1. 79

    The Sprit Forest

    The Sprit Forest header image
    Released 2 days ago
    Type: game
    Dev: てんくうGC
    Pub: てんくうGC
    Genres: Casual Simulation
    About
    Screenshots
    Videos

    This game is an original pachislot simulation game.

    While evoking the atmosphere of simple, standard-type machines from the early to mid-period of the 5th-generation era,

    it also features the bonus trigger functionality found in 6th-generation machines.

    Despite its laid-back world and simple gameplay, it features a variety of special effects and “reach” patterns.

    Be sure to give it a try.

    No videos available

  2. 78

    Stella Sora

    Stella Sora header image
    Released 2 days ago
    Type: game
    Dev: YOSTAR HONG KONG LIMITED
    Pub: YOSTAR HONG KONG LIMITED
    Genres: Action Adventure RPG Free To Play
    About
    Screenshots
    Videos

    Stella Sora is a free-to-play light-action fantasy RPG. Join the Trekkers to battle, conquer mysterious labyrinths called "Monoliths," explore the vibrant continent of Nova, and uncover secrets buried beneath the sands.

    Top-Down, Build-Focused Gameplay — Craft Your Powerful Build

    Experience top-down, squad-based combat and build your Trekker Squad. Challenge the Monoliths to unlock the Trekkers' full potential.

    Challenge Tough Events & Bosses with Your Best Build and Compete on the Leaderboards

    Refine your Trekker Squad and take on high-difficulty events and bosses. Climb the leaderboards through calculated team composition and skillful execution, and prove that your squad is the mightiest force on the Nova Continent.

    Branching Story Choices — Every Decision Has Consequences

    The fate of the Nova Continent lies in your hands! Every choice shapes the story and can even change the ending of the world. Who would have thought a gentle encounter or casual interaction could trigger a chain of events that brings ruin to Nova?!

    Heartlink System — Meet Diverse Trekkers

    Forge deep bonds with a cast of vivid Trekkers, each with a unique personality. Chat, go on dates, and send gifts through Heartlink to unlock their private side stories as your affinity grows.

    Casual Minigames for Relaxed Fun

    Stella Sora features a variety of fun casual minigames! After intense Monolith expeditions, enjoy flexible gameplay for any mood and earn rewards with ease.

    Tales of Love and Hope Await!

    Stella Sora Steam Launch Trailer

  3. 77

    Quartermark

    Quartermark header image
    Released 2 days ago
    Type: game
    Dev: ACA Games
    Pub: ACA Games
    Genres: Indie RPG Strategy
    About
    Screenshots
    Videos

    THIS RPG PLAYS ITSELF. SO WHY CAN'T YOU STOP?

    There is no attack button in Quartermark. Your four heroes fight on their own — across 100 maps, 3,400 floors and 440 monsters built to make you flinch. What you control is the only thing that decides whether they win: who stands in the party, what they wear, and which skill you feed.

    Set up. Watch. Adjust. Then watch the party you built tear through a boss that wiped you an hour ago.

    440 MONSTERS. NONE ALIKE.

    Every creature is its own hand-built 3D model with its own skeleton and its own animations — it breathes, strikes, flinches and dies its own way. A rotting stag. A pharaoh in gold. A dragon on its eggs. A brain walking on spider legs. Things you will not have a name for.

    Fire beasts smoke. Storm beasts crackle with lightning. Ghosts trail mist. And creatures wander between lands of their kind, so no map settles into the same five faces.

    100 MAPS. 100 BOSSES.

    • 100 maps, each a world of its own: haunted forests, crystal veins, drowned villages, ice castles, a black pyramid, rivers of lava, a burning library, clockwork halls, islands in the sky — and the flesh caves at the end of everything
    • Real light and weather in every one: snow, rain, embers, ash, smoke off every torch
    • Every map ends in its own boss. Beat it, or you do not go on
    • The maps grow as you go — ten floors at the start, fifty at the end — 3,400 floors down to the Last Word

    TWELVE HEROES, ONE GRAMMAR

    Every hero has four skills and they always mean the same thing, so a new hero is never a new rulebook:

    • Basic — the ordinary attack, always ready.
    • Core — the signature skill, on a cooldown. The one a boss can silence.
    • Reaction — fires by itself the moment a condition trips, and beats everything else.
    • Aura — always on, for the whole party.

    GOLD STARS ARE THE DEEP GAME

    Nine keywords — Poison, Bleed, Burn, Freeze, Weaken, Shield, Fury, Thorns and Ward — are shared between heroes and items. A hero and a weapon that share one are worth more together than either is apart.

    Certain heroes empower each other. Put the right two side by side and their skills grow — and the moment it fires, the screen goes gold. Building for the stars is the deepest thing you can do.

    EVERY UPGRADE IS A BET

    Every boss drops a piece of gear. Then you gamble it: every +1 multiplies every stat on the item, and every attempt can destroy it outright. The odds are printed before you commit.

    Sell what you cannot use for souls — the currency of every upgrade and every new hero. A +10 is worth more than twice a +0. That, and nothing else, is why anyone risks one.

    RESET TO GO FURTHER

    Prestige wipes the floors and your hero levels. It does not touch your gear, your souls, or the heroes you bought. You come back with a permanent tree that compounds.

    The point was never to get back where you were. It is to get past it.

    IT TELLS YOU WHY YOU LOST

    Hit a wall three times and the game opens the file on it: what killed you, what it did to you, who fell first, and exactly which keywords were running on both sides.

    It never tells you the answer. Finding that is the game.

    PLAY THE DEMO NOW

    The free demo is the first ten maps and their ten bosses, four heroes and ten prestiges — a few hours of the real game. Wishlist Quartermark to hear the moment the full climb opens.

    Gameplay

  4. 76

    Crypt Survivor

    Crypt Survivor header image
    Released 2 days ago
    Type: game
    Dev: cloud6552
    Pub: cloud6552
    Genres: Action Casual Indie RPG
    About
    Screenshots
    Videos

    A new survivor has entered the crypt!

    Crypt Survivor is an action roguelite where you battle relentless enemies, build powerful combinations of upgrades, and face bosses with deadly abilities of their own. Choose your class, descend through five dangerous floors, and gather the crystals needed to break the curse.

    Your attacks, positioning, and upgrade choices shape each run. Survive long enough to turn a struggling adventurer into a force capable of challenging the crypt’s final boss.

    • Master distinct classes - Choose a class that suits your approach. Pierce enemies with the Lancer, unleash spells as a Mage, deliver explosive holy attacks as the Priest, or charge into the crowd as a Barbarian. Each class has its own abilities and upgrades to experiment with.

    • Build around your strengths - Combine class upgrades, elemental effects, and powerful boss rewards. Summon skeletal allies, release a plague, or launch piercing spectral lances as your build takes shape.

    • Conquer boss encounters - Dodge charges, survive summoned enemies, and learn the mechanics behind each fight. Positioning and timing become increasingly important as you descend.

    • Make lasting progress - Spend banked gold between runs to unlock additional classes, expand the upgrade pool, and purchase permanent improvements.

    • Raise the stakes - Take on Hard and Insane difficulties, or enable optional challenges that trade greater danger for increased rewards.

    • Survive Endless Mode - Fight continuously in a single arena as enemies grow stronger and bosses arrive to test your build.

    Break the curse—or discover how long you can survive it.

    Launch Trailer

  5. 75

    3DMOBA

    3DMOBA header image
    Released 2 days ago
    Type: game
    Dev: LEI LIU
    Pub: LEI LIU
    Genres: Massively Multiplayer Strategy Early Access
    About
    Screenshots
    Videos

    3DMOBA is a third-person multiplayer online battle arena (3DMOBA) game that combines fast-paced action with strategic team-based gameplay. Choose from a roster of unique heroes, master powerful abilities, and work together with your teammates to destroy the enemy base.

    Built with Unreal Engine 5, 3DMOBA delivers immersive 3D environments, dynamic combat, and skill-based gameplay. Every match rewards teamwork, positioning, map awareness, and mechanical mastery.

    3DMOBA

  6. 74

    Only Fans

    Only Fans header image
    Released 2 days ago
    Type: game
    Dev: Meme Game Factory
    Pub: Meme Game Factory
    Genres: Adventure Casual Indie Simulation
    About
    Screenshots
    Videos

    The holy land of fans are full of things that helps you cleanse your mind, keeping you away from gooning and doomscrolling.

    • Meditate and find interesting hidden objects

    • Explore and discover all kinds of different fans

    • Featuring multiple rooms of different themes

    Instructions

    • WASD or left joystick to move

    • Move mouse or right joystick to look around

    • Stand still to meditate and find objects

    trailer

  7. 73

    Mahjong Traveler

    Mahjong Traveler header image
    Released 2 days ago
    Type: game
    Dev: GGEMU STUDIO
    Pub: GGEMU STUDIO
    Genres: Casual Indie Strategy
    About
    Screenshots
    Videos
    Note for players: the game is currently available in Simplified and Traditional Chinese only.

    Walk with mahjong. Build with mahjong. Beat bosses at real mahjong.

    On the Four Winds Isles, every dispute is settled at the mahjong table: arguments, inheritances, even marriage proposals. It only counts if you win.
    But lately the rules have broken. Red Dragons count as any tile. Drawing a Green Dragon makes coins appear out of nowhere. Tile faces are going blank. A young sparrow apprentice sets off with a patchwork tile bag to patch the four loopholes and reinforce the seal at the Sealed Abyss.
    And along the way, people keep mentioning "the hand"...

    Flip a tile, walk a path

    • Each turn, draw three face-down guide tiles. Flip one and move that many spaces.
    • Chosen tiles fill your Sparrow Path. Make a run, a triplet or a flush with three tiles to earn coins, wind and talismans.
    • Events, shops, tea houses, chests, traps and elites line the road. At every fork, choose: short and risky, or long and safe?

    Your tile bag is your deck

    • Buy tiles at the shop; remove or gild them at the tea house. What's in the bag decides how far you move and which sets you can make.
    • Gold tiles add fan both on the map and at the table. Thinner bags are easier to control, and you'll need duplicates to form triplets.

    Every boss is a real game of mahjong

    • Full 13-tile mahjong with chi, pon, kan, self-draw and discard wins, plus 20+ scoring patterns from a basic win up to Thirteen Orphans.
    • Each of the four bosses has claimed a rule-breaking loophole: wild Red Dragons, coins from Green Dragons, wild White Dragons, and hands that lose their textures.
    • Coins are your life. You spend them in shops and pay them when you lose a hand. Run out and your journey ends.

    Stacking relics, a different run every time

    • 27 relics. Each follows one simple rule that works the same on the map and at the table, and they combine into powerful synergies.
    • 6 travelers with different starting coins and tile bags. Which relic suits whom? That's for you to discover.
    • 9 single-use talismans to swap tiles, peek at hands, add fan or save your run.

    And more

    • 5 mahjong mini-games: Memory, Shanghai Solitaire, Tile Link, Wait Puzzles and Higher or Lower.
    • Endless Tables: climb floor after floor of elites and see how far your build can go.
    • Five acts: spring blossoms, a lantern-lit harbor, an autumn desert, a snowy palace and an infernal black lake.
    • A goofy story with an ending you won't see coming.

    New to mahjong? The game includes a rules guide and a compendium, and every scoring pattern is listed when a hand is won.

    麻雀旅人 宣传片

  8. 72

    Chess Longer

    Chess Longer header image
    Released 2 days ago
    Type: game
    Dev: TMAC Game Studios
    Pub: TMAC Game Studios
    Genres: Casual Sports Strategy
    About
    Screenshots
    Videos

    It’s Chess, But Longer.

    Chess Longer takes the game you already know and asks the question: what if there was simply… more?

    In Chess Longer, each additional board adds another complete army to the battlefield. Your forces can move beyond their original board and collide with pieces from neighbouring armies, turning into one enormous interconnected battle.

    Can you focus on 99 games at once?

    Four-Way Chess

    Why limit yourself to two sides?

    Four-Way mode throws White, Red, Black and Blue onto a huge cross-shaped battlefield, each attacking from a different direction.

    You control White while the other armies fight under AI control. Armies can be eliminated as their kings fall, while their surviving pieces remain on the battlefield as increasingly inconvenient obstacles.

    Five-Way Chess

    Four armies apparently wasn’t enough.

    Five-Way mode adds a hostile Green army directly into the centre of the battlefield. The surrounding armies now have another problem to deal with while still trying to survive each other.

    Expect crowded boards, strange alliances of convenience, enormous battles and a lot of pieces disappearing.

    Cubed Chess

    And then things get weird.

    Cube Chess wraps the battlefield around all six sides of a 3D cube.

    White, Red, Black, Blue, Green and Yellow each occupy their own face, with pieces able to travel across cube edges and continue fighting on neighbouring sides.

    Rotate the entire battlefield, explore it with a free-roaming camera, and try to keep track of threats coming from literally every direction.

    Built Around Controlled Chaos

    Chess Longer keeps the recognisable movement and strategy of chess, then puts those rules into increasingly ridiculous situations.

    Features include:

    • Play across anywhere from 1 to 99 connected chess boards
    • Command multiple armies simultaneously
    • Classic two-sided giant chess battles
    • Four-way battles with White, Red, Black and Blue
    • Five-way battles featuring the chaotic Green army
    • Six-sided 3D Cube Chess
    • Multiple kings and army elimination mechanics
    • AI-controlled opposing armies
    • Danger Vision showing which armies threaten each square
    • Fast-forward controls for large AI battles
    • Free-roaming and rotatable cameras
    • Save and continue enormous matches
    • Enough chess pieces to make your GPU question your life choices

    It's chess, but longer. Chess Longer.

    Chess Longer Trailer

  9. 71

    What Have My Cats Done

    What Have My Cats Done header image
    Released 2 days ago
    Type: game
    Dev: GODNASK
    Pub: GODNASK
    Genres: Casual
    About
    Screenshots
    Videos

    After a long, exhausting day at work, you drag your tired feet and push open the front door—only for your sanity to snap in an instant. The vase is knocked over, shoes are scattered everywhere, and staring at you innocently from the "crime scene" are your cats!

    In What Have My Cats Done, you play as a miserable owner who just got off work, facing a home completely trashed by cats. You want to be mad, but they are just too cute!

    Every level is an incomplete puzzle. You need to take on Tetris-style challenges to unlock these puzzle pieces and step-by-step reveal exactly what these little troublemakers have been up to!

    Key Features

    • Beautiful Storybook Illustrations

      Starting from the title screen, every level tells its own story, making you feel as if you've stepped into a beautiful picture book.

    • Find the Cats at the Crime Scene

      Complete all the puzzles to uncover the truth and admire their glorious "masterpieces" that you can't help but love and hate (thank goodness you aren't the actual victim!).

    • Multiple Game Modes

      Are you a Tetris master? Try taking on the ultra-difficult "Fill" mode! You must match the shapes perfectly with the blocks to clear the level—are you up for the challenge?

    Meet the Cats

    Intro

  10. 70

    The Marquee: Lights. Camera. Legacy.

    The Marquee: Lights. Camera. Legacy. header image
    Released 2 days ago
    Type: game
    Dev: PGF Entertainment
    Pub: PGF Entertainment
    Genres: Indie Simulation Strategy Early Access
    About
    Screenshots
    Videos

    Build Your Studio

    Begin with limited resources, a small team, and a vision for the kind of films you want to make. Name and develop your studio, establish its reputation, grow its capabilities, and decide what kind of company it will become.

    Will you focus on dependable commercial successes, prestige cinema, experimental projects, genre films, or a mixture of everything? Your choices shape the opportunities available to you and the expectations surrounding every future release.

    Create Films from the Ground Up

    Every production begins with an idea. Develop screenplays, choose genres and themes, define the scale of a project, and decide how much ambition your studio can realistically support.

    Research new genres, techniques, facilities, and production capabilities to expand your creative options. A growing studio can attempt larger productions, explore new audiences, and take on projects that were previously out of reach.

    Find the Right People

    Film production is built around people. Scout and recruit actors, directors, writers, and crew members, then assemble teams capable of delivering your vision.

    Talent brings different skills, experience, popularity, costs, relationships, and expectations. The most famous person is not always the best choice for a particular project, and an unknown performer may become the defining face of a successful film.

    Manage availability, contracts, competing commitments, and long-term careers as your studio grows.

    Manage Production

    Greenlighting a film is only the beginning. Control budgets, schedules, staffing, production quality, marketing commitments, and financial risk while the project moves toward completion.

    Production events can create difficult choices. A delay may threaten your release date. A rising budget may force you to reduce scope. A creative opportunity may improve the film while putting pressure on your finances.

    Choose whether to protect the schedule, spend more to preserve the original vision, change the plan, or accept the consequences.

    Compete in the Market

    Your films do not exist in isolation. Rival studios compete for talent, audiences, release windows, and commercial opportunities.

    Plan around seasonal demand, market conditions, audience expectations, competing releases, and the information available to your studio. Decide whether to release quickly, wait for a stronger window, or take a risk on a crowded market.

    A strong film can still struggle if it launches at the wrong time. A well-timed release can give a smaller production the chance to find an audience.

    Release, Distribute, and Measure Results

    Choose how your films reach audiences. Negotiate distribution, plan marketing, set release strategies, and follow each film’s performance over time.

