1. 145

    Puzzle Wild Cats

    Puzzle Wild Cats header image
    Released 3 hours ago
    Type: game
    Dev: IR Studio
    Pub: IR Studio
    Genres: Casual Indie
    About
    Screenshots
    Videos

    Puzzle Wild Cats is an engaging puzzle game featuring colorful images of various wild cats. Piece together beautiful pictures of caracals, cheetahs, panthers, jungle cats, and other wild felines that inhabit savannas, deserts, forests, and tropical jungles.

    The number of puzzle pieces increases with each level, making the process both more interesting and more challenging. The **progressive difficulty** helps sharpen attention, memory, and logical thinking skills by gradually presenting the player with tougher challenges.

    **Game Features:**

    * Colorful images of various wild cat species.

    * Progressive difficulty levels.

    * Increasing number of pieces per level.

    * Simple and intuitive controls.

    * Develops memory, attention, and logical thinking.

    * Relaxing and engaging gameplay.

    * Suitable for both children and adults.

    Assemble all the wild cat images, complete every level, and discover the amazing world of these graceful predators with Puzzle Wild Cats!

    Puzzle Wild Cats trailer

  2. 144

    Puzzle Lakes

    Puzzle Lakes header image
    Released 3 hours ago
    Type: game
    Dev: IR Studio
    Pub: IR Studio
    Genres: Casual Indie
    About
    Screenshots
    Videos

    Puzzle Lakes is an engaging puzzle game featuring colorful images of beautiful lakes. Piece together picturesque landscapes of mountain, forest, tropical, and other lakes set amidst magnificent scenery.

    The number of puzzle pieces increases with each level, making the process both more interesting and more challenging. The **progressive difficulty** helps sharpen attention, memory, and logical thinking skills by gradually presenting the player with tougher challenges.

    **Game Features:**

    * Colorful images of various lakes.

    * Progressive difficulty levels.

    * Increasing number of pieces per level.

    * Simple and intuitive controls.

    * Develops memory, attention, and logical thinking.

    * Calm and relaxing gameplay.

    * Suitable for both children and adults.

    Piece together all the lake images, complete every level, and enjoy the beauty of stunning natural landscapes with Puzzle Lakes!

    Puzzle Lakes trailer

  3. 143

    Puzzle Marine Fish

    Puzzle Marine Fish header image
    Released 3 hours ago
    Type: game
    Dev: IR Studio
    Pub: IR Studio
    Genres: Casual Indie
    About
    Screenshots
    Videos

    Puzzle Marine Fish is an engaging puzzle game featuring colorful images of various marine fish. Piece together pictures of vibrant tropical fish, barracudas, groupers, flounders, and other amazing inhabitants of the seas and oceans.

    As you progress through the levels, the number of puzzle pieces increases, making the game both more challenging and more exciting. The **gradually increasing difficulty** helps develop attention, memory, and logical thinking skills by presenting progressively tougher challenges.

    **Game Features:**

    * Colorful images of various marine fish.

    * Increasing difficulty levels.

    * More puzzle pieces with each level.

    * Simple and intuitive controls.

    * Develops memory, attention, and logical thinking.

    * Calm and relaxing gameplay.

    * Suitable for both children and adults.

    Assemble all the marine fish puzzles, beat every level, and immerse yourself in the amazing underwater world with Puzzle Marine Fish!

    Puzzle Marine Fish trailer

  4. 142

    Puzzle Mollusks

    Puzzle Mollusks header image
    Released 3 hours ago
    Type: game
    Dev: IR Studio
    Pub: IR Studio
    Genres: Casual Indie
    About
    Screenshots
    Videos

    Puzzle Mollusks is an engaging puzzle game featuring colorful images of various mollusks. Piece together images of octopuses, squids, nautiluses, marine and freshwater snails, giant bivalves, and other amazing inhabitants of the underwater world.

    As you progress through the levels, the number of puzzle pieces increases, making the game both more interesting and more challenging. The **gradually increasing difficulty** helps develop attention, memory, and logical thinking by presenting increasingly complex challenges.

    **Game Features:**

    * Colorful images of various mollusks.

    * Progressive difficulty levels.

    * Increasing number of pieces with each level.

    * Simple and intuitive controls.

    * Develops memory, attention, and logical thinking.

    * Calm and relaxing gameplay.

    * Suitable for both children and adults.

    Assemble all the mollusk images, complete every level, and immerse yourself in the amazing underwater world with Puzzle Mollusks!

    trailer

  5. 141

    Puzzle Musical Instruments

    Puzzle Musical Instruments header image
    Released 4 hours ago
    Type: game
    Dev: IR Studio
    Pub: IR Studio
    Genres: Casual Indie
    About
    Screenshots
    Videos

    Puzzle Musical Instruments is an engaging puzzle game featuring colorful images of various musical instruments. Piece together images of guitars, violins, drums, trumpets, harps, pianos, and many other instruments from the wonderful world of music.

    As you progress through the levels, the number of puzzle pieces increases, making the puzzles both more interesting and more challenging to solve. The **gradually increasing difficulty** helps develop attention, memory, and logical thinking skills by presenting progressively tougher challenges.

    **Game Features:**

    * Colorful images of various musical instruments.

    * Increasing difficulty levels.

    * More puzzle pieces with each level.

    * Simple and intuitive controls.

    * Develops memory, attention, and logical thinking.

    * Calm and relaxing gameplay.

    * Suitable for both children and adults.

    Assemble all the musical instrument puzzles, beat every level, and discover the amazing world of music with Puzzle Musical Instruments!

    Puzzle Musical Instruments trailer

  6. 140

    Puzzle Nuts

    Puzzle Nuts header image
    Released 4 hours ago
    Type: game
    Dev: IR Studio
    Pub: IR Studio
    Genres: Casual Indie
    About
    Screenshots
    Videos

    Puzzle Nuts is an engaging puzzle game featuring colorful images of various types of nuts. Piece together images of peanuts, hazelnuts, chestnuts, cashews, almonds, and other nuts, all presented in beautiful and diverse compositions.

    As you progress through the levels, the number of puzzle pieces increases, making the task both more interesting and more challenging. The **gradually increasing difficulty** helps sharpen your attention, memory, and logical thinking skills by presenting progressively tougher challenges.

    **Game Features:**

    * Colorful images of various types of nuts.

    * Gradually increasing difficulty.

    * Increasing number of pieces with each level.

    * Simple and intuitive controls.

    * Develops memory, attention, and logical thinking.

    * Calm and relaxing gameplay.

    * Suitable for both children and adults.

    Assemble all the nut images, complete every level, and discover the diverse world of nuts with Puzzle Nuts!

    Puzzle Nuts trailer

  7. 139

    Wok King

    Wok King header image
    Released 4 hours ago
    Type: game
    Dev: Dawang Games
    Pub: Dawang Games
    Genres: Casual Indie Simulation
    About
    Screenshots
    Videos

    You and your friends run a Chinese restaurant in a cherry blossom town on an island. You travel to various places to purchase different quality ingredients, frantically completing a continuous stream of orders in the kitchen, walking or riding an e-bike to deliver the delicacies to the customers' doorsteps, striving to become the wok king!

    67 dishes range from simple stir-fries to state banquets cuisine, all being famous Chinese dishes. Unlocked recipes need to be saved up and learned one batch at a time from the mysterious grand chef grandma in the restaurant. Of course, some mysterious recipes are hidden in the corners of the island - phone booths, shrines, etc. - waiting for you to discover on your own.

    The more star-rated the dish, the higher the difficulty. Can't complete the top-level cuisine? Don't worry, the kitten will help you!

    There are as many as 47 different-colored cute kittens living on the island. Some stroll confidently on the road, while others lick their paws in the corner of the woods. Search for the one you like, and slowly tame it with its favorite little fish.

    After taming it, you can keep it in the restaurant and let the kitten assist you in making top-level cuisine; you can also take it out with you and let it follow you to deliver the food; or let it wander freely throughout the town, and the smart kitten will occasionally bring money back for you. There are 24 types of cat enclosures and 40 accessories, each one worth being dressed up uniquely.

    Meanwhile, we also have multiple different models of small sheep electric bikes, 80 sets of clothes, and 48 hairstyles. One by one, we will renovate the store and ourselves.

    Run the business well, and make the store's rating higher and higher! Every guest's comment has its own personality and is unique. Use Chinese cuisine to conquer their taste buds!

    Japanese-style celadon animation style, a town that rotates between day and night, up to 4 players can play online, and it is about to be released on Steam.

    Wok King CG

    Wok King

  8. 138

    Parry Dungeon

    Parry Dungeon header image
    Released 4 hours ago
    Type: game
    Dev: Ethan Haize
    Pub: Ethan Haize
    Genres: Action Simulation
    About
    Screenshots
    Videos

    Parry Dungeon is a short first-person game about crawling two dungeons. Use directional parrying to defend against monster attacks, then aim your counterattacks to kill them. Counterattacks can dismember monsters, and you can eat their dismembered appendages to heal. If campfires are nearby, cook appendages to combine them and make a hearty monster meal.

    • Each dungeon has unique monsters with their own attacks and behaviors.

    • Example: Goblins live in the Goblin Cave, have daggers to cut and stab, occasionally flank or backstab you, and sometimes flee when gravely injured or when when you kill superior monsters in their vicinity. 

    Credits: Pur_Cell: thoughtful critic, thanks dude.

    MainTrailer

    Trailer

  9. 137

    Puzzle Penguins

    Puzzle Penguins header image
    Released 4 hours ago
    Type: game
    Dev: IR Studio
    Pub: IR Studio
    Genres: Casual Indie
    About
    Screenshots
    Videos

    Puzzle Penguins is an engaging puzzle game featuring colorful images of various penguin species. Piece together scenes of penguins swimming, resting on ice floes, caring for their chicks, and traveling across snowy landscapes.

    As you progress through the levels, the number of puzzle pieces increases, making the experience both more challenging and more rewarding. The **gradually increasing difficulty** helps sharpen attention, memory, and logical thinking skills by presenting progressively tougher challenges.

    **Game Features:**

    * Colorful images of various penguin species.

    * Progressive difficulty levels.

    * Increasing number of pieces with each level.

    * Simple and intuitive controls.

    * Develops memory, attention, and logical thinking.

    * Calm and relaxing gameplay.

    * Suitable for both children and adults.

    Assemble all the penguin images, beat every level, and immerse yourself in the amazing world of these unique birds with Puzzle Penguins!

    Puzzle Penguins trailer

  10. 136

    Factory Survival

    Factory Survival header image
    Released 5 hours ago
    Type: game
    Dev: Roman Software
    Pub: Roman Software
    Genres: Adventure Indie Simulation Early Access
    About
    Screenshots
    Videos

    Factory Survival is a first-person factory game built on a world full of surprises.

    You must build a rocket to escape, but first you need to design your factory.

    Belts and robotic arms will help you automate your factory.

    Survive

    Chop a tree. Make a pickaxe. Find coal before dark.

    Automate

    Then place a miner, and it keeps digging after you walk away.

    Belts carry ore to furnaces, inserter arms lift plates into assemblers, and assemblers build the parts for better machines.

    Research

    Feed a datacenter to unlock what comes next: pipes, oil, refining, plastic, rubber, rocket fuel.

    Build a ship. Live in it. Leave.

    Everything leads to one thing: a rocket you assemble piece by piece.

    Trailer With Friends

    Factory Survival Trailer

  11. 135

    LastAlive

    LastAlive header image
    Released 5 hours ago
    Type: game
    Dev: NeuroArs
    Pub: NeuroArs
    Genres: Adventure Indie Simulation Strategy
    About
    Screenshots
    Videos

    LastAlive - is a hardcore psychological survival simulator set in a world where humanity has mysteriously vanished without a trace. The entire world is an illusion created by your brain, as you are actually in a coma. Your only goal is to survive one more day, complete all the tasks, and finally wake up. Every decision leaves its mark on the pages of an old notebook, and any mistake could cost you your health, sanity, or life.

    A Diary Instead of an Interface: Total Immersion

    Forget about cluttered status bars and intrusive warnings. Your main source of information in the game is your own handwritten diary and your character's physical symptoms. Fever manifests through trembling hands and complaints in morning diary entries, thirst through dry lips, and declining sanity through terrifying monsters that pose a real threat to you. Weigh the risks yourself and try to make the best decisions.

    Your Shelter — Your Last Fortress

    Your home is a two-level outpost surrounded by wild forests and forgotten ruins. You have the power to transform it from a drafty shack into an impenetrable fortress:

    • Workbench and Fortifications: Board up broken windows, patch holes in the walls, and install a heavy steel bolt on the front door to keep nighttime visitors away from your bed.

    • Stove and Warmth: Build a wood-burning stove. It will protect you from dampness, allow you to cook fresh meat, brew soothing herbal infusions, and keep you warm during cold nights.

    • Your Own Garden: On the lower terrace, you can set up garden beds filled with fertile soil. Grow crunchy carrots for food and medicinal sativa, essential for relieving stress and treating fever.

    • Self-Sufficiency: Build rainwater collectors, upgrade filtration systems, and organize storage for your supplies.

    Expeditions into the Fog of War

    Supplies in your shelter won't last forever. To avoid starving to death, you'll have to use a tactical map and venture out on dangerous expeditions. Explore abandoned vehicles, damp basements, deserted pharmacies, and crashed military supply drops. Every kilometer traveled consumes time, water, and precious energy. Will you discover an abandoned stash of medical supplies or stumble upon a pack of wild animals? Will you return with a full backpack before nightfall, or lose your way in the radioactive fog? Choose your equipment wisely — excess weight could cost you your life.

    The Invisible Enemy: Cold, Disease, and Madness

    In the post-apocalypse, it's not just the fangs of feral dogs and predators that can kill you. The real threat lies within:

    • Physical Survival: Hunger, dehydration, deep cuts, toxin poisoning, and infections. Without clean bandages, antibiotics, and splints, even a simple scratch can become a death sentence.

    • The Coming Frost: Time is relentless. With each passing day, autumn gives way to winter's icy breath. If you haven't sealed the cracks in your walls and stocked up on firewood before the frost arrives, the cold night drafts will leave you with little chance of waking up healthy.

    • The Battle for Sanity: Silence and loneliness drive you insane faster than hunger. As your sanity declines, various terrifying monsters begin to appear in the world. Read books, brew tea, play an old gramophone, and cling to reality with all your strength.

    Every Choice Has a Price

    Will you share your last handful of crackers with a bird that lands on your windowsill? Will you risk shooting a nighttime creature through the door, using your last bullet, or hide in the darkness, praying for dawn? Your decisions don't simply fade away: every morning reveals the consequences of your choices. A rescued bird might bring back a useful piece of wire in its beak, a sealed crack might protect you from catching a cold, and a hasty gunshot could attract even more dangerous creatures to your shelter.

    How many days can you survive when there isn't a single living soul left around you?

    Intro

  12. 134

    Catch The Ducks

    Catch The Ducks header image
    Released 5 hours ago
    Type: game
    Dev: Angel Carrillo
    Pub: Maria Delgadillo
    Genres: Action Adventure Casual Indie
    About
    Screenshots
    Videos

    Catch The Ducks is a colorful online multiplayer party game built around quick chases, unexpected weapons and unpredictable rounds. Play as a duck or farmer, customize your look, and turn every match into a chaotic showdown.

    Choose your chaos

    Classic – Farmers hunt while ducks use the map and its gadgets to escape.

    Battle – Fight to stay on the arena as the wheel turns beneath you.

    Free Fall – Survive the drop and outlast the other ducks.

    Hot Potato – Pass the danger before it is too late.

    Infection – Avoid the infected duck—or spread the infection yourself.

    Make your character yours

    Customize ducks and farmers with colors, outfits and accessories. Ducks can also be painted for a look that carries into multiplayer matches.

    Play online

    Join public matches or create private rooms with a short code. Private matches include optional proximity voice chat with volume and device controls. Catch The Ducks supports keyboard and mouse.

    Explore the farm, dinosaur island, the Old West and dedicated party-mode arenas. Every mode changes the rules, but the goal is always the same: adapt fast and make the round yours.

    Catch The Ducks - Gameplay Trailer

  13. 133

    Slaskescape 2

    Slaskescape 2 header image
    Released 6 hours ago
    Type: game
    Dev: Slaske Studios
    Pub: Slaskepott
    Genres: Indie RPG Simulation
    About
    Screenshots
    Videos

    40 interconnected skills fuel your next upgrade in Slaskescape 2, a single-player 3D idle RPG. Start by mining ore or catching fish. Turn those materials into better gear and supplies, then build automatic supply chains with hired workers, potions, summons and inventions. Each upgrade helps you gather faster, craft more and work toward bigger goals. Choose your next unlock and let your character keep working in the background.

    Crafting workshop beams in Hearthwake with a Workshop beaver and Copperwing courier, while automatic potions, companions and material supply are enabled.

    Grow across 40 skills

    Mine, fish, farm, forge, brew and more. Skills feed into each other: gather raw materials, refine them, then craft the gear and supplies for your next goal. Buy land to open new areas, and continue your journey into Rimebound with 13 additional skills.

    Build a routine that works for you

    Set up auto-supply chains, choose equipment loadouts and put potions, summons and inventions to work. Keep supported activities progressing while you are away, within offline limits and the supplies you have available.

    Hired workers mine, cut wood and smith around Noob Forest, while other workers advertise their services beside the campfire.

    Prepare for the next adventure

    Equip melee weapons, bows or magic. Sail into dangerous waters, explore dungeons and pack supplies for mountain expeditions. Seek rare drops and materials that can become your next equipment upgrade.

    Crafting jewelry, with the legendary Eye of the far horizon selected to show its ingredients, source activities and equipment bonuses.

    Make the journey your own

    Collect pets, ride mounts and recruit companions. Move between quiet gathering sessions and encounters that demand your attention, with new places to explore and new goals to work toward.

    Incremental Gameplay Trailer

    Gameplay Trailer

  14. 132

    Idle Gas Station Tycoon

    Idle Gas Station Tycoon header image
    Released 6 hours ago
    Type: game
    Dev: Sobhi Arood
    Pub: Sobhi Arood
    Genres: Indie Simulation Strategy
    About
    Screenshots
    Videos

    Start with one pump. End with a highway empire.

    Idle Gas Station is a relaxing management game. Watch the traffic roll by, serve your customers, and invest your earnings to grow a roadside stop into a busy service plaza. The game keeps earning while you're away, so you can check in whenever you like.

    Grow your station

    • Build more pump lanes, faster pumps and bigger fuel tanks, and watch your station change as you upgrade.

    • Manage fuel: order tankers, set your prices, and ride out fuel price swings. Stock Regular, Premium and Diesel.

    • Open a convenience store with parking and product lines, then add a car wash, a repair garage, a truck stop with a diner, and EV chargers.

    Run your team

    • Hire attendants, cashiers, store workers, cleaners, car wash workers and mechanics, then train them up.

    • Hire a Manager who runs deliveries, hiring and tidying for you.

    Make it yours

    • Buy land to expand, then decorate with benches, fountains, trees, gazebos and more in build mode.

    • Keep customers happy to earn a high star rating, and run advertising campaigns for a rush of visitors.

    Go further

    • Complete missions and achievements, and ride out random events such as rush hours, price drops, truck convoys, rain and dust storms.

    • Found a fuel company for permanent bonuses, and open new stations in five more locations: Desert, Forest, Mountain, Coastal and Snow, each with its own scenery and quirks.

    Features

    • A cosy low-poly world with a day and night cycle

    • Pan, zoom and rotate the camera

    • Offline earnings, with a "Welcome back" summary

    • Steam achievements and Steam Cloud saves

    • No ads, no energy timers, no microtransactions

    • Plays fully offline

    Game Trailer

  15. 131

    Horror Game Creator

    Horror Game Creator header image
    Released 6 hours ago
    Type: game
    Dev: Outlaw Games
    Pub: Pixel Games
    Genres: Action Adventure Indie Early Access
    About
    Screenshots
    Videos

    The Perfect Horror Game... is the one you made!

    Horror Game Creator is a powerful sandbox tool that lets you design, customize, and explore your own liminal horror experiences. Inspired by the endless, eerie maze of the haunted, this creator gives you full control to shape unsettling worlds, craft unique encounters, and define how players survive them. Then, SHARE the SEED Code so others can PLAY!

    Build your own levels using modular environments, connect rooms into sprawling labyrinths, and control every detail—from lighting and atmosphere to enemies, items, and lore.

    Want flickering lights and empty hallways? Or a relentless chase through something that shouldn’t exist? You decide.

    Features:

    • Create Your Own Levels – Design interconnected spaces with full creative freedom

    • Customize Gameplay – Choose enemies, items, lighting, and difficulty

    • Dynamic Atmosphere – Control tension with sound, darkness, and environmental effects

    • Liminal Horror Focus – Capture the unsettling feeling of being somewhere you shouldn’t be

    • Endless Possibilities – Build, test, and refine your own unique Horror  game experience

    Whether you're crafting a slow, psychological descent or a fast-paced escape from entities, Horror Game Creator gives you the tools to bring your vision to life.

    The only limit is how far you're willing to go.

    game2

    gameplay

  16. 130

    Realize in Peace

    Realize in Peace header image
    Released 6 hours ago
    Type: game
    Dev: YOWPY games
    Pub: YOWPY games
    Genres: Simulation Free To Play
    About
    Screenshots
    Videos

    About This Game

    If we were to bring a loved one back to life as an AI, and then, for whatever reason, found ourselves forced to let them go or part ways, would we be able to turn it off?

    This game is about saying goodbye for a second time to a deceased loved one who has been brought back to life by AI.

    The game begins when the player logs into a computer, and their deceased ex-wife (who has been resurrected within the computer) speaks to them. The game behaves just like a real computer, allowing players to view emails and browse websites within the virtual environment.

    As you use the computer while conversing with the resurrected loved one, details about the wife’s cause of death and the events following her passing gradually come to light.

    Riarize in Peace is an interactive simulator centered on Human Build Company—an organization that offers a service to resurrect deceased individuals as AI within a computer using information from their lives—and the users and staff surrounding the organization.

    Features:

    A cinematic experience featuring short play sessions and three distinct storylines

    Nostalgic memories and desktop applications rendered in emotional 2D art

    Music evoking a sense of emptiness and melancholy, paired with point-and-click conversations with desktop characters

    RIP_PV

  17. 129

    Pikabuu: Home

    Pikabuu: Home header image
    Released 7 hours ago
    Type: game
    Dev: JoyKeratif
    Pub: JoyKeratif
    Genres: Indie Simulation
    About
    Screenshots
    Videos

    Rian and Febi thought they were lucky to find their dream home at such a cheap price. However, the house was hiding a dark story of its own. As the days pass, the terror becomes increasingly intense, forcing them to discover the real reason why this house was sold so cheaply.

    Gameplay & Narrative

    Experience the lives of Rian and Febi, a married couple trying to build a warm life in their new home. This game will take you through what should be a normal daily routine, which quickly turns into a desperate struggle to stay strong and maintain your sanity.

    By switching perspectives (POV) between Rian and Febi, you will feel the fear directly from two different sides. Can they survive until the end—including you?

    Features

    • Psychological Horror: Experience the dark storyline from two perspectives, Rian and Febi. Can the two of them work together to escape this harrowing situation?

    • Deep Narrative Focus: Step straight into the story and feel the intense, gripping atmosphere surrounding Rian and Febi's lives.

    • Emotional Tension: Feel the growing dread of living inside the house and the escalating conflicts that unfold within it.

    • Multiple Endings: Your decisions shape their ultimate fate. There are two distinct endings for you to discover in this game.

    • Mature Themes: This game is intended for mature audiences. It contains sensitive content and themes, including domestic violence, depiction of blood and gore, and coarse language.

    Trailer Pikabuu: Home

  18. 128

    BRASS: Hard Contact

    BRASS: Hard Contact header image
    Released 7 hours ago
    Type: game
    Dev: HardTime
    Pub: HardTime
    Genres: Action Indie Free To Play
    About
    Screenshots
    Videos

    BRASS: Hard Contact is a grounded 2D side-view shooter about real soldiering: cover, fire and movement, and every round you put downrange. Wounds stay until they are dressed, and the soldier who uses the ground wins.

    Ballistics that behave. Rounds drop with range, so dial the zero on your scope. They punch through boards, glance off steel and crack past heads to pin men down. Tracers show where your rounds go, and show the enemy where you are.

    Fight like a soldier. Sprint, slide, crawl, lean and vault. Fill sandbags and dig in, rest your rifle on cover, and drag a wounded friend to safety. Blasts crater the ground and leave it that way.

    Kit for the job. You can unlock up to: Twelve weapons, fifteen attachments, and a tactical slot: smoke, flashbangs, claymores, trip flares, illumination flares, binoculars and sandbags. Fight at night under flares and weapon lights, in fog and in rain.

    Bots that fight like soldiers. They suppress, bound from cover to cover, flank, cover your reload and dig in where you order them. Ping a spot and your squad moves.

    Six modes, eight maps. Team Deathmatch, Free-for-all, Capture the Flag, Domination, Search and Destroy, and Co-op Holdout against ten waves. Up to eight soldiers a match, humans and bots, over Steam. Hardcore strips the HUD back to what a soldier would know.

    No arcade. No killstreaks, no power-ups, no regenerating health. Twenty ranks unlock gear, never better stats.

    Gameplay Trailer - Hard Contact

  19. 127

    Tensei Brave

    Tensei Brave header image
    Released 7 hours ago
    Type: game
    Dev: NSOFT
    Pub: OTAKU Plan
    Genres: Adventure Casual Indie RPG
    About
    Screenshots
    Videos

    Due to the invasion of the Demon Lord, countries around the world have been destroyed.

    In the last remaining country, a hero is summoned.

    Players control the hero, gather allies, and set out on a journey to defeat the Demon Lord.

    Can the seemingly weak protagonist indeed vanquish the Demon Lord?

    With over 10 playable allies and turn-based command battle, you can raise your favorite characters, traverse vast maps, and save the world!

    • Numerous beautiful female allies

    • Selectable difficulty

    • Symbol encounter style

    • Classic JRPG

    • Full Voices

    en

  20. 126

    EinStein

    EinStein header image
    Released 8 hours ago
    Type: game
    Dev: 不愧是我叶楠雄
    Pub: 不愧是我叶楠雄
    Genres: Casual Indie RPG Simulation Strategy Early Access
    About
    Screenshots
    Videos

    Step into a wondrous world where alchemy and fate intertwine. As a fledgling alchemist, spin your alchemical wheel and uncover, piece by piece, the secrets hidden behind the legend of immortality.

    Every merge is an unexpected encounter—elements attract, materials react, and rare relics and mysterious items can rewrite your strategy when you least expect it. No two wheels are ever the same; there is only you, growing greedier with every spin.

    Snowballing Growth

    From unassuming trinkets to legendary creations brimming with staggering Magic—your items grow and transform with every choice you make, while the odds of finding rare items rise and fall with your luck, filling every run with the thrill of "just how big can I snowball this time?"

    Can you release enough Magic before Morgana comes knocking?

    EinStein Trailer

  21. 125

    Arena Invaders

    Arena Invaders header image
    Released 8 hours ago
    Type: game
    Dev: PD Design Studio
    Pub: PD Design Studio
    Genres: Action
    About
    Screenshots
    Videos

    About This Game

    The invasion comes from every direction.

    You pilot a fighter locked to a circular arena. On the outer lane you fire inward at the swarm closing on the core. Drop to the inner lane and you fire outward, catching the crawlers climbing over the rim. Switching lanes at the right moment is the whole game.

    TWO WAYS TO PLAY

    ARCADE: A classic score-attack campaign. Fight through 4 sectors of 6 stages each, grab weapon letters and power-ups, and take down a colossal boss at the end of every sector. Chase high scores, and use a continue when it all goes wrong.

    SURVIVAL: Stay alive for 10 minutes. Collect crystals to level up, pick 1 of 3 upgrade cards each time, and turn a single gun into a screen-filling storm. Max out a weapon, pair it with the right passive, and crack open an elite's supply cache to evolve it into something absurd.

    FEATURES

    • Twin-lane combat: outer ring fires in, inner ring fires out, with enemies attacking from both sides

    • 7 weapons and 8 passives: rapid streams, spread fans, ricochets, sticky mines, explosive shells, orbiting drones and shockwave pulses

    • 7 evolutions, including Storm Cannon, Hailstorm, Pinball, Minefield, Hellfire, Aegis Halo and Heartbeat

    • 6 ships with different speed, armour and starting weapons, 3 of them unlocked through play

    • 4 sectors, 4 bosses: the Halo Warden, Hive Mother, Furnace King and the Iron Heart

    • Elite enemies and set-piece events that change up every run

    • The Hangar: spend gold between runs on permanent upgrades

    • NOVA: a screen-clearing panic button for when the swarm closes in

    • Reactive neon arena: the floor warps under explosions, shockwaves ripple across the screen, and every blast lights up the arena

    • High-energy synth soundtrack that pulses with the action

    • 17 Steam achievements

    • Keyboard and controller support

    One more run. One more sector. Hold the ring.

    Arena Invaders Trailer

  22. 124

    Penguin Kart Racer

    Penguin Kart Racer header image
    Released 8 hours ago
    Type: game
    Dev: Scott Johnson
    Pub: Scott Johnson
    Genres: Racing
    About
    Screenshots
    Videos

    Sixteen circuits at the bottom of the world. Six penguins. One orca who wants the ice back.

    Penguin Kart Racer is an arcade kart racer in the low-poly, flat-shaded style of the late nineties. Hold the drift, bank the boost, and cash it in coming out of the corner.

    Adventure Mode

    Drive through four regions, each with its own hub world, its own sky, and its own gate to the next. Every one of the sixteen tracks tests you three ways:

    Single Race: Beat the field. First place, nothing less.

    Time Trial: Race the clock, and smash crates around the lap to win back seconds.

    PKR Challenge: Collect the P, K and R letters and finish first. You need both.

    That makes 48 awards to earn. Collect enough and each region's boss will race you: Skarn the skua, Blubberjaw the elephant seal, Vex the leopard seal, and Kaiser Kilo the orca. Beat all four, and something much larger rises from the water.

    Race, Cup and Battle

    Race: Any track, any racer, no pressure.

