Northrealm Tribes is a Viking settlement strategy game where village life, resource management and defense grow together. Provide homes, food and firewood, organize your workers and prepare for threats arriving from the sea.
A village shaped by its people
Your villagers grow older, form families and welcome new generations. Build homes for growing households and newcomers arriving by raft. Keep their pantries stocked and their fires burning through the night.
When a villager's journey ends, honor them with a burning funeral raft sent across the water toward Valhalla.
Keep your settlement supplied
Gather timber and stone, cultivate fields and mine iron. Build workshops that turn raw materials into planks, firewood, ropes, iron ingots and weapons.
Haulers collect finished goods and deliver them to nearby storage. Place Warehouses near your workplaces, organize production and trade with visiting merchants when your village needs supplies.
A guided tutorial introduces worker assignments, production and the construction of your first four homes.
Prepare for the next longship
Train Axemen, Archers and Shieldmaidens in your Barracks. Your warriors remain part of village life, keeping their civilian jobs and collecting equipment from the Armory when an attack approaches.
Build connected wooden palisades, convert sections into gates and position watchtowers along your defenses. Watch equipped Archers climb their towers as enemy warriors row toward the island, disembark and advance on your settlement.
Raiders can break through walls and steal supplies. Defeat them to recover their cargo, review the battle's losses and let your Builders repair damaged defenses.
Build your clan's strength
Develop your own village in single-player, then join an online guild to contribute to a shared clan base.
Donate resources, upgrade clan buildings, train troops, commission ships and organize NPC expeditions. Form alliances or take part in asynchronous wars against other guilds.
Guild conflicts take place through the shared clan bases, while your personal village remains your own settlement.
Create your own plague by upgrading diseases, boosting risk factors and slowing down your victim’s recovery before a team of highly motivated doctors find a cure and save him.
Genres:IndieSimulationStrategyFree To PlayEarly Access
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The mission statement of Crosstalk is that we would like it to bring back the joy of tinkering, designing things from near-scratch, and taking one's time to create something new or recreate retro technology/port cool software. We don't see that much anymore in computing.
Crosstalk is a set of tools to create custom computer architectures, RTL designs, and software. It contains a sandbox with a simulator and an emulator for building electronics. Players can construct and program devices like calculators, LED controllers, and complex computers. It comes with a gate-level SystemVerilog simulator, an elaborator, a synthesizer, and a C emitter, plus the Clang compiler, which compiles the emitted C code and runs it for faster design execution. The C code is derived from players' own SystemVerilog.
The default workflow is opening the RTL workspace, entering a shell, describing a design in SystemVerilog, programming it, and then writing software for it. The game supports a networked mode, in which one collaborates with other players.
Designs, software for them, and emulators can all be shared via the Workshop.
Serial interface
Crosstalk can interface with devices using virtual in-game serial ports or the running machine's physical serial interface, which is /dev/ttyUSB<n> and /dev/ttyACM<n> on Unix and COM<n> on Windows, or its own shell interface. External devices can thus be plugged directly into designs and be represented by stand-in parts. Players could use microcontrollers, sensors, physical buttons, or other computers.
The supplied truecolor terminal emulator can be used as a serial terminal I/O device. It is ANSI/VT100/xterm/kitty-compatible and can interact with the host over a PTY/ConPTY
Serial I/O works with physical devices. The above is TX.
RX
Scopes
Memory view of the running design and an oscilloscope are necessary tools while building, so they're both included and easily accessible to players.
Memory view and runtime activity indication
An oscilloscope attached to a signal, like sound output
Display output
If a design has a video display output, then players can use one of the three built-in display modes: CRT, gas-plasma, and modern LCD. The concrete interfaces used are CGA (for CRT and gas-plasma) and VGA.
A CGA gas-plasma display output type showing the DANGLING kernel booting on an i386-compatible CPU, in-game
The in-game displays are interactive
CPU architecture design
Players can define ISAs and then view a help banner in the game while developing. Later on, a DLC with a guided ISA design feature set will be released.
The DANGLING Computer Superarchitecture ISA
Runtime register state overview
A stack view that shows a trace on faults
Program locator overview
The program-level Profiler mode shows where time is going during a program's runtime
SystemVerilog
FPGA designs can be described using vendor-neutral SystemVerilog. The designs can be RTL-simulated. For accelerated simulation, there is a built-in option to emit C99 from the supplied SystemVerilog using Crosstalk's toolchain and the enclosed Clang compiler, or run it in emulation mode, which disables design accuracy guarantees and reproduces the design behaviorally instead, using the built-in emulator. For high-resolution simulation, a gate-level simulator is available, which runs a synthesized variant of the design. This is an expensive operation, so it takes much longer and is capped to smaller designs.
The included Profiler shows an overview of where cycles within the SV design are spent
The interactive Schematic viewer shows both the RTL and the gate-level schematic and in profile mode, highlights hot cells
The DANGLING Computer Superarchitecture ISA + The DANGLING Logic Unit CPU
The game comes with a custom instruction set architecture and its first CPU called the DLU, which serve as both a reference SystemVerilog implementation and a target for players who don't want to make a custom one. DANGCSA/DANGXA (it has two names due to how "C" and "S" sound when spoken, so both are used) is already capable of running complex programs, despite being very minimal. The DLU is DANGCSA/DANGXA-compliant and supports serial communication, text mode output, video, audio, and MIDI. The full title of the DLU is "DANGLING Logic Unit: Think Correctly."
The LLVM that ships with the game can compile for the DANGCSA/DANGXA architecture
DANGCSA/DANGXA's own binary format is also recognized by the enclosed LLVM and is what's natively used on the platform. ELF only serves as a compatibility layer
A game running native DANGCSA/DANGXA code. Runtime memory manipulation is demonstrated here
DANGCSA/DANGXA's first custom native game, Hardware Sniffers, coming as a free DLC
A DANGCSA/DANGXA-native C99 reimplementation of the popular crafting game running as the client of the on-screen character, looking from the perspective of another client, which is running an original Java client superimposed on Crosstalk for clearer visual demonstration. The C99 client controls the displayed character by manipulating positions and actions in memory. In this case, only the C99 text client runs under DANGCSA/DANGXA, and is independent of the original client and Java
Sandbox mode
Self-play submode
Sandbox mode is the default Crosstalk experience. Players can create a custom workspace with resizable, positionable, and alignable floating windows. Most use-cases start with opening a shell session to their host, invoking their editor, and writing SystemVerilog. Once there is a valid design, it can be simulated inside Crosstalk.
Networked submode
In this submode, one can team up with others over Steam Networking and build together. It is structurally identical to Self-play mode, but with networking enabled.
Since Crosstalk is mostly a sandbox, play time can reach high hour counts easily. This is just from the time Crosstalk has been wired into Steam (we play it so much)
Up to eight players race around a living 3D board, rolling dice, buying stars and firing rockets at whoever is winning. Every few turns the board stops and drops everyone into a challenge. There are 50 of them, and no two play alike.
[h2]THE BOARD GAME[/h2]
Roll, move, and take whichever fork suits you. Land on coin tiles to build a bank, spend it on stars, and pick up items that ruin somebody else's turn — the sniper rifle, the RPG, the shield. Turn counts and star prices are yours to set. Most stars at the end wins; everyone else has to answer for it in the closing ceremony.
[h2]50 CHALLENGES[/h2]
Sprint across a glass bridge where half the panels give way. Shove rivals off a sumo ring. Throw axes, darts and arrows. Race a volcano circuit. Survive a demolition derby. Stack blocks, connect pipes, sweep mines, shuffle cups, and try to remember what changed. Sports, racing, fighting, precision, memory and strategy — enough range that a night never settles into one thing.
[h2]PLAY WITH ANYONE — 2 TO 8 PLAYERS[/h2]
[list]
[*] Online matchmaking — join a public match and let bots fill any empty seat
[*] Private rooms — invite friends with a room code and set your own rules
[*] Solo — the whole game against bots, nobody else required
[*] Cross-platform — desktop and phone players sit at the same board
[*] Voice and text chat in every match, plus a friends list and direct messages
[/list]
[h2]BUILD YOUR SOLDIER[/h2]
Helmets, plate carriers, optics, camo, packs and beards. Build a soldier, male or female, from more than a hundred parts across the two wardrobes — then take the result online and let everyone watch it lose. Your stars and everything you have unlocked live on your account, so they follow you to whatever device you sign in on.
[h2]ALSO IN THE BOX[/h2]
[list]
[*] Boards to play on: a park, and an entire city neighbourhood
[*] Team mode, and the option to save a party and resume it later
[*] Player stats, levels and profiles
[*] A community board for ideas and bug reports
[*] Seven languages: English, Español, Français, Português, Русский, العربية and 简体中文
[/list]
One purchase. Every board, every challenge, every wardrobe slot — no advertising, and nothing else to buy.
[b]Frag Party requires a Mena Games account, which is free to create, and an internet connection to play.[/b]
You are trapped on a train that runs forever. Keep an eye out for anomalies and find a way out.
Please be aware of any train anomalies..
Platform 8 is a short walking simulator inspired by Japanese subways and liminal spaces.
Play time
15~60 mins
Gameplay:
This is a horror puzzle walking simulator.
You are trapped aboard a strange train, and your objective is to reach Carriage -1. On your journey, you will encounter terrifying unknown anomalies and solve environmental puzzles to proceed.
Headphones are recommended for the best immersive experience.
Controls:
WASD: Move
Shift: Sprint
Left Mouse Button: Interact
Space: Jump
Esc: Open Menu
Features:
Liminal-space inspired train environment with psychological horror atmosphere
Environmental puzzles and anomalous events hiding in every carriage
The Inkspire is a hand-drawn deck-building roguelike set in a world shaped by paper and ink.
Choose your writer and enter an ever-changing tower filled with battles, rest sites, shops, and mysterious events. Every card you play and every decision you make will shape the course of your ascent.
Five Distinct Characters
Begin your climb as the Young Witch, Priest, Ninja, Merchant, or Swordsman. Each character features exclusive cards, passive abilities, and unique combat mechanics.
The Young Witch brews potions and casts spells, controlling battle through Burn, Paralysis, Freeze, and Poison.
The Priest combines prayer, healing, and sacred protection to turn endurance into an advantage.
The Ninja uses combos, traps, poisoned weapons, and smoke techniques to create explosive openings.
The Merchant manages profit, goods, debt, and dividends, transforming wealth into combat power.
The Swordsman gathers Sword Intent and counters enemy attacks, mastering the balance between offense and defense.
Build Your Deck
60 cards per character,Discover new cards through battles and events, then combine archetypes that complement your character’s strengths. Upgrade essential cards, remove unnecessary techniques, and build powerful interactions around status effects and character mechanics.
There is no single correct way to build a deck. Even the same character can develop a completely different playstyle with each run.
A Different Ascent Every Time
Tower routes, enemies, rewards, shops, and events change between runs. Seek safety at a rest site, challenge dangerous elite enemies, or step into the unknown. Greater risks may lead to greater rewards.
Collect Relics
Discover relics with effects that reshape the rules of combat. They can strengthen a particular archetype, enable unusual strategies, or turn an ordinary card into the centerpiece of your deck.
Failure is not the end. The Compendium records the character cards and relics you encounter, leaving a permanent trace of every ascent.
Key Features
A distinctive hand-drawn paper-and-ink visual style
Five playable characters with independent mechanics
Multiple card archetypes that can be combined in different ways
Randomized tower routes, encounters, shops, and events
Card upgrades, deck refinement, and relic collection
Keyboard, Xbox controller, and PlayStation controller support
Available in Simplified Chinese, Traditional Chinese, English, and Japanese
Enter the tower with a single stroke—and leave no ink behind in regret.
A mysterious investigation, a land divided among seven powerful factions, and a battle that slowly spirals out of control.
The protagonist is sent to Region 412 to investigate a strange and mysterious religious group.
As the investigation deepens, you will talk to local residents, gather clues, and fight against the seven major factions that control the region.
But things are not quite what they seem.
As more and more secrets come to light, you will begin to question your mission, the events unfolding in the region, and the mysterious religious group at the center of it all.
What you believe to be the truth—is it really the truth, or another carefully woven lie?
The game features turn-based tactical combat. Your actions and choices will gradually shape the course of the story, ultimately leading to different endings.
Investigate, fight, choose—can you uncover the secret hidden behind Region 412?
A First-Person Multiplayer Bluffing Game: MECCHA LIAR
Participants who don't even know each other's names. You awaken in a mysterious room. No one knows who brought you here, why you are gathered, or what you must do. A box in front of you and the strangers sitting across from you—that is all there is to this game. Trust no one. But to survive, you must make them believe your words.
All You Have to Do is Lie
Don't worry about survival being too complicated. When your turn comes, hand a box containing a murder weapon to another participant. Then, declare what is inside the box.
Lies Pile Up with Every Pass
The participant who receives the box has two choices: Call the bluff, or pass the box to someone else. If you choose to Call, you open the box to reveal the murder weapon inside.
But beware—if your call is wrong, you suffer a penalty. If you choose to Pass, you hand the box to another participant without checking it. The catch? You must tell a brand-new lie to your new target. With every pass of the box, suspicion deepens, and danger creeps closer to someone.
Guess Wrong Four Times, and You're Dead
Fail to see through your opponent's lie, and you take a penalty. As penalties stack up, death draws nearer. The moment you accumulate four of the same murder weapons, it is no longer just a game piece. It becomes the execution tool that ends your life.
Pawnimals brings classic chess to life with a royal cast of animated animal armies. Choose your champions, step onto a 3D board, and play at your pace—whether you are learning your first moves, sharpening tactics, or challenging a friend on the same PC.
Choose Your Army
Lead pigs, rhinos, bears, cats, dogs, elephants, frogs, penguins, dinosaurs, or unicorns. Each army brings its own character designs, animations, sounds, and reactions to the board.
Play Your Way
Five computer difficulties — From Beginner to Expert.
Danger Sense — Preview the first three different risky moves in Beginner and Easy computer matches. A ghost capture shows how your moved piece could be taken, then you can choose another move or move anyway. Repeating the same preview in the same position uses no extra warning.
Local two-player matches — Share the board with a friend on the same PC.
100 mate-in-two puzzles — Find the forcing finish in themed tactical challenges.
100 guided lessons — Explore board basics, tactics, strategy, and endgames with Professor Hootington in the Royal Chess Academy.
Gauntlet mode — Choose your champion and climb a nine-battle tower, with Easy, Medium, and Hard challenges.
Flexible time controls — Play untimed or choose Classical, Rapid, Blitz, or custom clocks.
Replay support — Review saved games and import PGN files.
Make it yours — Adjust text size, animation speed, music and effects volume, reduced animation, and color-assist markers.
Chess With Character
Animal pieces hop across the board, react to captures, and celebrate or despair when the match is decided. Switch between perspective and top-down views, rotate the board, and adjust sound and camera settings to suit your game.
The Academy's short lessons and practice moves let you learn without a timer and try again as often as you like.
Enemies march along the path and they never stop coming. You don't pick your units —
you summon them, and what you get is luck. Nine ranks, from common troopers to the rare
heavy hitters. Work with what the roll gives you, upgrade it, and hold out for 100 waves.
Features
Every summon is a gamble — nine unit ranks, and the strongest ones are rare. A lucky early roll can carry a whole run.
100 waves, 5 boss fights — bosses show up every 20 waves and put you on a timer. Clear them or the run ends.
Your units fight, you make the calls — units attack on their own. You decide when to spend, what to summon, and which unit type to upgrade.
The field fills up — kills earn resources, but let 80 enemies pile up at once and you lose. Killing fast is the whole game.
Permanent upgrades — clearing a run pays out a real pile of gold; falling short pays a little. Spend it on eight permanent upgrades: attack, attack speed, starting resources, and damage against small, medium and large enemies.
Level up your squad — gold also levels your units, but you don't choose which one. Same as summoning, the level goes to a random rank.
A run, step by step
Summon units with the money you earn from kills.
Spend bread to upgrade a unit type — every upgrade multiplies its damage.
Survive the wave. A new one starts every 40 seconds whether you're ready or not.
Beat the boss waves at 20, 40, 60, 80 and 100.
Clear the run for a real payout. Fall short and you still walk away with a little gold and experience toward your account level.
A retro-style psychological horror game about isolation, perception, and the things we choose not to see.
GAMEPLAY
Watch your environment for anything out of place. Use your notebook to report what you find. Make the right call to advance. Wrong calls have consequences.
ANOMALIES
Over 40 unique events can manifest during your stay. If you hear an anomaly, rest assured it has already seen you. The game adapts to your choices, your alertness, and your luck.
DIFFICULTY MODES
Default - The recommended experience. Timed nights, escalating tension.
Accessible - No timer, no lethal anomalies.
Nightmare - Less time to spot anomalies. Every mistake is fatal.
Extra Modes
Subtle - The hardest anomalies to detect. For the truly observant.
Infinite - Try to survive as many nights as you can in this mode. It uses every possible anomaly and gets progressively harder. A true test of sanity.
FEATURES
Nostalgic retro-style graphics
Immersive FMOD audio technology with dynamic occlusion
Adaptive difficulty
"Seed" system for reproducible playthroughs
Steam achievements
Replayable across multiple difficulty modes
Multiple endings based on your performance
ABOUT THE STORY
You arrive by car at a rented trailer on the edge of a forest. You moved here to isolate yourself. To heal. To wait until your mind settles and you can trust your senses again.
The anomalies grow worse each night, creeping closer to the edge of what you can rationalize. Through it all, the dog is always there. Always watching from somewhere. It does not judge, does not speak. It is just a dog, and somehow it is the most solid thing keeping you grounded. The truth of what is happening will only reveal itself to those who pay attention.
Messa Anomaly is a first-person psychological horror game about observation, memory, and the unsettling fear of the unknown.
You are trapped in a museum during a night shift that never seems to end. Walk through repeating corridors, study the exhibits, and notice what has changed. When something feels wrong, trust your memory and choose your path carefully.
WATCH THE MUSEUM
Each loop may hide an anomaly: a displaced object, a broken pattern, an impossible sound, or something watching from where it should not be.
MAKE YOUR CHOICE
Decide whether the corridor is normal or has changed. Correct choices bring you closer to the exit. Mistakes draw you deeper into the museum.
FEATURES
• First-person psychological horror
• Observation-based anomaly hunting
• Random events that make every playthrough unpredictable
Each tape reveals the violence and terror that took place in its surroundings through disturbing VHS footage. Filled with bloody images, horrifying events, and unexplained horrors, every recording pulls you deeper into a new nightmare.
WATCH YOUR MICROPHONE NOISE!
The game constantly listens to your microphone input. If you exceed a certain volume level, your character dies instantly.
LOCATION-BASED HORROR STORIES
FILE #1 Find Whitney Fresh out of prison, Clay enters a mysterious forest in search of his missing sister, Whitney. Deep in the woods, he discovers random VHS tapes documenting horrific events from the past.
As each tape reveals another piece of the violence that took place in the forest, Clay is drawn deeper into an increasingly dark nightmare.
He has only one goal: Find Whitney and make it out of the forest alive.
FILE #2 Pyramid
Richie and Alex enter the Amunetra Pyramid to find its hidden treasure and steal it. However, they accidentally awaken an ancient curse. They are no longer alone inside the pyramid: mummies, flesh-eating insects, and more are hunting them. Will they give up the treasure and escape the pyramid… or will they die inside?
FILE #3 Space Prison
James is a prisoner in a space prison. But when an outbreak occurs, a horrifying virus spreads rapidly through the station, infecting everyone. James discovers tapes left by a research doctor and pieces together the clues… Will he manage to escape the space prison and survive the viral nightmare?
FOUND FOOTAGE GAMEPLAY
Experience terror through the perspective of bodycams, phones, and VHS cameras. Explore specific fears and chilling sounds unique to each environment. The visuals and audio will fully immerse you in terrifying stories, keeping you on edge until the very end.
HYPER-REALISTIC ENVIRONMENTS
Crafted with extreme realism to create visually stunning and frightening worlds. Every environment is meticulously detailed to confront you with your worst nightmares.
The Early Access version of the game will include the Forest, with the remaining content coming between now and the full release.
Genres:IndieSimulationStrategyFree To PlayEarly Access
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Skies End is the ultimate hardcore engineering game.