    Track the difference between:

    • Critical reception

    • Audience response

    • Ticket sales

    • Studio revenue

    • Production and marketing costs

    • Profit

    • Talent popularity

    • Franchise and studio reputation

    The result of a film is more than a single score. A financial disappointment may still create a valuable character. A critical success may improve your prestige without immediately returning its investment. A commercial hit may create pressure to deliver a sequel.

    Build Franchises and Shape Careers

    Successful films can create new possibilities. Continue a story with a sequel, explore a supporting character through a spin-off, or return to the world of an earlier film with a larger ambition.

    Franchises develop through audience response, continuity, returning talent, reputation, and creative choices. Alternatively, abandon established brands and pursue something entirely original.

    Your studio’s history is shaped not only by its biggest successes, but also by the risks it took, the people it developed, and the projects it chose not to make.

    Leave a Legacy

    Across decades of cinematic change, your studio will accumulate a catalogue of films, talent, financial decisions, awards, failures, franchises, and defining moments.

    Watch careers develop. See audience tastes change. Adapt to new technologies and market conditions. Build a studio remembered for cultural influence, commercial power, creative ambition—or simply its ability to survive.

    The story of your studio is created through the films you make and the decisions you make between them.

    Key Features

    • Manage a complete film studio and its long-term development.

    • Create original films from concept and screenplay through to release.

    • Research new technologies, facilities, and production capabilities.

    • Scout, hire, and manage actors, directors, writers, and crew.

    • Balance creative ambition against costs, schedules, contracts, and cash flow.

    • Respond to production delays, overruns, staffing problems, and creative risks.

    • Compete with rival studios for talent, audiences, and release opportunities.

    • Plan marketing, distribution, release timing, and market strategy.

    • Track audience response, critic reception, ticket sales, revenue, costs, and profit.

    • Develop breakout talent and manage long-term careers.

    • Turn successful films into sequels, spin-offs, and connected franchises.

    • Grow studio prestige and build a unique cinematic identity.

    • Experience changing markets and production conditions across multiple eras.

    • Preserve your films, staff, finances, franchises, and studio history through campaign saves.

    The Marquee #1

  11. 69

    Athanasia

    Athanasia header image
    Released 2 days ago
    Type: game
    Dev: Momentum Games LLC
    Pub: Black Lantern Collective
    Genres: Action Adventure Indie Early Access
    About
    Screenshots
    Videos

    Inspired by classics like System Shock and Dino Crisis, Athanasia challenges you to outthink and outmanoeuvre the brute strength of your ancient adversaries.

     

    You are Carmen Flores, researcher and explorer, called to investigate a mysterious facility in South America where reports of disappearances and strange phenomena abound. Within this winding maze of secrets and science lies a terrible truth and ancestral nightmares that have plagued us for longer than we have been human.

     

    How will you survive?

    EXPLORATION

    Use your wits to navigate hidden pathways and discover forgotten secrets. Gather knowledge of your foes and surroundings to take dynamic approaches to tense, hair-trigger encounters. Find caches of vital equipment and the audio logs of those who lived, worked and died in this forsaken place.

    SURVIVAL

    Conserve scarce resources, pick fights wisely, and underestimate the enemy at your own peril. From creatures that once ruled the world to things previously unseen by human eyes, you must strategically utilize an arsenal of tools and deadly weapons to overcome the facility’s dangers. Find and combine items to create improvised weapons, distractions, traps, and more.

    IMMERSION

    Between the dinosaurs and a facility-wide lockdown, navigating this labyrinth will be no simple matter. Hack into computers, jimmy open doors, and refuel machines to open new paths. Get to the bottom of what really happened here and find things you were never supposed to see.

    KEY FEATURES

    • Exploration & Discovery: Unearth buried truths as you navigate a lab overtaken by dinosaurs and [REDACTED]

    • Crafting: Find and combine resources to craft essential tools and items

    • Dynamic Gameplay: Overcome lethal encounters using stealth, wit, and an arsenal of weapons

    • Environmental Depth: Engage with a detailed, highly interactive environment

    Athanasia Cinematic Trailer

  12. 68

    Grind or Die

    Grind or Die header image
    Released 2 days ago
    Type: game
    Dev: Bowden Game Studios
    Pub: Bowden Game Studios
    Genres: Action Indie
    About
    Screenshots
    Videos

    Hell doesn’t run out of demons. How long can you last?

    Grind or Die is an endless, top-down arena survival game packed with demonic hordes, brutal bosses, randomized upgrades, and character-specific powers. Build your warrior, time your dashes, and fight through waves that grow increasingly unforgiving.

    Your abilities fire automatically. Your survival depends on where you move, which rewards you choose, and how well you read the next attack.

    Compete against others. Fight your way through endless hordes; competing in the worldwide leaderboards.

    Find your warrior. Wield ice, fire, lightning, shadows, blades, and more. Each character brings their own abilities, passive effects, and five mastery powers.

    Make every upgrade count. Stack damage, critical hits, cast speed, projectiles, and ability power. Chase rare rewards and build combinations strong enough to tear through the horde.

    Face Hell’s bosses. Push deep enough and you’ll face multiple bosses at once.

    Earn your mastery. Progress individual warriors toward level 100, unlocking signature mastery powers along the way.

    Take the risk. Complete battlefield objectives for reward chests, or accept a Devil’s Challenge.

    Try One HP mode. One health point. No healing upgrades. No regeneration. Make every dodge count.

    Dark fantasy artwork, anime-inspired abilities, and a descending journey through Hell set the stage for a game built around one dangerous thought:

    “I can survive one more wave.”

    More information

    Grind or Die

  13. 67

    Curse of Baghdad

    Curse of Baghdad header image
    Released 2 days ago
    Type: game
    Dev: Hexonine Games
    Pub: Hexonine games
    Genres: Action Indie
    About
    Screenshots
    Videos

    The city of Baghdad has fallen under the grip of an ancient and mysterious curse.

    When Canadian special operations officer Captain Ryan Jones finds himself trapped within the city alongside journalist Bridgette Baker and Iraqi Army officer Captain Ali Salim, the trio must fight their way through chaos, uncover the origins of the curse, and survive a nightmare that threatens to consume everything in its path.

    What began as a routine mission quickly spirals into a desperate struggle for survival as ordinary civilians are transformed into monstrous husks stripped of their humanity. As the curse spreads across the city, Ryan, Ali, and Bridgette must confront both the horrors before them and the secrets buried deep beneath Baghdad's ancient past.

    Tactical Top-Down Military Combat

    Fight your way through a variety of dangerous environments using an arsenal of military weapons and equipment.

    Battle through palm groves, abandoned facilities, horror underground basements, rooftops, 

    • Ancient locations touched by the curse

    Every encounter brings new challenges as you push deeper into the heart of the outbreak.

    A Story-Driven Cinematic Experience

    Experience a narrative-driven adventure told through fully voiced cinematic cutscenes. Follow Ryan, Ali, and Bridgette as they uncover the truth behind the curse while witnessing the human cost of conflict, loss, and survival. Featuring a cast of dedicated voice actors, Curse of Baghdad combines military action with a character-focused story that explores friendship, sacrifice, and resilience in the face of overwhelming odds.

    Face the Symbols of the Curse

    Ancient forces have awakened.

    Throughout your journey, you will confront powerful bosses inspired by Mesopotamian mythology. Each entity represents a different aspect of the curse that has taken hold of Baghdad.

    Fight through unique arenas, survive deadly attack patterns, and overcome powerful enemies as you break the chains binding the city to its dark fate.

    Built by a Family Team

    Curse of Baghdad was created by a small team of three brothers working alongside family members, friends, volunteers, artists, voice actors, and supporters who believed in the project.

    Every purchase directly supports our studio and helps us continue creating independent games driven by passion, storytelling, and creativity.

    This project is deeply personal to us. It reflects our family's journey through immigration, hardship, and the real stories of survival that shaped our lives.

    From Our Family To Yours

    Thank you for taking the time to experience Curse of Baghdad.

    We hope the characters, story, music, and world stay with you long after the credits roll.

    See you in Baghdad.

    Curse of Baghdad Trailer 3

    Curse of Baghdad Trailer2

    Curse of Baghdad Trailer1

  14. 66

    Fall of Bali

    Fall of Bali header image
    Released 2 days ago
    Type: game
    Dev: Sengkala Dev
    Pub: CRX Entertainment
    Genres: Indie Simulation Strategy
    About
    Screenshots
    Videos

    Fall of Bali is a historical strategy game set in Bali in the 19th Century with a map which covers the eastern salient of Java, Blambangan, Bali island and Lombok island. Many Balinese kingdoms were at war with each other and were spreading their influence out to both Blambangan and Lombok Island. Hence, the realm of Bali had been divided for a long time. The successor to the Bali Empire, Klungkung, was only recognized as the spiritual leader for Balinese kings, which drove the other kings to pursue the highest achievement: the ambition to become the superior ruler of Bali. Meanwhile as time passes on, the growing threat of a colonial power from the Dutch Empire in Java will soon reach Bali.

    There are 12 kingdoms based on 3 main cultures: Blambanganese, Balinese, and Sasaknese.

    Each kingdom has its own unique geographical location, culture, troops, diplomatic relations, and economy, reflecting the situation of the real Bali kingdoms in the late 18th Century AD

    Try to expand your kingdom, conquer all kingdoms from Blambangan, Bali, and Lombok , and face the Dutch's imperialism !

    Fall of Bali-Final Trailer 2026

  15. 65

    PuzzMao〜Puzzle and Magical Overlord〜

    PuzzMao〜Puzzle and Magical Overlord〜 header image
    Released 2 days ago
    Type: game
    Dev: SERIALGAMES Inc.
    Pub: SERIALGAMES Inc.
    Genres: Casual Indie
    About
    Screenshots
    Videos

    The strongest puzzle player can become the Demon Lord!?

    Defeat advancing enemies with puzzles! A heartwarming fantasy × falling-block puzzle game

    “PuzzMao~Puzzle and Magical Overlord~” is a falling-block puzzle game set in a fantasy world where players battle for the Demon Lord's throne!

    Use simple rules and exhilarating puzzles to crush advancing enemies!

    Intercept monsters descending from above with puzzles!

    Match same-colored Mana Blocks and Staff Blocks to clear them and unleash magic!

    You can send Monster Blocks to the top of your opponent's field.

    Chain combos to send massive waves of monsters, crushing your opponent in one fell swoop...!

    Send as many Monster Blocks as possible to your opponent's field!

    Skill activation for a sudden reversal!

    Use each character's unique skills for a game-changing reversal!?

    From simple skills that clear stacked monster blocks to gamble skills that wreak havoc on both your and your opponent's fields.

    Even when monster blocks pile up, you can't let your guard down!

    Story

    Many years have passed since the Great Demon War between humanity and the demon race.

    Foolish humanity had destroyed itself through ugly infighting.

    The surviving demons, determined not to repeat the same mistake, avoided conflict and decided to determine their ruler through a game simulating battle: the Demon King Decisive Battle...

    In a corner of this world, living in the frontier, was Fal, a boy from an ultra-minor, weak demon clan. He was honest, energetic, and loved puzzles.

    His sister, Yule, was a useless demon who thought, ‘I wish my little brother would support me for life~’.

    One day, upon hearing the proclamation for the Demon King Selection Tournament , Yule sensed the scent of a chance for lifelong security. She tricked... persuaded her honest, gullible younger brother, and successfully secured his entry into the tournament.

    Faru felt slightly tricked, but ended up aiming to become Demon King himself—while being tossed around by the other Demon King candidates, who were even more eccentric than Yule.

    PuzzMao_mainmovie_new

  16. 64

    Hustle

    Hustle header image
    Released 2 days ago
    Type: game
    Dev: Facundo Tabárez
    Pub: Facundo Tabárez
    Genres: Action Adventure Casual Indie
    About
    Screenshots
    Videos

    Hustle is an incremental open-world survival-crafting game and top-down shooter, inspired by Forager and Enter the Gungeon. Explore the world to find the person that stole your hat, exposing your ugly, putrid, bald head.

    • Gather resources by shooting at them.

    • Build and expand your base.

    • Fight an array of enemies and bosses that are trying to stop you.

    • Level up to unlock and expand your skill set.

    • Print out money by the millions.

    • Craft and unlock an arsenal of strange weapons.

    • Explore the world and complete missions  and dig up what the neighborhood is hiding…

    SHOOT & DASH!

    BUILD & CRAFT!

    FIGHT!

    GATHER RESOURCES!

    EXPAND THE WORLD

    TRAILER - ENG

  17. 63

    Beastwood Haven

    Beastwood Haven header image
    Released 2 days ago
    Type: game
    Dev: 9.9 studio
    Pub: 9.9 studio
    Genres: Casual Indie Simulation Strategy
    About
    Screenshots
    Videos

    Build a new home with your forest companions

    *Beastwood Haven* is a relaxing creature-collecting and camp-building game that blends production management, exploration, and automated turn-based combat.

    Choose your first companion and begin life in a modest woodland camp. Plan roads and buildings, assign creatures to jobs that suit their specialties, and turn gathering, crafting, cooking, and rest into a connected camp routine.

    Venture into different environments, build teams around your companions' elements, condition, and equipment, and face other forest creatures in automated turn-based battles. Return with useful materials and mysterious eggs, then hatch and raise companions with their own personalities and talents.

    Turn expedition materials into meals, equipment, and skill upgrades, then expand your camp and take on more dangerous regions. Work and travel cause fatigue, while weather and special events alter production and exploration conditions. Rotate teams, schedule rest, and prepare supplies to keep the haven running.

    Once your camp is flourishing, construct its ultimate facility and venture into the final region deep within the forest. Or slow down, complete the codex, care for your companions, and let a chosen creature accompany you as a desktop pet.

    游戏展示

  18. 62

    Conjurariun

    Conjurariun header image
    Released 2 days ago
    Type: game
    Dev: Leonardo Ferreira da silva
    Pub: MRizer Entertainment Ltd
    Genres: Action Adventure Indie
    About
    Screenshots
    Videos

    CONJURARIUN — THE ORPHANAGE

    CONJURARIUN — THE ORPHANAGE is a first-person psychological horror game focused on exploration, investigation, puzzle solving, and environmental storytelling.

    You take on the role of an investigator who enters an abandoned orphanage to discover what happened to the children who once lived there.

    What begins as a seemingly simple investigation quickly turns into something much darker.

    The orphanage is empty.

    But some things still seem to be alive.

    🏚️ EXPLORE THE ORPHANAGE

    Explore different areas of an abandoned orphanage, including bedrooms, corridors, offices, the kitchen, dining room, chapel, and other environments forgotten by time.

    The environment is a fundamental part of the investigation.

    Objects, photographs, documents, and details scattered throughout the building may reveal important information about the location's past.

    Examine every room carefully. A seemingly insignificant clue may be necessary to discover how to move forward.

    🔎 INVESTIGATE WHAT HAPPENED

    During your exploration, you will find different elements connected to the orphanage's story:

    • Documents and notes

    • Old photographs

    • Keys

    • Codes and symbols

    • Objects connected to the children

    • Orphanage records

    • Clues hidden throughout the environment

    The information you discover will not reveal the entire story directly.

    You will need to piece together different clues to understand the sequence of events and discover why the orphanage was abandoned.

    🧩 SOLVE PUZZLES AND FIND A WAY FORWARD

    Your path through the orphanage will not be simple.

    Locked doors, hidden objects, codes, symbols, and mechanisms will require you to explore different areas and carefully observe your surroundings.

    Some puzzles depend on finding specific objects, while others require you to interpret clues discovered during your investigation.

    Explore. Observe. Connect the clues. Solve the puzzles.

    Every discovery can open a new path.

    🔦 EXPLORE IN THE DARK

    Darkness is one of the greatest threats inside the orphanage.

    Use your flashlight to illuminate the environment as you explore abandoned corridors and rooms.

    Limited visibility makes every space a source of tension.

    You may only be able to see a few meters ahead.

    And just because you cannot see something does not mean it isn't there.

    📷 OBSERVE WHAT SHOULD NOT BE THERE

    During your investigation, a camera can become an important tool for observing the environment and recording elements connected to your investigation.

    What may appear to be an ordinary empty room can hide details that go unnoticed during normal observation.

    Pay attention.

    Some things may not behave the way they should.

    👁️ THE ORPHANAGE IS NOT REALLY EMPTY

    As you progress through your investigation, unexplained events begin to occur.

    Footsteps may be heard in empty corridors.

    Doors may close on their own.

    Objects may move.

    Sounds may come from seemingly abandoned rooms.

    And some things may appear where you do not remember seeing them before.

    The feeling of being watched grows stronger as you get closer to the truth.

    But who — or what — is watching you?

    🕯️ PSYCHOLOGICAL HORROR

    CONJURARIUN is not based on constant combat.

    The focus is on tension, exploration, investigation, and the fear of the unknown.

    Lighting, music, environmental effects, and storytelling work together to create a psychological horror experience.

    You never know when something might happen.

    And often, the fear comes precisely from what you cannot explain.

    📖 A STORY HIDDEN WITHIN THE WALLS

    The orphanage's past is gradually uncovered through exploration.