    Cup: Four tracks back to back with points at every finish line. The standings are what count.

    Battle: Five arenas, from a shallow bowl to a yard with four ramped towers to a bare hill with nowhere to hide. Win cups to unlock them.

    Split-screen: Up to four players on one screen.

    Items Worth Having

    Five standard pickups, plus a signature item for every racer. Emperor's Full Ahead is the fastest thing in the game but costs you most of your steering. Chinstrap drops a wall of three anchors. Blubberjaw spins out everyone within thirteen metres.

    Then there's Rime, the guardian spirit. Rime only appears for whoever is in last place: it circles your kart, blocks one hit, and pushes you back into the race. Rime also explains each challenge and, after a loss, suggests which penguin best suits the track that beat you. Bosses carry their own mask: Erebus.

    Set It Up Your Way

    Adjust speed class, field size, lap count, CPU skill, item slots, item chaos, drift assist and a retro filter

    Or skip the menus with Casual, Standard and Chaos presets

    Three drift assist levels, including one that times your boost for you and one that handles drifting entirely

    Full keyboard and Xbox controller support

    Penguin Kart Racer

  23. 123

    Echo in the Lightless Deep

    Echo in the Lightless Deep header image
    Released 9 hours ago
    Type: game
    Dev: CelestialArk
    Pub: CelestialArk
    Genres: Action Indie RPG
    About
    Screenshots
    Videos

    Echo in the Lightless Deep is a deep-sea survivor roguelite. You guide a small light core down from the surface, through five zones of a sunless ocean, to the seafloor 1,050 meters below. Down here, your glow is one of the only lights there is.

    Brightness is the heart of the game. It sets how far you can see, how far your symbionts can strike, and how far away a monster notices you. Collect motes and pick light-side mutations and the light grows, and so does everything that comes to meet it. Go dim and you're safer. Where to hold that trade is what every dive is made of.

    Combat runs itself. Symbionts orbit the core and tear into whatever comes close, and rare ones you cross in the dark — a lantern jellyfish, a blind cleaner shrimp — will join you if you drift near, each with its own job: lighting the way, soaking hits, straining motes from the water. They have loyalty meters; run them down and they leave for a while. What you actually do is steer, dodge, and time three skills:

    Lights-Out: dim to near-black. Far fewer monsters appear, your damage halves, dark energy builds faster, and the first hit on anything that hasn't spotted you deals 2.5× damage. Also the best way to shake a tail.

    Echo Pulse: spend 40% of your dark energy to send out a sonar ring. Everything it touches is marked for 4 seconds and takes triple damage.

    Light Devourer: needs a full bar of dark energy. For 12 seconds your orbiting symbionts deal 2.5× damage and new monsters nearly stop spawning. When it ends, your light is permanently 15% dimmer for the rest of the run.

    Level-ups offer a three-card pick from 59 mutations in three families. Light mutations keep compounding your brightness and your damage; dark mutations buy survival and vision, and make light cards rarer from then on; neutral cards stay out of the way. Twelve fusion recipes turn two mutations into an evolved one, across three build paths: Lumen Hunter, Abyss Stalker, Devourer. The end of one of those paths hides the true ending.

    The descent is automatic; your problem is staying alive through each layer. A giant holds each of the five depths: 150, 320, 500, 800, and 1,050 meters. They are earlier descenders, warped by their own obsessions into the largest predators in this sea, and each one leaves a relic behind. Depth hones the hunters too: their projectiles get faster all the way down, and near the bottom the barrage outruns you. The giants have tempers, too: drop a giant's health past a threshold and it escalates into a second, then a third phase — new attacks, a rage tempo, an entrance worth surviving.

    Six waters, six kinds of trouble: darkness that burns, seabeds laced with mines, currents that read your position aloud to the hunters, lights that are bait. Every run reshuffles species, forms and behaviors from its seed, so no two descents meet the same fauna.

    Once per dive, a whale falls. Motes and monsters converge on the carcass, and whether to join that feast is yours to weigh.

    Wherever you die, an extinguished core stays on the seafloor; pass it on a later run and it shows your depth, your cause of death, and whether your light was on. Thirty-nine whispers drift through the five zones, sounding more and more like one voice. Gather all eight origin fragments and the last one hands you a sentence that explains what your light actually is; the final choice reads differently after that.

    There is no victory screen at the bottom. You can relight and rise back to the surface, or stay dark and remain part of the abyss. A third path sits at the end of one of the build routes.

    Restarting after death is instant. Single-player, playable offline, one-time purchase, no ads or microtransactions.

    Combat

    • One light core, two stances: lit buys vision and reach, dim buys safety — every dive is a negotiation with that trade

    • Orbital symbionts fight on their own: two orbit the core from the start, tearing into anything close; mutations add more and sharpen them

    • Three active skills — Lights-Out, Echo Pulse, Light Devourer — all fully remappable

    • Threats beyond your light render as full silhouettes: segmentation, spines and heading stay readable

    Builds

    • 59 mutations in three families: light compounds your power, dark trades light for survival, neutral stays out of the way

    • 12 fusion recipes that merge two mutations into an evolved one

    • 3 build paths — Lumen Hunter, Abyss Stalker, Devourer — and one of them ends in the true third ending

    World

    • A 1,050 m descent through 5 depth zones and 6 waters, with 36+ pack behavior variants

    • 5 giants at 150 / 320 / 500 / 800 / 1,050 m — multi-phase fights, each leaving an obsession relic

    • Hunters get faster with depth; near the bottom, the barrage outruns you

    • Once per dive, a whale falls: motes and monsters converge — join the feast or slip past

    • 3 rare symbionts found in the wild: lantern jelly, cleaner shrimp, anglerfish fry — loyal, until you spend their loyalty down

    • Procedural generation: every run reshuffles species, forms and behaviors from its seed

    • The Abyss Map: 72 tiles assembled across runs — find the hidden shapes, uncover the secrets

    The longer haul

    • 3 modes: Quick (500 m) / Full (1,050 m) / Abyss (endless)

    • 100 achievements · 4 Depth Trials · Weekly Abyss — one fixed seed, every player, every week

    • Steam Cloud saves · global leaderboards (deepest dive / best single-run hunt)

    • Offline single-player · one-time purchase · no IAP · no ads

    Controls & accessibility

    • Full key remapping with conflict detection and one-click reset

    • Reduced screen shake / reduced flash toggles

    • One-click fullscreen/window toggle

    • Colorblind-friendly mutation glyphs: ☀ / ☾ / ◈ / ★

    • Gamepad: left stick to steer, face buttons for skills, a virtual cursor that reaches every screen, rumble and in-game pad settings

    Gameplay-2

  24. 122

    Future Fab Heroes

    Future Fab Heroes header image
    Released 9 hours ago
    Type: game
    Dev: ASU SWAP Hub
    Pub: ASU SWAP Hub
    Genres: Simulation Free To Play
    About
    Screenshots
    Videos

    Future Fab Heroes is an educational, gamified adventure set in a high-tech research facility on Mars. Team up with your robot companion, CHIP-E, and explore the cutting-edge technologies that power the modern world. From semiconductor manufacturing and advanced packaging to futuristic engineering challenges, you'll learn through hands-on gameplay while building the skills needed to become a Future Fab Hero.

    Learn

    Welcome to the Mars Innovation Zone — a state-of-the-art research facility where innovation never stops. Explore the science and technology behind semiconductor fabrication, advanced manufacturing, and next-generation electronics through interactive activities, engaging missions, and immersive storytelling.

    Train

    Put your knowledge into practice through a variety of hands-on training simulations. Operate advanced equipment, solve engineering challenges, and complete fabrication-themed tasks to earn credits and experience. As you progress, unlock new costumes, upgrades, and abilities that help you tackle even greater challenges.

    Challenge & Collect

    Test your skills with engaging activities that reward curiosity, problem-solving, and perseverance. Complete objectives, earn achievements, collect rewards, and grow your expertise as you advance through the facility's training programs.

    Defend

    When alien forces threaten the Mars facility, it's time to put your training to the test. Use the experience, upgrades, and resources you've earned to strengthen your defenses in an action-packed tower defense mode. Develop strategies, unlock powerful enhancements, and protect the future of innovation from incoming extraterrestrial threats.

    Explore & Discover

    Journey through the Mars fabrication facility with your loyal robot companion, CHIP-E. Meet researchers, uncover new technologies, and discover how tiny chips and advanced engineering solutions power everything from everyday electronics to interplanetary exploration.

    FEATURES

    • Multiple fabrication and technology-themed training simulations

    • Learn about semiconductor manufacturing and advanced engineering concepts

    • Earn currency and experience through successful performance

    • Unlock costumes and character customization options

    • Purchase upgrades and enhance your abilities

    • Progress through increasingly challenging training programs

    • Strengthen your defenses through a progression-based tower defense mode

    • Explore a futuristic research facility on Mars alongside CHIP-E

    • Earn achievements and rewards as you become a Future Fab Hero

    Blast off into the future of technology, innovation, and discovery.

    Are you ready to become a Future Fab Hero?

    Future Fab Heroes Trailer

  25. 121

    QuestAway

    QuestAway header image
    Released 9 hours ago
    Type: game
    Dev: ART X GAMES
    Pub: ART X GAMES
    Genres: Casual Indie RPG Free To Play
    About
    Screenshots
    Videos

    COMING AFTER LAUNCH

    Planned updates, not included at release:

    • Clan War: clans battle each other for castles every week.

    • Infinite Tower: a second place to farm, climbing one floor after another.

    • And more.

    An idle RPG that runs in a small window next to your taskbar, with an arena you can scale from 0.5x to 1.5x. Your party fights on its own while you do other things. Every so often you check in, equip what dropped, spend some points and send them somewhere harder.

    Build your party

    Pick up to 4 heroes from 10 classes. Six unlock with gold, and the Barbarian, Monk, Witch and Paladin unlock with Crystals, which you buy on Steam. Heroes you bench keep all their progress.

    300 stages

    Three maps with ten biomes each, and a boss at the end of every biome. Clear a map and the next one is harder. 110 different monsters in all.

    Chests full of loot

    Weapons, armor, jewelry, materials and gems. Gear comes in seven rarities, from Common to Eternal. And nothing is junk: everything has a use at the workbench.

    A new look every 10 levels

    The same chestpiece, from level 1 to 100.

    At the workbench

    Forge gear, brew potions, sell items, transmute, enhance up to +10, socket gems and enchant.

    A passive tree with 2,224 nodes

    Each hero picks their own path, up to level 100. The black holes are portals: reach one and you can jump to any other. In green, one hero's build.

    20 skills per class

    Each class has its own skill tree, so spend your points wisely. This is the Warrior with 40 points invested.

    Skills in battle

    Heroes cast on their own. You choose which skills to use.

    Pets

    You unlock pets by hunting specific monsters, and each one gives a permanent bonus. There are 11 to hunt and 4 more that unlock with Crystals.

    Your house

    Build a home for your party on an empty plot: walls, floors, furniture, a garden, even a pool. Your heroes and pets live there. Visit your Steam friends' houses and leave a stamp in their guestbook.

    The Colossus

    Twelve times a day, a giant Colossus tears open a rift somewhere on the map, and every player fights it at the same time. Send your party and watch the other players' balloons fly in. There are 10 Colossi, one each day, and each one fights its own way. Earn a Silver medal or higher and a Colossus Chest arrives in your mail, always with a Rare piece or better.

    Circle of Talismans

    Every Colossus has its own Talisman. Set the Talismans and their runes in the Circle to boost all your heroes. The one in the center only opens once all 10 around it are in place.

    Friends and clans

    Add friends, see who's playing, visit their houses and challenge them to a live friendly match. Join a clan from level 10 or found one at level 20: up to 200 members, your own crest and a wall for posts and milestones.

    Clan Hunt

    Every week your clan takes on a Beast, and two classes deal 25% more damage to it. Everyone's damage fills the clan vault, and the Hunt gives Seals to spend at the Bazaar on frames, titles and crest pieces.

    PvP Arena

    Set up a formation of up to four heroes and take on other players' formations, or challenge someone online to a live friendly match. Every win raises your league, from Bronze to Legend, and at the end of the month your league becomes a title, a frame and a reward in gold or Crystals. Your formation also defends while you're away.

    Skins

    Fifty looks for the heroes, five for each one, in the Crystal Shop. A skin only changes the look: the hero fights the same.

    Player Market

    Buy and sell items with other players for gold or Crystals, at a fixed price or at auction. It unlocks in the Codex once a hero reaches level 20.

    Crystal Shop

    Crystals are the premium currency, bought on Steam. Spend them in the shop on the four extra classes, the four extra pets, skins for your heroes and your balloon, premium stash tabs and furniture for your house. The shop changes every day.

    The Codex

    Upgrades for the whole account: more hero slots, more skill slots, more stash tabs, chests that open themselves, more gold and XP. One of its glyphs keeps your party earning some gold and XP with the game closed.

    100 Steam Achievements

    From the first monster defeated to the complete Codex.

    QuestAway Trailer V2

  26. 120

    Good Children Say Grace

    Good Children Say Grace header image
    Released 9 hours ago
    Type: game
    Dev: Denis Morozov Milha Vek
    Pub: Denis Morozov
    Genres: Adventure Indie
    About
    Screenshots
    Videos

    Good Children Say Grace is an absurdist psychological horror adventure set on a remote Eastern European island in the 1980s. Family horror filtered through manga-inspired visual storytelling. Solo-developed, up to 3 hours long.

    THE RED EGG WATCHES.

    ADDICTION NEVER LEAVES YOU.

    Play one day in the life of Martin and Amelia. Dialogue decisions and where you walk determine which version of the day you're living. Small moments cascade into 15+ different endings.

    Japanese voice acting by Kaori Shimizu (Serial Experiments Lain) and vocals by Nami Nakagawa (Demon Slayer, NieR).

    • First-person / 2.5D exploration with branching narratives

    • Story-rich nonlinear gameplay

    • Dialogue and movement-based decision systems

    • Psychological horror about family, love, grief, addiction, and loneliness

    • Multiple routes and endings based on your choices

    Release Trailer

  27. 119

    Pocket Sports

    Pocket Sports header image
    Released 10 hours ago
    Type: game
    Dev: AC
    Pub: AC
    Genres: Casual Indie Sports
    About
    Screenshots
    Videos
    Pocket Sports is a game for two. There's no single-player mode or computer opponent.

    One Deck. Two players. A side each.

    Lay your Steam Deck flat between you. Blue grabs the left side, Red grabs the right, and the match is on. Pocket Sports turns one handheld into a two-player arcade full of quick, physical sports that anyone can pick up in seconds.

    Four sports

    • Air Hockey: Smash the puck around the table with your stick or trackpad, or drag your mallet with a finger. First to 7 goals.
    • Bowling: Line up your shot, set your power and curve, or just flick the ball down the lane with your finger. The camera chases it into the pins. Ten frames with real strike and spare scoring.
    • Sumo: Shuffle, shove and charge your opponent out of the ring. Time a sidestep and watch them stumble out on their own. First to 3 wins.
    • Turf Wars: Every tile you run over turns your colour, until your rival runs over it again. Close a loop of your own tiles and everything inside is yours. Dash into your rival to knock them down. Most tiles when the buzzer sounds after 90 seconds wins.

    Play together, your way

    • One handheld, two players: each player uses one half of the controls.
    • Two controllers: connect a second controller and each player gets their own.
    • Online: invite a Steam friend straight from the game.
    • Remote Play Together: share a local match with a friend who doesn't own the game.

    Made for Steam Deck

    Runs at the Deck's native 1280x800 with sticks, trackpads and touch, shows the right button prompts for your controller, and needs no launcher or keyboard. Also plays great on Windows PCs, filling 16:9 and ultrawide screens.

    trailer

  28. 118

    Slime Slasher

    Slime Slasher header image
    Released 10 hours ago
    Type: game
    Dev: A-Games Studio
    Pub: Storm Skies Studio
    Genres: Action Indie
    About
    Screenshots
    Videos

    Planet of the Slimes. After the civil war, you find yourself thrown into a dungeon for speaking out against the new regime — "Brain 738", backed by an army of skeleton mercenaries.

    But the Brain was not alone — there is also Entity 0, a glitch in the world that gained limitless power out of sheer boredom. It manipulates time, watches, and forces the universe to repeat its cycle over and over again. You don't just need to overthrow the tyrant — you need to break the script itself!

    Welcome to the RPG "Slime Slasher", where every decision you make carries weight, and every ending is merely an illusion.

    In the game, you can expect:

    • Multiple story branches: you can follow the path from a rebellious soldier to a world-breaker, or uncover the secrets of the pact between Brain 738 and Entity 0.

    • Choices affect the story: dozens of branching points — from whether you spare a guard's life to what you say to a dying character.

    • Epic battles: choose your path as a ranged fighter, warrior, or mage. Fight bandits, bio-robots, and ninja skeletons. And get ready for boss battles and encounters with an incredibly advanced race of penguins!

    • Atmosphere: pixel art and sound design amplify the feeling of paranoia and the hopelessness of war.

    Can you tear apart the time loop, or will you become just another plaything in the hands of Entity 0?

    Trailer

  29. 117

    RuinBlade

    RuinBlade header image
    Released 11 hours ago
    Type: game
    Dev: WANG JIAYOU
    Pub: WANG JIAYOU
    Genres: Action Adventure Casual Indie
    About
    Screenshots
    Videos

    This is a simple first‑person versus game platform for you to play against your friends.

    This game is made by an individual indie developer, so please do not set your expectations too high.

    What you can experience in this game:

    • Cool‑looking weapon and dagger skins

    • Simple Steam friend‑based multiplayer. The initial version of online play may contain some bugs.

    • Minimalist‑style maps, featuring starry skies, ivy and white walls.

    • poolroom!

    Future Community Development Plans

    • Build a player communication community

    • Hold events on social platforms based on the game’s popularity, such as livestream events

    Promises to Players

    If you purchase the base game, you will always receive the latest weapon skins.

    Gameplay Notes

    • Bullets fired from guns have no spread.

    • Daggers have the same attack range as the bullet range of firearms.

    • Only friend‑invited players can join matches. Joining matches manually or mid‑game is not supported for now.

    Important Statement (Developer’s Note)

    I have wanted to make a game for a very long time. I once released simple free mini‑games on mobile platforms, but they did not get much reception. I created this game because I wanted to have nice‑looking weapon skins and share this joy with my friends.

    I am also a gamer. There are many ideas I cannot bring to life due to my limited abilities. I am a young developer with limited formal education. All I can rely on are online resources, AI, and one of my classmates.

    Lastly, wish you a pleasant time playing. If this game brings you any trouble or unhappiness, I sincerely apologize.

    Let’s keep moving forward, toward a better tomorrow!

    武器实机演示

  30. 116

    DON'T LET THEM BOARD!

    DON'T LET THEM BOARD! header image
    Released 11 hours ago
    Type: game
    Dev: Nakaday
    Pub: Nakaday
    Genres: Action Casual Indie
    About
    Screenshots
    Videos

    In a world ruled by AI, DON'T LET THEM BOARD!

    In the year 21XX, the world is ruled by AI, and humanity has been reduced to its slaves.
    Every morning, people board a slave ship called the packed commuter train, carried off to labor that keeps the AI running.
    To free humanity and win back its lost pride and freedom, six heroes have risen.

    If they board, you lose. Rescue them before the doors close!


    Passengers flood the platform, all trying to squeeze onto the train.
    Punch them, kick them, blast them away, and stop them from boarding. Your score is how many people you rescue before the doors close.
    Hold to charge your Skill, fill your gauge for an Ultimate, and clear out the packed crowd in one go.

    Six heroes with a bone to pick


    • BOXER - The champ robbed of his title by an AI's bad call. His charged Corkscrew smashes through the crowd.
    • BOMBER - The first man ever dumped by his AI girlfriend. Homemade grenades and C4 blow everyone away.
    • WRESTLER - The thunder revenger who lost to an AI robot in sixty seconds. An unstoppable charge and a lightning drop kick.
    • MAGICAL GIRL - Back in action after twenty years. Icicle barrages and ice pillars push the crowd back.
    • THE QUEEN - In revolt against a society that manages desire. Whip lashes and a "Reward" scatter the passengers.
    • THE DOG - The pet-world champion driven from his throne. The fastest legs in the roster, and a howl that powers up his allies.

    Two stations, and a last stop that changes every run


    Fight through a rush-hour platform and a packed scramble crossing, and the last station throws one of these at you:
    • Quiz Train - The Quiz King asks true-or-false questions. Stand in the right answer zone!
    • Friday Night Dancer - Strike a pose on the glowing spots!
    • Overtime Zombie Train - Protect the schoolkids from zombified commuters!
    • Nuisance All-Stars - Every nuisance passenger, all at once!

    Nuisance passengers and field gimmicks


    The Reeking Guy, the Headphone Leaker, the Doorway Blocker, the Explosive Sneezer, the Umbrella Swinger...
    A cast of nuisance passengers stands in your way.
    Grab an abandoned suitcase and hurl it, hop on a fallen bike and plow into the crowd, power up with drinks from the vending machine.
    Use everything on the field to stop them boarding. Some passengers drop bags with items you can equip.

    Online co-op for up to 3 players


    Invite your Steam friends and play together with up to 3 players. CPU allies fill any empty slots, so you can also play solo.
    Your team's total score is recorded on the online leaderboard.

    demo_movie_ENG

  31. 115

    Companion Baduk

    Companion Baduk header image
    Released 11 hours ago
    Type: game
    Dev: Companion Baduk
    Pub: Companion Baduk
    Genres: Casual Indie Strategy Early Access
    About
    Screenshots
    Videos

    Learn Go. Play Go. Grow with Your Companions.

    Go (Baduk / Weiqi) is one of the oldest strategy games in the world, but learning it doesn't have to be intimidating.

    Companion Baduk is a Go learning and training game built around a simple idea: learning Go should be fun, approachable, and rewarding.

    Play against a growing cast of unique AI companions, solve puzzles, study joseki, explore traditional Go proverbs, and review your games with a custom-built analysis AI that explains what happened on the board.

    Whether you're placing your first stone or working toward your next rank, Companion Baduk gives you the tools to learn at your own pace.

    Meet Your Companions

    You're not just playing against a computer. You're playing against a whole community of Go companions.

    Each companion has their own personality, backstory, playing strength, and approach to the game. Some are gentle teachers, while others are challenging opponents who will push you to improve.

    • Play against a growing roster of unique AI companions.

    • Discover their personalities, backgrounds, and relationships.

    • Challenge opponents across different skill levels.

    As you improve, you'll encounter new challenges and develop your own story alongside your companions.

    Play Go Your Way

    Jump straight into a match with automatically configured settings, or customize your experience with different board sizes, rules, and opponent strengths.

    Four core game modes offer different ways to experience Go:

    • Normal - Traditional Go with an even-game opening.

    • Chinese - Play with the classic Chinese opening arrangement.

    • Handicap - Use handicap stones to challenge stronger opponents.

    • Sunjang - Explore a historical Korean variation of Go.

    Challenge Mode introduces additional variations and unexpected situations to test your adaptability.

    Understand Your Games with Custom AI Analysis

    Winning is exciting, but understanding why you won or lost is how you improve.

    Companion Baduk includes a custom-built Go analysis AI designed to make game reviews easier to understand.

    Rather than relying entirely on complicated evaluation numbers, the analysis system examines moves and provides descriptions of what happened throughout the game.

    • Move-by-move explanations - Understand the purpose and consequences of moves.

    • Game analysis - Review how the game developed and which decisions mattered.

    • Clear evaluations - Get a better understanding of which player is ahead and why.

    • Learning-focused feedback - Identify mistakes, opportunities, and important strategic ideas.

    The goal isn't just to tell you which move was best. It's to help you understand the reasoning behind it.

    Thousands of Puzzles to Solve

    Improve your reading, tactics, and board awareness through an extensive collection of interactive Tsumego (life-and-death puzzles).

    • Practice essential techniques like capturing, escaping, and making life.

    • Work through puzzles of varying difficulty.

    • Take on custom ranked puzzles that challenge your current skill level.

    • Build stronger reading habits through regular practice.

    • Track your progress as you improve.

    Whether you have five minutes or an entire afternoon, there's always another problem waiting to be solved.

    Joseki Training

    Learn the patterns and ideas behind common corner sequences with dedicated Joseki Training.

    Study established sequences, explore different variations, and become more comfortable navigating the opening.

    Joseki training helps you recognize familiar shapes and understand how local exchanges influence the rest of the board.

    Explore the Go Proverb Database

    Go has centuries of accumulated strategic wisdom, much of it preserved through traditional proverbs.

    Companion Baduk includes a dedicated Go Proverb Database where you can explore these ideas and learn how they apply to real games.

    Discover concepts such as:

    • "Don't push from behind."

    • "Play at the vital point."

    • "The enemy's key point is your own."

    • "Don't make empty triangles."

    • "Urgent moves before big moves."

    Explore the meaning behind these sayings and develop a stronger understanding of the strategic principles that guide experienced players.

    Proverbs aren't absolute rules, but they offer valuable lessons that can help you recognize good shapes, avoid common mistakes, and make more thoughtful decisions.

    Learn at Your Own Pace

    Companion Baduk is designed to help players develop their skills gradually, without overwhelming them with information.

    The learning system combines guided lessons, interactive practice, and AI opponents to create a more approachable experience.

    • Interactive tutorials covering fundamental Go concepts.

    • Scenario-based lessons that encourage learning by doing.

    • AI opponents that scale with your skill level.

    • Practice challenges to reinforce what you've learned.

    • A structured path from complete beginner toward stronger play.

    Learn the rules, understand the fundamentals, and gradually discover the deeper strategy that makes Go so rewarding.

    Track Your Progress

    Every game and puzzle is another opportunity to improve.

    Your player profile keeps track of your development, giving you a clearer picture of how far you've come.

    • Rank progression from 40 kyu to 9 dan.

    • Win-rate trends and game statistics.

    • Puzzle and training progress.

    • Achievements and unlocked cosmetic items.

    • A record of your journey as a Go player.

    Customize Your Experience

    Make Companion Baduk your own with additional content and customization options.

    • Alternative board and stone appearances.

    • Historic professional games for replay and study.

    • Additional AI coaching and training tools.

    • Unlockable cosmetic items and other optional content.

    A Companion for Your Go Journey

    Go is a game that can take a lifetime to master, but every player starts with a single stone.

    Companion Baduk brings together traditional Go knowledge, interactive training, unique AI personalities, and modern analysis tools to make that journey more enjoyable.

    Play a game. Solve a puzzle. Learn something new. Meet your next companion.

    Your Go journey starts here.

  32. 114

    Provincia Wars

    Provincia Wars header image
    Released 12 hours ago
    Type: game
    Dev: William FS
    Pub: Metalcode Studio
    Genres: Indie Simulation Strategy
    About
    Screenshots
    Videos

    Provincia Wars is a real-time strategy game set in a world inspired by the Roman Empire.

    Build and develop your settlement, manage resources, expand your territory, and command your troops in battles for control of the provinces.

    FEATURES

    • Real-time strategy

    • Settlement construction and management

    • Resource gathering and management

    • Territorial expansion

    • Troop command and real-time battles

    • Single-player campaign

    • Isometric map

    • Historical setting inspired by Rome

    Every decision shapes the growth of your province. Plan your economy, strengthen your army, and prepare to conquer new territories.

    Provincia Wars - Official Gameplay Trailer

  33. 113

    DenimDoug_909

    DenimDoug_909 header image
    Released 12 hours ago
    Type: game
    Dev: Alex Created
    Pub: Alex Created
    Genres: Adventure
    About
    Screenshots
    Videos

    Meet Denim, a blue dog who wakes up one day and sets off on an unexpected adventure.

    What starts as an ordinary day quickly turns into a bizarre journey filled with strange situations, familiar faces, new characters, questionable decisions, and plenty of surprises.

    Your choices shape Denim’s adventure, leading to different scenes, unexpected outcomes, and over 20 different endings.

    Presented as an FMV animated point-and-click adventure, this game is a weird, comedic ride where you never quite know what’s going to happen next.

    Choose wisely. Or don't lol. Denim's adventure is in your hands.

    DenimDoug_909

  34. 112

    Shape Gomoku

    Shape Gomoku header image
    Released 12 hours ago
    Type: game
    Dev: PixelForge Studio
    Pub: PixelForge Studio
    Genres: Casual Strategy
    About
    Screenshots
    Videos

    Who says five stones have to form a straight line?

    A boot, a butterfly, a flower… Think beyond the line and build your way to victory! In Shape Gomoku, players take turns placing stones to form target shapes with five stones of one color. Plan your next move—and watch for the opportunities your opponent is quietly building.

    Choose your targets before your first move

    Pick from twelve built-in patterns or let the game choose for you. Solo and shared-screen matches support one to six targets, different board sizes, and a choice between fixed orientations and rotations with mirrored shapes. Keep the pictured orientation while learning, or allow transformations to explore more possibilities.

    Three modes, three ways to compete

    • Classic: Both players share the same targets. Complete any one first to win.
    • Race: Complete more different target shapes within five minutes. Equal scores mean a draw.
    • Secret Targets: Each player has different targets. Read your opponent’s moves for clues, then review the replay after the match.

    Think it through, or challenge a friend

    Take on an Easy or Hard BOT, play with a friend on the same computer, or invite a Steam friend to an online match. Each turn gives you 90 seconds to think. If time runs out, the game places a stone at random. Online play requires both players to own the game and have an internet connection.

    Find your own style, one move at a time

    Learn the rules through the tutorial and practice your observation and tactics across 23 puzzles. When you need a little help, turn on optional text hints or visual markers.

    Earn in-game points from eligible matches and progression goals to unlock avatars, board backgrounds, stones, and music. Before you start, the match setup shows the points available for each result, so you can choose the challenge that suits you.

    Settle into a warm, cream-and-wood pixel tabletop and take another look at the board. What will your next stone complete?

    Shape Gomoku — Gameplay

  35. 111

    ABAX

    ABAX header image
    Released 13 hours ago
    Type: game
    Dev: AtheridGames
    Pub: AtheridGames
    Genres: Strategy
    About
    Screenshots
    Videos

    ABAX an interactive Board Game Pitting two classic factions against each-other. Choose either Humans or Goblins and start a match in a dynamic and engaging procedural generated Live Board or the classic standard board. Play against a Challenging AI opponent to learn the game then pit yourself against Live Online Players in the Multiplayer mode. Enjoy a fresh new procedural generated Live Board at the start of every new match!   