Design and build Inventions to explore a massive open world. Gather resources and build a factory to make vehicles which you use to explore further into the world to collect more resources.
Skies End is a very creative game where you use the Inventor Gadget to design, paint, and program all sorts of machines from rovers, robots, tanks, and factories.
What you do
Design and build inventions in this massive world. Build rovers, build hovercraft, factories, fortresses, armies! To build inventions you will need to collect resources and refine them into complex parts. Collect resources from the wild and take them to factories you build for refinement.
How to play
Build machines to help you gather and craft resources into parts you use to build better machines. Be careful, the world is dangerous.
Somebody had a very bad day at the office. The Oval Office, to be exact.
Classified files are everywhere. They're piled on the sofas, stuck under the desk and spilling across the carpet. More than a thousand of them, each one stamped with a country's flag. And somewhere under all that paper is the one thing nobody wants to lose: the nuclear button.
Your job is simple, at least on paper. Clean the place up.
HOW IT WORKS
Grab a file and take a look at the flag. Then walk it over to the shelves, where every shelf belongs to a continent: Europe, Asia, Africa, North America and South America. Put the file in an empty folder and that folder now belongs to that country. From then on, only that country's files go in there.
Put a file on the wrong continent and the shelf won't take it. Try to sneak a different country into a folder that's already claimed and you'll get the same answer. So you'll either know your flags, or you'll learn them pretty quickly.
At first you can only carry three files and every one of them just says "Secret File." Keep filing and things get easier. You'll be able to carry more at once, you'll move faster, and eventually you'll be able to read the country names right off the folders.
FEATURES
- Over a thousand classified files scattered around the Oval Office
- Flags from countries all over the world, sorted onto continent shelves
- Folders claim a country the moment you drop the first file in
- New skills as you go: carry more files, walk faster, reveal country names, spot the right folder from across the room
- A timer and a best time to beat
- No combat, no rush unless you want one. Just you, a messy room and a lot of paperwork
Some people will finish it in one sitting. Some will start by recognizing a few flags and leave knowing exactly where Benin is. Either way, the office will be spotless, and the button will finally be where it belongs.
ROTORORA Drone Racing is an 8-drone racer through colorful, three-dimensional courses. Climb, dive and choose your line. Follow the required gates, or take a longer detour through boost gates to fight your way back to the front.
Five worlds. One-way races.
Fly from start to finish through floating ruins, tropical waters, a neon city, an icy canyon and colossal desert structures. Each course brings its own turns, altitude changes and landmarks. Keep the next gate in sight and find your way through the sky.
Fly, boost and battle
Missiles, rapid-fire rounds, barriers and speed boosts mix up the race. Leave a trail of colored smoke, sweep through the finish and line up for the podium before moving on to the next stage. Choose from six drone designs and eight colors, all with the same performance.
Race online or against CPU rivals
Create or find an online room and race with a field of eight drones, with CPU racers filling empty places. If an online connection fails, you can still continue into a CPU race.
Easy to start. More to master.
The default arcade controls keep you moving forward while you steer and change altitude with a keyboard or gamepad. For a different challenge, switch to QUAD PHYSICS and control the tilt and thrust of a four-motor drone.
Online multiplayer requires an internet connection and an Epic Games account. Offline CPU races do not require an Epic Games account.
Everest Trail is a role-playing game set on the real trek from Jiri to Everest Base Camp. The mountains are not invented: the terrain is built from real elevation data, and the lodges, glaciers and high passes sit at their true coordinates. You walk it the way trekkers do — lodge to lodge, ridge after ridge, taking whatever work the next village has for you.
The real trail, end to end
Nearly 200 hand-placed locations follow the classic route: Jiri, Shivalaya, Bhandar, Kinja, the Lamjura Pass, Junbesi and Pikey Peak on the long walk in, then Tengpoche, Pheriche, Dingboche and Chhukung, Ama Dablam and Island Peak base camps, Dughla and the Everest memorial chortens, Lobuche, Gorak Shep, Kala Pattar and Everest Base Camp at the foot of the Khumbu Glacier. Cross the Cho La to Dzongla and Thangnak, work up through Dole and Machherma to the Gokyo lakes and Gokyo Ri, then over the Renjo La to Lungden and Thame. Forty-nine lodges and teahouses are open along the way, and you can fast travel back to anywhere you've already found.
People worth stopping for
Over 300 characters live on the trail — lodge keepers, salt porters, guides, monks, herders, traders, raiders — with nearly 300 conversation trees between them, written in their own voices. Conversations branch on what you've done, who you know and what you're carrying, and they're where the work comes from.
28 quests, and choices inside them
Clear the high passes above Dzongla of the Pass Raiders and free the porter they're holding. Pass a hermit's trial of body, mind and spirit for the sacred flame. Unmask a false rinpoche by gathering testimony, hunting down his hidden ledgers and secret letters — then decide whether to expose him publicly, offer him a road back, or settle it with force. Follow a faded map from Tengpoche to a hidden monastery treasury. Between the big stories, carry parcels between villages, walk watch circuits, and run word up and down the trail.
Combat that makes you read your opponent
Fights are turn-based and close. Enemies telegraph what's coming — 45 distinct tells — and you get a timed window to dodge, block, parry or brace before it lands. Pick from over 160 abilities, switch between eight combat stances, bring a companion, or break off and flee (what you took stays taken if you come back). Beat someone and their gear is the loot. Equipment wears out for good and is meant to be replaced, though a trader will sharpen a tool back to new for a handful of rupees.
The mountain is the real opponent
Cold is a system here, not scenery. Body temperature is tracked, shelter and a fed fire matter, and a night in the open at altitude can end a run. Hypothermia, breathlessness, exhaustion, exposure and whiteout are all conditions you can be carrying. When you die you drop everything you're carrying where you fell — your rupees and experience survive, your pack doesn't, and anyone who passes can take it.
Make a place for yourself
Trade with lodges, stalls and traders up the valley, in Rupees, with bargaining skill opening better prices.
Buy land on the open market and build on it — the world is voxel terrain all the way down, and you mine and place it with picks, hatchets and shovels.
Leave your mark — set up your own market stall, hide a geocache with a logbook other players can sign, or plant a trail note where you think someone will need it.
Set a home and travel back to it from anywhere.
A shared, living world
The trail is one persistent online world, and other trekkers are out on it with you — their shops, caches, notes and remains are part of the landscape you walk through. Day and night, seasons and weather run whether you're logged in or not, trees grow, and builder crews keep raising structures along the route.
Become something on the trail
Start as one of nine archetypes — Sherpa Guide, Yak Herder, Mountain Scout, Mountain Mystic, Tantric Lama, Buddhist Monk, Wandering Storyteller, Spirit Caller or Mountain Guardian — and grow through twelve affinities taught by people you win over. Ten equipment slots, over 150 pieces of gear and more than 100 consumables to outfit with. Thirteen factions hold an opinion of you, from the Village Watch and the Salt Traders Association to the Monastery Council, the Mountaineering Society and the Pass Raiders, and standing with one costs you standing with another.
What's in the box
The Jiri-to-Everest trail on real terrain, with nearly 200 locations and 49 working lodges.
300+ characters and close to 300 branching conversation trees.
28 quests across 68 stages, with outcomes you choose.
Game Overview A simplified money-making simulation that captures the pure essence of "grinding for gold" seen in classic RPGs. Buy goods at a bargain, flip them for a profit at the right shops, and reinvest your earnings into better equipment to maximize your efficiency. Once you master the market, you can breeze through the game from start to finish in less than an hour!
Key Features
Simple Trading System: A straightforward loop of buying and selling.
Invest for Efficiency: Upgrade your facilities to earn money even faster.
Establish Your Own Shop: Grow your business from a solo trader to a shop owner.
The First Entry in the ACaM Series.
Recommended for:
Players who find themselves more obsessed with earning gold than the main quest in big RPGs.
Gamers looking for a satisfying, quick-session experience.
Genres:ActionAdventureCasualIndieRPGSimulationStrategyFree To PlayEarly Access
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Aether
Experience the original New Real Time Strategy game!
Lay the groundwork for your Economy, and watch it thrive under the oversight of Engineers and the boon of Prospecting or Stewardship Upgrades. Tend to your garden, or sabotage your opponents.
Amass a Medieval Fantasy Army of Warriors, Monks and Archers, Wizards and Warlocks. Or pursue powerful Magic and Technology, employing Champions, Alchemists, Tanks, Geomancers, Elementals and more!
Engage in battle on variable terrain, outflanking and outthinking other combatants, or launch Massive Spells and Combos to level the battlefield totally. Don't allow your Agora to be Captured, or it will all have been for naught!
Compete in Head-to-Head and Team Matches, or Endless King of the Hill.
Gather your friends and embark on the Co-Op campaign Adventure as a rag-tag band of warriors and misfits drawn to endless action by duty, honor, circumstance, or simply habit. Chase across the realm among Grandiose Landmarks, Violent Upheavals, and Ancient Forces to witness, one way or another, the world's Cataclysmic Fate.
Compatible with Mouse/Keyboard, Touchscreen, Gamepad, and VR/XR.
Pixelia is a pixel-art multiplayer world that combines city building, economy, ecology, RPG, strategy, diplomacy, and competitive mini-games into one evolving civilization.
Players can start for free by creating a hero and exploring open worlds, fighting monsters, completing quests, and slowly developing their character.
Premium players can create and control their own countries in persistent multiplayer worlds. They build cities, manage economies and resources, develop technology, interact diplomatically with other countries, and eventually fight wars.
Premium players can invite free players to become heroes in their countries. Invited heroes progress faster and gain access to activities and opportunities unavailable in the basic free worlds.
The world evolves asynchronously over weeks, progressing through different technological eras. Early gameplay focuses on exploration, RPG, cities, economy, and diplomacy. As civilizations advance, new forms of gameplay become available.
Eventually, industrial and cyberpunk eras can introduce completely different gameplay experiences, such as drone racing, large-scale battles, and FPS combat inside the cities players themselves have built.
The goal is for these different game modes to be interconnected rather than separate mini-games. A country's economy affects its heroes, technology enables new activities, diplomacy determines conflicts, and the cities and civilizations created by players become the environments for later gameplay.
Core idea
Build a civilization. Develop your hero. Make allies and enemies. Survive the changing world.
Each Pixelia world becomes a unique history created by its players
Take control of a professional basketball franchise and make every decision that shapes its future in Draft Day Sports: Pro Basketball 27.
Step into the front office and build your organization your way. Scout the next generation of stars, navigate the draft, negotiate contracts, work the trade market, manage your roster and construct a team capable of competing for championships year after year.
In DDSPB27, building the best team isn't simply about collecting the highest-rated players. Fit matters. Roles matter. Chemistry matters. Strategy matters. Every roster decision becomes part of the challenge of creating a team that works together on the court.
BUILD THE ROSTER
Construct your franchise through the draft, free agency, trades and player development. Balance superstar talent with role players, contracts, roster needs and the long-term direction of your organization.
Scout prospects, compare strengths and weaknesses and decide who deserves to become part of your future. Make draft-night decisions that could define your franchise for years.
MANAGE THE BUSINESS OF BASKETBALL
Building a contender means managing more than the lineup.
Negotiate contracts, evaluate trade opportunities and make difficult decisions about when to invest in a player and when it's time to move on. Manage the present without sacrificing the future as you work within the financial realities of running a professional basketball team.
CREATE YOUR STYLE OF PLAY
Build a roster that fits the basketball you want to play.
Set rotations, define player roles and develop a strategy around the strengths of your team. Whether you want to push the pace, dominate inside, build around shooting or construct an elite defense, your personnel decisions and strategy work together to determine what happens on the court.
WATCH YOUR FRANCHISE COME TO LIFE
Follow every game as your decisions play out throughout the season. Analyze performances, adjust rotations and strategy, react to injuries and changing roles, and make the moves necessary to keep your team moving toward its goals.
The league continues evolving around you as players develop and decline, prospects enter the league, teams rebuild, contenders emerge and new stars take their place among the game's elite.
BUILD A LEGACY
Winning one championship is difficult. Building an organization capable of sustained success is even harder.
Draft the right players. Make the right trades. Manage your contracts. Develop your talent. Adapt your strategy.
The last thing William Redmoor remembers is the Doctor's scalpel. Now he wakes at the Bright Dawn Treatment Center with a new wound and an old accusation: the records say he murdered his wife.
In his cell, a postcard is waiting. The handwriting is his own. It tells him to run.
SOMETHING GOT OUT
The staff insist he's recovering. But since the surgery, reality has started to split, and the "hospital" keeps tearing open into a demented version of itself. The Doctor has a theory about why: whatever was wrong inside your head, we let it out!
BEYOND THE WALLS
Escaping Bright Dawn is only the beginning. Outside lies an empty village and a countryside crawling with things that shouldn't exist. Letters signed by his wife lead him deeper. She says she's waiting for him.
[ Crisp or Crunchy? Your choice! ]
A BIGGER, DEADLIER SEQUEL
Fight smarter. Hold your flashlight and weapon together, and jump and crawl through larger environments
More weapons, more monsters, each demanding its own strategy
Enemies stay dead. Clear an area, and it stays cleared
Save points and a carry-anywhere inventory so you can use health when you need it, not just when you find it
Beyond the asylum: a hospital, an abandoned village, and places far worse
FAITHFUL TO THE ORIGINAL. REBUILT FOR TODAY
Every corridor, creature, and twist from the DS original, now on a single screen and looking as sharp or as crunchy as you like.
Crisp or crunchy. Play in up to 4K, or drop to retro resolution for the pixelated look of the original hardware
Classic or modern flashlight. Explore with a realistic new beam, or switch to the original DS stencil light for the authentic look
Walk in blind. The original warned you with music whenever an enemy was near. Turn it off, and nothing will tip you off
Redesigned for a single screen. Everything the DS split across two displays now fits in one view, with an on-screen mini-map to guide you
Your choice of controls: full controller support or mouse and keyboard
Plays great on Steam Deck: Take the nightmare to bed with you
Steam Achievements to earn
NEW TO DEMENTIUM?
You don't need to have played the first game to survive this one. Here's what you need to know.
In Dementium: The Ward, William Redmoor woke up in a hospital with no memory, surrounded by creatures that had no business being alive. Newspaper clippings claimed he had murdered his wife. Visions of his daughter led him deeper into the dark, while a man in black who called himself the Doctor watched every step.
William fought his way down to the basement to face him. It didn't end the way he hoped.
Dementium II begins where that ending left him: under the Doctor's knife.
A strange little world... A mysterious prophecy... A whole lot of mice and rats!
Fzzy Bzzy's The Beautiful Ones is a quirky 2D action-adventure filled with strange characters, dreary levels, sunken enemies, and a story based upon real-world events!
You play as Shell, a young mouse sent on a quest surrounding the mysterious Beautiful One. Along the way, you'll meet strange friends, questionable villains, talking animals, and a mechanized cat!
Explore a world filled with mystery, battle dangerous enemies, and uncover the truth behind the sinking of Universe 25!
How will the story end? How can a single mouse save society?
FEATURES
Explore a bizarre world inhabited by intelligent mice and other strange creatures!
Fight enemies and powerful bosses using fast-paced action combat.
Meet a colorful cast of weird, lovable, and occasionally terrifying characters.
Discover mysterious locations and dark... mysteries!
Experience a story filled with comedy, mystery, friendship, prophecy, and possibly... love!
Sometimes when the story needs a hero... Sometimes it gets a mouse instead...
Bird Empire is a cozy single-player idle game about growing your own bird farm. Your birds produce eggs automatically while you decide how to invest the profits: expand storage, grow the flock, or improve the farm.
Start with a single hen and gradually collect six bird species. Upgrade their levels, fulfill valuable customer orders, and keep the warehouse from overflowing. Build a coop, an automatic feeder, and a laboratory to turn a small farm into a true bird empire.
When progress begins to slow down, start a new cycle through prestige. Invest the feathers you earn into four legacy branches to unlock permanent bonuses for future runs.
FEATURES:
• Six bird species with individual levels and production rates.
• Automatic production and offline earnings.
• Storage management, egg sales, and customer orders.
• Three sequentially evolving farm facilities.
• Four random events.
• Daily tasks and login streak rewards.
• 12 in-game and Steam achievements.
• Prestige with four permanent upgrade paths.
• Five seasonal leagues and an in-game ranking.
• Detailed farm statistics.
• Light and dark interface themes.
• Full English and Russian interface localization.
Watch your production grow, choose the most profitable upgrades, and build a farm worthy of becoming an empire.
You are a pumpkin with a gun and a farm to protect. In GORA, staying alive is only half the job: monsters are coming for your crops, too. Move between threatened fields, fight at close to medium range and decide when to spend your fertilizer to keep the harvest alive.
Fight for every field
Choose your starting firearm and weave through waves of monsters while your weapon fires automatically at nearby targets. Positioning matters: chase a threat too far and another field could pay the price.
Turn the tide with fertilizer
Defeated monsters provide resources for the fight. Gather fertilizer, then press Space to restore a damaged crop over time. Keep an eye on the field health bars and make each recovery count.
Build your pumpkin guardian
Buy upgrades between waves, face Blood Moon modifiers and earn persistent seeds to unlock more pumpkin characters and arenas. Try a different starting weapon, adapt your upgrades and go after your personal best.
A harvest worth defending
Four colorful arenas with different field layouts, from harvest fields to a waterfall valley.
Four starting firearms with distinct firing patterns and effects.
Five pumpkin characters to unlock through play.
Ten-wave runs with upgrades and Blood Moon challenges.
Crop defense, fertilizer recovery and persistent seed rewards that give every run a purpose.
Single-player. Keyboard and mouse. Interface available in English, Arabic, French, Spanish and Brazilian Portuguese.
Bunny Hopper is a fast-paced 3D platformer combining high-speed parkour, challenging obstacle courses, and arcade target shooting. Take control of an agile combat robot, where every jump and every second counts!
MASTER THE ART OF MOVEMENT
Combine jumps, powerful dashes, and wall-running to overcome obstacles and maintain your speed. Perfect your timing and flow through each course in one continuous motion.
OVERCOME DANGEROUS OBSTACLES
Futuristic arenas are packed with lasers, deadly traps, narrow platforms, deep chasms, moving obstacles, and jumps that demand precise timing. One wrong move, and you'll have to try again!
SHOOT ON THE MOVE
Hit targets while jumping, dashing, and running along walls. Combine precise aiming with confident movement without losing momentum.
PUT YOUR SKILLS TO THE TEST
Learn from your mistakes, refine your technique, and conquer increasingly difficult sections of each course. Can you keep your rhythm all the way to the finish line?
GAME FEATURES
Fast-paced 3D platforming focused on speed and precision.
Parkour: jumps, dashes, and wall-running.
Dangerous obstacles: lasers, traps, chasms, and moving platforms.
Target shooting while on the move.
Colorful futuristic arenas.
Energetic soundtrack that keeps the action moving.
FIND YOUR RHYTHM. MASTER THE MOVEMENT. CONQUER BUNNY HOPPER!
Folk-Tography is a 4 player Co-op game where you and your friends are a Cryptid Hunters on an expedition to Folk Valley to Photograph, Hunt Down, and Survive legendary Cryptids! Uncover strange Anomalies and Extract with your evidence.
In Depth Camera & Photo Rating System
Getting the perfect shot takes more than pointing your camera at a cryptid. Every photo is graded across three major factors:
Focus: Keep your subject in frame to fill the focus meter. Move too much or lose your subject, and the meter will drain, leaving you with a blurry photo.
Framing: Keep your subject centered in the frame for a better composition.
Fill: Get closer to your subject to make them occupy more of the photograph.
The better your photo, the higher your rating and the bigger your payout.
The valley is Unforgiving, and staying alive means keeping track of three vital resources: Health, Stamina, and Sanity.
Search abandoned campsites and supply caches for food and other resources or risk becoming another ghost in the valley, leaving your photos behind.
Sanity is where things get dangerous. Stray from the trails and the darkness will begin to consume you. Get too close to certain cryptids and your sanity can plummet. As it falls, reality itself begins to unravel with audio and visual hallucinations. Let it drop too far, and the darkness will start eating away at your health.
Stay near the light. Stick with your friends. Find a hot cup of coffee when you need it. And whatever you do, don't let your flashlight die. Clear Anomalies. Call for Extraction.