    Photographs, documents, objects, and events discovered along the way reveal fragments of a story involving the children who once lived there.

    The more you discover, the more you realize that the events of the past may be connected to the phenomena occurring during your investigation.

    Some answers are hidden in documents.

    Others are hidden within the environment itself.

    And some may only become clear when all the clues are connected.

    🎯 YOUR OBJECTIVE

    Enter the orphanage.

    Explore its rooms.

    Find objects and clues.

    Solve the puzzles.

    Discover what happened to the children.

    Investigate the supernatural events.

    And uncover the truth hidden within the building.

    But there is one problem:

    the closer you get to the truth, the harder it becomes to leave.

    🔦 KEY FEATURES

    • First-person psychological horror

    • Exploration of an abandoned orphanage

    • Investigation based on exploration and discovery

    • Environmental puzzles and challenges

    • Key, code, and object-based progression

    • Collection and discovery of clues

    • Documents and photographs connected to the story

    • Flashlight for exploring dark environments

    • Camera used during the investigation

    • Environmental storytelling

    • Supernatural events

    • Unexpected events during exploration

    • Soundtrack and sound effects focused on tension and immersion

    • Progression based on discovery and puzzle solving

    • Story gradually revealed through exploration

    • An experience focused on atmosphere and suspense

    🎧 SOUND AND ATMOSPHERE

    Audio plays an important role in the experience.

    Footsteps, doors, objects, distant noises, and other environmental sounds help create a constant sense of uncertainty.

    Sometimes you will hear something coming from another room.

    Sometimes you will hear footsteps behind you.

    And sometimes it will be impossible to know whether that sound actually happened.

    Silence is also part of the horror.

    ⚠️ ARE YOU SURE YOU ARE ALONE?

    The orphanage was abandoned long ago.

    But something remained.

    The further you explore, the more you realize that the events of this place do not belong only to the past.

    Some things should never have been found.

    And some doors may never have been meant to be opened.

    CONJURARIUN — THE ORPHANAGE

    Enter the orphanage.

    Investigate the past.

    Solve the puzzles.

    Discover the truth.

    And try to survive whatever is waiting in the dark.

    ⏱️ APPROXIMATE PLAYTIME

    CONJURARIUN — THE ORPHANAGE is designed as a short, focused horror experience.

    A typical playthrough takes approximately 30 to 90 minutes, depending on how quickly you explore the environment, discover clues, and solve the puzzles.

    Take your time, examine your surroundings, and pay attention to the details. The orphanage hides more than what can be seen at first glance.

    Conjurariun The Orphanage

  19. 61

    Softboiled

    Softboiled header image
    Released 2 days ago
    Type: game
    Dev: Slimak Software
    Pub: Slimak Software
    Genres: Action Casual Indie
    About
    Screenshots
    Videos

                                                                                     

    Free Demo out now!

    You are an egg.

    A fragile, rolling, slightly doomed egg.

    Master precise physics-based movement as you navigate a brutal obstacle course full of narrow paths and unforgiving drops. One mistake can cost you everything.

    Unlock checkpoints to make progress… or ignore them if you’re feeling confident.

    Simple to understand. Difficult to master.
    Surprisingly hard to put down.

    Roll with Arrow Keys, WASD, or Left Stick — no jumping, no tricks. Just you and gravity.

    Softboiled uses Unreal® Engine. Unreal® is a trademark or registered trademark of Epic Games, Inc. in the United States of America and elsewhere. Unreal® Engine, Copyright 1998 – 2025, Epic Games, Inc. All rights reserved.

    Gameplay Reveal Trailer

  20. 60

    Phasewright

    Phasewright header image
    Released 2 days ago
    Type: game
    Dev: Lucaren
    Pub: Lucaren
    Genres: Indie Simulation Strategy Free To Play
    About
    Screenshots
    Videos


    Light is fast, but not arbitrarily fast. A pulse crosses exactly one cell per tick. The longer way arrives later.
    That is the whole rule. Everything else in this game follows from it.



    A source sends light. A receiver waits for it — in the right colour, on the right beat. Between them lies an empty site.

    You draw conduits like a line on paper, press Run and watch. If the light arrives, the order is filled. If it comes early, late or in the wrong colour, the game shows you exactly where — and you draw the line differently.

    Nothing breaks, nothing runs out. Build as long as you like.





    Three numbers stand above every machine: ticks, cost, footprint. They contradict each other. The fast answer is rarely the small one, and the cheap one almost never the fastest.

    Stop at the tick mark if you want. Or build the same machine three more times — and measure yourself against everyone who did the same.



    New parts arrive one at a time and explain themselves on the site, not in a manual. Each brings an idea, and every idea makes yesterday's site look different.

    What lies on the board in the later chapters is not written here. Find that out yourself.





    The editor is the one the game's own orders were built with: your own orders, your own parts, whole chapters. One code, and somebody else plays what you made. The Steam Workshop holds what others built.





    If you would rather not build alone, bring somebody to the same order — side by side or against each other, over Steam.



    A few other tables stand in the next room: small things for in between, some of them change daily. Have a look yourself.





    Official Trailer

    Inside the Workshop

  21. 59

    Armament Inc

    Armament Inc header image
    Released 2 days ago
    Type: game
    Dev: Alp Canmert
    Pub: Alp Canmert
    Genres: Casual Indie Strategy
    About
    Screenshots
    Videos

    Build a global arms empire from a single garage workshop.

    Start with nothing but a pistol blueprint and a dream. Click your way to your first factory, then automate everything — research new weapons, expand your production lines, and ship your arsenal to conflict zones around the world. Every deal you close, every ally you make, and every senator you bribe brings you one step closer to becoming the most powerful defense contractor on Earth.

    This isn't just an idle clicker. It's an empire.

    PRODUCTION & RESEARCH

    Start with a pistol, unlock a full weapons tech tree up to tanks, attack helicopters, drones and long-range missiles. Automate production with factories — Workshop, Armory, Munitions Plant, Heavy Industry, Armor Works, Aviation. Every click matters early game, every factory matters late game.

    GLOBAL LOGISTICS

    Ship weapons across a live world map — trucks, semi-trucks, cargo ships, planes, and stealth transports. Manage a growing fleet, balance capacity vs. speed, and race the clock on high-value deliveries. Watch your shipments move in real time toward Ukraine, Saudi Arabia, Egypt, and a dozen other hotspots.

    CONTRACTS & DIPLOMACY

    Accept bulk contracts from NATO, the UN, and private military organizations. Build relationships with foreign governments — sell enough, and they'll hand you political titles. Sell to both sides of a conflict... if you can stomach the consequences.

    CABINET COUNCIL

    Rise high enough and you'll get a seat at the table — literally. Vote on defense industry bills that grant temporary income bonuses. Use classified insider intel to time the stock market before anyone else.

    STOCK MARKET & INVESTMENTS

    Trade shares in rival defense contractors and energy conglomerates. Diversify into oil wells, gold mines, real estate, and even space shuttles. Turn war profits into a passive income machine.

    THE MANSION

    Spend your fortune on a private estate that grows with you — pools, panoramic terraces, a Versailles-style garden. Park a Ferrari, a Rolls-Royce, a G-Wagon fleet, and a private submarine in your driveway. Hire private security, build a bunker, and show the world exactly how far you've climbed.

    CLIMB THE RANKS

    Compete against 20 AI rivals for the #1 spot on the global wealth leaderboard. Collect rare weapon badges and limited auction items. Track your empire's growth through in-game breaking news.

    How far will you go?

    From a single pistol to a private army's worth of hardware — every war has a supplier. Will it be you?

    Armament INC

    Armament INC

  22. 58

    Galatico

    Galatico header image
    Released 2 days ago
    Type: game
    Dev: Galatico Studios
    Pub: Galatico Studios
    Genres: Action Indie
    About
    Screenshots
    Videos

                             

    The powerful mega-corporation, Galatico, controls the universe’s premier mode of transportation: portals. In this fast paced, first-person retro shooter set in the far future, you will battle your way through relentless Guards, advanced Sentries, formidable Generals, and fearsome Hunters to dismantle the corporation’s iron grip on the most advanced tech known: Portals.

    Key Features:

    • Intense Combat: Engage in fast-paced, high-octane battles.

    • Varied Enemies: Confront a diverse array of foes, each with unique abilities and tactics.

    • Strategic Gameplay: Utilise portals to outmanoeuvre opponents and gain the upper hand.

    • Skill-Based Action: Master your skills to survive in boomer shooter-inspired levels.

    Inspirations: Drawn from legendary titles like Doom, Dusk, Zortch, Ultrakill and many other iconic first-person shooters.

    Galatico Full Release Trailer

    Galatico Early Access Trailer

  23. 57

    Headshot Manager

    Headshot Manager header image
    Released 2 days ago
    Type: game
    Dev: Shrouded Pharaoh Games
    Pub: Shrouded Pharaoh
    Genres: Simulation Sports Strategy
    About
    Screenshots
    Videos

    Welcome to Headshot Manager, a management simulation where you run a tactical-FPS esports organization from the inside. The roster, the money, the map pool, and the calls that decide matches are all yours.

    Start with a founded organization nobody has heard of, or take over an existing team with expectations already attached. Hundreds of teams across every region play their own season whether you're watching or not: open qualifiers, invitationals, tier one events, and one mid-season Major with real qualification. Rankings move. Contracts run down. Players age, peak, and retire.

    Every playthrough is different, shaped by the choices you make and the results you deliver.

    • Coach the match, round by round Matches don't resolve into a results screen. Every round plays out on a 3D broadcast stage where smokes bloom, flashes blind, a lurker slips in behind the rotation, and the bomb ticks down. Between rounds the clock freezes and the call is yours: the buy, the tactic, the risk. Your assistant coach has an opinion. You don't have to take it.

    • A simulation, not a spreadsheet with a coat of paint Every kill, death and round win comes out of an actual simulated round, with positions, angles, utility and economy taking into account your roster's gameplan.

    • Map veto as information warfare Every team's proficiency on every map is public, yours and theirs alike. You veto face to face against the opposing coach, and each ban is a read on what they've actually been training. Because they have been training.

    • A real economy Pistol rounds, force-buys, ecos, armour, smokes, flashes and frags are each priced and each a decision. Lose the pistol and you'll feel it three rounds later, the way it actually works.

    • Seven maps that genuinely play differently Each one is authored by hand and balance-tested until both sides have a real chance. Train a focus each week, watch neglected maps drift, and scout an opponent's pool before you ever reach the veto.

    • Players who are people Every pro on a top org has a face, a handle, and a playstyle. Contracts, morale, ego, loyalty and form all move, and chemistry depends on who can actually talk to whom.

    • A world that keeps score A newsroom remembers your win streak and your collapse. Standings, rankings and headlines are all generated from results that actually happened.

    • Moddable data for replayability and customization Team names, players, logos and strengths are plain data. Rewrite the scene as your own.

    Headshot Manager Trailer

  24. 56

    Vahnora

    Vahnora header image
    Released 2 days ago
    Type: game
    Dev: Vahnora Studios
    Pub: Vahnora Studios
    Genres: Action Adventure Casual Indie Massively Multiplayer RPG Simulation Strategy Free To Play
    About
    Screenshots
    Videos

    From the streets of Eldora to the windmills of the Golden Plain, the Forest, City Suburbs, Shandor Valley, the frozen Minmir Caves and the Cursed Ruins. Every map, monster and spell in Vahnora was built from scratch.


    Eight classes: Warrior, Archer, Mage, Rogue, Cleric, Paladin, Berserker and the new Wolfmaster, who fights beside his war wolf.


    Six world bosses, one on each hunting ground, each with its own arena and its own deadly moves. Gather your party, read the warning circles and bring them down.


    Monsters across the world drop gear. Hunt for rare and legendary items, refine them up to +12 and enchant each equipment slot until your gear is worthy of a legend.


    Join the Sanctum or the Forsaken. Fight the other faction in Mortis Pass and on the faction channel of every hunting ground.


    Monsters in Mortis Pass can drop a Relic Box. Open it, light up with the relic's golden halo and carry it home through enemy lines. Guard it in your faction's Reliquary, or break into theirs.


    Every Saturday, guilds storm their faction's castle. Break the crystal at its heart and your guild takes the crown.


    Floor after floor of monsters and guardians await in the Infinity Tower. Reach level 50, be reborn and rise again, stronger than before.

    FREE TO PLAY

    Vahnora is free to play. Optional Crowns offer cosmetics, convenience items, boosts and upgrade materials.

    Vahnora trailer

  25. 55

    YUNO & DAWN

    YUNO & DAWN header image
    Released 2 days ago
    Type: game
    Dev: mintdude
    Pub: mintdude
    Genres: Adventure Indie Early Access
    About
    Screenshots
    Videos

    Follow Yuno and Dawn on their journey to discover what happened to the world after a parasite invasion while making sense of unsettling things around them.

    Chapter 1 will mark the beginning of hunger for the truth. The narrative will continue to unfold with subsequent chapters.

    Features:

    • A blend of 2D, 3D, and pixel graphics.

    • Explore the world, interact with characters, find clues, and make sense of your reality.

    • Branching narrative experience with surreal environments.

    • Combat the enemies (or flee if you can!).

    YUNO & DAWN Trailer

  26. 54

    Grand Theft Idiots

    Grand Theft Idiots header image
    Released 2 days ago
    Type: game
    Dev: BlackScale
    Pub: BlackScale
    Genres: Action Adventure Casual Indie Simulation
    About
    Screenshots
    Videos

    The mall never truly sleeps. Even after dark, the lights stay on, the rain keeps falling, and life continues inside while you plan your next move. Every location has its own atmosphere, bringing the world around your heists to life.

    Play with a classic 4-player crew, or adjust the match settings and turn the chaos up to 12 players. Customize match times, rounds, extraction vans, modifiers, difficulty, loot rules, and more to create your perfect custom lobby.

    Steal valuable items, sabotage your rivals, and escape with the biggest payout before security shuts everything down. Just remember: if you haven't extracted yet, nothing you stole is truly yours.

    ROB THE MALL

    Explore a sprawling shopping mall filled with unique stores, valuable loot, security cameras, and unpredictable crowds.

    Grab small valuables for quick escapes or risk everything on massive haul items worth thousands. Bigger loot means bigger rewards but everyone can see what you're carrying.

    LOOT OWNERSHIP & EXTRACTS

    Stealing an item doesn't make it yours.

    Every valuable must be loaded into an extraction van before you can leave the match. Once you extract, everything inside the van is automatically sold.

    The player who last carried an item before extraction receives the money.

    SABOTAGE YOUR RIVALS

    Why steal from the stores when you can steal from the competition?

    Use utility items like Stun Guns, Paintball Guns, Door Blockers, Rope, and more to interrupt escapes, ambush other players, and take their loot before they can extract.

    Sometimes the fastest way to get rich is letting someone else do the hard work first.

    ESCALATING SECURITY

    Every match becomes more dangerous over time.

    Commit crimes, trigger alarms, attract security, and raise the mall's heat level. As security escalates, police become more aggressive, making every trip to the extraction van increasingly risky.

    Decide when to cash out or push your luck for an even bigger score.

    EVERY MATCH IS DIFFERENT

    Dynamic run modifiers, changing store layouts, and unique events constantly reshape the mall. Every round forces you to adapt to situations like:

    • Procedural Layouts: Randomized loot placement and shifting store variants keep you on your toes.

    • Power Outages: The lights and security cameras go down. It's harder to see, but easier to steal.
    • Black Friday: The mall is flooded with aggressive shoppers and massive crowds.

    MONEY & PROGRESSION

    Everything you successfully extract becomes Blood Money, your permanent lifetime score.

    Blood Money also generates Clean Money, which can be spent between rounds on utility items without affecting your leaderboard ranking.

    Build your loadout, unlock Steam achievements, earn new character skins, and compete to become the richest thief.

    FULL MOD SUPPORT

    Create your own maps, gameplay mods, and custom experiences using the official modding SDK.

    The game supports BepInEx modding from day one, with example projects, export tools, and creator resources available through the community Discord and GitHub.

    Build new maps, add new mechanics, or create entirely new ways to play. The tools are ready for creators who want to expand the world of Grand Theft Idiots.

    Teaser Trailer

  27. 53

    Abraxas Online

    Abraxas Online header image
    Released 2 days ago
    Type: game
    Dev: Juan Micheli
    Pub: Juan Micheli
    Genres: Action Adventure Indie RPG Free To Play
    About
    Screenshots
    Videos
    Enter Abraxas Online, a free classic-style MMORPG where every session advances the same hero in a persistent fantasy world.

    Choose from 8 classes and 7 races, then shape your own path:

    • Explore towns, wilderness, and dungeons with other players.
    • Fight monsters in real time and collect useful loot.
    • Compete in duels, team battles, deathmatch, and football.
    • Gather resources and master 9 professions.
    • Craft equipment, trade, and develop your hero over time.

    Play for a quick adventure or build long-term progress. An internet connection is required.

    Gameplay Overview

  28. 52

    Under Investigation

    Under Investigation header image
    Released 2 days ago
    Type: game
    Dev: Legend Box Studio
    Pub: Legend Box Studio
    Genres: Indie
    About
    Screenshots
    Videos

    A horror game about investigating anomalies.