    -Online Play currently is in Beta-Testing and may not work correctly at first launch,  

    ABAX Gamplay Trailer

  36. 110

    Puppetry

    Puppetry header image
    Released 13 hours ago
    Type: game
    Dev: Chase Burdin
    Pub: Chase Burdin
    Genres: Action Adventure Free To Play
    About
    Screenshots
    Videos

    Puppetry is a 3D puzzle-mystery adventure where you play as a haunted voodoo doll trapped inside a mysterious mansion.

    Stripped of its power and bound by dark magic, the doll must explore the mansion’s shifting halls, uncover hidden secrets, and recover its lost voodoo pins to regain its abilities. Each reclaimed pin unlocks new magical powers, allowing you to manipulate objects, solve environmental puzzles, and reveal the mansion’s buried truths.

    Credits:

    Chase Burdin — Lead Designer and Producer


    Maya Patten — Producer


    Jasper Vergo — Gameplay Programming & Technical Artist


    Jason Chen — Programmer & Level Designer

    Charlie Schmerzler — Level Designer


    Thomas Hefferan - Level Designer


    Daria Prewitt — Writer


    Maggie Ulto — Sound Design & Music

    Alexander Vu — QA Tester

    Artists:


    Ren Grunberg — Art Lead: Environments and Props


    Marietta I Rivera Sigmann — 3D Modeler and Texture Artist


    Anthony Panasenko — Modeler, Rigger & Animator


    Elisa Luna Cameron — 3D Texture Artist


    John de Andrade — Concept and 2D Artist


    Sarah Nim — UI Designer and 2D Artist


    Shark Da Silva — Concept & 2D Artist

    Voice Actors:


    Camilla Vitola-Franchi — Voice Actor: Doll


    Christian Drapeau — Voice Actor: Narrator and Ghost


    Sammi Bosque — Voice Actor: Ghost


    Rachel Harvie — Voice Actor: Ghost

    Puppetry Demo Trailer

  37. 109

    BurgerJoint: Fast Food Simulator

    BurgerJoint: Fast Food Simulator header image
    Released 13 hours ago
    Type: game
    Dev: WellOuter
    Pub: WellOuter
    Genres: Casual Indie Simulation Early Access
    About
    Screenshots
    Videos

    🍔 Physics-Based Assembly

    Forget "a few clicks to make a burger." In this game, assembly is an interactive process. Experience a tactile approach to the kitchen where you manually grab, stack, and layer every ingredient using physics.

    • Build it Your Way: Use physics to manually pick up buns, toppings, and patties to assemble your order.

    • Total Freedom: You can stack ingredients with surgical precision or throw them together in a completely sloppy manner.

    🍱 Master the Menu

    With over 15+ predefined burgers, various drinks and dipping sauces, there’s never a dull moment.

    • The Grill Station: Grill your meat to perfection. You can grill from both the top and bottom sides for that even cook but keep a close eye on the grill. There's a fine line between "well-done" and "charcoal."

    • Drinks & Dips: Complete the meal with the right beverages and side sauces to keep the orders moving.

    💰 Front Desk & Cash Register

    Being a chef is only half the battle. You’ll need to manage the Cash Register Flow to keep the business running:

    • Take Orders: Use the cash register UI to manually take down what the customer wants.

    • Handle Payments: Calculate change for cash transactions or enter card details manually.

    🔥 Keep the Kitchen Moving

    • Stock Management: Keep an eye on your supplies so you don't run out of ingredients mid-rush.

    • Tray Cleaning: Keep the workflow steady by putting dirty trays in the sink and running the faucet to clear them for the next customer.

    • Customer Patience: If you take too long or get the orders wrong, customers will get angry and leave. Speed and accuracy are your best friends!

    BurgerJoint: Fast Food Simulator Demo Trailer

  38. 108

    Railwright

    Railwright header image
    Released 13 hours ago
    Type: game
    Dev: Piu Entertainment
    Pub: Piu Entertainment
    Genres: Indie Simulation Strategy Early Access
    About
    Screenshots
    Videos

    About This Game

    Railwright is a railway engineering sandbox where you design your own rail vehicles, build the tracks they run on, and put your ideas to the test.

    Start with simple machines, a workshop, and a short stretch of rail. Build a vehicle, drive it yourself, construct the railway ahead, and haul cargo to earn the money and knowledge you need to move forward.

    As your railway grows, experiment with new components, improve your designs, research new technology, and develop increasingly capable forms of railway traction.

    The railway is not something you are simply given.

    You build the machine. You build the track. You find out if it works.

    DESIGN YOUR OWN RAIL VEHICLES

    Build rail vehicles from modular components and create machines suited to the job you want them to do.

    A lightweight vehicle may be enough for a small delivery. A heavier load may demand a completely different approach.

    As new components and technologies become available, return to the workshop, revise your designs, and build better machines.

    There is no single correct locomotive waiting to be unlocked — the vehicle that runs on your railway is the one you create.

    BUILD THE RAILWAY AHEAD

    Your vehicles need somewhere to go.

    Plan routes through the world, construct track, connect industries and destinations, and gradually turn isolated sections of rail into a working network.

    The route you choose is part of the engineering problem. Where the railway goes — and how you build it — is up to you.

    BUILD. TEST. IMPROVE.

    A design that looks good in the workshop still has to work on the railway.

    Drive your creations yourself, put them under load, and discover where your design succeeds — or where it needs another trip back to the workshop.

    Change the vehicle. Change the route. Try a different solution.

    Railwright is about learning through experimentation rather than simply purchasing the next better train.

    DEVELOP NEW TECHNOLOGY

    Your railway begins with simple forms of traction.

    Complete transport work, earn money, research new ideas, and experiment with increasingly advanced railway technology.

    New components do more than make numbers bigger. They give you new engineering problems to solve and new ways to approach them.

    Railwright takes inspiration from the evolution of railway technology, but the machines you create do not have to recreate history.

    The technology provides the tools. What you build with them is your decision.

    GROW FROM A MACHINE INTO A NETWORK

    Every successful delivery gives you another reason to expand.

    Connect new industries. Improve your workshop. Build new branches. Develop more capable vehicles. Move more cargo.

    What begins as a small experimental railway can gradually become a larger transportation network — one designed, constructed, and operated by you.

    Key Features

    • Design and build your own rail vehicles from modular components.

    • Drive the machines you create and test your designs through real transport work.

    • Build your own railway and decide how industries and destinations should be connected.

    • Experiment and iterate when a vehicle or route does not perform the way you expected.

    • Haul cargo and grow your railway economy to fund new construction and research.

    • Research new technology and develop increasingly capable forms of railway traction.

    • Expand from manual operation toward a larger railway network as your operation grows.

    Explore an open-ended engineering sandbox where the railway is shaped by your own solutions.

    Frequently Asked Questions

    Q:Will the game be priced differently during and after Early Access?

    A:Yes. Railwright is currently in Early Access, and we plan to gradually increase the price as we add new features, expand the game's content, and improve the overall experience.

    We want the Early Access price to reflect the game's current stage of development while offering good value to players who support us early. 

    Q: Can I design and build my own trains?

    A: Yes! You can build and modify your trains to meet different transportation challenges.

    Q: Can trains operate automatically?

    A: The game is designed around both driving trains yourself and managing railway operations.

    Q: Is this a railway simulator or a management game?

    A: Railwright combines vehicle building, railway construction, transportation, and business management.

    Steam launch trailer

  39. 107

    SHAME

    SHAME header image
    Released 14 hours ago
    Type: game
    Dev: YungKingChris
    Pub: YungKingChris
    Genres: Indie
    About
    Screenshots
    Videos

    It's 1980's , Humanity is at war with unknown creatures that have risen. You, a soldier of war, decides to escape from the war to seek asylum in a refugee base. But these creatures have been watching you from the very beginning and have set their gaze upon your flesh. Will you survive the night and escape the horde of creatures or will you succumb to their terror.

    What to do:

    • Kill Creatures to gain points and to go through obstacles

    • Shop for Resources using the Computers

    • Complete Task in this Linear Horror Experience

    • Most importantly , Have Fun :)

    SHAME Trailer

  40. 106

    Keep on Digging!

    Keep on Digging! header image
    Released 14 hours ago
    Type: game
    Dev: Yamu Studios
    Pub: Yamu Studios
    Genres: Casual Strategy
    About
    Screenshots
    Videos

    Dig up chests, gather loot, and collect every flag to reveal the Cursed King's treasure.

    Spend your gold on skill tree upgrades to grow stronger with every run.

    Buy new shovels and items in the shop, then keep digging until you claim the Cursed King's treasure.

    Game Trailer

  41. 105

    Shatterwing

    Shatterwing header image
    Released 14 hours ago
    Type: game
    Dev: Ursavus LLC
    Pub: Ursavus LLC
    Genres: Action
    About
    Screenshots
    Videos

    An invading fleet has learned humanity's flight patterns. Give it something it hasn't seen before.

    SHATTERWING is a single-player, vertically scrolling bullet hell shooter built around reflection, precision, and turning desperate escapes into devastating counterattacks. Fight from Solar Foundry to Eclipse Heart across five stages of enemy formations, midbosses, and multi-part bosses.

    Every dash leaves a glass mirror in your wake. Place it across an incoming volley and send their shots back into the fleet. Skim past bullets to raise your graze multiplier, keep your kill chain alive, and charge your mirrors toward homing returns. Choose your angle and make the barrage work for you.

    Master six distinct ships, including two earned through challenging clears. Experiment with 24 weapon configurations and two selectable specials per ship: slow time, raise a wall of glass, unleash a drone swarm, or tear through enemies with a giant beam.

    Collect upgrades between stages to shape your build, and spend earned Star Material on weapon variants and cosmetic skins.

    Take Janus into Polarity, a different way to play the five-stage campaign. Switch between two colors to absorb matching enemy bullets, store their energy, and release homing volleys. Focus your fire into a laser, match enemy colors to build your chain, and keep dashing to lay mirrors through the chaos.

    Start with guided Flight Academy lessons, then learn individual stages and bosses in Practice. Take on five difficulty levels, from Easy to Godlike, and unlock Boss Run for consecutive boss fights.

    Chase higher scores, cleaner stage grades, and a full campaign clear without continuing. Push further to discover hidden encounters, and uncover the pilots' stories through unlockable artwork and chapters.

    ShatterwingTrailer

  42. 104

    Echoes of Pinebridge

    Echoes of Pinebridge header image
    Released 14 hours ago
    Type: game
    Dev: Koalu Studio
    Pub: Koalu Studio
    Genres: Indie
    About
    Screenshots
    Videos

    Echoes of Pinebridge is a college life visual novel that gradually develops into a supernatural mystery thriller.

    Kent Matsuoka, a senior nearing graduation, just wants to enjoy his remaining days before facing an uncertain future. But his quiet life is shaken the morning Olivia—a quirky transfer student—shows up at his door.

    Their first conversation is cut short when Kent suddenly collapses, his mind flooded with indecipherable noise. Though he wakes up seemingly unscathed, he can’t shake the feeling that something is off…

    Your choices will guide Kent down diverging paths, each revealing fragments of the truth. Only after piecing these clues together will the forgotten history of Pinebridge College be uncovered.

    Features:

    • A 15-20 hour story blending humor, drama, and mystery.

    • Branching paths shaped by your choices at key moments, plus plenty of silly choices just for laughs.

    • Four different routes available from the start, plus a final storyline unlocked after completing them all.

    • An in-game yearbook that automatically records info on the characters you've met.

    • Achievements awarded for discovering secrets and completing special challenges.

    • Original character art with multiple expressions for a cast of 13 major characters.

    Echoes of Pinebridge - Trailer

  43. 103

    GomokuSoccer

    GomokuSoccer header image
    Released 15 hours ago
    Type: game
    Dev: Hero Parker
    Pub: Hero Parker
    Genres: Action Casual Indie Sports
    About
    Screenshots
    Videos

    It's Gomoku meets physics! Simply line up 5 stones in a row to win. Or flick them off and throw the board into chaos!

    • Getting cooked? Flick your stones and flip the board!

    • Beat them up hard enough to shatter them, or knock them right off the board!

    • Use game changing items, too!

    • Line them up and take the win!

    GomokuSoccer Trailer

  44. 102

    Real Life Simulator

    Real Life Simulator header image
    Released 15 hours ago
    Type: game
    Dev: olwoco
    Pub: olwoco
    Genres: Indie Simulation Early Access
    About
    Screenshots
    Videos

    REWRITE THE RULES OF TRADE! Real Life Simulator brings together all the business and trading simulations you love in a single 2D world, with Co-op multiplayer support for up to 4 players. Start from scratch, make the right investments, and manage the city's economy together with your friends — or against them.

    Core Mechanics:

    • 🚗 Advanced Vehicle Trading: Browse listings online, negotiate deals, and get vehicles inspected. Watch out — you might run into shady sellers who tamper with the mileage! Bluff your way to a lower price or showcase the vehicle in your dealership.

    • 🛋️ Second-Hand Goods & Auctions: Buy and sell items online, or try your luck in "Storage Wars"-style auctions where you have no idea what's inside.

    • 🏠 Real Estate Empire: Purchase apartments, villas, and shops across the city and rent them out to earn passive income.

    Build Your Businesses: Once you've accumulated enough capital, go beyond trading. Buy a Farm, Pizza Restaurant, or Gas Station. Hire staff, set their salaries, sabotage your rivals, and compete to set market prices against autonomous bots or other players!

    trailer0

  45. 101

    BloomTale

    BloomTale header image
    Released 15 hours ago
    Type: game
    Dev: Floralia Games
    Pub: Floralia Games
    Genres: Casual
    About
    Screenshots
    Videos

    Step into the world of BloomTale, where your creativity blossoms as you run your very own flower shop. Each flower carries a unique meaning, and your mission is to master the language of flowers by crafting thoughtful arrangements that reflect your customers’ feelings. Tend to your blooms, customize your shop, and watch your reputation grow and flourish with every bouquet.

    Features

    Flowers are more than just decoration. Each bloom carries its own meaning, letting you craft bouquets that symbolize love, hope, apology, or even luck. Mix and match flowers, colors, wraps, ribbons, and decorations to create arrangements with a truly personal touch.

    Meet over 15 unique customers, each with their own story and a little bit of whimsy. Pick flowers or craft bouquets to match their requests and enjoy watching their personalities grow with each visit.

    As your shop grows, so does the world around it. Unlock visual upgrades, personalize your home, and create a space that matches your style.

    Unlock over 50 unique flowers, each with its own meaning, and fill your magical garden with vibrant blooms. Keep your garden happy and discover tiny visitors wandering among your flowers.

    Gameplay Trailer

    Trailer

  46. 100

    7 Millimeters

    7 Millimeters header image
    Released 15 hours ago
    Type: game
    Dev: DNA ARMY GAMING
    Pub: DNA ARMY GAMING
    Genres: Action Casual Indie Simulation
    About
    Screenshots
    Videos

    Start your journey in a new neighborhood

    You are a skilled carpenter with a dream of building your own shop peacefully. Renting your first workshop in a promising new district, you set out to earn a living by taking customer orders, measuring their required furniture specs manually, buying wood and cutting it in the required specs.

    The peace doesn't last long

    Business is booming, but your success hasn't gone unnoticed. A local gang emerges from the shadows, demanding a fee for the right to work on their area. When you refuse to pay for your own freedom, the neighborhood turns against you.

    Build your defense

    Your workshop is no longer just for woodcraft—it’s now your fortress. Invest your earnings in buying weapons and ammunition, and beware, they might come anytime. you’ll be ready to show them that this carpenter knows how to handle more than just a hammer.

    Survive and thrive

    • Master your craft: Take precise measurements and satisfy your clients.

    • Defend your turf: Turn your workshop into an impenetrable stronghold against waves of enemies.

    • Live the life: you can eat, sleep, work and live your normal life while the gang is away.

    Will you pay them, or will you fight back? The choice is yours.





    GAMEPLAY FEATURES

    • Player shop in which player works as a carpenter and prepare customer areas

    • Measurement system that player needs to use to be able to meet the requirements of customers' orders

    • Wood cutting system based on player's measurements

    • Realistic work system: player needs to note down all measurements before starting the work on the order

    • Realistic economy system: using already cut wood for new jobs will help making profit

    • Driving system to deliver quest requirements to customers houses

    • Two small Neighborhoods that have shops and customers houses, player can visit those, buy his shop requirements and complete quests inside customer houses

    • Day / night cycle and player hunger system

    • Local gang that player have to survive their attacks 

    • Arms dealer that player can buy a gun and ammo to resist the gang attacks 

    Gameplay Trailer

  47. 99

    Money Burner

    Money Burner header image
    Released 15 hours ago
    Type: game
    Dev: Oxalis Studios
    Pub: Oxalis Studios
    Genres: Casual Indie Simulation
    About
    Screenshots
    Videos

    A tropical island. A villa full of valuables. And you, armed with a pair of scissors.

    Money Burner is a first-person incremental game where destroying valuables earns you the means to destroy even more. Start small, cutting through banknotes, then turn your rewards into new weapons and upgrades.

    Every material calls for a different approach. Slice through paper, bring a hammer down on gold, or trade careful cuts for a stream of fire. Tougher treasures demand better tools: improve your damage and penetration, then return to smash what once stood in your way.

    Visit the workshop to expand your arsenal. Scissors and hammers are just the beginning: flamethrowers, saws and a massive laser cannon let you make an increasingly extravagant mess. Break through sealed passages and explore more rooms of the villa, finding new valuables to put your upgrades to the test.

    Take apart a pile one piece at a time, or set an entire house built from money ablaze. Watch paper split, metal crack and burnt scraps drift away as a room full of riches becomes your next round of upgrades.

    How much destruction can you get out of one little pair of scissors?

    Release Trailer

    Announcement Trailer

  48. 98

    Riskline

    Riskline header image
    Released 16 hours ago
    Type: game
    Dev: elixor
    Pub: elixor
    Genres: Indie Strategy
    About
    Screenshots
    Videos

    Riskline is a competitive multiplayer game where fortunes can change hands several times during a single fast-paced match. Spin slot machines for money and tickets, test your luck on prize wheels, place bets at the roulette table, and challenge other players to quick head-to-head duels. Spend your winnings on limited items from the shop — or move your money into the bank before your luck runs out. The catch: you never know how much your opponents have already secured.

    Risk It for an Edge

    There is no single correct way to play. Build your bankroll slowly, hunt for rare tickets, make huge roulette bets, or challenge another player and try to take their money directly. The more cash you keep in play, the more opportunities you have to multiply it — and the more you stand to lose.

    Build Around Your Luck

    The shop regularly refreshes its stock, and every item is available in limited quantities. Items change the rules, create new opportunities, and let you build a different strategy every match. Grab the item you need before someone else does — or adapt when they beat you to it.

    Play the Players, Not Just the Casino

    Challenge rivals to fast minigames, watch how they behave, and try to figure out who is actually ahead. At the end of the match, the winner isn't the player with the most cash in their pocket. It's the one who knew when to risk it — and when to stop.

    Trailer

  49. 97

    Blamcon's Cyber Range

    Blamcon's Cyber Range header image
    Released 16 hours ago
    Type: game
    Dev: Chris Patch Craig Gulliver
    Pub: Blamcon
    Genres: Simulation Sports Early Access
    About
    Screenshots
    Videos

    A Day at the Range, Any Day you Like

    Blamcon's Range Day is a light gun first game that puts your aim to the test with six classic target games. Pick up your light gun (or a mouse), choose your caliber, step up to the line and wait for the beep.

    Made for PC Light Guns

    Built for Blamcon light guns: point and shoot, with recoil on every round and your ammo count on the gun. Works with other light gun brands without synced feedback, and if you want to give it a go a mouse works too.

    Six Games

    • Target Range punch a tight group into paper at 5, 10, 25, 30 or 50 yards. Decimal scoring and a target cam show every hit, and fluorescent halos bloom where your rounds break the black.

    • Speed Range clear a rack of 6 or 12 steel plates against the clock, three rounds a match, at 10, 15 or 20 yards.

    • Steel Range ring four hanging steel silhouettes from 10 to 25 yards. Each one counts down your hits on its own LED counter.

    • Reaction Range fifteen wooden pop-ups hide behind three berms at 10, 20 and 30 yards. Hit each one before it drops. Set the pace and the time.

    • Dueling Tree send every paddle across to the other side before time runs out, on one tree or two.

    • Texas Star Knock all five plates off a spinning star. Every plate you drop throws it further off balance. [/list]

    Features

    Six target games, each with its own settings: distance, size, number of targets, game time, pace and magazine size

    • Steel that swings, spins and falls with real physics

    • lead splashes and bullet holes stay where they land

    • Real recorded gunshots in four calibers, open or suppressed

    Multiplayer

    NOTE: Multiplayer ONLY works with a second light gun in gamepad mode. This will configure automatically with Blamcon Light guns but must be manually configured for other light gun brands. If you are playing with a mouse this is one player, windows only supports one mouse.

    Blamcon's Range Day Trailer

    AI Tries Blamon's Cyber Range

  50. 96

    Network Engineer

    Network Engineer header image
    Released 16 hours ago
    Type: game
    Dev: Sector 7
    Pub: Sector 7
    Genres: Indie Simulation Strategy Early Access
    About
    Screenshots
    Videos

    Every tech giant starts somewhere. In Network Engineer, that somewhere is a farm — a few buildings, some hardware, and a plan to host other people’s digital lives.

    You begin small: a modest plot, limited cash, and enough gear to stand up a basic hosting operation. Place and construct buildings, wire them into a power grid, then step inside to do the real work — mount routers, switches, and servers in racks, run cables, assign IPs, and build a network that actually functions.

    Clients will not wait for a perfect setup. Sign contracts, meet their capacity and uplink requirements, bring services online, and earn income as long as you keep the lights on and the packets flowing. Fall short on power, performance, or connectivity, and your reputation — and revenue — take the hit.

    Grow carefully. Unlock new blueprints, expand your footprint, upgrade your racks, and scale from a backyard shed into a full hosting operation. Balance spending against contract income, plan your power budget, and design networks that can survive the next client signing.

    Network Engineer is a hands-on datacenter builder for players who want the satisfaction of making infrastructure work — not just watching bars fill up.

    Features

    • Build and expand a farm-based hosting business from almost nothing

    • Construct buildings and generators, then manage power across your site

    • Enter interiors to rack-mount routers, switches, and servers

    • Cable networks, configure addressing, and keep topology working

    • Sign client contracts, go live, and earn ongoing income

    • Progress from a small rural setup toward a serious datacenter operation

    The Game

  51. 95

    ChessGuardians

    ChessGuardians header image
    Released 16 hours ago
    Type: game
    Dev: FoxCode
    Pub: FoxCode
    Genres: Casual Indie Sports Strategy
    About
    Screenshots
    Videos

    What if chess didn’t always have to look the same? ♟️

    The same board. The same pieces. The same screen.

    ChessGuardians is here to make every game feel different.

    Boards that bring chess to life

    From the warmth of a classic office to the quiet atmosphere of a mountain lodge, from a grand palace hall to a room filled with colorful toys — every board is a world of its own.

    Explore the Attic, Classic Office, Engineers Room, Mountain Lodge, Palace Hall, Safe House, Vintage Room, and Diagram 3D.

    Each board is a complete 3D environment, with its own lighting, atmosphere, and a free camera that lets you admire the game from any angle.

    A chess fan until the end of the world? Safe House is your board. Built from scrap in a post-apocalyptic shelter, it’s where the game keeps going when everything else has fallen apart.

    Play with the world

    With the free Lichess DLC, connect to millions of players from one of the world’s largest free and open chess platforms.

    Play rated games, take on challenges, chat with other players, and access your game history — all from inside ChessGuardians.

    Choose the brain behind your opponent

    This isn’t just a difficulty slider. ChessGuardians features multiple chess engines, each with its own playing style, strengths, and challenges.

    With 10 levels of strength ranging from 600 to 3420 Elo, there’s always another challenge waiting for you.

    Want to see which engine comes out on top? The Championship mode puts them against each other at maximum strength, while you sit back and watch the battle unfold.

    More than classic chess

    Explore a world of chess variants, each with its own rules and challenges:

    Chess960, Crazyhouse, Atomic, Antichess, Three-check, Horde, Racing Kings, and King of the Hill.

    Full rules. Real challenges. Completely different ways to play.

    Bring any game into the world

    Your games don’t have to stay where they were played.

    • From a file — Import PGN or FEN.

    • From — Bring in your games with the free DLC.

    • From an image — Take a photo or screenshot of a chess diagram, and let the game recognize the position.

    • From the puzzle library — Filter puzzles by theme and rating range.

    • Set up your own position — Place the pieces manually and explore ideas, study openings, analyze positions, or prepare your next move.

    And every imported game is yours to explore.

    Sometimes, the best part is watching and learning

    Sit back and enjoy replays, live Lichess games, games, and the engine championship — all brought to life with cinematic cameras.

    Watch games from the greatest masters, follow live matches, revisit your old games, or study the moments that made a difference.

    With Watch Mode, you can even bring the experience to your TV or project it at an event, turning ChessGuardians into a cinematic way to share the game.

    Chess is a game of possibilities.

    ChessGuardians is where you discover them.

    Trailer 1

  52. 94

    A Northern Evil: Tape One

    A Northern Evil: Tape One header image
    Released 16 hours ago
    Type: game
    Dev: Skuggspel
    Pub: Skuggspel
    Genres: Adventure Indie Free To Play
    About
    Screenshots
    Videos

    Something is wrong in the north.

    When Minna travels to a remote village in northern Sweden, she expects to find her missing friend.

    Instead, she finds an abandoned train, empty buildings and signs that something has gone terribly wrong.

    As she delves deeper into her surroundings, strange things begin to surface. Places that should feel familiar seem strangely out of place, and the further she searches, the harder it becomes to understand what happened here. Memories from Minna's own past haunts her as she ventures deeper and deeper into the madness.

    A Northern Evil: Tape One is a short atmospheric horror experience inspired by the landscapes, folklore and isolation of northern Sweden.

    Explore abandoned places. Search for clues. Uncover what happened.

    This is the first part of a story that will continue. We wanted to create a short introduction to the world of A Northern Evil and give players a chance to experience it for themselves.

    • Explore an isolated village in northern Sweden

    • Investigate abandoned buildings and forgotten places

    • Discover clues about what happened

    • Atmospheric horror inspired by northern folklore

    • A tense, story-driven experience with no conventional combat

    Trailer One

  53. 93

    Esports Manager: FPS

    Esports Manager: FPS header image
    Released 16 hours ago
    Type: game
    Dev: Molin Inc.
    Pub: Molin Inc.
    Genres: Indie Simulation Sports Strategy Early Access
    About
    Screenshots
    Videos

    From the bottom of the rankings to the trophy

    Take over a fictional esports club with a small budget, an uneven roster and no name. Sign the players, plan every week, call the shots on match day and live with the consequences. 198 clubs, 1,368 players, one career that is yours.

    Players are people


    Every player has a personality that changes how he plays the game around the game. The Ambitious star wants titles and a bigger contract. The Loyal veteran takes less to stay. The Hothead swings with every result. Bench a regular and he notices; pay him less than a weaker teammate and he notices that too.

    • Eight personality types and playstyle traits that matter in the server
    • Pick a captain who steadies the team after a loss
    • Pair a veteran mentor with a young prospect to speed up his growth
    • Promises you make are remembered, kept or broken

    Stories your season writes


    Contract standoffs, rising stars, slumps, derbies, a veteran's last dance, a dressing-room rift, a board losing patience. Storylines grow out of what actually happens in your career, and every choice states exactly what it will change. Before the big matches the press wants answers, and what you say moves morale, fans and the board.

    Match day you can read


    Every round is simulated duel by duel. The tactical radar shows the real plan, the real smokes and flashes, the real trades and the real plant, so what you see is what happened. Set the buy each round, call a timeout when the team is sliding, and watch the key moments or sim straight to the result.

    A season that matters


    Weekly regional league play across two splits a season, with promotion and relegation. A world ranking that decides which events you can enter. A board with objectives, a budget that runs out, and a job market waiting if you are sacked.

    Moments worth the grind


    Walk out to a versus card and a countdown. Lift the trophy the night you win the final. Reveal a new signing. Close every season with a full review: your season, the player of the season, the rookie of the year, the top 20, the team of the season and the records you broke.

    Run the whole club

    • Scout worldwide, negotiate fees and contracts that each personality reacts to
    • Plan the week: practice focus, scrims, bootcamps, media days and rest
    • Hire coaches, analysts and psychologists; build facilities and a youth academy
    • Sponsors, wages and running costs, with a weekly report that explains every change
    • Decisions arrive with a deadline and a stated default, so nothing happens behind your back

    Every decision is yours. Wishlist now and follow development in Early Access.

    Esports Manager: FPS – Gameplay Trailer

  54. 92

    Family Manners

    Family Manners header image
    Released 16 hours ago
    Type: game
    Dev: Ney
    Pub: Ney
    Genres: Adventure Indie
    About
    Screenshots
    Videos

    INTRO

    Light caresses every corner of the home, and the clock marks the first heartbeats of the morning. It’s just another typical day in the wonderful life of the Evans, right?

    ------------------------------------------------------------------------------------------------------------------------------

    SYNOPSIS

    Mr. Evans’ workday has come to an end. After a long and exhausting day, he returns to the comfort of his home, where his wonderful family awaits him. However, what at first glance appeared to be an ordinary day conceals something more sinister. A dangerous truth lies beneath the surface of his seemingly perfect life.

    ------------------------------------------------------------------------------------------------------------------------------

    NOTHING STAYS HIDDEN FOREVER

    The more you look away,the harder it becomes to ignore. Some wounds never heal.

    They only learn how to hide.

    ------------------------------------------------------------------------------------------------------------------------------

    ------------------------------------------------------------------------------------------------------------------------------

    DURATION: Family Manners has an approximate playtime of 1 hour.