Every expedition comes with a new set of paranormal anomalies to investigate. Before you can call for extraction, your team must locate and clear a certain number of them scattered throughout the valley.
But anomalies are short challenges that can put your team in some seriously dangerous situations.
Repair a malfunctioning generator. Investigate a crashed UFO. Each anomaly presents its own unique task, and some come with consequences if you get it wrong.
Split up to cover more ground and clear anomalies faster, or stick together for safety. The more you explore, the more chances you'll have to find cryptids, and stumble into something you weren't expecting.
Customize Your Hunter
Make your cryptid hunter your own with a wide range of Outfits, Accessories, Species, and Patterns. Mix and match hundreds of combinations to create a hunter that best represents you.
Every successful expedition pays out based on the evidence you bring home. The better your photos, the bigger your payday. Spend your hard earned currency back at the Hunter's Lodge to unlock New Cosmetics and show off your style on your next expedition.
Build Your Cryptid Field Guide Every successful extraction expands your personal collection of legendary creatures and paranormal phenomena.
Improve your ratings by capturing higher quality photographs, discover hidden species, complete your Field Guide, and discover hidden lore on each of your subjects.
The valley still has many secrets waiting to be documented.
Can you recreate a famous painting better than your opponent?
Brush Duel is a competitive game where two players get the same painting, the same set of colors and five minutes to paint it. When time runs out, the game compares both works to the original and picks the winner.
Features
🎨 1v1 duels. Find a random opponent in seconds or create a room and invite a friend. Want another round? Start a rematch right after the match.
🖼️ 70 paintings: masterpieces and memes. Famous works of art – from the Mona Lisa to The Starry Night – plus popular memes.
🖌️ Handy tools. Three brush types in different sizes, fill, eraser, undo and a grid for proportions. Each painting comes with its own palette, and the color picker lets you grab any color straight from the original.
👀 Your opponent is right there. Watch their canvas while you paint – every single stroke.
🔍 Post-round breakdown. The game shows where you nailed the color, where you missed it and what you didn't get to paint.
🪄 Single Player. Practice without an opponent, earn a grade and coins for your result. Spend coins on the Magic Brush – it paints part of the picture for you.
🏆 Steam Achievements. Unlock achievements for victories and single-player progress.
Modes
🎮 Single Player – practice at your own pace.
⚡ Quick Match – instantly find a random opponent.
👥 Room – play with a friend by invitation.
How to win
Fill in the large color areas first.
Use the fill tool to save time.
Pick the exact shade from the original with the color picker.
Turn on the grid to keep proportions right.
Don't get stuck on details early – block out the overall composition first.
Keep an eye on the timer and on how close your painting is to the original.
Think fast, paint precisely and prove you're the best artist in the duel! ✨
Dystopia is a VR rhythm game where you slice or shoot glowing crystals to the beat of the music as they fly towards you. With a blade in each hand, cut each crystal the way its arrow points. With a laser pistol, hit it from any angle.
Live radio you slice or shoot
Five stations, always on. Every song is unique, made on the spot for its premiere. Everyone tuned to your station is slicing or shooting it at the same moment. Hear one you love? Save it to your Archive to replay it as it aired.
Train your very own pet fruit fly to play like you
Your pet fruit fly learns your moves. The more you play, the more it learns. Slice or shoot it to swap places: it takes over while you take flight and explore the world.
Discover your sound
MENTAL: metal and rock where the riffs never die
PULSE: EDM and club, the bass line is your heartbeat
DRIFT: lo-fi and chill, your calm in the chaos
VOLT: industrial synth and electronic, no off switch
WAVE: pop and dance, catchy hooks all day
Your world rises with your play
Play well and the 3D cinematic world around you builds. Miss and it crumbles. The laser show rides the beat, and every hit counts towards unlocking your next world.
Laser pistol: with a pistol in each hand, shoot the crystals.
Easy to Insane: five difficulty levels, from an easy first cruise to Insane patterns that earn a real sweat.
Station DJs: every station has its own host with intros, reactions, banter, even the weather.
Rare golden crystal: slice or shoot it when it drops and step into another reality: Comic, Noir, and more.
Escape from Vlogger: Runawayis an atmospheric and intense survival horror game with elements of adventure action, stealth, and puzzle quests. In the story, the main character sneaks into the house of a popular blogger to uncover his secrets and discover the truth behind his public image. However, it soon becomes clear that this place is a real trap. The doors slam shut, and your only goal now is to escape a house filled with dangerous secrets and the strange behavior of its owner.
You will explore dark and eerie rooms, find useful items, unlock doors, interact with mechanisms, and solve a variety of logical puzzles. Each room acts as a separate quest room where attention to detail, quick thinking, and patience are essential. Levels include hidden passages, secret stashes, traps, and intricate riddles that gradually reveal the story of the house and its owner.
At the same time, you must constantly avoid encountering the blogger. He reacts to every sound, moves around the house, and can suddenly appear nearby. Stealth is a key mechanic: hide, move quietly, predict the enemy’s routes, and use the environment to your advantage. The main antagonist is not just a character, but a core part of the atmosphere, creating constant tension and a sense of being hunted.
The gameplay combines elements of adventure, action, and puzzles. The pace is dynamic: calm exploration is interrupted by tense chases or desperate attempts to hide. Every item you find may become part of solving another puzzle or help unlock a new area.
The game world will expand over time. New locations will be added, including different houses and apartments, underground areas, streets, and outdoor zones. Plans include introducing various enemy types with their own behaviors, appearances, skins, and unique features, allowing players to choose different survival strategies. This will turn the game into a large-scale adventure with varied and unpredictable gameplay.
Special attention is given to atmosphere and presentation. Despite its horror theme, the game includes elements of humor and satire, creating a unique tone that makes the experience both unusual and memorable. The comedic aspects contrast with the tense environment, making the game both thrilling and entertaining. Are you ready for this challenge?
Key Features
Survival horror with stealth mechanics and a constant sense of danger
Escape from a blogger’s house with exploration and puzzle-solving
Quest rooms and complex puzzle challenges requiring logic and attention
Adventure action with dynamic scenes and unexpected events
Item searching, unlocking doors, and interacting with hidden mechanisms
Expanding locations and new enemies over time
A unique story filled with mysteries and unusual characters
A blend of humor and horror creating an original atmosphere
Multiple ways to play and different escape strategies
Escape from Vlogger: Runaway is perfect for players who enjoy adventure action games, atmospheric horror, stealth mechanics, and engaging puzzle quests. If you’re looking for a tense, intriguing, and необычное adventure – try to escape the blogger’s house and uncover what lies behind his popularity!
Roll the die. A six starts a streak and multiplies your pot. Roll again and it multiplies again... but any other number and the whole pot is gone.
So when do you stop? Hit the big red button to bank your pot as chips, or push your luck one more time.
A SHORT, SATISFYING INCREMENTAL
Spend your chips on the house menu: loaded dice, a bigger multiplier, insurance, amulets that save a streak, extra dice, golden dice whose sixes multiply three times, a "hot hand"... Change tables to earn obols and permanent perks, and keep going until you bank the legendary streak of 66. A full run takes about two hours: no grind, no offline timers.
THE PARLOR
A real slot machine in the corner: pick your bet or go ALL IN.
A wall phone that rings with very strange callers: your buddy on a TV quiz show, your grandma, a wrong-number pizzeria, a mysterious voice... Some of them help. Some of them bet against you.
Collectible dice: ruby, jade, obsidian and more, unlocked through 29 achievements.
Five tables, each with its own felt, and a streak marquee that lights up the room.
FEATURES
Real dice physics: every roll is a real throw on the felt
Slightly pixelated PS1 look, dithering and all
A generative jazz trio playing in the background
English and Spanish
Ten sixes in a row is about 1 in 60 million. With the right upgrades... maybe not.
STAR CIPHER is a single-player typing action game for practicing English vocabulary. Read the meaning above each enemy, type the matching English word or expression, and fire before it reaches your defenses. Build combos, beat your best score, and use a time-stop skill when the screen gets crowded.
100 chapters of words and short expressions
The full game includes 100 chapters with 3,000 vocabulary entries. Clear a chapter's first wave to unlock the next chapter, then push through faster waves for more stars and a higher score.
Read, listen, and practice
Explore chapter comics and dialogue notes with English sentences, translations, and word and sentence audio. Practice without losing your shield or chasing a combo. Adjust the speed, use hints, and switch between word and sentence exercises.
Choose your companion
Kai, Nova, and Bolt are available from the start. Earn bronze, silver, and gold character cards through vocabulary collection, challenge combos, and practice time. These are in-game collectibles, not Steam Trading Cards.
Bring your own vocabulary
Create custom chapters in the full game using your own meanings and English answers, then play them in practice or challenge mode. Custom pronunciation uses English voices installed on your device.
Try the first 30 chapters
The free demo includes challenges, practice, and the notebook for chapters 1–30. The full game includes all 100 chapters and custom chapters. Demo learning records carry over to the full game on the same device.
Before you play
Keyboard input is required. The interface and learning translations support Korean, Simplified Chinese, and Traditional Chinese. Learning words, sentences, and pronunciation are in English. An English-language interface is not currently offered. Progress is stored locally; automatic cross-device cloud sync is not included.
Welcome to a Warm, Cozy, and Charming Ranch Adventure!
Teddy Horses invites you to a peaceful sunlit valley filled with colorful wildflowers, gentle breezes, and delightful friendships. Step into the paws of an adorable teddy bear, take charge of your very own ranch, bond with charming horses, and leave the stress of the day behind.
Key Features
Heartwarming Horse Care: Adopt a wide variety of horses—from chestnut browns and snowy whites to magical pastel pinks! Feed them delicious treats, refill water troughs, brush their coats, and build lasting bonds filled with affection and joy.
Free-Roam Riding & Exploration: Mount your favorite steed and freely explore a lush valley packed with scenic paths, wooden bridges, and a lively village.
Thrilling Races & Competitions: Train your horses' speed and stamina! Line up at the starting gates, master tight turns, and race against the clock to bring championship trophies home to your stables.
Build & Expand Your Dream Ranch: Upgrade your stalls, expand paddock fences, place new facilities, and customize your ranch with charming seasonal decorations.
Village Life & Daily Horse Market: Visit friendly village shops run by Barnaby and neighbors. Browse daily horse markets, join lively auctions, and trade for gear, feed, and supplies.
Teddy Bear Fashion & Customization: Dress up your cute teddy bear protagonist with adorable shirts, hats, outfits, and backpacks.
Wholesome & Relaxing Atmosphere: No time limits, no harsh penalties—just a gentle, cozy sandbox where you can play entirely at your own pace alongside uplifting acoustic melodies.
Saddle up, feel the wind in your fur, and create your dream sanctuary in Teddy Horses!
Stay hidden by prioritizing your flashlight and movement. Carelessness will make you a target.
Hand-coded enemies. They move freely and act to your behaviors.
Over a dozen enemy types. From a swarm of eyes to tiny rats.
You're a new hire at the BlinkTwice delivery services! Complete orders and rank up.
View and track delivery requests for unique customers.
100+ items.
Spend Ability Points to become a Fishman, Miner, and Lumberjack.
Low on funds? You can always try stealing, but there's consequences.
Cops appear more frequently and aggressively the more you steal.
They can show up anywhere.
Pay off your bounty to stay safe.
As a new employee, it's your job to ensure you reach the daily quota. Whether it's from completing orders or selling stolen goods.
Find new ways to make some cash. Mine gemstones in a cave, fish off the dock, recycle bottles, the list goes on.
Use your truck to transport items and explore new areas.
Place deliveries in the bed of your truck. Using a grid-based system.
Grab gas and go exploring. 15 unique areas on the map.
Deck out your truck with unlockable body styles.
Roadmap
About the Developer
I'm a solo indie game developer with a passion for 3D modeling, coding, and game design.
Over the years, I self taught myself coding along with 3D modeling education. Nothing I do is artificial, all of the code is written by me and the visuals are hand-crafted. It's like grandmas baked pie, made with love, passion, and patience.
As I was learning the fundamentals, I designed and released my first game back in 2022 called One Last Time. (It's available for free!) Comparing that to this game, a lot has changed. 2D became 3D. Puzzles became exploration. And a one-sitting completion became hours of fun.
I really hope you enjoy All Eyes on Me! If you encounter any bugs, or have QOL improvements, please leave some feedback. Thank you~
Under a zombie siege, you run a survivor base, send a squad into ruined districts to scavenge, and extract alive. Anyone who does not make it back is gone for good — gear included.
This title is launching in Early Access. The single-player campaign loop is playable now. Map size, systems polish, and extra modes are still expanding. Please try the free Demo before you buy.
The loop
Base prep: Build and upgrade the Kitchen, Medical Station, Storage, Workbench, and Radio. Assign survivors to food, water, ammo, and medicine, and keep the roster fed.
Expeditions: Hit locations such as a subway, supermarket, factory, and hospital. Scavenge under time pressure, random hordes, and kill-to-extract gates.
Extraction: Reach the zone and survive to bring loot home. When downed, switch characters to revive teammates. True death is permanent.
Day-30 endgame: The region is condemned. Repair a helicopter and fly out, or accept the military’s terms and clear the town. Miss the window, and a nuclear strike ends the save.
Survival pressure
Permadeath squads. Every bullet and every run is a risk.
Multi-floor interiors, close night fog, headshots, and positioning.
Four infected types: standard, armored soldiers, toxic hosts that cloud on death, and high-HP giants.
Weapon durability and crafted affixes. Dozens of recipes at the workbench, clinic, and kitchen.
Create a custom survivor and team up with dozens of companions, each with their own traits.
Early Access
The current build is single-player first: scavenge, fight, extract, and grow the base. During Early Access we plan to add maps, tighten gunfeel, finish throwables, and stabilize a private co-op horde challenge. Ideas such as Steam Workshop depend on time and feedback, and are not part of what you are buying today.
Full interface text in many languages. No voice-over.
Before you buy
Play the free Demo to see if the top-down shooting and squad swapping fit you, then pick up the Early Access build.
Rocket Shift is a physics-based precision puzzle game where every thrust matters. You pilot a rocket carrying a fragile payload through caves filled with wind, bizarre obstacles, and deadly walls. Your goal: reach the landing station in one piece. Your only tools: two buttons and your skill.
The controls are simple. Mastering them is not. Fight inertia, ride the wind, and use interactive objects—launch rockets to knock balls into buttons, clear paths, and survive. One wrong move and the payload is lost. But when everything clicks, the result is pure satisfaction.
The First of Its Kind.
Rocket Shift is a unique genre-bender—the first precision puzzle game that puts the physics of a rocket entirely in the palm of your hand using just two buttons.
Your Escape from Everyday Pressures.
Feeling overwhelmed by the daily grind? Need a mental reset after a long, exhausting week? Rocket Shift isn't just a game; it's a focused escape. Dive into a state of deep focus (Flow State). The minimalist, distraction-free environment and the rhythmic precision required will help clear your mind, melting away mental fatigue as you lock your eyes on the target and master the physics.
Key Features:
Two-Button Control: Simple to learn, brutally hard to master. Every tap changes your trajectory.
Advanced Rocketry: In special levels, take control of up to three rockets simultaneously using keys 1, 2, and 3.
Dynamic Physics & Hazards: Navigate wind zones, dodge weird shapes, and use balls and push-buttons to your advantage.
50 Handcrafted Levels: Each stage is a unique precision puzzle. No procedural generation—just thoughtful design.
Pure Skill Progression: No medals, no stars, no filler. Your only goal is to reach the end and succeed.
Minimalist Industrial Style: Clean visuals keep you focused on the physics and the challenge.
Your Pace, Your Challenge: Whether you want a tense test of reflexes or a relaxing flow state, Rocket Shift adapts to how you play.
Can You Master the Shift?
This isn't a game about luck. It's about patience, precision, and control. For players who love physics-based challenges and the quiet thrill of a perfect run.
Construct complex research facilities across strange new worlds in the first-ever outpost builder set in the Star Trek universe.
Explore diverse tech and buildings trees, and carefully choose which structures will help explore and build as you face a mysterious cosmic force that threatens all life in the system.
Lead your crew through dangerous encounters that will test their morale and prowess.
Explore the X'Lehari System, assign tasks to your crew and develop your officers to ensure their survival.
Explore the X’Lehari System with a completely original Star Trek story set in the 23rd century, alongside the era depicted in Star Trek: Strange New Worlds.
Traverse through unique environments, meet new characters, and use iconic technology in your mission to render aid to a fragile civilization’s impending catastrophe.
A secluded Victorian villa. Silent. Abandoned. And yet, it seems to be waiting for you. In this first-person exploration adventure, you'll explore a richly detailed, atmospheric environment filled with hidden mechanisms, secret rooms, and enigmatic clues. Every hallway, every object, and every sound tells a fragment of a story long forgotten. What happened in this place? And why are you here?
EXPLORE AND DISCOVER
Search meticulously crafted rooms, examine unusual objects, and uncover hidden mechanisms deeply embedded in the villa's structure. The world responds to your attention. Only those who look closely will reveal its secrets.
SOLVE WELL-DESIGNED PUZZLES
The villa itself is a puzzle. Manipulate mechanical devices, decipher clues, and connect fragments to unlock new areas. Each solved puzzle brings you closer to the truth—and deeper into the dream.
A DENSITY, ATMOSPHERIC EXPERIENCE
Experience an immersive world focused on atmosphere, exploration, and discovery.
• First-person exploration with an immersive environment • A richly detailed Victorian mansion brimming with secrets • Challenging, logically structured puzzles • Atmospheric lighting and sound design • A mysterious story waiting to be uncovered
A DREAM CALLING YOU
Dreams Of A Visionary is the first part of a larger journey. This is just the beginning.
Anubis is an isometric action-RPG in the vein of Diablo, set in the ancient Egyptian underworld. You play not as a human survivor, but as Anubis himself—the guide of souls—confronting a disruption in the balance of the Duat and an uprising of forgotten gods.
The game focuses on tight melee combat, dodging, and strategic abilities rather than inventory micromanagement. Instead of hundreds of items, you discover and upgrade relics that radically alter your playstyle and enhance your skills.
Key Features
- Anubis in Combat
Control the God of the Dead himself: execute swift strikes, dashes, and finishers, and hold your ground against hordes of enemies.
- Hybrid Combat System
Combine basic attacks, area-of-effect moves, and Anubis’s unique abilities.
- Armor of the Underworld
Loot temple and tomb chests to find "Tears"—artifacts that boost abilities, add special effects, and allow you to customize your build to suit your playstyle.
- Enemies of the Duat
Battle reanimated mummies, clay golems, zombie warriors, priests of Set and Thoth, elite guards, and massive bosses inspired by Egyptian mythology.
- Diverse Locations (Episode 1)
Traverse canyons and desert plateaus filled with barricades and mutants, explore gloomy caves and tombs, make your way to an underground cultist laboratory, and face the episode's main boss in a dedicated arena.
- Modern Visuals Powered by Unreal Engine 5
Experience volumetric sand and dust, dynamic torch and magic lighting, dark temple corridors, and high-contrast combat in tight spaces. About the Demo and Episodes
A demo will be available soon, allowing you to try out the combat mechanics, encounter several enemy types, and experience a portion of the first episode's content.
The campaign's first episode offers approximately two hours of gameplay for a first playthrough; it is a complete story featuring an introduction, several combat zones, and a final boss battle. We plan to continue developing the game—adding new locations, enemies, relics, and chapters of Anubis's story—based on player feedback and support.
Note: Language and graphics quality settings can be found in the Main Menu settings!
A ragtag squad of robot rejects is hired by the SAXON corporation and given one last shot at profitable glory (and avoiding the scrap heap). They are the New Atlas Hazard Crew, a ramshackle squad of exterminators sent to uncover the mysteries behind a planet-wide fungal catastrophe.
Embark on a series of dangerous planet-side missions to drive back the mycological menace. Could this be a simple natural disaster like they claim? And did SAXON really misfile your taxes? Or was that your own fault?
Choose from an outrageous arsenal of advanced futuristic weaponry (and some power tools), then supercharge them in a one-of-a-kind grid-based upgrade system to create the ridiculous sci-fi super-weapon of your dreams.
Slaughter hordes of enemies as they corrupt and weaponize the planet's technology against you. Pick crawlies apart piece by piece — but be wary, whatever they drop could be grabbed up by another enemy.