    A police officer finds himself in an abandoned police station where something is wrong. As you explore, you'll encounter anomalies that must be investigated carefully to determine what you're dealing with.

    Not Everything Is an Anomaly

    Anomalies aren't simple changes to the environment. They are unnatural phenomena that have no place in the real world. But not everything strange is an anomaly. Some phenomena disappear, change, or fall apart when you investigate them.

    Your camera is your most important tool. Use it to verify what you see, investigate suspicious phenomena, and determine whether they are truly an anomaly.

    Don't take too much time

    The station is slowly going dark. Every use of the camera drains its energy faster, bringing you closer to darkness and danger. 

    Submit your report

    The longer you stay, the more dangerous it becomes. Find the anomalies, investigate them carefully, and submit your report before it's too late.

    Can you make it through the night?

    Under Investigation Trailer

  29. 51

    BitVoid

    BitVoid header image
    Released 2 days ago
    Type: game
    Dev: Eguzkilore Games
    Pub: Eguzkilore Games
    Genres: Action Indie Early Access
    About
    Screenshots
    Videos

    In a future consumed by overexploitation and digital warfare, the megacorporation CURE created intelligent cores to manage the planet's resources. Years later, humanity abandoned planet Earth for unknown reasons and settled in bases on Mars.

    You are SPARK III, an incomplete prototype discarded by CURE due to an unstable anomaly: your unpredictable ability to absorb and evolve. You have spent decades dormant in the digital shadows, but the time has come to awaken.

    • Bit-Based Survival and Evolution

    In BITVOID, your data is your life. Absorb bits of information to rebuild your code, gain power, and reach new phases of evolution. But be careful: every lost fragment slowly breaks you down. Evolve from residual code into the ultimate form capable of standing up to the archon cores!

    • Single-Player and Multiplayer Modes:

    Brave the hostile terrestrial cyberspace alone in single-player, or fight against other forgotten cores in multiplayer mode.

    • Face Enemies and Powerful Cores (Bosses): The cyberworld is crawling with digital weapons abandoned after the war: Worms, Trojans, Keyloggers, Zombiebots... In addition, you must fight against CURE's Intelligent Cores to uncover the truth of what happened to humanity.

    • ECOS and the Codex

    Find ECOS (Encyclopedia of Civilization’s ObjectS), lost files containing technical data and relics of human technology prior to the planet's abandonment. Log every enemy and piece of history in the Codex.

    • Retro Pixel Art Aesthetic & 8-Bit Music

    Featuring a 2D neon-cyberpunk pixel art visual style and imposing bosses. All accompanied by an electrifying 8-bit/16-bit soundtrack for an immersive experience.

    BitVoid Trailer

  30. 50

    Her Revenge

    Her Revenge header image
    Released 2 days ago
    Type: game
    Dev: sibghatGAMES Sajjad Chandio
    Pub: sibghatGAMES Sajjad Chandio
    Genres: Adventure Indie
    About
    Screenshots
    Videos

    WARNING: The game contains flashes of light that can cause epileptic seizures.

    A first-person psychological horror experience set entirely inside a sealed apartment building. You are thrown into the center of a massive, terrifying misunderstanding. Discover the horrific truth of Grandma's Story, and find a way to stop her from finding you.

    Silence is Survival You are not alone. Grandma is always wandering around, and she is highly sensitive to sound. Because you cannot fight back, your only weapon is COMPLETE SILENCE. Every hasty footstep, clumsy interaction with the environment, or collision means immediate DEATH.

    You must navigate carefully, keeping all the lights off so she doesn't see you. But be warned: she's smart enough to turn the lights on by herself. You must be completely attentive. A slight moment of carelessness and you are dead, dead, dead!

    The Goal: You must first find out what happened and then END the madness. There's a secret room somewhere in the apartment, which will answer all your questions.

    Some bits of gameplay

    Launch Trailer

  31. 49

    RULEBALL

    RULEBALL header image
    Released 2 days ago
    Type: game
    Dev: Tinkerburst Studio
    Pub: Tinkerburst Studio
    Genres: Casual Indie Simulation Sports Strategy
    About
    Screenshots
    Videos

    Choose a rule. Change the match.

    Pick Barn Doors and both goals become twice as wide. Against a squad built around Snipers, their deadly accuracy suddenly matters less. Every rule affects both teams; your edge comes from choosing one that better fits your squad and the matchup.

    Build a five-match roguelite season around decisions like this. Combine 28 rule cards with 12 player traits and face 5 opponents with house rules of their own. The synergy hints on every card come from simulated matches.

    Roguelite seasons

    Five matches, a transfer window between them, three leagues unlocked by titles, and a final boss who reads your rulebook and vetoes the rule that hurts him most.

    Watch it like a broadcast

    Goal cam, slow-motion replays, a crowd that sings your club's chant, a newspaper front page after every match, and a GIF of the decisive goal to share.



    Daily Cup

    Everyone in the world gets the same rules, opponent and squads each day. Your best result goes on a Steam leaderboard, with a code to share.

    Rule Lab

    Sliders for friction, bounce, ball size, goal width, shot power, speed, balls and keepers. Name your rule and share it as a code.

    10 languages. Keyboard, mouse and gamepad.

    RULEBALL - Trailer (EN)

  32. 48

    My friend pig

    My friend pig header image
    Released 2 days ago
    Type: game
    Dev: MurkVale
    Pub: MurkVale
    Genres: Action Adventure Casual Indie Massively Multiplayer
    About
    Screenshots
    Videos

    🐷 You're a Pig!

    Team up with up to 3 friends and step into the hooves of hungry pigs desperate to break free! Outrun the enraged Farmer, snatch mysterious pumpkins, and blast your way to the portals!

    Killer Pumpkin: Friendship is Over!

    The mutation has taken over, and you're no longer a defenseless pig - you're a deadly anomaly. Hunt down your friends and prove that the most dangerous monster on this map is you!

    Dirty Tricks

    Leave a surprise for your pursuer-or your “beloved” friend! Drop a pile while on the move and watch any unlucky player who steps in it slip spectacularly.

    🏆 Golden Pumpkin Mode: Piggy Disguise

    Tired of running from the Farmer? It's time to turn on each other! Up to four players are dropped into a map filled with dozens of AI pigs. Blend into the herd, outsmart your rivals, and fight to keep the Golden Pumpkin.

    • Blend In - Move like an AI pig to avoid being spotted by other players.

    • Hold the Golden Pumpkin - Find the Golden Pumpkin and earn points for as long as you keep it.

    • Pig Charge - Is someone else racking up points? Smash into them with a powerful charge, knock the Golden Pumpkin out of their hooves, and steal the lead!

    My Friend Pig

  33. 47

    Cat Life

    Cat Life header image
    Released 2 days ago
    Type: game
    Dev: crypticgoat
    Pub: crypticgoat
    Genres: Casual
    About
    Screenshots
    Videos

    Cat Life is a cozy, low-poly cat sim game where you care for your very own customizable companion. Feed them, pet them, play with toys, watch them explore their room, and enjoy soft piano music as your cat lives their daily routine. Your cat has real needs- hunger, energy, cleanliness, and happiness- that change even while you're away. But be careful... if you neglect your cat for too long, their needs will drop. After 72 hours of real-time neglect, your cat may pass away!

    Cat Life - Official Trailer

  34. 46

    Ice Cream Hero

    Ice Cream Hero header image
    Released 2 days ago
    Type: game
    Dev: Sonus Vos
    Pub: Sonus Vos
    Genres: Action Casual Indie Strategy Free To Play
    About
    Screenshots
    Videos

    Ice Cream Hero is a sweet tower defense challenge for up to 8 players per lobby. Team up with friends or play solo as Nilla, a brave little ice cream hero defending his land’s precious Sprinkle Bank from hungry silverware, chaotic waves, and big bad bosses.

    Build your base, place sweet and salty towers, upgrade your defenses, and prepare for waves of forks, spoons, knives, and other evil utensils determined to gobble up everything in sight. When the silverware starts marching, there’s no time to melt under pressure!

    A SWEET MISSION

    Nilla, the Ice Cream Hero, is determined to save the day! Take on the silverware army alone or team up with up to four players for cooperative tower defense chaos. Work together to build the ultimate base, protect the Sprinkle Bank, and survive wave after wave of hungry enemies.

    BASE BUILDING

    Customize the layout of your base at all times and set clever traps that stump the enemies. Upgrading is vital to your survival.

    FEATURES

    • Multiplayer up to 8 players online (must be Steam friends for games to show)

    • Upgrade your fortress up to 8 levels

    • Score by reaching the highest enemy wave you can

    • Each enemy wave gets increasingly more difficult

    • Defeat enemies with different fun weapons

    • Pets and other life are available to help you

    Ice Cream Hero Trailer 1

    Ice Cream Hero Trailer 2

  35. 45

    Parry X Break

    Parry X Break header image
    Released 2 days ago
    Type: game
    Dev: Turtlebound Studio Andy Garcia Emtanis Shoukry
    Pub: Turtlebound Studio
    Genres: Indie
    About
    Screenshots
    Videos

    Have you ever loved parrying mechanics so much you just kept thinking of what kind of game you could shoehorn that mechanic into? Well, one of the two developers who made this game is so obsessed with them and that's exactly what we did in our debut game, Parry X Break.

    Designed for high replay value and quick restarts, Parry X Break is a fast paced spin on the brick breaker genre where the ball goes faster every time you parry it. Parrying speeds up the ball, raises your point multiplier, and levels up your ball so you can break locked bricks. The goal is to replay each level and get as high a score as you can.

    There's a friend leaderboard and a global leaderboard - you can boast about being the best in your friend group, or the best in the world if you're good enough!

    Quick restarts are a must when you get your ankles broken by the ball this often

    If you find the base game too easy, there's a hard mode you can turn on to put your reflexes to the test and get rewarded with a huge point bonus if you win. Hard mode makes the ball faster and resets your level progress on a missed parry.

    Parry X Break Trailer

  36. 44

    GemLoop

    GemLoop header image
    Released 2 days ago
    Type: game
    Dev: Growth Studio
    Pub: Growth Studio
    Genres: Casual Indie
    About
    Screenshots
    Videos

    Gemloop is a Match-3 incremental game where simple matches lead to massive chain reactions.

    At the beginning, you start with a small grid where you create matches of three to earn money.

    You can use that money to buy skills from the skill tree, which will later unlock a large grid with special gems and tiles, allowing you to create massive, long chain reactions.

    Match. Upgrade. Repeat.

    You make progress after every round. Use the money you’ve earned to make your next round even more rewarding.

    • Match Gems

    • Earn money

    • Expand the playing field

    • Unlock special gems

    • Expand your gem pool for even longer rounds

    • Trigger cascades for an even bigger money boost

    From small matches to big cascades

    In Gemloop, you start small, but with every round and upgrade, you expand the playing field into a massive Match-3 chain reaction!

    Gemloop : Official Trailer

  37. 43

    PALE ANIMUS

    PALE ANIMUS header image
    Released 2 days ago
    Type: game
    Dev: TENA-Vision
    Pub: TENA-Vision
    Genres: Adventure Indie RPG
    About
    Screenshots
    Videos

    A Story of Mystery

    Ever since he was a kid, Thomas Cassian has always had strange dreams, as he grew older he came to realize that those dreams were not just in his mind, but seemed to be physically tangible. He joined the University of Westervale in an attempt to learn more from the controversial Magister Sigmund and his knowledge of a dream realm called the Pale.

    But, when Sigmund and his daughter; Heather, are both mysteriously murdered, Cassian began to see Heather in his dreams, with an unspoken sense that Heather was trying to tell him who murdered her, with no one else to help him, Cassian seeks help from the infamous Witch, Keziah Mason, to learn how to access the realm of mind and dreams to find Heather once more.

    A Prequel to The Scarlet Chaos

    PALE ANIMUS takes place 151 years prior to The Scarlet Chaos, it reveals the origins of the infamous Pate Yarlthon, First Lord of the Scarlet Order.

    Gameplay

    • Sneak or Flee from the monsters within the Pale, or fight them directly, the choice is yours.

    • Use the art of Alchemy to mix different ingredients into new items to grow your strength and aid you in battle.

    • Summon Wandering Spirits within the Pale to assist you in battle or go it alone.

    PALE ANIMUS - Battle Trailer

    PALE ANIMUS - Gameplay Trailer

  38. 42

    Coin Harvest

    Coin Harvest header image
    Released 2 days ago
    Type: game
    Dev: Dumbbell Games
    Pub: beindie
    Genres: Casual
    About
    Screenshots
    Videos

    Coins pour from a pipe and pile up on your plateau. Robotic arms swing through the heap and sweep them over the edge into their chutes, and every coin that falls in pays. That's the loop. Now make it bigger.

    Click Pour to drop more coins, or unlock Auto Flow and let the pipe run on its own. Click fast and a boost multiplier builds up. Unlock up to six islands in each realm, each with its own arm, and upgrade each arm's speed, size, magnetism, lucky drops and critical hits. Bronze coins give way to silver, gold, platinum, diamond, emerald and ruby, each worth more than the last.

    Six realms stand between you and the top, from Brass to Frost. Every realm has its own coins and islands, plus a rule that changes how it plays. Heavy Coins pour slowly but pay more, Sparkling Crits land often and hit hard, and Frozen Time makes boosts last longer. Move coins between realms at the Exchange. The realms you leave behind keep earning a share while you play another.

    When a realm has earned enough, ascend. It starts over, pays out crystals and opens the next realm. Crystals go to the Crystal Shop: permanent upgrades that survive every ascension (more income, free islands, cheaper exchanges, the Auto-Pour ability) and one-off boosts like Gold Rush and Time Warp.

    The whole thing runs as a small transparent widget on your desktop. Drag it wherever it fits and keep it on top if you like. It keeps earning while you work or play, and you can switch to fullscreen at any time.

    Coin Harvest - Gameplay

  39. 41

    Just Pancake Simulator

    Just Pancake Simulator header image
    Released 2 days ago
    Type: game
    Dev: ovov games
    Pub: ovov games
    Genres: Casual Indie Simulation
    About
    Screenshots
    Videos

    A game about simply cooking pancakes properly.

    MAKE PANCAKES FOR SOMEONE YOU LOVE

    Your special someone is having a rough day.

    Surely, a stack of homemade pancakes will make things better.

    JUST COOK THEM PROPERLY

    Cook both sides evenly, Flip at the right moment, Put them on a plate.

    Simple.

    WHAT COULD POSSIBLY GO WRONG?

    Physics may have other plans.

    MAKE THE PERFECT PANCAKES

    Make three pancakes, Finish in under 3 minutes, Cook every side perfectly.

    Earn all three stars to claim your crown.

    ~30 min PLAYTIME

    A short experience designed to be enjoyed in a single sitting.

    Just Pancake Simulator - Official Trailer

  40. 40

    Homegrown: Sports Agent Empire

    Homegrown: Sports Agent Empire header image
    Released 2 days ago
    Type: game
    Dev: SL_RS
    Pub: SL_RS
    Genres: Casual Indie Simulation Sports Strategy
    About
    Screenshots
    Videos

    Homegrown: Sports Agent Empire is a competitive roguelike sports agency management sim. You run the agency, not the team: every run is a twenty-season career played in weekly decisions, and every career ends the same way — the Retirement Package, a full interactive review of your run, before your final Power Score posts itself to a global monthly leaderboard.

    SIGN — Draft classes declare every season across basketball, football, baseball and hockey. Every recruiting pitch costs cash and shows its odds up front. Badges separate the phenoms from the cautionary tales: Diamond in the Rough, Veteran Presence, Champion.

    NEGOTIATE — Real cap mechanics per league: soft caps and aprons, hard caps, luxury tax, franchise tags, holdouts, team patience meters and performance clauses. Beat the market and your reputation moves. Get greedy and the GM stops returning calls.

    BUILD — Commission buys office upgrades, lifestyle tiers, wardrobe, vehicles and charity work. Five agent stats shape the agent you become, and the codename you retire with. Stars rated 82+ are high-maintenance: meet their demands or watch rivals poach them.

    RETIRE IN REVIEW — Every completed career ends in the Retirement Package: an interactive, tabbed career review with stat tiles, earnable Career Honors, a season-by-season commission chart, a filterable timeline of every signing, scandal and title, and charts of your best (and worst) clients.

    OWN THE MONTH — One global leaderboard per difficulty bracket, shared across Steam and mobile, resetting monthly. No account, no sign-in: your score posts itself the moment your run ends, and only your single best run per bracket counts.

    STEAM ACHIEVEMENTS — Launching with a full achievement set previewed by in-game Career Honors, across four categories: scouting (First Signature, Star Whisperer), negotiation (Century Club, Signature Collector), crisis management (Crisis Manager), and legacy (Champion Maker, Dynasty Builder, Powerhouse, Full Ride). Hidden achievements reward agents who read the fine print.

    Pay once. Twenty seasons. Zero microtransactions, no ads, no energy timers.

    Homegrown: Sports Agent Empire — Launch Trailer

  41. 39

    Anomaly Jobs : Death Row

    Anomaly Jobs : Death Row header image
    Released 2 days ago
    Type: game
    Dev: Imbace
    Pub: Imbace
    Genres: Adventure Indie Free To Play
    About
    Screenshots
    Videos

    Anomaly Jobs : Death Row


    Your shift begins like any other, but something is different this time.