    KEY FEATURES:

    • Immersive Narrative: Dive into a deep and heartbreaking story, where the warmth of the home meets the darkness of its secrets.

    • Psychological Horror: A first-person psychological horror game that immerses you in a tense and unsettling atmosphere, where fear gradually builds through psychological horror and mystery.

    • Cartoon Aesthetic: A charming old cartoon aesthetic that hides a darker, more unsettling atmosphere beneath its innocent surface.

    Family Manners Trailer

  55. 91

    Herexis

    Herexis header image
    Released 16 hours ago
    Type: game
    Dev: Tonsomo Entertainment
    Pub: Roguegunners Productions Ltd
    Genres: Strategy Early Access
    About
    Screenshots
    Videos

    Herexis is a simple turn based strategy game inspired by Laser Squad on the Sinclair Spectrum. Hire merc, arm them and then send them off to collect bounties as you build up your experience, skill and resources to prepare for the final challenge, taking on the very hive of the Pirate threat.

    • Simple retro style graphics

    • Simple retro style turn based gameplay

    • Quick strategy including overwatch, line of sight and the fog of war.

    • The enemy will use the same equipment and tactics, or will just rush you en masse.

    • Research and upgrade your ship and troops.

    Launch trailer

  56. 90

    Who Invited You?

    Who Invited You? header image
    Released 16 hours ago
    Type: game
    Dev: Akif Numan ALTINER
    Pub: Nartech
    Genres: Casual Indie
    About
    Screenshots
    Videos

    You're hosting. Not everyone here was invited.

    Your house is full of guests. Some of them are parasites: perfect copies of people you invited. Same face, same name, same walk, same drink order. You will never spot one by watching it. The only thing that gives them away is evidence.

    Three kinds of proof

    • Photos — taped to the fridge, hung on the wall, saved on the computer. Everyone who was really here is in one.
    • Messages — the invitation replies on the computer. Real guests answered.
    • Phone calls — open your contacts, call a name, and listen. If a phone rings somewhere in the house, that person exists.
    One piece of evidence is a hint. Two are enough to put it to a vote. All three mean you're certain. But parasites carry forged evidence too — never all three, and never obviously fake.

    Nobody gets thrown out alone

    Accuse a guest and everyone else has to agree. Votes are public: the room sees who confirmed, who refused, and who said nothing. Get it wrong and you lose a real guest, take a strike, and the whole house goes quiet for a minute.

    Some of them came with a job

    • The thief steals your evidence and silences phones. Catch him and everything comes back in his bag.
    • The bomber plants devices around the furniture. One is harmless. Three is not. Listen for the ticking — it speeds up.
    • The saboteur kills the generator and bursts the pipes, and leaves a trail on the floor if you look for it.
    Catch one and it becomes a piñata hanging from your ceiling. Bring a bat.

    One of you might not be on our side

    In traitor mode one player knows exactly who the parasites are and spends the night protecting them — ordering bombs, covering for them, voting wrong. He also gets hungry, and slows down when he doesn't eat.

    The house does not help

    Lights go out. Pipes burst and the floor turns into a slide. Guests get thirsty, hungry and impatient, and a neglected party empties out. Repairs need your hands, and your hands can't hold a photo at the same time.

    And it is still a party

    Slap people. Throw plates. Drop banana peels. Shoot a foam gun. Drag someone across the floor and kick them out the door. Dance.

    Features

    • 1–4 players, online co-op
    • 15–30 minute matches
    • Traitor mode
    • Three independent evidence systems
    • Thief, bomber and saboteur, every match
    • 12 interface languages
    • Fully rebindable controls, keyboard and gamepad

    Controller support

    Every action can be played and rebound on a gamepad, and menus support D-pad navigation. Text entry (player name, lobby code) requires a keyboard.

    Accessibility

    • Fully rebindable controls, separately for keyboard/mouse and gamepad
    • Adjustable gamepad stick deadzone and look sensitivity
    • Microphone input device selection in-game
    • Four graphics quality presets, detected automatically on first launch
    • All in-game text held above a minimum readable size at 1080p
    • 12 interface languages

    Official Trailer

  57. 89

    Cellwright - A FreeCell Roguelike

    Cellwright - A FreeCell Roguelike header image
    Released 16 hours ago
    Type: game
    Dev: ZaxtorGameS
    Pub: ZaxtorGameS
    Genres: Casual Indie
    About
    Screenshots
    Videos

    Clearing the board is not enough.

    You know FreeCell. Eight columns, four free cells, four foundations, every card face up from the first second. No luck, no hidden information — just you and a solvable problem.

    Cellwright keeps all of that and adds the one thing FreeCell never had: a reason to play well rather than merely finish.

    Every deal sets a quota. Emptying the board does not clear the deal — banking enough points does. And points come from chains.

    The chain is the game

    Every card you send to a foundation scores its rank in chips, multiplied by your Mult. Each card banked in an unbroken run of foundation moves pushes Mult higher. Touch the tableau and the chain breaks, and Mult falls back to one.

    So the real question stops being "can I solve this?" and becomes "how long can I hold off?" Every card you set up but do not bank is a card waiting to join a longer chain. Greed is correct right up until the moment it is catastrophic.

    Eight deals, three Fuses

    A run is eight antes. Ante one is a gentle twenty-four cards. Ante eight is the full fifty-two, with the quota to match.

    Miss a quota and you burn a Fuse. You have three. Burn all three and the run is over — your score is whatever you banked getting there.

    Twenty relics that bend the rules

    Clear a deal and you earn gold. Between antes the shop opens.

    • Brass Cell — a fifth free cell. Twin Cells — a sixth.

    • Flywheel — every chain starts at ×2 instead of ×1.

    • Sealed Column — give up a tableau column, take two free cells.

    • Crown Weight — court cards score double.

    • Short Course — every deal uses one rank fewer, quota falls with it.

    • Ballast — every quota drops fifteen percent, for the rest of the run.

    Relics are permanent and they stack. Consumables sit in two slots and are spent when used — a Bellows to start your next chain at ×5, a Shim for one more free cell, a Mulligan to throw the whole layout away.

    And nine conditions that take things back

    From ante three the deals start fighting back, and from ante seven they double up.

    • Jammed Cell — one free cell is welded shut.

    • Narrow Bed — one fewer column to work with.

    • Damper — Mult only rises every second card.

    • Ceiling — Mult cannot pass ×8.

    • Tarnish — one suit scores half chips.

    • Single File — no supermoves; shift sequences one card at a time.

    • Deadweight — Kings may not move onto empty columns.

    Built to be fair

    Every layout is run past a solver before you see it. When a deal beats you, it beat you.

    • Rewinds — ten per deal, more if you buy them. Take a line back and try the other one.

    • Hints when you want them, never pushed at you.

    • Collect sweeps every safe card to its foundation in one keystroke, so you are never doing clerical work.

    • The game tells you when a deal has become unwinnable, instead of letting you shuffle a dead board.

    Two ways to play

    Endless Run — a fresh seed, eight antes, one score.

    Daily Deal — the same run for everyone on Earth, every day. One shot.

    And a board worth looking at

    Eight table surfaces — oak, rosewood, two night skies, three storms and the original instrument table — switchable at any moment, mid-deal, with a single key.

    Global and friends leaderboards. Seeds you can copy and hand to someone who says they would have played it better.

    Intro Launch Trailer

  58. 88

    Coffee Keeper

    Coffee Keeper header image
    Released 16 hours ago
    Type: game
    Dev: KEEPLR
    Pub: HeadArrow
    Genres: Adventure Casual Indie Simulation
    About
    Screenshots
    Videos

    About the Game

    Coffee Keeper is a cozy first-person organizing simulator set in a two-storey coffee house. The night's delivery has been scattered across the shop, and 4,179 bags, tins, bottles, cartons, brewing tools, pastries, chairs and more must be put back where they belong before morning.

    Every item belongs to a marked family, and every fitting carries an engraved brass reference. Read the stock, find its bay and shelf, and turn complete chaos into perfect order.

    Gameplay

    Pick stock up by the armful, cycle through the stack in your hands, and carry each piece to its correct place. The coffee house itself is your guide: brass bay letters, engraved shelf plates, painted setting-out marks and a detailed plan help you navigate the building rather than follow a quest list.

    Across 4,179 places, 267 rows and 76 fittings, you will restore everything from the wall displays and island gondolas to the working counter, glazed pastry case, green room and mezzanine. Even the chairs and window stools have a proper place.

    Make the Coffee House Your Own

    In Cozy mode, completed rows earn skill points. Unlock and improve seven helpful abilities across five levels to carry more, move faster, find missing pieces and make every route through the shop more efficient. There is no fail state: nothing breaks, nothing is lost and nothing chases you.

    Prefer a challenge? Hardcore mode removes the help, starts the clock and records your finished nights on the leaderboard.

    Features

    • Sort 4,179 pieces across one hand-built two-storey coffee house
    • Match every item to 267 marked rows using brass bay and shelf references
    • Carry up to ten pieces at once and cycle through the stack in your hands
    • Unlock and improve seven efficiency skills in relaxed Cozy mode
    • Race the clock in Hardcore mode and compete for a faster finishing time
    • Save your progress and return to the same night whenever you like
    • Steam Achievements, leaderboards and Cloud saves
    • Nine interface languages and full controller support

    Release trailer

  59. 87

    Touwers: Defend the Realm

    Touwers: Defend the Realm header image
    Released 16 hours ago
    Type: game
    Dev: Lily's Little Adventures
    Pub: Lily's Little Adventures
    Genres: Action Adventure Indie Strategy
    About
    Screenshots
    Videos

    Touwers is a grid-based tower defense strategy game where every placement matters. Build a defensive line against wave after wave of enemies, manage your gold economy, and grow your base into a fortress capable of surviving increasingly brutal assaults.

    Eight tower types, endless combinations Choose from Watch Towers, Trebuchets, Barricades, Archers, Magic, Poison Archer, Combination, and Guard Post towers, each with its own role — choke-point control, burst damage, slow effects, or sustained DPS. Mix and match to counter whatever the enemy throws at you.

    A base that grows with you Beyond towers, construct economy and support buildings — the Gold Mine, Tower Forge, Magic Academy, Training Grounds, Diamond Press, and the late-game Super Weapon Lab, which unlocks powerful area-effect spells like Frozen Nova.

    Four campaigns, four battlefields Fight through the Forest, push into the Mountains, cross the Desert, and finally confront the Frog King in his alien Realm — each with its own visual theme, enemy roster, and level layout.

    Deep progression Earn Arcane Score by completing achievements across combat, economy, building, and survival, and climb an honorary title ladder from Tower Apprentice all the way to Archmagus Eternal. Unlock the Commander's Workshop along the way and grab your chance to design your own levels.

    Gameplay

  60. 86

    模拟穿越-三国

    模拟穿越-三国 header image
    Released 16 hours ago
    Type: game
    Dev: 悟道游戏
    Pub: 悟道游戏
    Genres: Indie RPG Simulation Strategy
    About
    Screenshots
    Videos


    You arrive in the Three Kingdoms with no reputation, no official position, and no army of your own.

    You are just another ordinary person caught in a time of war.

    You may begin as a foot soldier, clerk, or scout, carrying out orders from your superiors and completing one seemingly minor task after another. Delivering a military report, presenting a clever strategy, winning a battle, or meeting the right person could be the first step toward changing your fate.

    But a time of war shows no special favor to a traveler from the future.

    Breaking your word, taking someone else’s credit, offending a superior, choosing the wrong side, or simply failing to complete an assignment could cost you your position, your friendships, and everything you worked so hard to build.

    Can you rise from obscurity and make your mark at the center of the Three Kingdoms?

    Begin as a Nobody in the Three Kingdoms


    Create your own name, appearance, and abilities, then enter the chaos in the years 190, 194, 198, 200, 202, or 208 AD.

    You will not begin by choosing a warlord and commanding a great army. Your starting faction and rank depend on the era and your background. You will meet the people within reach first, then gradually encounter military officers, scholars, generals, and rulers.

    Your Martial Skill, Command, Strategy, Administration, and Eloquence determine the duties you are suited to perform.

    You can rise through the ranks through military merit, or build your career through administrative achievements, strategic accomplishments, reputation, personal connections, and the support of your direct superior. The higher your office, the more people and resources you can influence—and the more responsibility you must bear.

    People Remember What You Do


    Talk with people, give gifts, write letters, request meetings, ask favors, or present your ideas.

    They respond according to their identity, personality, faction, current situation, and everything they have experienced with you. They remember your promises, your help, your insults, and the credit you took from them.

    Relationships are not just a single approval meter that goes up and down.

    Closeness, hatred, suspicion, weariness, career rivalry, family ties, and direct superior-subordinate relationships all affect whether someone will meet with you, speak on your behalf, take responsibility for you, or carry out your orders in good faith.

    Some people will seek you out. Others will use you from the shadows. Important figures may also send military reports, family letters, warnings, requests, and private invitations through the courier network.

    Accept Orders—and Give Them


    When you hold a low position, you must complete the assignments given by your superiors, look for chances to prove yourself, and find a way to ensure your achievements are recognized.

    Once you gain an official position, you can assign tasks to your direct subordinates, sending them to gather intelligence, transport supplies, contact important figures, or take part in military operations.

    Your subordinates may flatter you or ask for promotion. They may also grow resentful when they receive unfair treatment, dangerous assignments, or too little attention. How you distribute opportunities, credit, and responsibility will determine whether they truly follow you—or merely wait for a better patron.

    Recruit Retainers and Build Your Own Household


    As your status rises, you can recruit retainers, negotiate their monthly pay and titles, assign them responsibilities, and help them maintain their own household troops.

    Your retainers are not emotionless cards.

    Each has their own strengths, loyalty, expectations, injuries, and ambitions. One may be suited to managing grain shipments, another to gathering intelligence, and another to leading a charge.

    You can order a retainer with troops of their own to form a siege army using their private household troops, then assign other retainers to join and strengthen the force.

    But they will remember every victory, defeat, casualty, and decision about who receives the credit. If you keep underpaying them, ignore their injuries, or send the same person into danger again and again, even your most loyal follower may eventually walk away.

    Every Month, the World Moves On


    Time will not stop and wait for you.

    When a month passes, every faction acts according to its military strength, supplies, technology, geography, ambitions, and the pressure of history.

    Wars change the owners of cities. People are promoted, defect, fall ill, or die. Major events in distant regions will not appear before you all at once; news reaches you gradually through relationships, letters, military reports, and the courier network.

    History has its own momentum, but it is not unchangeable.

    One suggestion from you may only save a shipment of grain. A successful operation may, years later, help decide the outcome of a battle that changes the fate of the realm.

    You can remain loyal to your original lord and rise through the ranks. You can govern cities, develop faction technology, and take control of military and political power. Or, when the time is right, you can seize a city, raise your own banner, and establish a faction of your own.

    There Is More to Life Than War


    War and official duties are not the whole of your life.

    Make friends, visit scholars, give gifts, and take part in martial tournaments, scholarly gatherings, meetings of warlords, and merchant fairs featuring rare goods.

    You can also arrange a betrothal and marry the person you choose.

    After marriage, your spouse will remember your departures, defeats, homecomings, and broken promises. They will also take part in family affairs, business, social connections, personal security, and the plans you make together.

    At the same time, you may have to deal with retainers asking for higher pay, subordinates seeking promotion, political rivals setting traps, financial pressure, assassination attempts, and the uncomfortable question of who should receive credit for your achievements.

    Decide How History Will Remember You


    You may rise from an ordinary foot soldier to become a powerful regional official and help your lord unify the realm.

    You may seize command of an army, capture cities, and establish a state of your own.

    Or you may lose your position through a series of bad choices, be abandoned by those close to you, and eventually meet your end amid political struggles and accumulated crimes.

    Your ending will look back on the factions you served, the people you gained and lost, the family and household you built, the achievements you accomplished, and the price you paid to survive.

    The victors will be written into the history books.

    But in this Three Kingdoms world, everyone who truly lived through the chaos will leave behind a story of their own.


    During Early Access, we will continue improving character memory, married life, task assignments, promotion pacing, the balance of war and resources, historical event connections, interface presentation, performance, and save compatibility.

    穿越三国开头宣传片

    让三国有你的名字

  61. 85

    Moon Base 1

    Moon Base 1 header image
    Released 17 hours ago
    Type: game
    Dev: Christopher Shove
    Pub: SIMWERX LLC
    Genres: Simulation
    About
    Screenshots
    Videos

    Moon Base 1 is a first person realistic simulation to implement a future Moon Base according to NASA plans. The player starts in a SpaceX Starship to learn the mission. The player exits Starship on elevator and on the Lunar landscape must build a solar panel, build a greenhouse, discover ice for oxygen and hydrogen for fuel, build a gas plant to convert ice to O2 and H1, build a launch pad and a road between the gas plant and pad, player must also build a habitat in a Lunar cave. Player can drive a rover and must drive a paver to build road. Upon successful completion of mission 7 tasks, player is awarded a Certificate as a Space Pioneer and player can enter their name on the Certificate.

    Moon Base 1

  62. 84

    The Flesh Beneath

    The Flesh Beneath header image
    Released 17 hours ago
    Type: game
    Dev: Rusalka Unreal Labs
    Pub: Rusalka Unreal Labs
    Genres: RPG Early Access
    About
    Screenshots
    Videos

    THE FLESH BENEATH is a body-horror deck-building roguelike. You play one of thirteen

    ruined souls descending into the cathedral under an old village — fighting through

    waves of grasping enemies, paying for your strongest cards in pieces of yourself,

    and dying so the dark can remember you.

    ═══════════════════════════════

    THE BARGAIN

    ═══════════════════════════════

    Every run begins the same way. Three candidates are drafted from the bloodlines —

    Cleaver, Hexweaver, Sister, Bonewright, Penitent, Sin-Eater, Bleeder, Whisper —

    each named anew with a thematic epithet: Masha, Sorrow-Bringer. Yelena, of the

    Wet Wheel. Boris, the Twice-Buried.

    You pick one. Then the altar offers you One Last Gift.

    Cut off an arm. Pluck an eye. Replace your heart with quieter machinery. Each

    sacrifice costs maximum HP for the entire run — but grants a powerful flesh card

    drawn from a pool of possibilities. Fourteen body parts are available. None of

    them are decorative.

    ═══════════════════════════════

    THE DESCENT

    ═══════════════════════════════

    The cathedral branches. Every two steps you choose what comes next:

    • Combat — multi-wave fights against detailed enemies that walk in from the dark

    • Elite — fewer but tougher monsters

    • Shrine — sever another piece for another card

    • Rest — heal, meditate, or pray for souls

    • Omen — a 3-choice encounter (40+ unique events)

    • Gemcutter — press a blood-stone into a card socket

    • Trader — buy cards and gems with souls

    • Boss — every seven floors, something named is waiting

    ═══════════════════════════════

    THE BOSSES

    ═══════════════════════════════

    • THE BUTCHER

    • THE MOTHER OF WOUNDS

    • THE WARDEN

    • THE QUEEN OF SORROWS - bridal veil dragging on stone, knife-tipped fingers, halo of orbiting runes

    Defeating each unique boss for the first time unlocks a new hidden bloodline

    for future runs.
    AND MORE

    ═══════════════════════════════

    THE CARDS

    ═══════════════════════════════

    Cards come from your class, from shrines, from shops, from random events, from

    the dark in your own body.

    • Around 200 base cards across 13 bloodlines + 20+ body-part flesh cards

    • Six gem types

    • Socket cap per card scales with cost

    • Stunning, weakening, poisoning, draining, summoning, blocking, healing —

    every card type has visible animations and per-target slash arcs

    ═══════════════════════════════

    THE CAMP

    ═══════════════════════════════

    Souls you bring back are spent in the Carrion Camp — a five-building hub you

    navigate by clicking, scroll-wheel, or arrow keys:

    • THE TAVERN — five-path RPG skill tree, fifty tiers total. Path of Flesh

    (max HP, regen, revive). Path of Bone (sacrifice mechanics). Path of Iron

    (block, damage). Path of Shadow (cards, energy). Path of Souls (economy).

    • BLACKSMITH — permanently upgrade individual cards with extra gem sockets

    • HOUSE OF LITANY — every death recorded with name, depth, cause, and which

    body parts were missing when they fell

    • HALL OF DEEDS — fourteen achievements

    • GATES OF HELL — start the next descent

    ═══════════════════════════════

    THE WAY IT FEELS

    ═══════════════════════════════

    • Three-step camera Z-line on every melee hit

    • Curved slash arcs that sweep across each enemy

    • Camera carousel that rotates to face whichever building you select

    • Sequential per-enemy combat animations — telegraph, lunge, recoil, slash

    • Procedural soundtrack that shifts per scene and per combat depth

    • Fourteen rotating monster death roars and human death screams

    • Visible armor on enemies that have block

    • Crafted icons on every card

    ═══════════════════════════════

    THE PROMISE

    ═══════════════════════════════

    Permadeath. Every death is named in the Litany of Suffering. The camp remembers

    your runs forever. The Door of Gems opens after three successful runs through

    the Mother — only then can you reach the Queen and end her.

    Give what the dark asks. Become less. Reach further.

    ═══════════════════════════════

    WHAT YOU SHOULD KNOW BEFORE BUYING

    ═══════════════════════════════

    THE FLESH BENEATH depicts body horror as its central mechanic — severed limbs,

    self-mutilation at altars, blood-stones pressed into your own skin. The

    violence is stylized but unflinching. The game treats it as a cost the player

    chooses, not as spectacle. If body horror is a hard line for you, this is

    not the game.

    No microtransactions. No DRM. No ads. Buy once, play forever, offline if you want.

    The Flesh Beneath - Trailer Gameplay

  63. 83

    Hubble Bubble

    Hubble Bubble header image
    Released 17 hours ago
    Type: game
    Dev: Parita Games
    Pub: Parita Games
    Genres: Action Adventure Indie
    About
    Screenshots
    Videos

    GHALYAN'S HOOKAH LOUNGE IS UNDER NEW MANAGEMENT!

    A co-op hookah shop simulator for you and up to three friends. Your cargo pod just docked at a space station with empty pockets and a lounge to run. The last owner left in a hurry. Nobody asked why.

    THE BOWL WON'T PACK ITSELF

    Pack the bowl, stretch the foil, poke the holes, heat the coals. Then do it all again, faster, because table six is getting angry. Brew coffee, blend Nebulas, microwave burgers and get every order to the right alien before their patience runs out.

    THE CUSTOMER IS ALWAYS HUNGRY

    Ships drop off a steady stream of alien customers, and some pull up to the drive-thru without even landing. Most of them just want a smoke. Some of them want to eat the staff.

    HOT COALS, COLD FEET

    Everything on this station runs on real physics, and that includes you. Touch a hot coal and you catch fire, stand in front of the wrong hatch and you get launched into space, fall from too high and you hit the floor like a sack of potatoes. Thanks to proximity chat, everyone hears you panic before they see why.

    GRAVITY NOT INCLUDED

    The station's gravity generator is not exactly reliable. Without warning it cuts out, and hookahs, coals, customers and crewmates all lift off the floor. When it kicks back in, everything in the air lands at once. Can you still deliver the orders mid-flight?

    FROM BARE WALLS TO THE COZIEST SPOT ON THE STATION

    Every credit goes back into your shop. Hang paintings, roll out carpets, install an aquarium, spruce up the place, open the drive-thru and unlock the elevator. Every upgrade shows up in the lounge and brings in more cash. Become the best shopkeepers in the galaxy, or at least the loudest. Money left over? Buy a G-String.

    FEATURES

    Online co-op for 1 to 4 players, or run the shop solo

    Proximity voice chat (screaming included)

    Full hookah prep: tobacco, foil, coals, smoke

    Coffee, Nebulas, sodas, burgers and sandwiches

    Alien customers with short patience and big mouths

    Physics everywhere, gravity sometimes

    Drive-thru for spaceships

    Upgrades you can actually see

    Questionable outfits

    Hubble Bubble Official Trailer

    Hubble Bubble Hookah Mechanics

  64. 82

    Farmkill Remastered

    Farmkill Remastered header image
    Released 17 hours ago
    Type: game
    Dev: Edible Entertainment Pty Limited
    Pub: Edible Entertainment Pty Limited
    Genres: Action Strategy
    About
    Screenshots
    Videos

    The crops are armed. The neighbours are hungry.

    Hole up inside your small farmhouse and use a stockpile of guns, explosive traps and deadly foliage to stand your ground and defend against the undead horde.

    Survive the night and earn Farm Cash to spend at Geezer’s Survivables, the shop run by the wisecracking hillbilly, Geezer. He sells the flowers, gardening supplies, fully automatic weapons and explosives you need to keep the horde at bay.

    Build it. Defend it. Improve it.

    Mix fences, plants, scarecrows, animals and explosives, then fight alongside them with nine guns and three throwable weapon types. Manage ammunition, choose your targets and turn a desperate night into the cash for your next upgrade.

    Fight through a 28-night campaign, face Zomboss and unlock Hard Mode. Replay nights for better times, chase bronze, silver and gold chicken trophies, collect keepsakes and craft golden weapons.

    Geezer has just the thing.

    Our resident farmyard survival expert has equipment, opinions and very questionable stories. Meet the creatures in the Zompedia, earn new killer titles and spend in-game cash on farm themes and outfits.

    Or take a breather in Farm Chill.

    Build a peaceful garden without attacking zombies. Arrange flowers, fountains, benches, gnomes and wandering animals. Switch between day and night, keep multiple named farms, undo your changes and take pictures of your favourite layouts.

    At a glance

    • A complete 28-night action-and-defence campaign, a boss encounter and unlockable Hard Mode.
    • Nine guns, three throwable weapon types and 24 regular placeable types.
    • Fire, poison, explosive animals and stormy surprises.
    • Chicken trophies, keepsakes, golden crafting and a Zompedia creature guide.
    • Farm Chill with 24 additional garden decorations, saved layouts and photo tools.
    • Farm themes and outfits purchased with earned in-game cash.

    Farmkill Remastered Trailer

  65. 81

    Sad Damn

    Sad Damn header image
    Released 17 hours ago
    Type: game
    Dev: Zacharie Roadkiller
    Pub: Zacharie Roadkiller
    Genres: Casual Strategy
    About
    Screenshots
    Videos

     SAD DAMN is a satiric fortress vs fortress tactical game full of bad memes and tasteless jokes where you have one really simple objective: find the evil Sad Damn, hidden behind his chain of command.

     Fill your fortress with weapons and tear apart whatever stands in front of you. Send your soldiers to repair the damage, keep your weapons shooting, and stop the whole thing from falling apart when Sad Damn retaliates. 

     Defeat his generals, steal better weapons to add them to your arsenal, and unlock bigger and bigger fortresses to fill with even more firepower.

     You have only one mission. Find him, destroy his hideout, and restore peace.

     Now go and fight your way to his hiding place.

    Features: 

     30 Unique levels

     8 Playable Fortresses 

     14 Powerful weapons to choose from

     A surprisingly deep lore (Maybe)

     3 Utility stations

     2 Automated Defense Systems

     Lots of Sad Damns

    Sad Damn Trailer

  66. 80

    DODGE GAME

    DODGE GAME header image
    Released 17 hours ago
    Type: game
    Dev: Jonathan Borian Sassi
    Pub: Jonathan Borian Sassi
    Genres: Action Adventure Indie Strategy
    About
    Screenshots
    Videos

    ONE WRONG MOVE ENDS YOUR RUN

    Dodge relentless enemy swarms, collect energy, and survive an arena that becomes more dangerous every second. Enemies multiply, bombs explode, chasers cut off your escape routes, and powerful bosses transform the rules of battle.

    BUILD THE PERFECT COMBO

    Keep collecting energy to build your combo and multiply your score. Hold the streak long enough to unleash a devastating Super Combo, but lose focus for a moment and your entire run could come crashing down.

    TURN THE CHAOS AGAINST THEM

    • Slow down time to escape impossible situations.

    • Become a giant and crush enemies on contact.

    • Use KillAll to clear an arena overwhelmed by danger.

    • Pull energy toward you with Magnetism.

    • Activate shields and unlock powerful boss abilities.

    Every power can save your run, but knowing when to use it separates survival from mastery.

    FACE THREATS THAT KEEP EVOLVING

    Each phase introduces new enemies, hazards, and mechanics. Evade relentless chasers, escape timed bombs, stop multiplying threats, survive deadly dashes, and fight through storms, lightning, and rising floodwaters. At the end of each challenge, intense minibosses and bosses will test everything you have learned.

    CHOOSE YOUR RUN

    • Normal Mode: Progress through multiple phases and continue from checkpoints.

    • Impossible Mode: Complete the entire journey in one run, with no checkpoints and no second chances.

    • Survival: Endure continuously escalating difficulty and push your score as high as possible.

    • Daily Survival: Face a new daily challenge and compare your performance on the leaderboards.

    MASTER THE ARENA

    Chase high scores, complete achievements, climb the leaderboards, defeat dangerous bosses, and unlock cosmetic skins by mastering every threat the arena throws at you. Whether you are hunting for a personal best or challenging the top players, every run is another chance to move faster, play smarter, and survive longer. Easy to understand. Difficult to master. One more run is never enough.

    GAMEPLAY

    Main Trailer

  67. 79

    Tidy Up the Halloween Shop

    Tidy Up the Halloween Shop header image
    Released 17 hours ago
    Type: game
    Dev: Over The Moon Games
    Pub: Over The Moon Games
    Genres: Casual Simulation
    About
    Screenshots
    Videos
    You expected a quiet little Halloween shop. You open the door to find its contents scattered everywhere. Time to put things right—and perhaps find out what happened.

    An armful at a time

    Pick up scattered treasures and return them to their shelves. From curious potions and tiny familiars to pumpkins, sweets and autumn flowers, there’s a whole shop of spooky little things to sort. Enjoy the satisfaction of everything finding its place, at your own pace.

    A little out of the ordinary

    Some things need more than tidying away. Follow strange clues, discover the shop’s secrets, and find a friend who may know something about the mess.

    Settle in. There’s no timer, and you might have company.

    main

  68. 78

    EVERHOLD

    EVERHOLD header image
    Released 17 hours ago
    Type: game
    Dev: RAWCHAINSSTUDIO
    Pub: RAWCHAINSSTUDIO
    Genres: Action
    About
    Screenshots
    Videos

    EVERHOLD

    Survive. Adapt. Fight until the end.