Every mission grants new mods to jam into your upgrade grids. Mix em, match em, and stack em. Whatever upgrades you can fit in are fair game. Piece by piece, your scrappy robots and weapons mutate into finely-tuned death machines (or horrible mistakes of engineering, up to you). Spec into being a healing support, put a deflector shield on a chainsaw, or turn yourself into a bomb (we don't really care).
Let off steam between missions in an orbital dropship packed with toys and games. Hang out with your friends, uncover more about the galaxy, and shoot the breeze with the insectoid SAXON veteran Roachard Cox.
Clean Your Garden is an incremental game: you click the screen, you kill bugs, you earn amber. That amber unlocks a whole lot of much more entertaining things.
A tree that doesn't end
Up to 217 nodes in the garden and 162 more in the desert. Different kinds of attack: fire, poison, cold, lightning, blood, traps and blasts.
Plus an active identity that changes how everything else kills. Pick between Detonation, Culture, Shatter, Conductor, Clot and Reaction.
Twelve weapons, and none of them play alike
The hand sprayer drops a cloud that slowly eats health. There are blowtorches, there are lasers, and the desert has six more. Find them all.
Bosses
They show up mid-run with their own countdown. Six across the two maps: kill them and collect them in the bestiary.
The desert
Once you've squashed a good number of toads, a new map unlocks — with its own money, its own tree, its own shop and its own bugs.
Twenty achievements. Cloud saves. English and Spanish.
Farthest started with a real-world challenge: the UK's Jailbreak race. Contestants set off with nothing in their pockets and a fixed amount of time to get as far from the start as possible. No money, no plan. Just distance and whatever happens on the way.
We turned that idea into a maze. You start in the middle of an endless, procedurally generated labyrinth with empty pockets. The maze builds itself as you explore, so every corridor is a small decision: keep going, turn back, or take a chance on the unknown. Your score is simply how far from the start you get.
Start with nothing. Get as far as you can.
An endless maze. The labyrinth generates as you explore, and it never runs out. Every run is a new seed, or type one in to replay a maze you liked.
Distance is everything. Your score is how far from the start you've made it, not how long you've wandered.
Chart your route. A minimap and the trail you leave behind keep track of where you've been, so you can see which way leads farther.
Two ways to run
Endless. No timer and no pressure. Explore at your own pace, and pick up where you left off whenever you come back.
Timed: 5, 10, or 20 minutes. Race the clock to get as far as you can. When time runs out, the Void awakens and floods the corridors from where you started. Keep moving, because the run ends the moment it catches you.
Scavenge as you go
You start with empty pockets, so everything you use, you find along the way.
Chests of different rarities. Common ones make you pick one of three rewards and leave the other two behind forever.
Energy crystals in four colors open matching portals that fling you far across the maze.
Bombs blast through walls that are in your way.
Teleport stones jump you ahead, and you can aim before you commit.
Rewind stones step you back along your own path when a corridor turns out to be a dead end.
Waypoints mark a spot so you can warp back to it later.
Magnets pull in every nearby crystal at once.
A maze with places in it
Regions shift as you travel: misty passages, flooded halls, cobbled stone, and pockets of warm or cool light.
Landmark rooms break up the corridors with open halls and pillared chambers.
Three fog-of-war settings. See the whole maze around you, reveal each section as you enter it, or see only the cells you've actually walked.
Compete and collect
Steam Leaderboards: one for Endless, plus one for each timed length, so a 5-minute sprint is never ranked against a marathon.
Steam Achievements for distance, exploration, and more.
Cosmetic caches unlock new player shapes.
Steam Cloud keeps your runs in sync across PCs.
Play your way
Full controller support, plus keyboard and mouse, with rebindable controls.
Colorblind-friendly: crystals and their portals carry die-style pip markers, so you can match them without telling colors apart.
Reduce Flashing and Screen Shake options for players sensitive to flashing or motion.
Step into the madness in Insanitorium: Don’t Be Afraid—a journey that reveals how the descent into insanity began. As a patient trapped inside an asylum, you must explore its claustrophobic corridors, where mannequins whisper, shadows deceive, and every locked door hides a disturbing truth.
Face twisted puzzles, uncover the hidden stories of the patients who once suffered here, and survive encounters that blur the line between hallucination and reality. Discover the origins of Don’t Be Afraid’s antagonist, Franklin, as he loses his grip on sanity and you are drawn into his unstable mind, witnessing the birth of a monster.
With its suffocating atmosphere, psychological horror elements, and grotesque encounters, Insanitorium prepares players for the terrifying journey that awaits them.
Out of the Shadows is a 2–4 player online cooperative horror escape game built around exploration, puzzles, tension and communication. Enter unsettling locations, uncover their stories, and find a way out after trespassing into places whose hostile inhabitants do not want you there.
Making too much noise, becoming isolated or losing focus can be fatal. Cooperation is not optional.
Progress depends on the group. Players may be separated, trapped or given different pieces of information. Guide teammates from a distance, communicate clues and coordinate actions to keep everyone moving.
Without teamwork, no one gets out.
Explore a large mansion and other disturbing locations. Each map has its own setting, escape-game storyline, puzzles and threats. Search the rooms, interact with the environment and piece together what happened there.
There is no inventory system. When an object matters, you handle it directly in the world: pick it up, move it, throw it or use it where the puzzle requires.
Count objects, decode strange symbols, manipulate light or use your voice. Some challenges split the team or give each player different information. One player may see the solution while another must act, or one may be trapped while teammates search for a way to free them.
The hostile inhabitants make it clear that your team does not belong there. Rich ambience, sound, lighting, unsettling environments and jump scares create sustained tension where separation and mistakes can be fatal.
Nobody on this block says their number. Ever. Every sneaker deal is a negotiation against someone with a hidden number, a mood and a patience. You say yours. They tell you how far off you are, in their own way. Read it.
Chief Reef tossed a shoebox off the porch: "Flip it. Bring me a taste." Three hundred dollars, a pair of Bred 1s, rent due in seven days. Sell your way out of the block, through the city and the industry, all the way up to billionaires, sheikhs and museums.
Free on Steam on October 20. Wishlist it and Steam will let you know the day it's out.
Read the pair, not just the person. Fakes give themselves away in a font, a smell, a slumped toe. One tell is nothing. Two is a fake. Too late, you bought them. Now go find somebody who reads worse than you.
Pick where you came from. Three modes (the long climb to a billion, one thirty-day summer, today's daily seed), ten heat levels, six origins, each with an upside and a catch.
Draft angles that stack. 56 of them. GOLD CHAIN doubles every plus. FULL HOUSE multiplies by every angle you hold. COPYCAT copies the one on its right. Get the order right and one deal pays x12.
Every week is a round. Pay the rent and sell the quota, or take a strike. Clear it and the back room opens: angles, one-shot tips, rerolls, interest on the cash you held.
Every gate has a boss. Twelve of them. Kan Yay's tells are all backwards. Deacon's floor climbs every time you speak. Elon Tusk's number moves after every offer. The Sheikh says nothing at all.
Nobody tells you the story. It's in the pins on their jackets, the thing they say when they think you're not listening, the boxes sealed in violet tape, the pages you find in the back of the book. Twenty-seven pages and a corkboard with string. Who was connected to who from the start. Look long enough and you'll see it.
Hit a billion and the screen goes black. There's a list. Every tycoon in every industry is on it, and you're at the bottom. Get to #1. Hold it. Grow it.
Incorporate and staff it. Automate it. Put AI in it until the block has never met your company. Design your own shoes: silhouette, upper, sole, factory, colourway, collab, run size, how you drop it. Take it public. Buy their buildings, buy their companies, buy a senator an afternoon. Every big move still happens at the table: you name the number against theirs.
A live economy. The Fed meets every six days on a Taylor rule. The Treasury curve moves and inverts, and the recession model reads it. Bank reserves drain under QT until repo spikes. There's a VIX, credit spreads, four more central banks, and currencies that jump when they surprise.
Real books. O'BLOCK INC keeps an income statement, balance sheet and cash flow. Analysts price your stock off a DCF at your cost of capital. Beat your earnings or eat the miss.
Real capital. A revolver with a covenant that springs. Bonds you bookbuild at a coupon the market will take. Convertibles, swaps, tenders below par. A credit rating, a watch list, and Chapter 11 if it all goes wrong.
A desk of your own. Treasuries, the yen carry trade, commodity futures that roll, index options on a skewed surface, a collar on your own stock, and a loan against it that can margin-call you into a spiral.
What your shoes cost is live. Hides, rubber, oil and cotton, the currency of the country your factory is in, and the tariff at the border.
Six banks belong to the people on the list. One of them is sitting on a bond portfolio underwater by more than its capital, funded by money that can leave in a day. Nobody tells you which. SOFR spikes. The 10-Q comes out late. The owner files a Form 4 selling his own stock. Put it together.
Short it. Buy the CDS. Publish the report. Call your friends and pull your deposits. If you're right, it runs. If you're wrong, you look like a hit job. The Fed might step in and squeeze you. The SEC might call. He will never forget.
One verb with real depth: hidden reservation prices, moods, tells, counters and patience
56 angles, 12 gate bosses, 10 heat levels, 6 origins, 3 modes including a daily seed
A hidden war told in 27 pages and a corkboard
Five rivals racing you to the billion, then 20 tycoons on the list
Your own sneaker brand, from sketch to sell-through
A full economy, corporate finance, a derivatives desk, and six banks you can break
91 achievements, some of them under 1%
Pixel art built from glowing particles, and original 8-bit drill music synthesized live
Free to play. Want to back it?
O'BLOCK is free. The optional Complete Supporter Pack goes on sale on launch day: the full soundtrack and all 192 city songs, remixable stems, ambience, every sound effect, and 4K art rendered by the game's own engine. It adds no gameplay. Wishlist it to hear when it's out.
Every name in O'BLOCK is a parody. No real person, brand or company is involved with or endorses the game.
Everything you've been trained to do is exactly what will keep you trapped.
Passage Zero is a short psychological horror experience. Whatever happens in this corridor is completely up to you, and you'll do it exactly as expected.
Move through the corridor, observe changes in your surroundings, and decide how to respond to what you encounter.
There’s no combat, dialogue, or traditional inventory system, and the first-person controls are deliberately limited.
Your actions and reactions affect how the experience develops as you continue through the corridor.
The experience is intentionally challenging and designed to be figured out without guidance.
A typical first playthrough lasts around 30–60 minutes, though some players may take longer.
CW: Contains flickering lights, sudden loud sounds, and jump scares. May not be suitable if you're sensitive to flashing lights or sudden sounds.
THE MANOR MUST BE SPOTLESS BEFORE THE GUESTS ARRIVE.
A strange autumn wind has scattered every pumpkin, lantern, spellbook and enchanted treasure across Moonlit Manor. Step into the caretaker’s shoes and restore each room before the clock runs out—but watch out for the mischievous spirits determined to interrupt your work.
Halloween Tidy Up is a whimsical, fast-paced sorting game wrapped in a cozy gothic Halloween atmosphere. Every room plays out across three increasingly busy waves. Gather matching objects into your satchel, plan an efficient route, and deliver each stack to its proper shelf.
SORT SMART. CARRY MORE. BEAT THE CLOCK.
Your satchel can hold only one type of item at a time. Fill it with matching treasures, decide when to make a delivery, and avoid costly mistakes. Mystery objects reveal their identity when handled, turning every crowded room into a quick routing puzzle.
BANISH UNINVITED GUESTS
Ghosts and other playful creatures can invade during a cleanup run. While an enemy is roaming, the room is locked down and ordinary items cannot be collected. Click the creature repeatedly to drain its health, clear the haunting, and get back to work.
RESTORE MOONLIT MANOR
• Clean 44 distinct Halloween rooms with unique layouts and item combinations.
• Sort pumpkins, lanterns, leaves, candy, potions, spellbooks and other seasonal treasures.
• Complete three timed cleanup waves in every room.
• Fight several enemy types whose encounters intensify as you progress.
• Earn Moon Tokens and purchase permanent satchel-capacity and attack-damage upgrades.
• Chase optional room goals, clean runs and higher scores.
Restore every room, strengthen your caretaker, and make the manor party-ready before midnight.
GENERATIVE AI DISCLOSURE: Generative AI tools were used during development to assist in creating and refining portions of the game’s visual artwork and assets. All included material was selected, edited, integrated and reviewed by the developer.
Why was the name Sherlock Holmes already known to the public before Watson ever began recording his cases?
One day, when Watson asks him that very question, Holmes begins to tell the story of a murder that took place years before.
Holmes Kitan is a classic-style mystery adventure set in 19th-century London.
You take the role of Holmes and investigate a murder at the Manning estate on the outskirts of London.
On a stormy night, the guests gathered at the manor find themselves discussing a metal tube containing a closely guarded secret.
Later that night, Lord Manning is found murdered in his own bedroom.
Who was where, and at what time?
The time of the murder, the movements of each person in the house, and the evidence left at the scene all matter.
Search the manor for clues, examine the evidence, and compare the accounts of those present as you reconstruct what happened that night.
Everything you discover is recorded in the Character File, Evidence File, and Timeline.
During the deduction sequences, you must use the evidence and facts you have gathered to unravel the mystery of the alibi and piece together the truth of the case yourself.
This is not a mystery where you simply sit back and watch Holmes explain the answer.
Investigate the scene. Find the evidence. Think through the possibilities. Choose your conclusions.
The investigation itself is the game.
A murder in a manor cut off by the rain.
A missing metal tube.
And an alibi standing between you and the killer.
Become Holmes, and solve the case with nothing but evidence and logic.
Classic Spider Solitaire — with a sense of progress
Every hand you play counts. Points build your global score, coins unlock relics and themes, and stars open new zones on the map. Short, satisfying sessions of 2–5 minutes, perfect for "just one more deal".
Features
Campaign map — 116 levels across 29 unique zones, from the Forest and the Occult Library to Beyond the Weave. Each zone ends with a boss deal.
4 stars per level — win the hand, then chase three bonus goals: no undo, under X moves, and a target score. Watch them light up live as you play.
Freeplay — 1, 2 or 4 suits across Easy, Medium, Hard and Extreme, each with its own rules (undo budgets, reserve slot, stock deals).
Endless runs — chain deal after deal and bank your run on a local leaderboard for every suit and difficulty.
Daily Spider — one fixed deal per day with 3 objectives, win streaks, and a calendar of your history.
Daily quests & login rewards — small goals every day.
Relics — permanent bonuses earned through play.
8 ranks — Novice to Legend, and every rank-up unlocks a new theme.
Make the table yours — 9 card face designs, each with its own court figures, ornate aces and lettering, plus illustrated card backs and table backgrounds. Mix and match them in the Shop.
Juicy feedback — combo chains, score pops, and the classic win cascade.
Fair by design
One-time purchase. No ads, no energy timers, no microtransactions.
A new frontier in live-action suspense games, combining a multi-perspective visual novel where you switch between characters, high-quality live-action cinematics, and immersive 360° camera direction.
The stage is Akihabara, Japan’s iconic subculture town. Game creator Shinjo has gathered six unique actresses who each embody the spirit of Akihabara.
Winner of the 2025 Japan Game Awards – Future Division.
Seven people, seven intertwined destinies. A grand ensemble drama performed by a stellar cast.
Game Creator: Daiki Shinjo / Hiromitsu Kitayama
Founder of Shirosawa Games. His debut title was a major hit, earning him the reputation of a "genius creator," but his later works failed to replicate that success.
He has two little sisters; the youngest Ruri was one of the six girls who vanished in Akihabara 13 years ago in a series of unsolved cases known as "The Akiba Vanishing".
With his life reaching a dead end, he declares that he will make a comeback by creating a game based on the very incident that took his sister away. Its title: AKIBA LOST.
Maid: Aoi Shinjo / Sayuri Matsumura
Shinjo's other younger sister who works as the manager of a maid cafe in Akihabara.
After Ruri's disappearance, she often clashed with her brother, who had immersed himself in game development, and they have barely seen each other for the past 13 years. Since graduating high school, she has continued to live in Akihabara, the site of the incident.
While usually somewhat detached, she occasionally reveals a tsundere side that captivates many of her customers.
Game Streamer: Yukimi Kurahashi / Momoko Tanabe
Working as a designer at Shirosawa Games, she has also gained a following as a streamer, which began out of her love for games.
A huge fan of Shinjo’s debut work, White Crash, she moved to Tokyo and practically beat down the doors at Shirosawa Games to get a job there. She looks up to Shinjo and co-founder Takazawa like older brothers.
Her Tohoku accent occasionally slips out during streams, which adds to her charm and draws in viewers.
Food Writer: Moe Kurosu / Misato Ugaki
A food writer specializing in Akihabara who explores the town through its food.
Originally a general-interest reporter, she became fascinated with Akihabara’s subculture about three years ago. She now introduces everything from long-established restaurants to the latest trendy cafes and unique eateries from her own perspective. While her casual outfits are accessorized to match her style, her tough, tomboyish personality is reflected in her beloved, rough and ready jeep.
An underground idol active mainly in small live houses in Akihabara. She belongs to the group Baby☆Macaron. While exuding the full charm of a classic idol, her ambition to succeed is unmatched. She distinctly switches between on- and off-stage life, often wearing high-end brand clothes and accessories in her spare time — a departure from her underground idol persona.
Shrine Maiden: Chihiro Jimbo / Azusa Ohara
A shrine maiden working part-time at Kanda Shrine, known as the guardian deity of Akihabara.
After an event in her childhood, she came to believe in the existence of gods and developed a deep gratitude for the city of Akihabara. She is also an avid gamer and easily clears even difficult action games. Calm and gentle, she has a habit of saying, "It’s divine..."
Cosplayer: Wakana Yusa / MINA (East Of Eden)
A cosplayer based in Akihabara. She has dedicated over ten years to cosplaying Lilica from the legendary game Magical Schoolgirl Lilica, fully devoting herself to the character. As a former returnee student from overseas, she is fluent in English and interacts easily with foreign tourists. With her cheerful personality and excellent communication skills, she keeps going ahead full speed on her Lilica cosplay journey.
Multiple Protagonists – Character Switching System
Freely switch between characters to experience the same timeline from multiple perspectives.
One character’s single choice may change another’s fate.
Choose-Your-Own-Adventure System
The story branches according to your decisions.
A single choice can ripple across characters — and alter the ending.
360° View – Immersive Camera System
Step into each character’s point of view.
Look around freely through their eyes for a deeply immersive, cinematic experience.
FREEZE & ACTIVATE
Unlock frozen story paths through other characters.
When one story reaches a dead end, another character's story may hold the key to moving forward.
Buddy Characters
Meet colorful partner characters who accompany you throughout the story.
Story
Thirteen years ago, six girls mysteriously disappeared in Akihabara — a series of unsolved cases known as "The Akiba Vanishing".
At the annual Tokyo Game Expo, Daiki Shinjo (played by Hiromitsu Kitayama), once hailed as a "genius creator," boldly announces the development of a new game inspired by this very incident: AKIBA LOST.
But soon thereafter, the strange disappearances begin again.
The cast of the game includes his sister Aoi Shinjo, who works at a maid cafe, underground idol Kokone Nagato, food writer Moe Kurosu, shrine maiden Chihiro Jimbo, cosplayer Wakana Yusa, and game streamer Yukimi Kurahashi — each a colorful icon of Akihabara’s vibrant subculture.
The story they were supposed to perform soon begins to bleed into reality.
It all starts with a threatening phone call — and the sudden disappearance of Aoi.
"Stop developing the game now. Or else...the tragedy will repeat again."
Can Shinjo finish developing the game? Can he protect everyone? Who is behind it all? And what really happened 13 years ago?
The choices determining how the story ends are now in your hands.
Lodebreaker is a colorful mining idle clicker where a humble pickaxe becomes the start of a thriving mine. Break mineral-rich rocks, collect gold, and turn your earnings into powerful tools and a growing crew. Jump in for satisfying bursts of mining, or let your miners work while you plan your next upgrade.
Make every swing count. Sharpen your pickaxe, boost critical hits, and combine equipment bonuses to break tougher rocks and earn bigger rewards.
Build your mining crew. Recruit miners and improve their gear to grow your mining power. Your crew earns progress while you’re away, giving you something to collect when you return.
Make the most of big moments. Catch a Frenzy boost and race against the clock to smash Mega Blocks for bonus rewards.