    30 Minutes is all the time you have, but choosing wrong will decrease your available time!

    Everything normal ; Green Door

    Something is wrong ; Red Door

    Make enough correct Choices before the night arrives and your shift ends.

    Be careful and perceiptive!
    Good Luck!

  42. 38

    Pareidolia

    Pareidolia header image
    Released 2 days ago
    Type: game
    Dev: 12JulGames
    Pub: 12JulGames
    Genres: Action Adventure Indie Simulation
    About
    Screenshots
    Videos

    Is Everything You See Real?

    You are alone in the pitch-black night, amidst a deafening storm. Your goal is not merely to survive in this forest, but to unearth a forgotten secret hidden within abandoned territories. Yet, this forest is no ordinary place. Amidst the trees and the shadows of the rocks, you will see faces staring back at you. Are they merely illusions, or harbingers of the true horror stalking you?

    Pareidolia is an atmospheric survival game that blends psychological horror with detective mechanics. Preserve your sanity, gather clues, and evade the hunter on your trail.

    Gather Evidence and Piece Together the Truth

    In your tent—your only safe haven—assemble the findings you have collected. Examine the photographs you’ve taken and the notes you’ve discovered on a massive, interactive evidence board. Map out your own theories using blood-red strings stretched between clues and piece together the story.

    The Horror Behind the Lens

    Your most vital tool for navigating the darkness is an old camera. Gather evidence by photographing anomalies deep within the forest. If you cannot escape an approaching threat, use the camera’s flash to momentarily blind it and buy yourself time to flee.

    Preserve Your Sanity

    Spending too long in the darkness or getting too close to the monster will shatter your mind. Your vision blurs, your heart races, and the sounds of the forest become distorted. Suppress panic and maintain your lucidity by strategically using your limited supply of pills. If your mind collapses, your body will follow.

    Pareidolia

  43. 37

    Reborn a Zombie 2: Entwined Hearts

    Reborn a Zombie 2: Entwined Hearts header image
    Released 2 days ago
    Type: game
    Dev: Asminae
    Pub: Asminae
    Genres: Casual Indie
    About
    Screenshots
    Videos


    Never ignore the past, for it will always come back and bite.

    Three months have passed since Dawn's transformation. Her time in Providence remains peaceful, but Mar, the demon king and Lucia's father, is approaching.
    His presence will change everything, and not everyone will leave Providence unscathed.



    Dawn is now a zombie! While her journey to transition is over, her journey is not. She still has much to learn and accept from herself. Including a mysterious ghost friend which Dawn doesn't know whether they're friendly or quite hostile...


    After using magic to bring her friend back, Lucia now has to pay the price. She became a talented alchemist, but can she find a cure before her father takes care of the problem his own way?


    Long before Providence, Vulcan had found home in the demon realm. She became part of a family that will soon reunite, yet never seemed so far apart. She must now answer to the choices she made so long ago.


    -About 40k words (3-4 hours of playtime)
    -A linear story that explore Vulcan's past in the demon realm.
    -Animated background and visual effects that give life to the environment!
    -An entirely original soundtrack, now even richer!

    Reborn a Zombie 2: Entwined Hearts trailer

  44. 36

    Fly Cowboy Online

    Fly Cowboy Online header image
    Released 2 days ago
    Type: game
    Dev: ORIAT INTERACTIVE FZCO
    Pub: ORIAT INTERACTIVE FZCO
    Genres: Action Massively Multiplayer Free To Play Early Access
    About
    Screenshots
    Videos

    Fractions

    The game's plot revolves around a global conflict between two playable factions fighting for the remnants of resources and bits of lost technology on the surface of a distant world devastated by the great Schism. In the future, another force will intervene in the conflict, under the banner of which every player will be able to stand.

    The fractions have a unique set of techniques, fighting style, and their own goals.

    Type

    The combat equipment available to players is called "Type". Each of these machines is a true marvel of engineering, a treasure trove of lost technologies, and a formidable force on the battlefield. Only the best of the best are capable of handling such combat vehicles, and you will have to become one of them! There are several Type archetypes available in the game, each with a unique specialization:

    •  Stormtrooper

    • Scout

    • Support

    Plunge into the cycle of lightning-fast aerial battles right now!

    Play for free on Steam now!

    Setting

    The game takes place in the distant future on the surface of the planet Naviika, destroyed by a global cataclysm. Centuries have passed since people, having crossed many hundreds of light-years, found a new home in this flourishing world. After generations of trials and hardships, the united people of Naviiki were able to achieve unprecedented heights of scientific progress. 

    However, the Golden Age of Knowledge and Progress was quickly replaced by a nightmare called the Schism by the survivors. Little information has been preserved about what exactly caused the disaster: half-forgotten legends tell of horrific epidemics that claimed the lives of billions; legions of intelligent machines that turned against their creators; entire continents suddenly turned into a poisoned, uninhabitable wasteland. Magnificent cities turned into ruins strewn with bones; colossal orbital stations collapsed to the surface, burying entire nations under them.; Wars, genocide, and the indescribable atrocities of desperate people have pushed the people of Naviica back many centuries, and now the remnants of humanity are fighting fiercely for resources and what little remains of their ancestors' technology.

    Battles take place among the destroyed gigapolises, over dead wastelands, as well as in rare corners of miraculously preserved picturesque nature.

    Fractions

    After the Split, most people on Naviik lead a primitive, often nomadic lifestyle, searching for pitiful crumbs of resources and technology among the ruins. However, pockets of civilization still remained in the former regions affected during the Split.:

    Union of Steel

    These people are descendants of officers and soldiers of the armed forces of the old world, who survived due to strategic reserves and powerful fortifications during the Split. Being a brutal military dictatorship with military traditions deeply rooted in culture, they seek to impose their law and order by force of arms. Their goal is to unite disparate groups of people under a single banner and restore civilization at any cost.

    A.N.I.M.A. Union

    This large association of free nomadic tribes once discovered an ancient orbital city that landed and mothballed in a remote region long before the Split. The priceless technologies found inside allowed this faction to become one of the most technologically advanced on the planet, and the influence of ancient culture changed the worldview of these people, making them a reflection of what the people of Naviica were before the Split. They use the most advanced technology to protect the survivors and restore what has been lost.

    Advantages

    • Unique gameplay – thrilling aerial combat that has no analogues in other projects.

    • A variety of combat vehicles – a wide range of models for any style of play.

    • Great Graphics – Enjoy stunning visuals and excellent optimization.

    • A huge open world – a variety of locations full of secrets and dangers.

    • Skill–dependent gameplay - you're not pumping your character, you're pumping yourself: the key to success in our game is your hands, not your items.

    • Community of players – communication, cooperative flights, exchange of experience.

    • Regular updates – you will definitely not get bored with us. Exciting new content will be released regularly.

    •  Play Fly Cowboy Online and conquer the virtual sky!

     

     

    gameplay

  45. 35

    Afternoon Paws

    Afternoon Paws header image
    Released 2 days ago
    Type: game
    Dev: Leon Studio
    Pub: Leon Studio
    Genres: Indie Simulation
    About
    Screenshots
    Videos

    Make an ordinary afternoon a little fluffier.

    Afternoon Paws is a cozy idle cat café management game. Join café owner Lin Xia and start with a small shop and two cats. Welcome guests, care for your feline companions, and gradually turn your café into a place where everyone wants to linger.

    Put your cats on duty and let the café steadily earn coins. Upgrade facilities, unlock new café looks, and save a little time for head pats, gentle grooming, and the little stories that belong to each cat.

    24 cats, 24 distinct personalities

    Some love company; others prefer their own space. Some are curious about everything, while others just want a sunny spot for a nap.

    Gradually unlock 24 cats, choose accessories for each one, earn Companion XP, and discover five stages of bond stories. Albums and keepsake cards record the everyday moments you share. You can also choose a poster cat to become the star of your café.

    Let the cats tell stories of their own

    Your cats wander, rest, and occasionally approach one another. Their personalities and relationships shape each encounter: they might groom each other, knead contentedly, or have a little disagreement.

    Use interaction items from the in-game shop to bring two cats together. Watch who makes the first move and who takes time to warm up, as their relationship changes with each encounter.

    A few gentle goals for today

    Every cat starts with the same base income, so you can raise your favorites and explore extra bonuses through daily rotating personality combinations. Cat growth, your choice of poster cat, café upgrades, and story progress all help your business grow.

    Complete requests, welcome guests, or work toward adopting your next cat. When you return after time away, you can also collect offline earnings up to the game's time limit.

    A little grooming, a little care

    The Care Cottage opens in Chapter 2. Pick up your tools and work through five gentle steps: wet the fur, apply shampoo, rinse, dry, and brush.

    Drag the tools yourself, or turn on easy mode and press and hold to proceed. Completing a session grants a Fresh bonus and Companion XP, with Heart Tickets awarded according to the reward rules. Equipment upgrades shorten the time needed for care.

    A new café, a new face at the door

    Unlock five café looks with distinct layouts, from the welcoming original café to greenhouse, book-filled, seaside, and bamboo-themed spaces. Grow your shop, unlock furnishings, and choose the decorations that will become part of your everyday surroundings.

    Twelve regulars bring familiar greetings, while twelve rare guests appear only when certain conditions are met. Follow the clues, wait for a chance encounter, and collect visit records and messages. Guests who have played with a cat may even mention their new friend in a note.

    A little food, a little extra care

    Buy a food bowl and upgrade it through five levels, extending each cat’s mealtime interval from 15 to 30 minutes. Complete Chapters 3, 4, 5 and 6 to unlock kibble, catnip, creamy treats and canned food in turn. Restock with coins and choose a menu for each cat, or set one for everyone.

    Food grants temporary income and growth bonuses when eaten. Every 350 creamy treats or 50 cans actually consumed earns one Heart Ticket, with separate counters. Running out only pauses food bonuses; your base income is unaffected. Offline meals are calculated within the offline time limit and available stock.

    Spend a little heart on time together

    Use Heart Tickets for a two-cat interaction gift that brings about a friendly encounter, invite a rare guest you have already met naturally, or rent a themed photo backdrop. Create keepsake cards with your cats and guests who have visited through an invitation.

    Each backdrop rental lasts 24 hours without automatic renewal. Your keepsake cards remain in the album afterward and can be exported as PNG images. Gifts, invitations and backdrop rentals can be purchased again under their respective rules, giving you more little moments to look forward to.

    A story that grows with your café

    Nine main story chapters gradually unlock as your café develops, following Lin Xia and the shop through illustrations, text, and chapter music. Cat bond stories, albums, guest collections, and a growth journal give you more small milestones to look forward to.

    For quieter company, switch to a small, always-on-top companion window. Finish what you're doing, then come back for a look. Who will be waiting for you today?

    Afternoon Paws — Gameplay Trailer

  46. 34

    AimZen

    AimZen header image
    Released 2 days ago
    Type: game
    Dev: JING YUN
    Pub: JING YUN
    Genres: Action Simulation
    About
    Screenshots
    Videos

    AimZen is a minimalist first-person aim trainer focused on target-clicking drills. It strips away distractions, leaving only targets, ground, and sky so you can concentrate fully on crosshair control, reaction speed, and muscle memory.

    Its core feature is the instant modifier system. During a session, you can add or remove gameplay modifiers on the fly using hotkeys — no menus, no interruptions. All modifiers can be stacked, letting you create challenges ranging from subtle interference to complete chaos.

    Modifiers include:

    • Target Fade In/Out: targets periodically fade in and out.

    • Crosshair Fade In/Out: the crosshair periodically fades in and out.

    • Shrinking Outline: the target outline gradually contracts.

    • Vertigo Spin: the scene rotates, disrupting spatial awareness.

    • Fully Inverted Crosshair Response: crosshair movement is completely reversed.

    Use one modifier at a time or stack several together to build your own difficulty. Whether for daily warm-ups, precision practice, or pushing your reaction limits, AimZen delivers a lightweight, fast, and focused training experience.

    AimZen--Hands-On Demo

    AimZen--Hands-On Demo

  47. 33

    It'll Hold

    It'll Hold header image
    Released 2 days ago
    Type: game
    Dev: CORS Services
    Pub: CORS Services
    Genres: Casual Indie Simulation Strategy
    About
    Screenshots
    Videos

    It'll Hold is a poker roguelike about building a tower out of playing cards. Every hand you play becomes part of the building. Pick your cards, place the piece, and hope the numbers stand up.

    • Play a hand, lay a floor. Pairs, straights, full houses: the poker hand sets the shape of the floor piece, one cell per card.

    • Place it yourself. Slide and turn the piece on a 9×9 plot. Hang it over the edge if you must, but something solid has to hold it up.

    • Stack suits for Mult. New cells pay Chips. Every matching suit straight underneath adds +0.1 Mult. Chips × Mult is your score.

    • Beat the target or it comes down. Each floor has a target and three or four hands to reach it. Fall short and the tower collapses.

    Every two or three floors the crew downs tools. Spend your coins on packs, keep one card from each, and head back to the site stronger.

    • 44 crew members, each with one clear effect. Hire up to five and sell the ones you've outgrown.

    • 12 Materials that add floor cells, fill holes, pay extra Chips or buy you another hand.

    • 15 card enhancements, from Steel and Glue to Gold-Plated, that stay with the cell they're built into.

    • Level up nine poker patterns so your favourite hands build bigger.

    • Build a tower: an endless climb across five buildings, from Residential Block to Super Skyscraper. Go high enough and you leave the clouds behind, then the planet.

    • Contracts: take jobs off the Contract Board, build in stages, pass the Inspection, then turn up the Building Regulations.

    • A day and night cycle, a tutorial, player profiles and online leaderboards.

    Promo

  48. 32

    You Alone Can Defeat Evil

    You Alone Can Defeat Evil header image
    Released 2 days ago
    Type: game
    Dev: Edward Marchioni Emily Dawn Gilliland
    Pub: Perfect Gen
    Genres: Action Indie
    About
    Screenshots
    Videos

    You Alone Can Defeat Evil is a skill-intensive action challenge built around one relentless boss fight: the Great Demon. Every death is a lesson. Every attempt brings you closer to mastery.

    Step into the role of a rogue sorcerer — an outcast of the Order of Eskilon — and face a foe designed to test your patience, precision, and resolve. This is not a battle of chance, but of learning, adaptation, and execution.

    Armed with forbidden magic and bound by cursed tattoos, each attempt becomes a fight for survival. Death is inevitable, but never meaningless. Every defeat unlocks new powers, reveals hidden lore, and gives you another chance to refine your strategy and overcome the impossible.

    • Face the Great Demon!
      Enter a relentless boss fight where every move counts and only mastery will decide your fate.

    • Unleash Forbidden Magic!
      Harness soul-twisting tattoos that grant new powers and let you forge your own combat style.

    • Move Like a Shadow!
      Dodge, weave, and strike in a fluid movement-based combat system built for precision and speed.

    • Die to Grow Stronger!
      Each death etches a new tattoo into your flesh, reviving you stronger, wiser, and closer to victory.

    • Uncover Hidden Lore!
      Earn mystical lore books that reveal lost histories of Eskilon while gifting you new magical powers.

    • Discover Dark Secrets!
      Unveil hidden mechanics and mysterious elements that extend beyond the single-player experience.

    • Test Your Limits!
      With its punishing difficulty and skill-focused design, YACDE is crafted for players who crave a true challenge.

    Can you defeat the Great Demon? Or will you be just another forgotten soul in the ruins of Eskilon?

    This is not a game about victory on the first try.
    It is a game about persistence, growth, and earning every inch of progress.

    The Great Demon will not wait.
    He will not go easy.
    And he will not forgive mistakes.

    But with enough skill, patience, and determination…
    you alone can defeat evil.

    EARLY ACCESS TRAILER

    YACDE Teaser Trailer

  49. 31

    Dawnreach: Veil of the Breach

    Dawnreach: Veil of the Breach header image
    Released 2 days ago
    Type: game
    Dev: PixelDB Studio
    Pub: PixelDB Studio
    Genres: Action Casual Indie RPG Early Access
    About
    Screenshots
    Videos

    Dawnreach: Veil of the Breach is a dark action RPG set in a world on the brink of collapse.

    Face relentless hordes, gather powerful equipment, and grow stronger to confront the dark Breach.

    Only those with courage and perseverance can uncover the secrets hidden behind the Breaches.

    Features

    • Thrilling battles in a dark fantasy world.

    • Endless loot: collect, upgrade, and optimize your equipment.

    • Character progression through experience and powerful items.

    • Dangerous areas filled with enemies, traps, and secrets.

    • One epic goal: Conquer the Breach.

    Dawnreach: Veil of the Breach - Gameplay

  50. 30

    Blue Artifact +

    Blue Artifact + header image
    Released 2 days ago
    Type: game
    Dev: た=ケ.ixa
    Pub: た=ケ.ixa
    Genres: Action
    About
    Screenshots
    Videos

    <Outline>

    “Blue Artifact+” is a side-scrolling action game where Fran, a girl awakened deep within a research facility's underground, attempts to escape using magic.

    The facility's interior serves as the stage, a complex, mutated dungeon. Scattered throughout the facility are the Doctor's records and information about Fran. Collecting these gradually reveals the facility's background and events.