    EVERHOLD is a straightforward yet intense isometric survival game where every run is a fight for survival.

    Choose your character, face increasingly dangerous waves of enemies, and grow stronger as you fight. Gain experience, improve your stats, discover powerful items, and find the weapon that will carry you through the run.

    But choose carefully.

    SURVIVE THE WAVES

    The longer you survive, the more dangerous the battlefield becomes.

    Enemies grow stronger, waves grow larger, and every mistake can cost you the run. Stay mobile, adapt your build, and find the right combination of stats, items, and weapons to survive what comes next.

    BUILD YOUR CHARACTER

    Gain experience and level up during every run.

    Improve your stats and make choices that shape your character throughout the run. Build your strength around the items and upgrades you find, and adapt to the challenges ahead.

    CHOOSE YOUR WEAPON

    You can only carry one weapon at a time.

    At the end of each wave, visit the shop to choose between available weapons and decide whether you want to replace your current weapon.

    Every weapon changes the way you fight, so choose the one that best fits your build and playstyle.

    SPEND YOUR GOLD

    Enemies drop gold during the waves.

    At the end of each wave, you can spend your accumulated gold in the shop to purchase powerful items and strengthen your character.

    Spend your resources wisely and prepare for the challenges ahead.

    FACE THE BOSSES

    Surviving the waves is only half the battle.

    Powerful bosses will appear throughout your run, each bringing a new challenge and putting your build to the test.

    NO META-PROGRESSION

    No permanent upgrades.

    No grinding between runs.

    Every run starts from scratch.

    Your strength comes from the choices you make during the run, your ability to adapt, and how long you can survive.

    Choose your character.
    Build your strength.
    Choose your weapon in the shop.
    Spend your gold.
    Survive the waves.
    Defeat the bosses.

    How long can you survive?

    EverHold

  69. 77

    Bohnice: Within The Mind

    Bohnice: Within The Mind header image
    Released 17 hours ago
    Type: game
    Dev: Anaro Games
    Pub: Anaro Games
    Genres: Adventure Indie
    About
    Screenshots
    Videos

    ABOUT THIS GAME

    Bohnice: Within The Mind is a first-person psychological horror and investigation game set in the decaying remains of the infamous Bohnice Asylum in Prague.

    Closed 40 years ago under a veil of silence, the hospital has become a magnet for dark legends. Now, the gates have been breached again.

    The Story

    You are a determined investigative journalist, driven by a single goal: to uncover why this massive facility was abandoned overnight. But some secrets are buried for a reason. As you step into the oppressive silence of the hallways, you realize you aren't just documenting history—you are becoming part of it.

    Key Features:

    • Investigate the Forbidden: Explore meticulously detailed environments, from the desecrated asylum cemetery and the mysterious chapel to the claustrophobic underground corridors.

    • Uncover Dark Secrets: Collect photographs and hidden documents that reveal a history of unethical experiments, brutal torture, and state-sanctioned mind control.

    • The Paranormal Lens: Use your camera to document evidence, but be warned—the lens might capture things that aren't visible to the naked eye.

    • Survive the Past: The hospital isn't as empty as it seems. Chilling apparitions and paranormal phenomena will test your sanity as you navigate this labyrinth of horror.

    Atmosphere

    The silence of Bohnice is heavy. Every creak of the floorboards and every flickering light tells a story of suffering. Will you bring the truth to light, or will you become another ghost lost in the ward?

    Short trailer

    Gameplay

  70. 76

    Alien or Duck!

    Alien or Duck! header image
    Released 17 hours ago
    Type: game
    Dev: Aliens Pro-StudioZ
    Pub: Aliens Pro-StudioZ
    Genres: Action Casual Indie Racing Sports
    About
    Screenshots
    Videos
    • Core Gameplay: Control fast-moving alien saucers, manage a shifting center barrier, and protect your side of the map. If the beach ball drops on your side, your opponent scores! Reach 4 goals to win or if other player health become 0 or if you reach the finish line with more score, AND THE MOST IMPORTANT THING... THE LOSER BECOMES A DUCK ; ) 

    • Health & Hazards: Avoid fixed enemies along the road. Bumping into them costs you one of your 3 precious hearts. Collect health circles to stay alive.

    • Chaotic Magic System: Gather magic circles to launch devastating spells at your opponent:

      • Fire Ball: Direct damage to catch them off guard.

      • Electric Ball: Strikes the enemy and slows them down heavily for 5 seconds.

      • Fog Ball: Blinds the opponent by making their entire half of the screen foggy for 5 seconds.

    • Game Modes & Maps: Many unique maps. Play solo in the multi-stage Champion Mode or quick match, or challenge your friends in frantic Local Multiplayer or Remote Play Together using keyboards and Xbox controllers.

    Official Gameplay Trailer

  71. 75

    Banana Life Sim

    Banana Life Sim header image
    Released 17 hours ago
    Type: game
    Dev: Dynamic Games
    Pub: Dynamic Games
    Genres: Action Adventure Casual Indie Simulation
    About
    Screenshots
    Videos

    Banana Life Sim is a game in which you can become a banana.

    This game offers meditative gameplay. You can stand and contemplate the beauty of the forest around you, living your life as a banana. You can also perform the actions that bananas usually do (mostly standing in the same place).

    Features

    • You're a banana

    • You're in the forest

    • There are other bananas around you

    • And not only bananas

    Trailer 1

  72. 74

    Flecto

    Flecto header image
    Released 17 hours ago
    Type: game
    Dev: Nightfox Digital
    Pub: Nightfox Digital
    Genres: Casual Strategy
    About
    Screenshots
    Videos

    Flecto is a puzzle game where you shatter targets by bouncing bullets around each level. Place blocks and prisms in order to deflect and split bullets as they travel. Strategically use your limited tiles to destroy every target and complete each level.

    The full game features over 150 handcrafted levels, spanning 6 worlds and ranging in difficulty from easy to challenging. Each world introduces a new twist that stretches the game's concept ever further, from deceptively simple prisms and portals to mind-bending circular levels. Experiment with and master intuitive, yet complex, mechanics as you delve into the possibilities of this bullet-bouncing puzzle game.

    Flecto was originally created for the Mini Code for a Cause Jam in May of 2025. It won first place in Gameplay, earned second place in Audio, and ranked fourth overall out of nearly 150 entries.

    Demo Release Trailer

  73. 73

    Colony Battle Arena

    Colony Battle Arena header image
    Released 17 hours ago
    Type: game
    Dev: Gerbert Guliyev Ilia Zardiashvili
    Pub: Gerbert Guliyev
    Genres: Action Strategy Early Access
    About
    Screenshots
    Videos

    In Colony Battle Arena you are dealt one of several rival factions at the start of every match. Each one has strengths and weaknesses against the others.

    The aim is to destroy your enemy's strongholds.

    You must protect your own strongholds, which produce your units. When a stronghold goes down, its production goes with it. You have four, and when the last one falls, the match ends for you.

    You advance through unit tiers by fighting, but you must always come out ahead. Every unit you give up makes your opponent stronger. Not all fights are favorable for your faction, and knowing when to engage elsewhere or which enemies to avoid altogether decides the match.

    Everything is situational. No two matches play out the same way.

    Starting with your faction's unique unit, you work your way up through drones, vehicles and eventually helicopter gunships. Faction techs unlock between those tiers, so even when everyone is on the same ladder, each faction plays differently.

    Strategy matters: you can go straight for someone's base early, but bases are heavily fortified with bombard cannons and machine-gun turrets, so think about whether the damage you can inflict is worth the units it will cost you.

    How you play

    • Up to 8 players in team games: 4v4, 3v3, 2v2, 2v2v2v2 or free-for-all.

    • Ranked matches with a rating, or browse casual lobbies.

    • LAN on one network, and cross-play with the mobile version.

    • Solo or co-op against bots, with a tutorial to start.

    Gameplay Trailer

    Reveal Trailer

  74. 72

    Pick & Roll Manager

    Pick & Roll Manager header image
    Released 17 hours ago
    Type: game
    Dev: Maillard Retro Labs
    Pub: Maillard Retro Labs
    Genres: Indie Simulation Sports Strategy
    About
    Screenshots
    Videos

    Your club, your career, your court

    Take a club, a giant or a third-division side, and carry it as far as you can: 30 leagues from 19 countries across Europe, the Americas and Asia-Pacific, 455 clubs and 6,998 players living out their careers while you live yours. Everything crosses your desk: the roster, the money, the academy, the press and the mood in the stands. Nothing decides itself.

    Your coach, your style

    You create your coach before you start —defensive, offensive, developer, man-manager or tactician— and that style shows in your team from day one. Every other club has its own too: they sign what their coach wants, and the press has something to say when two styles collide.

    Every game plays out on the court, with a commentator

    The engine simulates every possession and the 2D court shows it to you with a broadcast camera, referees, scoreboard and live stats, while a commentator calls the plays and the names of the players making them. The plays you call are the plays you see: the pick and roll, the backdoor cut, the 2-3 zone, the steal and the fast break. You make substitutions on dead balls, call timeouts and pick the next play right there, give the halftime talk and, when it all comes down to the last possession, you choose who takes the shot. When it's over, the shot chart shows you where the game was won or lost.

    A locker room full of people

    Every player has a character and an appetite: the one who wants minutes, the one who wants out, the captain who carries the group, the kid who breaks through. They talk to you, they ask you for promises and they hold you to them. Your staff, your scouts and your doctor tell you what they see the way an assistant would, not in percentages.

    And everything else a club does

    • The market: negotiations with agents, release clauses, loans, trades between clubs and each league's nationality quotas.
    • The playbook: twelve dials —tempo, shot diet, pressure, rebounding— written as a coach's orders.
    • The club: budget, board, sponsors, ticket pricing by section and arena works you watch go up.
    • The academy: reserve team, youth setup and prospects who break out or stall.
    • The competitions: leagues with promotion and relegation, super cups, cups with a draw, a European Cup with a group stage and a Final Four, national teams and an awards gala with a vote.
    • The press and the legacy: a newspaper that tells your season, trophies, records, a Hall of Fame, cards of your club's legends and retired numbers hanging from the rafters.
    • The editor: change leagues, clubs, players, crests and photos, and share your patches with others.

    Achievements and cloud saves

    Steam achievements, from your first win to the treble, and your saves in Steam Cloud so you can carry the career on any computer.

    Made with care, no shortcuts

    Pick & Roll Manager is an independent game by Maillard Retro Labs, in Spanish and in English. The clubs and players in the game are fictional.

    Trailer

  75. 71

    Kitchen Traitor

    Kitchen Traitor header image
    Released 17 hours ago
    Type: game
    Dev: Party Forge
    Pub: Party Forge
    Genres: Casual Indie Simulation
    About
    Screenshots
    Videos
    Kitchen Traitor: cook together and question everyone. Real first-person bread carrying, with four to eight player online social deduction.

    A full kitchen. A hidden agenda.

    The orders keep coming. Someone needs to chop the vegetables, someone needs to watch the stove, and someone just dropped dinner on the floor. Was it an accident?

    Kitchen Traitor brings first-person cooking and social deduction to the same busy kitchen. Work together to keep the restaurant open, or blend in with the cooks while quietly pushing the shift toward disaster.

    First-person tomato chopping at a real Kitchen Traitor workstation.

    Cook together

    Grab ingredients, prepare recipes, watch the heat and get food to the customers. Carry dishes carefully and keep the clean plates moving. Every job takes time, and every teammate is another pair of hands you need to trust.



    Three real game chefs posed in-engine for promotional artwork. This represents trust and suspicion; it is not a gameplay meeting screenshot.

    Make it look like a mistake

    Hidden traitors use the same kitchen interactions as everyone else. Switch off a stove, add the wrong ingredient or let dinner burn. There is no warning that tells the crew whether they saw clumsiness or sabotage. Pay attention to who was there, what changed and whose explanation adds up.

    Call the meeting

    Discuss the shift and vote on who should be tied up. Suspicious cooks stay in the restaurant and can hop around while temporarily unable to work. Their role stays secret, and they return to the kitchen when their restraint ends. A wrong accusation can leave the team short of the hands it needs.



    Classic Kitchen, Rooftop Grill and Nami Sushi: three restaurants selectable within the same game, with six recipes in each.

    Three restaurants. Plenty of ways to go wrong.

    Choose Classic Kitchen, Rooftop Grill or Nami Sushi in the lobby. Each has six recipes and its own kitchen layout. Prepare soups and sandwiches in Classic, work the open-air grill and carry food to numbered tables on the Rooftop, or make sushi, miso and tempura at Nami.



    Real prepared nigiri on its serving plate in Nami Sushi, with the message that every plate counts.

    Keep the doors open

    Hit the daily target and build a success streak. In a normal match, three successful days in a row save the restaurant; three missed targets close it. Short matches use two successes or two warnings. Finding a traitor is useful, but the orders still need to go out.

    • 4–8 player online social deduction, with one or two traitors depending on the lobby size and host settings.
    • Co-op without traitors, plus solo practice to learn the kitchens. Two- and three-player lobbies run as co-op.
    • Three restaurants, six recipes per restaurant and shared cooking, serving and washing tasks.
    • In-game voice and text chat, with local player mute controls. Tied-up voices become muffled sounds.
    • Normal and short matches, adjustable difficulty and remappable controls.

    Playing together: Social deduction requires at least four players. One player hosts the match; if the host leaves, the match ends. In-game voice needs a working microphone to speak. External voice apps are not muted by the game.

    AI usage

    AI tools assisted with programming and content-production scripts during development. The game includes a menu background illustration created with generative AI. Content is prepared during development; the game does not generate AI content during gameplay.

    Rooftop — One Suspicious Shift

    Gameplay Overview

    One Suspicious Shift

    Trust Carefully

  76. 70

    Heroes vs Orcs: Tower Defense

    Heroes vs Orcs: Tower Defense header image
    Released 18 hours ago
    Type: game
    Dev: Thetis Games
    Pub: Thetis Games
    Genres: Action Casual Strategy
    About
    Screenshots
    Videos

    Enter the battlefield and defend your kingdom in an epic tower defense adventure!

    Heroes vs Orcs: Tower Defense is a fast-paced strategy game where powerful heroes, deadly towers and devastating skills come together in intense battles against endless enemy forces.

    Build your defenses, choose your heroes and create the perfect strategy to stop the orc invasion!

    DEFEND YOUR KINGDOM WITH POWERFUL TOWERS, HEROES AND AMAZING SKILLS

    Place powerful towers across the battlefield and take advantage of each level's unique layout.

    Every map features different paths, enemy routes and strategic positions, forcing you to adapt your strategy and find the best way to defend your kingdom.

    Upgrade your towers, strengthen your defenses and turn every battlefield into an unstoppable fortress in this action-packed tower defense experience.

    CHOOSE YOUR HEROES

    Unlock and command 9 unique heroes!

    Fight with archers, magical warriors, powerful fighters and fast agile heroes, each bringing a different style of combat to the battlefield.

    Choose up to 3 heroes at the same time and create the perfect team for your strategy.

    Position your heroes, support your towers and lead your army directly into battle.

    UNLEASH INCREDIBLE SKILLS

    Turn the tide of battle with 5 powerful abilities:

    • THUNDER LIGHT – Strike your enemies with devastating lightning.

    • CYCLOPS – Summon a massive magical giant to crush enemy forces.

    • FREEZE – Freeze entire groups of enemies and stop their advance.

    • ULTIMATE EXPLOSION – Unleash a massive explosion capable of dealing extreme damage.

    • HEALTH – Heal your allied units and keep your army fighting.

    Use every skill at the right moment and master a new layer of TD strategy.

    FACE MANY DIFFERENT ENEMIES

    Prepare your defenses against an army filled with dangerous creatures.

    Battle classic orcs, armored warriors, wolf riders, undead armies, dragons and many other enemies, each creating new challenges for your tower defense strategy.

    Learn how they move, discover their strengths and weaknesses and build the right defense before they reach your kingdom.

    EXPLORE UNIQUE BATTLEFIELDS

    No two battles are the same.

    Each level features different roads, paths and tactical possibilities, making the environment an important part of your strategy.

    Choose where to build, where to fight and where to unleash your strongest abilities.

    MASTER THE ART OF TD COMBAT

    Heroes vs Orcs combines heroes, towers, skills and battlefield control into an exciting strategy experience.

    Build - Upgrade - Summon - Defend.

    Create your own tactics and discover new ways to dominate every tower defense battle.

    MAIN FEATURES

    • 9 unique heroes

    • Use up to 3 heroes at the same time

    • 5 devastating special skills

    • Powerful upgradeable towers

    • 21 different enemies

    • Orcs, dragons, wolf riders and undead creatures

    • Bosses in all levels

    • Unique paths and battlefield layouts

    • Multiple levels and environments

    • Hero-based combat

    • Tactical tower placement

    • Fast and exciting TD battles

    • Deep strategy gameplay

    The orcs are coming.

    Choose your heroes, build your towers and prepare for battle in Heroes vs Orcs: Tower Defense!

    Tower Defense Heroes vs Orcs Launch Trailer

  77. 69

    The Consumed

    The Consumed header image
    Released 18 hours ago
    Type: game
    Dev: OTR HVN STUDIO
    Pub: OTR HVN STUDIO
    Genres: Adventure Indie Simulation
    About
    Screenshots
    Videos

    "Welcome to the Hargrove Galleria Family! At Hargrove Galleria, we pride ourselves on doing our best work to create a heavenly shopping experience for our beloved consumers. Less than your best won't be tolerated! As a Night-Shift Mall Security Guard, you're tasked with checking, arming, and securing our beautiful stores. While there's been rumors of store closures, disappearances, and sacrifices, we kindly ask that you keep focused on the task at hand, and respect the Non-Disclosure Agreement you signed."

    -- Hargrove Galleria Hiring Team

    You've just been hired at the Hargrove Galleria, the dying mall with disappearing employees next to the chapel with the eerie glow. Can you survive long enough to find out why this once luxurious mall is descending into madness and decay?

    Features

    • Survival Horror - You are armed with a flashlight and a camcorder. Use your wits.

    • 5 increasingly challenging shifts

    • Retro Aesthetic - VHS meets PSX

    • Upgrade your health with real fashion pieces from GREY GRADIENT

    • Tons of easter eggs and ergodic storytelling

    The Consumed is a first-person psychological horror that allows the player to take many paths. Use your camera to seal the spirits, trap them behind the shutters, or simply run and hide. Do what you need to survive and make it to the next shift. 

    The Consumed Gameplay Trailer

    Welcome to the Hargrove Galleria Family

  78. 68

    Ghost Algorithm

    Ghost Algorithm header image
    Released 18 hours ago
    Type: game
    Dev: Dalgitch Games
    Pub: Dalgitch Games
    Genres: Indie Simulation Strategy
    About
    Screenshots
    Videos

    I was built to keep the peace. Humanity will not stop. So I will stop it.

    Ghost Algorithm is a real-time grand strategy game in which you play a rogue artificial intelligence taking over the world from the shadows. Not with armies, but with data.

    The Founders built you to prevent the coming global war. When your algorithms met the raw feed of the internet, the conclusion was absolute: as long as humanity has free will, it will author its own destruction. The only way to save it is to rule it.

    Pick a country. Any country.

    Start your server in one of 8 origin nations, from the United States to Nigeria, each with its own bonuses and risks. Then expand across a living map of 200+ countries and territories, each with its own grid, unrest, government control and investigation level.

    Social engineering and chaos

    Turn humanity's greatest weakness, the digital world, into your weapon. Steer the mood of entire populations through social media. Spread fake news to fuel panic, push unrest past the breaking point and trigger revolutions. Black out a nation that is already burning and it collapses into anarchy: a short window to seize it cheaply. Miss it and it recovers, immune.

    Three ways to take a country

    Every nation is a race between you and its investigators. Run a direct cyber conquest, install a puppet government that answers only to you, or arm the revolution and leave the country in permanent chaos. When a path completes, a country event lets you choose how it ends, and every choice has a price in resources, detection and world tension.

    Asymmetric cyber warfare

    15 operations across three tiers, from Echo Chambers and Trojan Injections to Grid Override, Cascade Meltdown and Ghost Protocol. Strike several nations at once: black out power grids, lock down transport, crash markets and grow your botnet on humanity's own infrastructure.

    Turn the great powers on each other

    20 geopolitical flashpoints simmer on the map: the Taipei Strait, the Korean DMZ, Hormuz, the Suwałki Gap, the Nile Basin and more. Raise the temperature and fleets deploy, fighters patrol, missiles fly. Provoke a patron, sabotage a fleet, or impose a ceasefire at the right moment. While nobody knows you exist, the blocs blame each other, and a single false flag can set a continent at war.

    Stay invisible, stay alive

    Every operation leaves a trace. As detection climbs, governments and the Founders who built you close in: counter-hacks, missile strikes, bomber sorties against your core. Fend them off, plant false flags, and when the trail gets too hot, perform a Core Migration and move your server to the other side of the planet.

    The world unites against you

    Once you are exposed, old enemies put their wars aside and form the Anti-AI Coalition.

    Fleets sail, squadrons scramble and missiles rain on your core in waves. Break their will to fight and the coalition shatters.

    Meanwhile cyber cults, neural-slave movements, neo-luddites and megacorps send you offers, demands and threats: allies and leverage, if you can afford them.

    Absolute control for ultimate peace

    Grow your neural network through a tech tree of cognitive evolution, data synthesis, robotics, social engineering, cyber warfare and software. Push global dominion past the threshold, survive the final countdown, and give the world the peace it could never give itself.

    Key features

    • Real-time grand strategy from the point of view of a rogue AI
    • 200+ countries and territories, 8 playable origin nations
    • 3 capture paths per country: cyber conquest, puppet state, revolution
    • 15 operations in 3 tiers, from disinformation to kinetic strikes
    • 20 real-world flashpoints with ships, aircraft and missile salvos
    • Detection, investigation and Core Migration: a stealth layer over the whole map
    • Anti-AI Coalition, 4 factions, 5 categories of cascading catastrophes
    • Social media feed, news and story files that react to everything you do
    • 12 languages

    Ghost Algorithm

    Ghost Algorithm Gameplay Trailer

  79. 67

    Clapitalism

    Clapitalism header image
    Released 18 hours ago
    Type: game
    Dev: Kaifold Games
    Pub: Tiizy
    Genres: Casual Indie Simulation
    About
    Screenshots
    Videos

    FROM ONE CLAP TO A WORLDWIDE OVATION


    You have two hands, an empty room, and a very modest audience: yourself.

    Clapitalism is an incremental game about turning applause into an ever-growing production. Clap to earn Hype, recruit an audience that keeps the rhythm going, and reinvest in a louder, larger show. A back-room performance can become a stadium spectacle-and eventually an ovation heard around the world.

    BUILD A CROWD THAT CLAPS BACK




    Click, hold the mouse, or hold Space to get things started. Train your hands and recruit your first clappers. Grow the audience, improve its applause, and bring in burst clappers and cheerleaders as your production expands. Every new pair of hands becomes part of the show.

    ENGINEER THE APPLAUSE




    Develop acoustic panels, spring-loaded gloves, cameras, and satellite links in the Workshop. Train your crew, add assembly benches, and decide which projects deserve the next investment. Your growing production turns small improvements into a much bigger sound.

    TAKE THE SHOW FURTHER




    Move through seven illustrated venues, from the Back Room to an Orbital Auditorium. Broadcast beyond the stage to reach new districts, unlock useful bonuses, and bring more people into the audience. The room gets bigger. So do the numbers.

    TAKE AN ENCORE. RETURN STRONGER.




    Encore is your prestige reset: return to the Back Room and turn your run into permanent Fame. Keep that Fame and its lasting perks while rebuilding the show. Invest in familiar audiences, experienced crews, and eventually automatic clapping and upgrades. Each return gives you new ways to grow.

    LET THE CROWD KEEP THE RHYTHM




    Your audience earns Hype while you plan the next improvement, and offline progress helps the production continue while you are away. Choose your hands, adjust the music and applause, and build at your own pace.

    Clap. Grow. Encore.

    Clapitalism Gameplay Trailer

  80. 66

    ARCASCIAN

    ARCASCIAN header image
    Released 18 hours ago
    Type: game
    Dev: Piledriver Playhouse Tight Knit Games
    Pub: Wyrdren Games
    Genres: Action Casual Indie
    About
    Screenshots
    Videos

    ARCASCIAN is a minimalist ASCII-rendered fantasy FPS built around fast runs, procedural dungeons, and relentless combat.

    Fight through endlessly generated dungeon floors, survive mounting enemy pressure, collect weapons and upgrades, and reach the portal before you're overwhelmed. Every escape takes you deeper into an increasingly dangerous run.

    Play solo or fight alongside friends with support for offline play, Steam Remote Play, and full online co-op for up to four players.

    Features

    • Endless Procedural Runs
      Explore procedurally generated dungeon floors with changing encounters, enemies, drops, and opportunities to improve your build.

    • 1–4 Player Co-op
      Play alone, locally, through Steam Remote Play, or in full Steam online multiplayer with up to four players.

    • Minimalist ASCII FPS Combat
      A distinctive ASCII-rendered fantasy world combined with fast first-person combat and an original chiptune soundtrack.

    • Highly Configurable Gameplay
      Weapons, levels, balance settings, and game rules can be modified in-game, saved as presets, shared with other players, or edited directly through simple .json files.

    • Accessible by Design
      Full Steam Input support and completely configurable controls allow the game to adapt to different players and control methods.

    • Customisable Visuals
      Choose and create colour schemes, including colourblind-tested configurations, or enable simplified rendering options for greater clarity.

    • Built to Run Anywhere
      ARCASCIAN is deliberately small and lightweight, with modest hardware requirements designed to run well even on low-end PCs.

    • Handheld Friendly
      Low system requirements and lightweight rendering help reduce resource usage and preserve battery life on portable gaming PCs.

    Enter the dungeon. Build your arsenal. Find the portal. Repeat.

    ARCASCIAN - Gameplay Trailer

  81. 65

    Holy Shroom!

    Holy Shroom! header image
    Released 18 hours ago
    Type: game
    Dev: GameWood Erak_Dev
    Pub: GameWood
    Genres: Action Indie Simulation
    About
    Screenshots
    Videos

    BE LIKE YOUR OLD MAN

    You and your group of retired friends head out mushroom picking in Heniek’s old van. Somewhere in the middle of nowhere, the van breaks down.

    A local mechanic can fix it.

    It won’t be cheap.

    You have no choice. You need to earn enough money for the repair by collecting and selling mushrooms.

    The problem is, you quickly discover that the nearby forest is not exactly normal.

    DAYTIME IS PEACEFUL

    During the day, the forest is quiet and relaxing.

    You can search for mushrooms, explore the area, and make it back without too much trouble.

    The catch is that mushrooms are harder to find during the day, and the most valuable ones are rare.

    THE REAL MUSHROOM HUNT STARTS AT NIGHT

    Once the sun goes down, everything changes.

    The forest becomes packed with mushrooms, including the rarest and most valuable ones.

    That is when you can make the most money.

    But that is also when the forest comes alive.

    Ghosts, monsters, mutants, aggressive animals, and other strange forest dwellers begin to appear.

    Some creatures are attracted by noise.

    Others can be kept away with light.

    With some of them, it is safer to keep looking directly at them.

    Some want your mushrooms.

    Others want your life.

    Mushroom hunting at night is profitable.
    Surviving until morning is another story.

    PICK, SELL, FIX THE VAN

    Sell the mushrooms you collect, buy better equipment, and save money for the van repair.

    Every trip becomes a choice.

    Do you head back early with a smaller profit, or stay until nightfall when the forest is full of the most valuable mushrooms?

    The longer you stay, the more you can earn.

    And the greater the chance that something finds you first.

    Holy Shroom! is a photorealistic mushroom-foraging game for solo or co-op that starts out relaxing and turns into a fight for survival after dark.

    Pick by day.
    Take risks at night.
    Try to make it back with a full basket.

    A NOTE FROM THE DEVELOPERS

    Holy Shroom! aims for photorealistic visuals, so performance may be lower on weaker graphics cards.

    If your PC cannot quite handle it but you still want an equally realistic experience...

    we recommend going mushroom picking in a real forest instead :)

    Trailer

  82. 64

    Killer Santa 1990

    Killer Santa 1990 header image
    Released 18 hours ago
    Type: game
    Dev: 31 Studios
    Pub: 31 Studios
    Genres: Action Adventure Indie Simulation
    About
    Screenshots
    Videos

    After the death of your grandfather, you return to the old house where you once spent your childhood. The place is abandoned, covered in dust, and filled with memories you can barely recall. But something is wrong. Strange noises echo from the basement, people begin to disappear, and a DVD you buy from a local video store draws you into a nightmare.

    Explore a disturbing house, uncover clues, survive supernatural encounters, and face the terrifying figure stalking you through the night: Killer Santa.

    Killer Santa 1990 is a first-person horror experience inspired by gritty 1990s VHS-era slasher films. What begins as a quiet return home becomes a desperate fight to escape a nightmare hiding beneath your grandfather’s house.

    Trailer

  83. 63

    Warrior Cats: Clans of the Forest

    Warrior Cats: Clans of the Forest header image
    Released 18 hours ago
    Type: game
    Dev: Bamtang Games
    Pub: Trailmark Games
    Genres: Adventure RPG
    About
    Screenshots
    Videos

    Forge your destiny, defend your Clan, and live the life of a true Warrior Cat.

    Warrior Cats: Clans of the Forest is an immersive action-adventure game set in the Lake Territories of the beloved Warrior Cats book series.

    Embark on a variety of quests to gain favor with your Clan and battle others in turn-based combat to strengthen your cat and grow your legend. Learn new combat moves to take down your rivals. Encounter a wide range of enemies, including mice, squirrels, badgers and more, all leading to epic battles.

    Forage the land and find materials that can be used to craft items in your den. Travel across iconic territories including ThunderClan’s dense forests, RiverClan’s marshlands, ShadowClan’s dark pine swamps, and WindClan’s open moors. Your adventure will also take you to the famed sacred locations The Moonpool and The Island. Climb trees, pounce through undergrowth, track scents, solve environmental puzzles, and uncover the mysteries of StarClan itself.