Discover what lies deeper. Dig through new strata, uncover rare mineral specimens, and build your museum collection.
Return stronger. Ascend to exchange your current run’s progress for permanent bonuses, then start again with the power to push further.
Animated miners, flickering lanterns, flowing water, and passing mine carts bring your cartoon mine to life. Chase 53 Steam achievements as you build your crew and reach new milestones.
Play at your own pace with offline play, automatic saves, and adjustable interface, sound, and effects settings.
Welcome to A Place Out Here. Leave civilization behind and build a life in a quiet wilderness that asks nothing of you, except that you survive.
A Place Out Here is an open-world survival crafting game focused on exploration, be self sufficent, and slowly turning an unforgiving wilderness into a place you can call home. Gather what the land provides, scavenge what others left behind, grow your own food, expand your homestead, and prepare for the changing world around you.
There is no rush.
But there are consequences for being unprepared.
Features
🌲 Explore
Lose yourself in a handcrafted world filled with forests, rivers. Where resources and supplies are scattered throughout the world, rewarding those willing to venture farther from the safety of home.
🔨 Build
Your homestead grows alongside you. Unlock new rooms, furnish them, organize your supplies, and place decorations wherever they feel right. Most furnishings can be arranged freely, while specialized workstations belong to dedicated spaces such as the forge, kitchen, and workshop. The structure may have a purpose, but what you make of it is yours.
🪓 Gather & Craft
Turn what you find into tools, equipment, storage, workstations, building materials, and other necessities. As your homestead expands, new crafting possibilities allow you to move beyond crude survival and build something more permanent.
🌧 Survive
Weather, temperature, time of day, and changing seasons transform the world around you, affecting both the atmosphere of the forest and the challenges you face within it.
A peaceful morning can become something very different after nightfall.
🌿 Discover
The deeper you explore, the more questions the wilderness begins to ask.
Take control of a fearless frog and leap your way through challenging parkour courses. Charge your jumps, choose the perfect direction, and use your momentum to overcome every obstacle. Each level is a test of timing, precision, and route planning.
Frog Frog Parkour is easy to pick up but offers plenty of room to improve. A single jump can make the difference between a smooth run and a spectacular mistake. Learn the layout, refine your movement, and find the fastest way through each course.
Race against your own ghost to see exactly where you can improve. Every attempt helps you master the level, optimize your route, and set a new personal best. Can you perfect every jump and become the fastest frog on the course?
Key Features
Charge-based jumping that gives you control over every leap
Fast-paced frog parkour across challenging courses
Precision movement focused on timing, momentum, and direction
Ghost runs that let you race against your previous attempts
Coins to collect as you explore each level
Personal best times to beat and routes to perfect
Short, replayable levels with a high skill ceiling
Simple controls that are easy to learn and rewarding to master
How to Play
Move your frog through the course and hold the jump button to charge your leap. Release it at the right moment to launch yourself over gaps, onto platforms, and around obstacles.
Reach the finish as quickly as possible, collect coins along the way, and use your ghost replay to improve your route and beat your best time.
Tips:
Charge your jumps carefully to control your distance.
Watch your ghost to find mistakes and improve your timing.
Practice each level to discover the fastest route.
Key Controls
Movement: WASD or Arrow Keys Jump: Space Look / Turn: Hold Right Mouse Button and move the mouse Restart Level: R Back to Menu: Escape
In an age of turmoil, the next card can decide the battle.
Choose your leader and build a deck of soldiers, legendary generals and stratagems. Secure your line, then find the right moment to deploy a general, spring an ambush or counterattack. Refine your tactics solo or invite friends to put familiar combinations to the test against new opponents.
Bring your tactics to a game with friends
Create a friend room and gather through Steam invites or a room ID. Choose your deck and get ready to play.
Test your skills in 1v1, or enter 2v2 to fight alongside friends or on opposing teams. AI can fill empty seats. You can also choose a format where each player brings an AI partner, putting both deckbuilding and teamwork to the test.
Looking for new opponents? Browse public rooms, create your own or use quick matchmaking. Once inside, choose a deck and ready up; the host starts the match.
Your play sets up your teammate's next move
Clear the soldiers blocking the way so your teammate can land a crucial attack, or save Strategy Points for a counterattack next round.
In 2v2, teammates share the field and Strategy Points. When to attack, which cards to hold and who delivers the final blow all shape your team's rhythm. Playing solo? An AI partner lets you experience that cooperation too.
Ten leaders. Build your way to victory.
Ten leaders bring their own Aces and unique tactics, opening up different approaches to deckbuilding.
Establish a line with Soldier cards, break through with generals, and answer your opponent with stratagems and face-down cards. Build synergies around your leader and consider the conditions and timing of each effect, setting up future attacks with every play.
When the weather changes, rethink your plan
The four seasons and weather influence your battle decisions.
Attack while conditions favor you, or hold a key card for a change in the weather. Read the weather rules before deciding how many resources to commit this turn. Even a familiar deck needs to adapt to the battle.
Collect cards and stories of fighting side by side
Between battles, organize your collection, refine your decks and equip your favorite card backs, playmats and cosmetics.
Develop your leaders and their bonds to unlock stories of allies fighting together. Take on more solo challenges, earn rewards and return to battle with a new lineup to find another way to win.
Online play requires signing in to Steam and an internet connection. Room matchmaking is currently in testing.
A Sister's Journey is a challenging, fast paced action-metroidvania in a lovingly created and hand-drawn pixel art world! Experience a packed story full of adventure, dangers, secrets and mysteries!
Follow Violet on her adventure trying to find Rena, her beloved sister, who seems to have disappeared mysteriously right before their long anticipated reunion. And if that's not enough, starting with Rena's sudden disappearance, mysterious and dangerous events start to happen all around.
With her world suddenly turned upside down, help Violet find out what dangers are lurking in the shadows, and where her sister might have disappeared to. Embark on an epic journey, in a both dangerous and wonderful world!
Gameplay
Expect heavy run 'n gun action, tough boss battles and challenging precision platforming while trying to uncover the mysteries of your missing sister, its sinister circumstances, and beyond.
Experience a rich and emotional story, and explore this huge and charmingly beautiful open world. Meet unique characters, make new friends, and unlock more and more paths, possibilities, skills, weapons and upgrades throughout the game, aiding you in your exploration and on your dangerous quest. And always be on the lookout for secrets!
Combat
Combat in A Sister's Journey delivers an action packed and tight experience! Blast your way through hordes of enemies, and brave the game's many deadly and dangerous boss encounters. Unleash your powerful weapons, dodge your foes' devastating attacks, and maneuver through all the traps they have laid out, and you might emerge victorious!
To stand a chance, acquire, utilize and master all of the mighty weapons found throughout the world. Each will offer distinct, unique mechanics and gameplay, two special fire modes, and many many ways to upgrade and improve them even further throughout the game.
Collect Power Crystals from defeated enemies to quickly increase your weapon’s firepower on the fly, and search the world for special Components used to unlock your weapons' true potential at the workbench. And there might even be more things to find!
Difficulty
You will find many obstacles in your path, and not all of them can be blasted to bits. Treacherous traps and environmental hazards await behind every corner, and your precise movement and decisive, quick actions might be the only way to save you from certain death!
A Sister's Journey is designed to be a challenging experience at its core, brutally trying to ensure that your death counter will rise up, and quickly - but always in a fair and beatable way. Learn, adapt, and master its trials - and if you remain steadfast, that delightful, rewarding feeling of accomplishment will be sure to accompany you throughout the game.
If you're simply looking for a more relaxed experience though, and just want to focus more on enjoying the story and exploring the world, A Sister's Journey got you covered. The game will feature a special Spiritual Guidance Mode - which you can turn on anytime.
Doing so will allow you to enable various helpful boons, giving you a much easier time in many different ways, be it while battling enemies, evading traps or during platforming; and allowing you to enjoy the game at a much more relaxed pace - while still providing a meaningful challenge.
Just gather each color of ball onto its matching LINE. Swaplines is a simple puzzle game you can understand at a glance.
Easy to pick up, satisfying to master
Drag a LINE to spin its balls around.
Click a switch between two LINEs to swap the balls facing each other.
That's all there is to it. Fill every LINE with its own color to clear the board.
It may feel like trial and error at first, but the more you play, the more the tricks click into place, and the more you can feel yourself getting better.
Endless, randomly generated puzzles
Every puzzle is freshly generated and always solvable, so you will never run out.
Solve puzzles, grow a town
There is always a cute little town in the background. Every puzzle you solve adds another house, and before you know it, it has grown into a big city.
As many saves as you like
Create as many saves as you like. Every save grows its town in its own way, so there is always a new town to watch take shape.
Play at your own pace
• A quick tutorial gets you playing right away
• Mouse-only controls and no time limits. Relax to laid-back bossa nova and take it easy
• Accessibility options: a high-distinction color palette, and balls with a different shape for each color
Perfect for you if you...
• Want a game you can play at a calm, steady pace, with no tricky controls
• Like jigsaw-style puzzles you can put down anytime and pick up right where you left off
• Love watching a little town of your own grow, bit by bit
• Want something to help you unwind after a long day at work
Streaming and videos
You are free to stream Swaplines and make videos of it, including monetized ones. No need to ask.
The music is used under the OpenTracks license terms, so it's fine to have it playing in your streams and videos.
Logos and screenshots are available from the official website link on this page.
Welcome to Dino Dome, a colourful indoor world where thousands of dinosaur toys are waiting to find their homes.
Dino Dome: Tidy Up! is a single-player, first-person organising game about turning a mountain of scattered toys into a collection you can be proud of. Pick up a dinosaur, find where it belongs, and watch the mess disappear one satisfying placement at a time.
Whether you enjoy carefully finishing one cupboard or gathering matching toys from across the dome, you decide how to tackle the tidy-up.
Find a home for every dinosaur
There are 4,096 dinosaur toys to put away. Look at their appearance and outfits, follow the collection labels, and bring matching toys together in the correct cupboards.
Each row holds eight toys. Fill it with the right dinosaur type to complete the row, then keep going until the whole cupboard is finished. Your dinosaurs stay on display, so every completed row becomes a visible part of your progress.
Put something in the wrong place? You can still set it down, but incorrect placements do not count towards completion or earn money. A red row label helps you spot the mistake. Pick the toy back up and return it to its proper home—nothing is permanently stuck.
Discover themed collections
Classic Dinosaurs are only the beginning. Explore collections including Jungle Expedition, Volcano Rescue, Pirate Dinosaurs, Space Sauruses, Dino Knights, and Bedtime Babies.
Across 32 categories and 256 dinosaur-and-outfit combinations, familiar prehistoric shapes take on playful personalities. There are explorers to gather, pirates to reunite, and sleepy little dinosaurs to put away.
Themed decorations and labelled sections give each collection its own corner of the dome. As you organise, scattered favourites become neatly arranged groups.
Make every trip count
Start by carrying one toy at a time. Correct sorting earns in-game money that you can spend on upgrades at reception:
Ranger Satchel: Increase your carrying capacity one toy at a time, up to 15.
Expedition Knee Pads: Unlock crouching to investigate low spaces.
Trailblazer Boots: Unlock sprinting to travel across the dome more quickly.
Improved Smell: Temporarily highlight loose toys matching the dinosaur selected in your hands.
Dino Tracker: Follow a trail of dinosaur footprints towards a matching loose toy.
Search abilities have cooldowns, so choose when to use a little help and when to follow your own eye for a familiar dinosaur.
MOVETOON is a turn-based competitive board game about moving and painting territory with ink. Simply choose a destination and confirm. Yet the relationship between movement distance and painting range makes every turn a meaningful decision.
How far you move changes how you paint
Move up to 6 steps at a time. Distance follows the shortest horizontal and vertical route around holes and the opponent's piece. Ink spreads from your destination; the path you travel is not painted.
Staying in place gives you the widest painting range. Moving 1–2 steps paints a smaller area, 3–4 steps paints nearby squares, and 5–6 steps paints only your destination. Head for distant unpainted squares or cover nearby ground in your color. You cannot stay in place on two consecutive turns of your own.
Who will have the most territory at the end?
You can repaint the opponent's color, but not the square occupied by their piece. Once all playable squares are painted, the player with more squares of their color wins. Equal areas are a draw.
Repainting alone is not enough. Your exploration counter starts at 10. Painting even one previously unpainted square resets it to 10; otherwise, it decreases by 1. At zero, you lose. Fight for territory while keeping a route to fresh ground open.
20 seconds per turn, 7 maps
Each turn lasts 20 seconds. Running out of time passes your turn without moving or painting and costs 1 exploration point. Use destination and paint previews to decide your move.
Choose from 7 maps: 9×9, 7×7, Donut, H, Obstacles (5), Diamond, and Warp. Different shapes and routes change the best destination even at the same movement distance. The Warp map connects opposite gates for movement, but ink does not travel through them.
Play solo or with friends
Play against the CPU, face another player on the same device, or compete online through Steam. 20 characters offer different CPU strengths and approaches, so changing opponents changes the challenge. Public and private rooms are available online.
Features
Territory battles built around movement distance and painting range
An exploration counter that rewards reaching unpainted squares
Turn-based matches with 20 seconds per move
7 maps with different shapes and mechanics
20 characters with distinct CPU personalities
CPU matches, same-device multiplayer, and Steam online play
Destination and paint previews, match records, and rematches
Paint the board. Target the king. Find two paths to victory in every move.
SplaChess is a competitive board game that adds ink-based territory control to the rules of chess. Every move spreads your color across the board. Winning is about more than cornering the enemy king: where you paint and what you defend also matter.
Another way to win at chess
A moved piece paints its destination and the empty squares it attacks. Squares occupied by other pieces cannot be painted, and those pieces block the spread of ink. Pawns paint their diagonal attack squares, not the squares in front of them. Each piece's movement becomes a tool for expanding your territory.
Checkmate wins immediately. If all 64 squares are painted first, the player with more squares of their color wins. Equal areas are a draw, as is stalemate. Checkmate and stalemate take priority over the territory result.
Protect your king and expand your territory
Move into a position that paints more ground, or strengthen your king's defenses? Repainting an opponent's territory and exchanging pieces both take on new meaning. Check the paint preview and current territory counts before committing to your next move.
Castling, en passant, and pawn promotion are supported. However, repetition and insufficient material do not automatically end the game in a draw. This is a territory variant with rules that differ from standard chess.
Play at your own pace
Play against the CPU, face another player on the same device, or compete online through Steam. Find public rooms or play with friends in private rooms.
Choose opponents from 20 characters. CPU strength and playing style vary by character, from beginner-friendly opponents to players with distinct personalities. Local matches offer time controls of 5 minutes, 10 minutes, or unlimited time.
Features
Chess combined with ink-based territory control
Win by checkmate or territory when the board is fully painted
20 characters with distinct CPU personalities
CPU matches, same-device multiplayer, and Steam online play
Move and paint previews, match records, and rematches
SHOGITOON is a competitive board game that combines shogi—Japanese chess—with a colorful battle for territory.
Move your pieces and paint the squares they threaten in your color. Your goal is to checkmate your opponent’s king—but that’s not the only way to win. Once all 81 squares are painted, the player whose color covers more of the board wins!
Capture a piece. Protect your king. Change the color of the game.
A battle for checkmate can suddenly become a race for territory. Falling behind in paint coverage? A checkmate can still turn the game around. Discover a new path to victory in a familiar game of strategy.
Meet 20 opponents, each with a personality of their own.
Humans, cats, and foxes are ready to challenge you! Each CPU opponent brings a different approach to attack and defense. Start with a beginner-friendly opponent, or challenge whichever character catches your eye. Play at your own pace.
Beat a character to earn a completion mark, and keep track of your results against each opponent. Collect seven achievements and take on the challenge of defeating all 20 characters.
Play solo or challenge a friend.
Face the CPU, enjoy local matches on the same device, or play online. Japanese-inspired visuals and lively paint effects bring every match to life.
What will your next move paint?
Please note: In-game text is available in Japanese only.
CRUSH LOAD is an isometric survival action game about driving an armoured mech through waves of infected. Each run lasts fifteen minutes, with a colossus waiting at the end.
Build your loadout
Your weapons fire automatically. Choose where to move, collect experience, and pick an upgrade whenever you level up. Equip five of twenty-one weapon lines across sixty-three cards. Grow your weapons, evolve them, and push one to its apex.
Release built-up core heat with OVERLOAD to push back the enemies surrounding you.
Seven zones, seven colossi
Fight through Quarantine Block, the Loading Yard, Runway 3, the Smelting Wharf, Junction 9, the North Relay, and The Cathedral. Each zone has its own battlefield and boss. After a clear, keep going in Break the Limit as enemy health continues to rise.
Progress between runs
Spend scrap in the hangar to improve starting levels and base stats.
Unlock six mech frames with different starting weapons and strengths.
Take on three threat tiers, daily orders, and an expanding codex.
Built for PC play
Play with keyboard and mouse. Choose windowed or fullscreen play; F11 toggles fullscreen. The PC version has no ads and requires no separate Java installation.
This virtual pen houses slimes which bounce around while you use your PC. There's a variety of environments to choose from, like a serene sakura forest, a tropical seashore, or even space!
TRY YOUR LUCK AT THE GACHACLAW
Get new slimes for your pen and grow your collection! The gachaclaw has many different kinds of slimes, all of which come in varying sizes and with various accessories. You get three gachaclaw tokens per day, so you have plenty of chances to get some cute slimes!
FILL OUT YOUR PHOTO ALBUM
Take a picture of each new kind of slime you get and to them in your photo album. Try to capture every kind of slime! Don't worry, they're all very photogenic!
For everyone who has worked, works, or will work as a contractor, and everyone who has worked, works, or will work alongside contractors, temporary workers, or agency staff.
If someone worked here for six years, why must he still prove that he was ever here?
At twenty-nine, backend programmer Lin Mo enters the technology giant Langlang as a contractor. The gate recognizes him but will not let him use the main entrance. The repository remembers his commits, but award forms require an employee number. The company welcomes him into the family while an email footer explains that the welcome proves no employment relationship.
This is not a simple morality test between obedience and rebellion. Everyone has duties, fears, and practical costs of their own. A chain of locally reasonable decisions can still become a system that reliably hurts people.
Choose what you believe, then choose what you say
Critical conversations happen twice: first you decide what Lin Mo truly thinks, then what he can afford to say aloud. Anger with cooperation, sympathy with refusal, or silence backed by a record can all be viable choices with different costs.
Keep limited records and put a subject back into the sentence
Preserve selected chats, access logs, commits, timesheets, photographs, and system records. Evidence is not a guaranteed victory and is never consumed. It changes future actions, ownership of work, who is willing to testify, and which version of events can survive.
Act through the systems that shape the workplace
Handle enterprise messaging, campus transport, incident timelines, AI knowledge training, access requests, labor statements, and a final evidence dossier. These are not decorative minigames: timing, order, attribution, recipients, and what you preserve all change the story.
Six years, three versions of the truth, seven endings
Every chapter leaves three accounts: what Lin Mo lived, what the company archived, and what the public was told. Your ending grows out of the choices you make, the records you preserve, the relationships you build, and the consequences of six years of work and life.
The game contains a prologue, eight workplace chapters, a hidden chapter, and a finale. A first playthrough is expected to take roughly 8-10 hours depending on reading speed and choices.
A headline that follows you back to work
Lin Mo watches a news clip about a contract worker at a racetrack. Read the comments and choose what he takes from it before returning to his own working life.
Content Notice
The story includes workplace pressure, status discrimination, job loss, illness, labor disputes, and references to death. It contains no graphic gore and offers chapter notices and reduced-detail options. This is a fictional story informed by workplace experiences and public reporting.
Playable in English and Simplified Chinese. Switch languages from the title screen or settings.
House Rules 21 takes the game you already know and hands it to nine dealers who don't play it straight.
Every dealer at the table has their own twist on blackjack — one pushes instead of busting on 22, another forces you to hit on a low total, another swaps a card on you mid-hand without asking. Beat a dealer's house rule and move on to the next, tougher table. Lose your last life and the run is over.
Read the table, not just your hand. Each dealer's rule changes what "correct" blackjack strategy even means — the same 16 that's an easy stand against one dealer can be a forced loss against another.