    Armed with the magic tome left by the Doctor, Fran strives to escape from the depths of the labyrinthine facility.

    This Steam edition builds upon the free game version, implementing new stages, enemies, items, costumes, and other additional elements.

    <Magic>

    Designed around managing limited magical power to defeat enemies, evade attacks, and traverse terrain. Monsters created through experiments within the lab block your path, demanding strategic use of magic tailored to each situation.

    <TREASURES>

    Records related to the research facility and Fran are scattered throughout stages. Collecting them reveals the story's background, including Fran's origins and the facility's purpose.

    <Costumes>

    You can earn new outfits by clearing special stages.

    The records and magic of a girl who awoke deep within the laboratory.

    Gather fragmented information as you aim to escape from the labyrinthine facility's innermost depths.

    Translated with (free version)

    アオノアーティファクト+Official Trailer

  51. 29

    Warding Witches

    Warding Witches header image
    Released 2 days ago
    Type: game
    Dev: Sonorode
    Pub: Headup
    Genres: Action Indie
    About
    Screenshots
    Videos

    Warding Witches offers a classic, unapologetic bullet hell shoot ‘em up challenge while also putting defense into players’ hands. Experience an adrenaline-filled flow alternating between attacking, defending and dodging, amplified by an intuitive scoring system that weaves into gameplay seamlessly.

    Attack, Evade, and Defend yourself against the never-ending storm of bullets and enemies. Carefully crafted core bullet hell gameplay, enriched with an interactive defense system. Every feature is designed to be simple and elegant, offering easy entry and charming challenge for both newcomers and genre veterans alike.

    Choose between different witches to play as with unique shot types, movement and defensive workings at their disposal.

    The deeply integrated scoring system rewards you for using your whole arsenal - develop your rhythm of attacking, defending and evading to earn high scores, which in turn improve your abilities where you see fit, leaning more into your style.

    • Classic Bullet Hell, Modern Flow – Tight, responsive controls and intuitive mechanics make dodging, shielding, and attacking seamless.

    • Warding, Not Bombing – Instead of bombs, conjure powerful shields and other defensive workings depending on your playstyle.

    • Modern Scoring – Master risk-reward mechanics to build your bonus meter and alter your powers and survivability by scoring well.

    • Handcrafted Pixel Art & Spellbinding Music – Jam out to gorgeous pixel visuals and an  electrifying fantasy soundtrack by Sonorode.

    • Unlockable Extras – Discover beautifully illustrated artwork and deep lore in extra modes as you progress.

    Release Trailer

    Release Date Announcement Trailer

    Gameplay Trailer

    Demo Trailer

  52. 28

    Howling Woods

    Howling Woods header image
    Released 2 days ago
    Type: game
    Dev: Clackety Rock LLC
    Pub: Clackety Rock LLC
    Genres: Casual Indie Simulation
    About
    Screenshots
    Videos

    Howling Woods is a cozy Halloween town builder. Lay out paths and plots in a clearing in the woods, and the town takes care of the rest: crooked houses go up, curio shops open their shutters, and goblins, ghosts and witches move in. Decorate your town with all sorts of frightening structures, including haunted manors, taverns, and graveyards. The spookier your town gets, the grander it grows. Nothing costs a thing, nothing can go wrong, and every day is Halloween!

    Lay It Out, and the Town Does the Rest

    • Paint three kinds of plots: haunts for homes, curios for shops and breweries for workshops.

    • Nine curio trades and six types of workshops, from potions, coffins and fortune tellers to the cider press and the toffee works.

    • Four kinds of paths: trail, dirt, stone and cobble. Pave a street and the street lamps come with it.

    The Spookier It Gets, the Grander It Grows

    • Fifteen set pieces, all unlocked from the start: the Graveyard, the Haunted Manor, the Witch's Cauldron, the Belfry, the Hay Maze, the Mausoleum, the Stolen Candy Pile and more. Nothing to buy or unlock.

    • Every piece radiates dread. Frightful streets hang more lights, carve more pumpkins and build taller buildings.

    • A dread map shows where the town runs cold and where it is truly haunted.

    • Shape the land: raise hills, dig black ponds, and plant woods, graves and cornfields.

    Meet the Neighbors

    • Goblins, ghosts, skeletons, witches, banshees and werewolves, and the scarier the street, the stranger its tenants.

    • Goblin children run the hay maze with lanterns, crows raid the candy pile, and bats circle the belfry.

    • The Tome keeps the town's register, and the Cauldron bubbles up your most dreadful residents to see who is worthy of being immortalized in it.

    • Rise from a humble Clearing to the Howling Woods themselves as the town's fright adds up.

    Choose the Exact Feel of Your Town. The Night Is Yours.

    • The moon: new, half, full, or the slow cycle between.

    • Spookiness: from a calm night to a nightmare of fog and lightning.

    • Autumn leaves: from bare ground to leaf piles everywhere.

    • Three different light patterns: Ember, Hex and Brew.

    • Postcard mode frames your town so you can capture your favorite scenes, with filters like Moonlit, Daguerreotype and Witching Hour.

    Nothing to Lose

    No money, no timers, no disasters and no way to fail. Every new town begins in its own hollow in the woods, and you can reshape it until it becomes your very own Halloween haven. Save up to eight different towns so you can paint all of your wickedest town designs.

    Howling Woods Release Trailer

  53. 27

    Submarine Homesick Blues

    Submarine Homesick Blues header image
    Released 2 days ago
    Type: game
    Dev: MONOKU SAS
    Pub: MONOKU SAS
    Genres: Action Indie Strategy
    About
    Screenshots
    Videos


    Submarine Homesick Blues
    is a real-time management and survival game with tactical pause, inspired by FTL, set in a world where the Y2K bug didn't happen in 2000… but in 2030.

    A massive failure in legacy systems caused the collapse of the planet, leaving it completely submerged. Humanity survives in patched-up submarines, sunken cities, and technology that still works… out of sheer stubbornness.

    As the captain of a barely operational submarine, you must manage resources, crew, and critical systems while exploring procedurally generated regions, facing unpredictable events, and making decisions that can mean the difference between staying afloat… or being crushed by the pressure of the ocean.

    The game unfolds in real time, but you can pause at any moment to plan, reassign tasks, and react to emergencies. Every run is different, and death is permanent.

    All of this is accompanied by a 90s-era AI, complete with sarcastic remarks and a dangerous obsession with updating Windows at the worst possible moment.

    trailer_en

    Game play

  54. 26

    Tall Orders

    Tall Orders header image
    Released 2 days ago
    Type: game
    Dev: TallOrdersGame
    Pub: TallOrdersGame
    Genres: Casual Indie Free To Play
    About
    Screenshots
    Videos

    The wizard Ephaderis Aro is out for the day and has left his shop in the hands of the brave, the bold, and the questionably qualified Kiki and Bobo. The two gnomes must work together to scramble through a tower built for a much larger creature and keep up with the strange demands of Eitheas even stranger customers . Will our tiny "professionals" rise to the occasion or will they leave their employer's great reputation in shambles?

    Tall Orders is a chaotic co-op platforming game where you and a friend play as small gnomes tending to a wizard's potion shop for the day. Work together to overcome your size, find the right ingredients, and brew potions. But beware, handling the ingredients may cause strange side effects!

    Ingredients don't really appreciate being carried around and put into potions, be quick about it or the potion rating will suffer!

    Game Features

    • Online multiplayer

    • Third person camera

    • Brew potions

    • Carry and Toss your friend

    • Platforming and Complaining

    • Ingredients with strange side effects

    Created by a team of 6 students during 12 weeks

    Trailer

  55. 25

    Big Dig

    Big Dig header image
    Released 2 days ago
    Type: game
    Dev: Dan Schumacher Hjalte Tagmose
    Pub: Dan Schumacher Hjalte Tagmose Bird Gang Gamersky Games
    Genres: Casual Indie Strategy
    About
    Screenshots
    Videos

    Big Dig is a short incremental narrative game about digging up artifacts to help Mayor Dog build a highway across the Animal Republic!

    Mayor Dog's campaign is in full swing! He needs YOU to dig out any pesky historical artifacts in his way!

    Mayor Dog's highway will stretch through beaches, suburbs, lakes, middleschools, and more! Unfortunately, the land is filled with wonderous artifacts that Mayor Dog desperately needs removed.

    As the road grows, so will your need for seriously capable tools. You can hire a crew of helpers, get new equipment like an excavator, and renovate your museum for increased profits!

    You will get to showcase all the mysterious artifacts you find along the way, from tennisballs to dinosaurs! As the museum grows, you'll be able add decoration, new rooms and more!

    Big Dig is created by two indie devs with some help from their friends! We're making Big Dig because we wanted to take a beloved genre and add a meaningful narrative with a (hopefully) satisfying conclusion.

    A Short, Sweet, and Complete Experience

    Big Dig is designed to be played in approximately 3-4 hours, perhaps even in a single sitting. It does not feature infinite prestige loops or time-gated idle grinding. It tells a complete story with a proper conclusion that'll make you laugh along the way.

    Release Trailer

  56. 24

    Whispers of the Night

    Whispers of the Night header image
    Released 2 days ago
    Type: game
    Dev: noraStudios
    Pub: noraStudios
    Genres: Adventure Indie RPG
    About
    Screenshots
    Videos

    Ashenveil keeps its accounts in blood.

    You arrive in a town that used to believe in something, and stopped. Everyone here is signed to a contract — some to the merchant houses, some to older things, and some without ever being asked. Yours was written before you were born.

    A story you read, and a night you survive

    Whispers of the Night is a visual novel with a turn-based RPG underneath it. Days are spent talking: to a woman who stopped believing in ethics, to an archivist bound to a record that was never in the church, to a clerk named Voss who will tell you that witnesses can be bought, and so can their silence. Nights are spent finding out what the town was sealing.

    Choices that the town remembers

    Conversations branch, and characters keep track. Warmth opens lines that stay closed to strangers; some answers close doors permanently.

    Fights that are decisions, not reflexes

    Turn-based combat built on energy, status effects and equipment sets. Poison, bleed, burn and stun run on both sides of the field — bring the wrong loadout to the wrong opponent and you will read about it in the combat log.

    Dig, and the setting opens

    Readable books, character files and lore entries unlock as you earn them. The Redsky Calamity, the Red Saint, the contract system itself — none of it is explained up front.

    Fully bilingual

    English and Turkish, switchable at any moment, mid-sentence if you like.

    Whispers of the Night Teaser

  57. 23

    STARSHIP: EMBER REACH

    STARSHIP: EMBER REACH header image
    Released 2 days ago
    Type: game
    Dev: KILLZARSS
    Pub: KILLZARSS
    Genres: Action Indie Simulation Strategy Early Access
    About
    Screenshots
    Videos
    Build your starship. Choose your combat role. Bring what you recover back to port.

    STARSHIP: EMBER REACH is a single-player space game about modular ship building, tactical combat and equipment progression. Refit your ship at a space station, take it into missions or free flight, and turn recovered materials into your next upgrade. Choose from four ship classes with distinct abilities, command carrier drone operations and develop your Commander through a branching talent system.

    Four ship classes, four ways to fight

    • Assault ships — Vector Burst: gain a temporary boost to speed and turning to reposition in combat.
    • Cruisers — Tactical Overdrive: temporarily increase weapon damage and turning performance.
    • Battleships — Fortress Stance: reduce incoming damage in exchange for lower speed and maneuverability.
    • Carriers — Drone Deployment: deploy a persistent drone formation and switch between attack, interception and repair modes.
    The fleet includes eight 200-meter ships across these four classes, including Kestrel, Star Manta, Bastion Lion and Beacon. Player drones and drone skill cards are exclusive to carriers. The current carriers deploy six drones; deploy the formation before using additional drone cards. Deployed drones can pursue detected and locked targets within 13 km, and fire when they reach their own weapon range.

    Build, equip and recover

    • Inspect your ship from multiple angles, place weapons and ship systems, and work with its frame, inner armor and outer hull.
    • See armor damage and detached fragments during combat, then return to refine your configuration.
    • Coordinate independent weapon groups, select contacts with the tactical radar, and manage range, charge time, cooldowns and line of sight.
    • Use guided missiles and a charged ultimate weapon alongside your other equipment. Manage repairs and forward or reverse speed settings through the flight HUD.
    • Recover materials, collect equipment and cards, and use fabrication, upgrading, synthesis and dismantling to prepare for another sortie.

    Return to your space station

    Approach an available docking port and initiate the docking sequence. The station's mechanical passage extends to meet your ship and retracts before departure. Your ship and the station remain visible in the home-port view as you prepare for your next mission.

    Develop your Commander

    Earn Commander experience through active mission time. Progress toward level 50 and shape your play style through six talent branches: firepower, armor, shields, mobility, drones and tactics. The talent tree contains 96 nodes, with three separately configured loadouts. Preview a path, apply it when ready, and reconfigure your talents at port.

    Learn your equipment

    An in-game codex covers seven categories: weapons, enhancement cards, skills, ships, enemy ships, drones and facilities. Use it alongside the workshop to compare equipment and plan your next build.

    Early Access and save progress

    The current game supports keyboard and mouse controls, local saves, and English and Simplified Chinese interfaces. Development continues, with further work planned on stability, performance, onboarding, mission balance and usability. Please read the Early Access questions above for the current scope and development plans.



    Early Access Save Notice
    This game is in Early Access. As content and save systems evolve, some updates may require a save reset, resulting in the loss of some or all progress. We will make every effort to preserve your saves and progress, reset them only when necessary, and provide advance notice whenever possible.

    Combat and Fleet Highlights

    Early Access Gameplay Trailer

    Four Ship Classes

    Gameplay Preview

  58. 22

    Tow Rage

    Tow Rage header image
    Released 2 days ago
    Type: game
    Dev: Quimera Games
    Pub: Julian Diaz
    Genres: Racing
    About
    Screenshots
    Videos

    [h2]Get on the trailer. Stay on it.[/h2]

    In [b]Tow Rage[/b] a tow truck is tearing around the track and everyone wants the same thing: catch it, drive up its ramp and hold on for [b]5 seconds straight[/b] on the platform. Sounds easy, until five rivals armed to the teeth decide that spot is theirs.

    Ram, shoot, electrocute and shove. The first one to hold on wins the race.

    [h2]Game Modes[/h2]

    [list]

    [*][b]Story:[/b] 7 races in a row, from the Desert to the Volcano. Just one life per race: get knocked off and you run it again. Win the final and the cup is yours.

    [*][b]Arcade:[/b] choose the map, rivals (up to 5 bots), weapons on or off and number of lives. Truck chase or a classic lap race.

    [*][b]Split screen:[/b] 2 to 4 players on the same screen, each with their own gamepad and car.

    [*][b]Online:[/b] public or private rooms of up to 6 players; invite your Steam friends. Got a second gamepad? A guest can join you in split screen.

    [/list]

    [h2]Progression and Garage[/h2]

    [list]

    [*][b]50 player levels:[/b] every level unlocks something new for your garage.

    [*]Sports cars, an off-roader, an armored car, a 1950 classic and a CyberPunk ride.

    [*][b]21 colors[/b], [b]31 wheel sets[/b] and [b]3 transmissions[/b] (short, standard and long) that change top speed, acceleration and grip.

    [*]Earn XP in every mode: for playing, for winning and for every rival you destroy.

    [/list]

    [h2]Arsenal[/h2]

    Weapon crates are scattered around the track. Every car carries [b]two weapons at once[/b] (one per button) and has [b]100 health[/b]. At 0 it explodes and respawns on the track 3 seconds later.

    [list]

    [*][b]Machine gun:[/b] 20 rounds at 10 shots per second, 150 m range. 5 damage per bullet plus a solid push. Can be doubled.

    [*][b]Rocket launcher:[/b] 3 homing rockets at 90 m/s. They explode in an 8 m radius for up to 45 damage and can flip you over. Can be doubled.

    [*][b]Mines:[/b] 3 dynamite charges dropped behind you. Up to 55 damage in 5 m and they launch you into the air. If they land on the truck, they ride along with it.

    [*][b]Big Rumble:[/b] a front ram shield for 8 s. Cancels incoming hits, and every ram deals 10 to 35 damage and shoves the rival aside.

    [*][b]Spikes:[/b] they pop out of all four wheels for 6 s. Every side swipe deals 15 damage and knocks the rival out of their lane.

    [*][b]Triple pulse:[/b] three shockwaves in a row that blast every car within 15 m outward, in front, behind and to the sides.

    [*][b]EMP:[/b] shuts down every rival's engine for 3 to 5 seconds. No throttle, no steering, no weapons.

    [*][b]Bubble shield:[/b] 6 seconds of full protection against bullets, rockets, lightning and pushes, until it has soaked up 90 damage (about two rockets).

    [*][b]Homing cube:[/b] races along the track to the leader and electrocutes them: engine off for 3 to 5 seconds.

    [*][b]Tornado:[/b] tears down the road and sends everything it touches spinning into the air (10 damage).

    [*][b]Lightning cloud:[/b] chases the rival ahead of you and hovers over them for 3 to 5 seconds: the lightning scrambles their steering.

    [*][b]Flames:[/b] for 6 s your rear wheels leave a trail of fire that burns 14 health per second off anyone who drives through it.

