royal decree, may move like kings — as best you can, and somehow make it across the kingdom to defeat the Black Queen and set the White King free!

    Trailer

  72. 4

    +PROTECTUS-

    +PROTECTUS- header image
    Released a day ago
    Type: game
    Dev: TANGER
    Pub: TANGER
    Genres: Indie
    About
    Screenshots
    Videos

    The ECHO complex has been completely cut off from the outside world. Waking up several days after the accident, Roman discovers that the station is empty, the systems are damaged, and the only path to salvation runs through the old test sector of the complex.

    Use the experimental magnetic cannon to control the environment, solve puzzles, and overcome the destroyed areas of the station. Explore the abandoned laboratories, magnetic installations, and the surface of the Moon together with your companion — the service drone Kruitni.

    Control the polarity of objects

    Solve physical puzzles

    Explore the atmospheric lunar complex

    Find out the truth about the ECHO project

    Immerse yourself in the solitude of space

    Protectus trailer 1

  73. 3

    Wizard X World

    Wizard X World header image
    Released a day ago
    Type: game
    Dev: Abdulrahman Ahmed Yahya Almahzari
    Pub: Abdulrahman Ahmed Yahya Almahzari
    Genres: Action Adventure Indie
    About
    Screenshots
    Videos

    Wizard X World offers a great experience as one of the best action games for kids.

    This game contains of special 3D graphics system helps with imagination.

    Prepare yourself and embrace the fantasy world.

    Wizard X World is short game about a girl who dreams that she is in the candy land. She starts an adventure exploring the candy land and getting to know many types of candy. But she encounters some wild candy that want to eat her, and she decides to use a magical fork to eat them and defend herself.

    Key features:

    •  Special 3D graphics system helps with imagination.

    Wizard X World (trailer)

  74. 2

    TRACE IT

    TRACE IT header image
    Released a day ago
    Type: game
    Dev: HuntForge
    Pub: HuntForge
    Genres: Casual Indie
    About
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    Railways on Paper · Let the Numbers Guide You

    Every row and every column has a number beside it, telling you how many of its cells hold track. Start at the entrance on the edge of the board, join straight and curved pieces into a single railway with no branches and no loops, and run it all the way to the exit. A warm hand-drawn paper look and a gentle soundtrack — pour a cup of tea, sit down, and lay the line at your own pace.

    ■ Exactly One Answer, Every Time
    Every level is computer-verified to have a single unique solution, so numbers and logic are all you need — never guesswork. Rule out, step by step, which cells must hold track and which never can, and the route reveals itself.

    ■ 500 Levels, Small to Large
    Start on a little 5×5 board and grow all the way to a wide 14×8 one. The difficulty rises smoothly, and the further you go, the more it makes you think.

    ■ Endless & Relax Modes
    Pick a difficulty (Easy, Normal, Hard, Hell), choose whether to keep it steady or have it increase level by level, and enjoy an endless supply of fresh boards. Relax mode has no timer — take as long as you like.

    ■ Daily Challenge
    One puzzle a day, the same board for every player.

    ■ A Little Train & Medals
    The moment your line connects, a little train rolls along your track and off the board. Campaign levels award Bronze, Silver or Gold based on how quickly you clear them — the better the medal, the more carriages your train pulls. Collect 60 achievements, and check the stats page for every piece of track you've laid and taken back.

    ■ Handy Marking Tools
    Mark cells that can't hold track with ✕ (or switch them to trees and rocks), mark cells that must hold track but whose shape isn't settled yet with ?, and jot notes right in the cells. Ctrl+Z undoes any step, and if you're truly stuck you can turn on hints in Settings — three per level.

    ■ Two Ways to Place Track
    Pick pieces from a radial dial right on the cell, or choose a piece from the side panel and click cell after cell — whichever feels natural. A built-in tutorial gets you going in two short levels.

    ■ 12 Languages
    English, Traditional Chinese, Simplified Chinese, Japanese, Korean, French, German, Spanish, Italian, Portuguese (Brazil), Russian, Polish.

    ■ Play It Your Way
    Resolution, fullscreen, sound and music volume, rounded or square corners, edge shadow, and the style of the ✕ mark — tune it all to your liking.

    MAIN

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    Knightoria

    Knightoria header image
    Released a day ago
    Type: game
    Dev: Veyransia Studios
    Pub: Veyransia Studios
    Genres: Adventure Indie
    About
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    Take on the role of a brave little knight and set out on a dangerous journey through a mysterious fantasy kingdom.

    Fight your way through monsters, leap across challenging platforms, and master your sword as you make your way toward the end of each level.

    ⚔️ Fast-Paced Sword Combat
    Swing your sword, dodge enemies, and fight your way through hordes of monsters.

    🏰 Classic 2D Platforming
    Jump across platforms, avoid hazards, and explore colorful fantasy environments inspired by classic platforming adventures.

    👹 Fight Dangerous Monsters
    Face off against different enemies, each with their own movement and attack patterns.

    🗺️ Explore the Kingdom
    Travel through handcrafted levels filled with enemies, obstacles, hidden areas, and surprises.

    🏆 Reach the End
    Make it through each level and reach the final destination. Can you make it all the way to the castle?

    Simple to learn, challenging to master — grab your sword and begin your adventure.

    Knightoria