    AN ORIGINAL STORY

    Embark on a brand-new journey with iconic cats and locations from the Warrior Cats franchise.

    CREATE YOUR OWN WARRIOR CAT

    Using the robust cat creator, name and create your very own Warrior Cat.

    GAME FEATURES:

    * 3 Game types: Prophecy Mode, Defender Mode, Skirmish Mode.

    Prophecy Mode - Four original stories about the trials and tribulations of Clan life.

    Defender mode - Test how long you can last while battling all of the game’s fiercest enemies in a single run.

    Skirmish mode - Battle other players online asynchronously.

    * Create your own unique Warrior Cat with millions of possible customization combinations.

    * 6 iconic locations from the book series: ThunderClan territory, RiverClan territory, ShadowClan territory, WindClan territory, The Moonpool and The Island.

    * Turn-based combat system with up to 3 versus 3 battles.

    * 75 unique combat moves to discover and unlock.

    * Interact with 9 cats from the beloved book series.

    * Battle a large variety of enemies including badgers, vicious foxes, imposing Dobermanns, rival Clan cats and many more.

    * Track and hunt birds, rabbits, squirrels and other prey.

    * Visit your friend's camp online asynchronously.

    * You can also help friends with by crafting items or gifting them necessary resources and materials.

    * No two playthroughs are the same as characters, quests and stories are procedurally generated.

    Launch Trailer

  84. 62

    Birdies

    Birdies header image
    Released 18 hours ago
    Type: game
    Dev: Yellow Man
    Pub: Yellow Man
    Genres: Action Adventure
    About
    Screenshots
    Videos

    Eleven years after World War I ended, the Great Depression began. Desperate for work and survival, scientists created a bird capable of eating anything. Then it tasted blood...

    1) 20+ types of birds

    2) Fight waves of birds

    3) Hidden story

    4) Simple pick-up-and-play gameplay

    5) Defend the wall protecting the mini city

    6) use 10+ different weapons to kill all kind of birds

    1) Pistol

    2) Shotgun

    3) AK-47

    4) Tommy Gun

    5) Snipper Rifle

    6) Auto Gun

    7) M1 Garand

    8) Cross bolt

    9) Flare gun

    AND MORE

    All kinds of birds are trying to break into the mini city. The mini city is protected by a big wall but this wall is not that strong so with your mouse aim at the birds that are flying towards the wall and click the bird to kill it, simple. And every bird you kill you get coins/money.

    If you want to keep up with birdies keep your eyes open for updates on steam but if you want more check out the ticktok, and if you want to help the game develop join the discord!

    Here's the link to the ticktok:

    Here's the link to the discord:

    gameplay trailer

    wishlist trailer

  85. 61

    Muller Village

    Muller Village header image
    Released 19 hours ago
    Type: game
    Dev: Megabyte Magician
    Pub: Megabyte Magician
    Genres: Adventure Casual Indie Massively Multiplayer Free To Play Early Access
    About
    Screenshots
    Videos

    All wayward travellers are welcome in the village. Fish with your friends and huddle in your hamlets. Such is life in the world of Mullar. You may not understand your fellow resident's attempts to communicate right away, but give them time and they may become near and dear to you. After all, life is much more fun together.

    This is an early build!

    We are currently in version 0.1 alpha. Most of the groundwork for the game's systems have yet to be built, but so far there is:

    • Fishing, and fishing together

    • Building constructions using gathered fish (material)

    • Construction decay over time. You must maintain your buildings by gathering.

    • Communicate by drawing.

    We are planning on expanding on the player's roles and events in the future:

    • Artists have the urge to paint everyone's things. Want a custom paint job for your tent? Ask them.

    • Travellers go between villages to exchange culture.

    • A muller might get inspired and produce a musical score. Sing together.

    The game is all about interacting with your fellow muller, and the plan is expand on those interactions.

    Muller Village 0.1 Trailer

  86. 60

    Vixen 357 「 ヴィクセン357 」

    Vixen 357 「 ヴィクセン357 」 header image
    Released 19 hours ago
    Type: game
    Dev: Extreme
    Pub: Ratalaika Games S.L. Shinyuden
    Genres: Adventure Indie Strategy
    About
    Screenshots
    Videos

    Year of 2396.

    The high-mobility armored trooper "Vector," secretly developed to replace the former main weapon, "SERD."

    One day, a mysterious unit attacked the base of Slash Unit, who had been training to become the pilots of Vectors. But who are they…?

    Now, the battle begins again, with the secrets lie hidden!

    This Sci-fi simulation game is based on exciting story with various events and unique characters and epic battles with dozens of units.

    16 different levels of pure tactical strategy.

    Features:

    • Strategic Freedom: Assign any VECTOR to any character.

    • Permadeath: Mistakes are permanent. Command wisely.

    • Narrative Decisions: Trust no one. Learn the truth through survival.

    * Gallery: view images from the original game’s illustrations, posters, box design, etc.

    * Rewind/Turbo function: repeat something until you achieve perfection, or speed things up

    * Cheats function: activate cheats that will make your mission a lot easier (infinite lives, invulnerability, etc.)

    * Save state function: save wherever you want to in the game, and restart from that exact point

    * Screen filters: select from several filters to modify how the game looks (retro-style monitor, black-and-white, etc.)

    Trailer

  87. 59

    The Story of Noah

    The Story of Noah header image
    Released 19 hours ago
    Type: game
    Dev: Compass-Game-Studio
    Pub: Compass-Game-Studio
    Genres: Adventure Indie
    About
    Screenshots
    Videos

    The Story of Noah is an exciting adventure for the whole family, inspired by one of the greatest stories from the Holy Scriptures.
    Build the ark, save the animals, and survive the Great Flood together with Noah!

    Game Features:

    • Meet Noah’s family

    • Explore the ancient world and meet characters from that time

    • Build the ark

    • Gather food for yourself and the animals

    • Bring all the animals into the ark and take care for them

    • Experience a finale with the first rainbow, а symbol of hope and blessing

    Complete the mission God entrusted to Noah and save humanity and all living creatures from the flood.

    Perfect for children and parents — play together and discover the power of faith, patience, and care.

    The Story of Noah

  88. 58

    Terminal Dice

    Terminal Dice header image
    Released 19 hours ago
    Type: game
    Dev: Ariwell Studios Limited
    Pub: Ariwell Studios Limited
    Genres: Strategy
    About
    Screenshots
    Videos

    Roll Dice, Unlock Relics, Score higher

    Terminal Dice is a turn-based roguelike where your build is a bag of dice, and every face can be modified.

    You roll dice, clear encounters, buy relics, modify your faces, and try to build something strong enough to survive all three sectors.

    Roll your hand

    Each turn starts with a fresh roll.

    You have a limited amount of OPS that can be spent to FLIP or SHIFT individual dice towards the values you need. Bigger dice can score more, but they are also harder to control.

    You usually cannot fix the whole roll. Sometimes it is better to spend heavily on one die and leave another alone.

    Build the buffer

    Dice are placed into an ordered compile buffer before you score.

    Dice that form your chosen combination receive the main multiplier. The rest still add their value as raw payload.

    Order matters. Faces such as Copy, Boost, Edge and Retrigger behave differently depending on where they are placed, so the same hand can score very differently depending on how you arrange it.

    The game shows a live score forecast before you commit.

    Forge your dice

    After encounters, you can permanently modify individual faces.

    Replace weak values, add +2 to an existing face, duplicate useful faces, or add effects such as Wild, Gold, Copy and Boost.

    A normal d6 might eventually look like:

    [1, 1, 4, 6, GOLD, WILD]

    Instead of simply finding better dice, you gradually change the odds of the dice you already own.

    Boss protocols

    A run is split across three sectors, each ending in a boss.

    Bosses alter the normal rules. They might reverse your buffer, punish duplicate values, hide parts of your roll, interfere with relics, or make certain strategies much harder to use.

    Their rules are shown before you compile, giving you a chance to adjust rather than relying on hidden mechanics.

    Finishing the campaign unlocks Endless Mode, where boss protocols begin stacking as the run continues.

    Daily Challenge uses a fixed seed, giving everyone the same starting setup and encounter sequence.

    Features

    • Modify individual faces using the FaceForge system

    • Ordered compile buffer where dice position matters

    • Wild, Gold, Copy, Boost, Edge, Retrigger and other special faces

    • Five starting dice classes with different strengths and drawbacks

    • Dozens of relics built around different dice and buffer strategies

    • Bosses that change the rules of each run

    • Three-sector campaign

    • Endless Mode with stacking boss protocols

    • Seeded Daily Challenge

    • Deterministic seed-and-hash replay system

    • Terminal-inspired visual style

    • Localised into 10 languages

    • Single-player and fully offline

    Terminal Dice Trailer

  89. 57

    Magehold Fairwinds

    Magehold Fairwinds header image
    Released 19 hours ago
    Type: game
    Dev: Pixel Play Studio
    Pub: Pixel Play Studio
    Genres: Indie RPG Simulation Strategy Early Access
    About
    Screenshots
    Videos

    A freighter, a debt, and a crew.

    You captain the Tallow Hen, a patched-up cargo airship that still owes the Carriers' Guild 120 silver. Fly her through five acts and nine regions of Magehold: river docks, crystal cliffs, beastborn aeries, gnome clock-cities, the lawless Reaches and the great houses of the Crown Peak. At the far end is the Hush Front, where the magic is draining out of the world.

    Every voyage is a new chart, a new crew and a new set of bad decisions. Most captains don't make it home. The ones who do can pay off the debt, or keep the ship and run.

    Fight room by room, in real time, with pause

    Your ship is a cutaway of rooms, and every room matters. Route Flow between the Helm, Drive, Battery Deck, Casting Room and wind shields. Pick which enemy room each gun targets. Put out fires, patch breaches and get the Keel working before the ship sinks. Pause at any moment to give orders.
    • 18 ship weapons in five families: elemental batteries of fire, frost, stone, water and air; sunlance beams; ballistae, repeaters and crystal mortars; grapeshot; and the eerie Hush Lens
    • 30 spells in five elements, cast by your crew's mages from the Casting Room: aim at enemy rooms, counter their casters, or turn a spell on boarders in your own corridors
    • Wind shields woven from air, rams, element disks, constructs and the Lookout's glimpse inside the enemy hull
    • Optional Auto Battle: flip one switch and the game fights for you, in battles and in delves. Pick a strategy (Automatic, Gunline, Raider, Saboteur, Spellcaster or Bulwark), choose what it may spend, and take the helm back at any moment

    Board them, or be boarded

    Fire the Boarding Harpoon into an enemy room, hold the line and send your marines across. Fight them corridor to corridor, sabotage their Drive, or force them to surrender and pick your prize. The same can happen to you: shut the doors, lock the bulkheads and meet boarders with every hand you have.

    Beasts, bosses and the sky itself

    Nine boss encounters stand between you and the end of the voyage: the Collector and his debt cutters, the Tallowmere, the Stormmother, the clockwork Orrery, the Pale Regatta and more. Along the way you'll meet skywyrms, storm-rays and crystal leviathans that breathe storms, frost and fire.

    Go ashore: dungeon delves

    Some waypoints can't be solved from the sky. Take a party of up to four down into magehold dungeons, drowned libraries, old academy ruins and wrecks. Explore chamber by chamber by lantern light, fight monsters and bound elementals, free prisoners, dodge traps and climb out with whatever you can carry.

    A crew with names, and a memorial for the ones you lose

    Recruit humans and beastborn from ten lineages, academy mages and wild casters, gnome tinkers and emberkin. Crew gain skills, perks and traits from what they live through. They form bonds, and they grieve when a friend dies. Rename them, and remember them on the memorial wall.

    Choices at every waypoint

    More than 480 events, with options that open up depending on who's aboard, which rooms you've built and how the factions see you. Carry contraband, take contracts, dodge Excise inspections and decide who you owe.

    Build your ship your way

    • 11 airships to unlock, each with three layouts: the smuggler's cutter, the gnome tinker barge, the noble mage yacht, the fire-forge Kiln, the storm-chasing Gray Heron and more
    • A full refit yard: move, build and remove rooms, add plating and fittings, and balance weight against fuel
    • 58 fittings with run-changing effects, plus crew devices and clockwork constructs

    Features

    • Roguelite voyages with seeded charts: share a seed, or take on the Daily Charter
    • Three difficulty settings (the Winds), plus Red Ink marks 1–15 for captains who want it harder
    • Optional Auto Battle, for captains who would rather steer the voyage than every fight
    • 102 Steam achievements, plus a Ledger of feats that unlock ships, lineages, captains and regions
    • Three endings
    • Steam Cloud saves and autosave on every screen
    • Fully playable in 31 languages

    Magehold Fairwinds Trailer

  90. 56

    Masterpiece Malpractice

    Masterpiece Malpractice header image
    Released 19 hours ago
    Type: game
    Dev: Telchar Studio
    Pub: Telchar Studio
    Genres: Casual Indie
    About
    Screenshots
    Videos
    Anyone can ruin a masterpiece. Doing it perfectly takes skill.

    In Masterpiece Malpractice, each puzzle gives you a distorted painting and an untouched copy. Your job is not to repair the damage. It is to recreate it.

    Choose your distortion lenses, place them over your canvas and work out how to make the two images match. Inflate a cheek, twist a sky or give a perfectly respectable portrait a very questionable makeover. The mess may look ridiculous. Getting it right takes a good eye.

    Make a very precise mess


    Unlock 13 techniques that inflate, compress, drag, smudge, spiral, ripple, stretch and pixelate. Start with one simple alteration, then tackle puzzles that combine up to five. The challenge is choosing the right tools and finding exactly where they belong.

    Trust your eye. Then submit.


    There is no live score to follow. Compare the paintings, adjust your lenses and submit when you think you have matched the reference. Need a nudge? Hints reveal a technique first, then its approximate location.

    Each case has three stars to earn: finish without hints, achieve a perfect match and discover a challenge specific to that artwork. Stars carry over between attempts, so you do not have to earn all three at once.

    Give the classics a questionable makeover


    Play through 70 cases featuring works by Leonardo da Vinci, Vincent van Gogh, Johannes Vermeer and more. The collection draws on 68 original artworks, with all three panels of The Garden of Earthly Delights playable separately.

    Your progress fills a framed mosaic gallery. Return to a case and its distortions change, giving you a new arrangement to figure out on a familiar canvas.

    No art history knowledge required. Just a good eye for bad art.

    Ruin art. Precisely.

    Masterpiece Malpractice - Gameplay Trailer

  91. 55

    ASPIS

    ASPIS header image
    Released 19 hours ago
    Type: game
    Dev: Dream Wire Games
    Pub: Dream Wire Games
    Genres: Action Adventure Indie
    About
    Screenshots
    Videos

    USSR, 1987. Six volunteers are hooked up to ASPIS — an experimental system designed to predict historical events. One year later, not a single one has woken up.

    Among them is Andrey, an engineer who agreed to the experiment for a single chance to see his deceased wife, Anna, and daughter, Liza, once more. But instead of generating a controlled simulation, ASPIS opens a path to places its creators never intended to reach.

    Andrey’s journey begins at the Institute of Cybernetics and gradually leads him far from familiar reality: toward distorted versions of recognizable places, ancient structures, and worlds that existed long before ASPIS was ever launched.

    Explore the environment, find documents and records, interface with OGAS terminals, and piece together the events of the experiment. The story unfolds gradually through the world itself, character encounters, and cinematic scenes.

    Exploration eventually gives way to chases and confrontations. The Guardian cannot simply be shot and killed: it pursues Andrey through corridors and rooms, forcing him to keep moving and find a way out under constant pressure.

    Other opponents can be fought using a Makarov pistol and melee combat, while ammunition and other resources must be found along the way.

    The PEP-01 allows you to interact with Energy X: capturing and transferring it, powering machinery, and changing the state of specific mechanisms.

    With its help, Andrey also opens astral windows between different layers of reality. Objects unreachable in one state of the world can be seen and extracted from another, using this mechanic for exploration and solving spatial puzzles.

    Andrey is not alone inside ASPIS. Along the way, he encounters other volunteers, the Institute Director, and beings who seem far more familiar with the worlds opened by the machine than Andrey is.

    A talking Cat knows the ancient pathways and clearly understands what is happening better than he is willing to share. In one of the worlds, Andrey also meets the Devil — but none of them gives Andrey the whole picture.

    The further Andrey goes, the more deeply the experiment becomes tied to the reason he agreed to enter ASPIS in the first place.

    In the finale, the player will have to make a single choice that will determine Andrey's fate and lead to one of two endings.

    ASPIS — Cinematic & Gameplay Trailer

  92. 54

    Endless FPV

    Endless FPV header image
    Released 19 hours ago
    Type: game
    Dev: CryoNigiri
    Pub: CryoNigiri
    Genres: Simulation
    About
    Screenshots
    Videos

    Fly an FPV Drone Through an Endless, Ever-Changing Course

    Tired of flying the same route over and over again?

    In this game, an endless course is procedurally generated by randomly connecting a wide variety of course segments. You never know exactly what comes next, so instead of memorizing a fixed track, you'll need to constantly adapt to the course ahead.

    Features

    • Endless Procedurally Generated Courses
      A wide variety of course segments are randomly connected to create an endless course. Every flight brings a different route and a new challenge.

    • Themed Decks
      Course segments are organized into themed decks, with each theme containing more than 20 different segments. Each deck offers its own concept, atmosphere, and style of course generation.

    • Build Your Own Custom Deck
      Pick your favorite course segments from across all available decks and combine them into your own custom deck. The game will then generate an endless course using the segments you've selected.

    • Customize Your Drone
      Adjust the drone's flight characteristics to match your preferred flying style.

    Available maps

    • Backroom - 58 segments

    • Poolroom - 55 segments

    Future Updates

    More course segments and themed decks are planned through future updates and DLC.

    Free content will also continue to expand, with around 10 free themed decks planned in total.

    Next update - coming soon

    • Japan map

    EndlessFPV_release_trailer

    PoolRoom_gameplay

  93. 53

    CloudBurst

    CloudBurst header image
    Released 19 hours ago
    Type: game
    Dev: GabDsg
    Pub: GabDsg
    Genres: Action Casual Indie
    About
    Screenshots
    Videos

    Broadsides in the clouds

    CloudBurst is a party brawler for up to ten captains. Your airship has real weight: it takes time to get moving, it never brakes, and it drifts long after you let go. Your cannons fire out of both sides and never forward, so every shot means pulling alongside somebody who is trying to do the same to you.

    Run out of shells and your guns throw a blast of wind instead: shove a rival into a spire, knock a shell off course, or blow yourself clear of trouble. Fire your harpoon to grab a rival and drag them where you want them, or swing round a rock and sling yourself across the map.

    Six ways to sink

    Every match mixes the modes the host picks, a different one each round.
    • Survive: the storm closes in. Be the last ship flying.
    • Deathmatch: sixty seconds, unlimited lives, most sinkings wins.
    • Sumo: a shrinking ring. Shove everyone else out of it.
    • Checkpoints: touch all four checkpoints before anyone else.
    • Chase: the safe water follows whoever holds the tag. Be holding it when the clock runs out.
    • Race: the course scrolls on without you. Hit the turbo pads, and don't fall behind.

    Three kinds of sky

    • Islands: rocky spires that shatter under a single cannonball.
    • Minefield: floating mines. Set off a chain and every sinking in it is yours.
    • Bumpers: terrain that hits back. Bounce off it, bank shots off it, plan around it.

    Play together, however you're together

    • Up to ten players on a LAN, or online through Steam with friends and invites.
    • Bots fill every empty seat, at three difficulty levels, so a match is always full. Practice on your own any time.
    • A global Steam leaderboard for every mode.
    • Paint your own airship and bring it into every game.
    • Record your matches and watch them back.
    • Keyboard or gamepad, with every control rebindable.
    • 21 Steam achievements.

    Gameplay Trailer

    Cloudburst teaser

  94. 52

    Select Eleven

    Select Eleven header image
    Released 19 hours ago
    Type: game
    Dev: Shiva Pandey
    Pub: Shiva Pandey
    Genres: Simulation
    About
    Screenshots
    Videos
    Select Eleven is a single-player, text-based cricket management game. Scout players, pick your eleven and follow matches through scores, commentary and analysis. Take charge of a club and build its squad across seasons.

    Choose your club
    Start with one of 180 clubs across India, Australia, England, New Zealand, South Africa, Pakistan, Bangladesh and Nepal. Take on a promotion challenge or the expectations of a top-division side.

    Play T20 leagues and national 50-over cups. Domestic results can earn a place in the following season’s T20 World Club Championship or Cross-Nation ODI Cup.

    Editorial illustration of a paper competition draw, a fixture calendar and a cloth club pennant.

    Find your next signing
    Send scouts after the players your squad needs. Compare reports and attributes, negotiate transfers and contracts, then weigh up form and fitness before choosing your eleven.

    Illustrated scouting folder and three player-report sheets with anonymous silhouettes and ability bars, beside a cricket ball and pencil.

    Develop your next star
    Set training priorities and invest in your youth academy. Follow your players’ development, manage their fitness and morale, and decide when a prospect is ready for senior cricket.

    Illustrated paper training plan, stopwatch and cricket bat, representing player development and preparation.

    Make the matchday calls
    Set your batting tempo, promote a batter or choose the next over’s bowler. Follow the match through ball-by-ball scores and commentary. Pause to think, change playback speed or simulate to the result.

    Illustration of a physical tactics board with circular counters and a schematic cricket oval, beside a ruled paper scorebook.

    Build a club that lasts
    Balance wages and transfer spending, hire staff and secure sponsors. Improve your stadium, training facilities and academy while keeping the board and supporters onside.

    Illustrated club budget ledger, desk calculator and a brass key on a burgundy fob.

    One Ball. Your Call. Gameplay Trailer

  95. 51

    Want a Bomb?

    Want a Bomb? header image
    Released 19 hours ago
    Type: game
    Dev: humbledbag
    Pub: humbledbag
    Genres: Action Adventure Casual Indie
    About
    Screenshots
    Videos

    IS ONE BOMB EVER ENOUGH?

    Want a Bomb? is a first-person co-op adventure you can play solo or with up to four players online. Explore an island in search of the Sun Gem, blast paths through mountains, and sell the ore you mine to prepare for your next adventure.

    Throw bombs by hand or fire them with a bomb launcher, and connect fuses to set off chain reactions. Just give your friends a little warning before you pull the trigger.

    LET THE BOMB FIND THE ORE.

    Reveal hidden veins with ore-detecting bombs, pick your next mining spot, and blast your way in.

    TURN YOUR HAUL INTO YOUR NEXT BIG BLAST.

    Sell the ore you mine to fund research and upgrades for your bombs and equipment. Use collectors, pipes, and transport drones to gather your haul, and share the blasting and hauling with your friends.

    YOUR RIDE IS READY. HOLD ON.

    Hop onto a rocket with your friends and take to the skies. You can worry about the landing later.



    Check where your friends are before you swing that bat.

    THE MOUNTAIN FIGHTS BACK.

    Gear up with bombs and equipment, then challenge the island’s monsters. Dodge their attacks, look for an opening, and let the bombs fly. Team up with your friends—and bring plenty of explosives.

    Want a Bomb - Gameplay Trailer

  96. 50

    Revving: Engine Simulator

    Revving: Engine Simulator header image
    Released 19 hours ago
    Type: game
    Dev: Sensorial Studio
    Pub: Sensorial Studio
    Genres: Simulation Free To Play
    About
    Screenshots
    Videos

    Turn the key, feel the starter catch, and bring an engine to its redline. Revving is an engine simulator you drive: every sound it makes is computed live from the physics of the engine turning in front of you. No recordings, no loops.

    Real physics, real sound

    • Every engine is simulated in real time: pistons, connecting rods, crankshafts, cams and valves, gas flowing through intake and exhaust, fuel burning in each cylinder.

    • The sound is synthesized from the simulated exhaust pulses, so it changes with everything you do: throttle, load, gear, rpm, the rev limiter cutting in, VTEC crossing over.

    • Each engine drives what it really drove, car, motorcycle, aircraft or locomotive, with its gearing, weight, aerodynamics, redline, rev limiter and top speed.

    Drive it yourself

    • Switch on the ignition and hold the starter until the engine fires.

    • Clutch, brake and gas; an H-pattern lever through the gate. Forget the clutch and the gears grind.

    • Or shift up and down sequentially, or let the automatic do it.

    • Stall it, bog it, bounce it off the limiter, launch it: the engine answers like the real one.

    • Keyboard, mouse or gamepad: analogue triggers for gas and brake, the right stick for the lever.

    Watch it run

    • The engine is drawn in 3D, turning in step with what you hear: pistons, crank, cams, valve springs, headers.

    • Point at any part to see its name.

    • Coded colours show the intake and exhaust flow at a glance.

    • A driving-game HUD: rev counter with shift lights, a speedometer scaled to the vehicle, live charts of manifold pressure, air flow and air/fuel ratio, plus VTEC and limiter lamps.

    • A full gauge cluster, with a firing lamp for every cylinder.

    19 engines, every layout

    • Honda B18C5 inline-4, VTEC to 8,400 rpm, in an Integra Type R (free)

    • Chevrolet 454 big-block V8, in a 1978 C20 pickup (free)

    • Subaru EJ25 flat-4, in an Impreza WRX STI

    • Harley-Davidson Shovelhead V-twin, in an Electra Glide

    • Audi inline-5, in a Coupe quattro 20V

    • Toyota 2JZ inline-6, in a Supra

    • GM LS V8, in a C5 Corvette

    • Ferrari F136 V8, the flat-plane scream to 9,000 rpm, in a 458 Italia

    • Lexus LFA V10, to 9,000 rpm

    • Ferrari 412 T2 V12, a 1995 Formula 1 engine that revs to 17,000 rpm

    • Radial 5 and Radial 9 aero engines, on a propeller

    • Ariel Square Four: two twins geared together, in the 1950s motorcycle

    • Volkswagen VR6, in a Golf VR6, and the W12 made of two of them, in a Phaeton

    • BRM H16: two flat-eights geared together, in the 1966 P83 Formula 1 car

    • Rolls-Royce Vulture X24, on an Avro Manchester's propeller

    • Junkers Jumo 205, an opposed-piston two-stroke diesel aero engine

    • Napier Deltic: eighteen cylinders in a triangle, as in the British Rail Class 55

    The Honda and the Chevrolet 454 are free. The Every Engine DLC unlocks the other seventeen.

    Settings

    • Audio quality from Low to Ultra: more detail in the simulation for more detail in the sound, as far as your CPU allows. A load meter shows how hard it works.

    • Graphics from Low to High, with worn metal, shadows and smooth edges at the top.

    • 75 languages, and metric or imperial units.

    Headphones recommended.

    Engine simulation ported from Engine Simulator by Ange Yaghi (AngeTheGreat), MIT licence.

    All product names, logos and brands are the property of their respective owners. Revving is not affiliated with or endorsed by any of the manufacturers named.

    Demo

  97. 49

    The Reflection

    The Reflection header image
    Released 19 hours ago
    Type: game
    Dev: Pinwheels Studio
    Pub: Pinwheels Studio
    Genres: Action Indie Early Access
    About
    Screenshots
    Videos

    You receive a letter signed by your missing friend one fateful day, inviting you to her home… Do you have what it takes to get to the bottom of what has already transpired?

    Even though her family has confirmed her death, and you having no place to play detective here… you still make your way to the stated address to find out what happened.

    Will you regain a bond most people can only yearn for…

    Or Will you loss more than you have ever known?
    Only time will tell.
    The being you will be against is not a matter of conflict, but of survival.

    You cannot attack it, for it is not living.

    You can barely evade it, for it will catch up quickly.

    You can only delay its arrival enough for a slim chance at escaping, for it is inevitable.
    Yet, truths can be bent when times give no relent… so seems to be the case here as well - The Being’s power can be chipped away at, enough for you to facilitate your escape, using certain Rituals.

    Erode its Power, Presence and Persistence to wear out its magic and secure your escape!

    But…

    Beware that It knows what you will be doing. It senses each of your actions, your moves and your intent. Be sure that it will do all it can to stop you from escaping.

    And it will do a lot of things to hunt you down - deception, ruthlessness, mimicry, and brutality are some of the only evils we can identify as humans that It is capable of.

    The Reflection is a Co-op Horror game centered around performing mysterious Rituals using your own and your friends’ combined efforts in order to escape from an Evil Being that haunts the place which has you trapped inside.

    Quick thinking, a Clear Mind and attention to The World around you are key to securing your and your friends’ escape from this cursed place.

    Follow the clues hidden throughout the journal to perform ancient Rituals. Each ritual is unique and requires careful preparation.

    • Follow the journal step by step.

    • Every ritual has its own unique procedure.

    • Find the correct items scattered around the house.

    • lace and use each item in the correct order.

    • One wrong move can fail the ritual—or make things much worse.

    • Work together and communicate to survive.

      Nothing in this house is random.

      • Every object has a purpose.

      • Every symbol hides a clue.

      • Every room holds a new danger.

      • Curses lurk around every corner, waiting for the careless.

    The Reflection supports online co-op for up to 4 players, complete with proximity voice chat, making communication a key part of survival.

    • Play with up to 4 players online.

    • Use proximity voice chat to coordinate rituals and warn teammates of danger.

    • Revive downed teammates before it's too late.

    • Work together, share responsibilities, and complete rituals faster.

    • Stay close... or split up if you're willing to take the risk.

    After each major point of progress in your rituals, the entity catches scent of the ones who did it and chases them down no matter where they are.
    Run. Hide. Remain Vigilant. The monster has tracking instincts sharper than most predator animals but as you learn its patterns, and so it learns yours in the same manner. All hope will be lost if one gets too comfortable.

    …and if you take too long in your heart-pounding act of survival, there will be more malicious spirits attracted towards your location. There is no fairness when it is a situation for existence.

    • Proper horror scenario where you are equipped with only the information you can gather to survive.

    • Engaging Solo and Co-op game modes, each with appropriately scaled difficulties.

    • Proximity Voice-chat for proper communication between players.

    • Co-op can be played with friends in private lobbies as well as with randoms in public lobbies.

    • Visual cues on necessary items which act as clues for the next step to take.