    [*][b]Caltrops:[/b] a strip of metal spikes on the asphalt: whoever drives over it loses control for 3 seconds and 15 health.

    [/list]

    Running last? Crates hand you stronger weapons. Leading the pack? Brace yourself.

    [h2]Features[/h2]

    [list]

    [*][b]7 tracks:[/b] desert, rally, forest, industrial zone, island, snow and a volcanic cave with lava lakes that destroy your car instantly.

    [*]Cars that dent, smoke and blow apart into chunks of metal.

    [*]Cinematic finish: the camera follows the truck or your car while the AI finishes the race, with a results table.

    [*]Two gamepad layouts: [b]Racing[/b] (triggers to accelerate and brake) or [b]Combat[/b] (triggers to fire).

    TrailerTR

  59. 21

    Loop Dungeon - Incremental

    Loop Dungeon - Incremental header image
    Released 2 days ago
    Type: game
    Dev: Playsect
    Pub: Playsect
    Genres: Casual Indie Simulation Strategy
    About
    Screenshots
    Videos

    Lead a party of heroes through endless dungeon loops. Gather loot, unlock permanent upgrades, and build powerful synergies as you push deeper into an ever-growing incremental adventure.

    Build. Loot. Loop. Grow.

    Loop Dungeon - Incremental is a dungeon-crawling incremental RPG where every run makes your party stronger.

    Send heroes into dangerous dungeon loops, collect valuable loot, unlock permanent upgrades, and discover powerful combinations that transform a struggling squad into an unstoppable force.

    Progress never stops. Every expedition contributes to your long-term growth, opening new paths, new upgrades, and new strategies.

    Create Your Team

    Recruit heroes with different strengths and roles.

    Build a balanced party and discover synergies between characters and upgrades.

    Endless Progression

    Defeat monsters, gather resources, and invest in permanent improvements.

    Even after a reset, your progress continues through powerful prestige bonuses that help you reach deeper floors and unlock new opportunities.

    Designed for Incremental Fans

    • Automatic combat

    • Deep progression systems

    • Prestige and permanent growth

    • Hero party management

    • Pixel-art dungeon adventure

    Whether you enjoy active optimization or passive progression, there's always another upgrade waiting around the next loop.

    trailer

  60. 20

    Same Apartment

    Same Apartment header image
    Released 2 days ago
    Type: game
    Dev: Game Waves
    Pub: Game Waves
    Genres: Action Adventure Indie
    About
    Screenshots
    Videos

    Same Apartment is a story-driven psychological horror game about an ordinary life slowly falling apart.

    Every morning, you wake up in the same bed, walk through the same apartment, and leave for work through the same door. But over the course of twelve days, this repeating routine begins to change. The objects in your home, the marks on the walls, the television broadcasts, and the fragments of your memories are no longer what they once seemed.

    As you explore the apartment, the boundaries between past and present, reality and delusion begin to disappear. Familiar rooms become unsettling, while memories of a woman you lost grow clearer with each passing day.

    Examine the details hidden throughout the apartment, read notes and journal entries, follow the broadcasts coming from the television and radio, and uncover the story told by the changing environment.

    FEATURES

    • A linear, story-driven experience unfolding across twelve in-game days
    • Slow-building psychological horror and an unsettling atmosphere
    • Gameplay focused on exploration, environmental storytelling, and interaction
    • An apartment that changes each day as events gradually intensify
    • Dark visual presentation inspired by the PSX era
    • Original transitional scenes, sound design, and music supporting the narrative
    • Turkish, English, Russian, and Spanish language support

    Sometimes it is not the apartment that keeps a person trapped. It is the mind they have forgotten how to leave.

    SameApartmentTrailer

  61. 19

    Shark Tales: Reef Rogues

    Shark Tales: Reef Rogues header image
    Released 2 days ago
    Type: game
    Dev: RadDad Basement Studio
    Pub: RadDad Basement Studio
    Genres: Action Indie
    About
    Screenshots
    Videos
    Small fins. Big trouble. A shark, octopus and crab charge through a colourful reef.
    Small fins. Big trouble.

    The reef has a swarm problem. Your solution involves an angry octopus, a shark with questionable judgement, and far too many weapons.

    Shark Tales: Reef Rogues is a top-down underwater arena roguelite for solo play, up to four players sharing one screen, or Steam online co-op. Survive 20 escalating waves, turn oddball weapons into monstrous evolutions, and uncover the stories buried beneath the seabed.

    Your next dive, at a glance. A nautical map, compass, pearl and harpoon in a sunken cabin.
    • Play solo, share a screen with up to four local players, or form a crew online through Steam.
    • Build your crew from 16 divers with distinct abilities, strengths and restrictions.
    • Experiment with 31 base weapons, 31 evolutions and 16 super evolutions.
    • Fight through four regions, from coral reefs and wrecks to volcanic depths and the abyss.
    • Follow clues through 11 mysteries, including eight illustrated story cases.
    • Recruit characters, earn mastery costumes and customise colours and wakes.

    Build something gloriously unreasonable. Octopus tentacles assemble oddball weapons at a workbench.
    See your next upgrade. Build something absurd.
    Between waves, a picture-led workbench shows your weapon, its required item and the evolution you are working towards. Follow the four upgrade steps, see what is missing, and choose your next purchase. Browse supplies when you want to try something different.

    Your crew can trade, revive fallen teammates and chase rewards in the Pearl Machine. Ready early? Swim into Bubble Chase with the other ready players while the last diver finishes shopping.

    Meet a crew with character. Five different sea adventurers look through brass portholes.
    A crew with personality
    Bruce tears into enemies at close range. Dr. Inky escapes behind an ink cloud. Barnacle Bill becomes a stubborn anchor in a messy fight. Each diver changes how you approach your build, and each new recruit gives you another reason to dive again.

    Twenty waves. Plenty of bad decisions. A giant anglerfish looms above fish swarms and volcanic cracks.
    The sea fights back
    Explore coral reefs, sunken galleons, volcanic terrain and deep-sea darkness. Read the environment, deal with currents and anomalies, and decide whether your crew is ready for optional encounters and guardians. Ground markers and nearby clues guide you towards discoveries beyond the swarm.

    There are stories beneath the swarms. A message in a bottle, journal and lantern beneath a distant lighthouse.
    There is more down here than enemies
    Follow trails, read lost clues and piece together underwater cases. Some discoveries reward a detour; others ask your crew to face something bigger. The mysteries unfold during your runs, alongside the battle to survive.

    Share the screen. Share the chaos. An octopus helps a crab escape a clam while a mantis shrimp cheers.
    Share the chaos
    Local co-op means one screen and one crew. Keep together, rescue a friend and help each other build towards the next wave.

    Steam online co-op
    Steam online multiplayer is working in our hands-on playtests. Invite Steam friends or join with a crew code, with one diver per computer and up to four players. Everyone needs the same edition and update; demo and full-game crews are separate. We are still improving control selection, shop rewards and client smoothness, especially during Pearl Drop. Any feedback is welcome and helpful.

    Made with family. An illustrated craft table with a childlike shark drawing, paper octopus and headphones.
    Shark Tales began with my daughter's idea and imagination. To her: thank you for the spark that brought this underwater world to life. To my wife: thank you for your patience and for making room for this creative escape after long working days. And to my son: thank you for jamming along to the soundtrack and turning playtesting into time together. This game carries a little of all of you.

    — RadDad Basement Studio
  62. 18

    Crazy Delivery

    Crazy Delivery header image
    Released 2 days ago
    Type: game
    Dev: Studio Bing-Huan
    Pub: Studio Bing-Huan
    Genres: Action
    About
    Screenshots
    Videos

    Every order is a race against the clock.

    Crazy Delivery is a top-down 2D delivery game. Become a city delivery rider, pick up meals from restaurants, and find your way to customers while balancing time and food quality.

    Pick up. Ride out. Deliver.

    Check the reward and countdown, collect the order, and reach your customer. Timely deliveries and fresh food help you earn better ratings and build your reputation.

    Stay sharp on the streets

    Watch out for traffic and pesky rats. Time your movement and boosts to avoid costly mistakes and make each trip more efficient.

    Make your next delivery better

    Earn money from completed orders and visit the garage to upgrade your speed. Refine your routes and riding skills with every run.

    Features

    • Top-down 2D city delivery gameplay

    • A complete loop of accepting, collecting, and delivering orders

    • Balance delivery time, food quality, and ratings

    • Garage speed upgrades and reputation progression

    Gameplay

  63. 17

    Todd is Late

    Todd is Late header image
    Released 2 days ago
    Type: game
    Dev: Humanity1Studios
    Pub: Humanity1Studios
    Genres: Indie
    About
    Screenshots
    Videos

    Todd has to give a very big presentation at work today, Unfortunately, he forgot to set his alarm and he didn't prepare everything the night before. It's up to you to guide him to gather everything he needs and be out the door in 5 minutes. Scour his apartment from top to bottom and search for all of the things he needs to make his big day a success!

    The clock never stops

    Just like real life, the clock is always ticking. Whether you're looking through his books, running room to room or stopping to check your settings. Once the day starts, the race is on!

    Search for the right things 

    His apartment is big, and there's A LOT of stuff in it. Look carefully, it may be hard to tell what you need, what's a distraction and what will stop Todd from even making it out of his house.

    Quick-time events

    No one is perfect when they're tired and in a rush, watch out for events to indicate Todd is going to slide, fall or bust his butt. Every misstep eats into your time and chance of success so keep your eyes on the prize. 

    A lack of object permanence 

    Todd doesn't remember exactly where he left the things he needs. Things he need may be in slightly different places everytime you restart the day. So make sure you look before you click and think before you act. 

    Accessibility!

    Maybe you aren't an MLG speedrunner, or maybe you want need a little more help keeping track of your collected items. Feel free to turn off the timer and explore at your leisure or add an inventory if you need a little help keeping track of all the things Todd needs to make it to work prepared. 

    Here's some bonus numbers!

    • 200+ 4k videos!

    • 50+ things to click on

    • Over a Dozen endings, good and bad!

    • ~5 minutes to complete a run.

    • 1 mouse button needed

    • 0 AI!

    Announcement Trailer

    Gameplay Trailer

  64. 16

    Style Over Substance

    Style Over Substance header image
    Released 2 days ago
    Type: game
    Dev: Blue Sunlight
    Pub: Blue Sunlight
    Genres: Adventure
    About
    Screenshots
    Videos

    Nine participants. Five sectors. One escape.

    Trapped in an unknown facility, they must clear and pass all five sectors to escape, each layered with its own deadly games. Uncover the mystery of who engineered this descent into hell. 

    • Multiple Endings: Explore branching paths and choices to uncover all the game's unique conclusions. Can you find the true escape, or will you succumb to the chamber?

    • Lethal Games of Chance: Conquer five distinct sectors, each layering its own psychological pressure and deadly variations of Russian roulette.

    • Words Are Weapons: Your choices matter deeply. Carefully consider what you say and what you keep hidden when talking to the other participants.

    • Immersive Atmosphere: Experience the tension heightened by an original, custom-tailored soundtrack purposefully created and composed exclusively for this game.

    Special thanks to the composer of the music: Starship Town

    Main Trailer

  65. 15

    Number Go Up

    Number Go Up header image
    Released 2 days ago
    Type: game
    Dev: MoldyCrust
    Pub: MoldyCrust
    Genres: Indie Simulation
    About
    Screenshots
    Videos

    Number Go Up is a clicker game that contains a single upgrade path. 

    • Click to make your number go up.

    • Ascend and reset your progress to make your number go up faster.

    • Rebirth.

    • Gain tokens for ascension upgrades.

    • Reach rebirth milestones.

    • Watch your number go up!

    Trailer

  66. 14

    Trolley Problem Is Not Problem

    Trolley Problem Is Not Problem header image
    Released 2 days ago
    Type: game
    Dev: soyukke
    Pub: soyukke
    Genres: Action Indie Strategy Early Access
    About
    Screenshots
    Videos

    Everything you hit becomes a train car

    Pull the lever at every fork and crash into whatever is on the tracks. Sheep, rocks, even dragons couple straight onto your train. The longer your train, the bigger the herds you can take on at the next fork.

    Can't choose? Take all five.

    Burn cars as fuel to transform your train with Dilemma Break and plow through up to five tracks at once. Combine the abilities of different cars to chain huge combos.

    Build your train at the station kiosk

    Every five sections, the shopkeeper tosses wares your way. Collect parts to unlock set bonuses, or sell cars for cash. Prices go up at every station.

    Ram giant bosses with the train you built

    Every ten sections, a giant boss blocks the line. Switch tracks to dodge its attacks, then charge with your whole train the moment its weak point opens.

    Gameplay Trailer

  67. 13

    Insufferedere: Kuudere

    Insufferedere: Kuudere header image
    Released 2 days ago
    Type: game
    Dev: Holytoor
    Pub: Holytoor
    Genres: Casual Indie
    About
    Screenshots
    Videos

    You asked for a tsundere. God gave you a kuudere.

    Meet Shizuku, a quiet girl personally delivered to you by God after he decided your original request was apparently not worth respecting.

    Talk with her, make choices, discuss extremely questionable anime, embarrass yourself, and slowly get closer to her as an awkward first meeting turns into something much sweeter.

    Insufferedere: Kuudere is a short, choice-heavy comedy romance visual novel focused on character interaction, branching conversations, and lots of different reactions from Shizuku.

    Insufferedere: Kuudere Trailer

  68. 12

    Patients

    Patients header image
    Released 2 days ago
    Type: game
    Dev: Saintsscs
    Pub: Saintsscs
    Genres: Indie
    About
    Screenshots
    Videos

    Your shift has begun. Do your job. Take care of the patients. And try to make it through the night.

    You've been hired to work the night shift at an isolated psychiatric institution. At first glance, the job seems simple: take care of the patients, perform maintenance tasks, and make sure everything keeps running until the end of your shift.

    But working at night in this place is different.

    The hallways become a little too quiet. Some areas don't feel quite as safe when the lights begin to fail. And after spending a few hours inside, it becomes difficult to ignore the feeling that something is wrong with this place.

    Even so, the work must go on.

    🏥 COMPLETE YOUR SHIFT

    Each shift brings different responsibilities throughout the institution.

    Explore the hallways, take care of the patients, perform tasks across different areas, and work to complete your duties before the shift ends.

    Some will be simple.

    Others will force you to go exactly where you'd rather not be.

    👥 ALONE OR WITH A FRIEND

    Face the night alone or share the workload with another player in 2-player co-op.

    Working together can make your duties easier. You can split up to save time or stay together when exploring alone doesn't seem like a good idea.

    Just don't expect another person's presence to make the place safe.

    And don't always assume you're both experiencing the same night.

    🧠 DON'T LOSE CONTROL

    The longer you spend inside the institution, the more important it becomes to take care of more than just your responsibilities.

    Pay attention to your surroundings, manage your resources, and think carefully before deciding where to go and what to bring with you.

    Running away won't always be an option.

    Sometimes, you'll still have a job to finish.

    🔦 EXPLORE THE INSTITUTION

    Patient rooms, infirmaries, hallways, service areas, and restricted sections form an environment you'll gradually learn to navigate shift after shift.

    Objects can be found and used, equipment requires attention, and different parts of the building carry their own risks.

    A flashlight can make exploring a little more comfortable.

    As long as the battery lasts.

    💰 FINISH THE JOB. GET PAID. COME BACK THE NEXT DAY.

    Completing your responsibilities earns you money and allows you to prepare for the shifts ahead.

    Choose how to manage your resources and be ready to return to the institution the following night.

    Because your shift ends.

    The place remains.

    Trailer

  69. 11

    Resonance

    Resonance header image
    Released 2 days ago
    Type: game
    Dev: Detilium
    Pub: Detilium
    Genres: Casual
    About
    Screenshots
    Videos

    A QUIET SPACE TO PLAY

    Slow down, put on your headphones, and let your fingers wander.

    Resonance turns your computer keyboard into a pair of virtual handpans. Choose a scale, settle into an atmospheric pixel-art scene, and begin playing. Each side of the keyboard controls its own instrument, while soft and hard strikes give your performance additional expression.

    FIND YOUR SOUND

    Explore a variety of handpan scales and shape the sound to suit your mood. Build an effects rack using delay, reverb, chorus, phaser, and compression, then balance the handpans, interstitial notes, and environmental ambience using the built-in mixer.

    CAPTURE THE SCORE

    Record your performances directly within the scene. Listen back to your improvisations and save the moments you want to keep or share with your friends.

    FEATURES

    • Two keyboard-controlled virtual handpans

    • A variety of handpan scales and note layouts

    • Soft and hard strike controls

    • Customizable delay, reverb, chorus, phaser, and compressor effects

    • Atmospheric soundscapes and pixel-art backgrounds

    • Separate mixer controls for the handpans, interstitial notes, and ambience

    • Built-in recording, playback, and saving

    • Customizable key bindings, audio options, and appearance settings

    Whether you are exploring musical ideas or simply looking for a peaceful way to unwind after a long day, Resonance gives you a calm and inviting space to play and experiment.