Build toward a run, not just a hand. Bankroll and lives carry across dealers. Bet carefully, know when a life is worth spending to survive, and unlock side bets and modifiers — Red/Black bonuses, Ace bonuses, Long Hand, Pure Stand, and more — that reward specific styles of play.
Make the table yours. Unlock new card backs as you climb, chase all the achievements, and carry your progress with you via Steam Cloud saves.
Nine dealers, nine house-rule twists on classic 21
Bankroll and lives system — bet smart, survive the run
Unlockable modifiers and side bets that reward different playstyles
Unlockable card backs and a full Steam achievement set
On an expedition to save your fellow Explorers, you and your partner become the victims of bad timing, and are trapped beneath the ice of Antarctica.
Once awakened, the world around the two of you is no longer the one you remember. With little recollection of what happened, you find yourselves inside a facility of Norček Industries, where the charismatic Director Kathleen Bowe is waiting for you.
Her team was on the verge of a breakthrough, but they have mysteriously disappeared, leaving their work unfinished. With a global crisis looming, the Director turns to you and your partner to continue where they left off.
To complete their work, you must take on a series of complex tasks throughout the facility. Often separated, you will rely solely on your walkie-talkies to communicate. Describe what you see, share what you discover, and combine your perspectives to solve the puzzles that stand in your way.
But be cautious; the deeper you venture into the Norček facility, the more questions begin to surface. What is Norček trying to achieve? Why were you brought here? And what happened to those who came before you?
Only together will you unravel the mysteries surrounding Norček Industries and discover the truth. Only together will you decide the fate of Tomorrow.
Key Features
A shared adventure: When fate takes an unexpected turn, two Explorers find themselves trapped inside a mysterious facility. With only each other to rely on, they must uncover its secrets and decide what Tomorrow will hold.
Asymmetrical co-op puzzling: No two Explorers experience the facility the same way. Trust your partner, communicate through your walkie-talkies, and combine your unique perspectives to solve puzzles that challenge the rules of time, gravity, and space.
Two players, two distinct roles: You and your partner each have a different role to play, with your own high-tech tool at your disposal. Work together and use your equipment in creative ways to overcome obstacles that neither of you could face alone.
A mystery in an imagined 80s future: Explore Norček Industries and uncover the secrets behind its experiments and missing research team. Journey through a retro-futuristic world brought to life by striking environments and a nostalgic synthwave soundtrack.
The We Were Here Series
Every game in the We Were Here Series is a standalone online co-op adventure – the stories are connected but you don’t need to play them in order.
Playing with your friend and communicating well is key to the escape room series: asymmetrical puzzles give players different perspectives and can only be solved together.
NOTE: This game is co-op only. It requires both players to have a working PC-compatible microphone and an internet connection.
Deep Drift Fishing is a high-octane 2D arcade fishing expedition where danger and fortune dwell in the dark. Take command of your vessel, cast your hook into treacherous oceanic waters, and master the perilous rhythm of the deep.
THE EXPEDITION LOOP
The Descent: Steer your descending lure past schools of curious marine wildlife, razor-sharp hazards, drifting naval mines, and bio-electric jellyfish. Every meter deeper unlocks rarer, more valuable catches—if your reflexes hold out.
The Reel-In: The moment you strike or hit your depth limit, high-speed winches engage! Sweep across the water column to haul in prized fish, snag golden relics, and trigger combo streaks on your climb back to the surface.
Apex Boss Clashes: Hooking an Apex Leviathan isn’t easy money—brace yourself for pulse-pounding rhythm quick-time events to out-maneuver and reel in ocean legends.
KEY FEATURES
Expansive Ocean Biomes: Journey from the sunlit Pacific Shallows to the eerie depths of the Bioluminescent Mariana, the ancient ruins of Sunken Atlantis, the chilling Abyssal Void, and vibrant Coral Archipelagos. Each ocean features unique ecology, environmental color palettes, and distinct predators.
Deep Specialization Tech Tree: Invest your hard-earned expedition cash into three specialized upgrade branches:
Abyss Exploration: Extend line depth, equip lead sinkers for rapid plunge diving, and boost thruster agility.
Alchemical & Market: Alchemize catches into gleaming Gilded fish, enhance chum attraction, and amplify bounty payouts.
Complete Marine Bestiary: Track every discovery across dozens of species—from common coastal sardines to legendary abyssal anomalies and ancient leviathans.
Bounty Contracts & Notice Board: Take on daring expedition challenges, deep-dive records, and targeted hunts to claim massive cash bounties.
Custom Shipyard: Earn and customize your vessel with distinct hulls, banners, and finishes tailored for high-seas expeditions.
On Halloween night, real monsters come alive and go trick-or-treating. They don't want your candy. They knock, they wait, and they eat whoever opens the door. The kids are too scared to go outside, so it's up to you to take the streets back.
Every knock is a countdown
Monsters crawl out of graves, crypts, manholes and rifts and head for the front doors. Each knock starts a timer: get there in time and the family inside lives, arrive too late and the lights go out. Trick-or-treating kids roam the streets and scream when they spot a monster, so follow the screams.
Solo or with up to three friends
Play alone or team up online through Steam. Choose from 16 classes, each with its own melee weapon, ranged weapon, ability and passive. The Cop tapes a spawn point shut, Grandma scatters hard sweets that monsters stop to eat, the Firefighter drops a fire truck out of the sky and hoses down the whole street, and the Teen sets up trampolines.
Fall, and join the other side
Bleed out and you don't sit and watch. Your spirit drifts over the neighbourhood, possesses any monster on the field and turns on your old team. They won't know which ghoul is you.
Five neighbourhoods and a haunted mansion
Every run crosses five procedurally generated neighbourhoods, from quiet suburbs and farm towns to bayous and graveyards, and each one ends in a boss encounter. Survive them all and face the final boss at the haunted mansion.
Features
Online co-op for 1 to 4 players, with Steam friends or through quick match
16 classes to unlock, each with its own weapons, ability and passive
Over a dozen monster types, from shambling zombies to a nun who only stops when everyone is watching her
Boss encounters, from a werewolf pack and the Pumpkin King to the Demon and the Count himself
A walk-in candy store to spend your loot in between waves
22 neighbourhood themes and a new layout every run
You were hired to protect the network of a big company. Keep the servers secure, collect your paycheck, and ask no questions.
But some files aren't meant to be decrypted.
While running routine diagnostics, you uncovered the truth: the impending economic crash isn't an algorithm anomaly. It’s scheduled. You’ve stumbled onto a manufactured global collapse designed to crash the economy overnight.
Now, you aren't just an admin. You're a target.
Your anonymous crew in the hidden IRC channel has the tools. You have the access. It's time to navigate the mainframe, steal the encryption keys, and burn their plans to the ground.
But be careful. The deeper you dig, the heavier the psychological toll. Keep an eye on your local CCTV feeds and remember to take your medication. Because when you poke around in the dark... something usually pokes back.
—But somewhere in the retelling, it was twisted. This was once a record of something that really happened.
On the far side of the moon, a woman lay sleeping.
She woke without words, her memory broken.
You will trace what she lost, one fragment at a time.
With each memory restored, the true ending hidden beneath the old story quietly comes into view—
■ A Story About Restoring Memory
What you do is gather the broken pieces of a memory and put them back together.
Each fragment you recover brings a scene to light — a scene from a story everyone thought they already knew.
Solving the mystery becomes, in itself, the process of one person remembering who she was.
■ A Face You Never Knew, Behind a Tale Everyone Does
The story you heard as a child — what really happened in it?
Piece by piece, you uncover what someone cut away, twisted, and made the world forget.
"I thought I knew this story" quietly gives way to something else.
■ Your Choices, and the Endings They Lead To
Throughout the story, you'll make small choices.
None of them is the "right" one — each is a way of choosing how to stand beside her.
Where they lead is one of several different endings.
Only after seeing them all does the whole truth come into view.
■ Pixel Art, Every Frame
A world drawn pixel by pixel, by Byte.
A quiet story unfolds inside screens that feel nostalgic, and somehow warm.
■ How It Plays
This is a sound novel: you read the story and advance it with a click, or the Space or Enter key.
At key moments you are given a choice about how to stand beside her. There are five of them, each with two options. What you choose gathers her memories as "fragments" in a picture book, which you can reread any time from Records. The side you didn't pick can be seen by playing again.
In the middle and late parts of the story, there are puzzles where you drag fragments into the right order. There is no time limit, and a piece lights up when it's in the right place.
There are three endings. At the final choice, the more fragments you've gathered, the more paths open to you. And beyond them all, one more story is waiting.
Includes skip for already-read text (hold Ctrl), auto-advance, a backlog, a hide-UI button, save and load at any time (with an automatic save before each choice), and text speed and volume settings. Playable in Japanese and English.
—Precious, because it ends.
There was something she wanted to give you, while it was still warm.
Most chess engines give you one opponent and a difficulty slider. Camille Queen of Chess bots gives you a workshop. You start with a cast of ready-made opponents, but the real point of the game is building your own, a bot can be as simple as a single rule or as deep as a full game plan, and it plays the way you tell it to. Play completely offline, with no account and no always-online requirement, just you, the board, and opponents you shaped yourself.
Build the opponent you want. This is the heart of the game. Start from a plain-language description of how you want your bot to play, and Camille turns it into a prompt for an online LLM (Claude, Mistral, DeepSeek, and more). The AI writes the bot, you copy and paste it back into Camille, and you are ready to play. Prefer to stay offline? Run a Local LLM on your own machine and create privately, no account needed. You can also build a bot from scratch or fine-tune any bot in the graphic editor, going as far as you like, a quick one-line rule for a fast sparring partner, or a layered plan with phases, conditions, and moods for an opponent with real character. And once your bot is ready, you can share it with other players. Building a bot of your own takes minutes.
Your rules, your engine. Drive a bot with Camille, the strong native chess engine, and bend it to your conditions, or plug in your own favorite UCI engine and shape how its strength comes out. A simple rule or a complex plan, the choice is yours, and the bot commits to it. Want to use another engine, Stockfish, Maia, Rodent? You can, and you can control each one as far as it allows. Run several engines at once, switch between them, change their Elo on the fly, and mix them into the personalities you build.
Bots with personalities, not difficulty levels. Every bot is a personality bound by rules it must obey, a pawn-grinder that lives for slow structural squeezes, a knight specialist, a cautious defender, a reckless gambiteer. They don't play "engine moves", they play their moves. Learn how each one thinks, then learn how to punish it, or just build one and watch it come to life. Difficulty is yours to shape, tune it with raw Elo, or with the rules you put in place. Face a 2500-strength engine that only moves to protected squares, never makes contact with your king, or refuses to land on certain squares, still a true 2500, no mistakes injected, just a style that quietly lowers its effective level. Or flip it around for a real challenge, hand those same limitations to a 1000 Elo bot and watch it play like something far stronger.
For every level. Whether you're learning how the pieces move or grinding toward a stronger rating, the roster scales with you, start with gentle, predictable sparring partners and work up to opponents that punish every loose move.
Key features
Create your own bots, the core of the game, describe a bot in plain language and let an online LLM (Claude, Mistral, DeepSeek, and more) or a private Local LLM write it for you, then copy and paste it into Camille
Build from scratch or fine-tune any bot in the graphic editor, from a single simple rule to a complex multi-phase plan
Share the bots you create with other players
Drive bots with the native Camille engine under your own conditions, or bring in your favorite UCI engines (Stockfish, Maia, Rodent, and more), controlling each as far as it allows, running several at once and adjusting their Elo on the fly
A starter roster of chess bots, each with a distinct personality and play style
Rule-driven opponents that commit to a style instead of just a difficulty number
Adjustable opponent strength for every skill level
Fully offline, no account, no always-online requirement
Formula Z: Controlled Dose is a first-person pharmacy and business simulation with crafting, crime, and time travel.
Start as a licensed pharmacist and build your pharmaceutical business from the ground up. Run your pharmacy, serve customers, manage your stock, hire employees, and sell legitimate Formula A drugs approved by the FDZ.
But your pharmacy isn't the only way to make money.
Build and manage a factory to manufacture Formula Z drugs — powerful, unapproved medicines that can be sold on the streets or in bulk to hospitals. Formula Z drugs come with side effects, and selling them means operating outside FDZ regulations. Keep your operation hidden and avoid attracting the FDZ while moving your products and making deals.
When night falls, take a different kind of risk. Rob stores, get what you can, and escape before the FDZ catches you.
Build Your Business
Run and expand your pharmacies and factories.
Manufacture and sell your own Formula Z drugs.
Hire employees and manage your operations.
Buy properties, equipment, and vehicles.
Grow your money and build your pharmaceutical empire.
Travel Through Four Eras
Travel across 1419, the present day, 2049, and 2079. Each era has its own pharmacy, factory, environment, businesses, and opportunities.
Explore the world, customize your character, discover collectibles, and uncover everything each era has to offer.
Build a legitimate pharmacy business. Manufacture what the FDZ won't approve. Take the risks necessary to get ahead.
Dive into the unique world of Sivers — a dynamic RPG-roguelike where every battle and every decision influence your survival! Face waves of monsters, use the building system and powerful spells to hold your ground as long as possible.
Game Features:
Variety of Spells: Combine magical, physical and passive abilities to adapt to different situations and defeat enemies.
Unique Enemies and Bosses: Foes become increasingly challenging, requiring smart strategies and unexpected ability combinations.
Building System: Create and upgrade various structures to strengthen your defenses and expand your tactical options.
Flexible Progression: Develop your hero, unlock new abilities and upgrade your buildings to survive longer.
Secrets and Discoveries: Explore the world, gather resources and unlock hidden opportunities to aid you in battle.
Adjustable Difficulty: Choose a challenge level that suits your playstyle — from a relaxed run to a true test of skill.
Sivers continues to evolve, adding new features, enemies and mechanics. Fight, build, survive — and find your path to victory!
Beatrice contains flashing lights, blood and loud jumpscares.
You have been tasked with inspecting an old, abandoned estate before its scheduled demolition. What should have been a routine job quickly turns into a nightmare. Locals avoid the property at all costs, only speaking in whispers about the horrific events of its past, and of Beatrice, a child’s doll left behind that still haunts the dark corridors.
As you navigate through the chapters of the house, you will uncover the disturbing history written into its walls. But the deeper you go, the clearer it becomes: some doors should have stayed locked forever.
KEY FEATURES
Chapter-Based Progression: Each new floor is a chapter. Uncover the terrifying history of the house and its former inhabitants piece by piece.
Focused Puzzle Gameplay: Solve linear, atmospheric puzzles and escape-room style mechanics to unlock new areas and find a way out.
Immersive First-Person Horror: Experience the dread up close with a gripping first-person perspective, detailed environments, and a chilling soundscape.
The Mystery of Beatrice: Unravel the unsettling truth behind the doll waiting for you in the shadows.
Pure Psychological Dread: Focus entirely on exploration, tension, problem-solving, and survival.
Do you have what it takes to uncover the truth and escape?
A friendly math card game for two. Combine number cards to hit each task's target value, chain multipliers, and beat the clock. Play solo against AI or online with a friend — built to make arithmetic fun at school and at home.
E.D.O is a focused action roguelite where a small warband can change the fate of a haunted province. Control your commander while your troops fight automatically around you. Move, dodge, keep your warriors close, and choose which castles to capture before the Yokai overwhelm the land.
Each run unfolds across a procedurally generated map of castles, roads, temples, merchant carts, and rival strongholds. Recruit peasants, samurai, and archers from battlefield troop pickups. Follow quests, strengthen your commander, and turn a scattered band of survivors into an army.
Simple controls leave room for difficult decisions. Push toward another castle or retreat to recover? Keep your formation together or risk a dash through enemy lines? As the Yokai grow stronger, every route and every surviving warrior matters. Last long enough and your campaign becomes a fight for survival against increasingly powerful bosses.
Unlock distinct commanders and variants, discover abilities, and combine lasting run buffs that change how your army fights. Take on War Oaths for added challenge, or unlock Sengoku: a castle siege mode where victory means breaking the enemy stronghold before yours falls.
A steady conquest. A desperate retreat with one surviving samurai. An unlikely recovery that saves the whole campaign. What story will your warband leave behind?
Features
Lead your warband with movement, dodging, and automatic combat.
Recruit peasants, samurai, and archers through battlefield troop pickups.
Capture castles and choose your route through procedural battlefields.
Face escalating Yokai, raids, quests, festival variants, and powerful bosses.
Unlock commanders, variants, abilities, and run options through score progression.
Combine lasting run buffs and rare rewards to reshape your army.
Take on War Oaths for extra challenge and unlock Sengoku castle sieges.
A complete game at launch
E.D.O launches as a full release, with its commanders, progression, and game modes already included, refined through development and player testing.
Cast your line to feed an ancient eldritch beast. Bring friends or go solo. It doesn’t care who is feeding it, only that it is fed. With over 100 different species of creatures to catch and dozens of live animals to use as bait.
Grill it, smoke it, turn it into a pearl, or bet it all in the gambling pit. Sell the extra fish you catch and spend the profits on upgrades, better gear, and items from the traders found around the map.
You must sacrifice a certain amount of fish to the beast every day if you want to survive, but the beast is not the only thing out there. Be wary of territorial beasts, stalking nightmares, and ambushing predators. Learn the creatures of the land to avoid being killed, you can't feed the hungering abomination if you are dead...
Drink beer, explore multiple maps, customize your characters, play instruments, catch fish and legendary creatures like the Lochness monster, explode monsters (and people), AND GAMBLE.
Fight back against the Lake Entity and stop the beast!
Genres:CasualIndieMassively MultiplayerStrategyFree To Play
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An online 2–4 player fantasy RTS played on a battlefield like you have never seen before. Every match generates a fresh world and rolls a new event each morning — dragons, meteor showers, goblin raids, or floods that swallow up your farms. Take it all on with an army that makes its own decisions. Crush your enemies cities, or appease the Angel of Victory when she arrives!
FEATURES:
⚔️ Giant 2-4 player Battles!
🎲 Randomly generated maps and daily events
👑 4 Unique Factions
🔥 76 Decrees to activate
🏷️ Name your Heroes
🎨 Unit and Building Cosmetics
📊 Stat/Game Tracking
NO ORDERS, NO MICROMANAGEMENT
Your soldiers fight on their own. They explore the battlefield, start fights, form warbands, lay siege to enemy buildings, and even fall back when they're hurt — all without a single order from you. You control the buildings that muster them, the upgrades they're armed with, and the decrees your royal proclaims.
RANDOM DAILY EVENTS
Each new day comes with its own challenges. Slay dragons to have them fight by your side. Watch mountains crumble to open a new path to your enemy. Every event could be a threat or a weapon — it's up to you to decide which!
UNIQUE FACTIONS
Play as four different factions, each with their own playstyle and royalty. Summon beasts as the Woodland Elves. Make sacrifices as the Cursed Undead. Bless your units as the Radiant Knights. Build siege engines as the Mountain Dwarves.
ROYAL DECREES
Each faction has a unique deck of 19 ability cards known as Decrees. Six Decrees are drawn from the deck each day and added to your hand. Summon huge Treants, call lightning from the sky, give your units wings, or drill pathways through mountains. How and when you play them will decide the outcome of a battle.
FOLLOW YOUR HEROES
As units emerge victorious from their battles, they gain levels and rank up. A max rank unit becomes a Hero, allowing you to name them and keep track of their feats throughout the game.
DESIGN YOUR KINGDOM
The in depth Kingdom Designer allows you to customise your kingdom to look exactly how you like!
A game about a pink, cute and vulnerable being in the cosmos of Bloom, planting seeds and sprouting flowers with its song.
Welcome to Bloom
Join a heartfelt journey of life, growth, and transformation. Begin as a drifting dandelion seed, landing on a barren planet where you awaken as a curious, vulnerable being. Plant the seeds of dazzling musical flowers, learn their melodies, and let your newfound voice awaken barren planets, as you discover the beauty of letting go and blooming anew.
The Premise
Players journey across small planets, solve tactile puzzles and use your given ability to sing to bring life back to dead ecosystems. Built with simplicity, innocence, fun and creativity at its core, Bloom offers a cozy, artistic and light-puzzle-driven experience for players looking to have a relaxing time exploring, interacting, singing, and growing alongside the two planets they restore.
Light-puzzle-platforming
Explore two planets, each with its own set of casual puzzles. Jump on petals and platform your way to collect seeds, plant them, sprout new flowers and gain your voice. Sing in a simple-rythm-based puzzle and carry on to your next life.