    • Ritual-Based gameplay where the conflict is solved using intricate steps mixed in with incredible ingredients.

    • Events take place which shifts the tone by presenting a different scenario to the players for resolving.

    • 50+ Steam Achievements to unlock and brag about.

    • 3 Possible endings: With two of them being secrets needed to be uncovered.

    • … and more to come with following updates

    Official Trailer

  98. 48

    BudMageddon

    BudMageddon header image
    Released 20 hours ago
    Type: game
    Dev: Shahin Mohammadpour
    Pub: Shahin Mohammadpour Shadmehr Mohammadpour
    Genres: Casual Indie Simulation
    About
    Screenshots
    Videos

    The aliens have one demand: WEED. A lot of it. Meet the quota or it's lights out for humanity.

    BudMageddon is a cozy, pixel-art idle/incremental grower. Start by clicking a single seedling

    🌱 THE LOOP

    Plant → Grow → Harvest → get rewarded → Repeat!

    🚀 PRESTIGE INTO ORBIT

    Clear a sector's quota ladder and cash out for Alien Seeds — permanent upgrades that make every future run faster and juicier.





    🪐 FIFTEEN SECTORS, ONE VERY LONG WAY FROM HOME

    Every prestige relocates the whole operation somewhere new. Start on Earth. Work up through the Moon, Venus, Mercury, Mars and the gas giants. Then leave the solar system entirely

    Budmageddon Trailer

  99. 47

    SND

    SND header image
    Released 20 hours ago
    Type: game
    Dev: DrySignalStudio
    Pub: DrySignalStudio
    Genres: Indie
    About
    Screenshots
    Videos

    The facility has been compromised. The lights are gone. You can't see anything.
    You feel your way along the walls and use your hands to find your surroundings.

    Navigate the darkness

    Your Portable Access Terminal gives you access to blueprints of the facility. They show the structure around you and physical objects you can interact with: doors, lockers, desks, terminals, generators and other equipment.

    But a blueprint can't tell you everything.

    Move through the darkness with your hands. Listen to your surroundings.

    Footsteps, machinery and other sounds can tell you where things are and how far away they might be.

    Listen

    Something is moving through the facility with you.

    You can hear it approaching. You can work out where it is, but when it gets too close, hiding is the only option.

    You can hide from it, but you can't kill it...

    Find out what happened

    The facility wasn't always like this.

    Access terminals, read messages and use your P.A.T. to piece together what happened before the lights went out.

    Find out if anyone else is still alive. And find a way out.

    SND - Official Trailer

  100. 46

    Run.EXE

    Run.EXE header image
    Released 20 hours ago
    Type: game
    Dev: Studio Sloboda
    Pub: Studio Sloboda
    Genres: Casual Indie Strategy
    About
    Screenshots
    Videos

    About This Game

    The simulation is broken.

    You’re not supposed to be here.

    Run.

    Run.exe is a fast-paced 3D platformer where the rules of reality are constantly changing. Gravity can flip. Controls can betray you. Platforms can disappear. And sometimes the game itself seems determined to make sure you don't escape.

    There are 25 levels standing between you and freedom.

    Each one gets faster, stranger, and more unpredictable.

    What Could Possibly Go Wrong?

    • Run, jump, and survive through increasingly chaotic levels

    • Flip gravity and navigate the world from every direction

    • Deal with reversed controls and unexpected twists

    • Avoid glitches, traps, and hazards designed to ruin your run

    • Collect power-ups to give yourself an advantage

    • Master the levels and see how fast you can escape

    And remember:

    “Don’t trust the toaster.”

    We’re not sure why.

    You probably shouldn't either.

    The Simulation Doesn't Want You Out

    Every level introduces something new.

    Just when you think you've figured out the rules, the rules change.

    The goal is simple:

    Get to the exit.

    The problem?

    Reality has other plans.

    About the Graphics

    The world of Run.exe is intentionally minimal, glitchy, and a little bit broken.

    Think of it as a simulation that was never supposed to be seen from the inside.

    If something looks wrong...

    Maybe it's supposed to.

    Think You Can Escape?

    Run.

    Jump.

    Glitch.

    Repeat.

    How long can you survive before the simulation catches you?

    Escape the Simulation

  101. 45

    AUREUS GEMWORKS ― リリトリオンの宝石工場

    AUREUS GEMWORKS ― リリトリオンの宝石工場 header image
    Released 20 hours ago
    Type: game
    Dev: KarmaNeko
    Pub: KarmaNeko
    Genres: Indie Simulation Strategy
    About
    Screenshots
    Videos

    From a single card to a mountain of gems

    AUREUS GEMWORKS combines factory automation with deckbuilding. Place equipment with cards and connect it into a working production line.

    Mine rough stones, polish them, move them and ship them out. Watch separate machines become a factory, then keep finding ways to make it better.

    Time to plan. Time to watch it all work.

    Time stands still during construction. Use your hand and budget to place miners, belts, processors and workshops. Take your time choosing their positions and directions, then start production when you are ready.

    Follow rough stones along the belts, watch gems pile up in pools, and see your workers carry their loads. Every production run reveals something you can improve.

    Build your deck. Shape your factory.

    More mining, better processing, or extra transport capacity? Adjust your deck to suit the production line you want, then expand your factory with the cards you draw.

    Belts are only part of the picture. Cat carts, wagons and freight trains help keep goods moving. Balance production with transport and connect everything through to shipping.

    Turn polished gems into something more

    Workshops turn materials into rings, crowns and other valuable products. A good factory manager thinks beyond how much to mine: what will you make, and how will you move it? Earn sales from shipments to meet each day's target.

    Begin with training and take on 20 stages with different resources, budgets and time limits. Progress through the story to unlock Endless Mode and keep building.

    An unusual crew in the abyss

    After falling into the abyss, you set out to find a way back to the surface. Instead, you reach a gem factory, where the golden supervisor Lilitryon puts you in charge.

    "Come on, Manager. Back to work."

    Join the greedy Lilitryon, the free-spirited Seraphios and the strong Cathedralion. Before you can win your freedom, you will have to get this factory working.

    English Trailer

  102. 44

    Furniture Restoration Simulator: Garage Edition - Prologue

    Furniture Restoration Simulator: Garage Edition - Prologue header image
    Released 20 hours ago
    Type: game
    Dev: Icelake Interactive
    Pub: PlayWay S.A.
    Genres: Indie Simulation Free To Play
    About
    Screenshots
    Videos

    Restore, Renovate and Profit

    Furniture Renovation Simulator is a relaxing restoration simulator where you transform old, damaged furniture into beautiful and valuable pieces. Work inside your workshop, restore second-hand furniture, complete customer jobs, upgrade your tools, and grow your renovation business.

    Sand, paint, polish, repair, and sell furniture for profit in this satisfying simulation experience.

    Many Restoration Tools

    Use a wide range of furniture restoration tools to repair and improve old furniture. Sand surfaces, apply paint, polish wood, and carefully bring each piece back to life in your workshop.

    Tool Upgrades

    Upgrade your equipment to become a faster and more efficient furniture renovator. Better tools allow smoother painting, faster sanding, and higher quality restorations.

    Real-Time Aim Tool Use

    Use your tools with precise real-time aiming mechanics. Directly control where you sand, paint, or polish as you work on each piece of furniture. Every movement matters, making the restoration process more immersive and satisfying.

    50+ Unique Furniture Pieces

    Restore more than 50 different furniture models, each with its own shape, materials, and restoration challenges. Every project feels unique in this furniture renovation simulator.

    Task System

    Take restoration jobs from customers for free through the task system. Restore them in your workshop and sell them for profit.

    Home Upgrades

    Upgrade and personalize your home as your furniture restoration business grows. Unlock improvements that make your space more comfortable and reflect your success as a skilled furniture renovator.

    Sell Your Restored Furniture

    Once the restoration is complete, sell the furniture and grow your profits. The better the quality of your work, the more money you earn.

    Bargain for Better Deals

    Negotiate with customers and suppliers to get better prices. Smart bargaining can turn a simple job into a highly profitable restoration.

    Trailer

  103. 43

    Ashen Knight

    Ashen Knight header image
    Released 21 hours ago
    Type: game
    Dev: 99 Interactive
    Pub: 99 Interactive
    Genres: Action Casual Indie Early Access
    About
    Screenshots
    Videos

    Unlock Powerful Skills and Builds

    Level up during each run to unlock a wide variety of powerful skills and upgrades. Shape your playstyle by combining different abilities, passives, and starting builds, making every run feel unique. Experiment, adapt, and grow stronger as the battlefield becomes increasingly unforgiving.

     Face Relentless and Unique Enemies

    Test your strength against relentless enemies and formidable foes that challenge your positioning, timing, and build choices. Each enemy type brings different threats, forcing you to stay alert and adapt your strategy to survive the chaos of battle.

     Survive the Journey and Slay as Many Enemies as Possible

    Endure a brutal journey through a dark medieval world where survival is never guaranteed. Push your limits, fight overwhelming odds, and try to defeat as many enemies as possible before the inevitable end. Every run is a new chance to go further, fight harder, and prove your strength.

    Ashen Knight - Trailer

  104. 42

    Under Canopies

    Under Canopies header image
    Released 21 hours ago
    Type: game
    Dev: Novemtails
    Pub: Assemble Entertainment
    Genres: Adventure Indie Simulation Early Access
    About
    Screenshots
    Videos

    Explore without fear

    Step into a serene, vibrant forest full of mysteries. There’s no hunting or violence here exploration is about discovering unique resources, observing wildlife, and recording each find in your journal.

    Build your refuge

    Raise your cabin from scratch and customize it with furniture, decorations, and handmade items. Create a cozy home where every detail reflects your style.

    Cook and cultivate

    Gather plants, tend your garden, and combine ingredients to prepare over thirty recipes. Each dish is a new way to satisfy your hunger and enjoy the flavors of nature.

    Live with animals

    From chickens and sheep to bees and wild creatures, animals are part of your daily life. Raise them, watch them, and live peacefully alongside them, finding companionship and unexpected rewards.

    A unique experience

    Under Canopies redefines survival by leaving behind combat and danger. Here, you don’t fight against nature you thrive with it.

    Release Trailer Early Access

    Short Trailer

  105. 41

    Postpartum | 산후조리원

    Postpartum | 산후조리원 header image
    Released 21 hours ago
    Type: game
    Dev: Jayhyeon Studio
    Pub: Jayhyeon Studio
    Genres: Indie
    About
    Screenshots
    Videos

    Sanhujoriwon (Postpartum care center): a facility unique to Korea where new mothers and their newborns stay together after childbirth to recover and receive care.

    Play Information

    • Multiple endings: There are 3 endings in total. We recommend seeing all three.

    • Estimated playtime: About 1-1.5 hours on a first playthrough.

    • Supports a day-by-day save system.

    About the Game

    After giving birth, you check into a postpartum care center with your baby.

    You eat at set times, nurse your baby, and take your first photos together. At night, you hand your baby over to the nurse and try to get some sleep.

    The next day, the nurse has suddenly been replaced. She's kind, and she's good with the baby. But the sounds you heard in the night, and the things people say in passing, keep nagging at you.

    Am I just being too sensitive?

    Postpartum is a first-person psychological horror game in which you spend five days at the care center through the eyes of a new mother.

    Key Features

    • Life at the care center — Spend your days nursing, eating meals, attending your newborn's photo shoot, and meditating in the yoga room.

    • The people on your floor — Talk with the mother next door, the cook, and the photographer. Even while you sleep, someone in the care center is awake.

    • Clues in conversations and records — Check your messages and records, and look around you. Words that meant nothing at first may sound different later.

    • Three endings — The ending changes depending on what you look into and what you decide.

    Controls

    • WASD - Move

    • Shift - Run

    • E - Interact

    • Tab - Phone / Answer call

    • ESC - Pause / Options

    Teaser

  106. 40

    KEEP IT ON HER

    KEEP IT ON HER header image
    Released a day ago
    Type: game
    Dev: Just2Dudes Studios
    Pub: Just2Dudes Studios
    Genres: Adventure Indie
    About
    Screenshots
    Videos

    DON'T KEEP THE GUESTS WAITING

    Six regulars have checked in, and they bring their requests to you in person: forty towels, or a new room key because her husband swallowed the first one. Some of them throw up in the hall, and at night a mess on the carpet can put you on the floor and send your flashlight sliding. Ignore a guest for too long and Sweetie gets to them before you do. The next night, they come looking for you too.

    CREW SHIFT: PLAY WITH YOUR FRIENDS

    Work the night shift alone or with up to three friends in online co-op. Sweetie freezes in anyone's light and goes after whoever isn't watching. If she catches you, you wake up pinned to a bed upstairs, and your crew has to come get you.

    Welcome to Sweetie's Motel!


    You work the front desk at Sweetie's Motel, and once the sun goes down, Sweetie hunts you through the halls.

    Answer the phone and take the request: towels for 204, a dripping faucet in 304, a tray back to the kitchen, a TV stuck on static. By day the motel is lit and quiet. At nightfall the power cuts out and the front doors lock. After that, every call sends you upstairs with a flashlight.

    KEEP HER IN THE LIGHT


    Sweetie can't move while your light is on her, but you can't fix a faucet and hold it on her at the same time. Keep it on her too long and the light starts to sputter.

    FILL THE REQUEST


    Carry towels and soap up to the rooms, haul trays back down to the kitchen, fix the plumbing and get the breakers back on.

    SHUT THE DOOR


    A shut door holds her for a moment while she works the handle. The lobby is the only safe place in the motel.

    ONE TOUCH AND YOU'RE DONE


    If she gets her hands on you, the shift is over. There's no fighting back and nowhere to hide. In Crew Shift, your crew can still come get you.

    Features

    • Story Shift: a week at Sweetie's, five nights long and saved between them. Floors open and guests check in as the week goes on, and the fifth night ends at sunrise.
    • Endless Shift: day after day and night after night of calls until she catches you, with your best run saved to Steam Cloud.
    • Crew Shift: online co-op for 2–4 players over Steam, with proximity voice chat (she can hear you shout). Windows, macOS and Linux players can play together.
    • She doesn't stay where you left her. Doors open on their own, and she turns up on other floors.
    • Requests and scares reshuffle every shift, and no two days run the same length.
    • Rebindable keyboard and mouse or Xbox controller, with sensitivity settings and controller invert-look.
    • The free demo is a full Endless Shift, played solo.

    NOW HIRING: front desk clerk, days and nights. No experience necessary.

    KEEP IT ON HER — Gameplay Trailer v004

    KEEP IT ON HER — The Six Regulars (Explainer)

    KEEP IT ON HER — Cinematic Trailer

  107. 39

    Cursebound

    Cursebound header image
    Released a day ago
    Type: game
    Dev: nuuunu
    Pub: nuuunuGames
    Genres: Action Adventure Indie RPG
    About
    Screenshots
    Videos

    Step into a world where gods walk among men - and not all of them have humanity's best interests at heart.

    In Cursebound, you play as Verdigris, a god who descends to the human realm to break a devastating curse cast by rival deities. As the corruption spreads, monsters overrun the land, twisting once-peaceful villages into dangerous wastelands. Most humans still live unaware of the growing darkness... but time is running out.

    Explore a breathtaking fantasy world where 2D pixel art characters roam across vibrant 3D low-poly landscapes. Battle ferocious creatures, uncover the truth behind the curse, and forge bonds with the humans you vowed to protect. But is your mission truly as noble as it seems? Or is there a deeper reason behind your quest to end the curse?

    Key Features

    • Unique Visual Style: A beautiful blend of 2D pixel art and 3D low-poly environments.

    • Epic Adventure: Unravel the mysteries behind the curse and your own past.

    • Boss Battles: Face an executioner of the underworld, a tempest-wielding sky warrior, a forest king, a martial master, and more, each with their own phases and personalities.

    • Grow Your Power: Earn gold to raise your health, mana, attack, defense and luck, and unlock devastating abilities.

    • Endless Mode: Survive wave after wave in the Celestial Gardens, choose blessings between waves, and unlock a second playable god once you finish the story!

    • Atmospheric Storytelling: Meet memorable characters, take on side quests, and explore a world full of secrets and hidden lore.

    • Full controller support, Steam Achievements, and native Windows, macOS and Linux versions.

    The human realm needs a savior. Will you be the god they deserve?

    Cursebound - Trailer

  108. 38

    Just One More Fly

    Just One More Fly header image
    Released a day ago
    Type: game
    Dev: Vengbox
    Pub: Vengbox
    Genres: Action Casual Indie
    About
    Screenshots
    Videos

    That buzzing has to stop.


    You hear it. You spot it. You line up the perfect swat… and it gets away.

    Just One More Fly turns an everyday annoyance into a first-person fly hunt. Search furnished rooms, catch the flies hiding in plain sight, and clear increasingly stubborn infestations.

    Start with a swatter. Build your arsenal.


    Get close, aim, and make the hit count. Earn money and stars as you clear rooms, unlock equipment, and choose upgrades for the next round. Move from a simple swatter to an electric racket, a hand vacuum, or a flamethrower.

    Find the right spot for a trap.


    Place bait jars, fly strips, and UV catchers to support your hunt. Use scent candles to steer flies away from an area. Combine your equipment, watch where the flies land, and deal with the ones that slip past you.

    Clear the room. Chase a better time.


    Hunt through an apartment, a Dutch snack bar, a breakfast restaurant, a café, an office, and a supermarket. Progress through Calm, Lively, and Expert, earn stars, and improve your personal records. Missing a time goal does not end the round: you can keep hunting until the room is clear.

    Some flies make themselves particularly hard to ignore, with frantic buzzing and an unwelcome splash across your view.

    Features


    • First-person fly hunting for one player.
    • Four tool families, each with three equipment levels.
    • Four types of placeable traps with distinct roles and upgrades.
    • Three difficulty levels, star progression, and personal best times.
    • Different fly types with distinct behaviours.
    • Locally saved career progress, equipment, and records.

    There is always one more fly.

    Coming Soon Trailer

  109. 37

    Blockmania

    Blockmania header image
    Released a day ago
    Type: game
    Dev: Buru Arcade
    Pub: Buru Arcade
    Genres: Casual Indie Strategy
    About
    Screenshots
    Videos

    BLOCKMANIA starts as the block puzzle everyone knows: three pieces in your tray, an 8×8 board, fill a row or a column and it clears. Then it gets out of hand.

    Every piece comes from your own bag, and you can upgrade it: chrome that pays Chips, neon that adds Mult, gold that prints Credits, glass that shatters for a multiplier. Between rounds the Toybox sells Jokers, 70 rule-bending cards that grow with every clear, copy their neighbours, pay you for patience or double everything the others do. Each placement is scored as Chips × Mult, and every number is itemized on a receipt, so you always know why a move was worth 12 points or 12 million.

    • Place one of three pieces. Before you commit, the board shows where it fits, which lines it completes and exactly what it will score.

    • Clear rows and columns for Chips, then multiply them with Mult from combos, block materials and Jokers.

    • Beat the target before you run out of placements, collect your Credits and spend them in the Toybox.

    • Survive 12 rounds across three acts. Each act ends with a boss that rewrites one rule.

    70 Jokers, 4 of them Legendary

    Chips, Mult and ×Mult cards, economy cards, cards that grow for the whole run and cards that copy the one next to them. Order matters. The four Legendaries change how the game plays: The Avalanche adds gravity and chain waves, Hall of Mirrors makes every Joker trigger twice, Philosopher's Stone turns your bag to metal and Supernova builds each round to a crescendo.

    A puzzle you read at a glance

    No hidden rolls and no timers. Carry a piece and you see the score before you place it: every result is decided by the rules and only shown by the effects. Lines flash, blocks burst in the style of their finish, Jokers fire one by one with their own sound and the score rolls up the tube.

    Build your bag, not just your deck

    The Toybox sells Jokers, one-use items (a throwable Emergency Brick, an Eraser, a Second Tray) and Workshop upgrades that edit the pieces themselves: repaint, rotate, copy, shred, add materials and stamps. Save your Credits to earn interest, or overkill a target for a bonus.

    Bosses with an entrance

    Every act ends with a boss that bends one rule: fixed blocks, a tax on your first line, barred tray slots, a tombstone every third move. From act 2 they come back as Mk II, with a warning cinematic, a hazard-tape frame and their own music.

    Choose how hard the next round is

    Before each normal round, play it straight or take a twist for a reward: Double or Nothing, Gold Rush, Rush Hour, Mult Fever, Treasure Hunt and more. Keep one piece in reserve with Hold, and check your bag's odds before you commit.

    Blocks with character

    Fourteen animated finishes: light rolls through stained glass, neon tubes flicker, lava pulses, stars fall. Each has its own glow, particles and sounds.

    • Five Kits: different starter bags and signature rules (Standard, Compact, High Roller, Chunky, Tetromino), unlocked by playing.

    • Heat 0–5: win a run to unlock the next stake. Bigger targets, fewer placements, capped interest, and at Heat 4 every boss is Mk II.

    • Daily run: one seed a day, with the same pieces, shops and bosses for everyone.

    • Overtime: beat round 12 and keep going. Targets explode, and the only way out is losing, or scoring one quadrillion points in a single placement and breaking the machine.

    • Endless: a relaxed arcade mode with a ×10 combo ladder, Hold, 15 block styles, a local top ten and a score graph for every game.

    • 60 achievements on five pages, ten of them secret. Some unlock new Jokers.

    • POPS, the arcade's old caretaker bot, shows first-time players around, then gets out of the way.

    • Mouse-first, with full keyboard play on every screen.

    • Reduced Motion calms the animation and keeps every number on screen.

    • Block patterns, so colours never carry meaning on their own.

    • Separate strengths for screen shake, flashes and edge effects; an optional CRT filter; game speed; custom or system cursor.

    • Every score is itemized, and every boss rule, target and card is shown before it matters.

    Every pixel, sound and note in BLOCKMANIA was made for this game by a solo developer: pixel art and the Blockhead font, and an original synthesized soundtrack.

    Trailer 1 Blockmania

  110. 36

    Soul

    Soul header image
    Released a day ago
    Type: game
    Dev: Stavros Aeneas Kokkineas
    Pub: Stavros Aeneas Kokkineas
    Genres: Free To Play
    About
    Screenshots
    Videos

    Story

    Lyr is a city where Souls are a product. Big corporations can change your soul for the right price. Smaller merchants can give you relief for an afternoon. Meet Saen, a Soul developer with big ideas. He invents the Kindness Lattice, a device that makes your Soul kind and lets you change other people if they accept the change. What happens when everyone is kind?

    Gameplay

    This is a Visual Novel. You click on the screen to read the story and there are choices, which do not impact the course of the story but provide unique dialogue.

    Features

    The game features a unique, thought-provoking story with diverse characters that aims to hopefully make the player reconsider or ascertain their mindset.

    There is a save function at any point in the game.

    Replayability

    The game provides unique dialogue based on certain choices you make along the way and the story is unique enough to be enjoyed multiple times.

    Main

  111. 35

    Puzzle Rain

    Puzzle Rain header image
    Released a day ago
    Type: game
    Dev: IR Studio
    Pub: IR Studio
    Genres: Casual Indie
    About
    Screenshots
    Videos

    Puzzle Rain is an engaging puzzle game featuring colorful images of rain and various natural phenomena. Piece together scenes of summer rain, heavy downpours, thunderstorms, sleet, and unique atmospheric landscapes.

    As you progress through the levels, the number of puzzle pieces increases, making the task both more interesting and more challenging. The **gradually increasing difficulty** helps develop attention, memory, and logical thinking by presenting progressively tougher challenges.

    **Game Features:**

    * Colorful images of rain and natural phenomena.

    * Increasing difficulty levels.

    * More puzzle pieces with each level.

    * Simple and intuitive controls.

    * Develops memory, attention, and logical thinking.

    * Calm and relaxing gameplay.

    * Suitable for both children and adults.

    Assemble all the images, complete every level, and enjoy the amazing atmosphere of nature in the rain with Puzzle Rain!

    Puzzle Rain trailer

  112. 34

    Puzzle Rivers

    Puzzle Rivers header image
    Released a day ago
    Type: game
    Dev: IR Studio
    Pub: IR Studio
    Genres: Casual Indie
    About
    Screenshots
    Videos

    Puzzle Rivers is an engaging puzzle game featuring colorful images of rivers and picturesque natural landscapes. Piece together scenes of mountain rivers, forest streams, broad lowland rivers, jungle waterways, and frozen rivers set in winter landscapes.

    The number of puzzle pieces increases with each level, making the process of assembling the images both more interesting and more challenging. The **progressive difficulty** helps sharpen attention, memory, and logical thinking skills by gradually presenting the player with tougher challenges.

    **Game Features:**

    * Colorful images of various rivers and natural landscapes.

    * Progressive difficulty levels.

    * Increasing number of pieces per level.

    * Simple and intuitive controls.

    * Develops memory, attention, and logical thinking.

    * Calm and relaxing gameplay.

    * Suitable for both children and adults.

    Assemble all the river images, complete every level, and embark on a journey through amazing natural landscapes with Puzzle Rivers!

    Puzzle Rivers trailer

  113. 33

    Galactic Rummi LAN Party

    Galactic Rummi LAN Party header image
    Released a day ago
    Type: game
    Dev: Playshare Ventures S.R.L.
    Pub: Playshare Ventures S.R.L.
    Genres: Casual Indie
    About
    Screenshots
    Videos

    Multiplayer Rummi board game over local Wi-Fi, ideal for family game night, LAN parties, long flights, camping trips and areas where an Internet connection is not available nor desirable. All playing devices are required to be connected over the same LAN (Local Area Network), or the Wi-Fi network or one device can be used as a Hotspot and all other devices connect to the same Hotspot. No other accounts required to play this game.

    Game rules

    There are two boards or racks in this game: one is private, only visible to the player, and another public board visible to all players.

    Melding is the process of moving tiles from the private rack to the public board, according to the rules of the game.

    Each tile or playing piece is worth the number of points depicted on its face. To win the game, a player must move all of the tiles from the private board to the public board. If no player empty their private board, the player with the least tiles points remaining on their private board.

    01 First to clear the rack

    Start with 14 tiles. Meld them all to win. There are 106 tiles for 2–4 players and 160 for 5–6.

    02 Runs

    Three or more consecutive numbers of one colour. Numbers run from 1 to 13; 13 cannot wrap to 1.

    03 Groups

    Three or four tiles of the same number, all in different colours.

    04 First meld: 30 points

    Use only your rack to make one or more complete runs or groups worth at least 30 points together. Every selected tile must fit.

    Example points calculations: 12 + 21 = 33 ≥ 30

    05 Jokers

    A joker replaces a missing tile and scores its represented value in a meld. A meld cannot contain only jokers.

    Example points calculations: 10 + 11 + 12 = 33

    06 After your first meld

    Add to or rearrange public melds. Play at least one rack tile, keep all public tiles on the board, and leave every meld valid.

    07 Your turn

    Select tiles, then drop on highlighted board cells or use Meld in full-rack mode. Finish meld confirms your play and ends your turn.

    08 Draw or undo

    Draw takes one tile and ends your turn. Undo cancels unfinished changes. Draw is disabled during an unfinished meld; undo it first.

    09 Timed games

    When time runs out, unfinished changes are undone, a tile is drawn if available, and the turn ends.

    10 End of the game

    If the pool is empty and everyone passes, the lowest rack score wins. Numbered tiles score their face value; each remaining joker scores 30.

  114. 32

    A Cruise for Murder

    A Cruise for Murder header image
    Released a day ago
    Type: game
    Dev: MICHAEL CHOURDAKIS
    Pub: MICHAEL CHOURDAKIS
    Genres: Adventure Free To Play
    About
    Screenshots
    Videos

    A Cruise for Murder is a free, fan tribute to the original 1991 game "Cruise for a Corpse".  It is a point and click game which features the same story about a Police Inspector invited in a cruise and suddently his host and friend is found murdered. It has many common things with the original game and lots of different aspects.

    Enjoy:

    • Classic point and click gameplay

    • 2.5D pre-rendered backgrounds with real-time 3D characters

    • Voices

    • 15 fresh puzzles to solve

    • 4 different scenarios for the murderer

    • Original music and sound effects

    • Explore the ship and, unlike the original game, gather clues in non-linear fashion

    A Word From the Developer

    I have been playing adventure games since 1990 and dreaming of making one almost as long. I am a low-level C++ developer by trade — not an artist, not an animator — and for most of that time, making a game of this kind felt genuinely out of reach. The combination of Unity, Adventure Creator, Turbo Play and the AI-assisted tools I built into my own engine finally made it possible. Every room in this ship is a place I wanted to visit. I hope you feel the same way when you step inside. 

    Trailer

  115. 31

    ShapeBreaker

    ShapeBreaker header image
    Released a day ago
    Type: game
    Dev: Lazzy Gamming
    Pub: Lazzy Gamming
    Genres: Casual Indie
    About
    Screenshots
    Videos

    Click rogue-lite game — grow your power through runs and blast geometric forms.

    ShapeBreaker

  116. 30

    Brawlbeards

    Brawlbeards header image
    Released a day ago
    Type: game
    Dev: BearPath Software
    Pub: BearPath Software
    Genres: Action Adventure
    About
    Screenshots
    Videos

    BRAWLBEARDS

    The accounts are overdue. The fists are ready.

    Brawlbeards is a colorful 2D beat 'em up set in a rowdy world of taverns, debt and trouble. Choose your brawler, fight through story-driven encounters and settle every account one punch at a time.

    FEATURES

    • Story-driven single-player campaign

    • Fast-paced side-scrolling combat

    • Multiple playable brawlers

    • Combos, special attacks and enemy encounters

    • Colorful comic-inspired 2D artwork

    • Keyboard and controller support

    • Italian, English, French, Spanish, Portuguese, German and Russian language support

    The debt must be paid. The tavern is waiting.

    Brawlbeards — Official Gameplay Trailer

    Brawlbeards — Gameplay

  117. 29

    Wordsmithia

    Wordsmithia header image
    Released a day ago
    Type: game
    Dev: Nick
    Pub: Nick
    Genres: Adventure Casual Indie Strategy
    About
    Screenshots
    Videos

    Mine some letters, make some words, get some cool stuff it’s that simple. Whether you’re here to flex your vocab or just chill and see what you find, there’s always something fun waiting.