    Resonance - Trailer

  70. 10

    Liberation Through Hearing

    Liberation Through Hearing header image
    Released 2 days ago
    Type: game
    Dev: Miss composed, Shahar Sarig
    Pub: Shunyata Studio
    Genres: Indie
    About
    Screenshots
    Videos

    “Liberation Through Hearing” is an interactive opera based structured like a platform game. It is an audio-visual, large-scale work that combines a dramatic story, taking place in digital media, with game-like elements.

    Like in many video games, in this saga, the user paves the way of a morphing protagonist during its journey as it encounters diverse imaginary creations. Unlike most video games, in this opera, there is no scoring, no winners or losers; one can only wander in two-dimensional space while creating the music, and the only goal is to move forward.

    The opera’s libretto is rooted in the “Bardo Thodol”, also known as “The Tibetan Book Of The Dead”. The book is a foundational text of Tibetan Buddhism. It describes and guides one through the Bardo, a realm where the deceased’s consciousness journeys during the interval between death and the next rebirth.  Vivid visualizations of after-death experiences that may culminate into hellish ordeals constitute the dramatic element from which the opera emerged.

    Hand drawings constitute the main fabric of the visual aspect of the opera. In nearly all traditional 2D video games, each level or section is constructed of repetitive patterns, both musically and visually. In Liberation Through Hearing, there are no repetitions: every part is hand-drawn, and every second is composed through. Most of the visual work is a vast painting to be crossed and interacted with while creating the music, where each level exhibits a theme following the libretto.   

    The game addresses themes of death and draws on the Bardo Thodol (Tibetan Book of the Dead), and may therefore be unsuitable for young children. 

    Liiberation Through Hearing - Teaser

  71. 9

    Needle Guardian 〜針の番人〜

    Needle Guardian 〜針の番人〜 header image
    Released 2 days ago
    Type: game
    Dev: LuxRiq Studio
    Pub: LuxRiq Studio
    Genres: Strategy
    About
    Screenshots
    Videos

    Needle Guardian is a dark fantasy tower defense game where you unravel soft walls with threads, reshape the ecosystem, and defend the Heart alongside plush creatures.

    As you alter the terrain, emotional walls evolve and new companions emerge naturally.

    Cute, mysterious, and slightly unsettling.

    Official Trailer(英語・ベース動画)

  72. 8

    Tsudoi

    Tsudoi header image
    Released 2 days ago
    Type: game
    Dev: TENZO
    Pub: TENZO
    Genres: Casual Indie Simulation
    About
    Screenshots
    Videos

    Just hang out

    Tsudoi is not about winning. It is about the time you spend around a table with friends: grilling meat, passing plates, and talking about nothing in particular.

    There are no scores, no quests and no events. Sit down at a booth in a yakiniku (Japanese BBQ) restaurant, order from the tablet, and let the conversation go wherever it goes.

    Features

    • Up to 16 players in one yakiniku restaurant
    • Proximity voice chat: people at your table sound close, the next table is a murmur in the background
    • Grill meat on your table's roaster. Every slice has its own shape and fat, each side cooks separately, and fatty cuts flare up
    • Order from the table tablet. Staff bring your food and clear away empty plates
    • Pour your own soft drinks at the drink bar, dip meat in tare, and eat with chopsticks
    • Booth seating: if you sit at the back, you have to ask the person on the aisle to let you out
    • Simple gestures: wave, "after you", "itadakimasu" and clapping
    • Invite friends through Steam. If the host leaves, the room carries on with a new host
    • Mute or block individual players

    Notes

    • The in-game text is currently Japanese only.
    • The menu includes alcoholic drinks (beer, highballs and sours) that characters can drink.
    • A microphone is recommended.

    Tsudoi Gameplay Trailer

  73. 7

    Cielvia-Inherited By Defeat-

    Cielvia-Inherited By Defeat- header image
    Released 2 days ago
    Type: game
    Dev: 桃茂フェリス
    Pub: MomomoGameWorks
    Genres: Action RPG
    About
    Screenshots
    Videos

    Overview

    Cielvia is a survivors-like action game where you switch between the powers of Light and Dark to survive against overwhelming odds.

    Play as Cielvia, a young girl fighting her way through a world overrun by monsters.

    Use the Light Form for powerful ranged attacks and the Dark Form for devastating close-quarters combat. Adapt to every situation as you battle hordes of enemies and formidable bosses.

    Defeat is not the end.

    Gain new powers through battle, create your own unique build, and challenge the trials ahead again and again.

    Endure countless defeats, grow stronger with every attempt, and uncover the truth that awaits beyond.

    Features

    ■ Switch Between Light and Dark

    Master two distinct combat styles.

    Attack from a distance with the Light Form or engage enemies directly with the Dark Form. Switch forms strategically to overcome any challenge.

    ■ Unique Builds Every Run

    Acquire a variety of abilities throughout your journey.

    Focus on offense, survivability, or create your own combination. Every choice shapes a different playstyle.

    ■ Grow Stronger Through Defeat

    Defeat is part of the journey.

    Fallen enemies may grant special powers, allowing you to grow stronger and return to battle with new possibilities.

    ■ Diverse Enemies and Bosses

    Face a wide range of monsters, each with unique behaviors and weaknesses.

    Learn their attack patterns, exploit their vulnerabilities, and claim victory.

    ■ Character Introduction

    Cielvia

    A young girl who awakens deep within ancient ruins.

    Seeking answers about her lost memories and the truth behind her own existence, she sets out on a journey.

    As she ventures through a world overrun by monsters, she will come face to face with the hidden power that lies within her.

    AEGIS

    A sentient magical staff.

    Wielding the powers of Light and Darkness, as well as the ability to turn defeat into strength, AEGIS serves as Cielvia’s steadfast companion in battle.

    At times it changes its form, and at times it offers guidance, leading the young girl through countless trials.

    Yet behind its words lies a hidden sentiment that has yet to be revealed.

    Cielfas

    A mysterious girl who appears before Cielvia.

    At times offering guidance, at others warning of danger,
    she quietly watches over Cielvia's journey.

    What does she know, and what does she truly desire?
    Her true intentions remain shrouded in mystery.

    PlayPV2En

  74. 6

    ROGRID

    ROGRID header image
    Released 2 days ago
    Type: game
    Dev: QuickTurtle Co., Ltd.
    Pub: QuickTurtle Co., Ltd.
    Genres: Casual Indie Strategy
    About
    Screenshots
    Videos
    Treasure behind the wall. Danger in the way. Which tile will you uncover next?

    ROGRID is a single-player dungeon crawler that combines Minesweeper-style deduction with roguelike growth and exploration. Follow the clues, open a path one tile at a time, and build a strategy for the journey ahead.

    FIELD NOTES 01 / DEDUCTION. From a single clue, reveal the whole dungeon. A chain of deductions starts with one flag

    One flag leads to the next clue.

    Connect the shapes and colors of hints to reveal the hidden dungeon.

    FIELD NOTES 02 / TREASURE. Read the hints. Uncover hidden treasure. Compare colors and shapes to find the treasure

    Compare uncovered tiles with the hints to identify the final hidden tile.

    Complete your deduction and turn certainty into treasure.

    FIELD NOTES 03 / GROWTH. Build your own dungeon strategy. Shape your adventure with classes, magic stones and artifacts

    Grow through artifacts and experience earned in battle, raise your stats, and challenge deeper floors.

    Combine different classes and magic stones to prepare for your next expedition.

    FIELD NOTES 04 / CHOICES. Every dungeon changes. Your choices shape the path. Weigh the risks and rewards of each new choice

    Diverse events and unexpected opportunities await.

    Weigh risk against reward and decide how far to take this expedition.

    FIELD NOTES 05 / STRATEGY. Turn danger into opportunity. Find your own strategy. Change your fortunes with limited resources

    How you use limited resources and the tools at your disposal changes the course of your adventure.

    Adapt your plans to the situation and overcome the dungeon your own way.

    Trailer Music Credits
    'Legionnaire' (2022 Remaster) by Scott Buckley.
    Licensed under Creative Commons Attribution 4.0 International (CC BY 4.0).
    Edited for the trailer: excerpt, fades and volume adjustments.
    Full attribution and source/license URLs are provided in the legal notices below.

    ROGRID — Gameplay Trailer 2026

    ROGRID — Gameplay Trailer

  75. 5

    Physics Exam Trainer

    Physics Exam Trainer header image
    Released 2 days ago
    Type: game
    Dev: ZHANG DONG
    Pub: ZHANG DONG
    Genres: Indie Simulation
    About
    Screenshots
    Videos

    This Is Not an Animated Physics Exam

    Physics Exam Trainer (No Class Today) is a 3D interactive game built around high-school physics.

    Of course there are questions.

    But this isn't a final exam on a computer.

    You'll stand in front of experimental apparatus, examine the conditions, calculate the results, and make your own predictions. Then press Run and watch the experiment actually happen right in front of you.

    Calculate → Predict → Run

    Work it out.
    Predict what will happen.
    Then make it happen.

    Bring Physics Problems Off the Page and Into the Laboratory

    The game's scenarios are inspired by common high-school physics problems, covering mechanics, electric circuits, waves, optics, and more.

    You might need to predict where an object will land, determine the readings on electrical instruments, adjust experimental parameters, or calculate the outcome of an optics problem before seeing whether your prediction was correct. You might even venture into space and put your physics knowledge to work calculating the properties of a star.

    The formulas still matter, but they're no longer the end of the experience.

    Predict First, Reveal Later

    Many experiments won't immediately reveal the correct answer as you interact with them.

    Observe first.
    Calculate first.

    Physics Is Something You Can Play With

    The apparatus here isn't just background decoration for the questions.

    You can even pick up your phone and compete with your classmates in a points-based challenge.

    Once you've confirmed your prediction, start the experiment. Correct results become something you can see for yourself, while incorrect predictions can sometimes be even more interesting.

    No Class Today.

    You're already here. Might as well solve a physics problem.

    Gameplay Trailer

  76. 4

    Tiny Desktop Fishing

    Tiny Desktop Fishing header image
    Released 2 days ago
    Type: game
    Dev: 云栖工作室
    Pub: 云栖工作室
    Genres: Casual
    About
    Screenshots
    Videos

    欢迎来到《微型桌面钓鱼》! 这是一款像素风格、轻量休闲的桌宠钓鱼小游戏。

    不用复杂的操作,随时打开就能玩。抛出钓线,静静等待鱼儿上钩,捕获不同种类的水生生物

    ✅ 轻松桌宠模式 常驻桌面小窗口,一边做别的事一边钓鱼,不占用大量注意力,摸鱼放松两不误。

    ✅ 鱼类收集 40种风格各异的小鱼等待解锁

    ✅ 简单易懂的垂钓机制 抛竿、等待、提竿,简单的钓鱼玩法,上手零门槛。不同的鱼种有不同的咬钩节奏,耐心才能收获稀有鱼类。

    ✅ 无压力休闲体验 没有硬性任务、没有失败惩罚。想钓就钓,想停就停,纯粹享受垂钓的宁静乐趣,用来舒缓压力、放松心情。

    100301

  77. 3

    Pest Order

    Pest Order header image
    Released 2 days ago
    Type: game
    Dev: 泛莫诺旗
    Pub: 凡人
    Genres: Casual Simulation Strategy
    About
    Screenshots
    Videos

    Pest Order 

    ## About This Game

    **Pest Order ** is a pixel-art image recognition puzzle game wrapped in the guise of an urban pest control service — but beneath the surface lies a

    disturbing truth.

    **You are an AI trainer at ClearPest Inc.**

    Your job seems simple: look at images, identify animals, and help train the AI system. Cat or dog? Bird or something else? Harmless daily work.

    But it doesn't stay that way.

    ## Core Gameplay

    - **Image Recognition** — Identify animal species from 32×32 near-mosaic pixel art, relying on silhouettes and color blocks.

    - **Data Matrix Decoding** — The images vanish, leaving only an 8×8 grid of RGB values. Can you find the cat's ears or the dog's outline in pure numbers?

    - **Color-Assisted Analysis** — Color fills return to the grid. Use highlight tools to filter warm tones and cool tones; hover to inspect RGB tooltips.

    - **Target Selection** — Drag and draw selection boxes around "pest" targets in the matrix, set a confidence threshold, and submit your judgment.

    - **Live Review** — The AI auto-tags "pests". Under countdown pressure, confirm or cancel each elimination. The grid resolution dynamically scales from

    8×8 to 16×16, with increasing noise and interference.

    the world.

    ## Not All "Pests" Are Pests

    Hidden throughout the game is a decryption chain — anomalous RGB values, system warning pop-ups, a memo left by a former trainer, a hidden terminal —

    fragments scattered across five stages. Only the sharpest players will piece together the truth:

    **What exactly is this system eliminating?**

    ## Endings

    - 🌟 Good Ending — *"They Shouldn't Have Ended Up Like This"*: Uncover the truth and choose to expose it.

    - 🌑 Bad Ending — *"Humans Are the Pests."*: Look the other way, or choose silence.

    - 💀 Special Ending — *"Artificial Idiot — Maybe That's a Good Thing"*: Fail every question in Stage 1.

    - 🧬 Hidden Ending — *"The Subject Awakens"*: Push beyond the system's limits.

    ## Features

    - 16 achievements across three categories: progression, performance, and secrets

    - Randomized question draws — no two playthroughs are the same

    - Colorblind accessibility mode

    - Data Museum: revisit every image you've ever identified

    - The decryption chain is entirely optional — you can finish the game without it, but the ending won't be the same

    除虫订单

  78. 2

    The Harbour Between Us

    The Harbour Between Us header image
    Released 2 days ago
    Type: game
    Dev: weirdcatstudios
    Pub: weirdcatstudios
    Genres: Casual Indie Simulation Free To Play
    About
    Screenshots
    Videos

    A little harbour. A love worth coming home for.

    A sky that changes with the day–night cycle, weather that drifts from sunny afternoons to rainy evenings, and warm, cozy music… The Harbour Between Us turns your desktop into a peaceful little harbour town.

    Cast your line while you work or study, or switch on idle mode and let your fisherman carry on at his own pace. Say hello to the cats outside your hut, watch the sunset, and take a little break to the sound of the waves.

    Some letters take a lifetime to arrive

    Ten years ago, Aurelio sailed into a storm and never came home. Rosa kept his lantern polished. Follow a trail of unsent love letters, small discoveries and village friendships through five story chapters. Piece together what kept them apart, and help two elderly sweethearts find each other again. A gentle story about growing older, finding courage, and never being too late to come home.

    Make yourself at home

    • Catch 14 fish species, choose your bait and improve your fishing gear.
    • Sell your catch at the evening market, dress your fisherman and pet the harbour cats.
    • Watch sunrise, rain and starry nights; meet other players in the online tavern.

    Free to play on Windows and macOS. Adjust the desktop band's height, tuck it into a corner, and return whenever you like. The harbour will be here.

    trailer

  79. 1

    Phantom Fleet

    Phantom Fleet header image
    Released 2 days ago
    Type: game
    Dev: DevMakerMin
    Pub: DMM
    Genres: Action Indie
    About
    Screenshots
    Videos
    For the sunken, the end is only the beginning of a new fleet.

    PHANTOM FLEET is a single-player naval action roguelite where you sink enemy ships, harvest their souls, and build a fleet of your own.

    Take the helm of the ghost ship Hollow King. Weave through cannon fire, hunt enemy vessels, choose spectral powers, and break through naval blockades alongside your escorts. Even when a voyage ends, the souls you have gathered become the strength behind your next departure.

    A fleet born from a single ghost ship

    Harvest the souls of fallen enemy ships to recruit new escorts. When your fleet is full, absorb the remaining souls as power.

    Wedge, line abreast, line astern, or circular escort: change formation to suit the battle and lead a ghost fleet where Hollow King and its escorts fight together.

    Survive through steering and timing

    Your ship moves forward automatically, but you decide its course. Account for momentum and turning speed to evade enemy fire and find the best position to attack.

    Use Soul Boost to escape danger, or drop anchor to stop. Combine automatic cannon fire with manually activated skills to turn the tide of battle.

    Shape your fighting style with spectral power

    Choose one of three cards each time you level up. Strengthen your cannon fire, reinforce your hull, or learn a new supernatural skill: the choice is yours.

    Equip up to five automatic skills. The abilities you choose first and upgrade all the way will shape how your fleet fights.

    Unleash wraiths that circle enemy ships, Kraken tentacles that slam down on vessels, torpedoes that cut through the sea, and lightning from above. Send a vast tidal wave spreading out around your ghost ship and awaken your entire fleet in turquoise ghostfire.

    Ten sea regions and the navy's blockade

    Pirate ships, naval warships, merchant vessels, fast ships, fireships, and whalers: a variety of enemies stand in your way.

    Chase fleeing treasure ships for extra opportunities to grow. Defeat organized naval formations and command ships that wield skills of their own. Stronger fleets await in every new region.

    Growth that survives the sinking

    When you sink, the cards and fleet growth earned during that voyage are lost, and your next attempt begins in the first region. Permanent shipyard upgrades purchased with Soul Essence remain.

    Improve your hull, cannon fire, maneuverability, and escorts, then set sail again. Clear every region on Easy to unlock Normal, and complete Normal to unlock Hard.

    Light the black sea with turquoise flames.
    Your next voyage begins with a stronger ghost fleet.

    PHANTOM FLEET