Bloom was made in 6 weeks during DADIU (The National Academy of Digital, Interactive Entertainment), a collaboration between Danish educational institutions that simulates the development process of a game studio.
Uncle Sepp didn’t leave you much. A small beer tent, a few tables, an old beer tap, and a mountain of debt. But hey, at least it’s a business. What happens next is up to you. In Sloptoberfest, you and your friends take over the tent and try to turn the little shack into a thriving business. Pour beer, serve food, keep your guests happy, and hopefully end the day with more money in the register than you started with.
The better your business does, the bigger you can get. Expand your tent, buy new equipment, build a proper bathroom, decorate the place, and hire staff when the work gets too much. Or just do everything yourselves. Eventually, you can even build your own little brewery and brew your very own beer.
Play solo or team up with up to three friends. Divide the work, organize yourselves, and try to keep the place running – or just let the chaos unfold. While you're taking care of your guests, there’s plenty more to do around the festival grounds. Play carnival games, earn some extra cash, and invest your profits back into your tent.
And then there’s Huber. His tent may be smaller than yours, but he has it out for you. While you're trying to keep your business running, Huber can sabotage your daily operations and make your life miserable. Luckily, you don’t have to take it lying down. A little sabotage of your own can make sure Huber gets a taste of his own medicine. Because at the festival, it’s not always about who has the better tent – sometimes it’s about who can annoy the other guy the most.
Beer. Friends. Chaos. And a beer tent that’s all yours. Turn it into something great – as long as Huber doesn’t ruin everything first.
In 2031, twenty years after the Fukushima nuclear disaster, a zombie and monster outbreak suddenly swept across the nation of Neon. The US forces stationed on the islands were ambushed and wiped out in short order.
A UN investigation team also came under surprise attack. You have been separated from your teammates, trapped in a world overrun by zombies and monsters. Your primary mission is to locate your lost teammates, secure their safety, and arrange evacuation for the wounded. And then… there is much more to come!
Heads up, high intensity!
This is not your average zombie shooter. In EA 1.0, you gather resources, weapons and vehicles, strengthen your attributes and raise your combat power. Starting with EA 1.1, high-intensity combat arrives: you will face tidal waves of zombies and beast hordes that scream "Banzai!" and launch suicide charges at you. The tense standoff on the title screen turns into a fierce firefight in-game!
Bong Flip is a casual arcade experience with a 420 theme. It’s all about skills, physics, and unlocking new areas to test them. Every flip is a chance to land perfectly, earn new skins, and progress through maps. Quick sessions or long runs
— the challenge is always in mastering your flips.
Take your flipping skills to the next level with Bong Flip, a physics-based arcade game where precision, timing, and balance are everything. Swipe to launch your bong, spin it in the air, and try to land upright without breaking. Every successful landing rewards you with progress, unlocking new maps, skins, and hidden surprises along the way.
Arcade-Style Physics Gameplay:
Master realistic physics as you flip and rotate your bong through each level. Momentum, rotation, and careful landings make every attempt a challenge.
Unlock Maps and Skins:
Advance through levels to unlock new maps with different layouts and challenges. Collect skins and cosmetic variations to customize your bong and show off your style. Each run is a chance to earn rewards and discover hidden areas, secret enemies, and fun Easter eggs.
Hidden Secrets and Challenges:
Each map is designed with hidden spots and small rewards for players who experiment. Explore each level’s layout, find secret unlockables, and aim for perfect landings to maximize your score.
Clear, streamlined menus offer a wide range of options:
– A tutorial to learn the rules at your own pace. – Play solo against 1 to 3 opponents. – Two opponent difficulty levels: Novice and Expert. – Two multiplayer modes to play with family or compete against opponents from around the world (in split-screen or multi-screen modes).
Aim of game :
Campagnol is a strategy game in which:
– you plant vegetables (single or double), – you manage voles (with values ranging from 1 to 4), – you try to control plots (the majority wins).
Use your limited actions to reverse values, strengthen your holdings, or block your opponents.
Every choice counts toward securing majorities and dominating the board.
Walls and traps go down during the prep phase, and enemies take whatever road you've left them. Choosing what to block and what to leave open is really choosing the route they'll take. Line that route with traps, and the wave dies on its way in.
They don't always play along. Every so often the wave breaks off the route, tearing through the very walls and traps that shaped it, and makes a straight run for its target. A defense line is never finished — you find the breach, seal it, and set your traps again.
Each wave starts with three blueprint cards dropped somewhere on the map. They aren't a menu; they're things sitting out in the open. When the wave is over, you keep one and it becomes a new trap. There's no gold and no shop — what you draft this run is what you have this run.
The enemy wants those cards too. Any card they break is a choice you've lost, and when the wave ends you pick from whatever is still standing. Go out and defend the one you want, or stay and hold the core? You'll face that question every wave.
A relaxing, strategic, long-lasting light roguelike tower defense game! The game combines light Roguelike random progression, plant hero development, selectable super plants, and day/night dual modes. If you are looking for a tower defense game, then this title is absolutely for you.
🌍 Worldview: When Plants Awaken, Humanity's Last Hope Is Ignited
In the distant future, Earth's sky is shrouded in a thick gray haze, and sunlight grows weaker by the day. Among the ruins of cities, the once-prosperous human civilization has long retreated into underground shelters, while the surface world has been occupied by a mysterious and greedy force — the Zombie Legion.
However, just when humanity was on the brink of despair, an unexpected discovery changed everything — the plants have awakened. They have transformed into super plant heroes, vowing to protect this last homeland.
You will serve as the commander, leading these awakened plant heroes to resist wave after wave of zombie hordes and defend your home.
🌱 Rich Plant System: Every Plant Is Its Own Independent Tactic
The game features a rich plant system. Different plants have different skills, trajectories, attack methods, and corresponding super skills. Whether you prefer long-range sniping, area bombing, slow control, or high-burst instant kills, you can find your own core plant.
Trajectory Differences: Straight-line shots, parabolic throws, spread shots, bouncing, piercing, area explosions, and many other attack methods
Super Skills: Every plant has an exclusive ultimate skill that can turn the tide at critical moments
Plant Encyclopedia: Collect and cultivate different plants to build your own plant legion
🎯 Roguelike Random Progression: Every Run Is a Brand-New Experience
Each run allows you to manually choose one plant you like as your super plant to cultivate. Collecting a specified number of specific plants can unlock super plants and their corresponding exclusive powerful skills, helping you clear stages more effectively. In addition, you must be careful of various Boss skills!
Selectable Super Plants: Freely choose your core plant at the start of each run and build your own playstyle
Random Affixes and Enhancements: Randomly obtain enhancement options after each wave, with Build combinations
Unlock Exclusive Skills: Collect specified plants to unlock the ultimate exclusive skills of super plants
☀️ Sun Orb Economy: Tempo Control Is the Key to Victory
The number of sun orbs in the game is very important. Unlocking more sun orbs at the right time can yield twice the result with half the effort.
Reasonably allocate sun orbs to balance in-battle economic development and combat power improvement
Seize the timing of unlocking to expand battlefield advantages
🌙 Day and Night: Dual-Mode Battlefield
The game is divided into day and night game modes. Battlefield environments, enemy behavior, and plant performance all differ under different modes.
Different modes bring completely different strategic ideas and stage-clearing experiences
If you cannot win, it does not matter. You can accumulate resources in each battle and use accumulated resources to upgrade plants, thereby clearing various difficulty stages
📈 Light Progression + Long-Term Playability: The More You Play, the Stronger You Get, and the Stronger You Get, the More Satisfying It Feels
This is a light roguelike tower defense game that can be played for a very long time. Even if you fail a run, you can still gain permanent progression resources and gradually become stronger.
Meta Progression: Upgrade plants, unlock new plants, and improve basic attributes
Stage Progression: From normal mode to challenge mode, difficulty increases layer by layer
Suitable for Long-Term Play: Relaxing and casual, no grinding, no pay-to-win, play a round anytime, anywhere
💻 Low Configuration Requirements: Meets the Needs of Most PC Players
In addition, the game does not have high PC configuration requirements and meets the needs of most PC players. Whether you use an office laptop, a thin-and-light laptop, or an old desktop computer, you can run it smoothly and enjoy tower defense fun with ease.
✅ Rich plant system, with different skills, trajectories, and attack methods
✅ Selectable super plants, collect to unlock exclusive powerful skills
✅ Sun orb economy system, tempo control determines victory
✅ Day/night dual modes
✅ Meta progression + resource accumulation, the more you play, the stronger you get
✅ Low configuration requirements, most PCs can run it smoothly
🏷️ Suitable for Players Like You
Players who like tower defense games
Players who like Roguelike random progression and Build combinations
Players who like light strategy, no grinding, no pay-to-win, and slow-paced play
Players who like plant heroes, zombie themes, and post-apocalyptic wasteland worldviews
Players who like selectable cores + collection unlocks + meta progression
Players who want a casual strategy game with low configuration requirements that can be played anytime
Plants have awakened, heroes have assembled. Go lead them to protect your homeland!
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스칼렛・바이올렛 제로의 비보,스플래툰 3,대전판 스매시 브라더스 스페셜,마리오,젤다의 전설,젤다의 전설 킹덤 오브 테어스,젤다의 전설 브레스 오브 더 와일드,슈퍼 마리오 브라더스 원더,슈퍼 마리오 RPG,마리오 카트 8 디럭스,마리오 파티 슈퍼스타,스매시 브라더스 스페셜,픽민 4,메트로이드 프라임 4,포트나이트,로블록스,마인크래프트,카운터 스트라이크 2,배틀그라운드,배틀그라운드 모바일,아레나 오브 발리언트,LOL,리그 오브 레전드,도타 2,딥 임팩트,월드 오브 워크래프트,WOW,피날레 판타지 14,FF14,엘든 링,엘든 링 DLC,엘든 링 엘든 링의 그림자,다크 소울,다크 소울 3,세키로 그림자 데드,블랙 미어스 앱솔루트,헤어스톤,오버워치 2,OW2,에이펙스 레전드,에이펙스,인조이,소드스타,피노키오의 거짓말,제1 광전사 카잔,카잔,액션,경영,러브,여성향,보드,뮤직,격투,레이싱,인디,신작,인기,무료,할인,한국 제작,한국식,PC,攻略,실황,영상,실황자,이벤트,어워즈,시상식,리뷰,평가,고평가,호평,긍정적,부정적,개발,제작,디자인,프로그래밍,그래픽,음악,사운드,캐릭터,스토리,스토리성,감동,눈물 나는,재미있는,즐거운,자극적인,긴장감,릴렉스,치유,육성,농장,건축,전쟁,역사,결제,의자,소프트웨어,온라인,오프라인,ゲーム攻略,ゲーム実況,ゲーム動画,プレイ動画,実況プレイ,攻略動画,ゲーム実況者,有名実況者,配信者,ライブ配信,生放送,ゲームイベント,ゲーム展,東京ゲームショウ,TGS,ゲームアワード,ゲーム賞,ゲームレビュー,ゲーム評価,高評価ゲーム,好評ゲーム,好評如潮,ポジティブレビュー,ネガティブレビュー,ゲーム開発,ゲーム制作,インディー開発,インディーチーム,ゲームデザイン,ゲームプログラミング,ゲームグラフィック,ゲーム音楽,ゲームサウンド,ゲームキャラクター,キャラクターデザイン,ゲームストーリー,ストーリー性の高いゲーム,感動ゲーム,泣けるゲーム,面白いゲーム,楽しいゲーム,刺激的なゲーム,緊張感のあるゲーム,リラックスできるゲーム,療癒ゲーム,育成ゲーム,育成シミュレーション,ペット育成,キャラクター育成,農園ゲーム,農業シミュレーション,街づくり,都市開発,建造ゲーム,ビルディング,冒険,探検,謎解き,推理,戦争ゲーム,歴史ゲーム,時代劇,ファンタジー,ファンタジー世界,魔法,剣と魔法,魔物,ドラゴン,エルフ,ドワーフ,人間,ゾンビ,ゾンビサバイバル,ヴァンパイア,悪魔,天使,神,女神,英雄,勇者,魔王,悪役,正義,悪,善悪の選択,選択肢,多結末,マルチエンディング,隠し要素,隠しキャラクター,隠しステージ,アチーブメント,トロフィー,ゲーム内課金,ガチャ,アイテム,武器,防具,アクセサリー,魔法,スキル,アビリティ,レベルアップ,経験値,ゴールド,通貨,クエスト,メインクエスト,サイドクエスト,ダンジョン,ボス戦,ボス,最終ボス,難易度,イージー,ノーマル,ハード,ナイトメア,難易度調整,オプション,コントローラー対応,キーボードマウス,グラフィック設定,解像度,フレームレート,60fps,フル 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Master Duel,MONSTER HUNTER RISE + SUNBREAK 组合包,Escape the Backrooms,Slay the Spire 2,Subnautica 2:异星水域,红色沙漠,Age of Empires IV: Anniversary Edition,Assassin's Creed® Odyssey,天国:拯救2,刺客信条:黑旗 记忆重置,Monster Hunter World: Iceborne,鬼武者 Way of the Sword,Grounded,雀魂麻将,刺客信条:影,Resident Evil 2,TBH: 塔斯克巴·英雄,Gamble With Your Friends,真・三国无双 起源,魔女:终末旅途,Limbus Company,Resident Evil 7 Biohazard,Grand Theft Auto V 增强版,R.E.P.O.,Halo: Campaign Evolved,《暗黑破坏神® IV》,博德之门3,战地风云™ 禁区冲突,罗马拓荒录,Vampire Survivors - 吸血鬼幸存者,Age of Empires II: Definitive Edition,Resident Evil 7 Gold Edition & Village Gold Edition,空战奇兵8 希孚之翼 (ACE COMBAT 8: WINGS OF THEVE),剑星,土豆兄弟(Brotato),The Forest,Sea of Thieves: 2026 Edition,Raft,Terraria,Microsoft Flight Simulator 2024,F1® 25,KARDS - 二战卡牌游戏,战地风云™ 6,双影奇境,Ori and the Will of the Wisps,End of Zoe,NINJA GAIDEN 4,绿色地狱,图书管理员:整理魔法图书馆吧!,War Thunder,神之军火,仁王3,SEGA 新创造球会,使命召唤®:战争地带™,Cities: Skylines II 都市:天际线2,Wuthering Waves,Forza Horizon 6,エーペックスレジェンズ,Path of Exile 2,モンスターハンターワイルズ,ボイドリング・バウンド,ペルソナ4 リバイバル,タスクバーヒーロー,七つの大罪:Origin,地球防衛軍6,プロサッカークラブをつくろう!,星の翼,ACE COMBAT 8: WINGS OF THEVE,Street Fighter 6 - Year 4 アルティメットパス,VRChat,BIOHAZARD requiem,BIOHAZARD RE:4,サブノーティカ2,Winning Post 10 2026,Solarpunk ソーラーパンク:天空の島,ドラゴンクエストモンスターズ4 枯れ木の国のビアンカ・フローラ,Sea of Stars: Sunset Edition,東方風神録 〜 Mountain of Faith.,Monster Hunter Rise + Sunbreak,デッドバイデイライト,TBH : Task Bar Hero - Supporter Pack,モンスターハンターライズ,Palworld / パルワールド,シュレディンガーズ・コール,デジモンストーリー タイムストレンジャー,モンスターハンター:ワールド,東方地霊殿 〜 Subterranean Animism.,「オーバーウォッチ®」,ペルソナ5: The Phantom X,TBH : Task Bar Hero - 3 Stash Pack,Soul Land: Awakening World,ゆんゆん電波シンドローム,ユミアのアトリエ ~追憶の錬金術士と幻創の地~,eFootball™,東方虹龍洞 ~ Unconnected Marketeers.,007 ファーストライト,Shadowverse: Worlds Beyond,TBH : Task Bar Hero - Hunter (Class),ハートピアスローライフ,終焉魔女の旅々,ファイナルファンタジー レゾナンス,ELDEN RING NIGHTREIGN,東方紺珠伝 ~ Legacy of Lunatic Kingdom.,東方天空璋 ~ Hidden Star in Four Seasons.,Gothic 1 Remake,東方輝針城 〜 Double Dealing Character.,Street Fighter 6 - Year 3 アルティメットパス,FINAL FANTASY VII REMAKE INTERGRADE,東方鬼形獣 〜 Wily Beast and Weakest Creature.,東方星蓮船 〜 Undefined Fantastic Object.,真・三國無双 ORIGINS,Street Fighter 6 - Year 3 キャラクターパス,盛世天下:女帝への道II,東方神霊廟 〜 Ten Desires.,バニーガーデン2,ACE COMBAT™ 7: SKIES UNKNOWN,ARK: Survival Ascended,PRAGMATA,Returnal™,信長の野望・新生,Lies of P,太鼓の達人 ドンダフルフェスティバル,Street Fighter 6 - Year 4 キャラクターパス,ELDEN RING,レスレリアーナのアトリエ,異世界樹の巫女〜魔法のチカラでおさわりHやりたい放題〜,欲望の王座,Warframe,ウマ娘 プリティーダービー,FINAL FANTASY XIV Online,冒険家エリオットの千年物語,Destiny 2: 反逆,レインボーシックス シージ,東方花映塚 ~ Phantasmagoria of Flower View.,スターセイヴァー,フォーチュンミル,武装告解,Rabbit and Steel,鉄拳8,グランド・セフト・オートV エンハンスト,블루 아카이브,성세천하: 여제의 탄생 II,GrandChase,데스티니 가디언즈,연운,이터널 리턴,Once Human,페르소나4 리바이벌,보이드링 바운드,두근두근타운,콜 오브 듀티®: 모던 워페어 4,Morimens,Apex 레전드™,붉은사막,팀파이트 매니저 2,데스티니 가디언즈: 저항자,소울워커,에이스 컴뱃 8: 시브의 날개 (ACE COMBAT 8: WINGS OF THEVE),P의 거짓 (Lies of P),007 퍼스트 라이트,철권 8,Shape of Dreams,데스티니 가디언즈: 운명의 경계,스텔라 블레이드™,디지몬 스토리 타임 스트레인저,프랫폴,Delta Force,서브노티카 2,오버워치™,퍼스트 디센던트,Solarpunk™,성세천하: 여제의 탄생 I,Backrooms: Escape Together,진・삼국무쌍: ORIGINS,Grand Theft Auto V 인핸스드,모험가 엘리엇의 천 년 이야기,Team Fortress 2,무장 복음,RimWorld,Gunfire Reborn,톰 클랜시의 레인보우식스 시즈,어쌔신 크리드 섀도우스,일곱 개의 대죄: Origin,The Planet Crafter,World of Sea Battle,디아블로® IV,HELLDIVERS™ 2,Battlefield™ REDSEC,F1® 25: 2026 Season 팩,페블 나이츠,TBH: 태스크바 히어로,Wizardry Variants Daphne,Core Keeper,DJMAX RESPECT V,Scritchy Scratchy,이세계수의 무녀~마법의 힘으로 만지기 H 마음껏 즐기기~,Dispatch,방 탈출 시뮬레이터2,Red Dead Redemption 2,어쌔신 크리드 블랙 플래그 리싱크드,Enter the Gungeon,노 레스트 포 더 위키드,MONSTER HUNTER RISE + SUNBREAK 세트,Voidling Bound,Paralives,Subnautica 2,007 First Light,Destiny 2 : Rebelles,Dead by Daylight,The Seven Deadly Sins: Origin,Destiny 2 : Les Confins du Destin,Arms of God,Dune: Imperium,Blue Archive,Terrinoth®: Heroes of Descent,Dune: Imperium - Uprising,Librarian: Tidy Up the Arcane Library!,X4: Foundations,NBA THE RUN,The Elder Scrolls® Online,Windrose,Anno 117: Pax Romana,Road to Empress II,Street Fighter™ 6,F1® 25 : Pack Saison 2026,Tom Clancy's Rainbow Six Siege,Age of Mythology: Retold,HITMAN World of Assassination,GOALS,DELTARUNE,Train Sim World® 6,Steam Controller,Lost Ark,STAR WARS™: The Old Republic™,TerraTech Legion,Battlefield™ 6,Hearts of Iron IV,Overwatch®,Starminer,Dwarf Eats Mountain,LEGO® Batman™: Das Vermächtnis des Dunklen Ritters,Guild Wars 2®,The Isle,Stronghold Crusader: Definitive Edition,iRacing,Marvel Rivals,Magic: The Gathering Arena,No Rest for the Wicked,Destiny 2: Siegestrunken-Prämien – Silberbündel,Disney Dreamlight Valley,Black Desert,Landwirtschafts-Simulator 25,Train Sim World® 6: West Coast Main Line Trent Valley: Milton Keynes - Crewe Route Add-On,Warhammer 40,000: Space Marine 2,Megabonk,Persona 4 Revival,蔚藍檔案,慾望王座,極品采花郎,Tamer: King of Dinosaurs,地平線行者(Horizon Walker),幸福島幻想,Arena Breakout: Infinite,妖魔娼館的新人培訓:瑪利亞♥,隔壁的美豔人妻,忘卻前夜,FINAL FANTASY RESONANCE,夏色四葉草,權力遊戲:國王大道,火焰征程,決勝時刻®:現代戰爭® 4,Mad Island,SiNiSistar 2,信長之野望・新生,Aeons Echo,社群審查 DX,數碼寶貝物語 時空異客,ARC Raiders,太鼓之達人 咚咚雷音祭,緋月仙行錄,Horny Villa,Subverse,FreshWomen - Season 2,新作ランキング,無料ランキング,割引ランキング,ジャンルランキング,アクションランキング,RPG ランキング,シミュレーションランキング,ストラテジーランキング,アドベンチャーランキング,ホラーランキング,恋爱ゲームランキング,音楽ゲームランキング,格闘ゲームランキング,レースゲームランキング,シューティングランキング,MMORPG ランキング,インディーゲームランキング,日本語ゲームランキング,日本製ゲームランキング,ファイナルファンタジー 16,ファイナルファンタジー 7 リメイク,ファイナルファンタジー 7 リメイク インターグレード,ファイナルファンタジー 7 リメイク ファイナルチャプター,ドラゴンクエスト 11,ドラゴンクエストモンスターズ テリアクル,ペルソナ 5,ペルソナ 5 ロイヤル,ペルソナ 3 リロード,ペルソナ 4 ゴールデン,真女神転生 5,真女神転生 5 リベンジ,イース 8,イース 9,スターオーシャン 2,スターオーシャン 2 R,キングダムハーツ 4,モンスターハンターライズ サンブレイク,モンスターハンターワールド アイスボーン,人中之龍 極 3,人中之龍 3 外伝 Dark Ties,スーパーロボット大戦 30,ファイアーエムブレム エンゲージ,ファイアーエムブレム 風花雪月,ファイアーエムブレム サガ,トライアングルストラテジー,ファイナルファンタジータクティクス レイジングライオン,ディサイダーズクロス リベリオン,ポケットモンスター スカーレット,ポケットモンスター バイオレット,ポケットモンスター スカーレット・バイオレット 零の秘宝,スプラトゥーン 3,大乱闘スマッシュブラザーズ スペシャル,マリオ,ゼルダの伝説,ゼルダの伝説 ティアーズ オブ ザ キングダム,ゼルダの伝説 ブレス オブ ザ ワイルド,スーパーマリオ ブラザーズ ワンダー,スーパーマリオ RPG,マリオカート 8 デラックス,マリオパーティ スーパースター,スマブラ SP,ピクミン 4,メトロイド プライム 4,フォートナイト,ロブロックス,マインクラフト,CS2,カウンターストライク 2,バトルグラウンド,パブグ,アリーナ オブ ヴァリアンツ,LOL,リーグ オブ レジェンド,ドット A2,ディープ インパクト,ワールド オブ ウォークラフト,WOW,ファイナルファンタジー 14,エルデンリング,エルデンリング DLC,エルデンリング シャドウオブ ザ エルデンリング,ダークソウル,ダークソウル 3,セキロ シャドウズ ダイン,ブラックミアズ アブサリュート,ヘルストーン,ハースストーン,オーバーウォッチ 2,アペックスレジェンズ,アペックス,フォージナイト,フォートナイト,ロブロックス,マインクラフト,モンスターハンター ライズ サンブレイク,モンスターハンター ワールド アイスボーン,仁王 3,人中之龍 極 3,ファイアーエムブレム エンゲージ,トライアングルストラテジー,ファイナルファンタジータクティクス レイジングライオン,ディサイダーズクロス リベリオン,ポケットモンスター スカーレット バイオレット 零の秘宝,スプラトゥーン 3,大乱闘スマッシュブラザーズ スペシャル,ゼルダの伝説 ティアーズ オブ ザ キングダム,スーパーマリオ ブラザーズ ワンダー,マリオカート 8 デラックス,ピクミン 4,パブグ,アリーナ オブ ヴァリアンツ,LOL,ドット A2,ワールド オブ ウォークラフト,ファイナルファンタジー 14,エルデンリング,ダークソウル 3,セキロ シャドウズ ダイン,ブラックミアズ アブサリュート,ヘルストーン,オーバーウォッチ 2,アペックスレジェンズ,アクション,ファンタジー,サバイバル,ローグライク,カードゲーム,シミュレーション,経営,ストラテジー,タワーディフェンス,パズル,アドベンチャー,ホラー,剑星,燕云十六声,鸣潮,丝之歌,黑夜君临,天国,拯救,怪物猎人,荒野,战地风云,无主之地,沙丘,觉醒,EA SPORTS FC,文明,消逝的光芒,困兽,DOOM,黑暗纪元,AI LIMIT无限机兵,晃晃人生,非生物因素,My Summer Car,明末,渊虚之羽,失落之魂,影之刃零,星际矿业,卡拉姆,拾光旅人,今古群侠传,平行人生,007,初露锋芒,挖掘者米娜,地平线,海盗,加勒比海战,迷雾计划,黑相集,指令,哥布林维克,窃贼大亨,亡命迪斯科,生化危机,死亡搁浅,仁王,王者荣耀世界,超自然行动组,半条命,巫师,往昔之歌,Nakwon: Last 合金装备,食蛇者,重返恶魔城,西之绝境,塞尔达传说,王国之泪,亡命之徒,黑色行动,蝙蝠侠,阿卡姆之影,对马岛之魂,导演剪辑版,幽灵线,鬼灭之刃,火之神血风谭,时光旅诗,究极风暴羁绊,龙珠,超宇宙,铁拳,拳皇,碧蓝幻想,崩坏,星穹铁道,原神,战双帕弥什,深空之眼,幻塔,无期迷途,少女前线,追放,蔚蓝档案,公主连结,赛马娘,偶像大师,璀璨之季,Love Live! 学园偶像祭,东方幻想乡,空战姬,东方妖妖梦,碧蓝航线,传奇,坦克世界,现代战争,边境,穿越火线,全球攻势,Apex英雄,重生,瓦罗兰特,全球行动,归来,英雄联盟,影之诗,游戏王,大师决斗,宝可梦,朱/紫,宝可梦大集结,旷野之息,动物森友会,新horizons,斯普拉遁,星之卡比,探索发现,卡比的美食节,任天堂明星大乱斗,马里奥派对,超级巨星,织梦岛,马里奥,路易吉,纸片马里奥,火焰纹章,勇气默示录,凯瑟琳,浓郁口感,极乐迪斯科,底特律,变人,暴雨,黑森町绮谭,三伏,疑案追声,隐形守护者,中国式人生,高考恋爱一百天,海边小镇,牧场物语,橄榄镇与希望的大地,模拟人生,城市,模拟农场,模拟火车世界,模拟飞行,钓鱼模拟器,腐烂国度,恶灵附身,零,月蚀的假面,濡鸦之巫女,鬼屋魔影,失忆症,黑暗后裔,猪猡的机器,逃生,甜蜜之家,纸人,罪案现场,彼岸,青春,毕业季,江湖,银河,四季,田园,未来,天际线,宇宙,世界,模拟火车,全球,星际,欧洲卡车,环球,美国卡车,洲际,钓鱼,深海,太空,末日,启示,光明,风暴,救赎,逃离鸭科夫,骰子浪游者,8020号指令,永恒天空,小动物餐吧,法国小馆儿模拟器,胡闹加油站,笼子,修车吧!兄弟,欢乐水族馆,牛马三百六十行,失恋玩家,千棋百计,汪汪大作战,夏日远洋假期,神之军火,古神之呼唤,真探,智械工厂,Stellar Blade,Where Winds Meet,Hollow Knight,Hollow Knight: Silksong,Elden Ring: Nightreign,Kingdom Come: Deliverance,Borderlands,Dune,Awaken,Civilization,Dying Light,Beast,Dark Era,AI LIMIT,Life is Wobbly,Abiotic Factor,The Ming Dynasty: Void Wings,Lost Soul Aside,Phantom Blade Zero,Star Mining,Kalam,Subnautica,Time Traveler,Heroes of the Past and Present,Parallel Life,007: First Light,Miner Mina,Pirates: Caribbean Battles,Project Mist,The Dark Pictures Anthology,Directive 8020,Goblin Vick: Thief Tycoon,Disco Elysium,Death Stranding,Nioh,Honor of Kings World,Supernatural Task Force,Red Desert,Half-Life,Song of the Past,Nakwon: Last,Metal Gear Solid: Snake Eater,Castlevania: Requiem,Horizon Forbidden West,The Legend of Zelda: Tears of the Kingdom,Outlaws,Batman: Arkham Shadow,Ghost of Tsushima Director’s Cut,Ghostwire: Tokyo,Demon Slayer: Hinokami Keppuutan,Odyssey of Time,Naruto x Boruto: Ultimate Ninja Storm Connections,Dragon Ball Xenoverse,Tekken,The King of Fighters,Granblue Fantasy,Honkai: Star Rail,Genshin Impact,Punishing: Gray Raven,Aether Gazer,Tower of Fantasy,Path to Nowhere,Girls' Frontline: Exilium,Princess Connect! Re:Dive,Uma Musume Pretty Derby,The Idolmaster: Starlit Season,Love Live! School Idol Festival,Touhou Project,Air Combat Princess,Touhou: Perfect Cherry Blossom,Azur Lane,World of Tanks,Modern Combat,CrossFire,Counter-Strike: Global Offensive,Rainbow Six Siege,Overwatch 2,Shadowverse,Evolution,Pokémon Scarlet and Violet,Pokémon Unite,The Legend of Zelda: Breath of the Wild,Animal Crossing: New Horizons,Kirby and the Forgotten Land,Kirby's Dream Buffet,Super Smash Bros. 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II,毁灭战士永恒,DOOM Eternal,战神,Blade Assault,Blade Evolution,地平线零之曙光,Horizon Zero Dawn™ Remastered,Horizon Zero Dawn™ 리마스터,生化危机3重制版,Resident Evil 3,BIOHAZARD RE:3,异星工厂,Factorio,幸福工厂,Satisfactory,城市天际线2,Cities: Skylines II,蔚蓝,Tiny Pasture: Azure Waters DLC,デスクトップ小動物牧場:海色の牧場,데스크탑 아쿠아 목장 DLC,星际拓荒,Outer Wilds,神界原罪2,Divinity: Original Sin 2 - Definitive Edition,地下城与勇士,DJMAX RESPECT V - Dungeon & Fighter PACK,剑灵,Blade & Soul NEO,激战2,Guild Wars 2®,最终幻想14,FINAL FANTASY XIV Online,最终幻想7重制版,FINAL FANTASY VII REMAKE INTERGRADE,尼尔机械纪元,NieR:Automata™,如龙,Like a Dragon: Infinite Wealth,龍が如く8,용과 같이8,审判之逝,Lost Judgment,LOST JUDGMENT:裁かれざる記憶,로스트 저지먼트: 심판받지 않은 기억,索尼克,Sonic Racing: CrossWorlds,ソニックレーシング クロスワールド,소닉 레이싱 크로스월드,德军总部,Wolfenstein II: The New Colossus,刀塔霸业,Dota Underlords,暗黑破坏神3,Diablo III,暗黑破坏神2重制版,Diablo II: Resurrected – Infernal Edition,Diablo II: Resurrected — издание Infernal,「ディアブロ II リザレクテッド」 – 「獄炎エディション」,디아블로 II 레저렉션 - 지옥불 에디션,魔兽争霸3重制版,Warcraft III: Reforged,新世界,新世界:暗影成双,泰坦fall,Titanfall® 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Chronime Puzzle: Horses is a relaxing puzzle game featuring beautiful steampunk anime-inspired artwork.
Your goal is to restore stunning illustrations that have been divided into equal pieces. Rotate each piece and place it in the correct position to reveal the complete image.
Test your logic and attention to detail as you solve increasingly challenging puzzles. With every completed level, you'll unlock a new artwork and discover more of the Chronime world.
Whether you're looking for a relaxing pastime or enjoy visual puzzle games, Chronime Puzzle: Horses offers a calm and rewarding experience accompanied by soothing music.
Features:
• 50 unique levels • Beautiful steampunk anime-inspired artwork • Simple and intuitive mouse controls • Steam achievements • Relaxing music and atmosphere • Gradually increasing difficulty • Casual and stress-free gameplay
Beyond the light lies only winter. In **The Last Hearth**, you are the Keeper of a small settlement whose survival depends on a single fire. Ride through a detailed pixel-art valley, bring stranded travellers home and turn scattered shelters into a community that can endure the cold.
This is a side-scrolling settlement strategy game with exploration, resource management and a compact single-player story campaign.
Build where there is warmth
A roof alone is not enough. Your people need warm beds, food and time to recover. Restore heat towers to bring nearby worksites back to life. Build homes, a kitchen, a common hall and a workshop, then decide how to spend the wood and coal that keep everything running.
Every building has three development levels. Improvements add practical benefits, from more beds and better production to automatic resource deliveries. Develop your settlement so you can spend more time exploring and less time collecting supplies by hand.
Open the road north
Repair the river bridge and clear the mountain pass to reach the forest bank and northern highlands. Travel across one continuous side-scrolling world without loading screens between its regions.
Restore remote camps and the mountain mine, maintain the caravan road and take a fuelled brazier on long journeys. The farther you ride from home, the more precious every warm stopping place becomes.
Listen to the people by the fire
Mara is looking for her sister. Nora knows the broken bridge. Erik remembers why the old mine was closed. Their conversations, requests and discoveries connect five story chapters about a missing caravan and the people waiting beyond the pass.
Help residents with personal requests, respond to events in the valley and choose what your beacon will promise the north.
Prepare before the weather turns
Balance food, fuel, morale and fatigue. Set work priorities, adjust rations, order workshop parts and prepare repair kits. Blizzards damage towers, slow construction and reduce caravan deliveries. Build a reserve, keep the road working and hold the settlement together after the final signal.
Slitherlink is a classic puzzle you might know as Fences or Loopy. Draw lines between dots to make a single unique loop. Each number tells you how many sides the loop uses around that number, and the loop can't cross itself or branch.
Every puzzle has exactly one solution, and you can always work out the next step with logic, so you never have to guess.
If you like Sudoku, it's the same kind of puzzle: pure logic, no luck.
Features:
A new daily puzzle, the same for everyone, that builds up to an Expert puzzle on Saturdays
A calendar for catching up on dailies you missed
12,000 puzzles in Endless mode, on 5×5, 7×7 and 10×10 boards
Four difficulty levels, Easy to Expert, based on the techniques a puzzle needs, not just its size
Saved progress and best times
Solving Help:
A tutorial that teaches one technique at a time
Hints that show the next step a little at a time, and a check for mistakes
A different color for each separate piece of line, so you can see what still needs joining
Leftover sides crossed out for you, and finished numbers dimmed (both optional)
Rule breaks shown right away, like a branch or a loop that closes too early
Features
Optional shading for squares inside or outside the loop
Undo and redo, even after clearing the board
A timer you can hide, and a pause screen that hides the board
Light and dark modes, three color themes, five number styles and soft sounds
Nearly nothing is known about the origins of Welcome to HillVeil. It was developed by BorsaGames between the years of 2000 - 2004, unfinished and broken demo versions of the game floated around obscure gaming forums for years, they were largely unplayable. For the first time ever the most final version of the game has been ported onto modern engines, and it's not at all what was expected.
A roughly 1-2 hour long journey, Welcome to HillVeil requires puzzle solving, exploration, and platforming skill! The world is full of wacky characters and fun locations to explore, but be warned, the world isn't quite as cheery as it appears on the surface. What is it hiding?
Disclaimer:
Welcome to HillVeil is a complete work of fiction and all of the people referenced(other than in the credits) are completely fictious and any relation to real persons is coincidental.
The game contains references to mature/dark social themes and disturbing visuals. On one occasion the game does require traveling outside of the bounds of the game and onto the internet in order to progress.
A little Pip. A pocketful of dice. A hundred friends who could use a hand.
Choose your number, line up a shot and pop the matching dice before the board reaches Pip. Keep a steady rhythm to build combos and earn row-clearing powers. But take care: a wrong number sticks to the stack, bringing trouble one step closer.
**Small puzzles, big friendships**
Travel through 100 worlds with ten levels each. At the end of every world, complete a friend's job: gather gold item blocks, follow a mix, or clear a delivery route. Wheels, gears and other job supplies accept any dice number, so look for the item picture and make your shot count.
Each world ends with a short, playful helping scene. Your new friend then joins Pip Village, a scrollable home filled with workshops, gardens and busy little characters. Keep helping to open its ten neighborhoods and bring all 100 friends together.
**Make every pop count**
Earn separate medals for finishing a level, reaching its target score and shooting accurately. Replay your favorites to fill the medal collection and unlock five extra outfits for Pip. Star dice, bombs, lightning and ice keep each board lively, while combos bring bursts of color and a growing score multiplier.
**One more round?**
Marathon keeps the dice coming and gradually increases the pace every four minutes. Chase a new personal best on the local high-score table, then return to the campaign whenever you want another little adventure.
- 1,000 campaign levels across 100 worlds, with five scenery themes and changing region palettes.
- 100 friends with different jobs, helping scenes and permanent places in the village.
- Three medals per level and six Pip looks, including the starting outfit.
- An endless Marathon mode and separate local campaign and Marathon high scores.
- Seven original NES-inspired chiptune tracks.
- Keyboard and controller play, remappable gameplay buttons, separate music and sound volume, and options for flashes and screen shake.
Take a seat across from the cheats of a nighttime gambling den. Cheat Koi-Koi is a single-player roguelite about reading your opponent, choosing your tricks, and winning at hanafuda. Work your way to the den's owner, Ririka, and beat her for the prize.
Take the points, or call koi-koi
Koi-koi is a Japanese card game played with hanafuda. Match cards from the same month to collect scoring combinations called yaku. Take your points now, or call koi-koi and play on for a stronger hand. If your opponent makes a yaku first, you get nothing from that round. How much are you willing to risk for one more card?
Watch for your chance to cheat
Peek at a hidden card. Swap a card in your hand. Watch your opponent's hands and eyes, then choose when to make your move. Get caught and you pay a fine and lose access to that trick for a while. Your opponents cheat too. Keep an eye on the cards—and the face across the table.
Choose your opponent. Set your stakes.
Pick who to face next as you work through the den toward Ririka. Each match is decided by total points over several rounds, with extra rounds to break a tie. Set the stakes before the match; points and fines move money after every round. Lose a match or run out of money, and your run ends. Money spent at the stall is money you cannot take to the next table.
Choose your tricks and tools
Start each run by choosing a trick from a random selection. Between opponents, victory rewards offer new tricks or upgrades to the ones you have. Pass on the reward to take money instead. Buy tools at the stall, then decide what deserves a place in your limited kit. Gather information and plan ahead, or move the cards you need into reach.
Take what remains. Come back for more.
Your remaining money, collection records, and achievements carry across runs. Visit the wholesaler to unlock tools, expand your inventory, or add stock to the stall. Defeat an opponent for the first time to unlock their secret trick. Your first victory over Ririka opens Endless mode and challenges that change the rules. Higher dan levels offer tougher runs.
Available in Japanese and English. New to hanafuda? The title screen's How to Play guide explains how to take cards and make yaku.
Streaming and videos
You may stream or post videos of the whole game without contacting us first. Monetization through platform features such as ads, memberships, and tips is welcome.
For the full guidelines, see the pinned "配信ガイドライン / Streaming Guidelines" discussion in the Steam Community hub.