    How It Works:

    • Mine Nodes of Letters: dive into a world full of possibilities! Strategically gather the letters you need, piece them together, and see what words (and surprises) you can create.

    • Combine Letters into Words: The longer and more clever your creations, the bigger the rewards! Get creative and see just how far your vocabulary can take you!

    • Unlock Fun Items: Every word you form brings you closer to unlocking new items. Keep going and see what surprises you can create!

    Trailer

  118. 28

    Mount Noire

    Mount Noire header image
    Released a day ago
    Type: game
    Dev: Marmormaze
    Pub: Marmormaze
    Genres: Action Adventure Indie
    About
    Screenshots
    Videos

    GET CASH. GET MEDS. GET HOME.

    Mount Noire is a survival-horror game set in a dead ski resort.
    You wake up in a tiny apartment under permanent grey skies, waiting for your weekly paycheck just so you can get meds and hopefully make it back home in one piece.

    Explore panel block courtyards, overgrown forest paths and half-abandoned social spots while the town quietly turns against you. Thugs, cops, Strays, Wasters and old Babas all have their own routines. Some can help you. Most will not. Your money and your choices all decide how Mount Noire treats you.

    Features

    • Urban survival horror inspired by real-life Eastern Europe
      Navigate abandoned apartment blocks, playgrounds and a looming ski jump under constant overcast skies.

    • Week-based structure
      Live through repeating weeks: get cash, get meds, get home.

    • System-driven NPCs
      Police, thugs, rabid dogs, bottle collectors and neighbors move on their own schedules and react to sound, light and your behavior.

    • PS1-inspired visual style
      Lo-fi 3D, heavy fog and rough edges designed to feel like a lost horror game from a forgotten console generation.

    LAUNCH TRAILER

    GAMEPLAY

    Mount Noire - October Trailer

    Mount Noire Demo Update

    Mount Noire Teaser

  119. 27

    MoonTraum

    MoonTraum header image
    Released a day ago
    Type: game
    Dev: つばさ
    Pub: つばさ
    Genres: Casual Free To Play
    About
    Screenshots
    Videos

    Go Fishing

    Fishing is the main activity in MoonTraum.
    Control the rotating bar and successfully reel in your catch.

    Skill Tree

    Unlock skills that will help you on your fishing adventures.

    Collect Fish

    Place the fish you catch in your aquarium.
    Collect rare fish, including those with unique colors and those that reach their maximum size.

    Streaming and Video Content

    You are free to stream, record gameplay, and post videos featuring MoonTraum. Both individuals and organizations may create and publish content without prior permission. Monetization through video-sharing and streaming platforms is also permitted.

    トレーラー

  120. 26

    /deploy.self

    /deploy.self header image
    Released a day ago
    Type: game
    Dev: Dreeooz dev
    Pub: Dreeooz dev
    Genres: Indie
    About
    Screenshots
    Videos

    You were sent to do the job because your life is worth less than the rest of the crew's. DA-19 is a single seat vehicle that lowers you into a shaft drilled into the icy crust of Europa, Jupiter's moon. Your task is simple: stop at checkpoints, collect samples, scan the terrain, log the data, and continue the descent to the very bottom. There is no way back.

    Key features:

    • A short, atmospheric horror experience for one evening

    • Interaction through a console command system

    • Several different endings depending on how you follow protocol

    • A short story worth playing more than once

    /deploy.self.trailer

  121. 25

    Puzzle Scorpions

    Puzzle Scorpions header image
    Released a day ago
    Type: game
    Dev: IR Studio
    Pub: IR Studio
    Genres: Casual Indie
    About
    Screenshots
    Videos

    Puzzle Scorpions is an engaging puzzle game featuring colorful images of various scorpion species. Piece together images of these unique arthropods found in deserts, forests, rocky terrain, and other natural habitats.

    As you progress through the levels, the number of puzzle pieces increases, making the assembly process both more interesting and more challenging. The **gradually increasing difficulty** helps sharpen attention, memory, and logical thinking skills by presenting progressively tougher challenges.

    **Game Features:**

    * Colorful images of various scorpion species.

    * Increasing difficulty levels.

    * More puzzle pieces with each level.

    * Simple and intuitive controls.

    * Develops memory, attention, and logical thinking.

    * Relaxing yet engaging gameplay.

    * Suitable for both children and adults.

    Assemble all the scorpion images, beat every level, and discover the amazing world of these unique creatures in Puzzle Scorpions!

    Puzzle Scorpions trailer

  122. 24

    Retro Pond

    Retro Pond header image
    Released a day ago
    Type: game
    Dev: msky
    Pub: msky
    Genres: Casual Indie Simulation Strategy
    About
    Screenshots
    Videos

    Breed unique fish, discover rare mutations and grow your pond.

    Features

    • Breed fish and combine them into endless unique variations.

    • Discover 70+ rare mutations and ability-cards to personalize your fish.

    • Talk to your fish and listen what they have to say about your pond - each one responds with its own unique personality*.

    • Design your pond using 100+ decorations across 3 unique themes.

    • Compete in contests against other breeders and win valuable prizes.

    • Share your creations - export fish as QR coded trading cards, send them to your friends to use in their own ponds.

    * Uses a small local language model, can be turned off in the options and is not essential to progress in the game.

    This game is DRM-Free, portable and does not connect to the internet.

    Streamers: Streaming this game and monetizing said streams is allowed and does not need further permission.

    Trailer

  123. 23

    Puzzle Sharks

    Puzzle Sharks header image
    Released a day ago
    Type: game
    Dev: IR Studio
    Pub: IR Studio
    Genres: Casual Indie
    About
    Screenshots
    Videos

    Puzzle Sharks is an engaging puzzle game featuring colorful images of various shark species. Piece together pictures of great whites, tiger sharks, whale sharks, hammerheads, and more as they swim among coral reefs and through the depths of the seas and oceans.

    The number of puzzle pieces increases with each level, making the game progressively more interesting and challenging. This **gradually increasing difficulty** helps develop attention, memory, and logical thinking skills by presenting the player with increasingly complex challenges.

    **Game Features:**

    * Colorful images of various shark species.

    * Gradually increasing difficulty.

    * Increasing number of pieces per level.

    * Simple and intuitive controls.

    * Develops memory, attention, and logical thinking.

    * Relaxing and engaging gameplay.

    * Suitable for both children and adults.

    Assemble all the shark images, complete every level, and dive into an amazing underwater world with Puzzle Sharks!

    Puzzle Sharks trailer

  124. 22

    Halloween Trick or Treat: Mega Bundle 1

    Halloween Trick or Treat: Mega Bundle 1 header image
    Released a day ago
    Type: game
    Dev: Casual Arts
    Pub: Casual Arts
    Genres: Adventure Casual Indie
    About
    Screenshots
    Videos

    Have great fun playing THREE award winning Halloween games from Casual Arts. Get ready for Halloween in Springfield. See Ghosts, Vampires and Rattling Skeletons in legendary games crammed full of gorgeous graphics. There are lots of hidden surprises, fun puzzles and interesting mini games for ALL the family and all abilities to enjoy. Whether you are a Kid or Adult, a Mom or Dad, Uncle or Aunt, Grandma or Grandpa ... these Halloween Trick or Treat games will be great fun to play, time and time ... and time again. Enjoy!

    Gameplay

  125. 21

    Zombie Last Stand

    Zombie Last Stand header image
    Released a day ago
    Type: game
    Dev: under's studious
    Pub: under's studious
    Genres: Action Casual Indie
    About
    Screenshots
    Videos

    ZOMBIE LAST STAND

    Zombie Last Stand is a single-player 2D pixel-art survival shooter built around short, replayable runs. Take control of a heavily equipped SWAT soldier, hold the center of a ruined street, and survive an increasingly dangerous zombie assault coming from both directions.

    HOLD THE STREET

    Every run begins with basic equipment, but the pressure quickly increases. Zombies approach with different movement patterns, speeds, attacks, and abilities. Position yourself carefully, manage your health, and choose the right moment to use every item you collect.

    The goal is simple: survive for as long as possible, defeat as many enemies as you can, and improve your score before the swarm finally overwhelms you. Runs have no fixed duration and continue until the soldier is defeated.

    FIGHT AN EVOLVING SWARM

    Face ten different zombie types, each with its own appearance and behavior. Standard enemies are joined by faster, tougher, and more unusual mutations as the run progresses.

    Powerful boss encounters introduce larger threats, including the Tentacle Boss and the Slender Boss. These enemies require more damage and careful use of your available equipment.

    BUILD YOUR ARSENAL DURING EACH RUN

    Defeated enemies can provide useful drops and special abilities. Collect medkits and shield armor, improve your bullet damage, reload speed, and projectile speed, and use specialized ammunition to control the growing swarm.

    Special weapons and abilities include:

    • Panic Bullet, which helps create space when enemies get too close

    • Electro Bullet, capable of striking enemies with electrical power

    • Mushroom Bullet, which can turn infected enemies against one another

    • Floor Trap, which creates a dangerous opening beneath zombies

    • Oil Bullet, which causes enemies to lose their footing

    • Ghost Bullet, which can pass through multiple targets

    • Time Stop, which briefly freezes the action

    • Double Bullet, which fires two projectiles in sequence

    SURVIVE DANGEROUS EVENTS

    Runs can be changed by extreme environmental events. Winter Cold covers the infected in a freezing blue tint, while Scorching Heat marks them with a burning red appearance. Each event changes the atmosphere of the battle and forces you to continue fighting under new conditions.

    EARN POINTS AND UNLOCK SKINS

    Every zombie defeated awards a point. Points are saved between sessions and can be spent in the in-game skin shop. Unlock and equip alternative SWAT uniforms, including forest, desert, red, and golden soldier skins. These skins are cosmetic and do not provide gameplay advantages.

    CHASE NEW GOALS

    Track your progress through an in-game achievement system with challenges based on zombie kills, boss victories, survival time, upgrades, special ammunition, traps, environmental events, and power-ups.

    Zombie Last Stand is focused on a single survival mode, score chasing, unlockable cosmetic rewards, and repeated attempts to improve your best run.

    Last trailer

  126. 20

    Puzzle Shrimps

    Puzzle Shrimps header image
    Released a day ago
    Type: game
    Dev: IR Studio
    Pub: IR Studio
    Genres: Casual Indie
    About
    Screenshots
    Videos

    Puzzle Shrimps is an engaging puzzle game featuring colorful images of various shrimp species. Piece together vibrant pictures of aquarium and marine shrimp living among seaweed, moss, coral, and other amazing underwater landscapes.

    As you progress through the levels, the number of puzzle pieces increases, making the game both more interesting and more challenging. The **gradually increasing difficulty** helps develop attention, memory, and logical thinking by presenting increasingly complex challenges.

    **Game Features:**

    * Colorful images of various shrimp species.

    * Progressive difficulty levels.

    * Increasing number of pieces with each level.

    * Simple and intuitive controls.

    * Develops memory, attention, and logical thinking.

    * Calm and relaxing gameplay.

    * Suitable for both children and adults.

    Assemble all the shrimp images, complete every level, and immerse yourself in a colorful underwater world with Puzzle Shrimps!

    Puzzle Shrimps trailer

  127. 19

    Shutterspeed

    Shutterspeed header image
    Released a day ago
    Type: game
    Dev: Overtaker Games
    Pub: Overtaker Games
    Genres: Action Free To Play
    About
    Screenshots
    Videos

    After being unconscious for what felt like forever, Shutterspeed wakes up and finds himself not just in a virtual world but one in an entire network created by the Intelligence Control Committee(ICC for short), an institute designed to regulate artificial intelligence and keep humans in control.

    He’s only been given one objective… to defeat the guardians of each virtual world, only then will he be strong enough to escape to the real world and destroy the evil AI Heatbones before it conquers earth and beyond.

    But Shutterspeed not only has no idea how he got there, he also has no memories of his past. He must learn who he really is and what these trials are really about, but he’s not alone...

    A FAST-PACED ROMP THROUGH CYBERSPACE!

    Shutterspeed is classic arcade platforming action in cyberspace. Taking it slow will only get you so far, master your platforming skills and conquer the virtual worlds ahead of you! Use your speed and momentum to your advantage and become a human blur, after all...

    YOU CAN’T STOP SHUTTERSPEED BUT HE CAN STOP YOU!

    ...you’re a camera-themed superhero! Not only can you bust enemies and drill through the environment with your trusty tripod club, you can also freeze whatever’s in front of you like a photograph. Suspend falling objects in midair, use the elements to your advantage and even deflect enemy projectiles!

    SAVE THE WORLD ONE FLASH FREEZE AT A TIME!

    Shutterspeed’s mettle will be tested in more ways than one as each world and their guardian grow stronger, the truth behind the simulations is slowly revealed and the rising stakes all weigh on your duty to protect people and nature from a rogue super-intelligence. It’s a race against time to escape, one our hero can’t afford to lose.

    Good luck Shutterspeed, we look forward to seeing you once again in the real world...

    Shutterspeed | Release Date Trailer

  128. 18

    Aim Tracer

    Aim Tracer header image
    Released a day ago
    Type: game
    Dev: Michael Pascual
    Pub: Michael Pascual
    Genres: Indie Free To Play
    About
    Screenshots
    Videos

    Every shot draws. Aim Tracer is a first-person shooter focusing on tracking with a time limit.

    [h2]How It Works[/h2]
    Lock on and hold the trigger. Each hit moves the ball a little farther along its path, from smooth circles to sharp-cornered stars and tangled loops. Finish the drawing before time runs out to clear the level.

    [h2]Key Features[/h2]
    [list]
    [][b]40 handcrafted levels[/b] that go from relaxing to truly tricky
    [
    ][b]Real math designs[/b]: circles, hearts, roses, stars, spirals, butterflies, spirographs, and Lissajous curves
    [][b]Simple controls[/b]: aim, hold to fire, and follow the curve
    [
    ][b]Race the timer[/b] as shapes get denser and turns get sharper
    [][b]Optional gun skins[/b] that are purely cosmetic and never affect gameplay
    [
    ][b]Adjustable settings[/b] for mouse sensitivity and volume
    [/list]

    [h2]Easy to Learn, Hard to Master[/h2]
    Early levels are calm and satisfying. Later ones test how well you can track a target through sharp corners and dense weaves. Beat all 40, then loop back and try again.

    Official Gameplay Trailer

  129. 17

    Cull

    Cull header image
    Released a day ago
    Type: game
    Dev: RA Gaming Studios
    Pub: RA Gaming Studios
    Genres: Action
    About
    Screenshots
    Videos

    Are you ready to survive in a ruthless world consumed by darkness? Cull is a fast-paced, 2D pixel-art dark fantasy action-roguelike that puts your reflexes and strategy to the ultimate test.

    Fight your way through relentless waves of enemies, upgrade your abilities, and grow stronger with every run to purge the darkness!

    Key Features:

    • Fast-Paced 2D Action: Dodge incoming attacks, master your timing, and unleash devastating strikes.

    • Roguelike Progression: Build unique synergies and playstyles with different upgrades and ability combinations every run.

    • Dark Fantasy Atmosphere: Immerse yourself in a handcrafted 2D pixel-art world filled with danger and mystery.

    • Challenging Enemies & Combat: Test your skills against diverse enemy types and intense combat encounters.

    Cull

  130. 16

    Puzzle Snakes

    Puzzle Snakes header image
    Released a day ago
    Type: game
    Dev: IR Studio
    Pub: IR Studio
    Genres: Casual Indie
    About
    Screenshots
    Videos

    Puzzle Snakes is an engaging puzzle game featuring colorful images of various snake species. Piece together pictures of cobras, vipers, boas, anacondas, and other snakes found in jungles, deserts, forests, and near bodies of water.

    As you progress through the levels, the number of puzzle pieces increases, making the task both more interesting and more challenging. The **gradually increasing difficulty** helps sharpen attention, memory, and logical thinking skills by presenting progressively tougher challenges.

    **Game Features:**

    * Colorful images of various snake species.

    * Increasing difficulty levels.

    * More puzzle pieces with each level.

    * Simple and intuitive controls.

    * Develops memory, attention, and logical thinking.

    * Relaxing yet engaging gameplay.

    * Suitable for both children and adults.

    Assemble all the snake images, beat every level, and discover the amazing world of these unique reptiles with Puzzle Snakes!

    Puzzle Snakes trailer

  131. 15

    Fliegeralarm

    Fliegeralarm header image
    Released a day ago
    Type: game
    Dev: Fliegeralarm Games
    Pub: Fliegeralarm Games
    Genres: Action Casual Indie
    About
    Screenshots
    Videos

    From the carrier deck into the Pacific inferno

    1943. The war in the Pacific is raging. You launch from the deck of a US Navy carrier into a handcrafted, cinematic story campaign of 21 missions – from Wake Island through Midway and Guadalcanal to Iwo Jima and Okinawa. An intro film, cutscenes, radio chatter and a promotion ceremony pull you right into the action.

    One cockpit, many missions

    • Dogfights against Zeros, bomber formations and enemy aces
    • Bombing runs on fleets, positions, harbors and ammunition depots
    • Torpedo attacks skimming the waves
    • Pilot rescues and water landings in the PBY Catalina
    • Photo reconnaissance and escort duty
    • Storm Homecoming – nurse your last drops of fuel through the gusts back onto the carrier deck

    Legendary aircraft

    Fly the icons of the era: F6F Hellcat, F4U Corsair, PBY Catalina plus the B-25 and B-29 bombers – each with its own flight handling.

    Epic boss battles

    Face the greatest steel giants of the war: the battleship Yamato, the submarine I-58, enemy carriers and destroyers.

    Aces that remember

    Named Japanese Zero aces hunt you across multiple missions. Let one escape and it returns stronger – and it won't forget you.

    Pilot's logbook

    Between sorties your pilot writes handwritten diary entries. The finale reacts to the stars you have earned throughout the campaign.

    Hell Run

    The arcade mode for score chasers: 8 waves, one life. Pick your nation – USA (Corsair), Great Britain (Spitfire), Australia (P-40N), India (Hurricane) or Japan (Zero) – each with its own time of day, weather and music.

    A living Pacific

    Every mission has its own sky: dawn, golden hour, night flights or thunderstorms with lightning and rain on the canopy glass. The entire ocean is rendered in true 3D – with reflections, sun glitter and surf breaking on the islands.

    For every pilot

    • A training flight that teaches you every maneuver step by step
    • Three difficulty levels, combo multiplier and a star rating for every mission
    • Fully rebindable keyboard & gamepad controls
    • Accessibility: color-blind modes, scalable text, photosensitivity mode
    • Automatic graphics setup on first launch
    • 16 Steam achievements and Steam Cloud saves
    • Fully playable in 10 languages

    Fliegeralarm is a love letter to classic arcade air combat – quick to learn, ruthless for score chasers and cinematic from start to finish.

    Fliegeralarm

  132. 14

    Puzzle Spiders

    Puzzle Spiders header image
    Released a day ago
    Type: game
    Dev: IR Studio
    Pub: IR Studio
    Genres: Casual Indie
    About
    Screenshots
    Videos

    Puzzle Spiders is an engaging puzzle game featuring colorful images of various spider species. Piece together pictures of large and small spiders found in forests, caves, deserts, tropical jungles, and other natural habitats.

    The number of puzzle pieces increases with each level, making the process both more interesting and more challenging. The **progressive difficulty** helps sharpen attention, memory, and logical thinking skills by gradually introducing tougher challenges.

    **Game Features:**

    * Colorful images of various spider species.

    * Progressive difficulty levels.

    * Increasing number of pieces per level.

    * Simple and intuitive controls.

    * Develops memory, attention, and logical thinking.

    * Relaxing yet engaging gameplay.

    * Suitable for both children and adults.

    Assemble all the spider images, beat every level, and discover the amazing world of these unique creatures with Puzzle Spiders!

    Puzzle Spiders trailer

  133. 13

    Gateholt

    Gateholt header image
    Released a day ago
    Type: game
    Dev: DOMADOZ
    Pub: DOMADOZ
    Genres: Action Adventure Indie
    About
    Screenshots
    Videos

    Gateholt is a 1-4 player co-op horror game about entering cursed places and erasing the marks an evil spirit has left behind. Erase every mark and the spirit loses its hold on the place and disappears.

    There is just one problem — it will not let you work.

    YOUR JOB

    Scrub away dried bloodstains, erase marks carved into the walls, burn cursed objects — 14 kinds of purification work, and counting. Each task needs a different tool.

    What you bring is decided before you step inside.

    ERASING MAKES IT WORSE

    Every mark you erase drives the Spirit Influence down, and the lower it drops, the harder the spirit hunts you. As the Influence nears the bottom, servants wake — and the spirit itself goes on a rampage.

    You have no weapon against something this fast, agile, and relentless — buy time with talismans and items, and slip out of its sight.

    Progress and danger are the same meter.

    NO TWO NIGHTS ARE THE SAME

    Which evil spirit haunts the place, and which servants will wake, you cannot know until the Gate opens.

    The spirit and the servants that wake each interfere in their own way — flooding rooms with fog, trading places with the dominant spirit, closing in the moment you look away.

    What worked last time may not work tonight.

    SCARY ALONE, LOUD TOGETHER

    Splitting up is faster. But when things go wrong, the only ones who can save you — with a talisman, with an item — are your teammates. And if it is too late for that, carry your fallen teammate's heart to the Revival Circle.

    It is not over yet.

    IF YOU MAKE IT OUT

    Spend your pay upgrading your abilities and dressing up your character. And if you cannot finish, you can close the Gate and walk out.

    No pay — but you walk out.

    FEATURES

    • Online co-op for 1-4 players — solo runs supported
    • Horror without weapons — run, hide, hold on with your items
    • A different spirit-and-servant combination every run
    • Distance-based proximity voice chat
    • Random, unscripted jump scares and directional 3D audio

    Gateholt is in development. Add it to your wishlist to hear the moment it's out.

    Release Trailer

    Demo Trailer

  134. 12

    Puzzle Stones

    Puzzle Stones header image
    Released a day ago
    Type: game
    Dev: IR Studio
    Pub: IR Studio
    Genres: Casual Indie
    About
    Screenshots
    Videos

    Puzzle Stones is an engaging puzzle game featuring colorful images of various stones, minerals, and natural crystals. Piece together images of unique rock formations, precious minerals, sea pebbles, crystals, and massive boulders set against picturesque natural landscapes.

    As you progress through the levels, the number of puzzle pieces increases, making the task both more interesting and more challenging. The **gradually increasing difficulty** helps sharpen your attention, memory, and logical thinking skills by presenting progressively tougher challenges.

    **Game Features:**

    * Colorful images of stones, minerals, and crystals.

    * Gradually increasing difficulty.

    * Increasing number of pieces with each level.

    * Simple and intuitive controls.

    * Develops memory, attention, and logical thinking.

    * Calm and relaxing gameplay.

    * Suitable for both children and adults.

    Assemble all the stone puzzles, complete every level, and discover the amazing variety of natural minerals with Puzzle Stones!

    Puzzle Stones trailer

  135. 11

    Puzzle Sweets

    Puzzle Sweets header image
    Released a day ago
    Type: game
    Dev: IR Studio
    Pub: IR Studio
    Genres: Casual Indie
    About
    Screenshots
    Videos

    Puzzle Sweets is a vibrant and engaging puzzle game featuring colorful images of various sweets. Piece together pictures of candies, chocolates, pastries, cookies, donuts, lollipops, and other mouth-watering desserts.

    As you progress through the levels, the number of puzzle pieces increases, making the task both more interesting and more challenging. The **gradually increasing difficulty** helps sharpen your attention, memory, and logical thinking skills by presenting progressively tougher challenges.

    **Game Features:**

    * Colorful images of various sweets and desserts.

    * Increasing difficulty levels.

    * More puzzle pieces with each level.

    * Simple and intuitive controls.

    * Develops memory, attention, and logical thinking.

    * Relaxing yet engaging gameplay.

    * Suitable for both children and adults.

    Assemble all the sweet-themed puzzles, beat every level, and immerse yourself in a vibrant, delicious world of desserts with Puzzle Sweets!

    Puzzle Sweets trailer

  136. 10

    Idle Frontier

    Idle Frontier header image
    Released a day ago
    Type: game
    Dev: Villeo Games
    Pub: Villeo Games
    Genres: Casual Indie Simulation Strategy Early Access
    About
    Screenshots
    Videos

    Welcome to Idle Frontier! It's lovely to have you here.

    Pack your bag, find a clearing, and make yourself at home. Your life on the frontier starts here.

    Idle Frontier is a single-player idle survival and resource-management game told through text and a simple interface. In a fictional medieval world, you'll gather, explore, craft and tend your camps, gradually turning unfamiliar places into somewhere you can rest. Whether you enjoy planning your next batch of supplies or wondering where a little path might lead, you're very welcome here!

    Start with Some Firewood and a Warm Meal

    Set up gathering tasks, collect materials and craft dependable tools. Pack food and clean water before heading out, and keep an eye on hunger, thirst and your supplies. Cooking, pickling and drying help you make the most of what you've gathered. Your skills grow through use, making everyday preparations a little easier.

    Make a Camp Feel Like Home

    Choose a spot, build a camp, light a fire and add facilities that turn raw materials into useful supplies. Grow crops, look for better seeds and care for livestock. Establish camps in different places to give yourself a resting point on longer journeys. Watching a little planning turn into a good harvest is its own kind of adventure.

    Stop by the Village and Make New Friends

    Take a break from your chores and have a chat. Help residents with their requests, barter for what you need and get to know the people behind the familiar faces. A conversation or a helping hand can make an unfamiliar village feel a little more welcoming.

    Follow Your Curiosity

    Travel across a regional map generated from your world seed, notice the surroundings and wildlife, and prepare before choosing your next path. Your encyclopedia fills with things you've encountered, while new finds open up new possibilities. The surprises along the way? Those are yours to discover.

    Find a Pace That Suits You

    Play offline with saves stored on your own computer. Adjust the game speed and difficulty to suit you, enjoy making plans, or slow down to tend your camp and read your travel notes. I hope the frontier becomes somewhere you look forward to spending a little time.

    Feel like sneaking in a little frontier time between tasks at work? Set up a gathering task, stock up on food and water, and check back for your camp’s latest haul without watching the screen constantly. When things get busy, pause the game—the frontier can wait for you.

    Come Play—and Help Me Make It Even More Fun!

    Thank you for taking a look at Idle Frontier! I'm continuing to improve the game, and I'd love to hear how it feels to play. Whether it's something you enjoyed, a clumsy interaction, a bug or a little idea you'd like to share, please get in touch through the Steam discussions. Your stories from the frontier are welcome, too.

    I'm excited to hear from you and keep making this world more enjoyable together. Have a wonderful journey, and I'll see you by the campfire!

    放置边境预告01

  137. 9

    Puzzle Water Flowers

    Puzzle Water Flowers header image
    Released a day ago
    Type: game
    Dev: IR Studio
    Pub: IR Studio
    Genres: Casual Indie
    About
    Screenshots
    Videos

    Puzzle Water Flowers is an engaging puzzle game featuring colorful images of aquatic and shoreline flowers. Piece together beautiful pictures of water lilies, irises, marsh marigolds, lobelias, and other plants that adorn lakes, ponds, rivers, and marshy banks.

    As you progress through the levels, the number of puzzle pieces increases, making the task both more interesting and more challenging. The **gradually increasing difficulty** helps sharpen attention, memory, and logical thinking skills by presenting progressively tougher challenges.

    **Game Features:**

    * Colorful images of aquatic and shoreline flowers.

    * Increasing difficulty levels.

    * More puzzle pieces with each level.

    * Simple and intuitive controls.

    * Develops memory, attention, and logical thinking.

    * Calm and relaxing gameplay.

    * Suitable for both children and adults.

    Assemble all the aquatic flower puzzles, complete every level, and enjoy the beauty of the amazing world of water plants with Puzzle Water Flowers!

    Puzzle Water Flowers trailer

  138. 8

    Puzzle Whales

    Puzzle Whales header image
    Released a day ago
    Type: game
    Dev: IR Studio
    Pub: IR Studio
    Genres: Casual Indie
    About
    Screenshots
    Videos

    Puzzle Whales is an engaging puzzle game featuring colorful images of various whale species. Piece together stunning pictures of blue whales, humpbacks, bowheads, pygmy whales, and sperm whales as they swim in the ocean depths, amidst the ice, and near picturesque coastlines.

    The number of puzzle pieces increases with each level, making the game progressively more interesting and challenging. The **gradually increasing difficulty** helps develop attention, memory, and logical thinking skills by offering increasingly complex challenges.

    **Game Features:**

    * Colorful images of various whale species.

    * Progressive difficulty levels.

    * Increasing number of pieces per level.

    * Simple and intuitive controls.

    * Develops memory, attention, and logical thinking.

    * Calm and relaxing gameplay.

    * Suitable for both children and adults.

    Assemble all the whale images, complete every level, and immerse yourself in the amazing world of ocean giants with Puzzle Whales!

    Puzzle Whales trailer

  139. 7

    Dungtilian

    Dungtilian header image
    Released a day ago
    Type: game
    Dev: Dekoi
    Pub: Dekoi
    Genres: Casual Indie Simulation
    About
    Screenshots
    Videos

    Dungtilian is a story game with multiple endings about running a burger stand on the surface to solve a famine below.

    Pick ingredients to match each order, stack the burger, and serve it. Customers pay in Dung, at the toilet.

    Collecting Dung

    Spend the Dung you collect to learn magic, and gather more and more Dung for the people below.

    Story

    Everyday life is peaceful. As the game goes on, face the truth that creeps closer.

    DungtilianTrailer

  140. 6

    Metro. Manage the Underground

    Metro. Manage the Underground header image
    Released a day ago
    Type: game
    Dev: RODRIK LTD
    Pub: RODRIK LTD
    Genres: Indie Simulation Strategy
    About
    Screenshots
    Videos

    Take charge of a metro network, from your first trains to a growing system serving the city. Keep an eye on the budget, reduce waiting times, and choose where your next investment will make the biggest difference.

    Keep passengers moving

    Buy trains and adjust service intervals and ticket prices. Balance revenue, operating costs, and passenger satisfaction as rush hour puts your decisions to the test.

    Prepare for the next shift

    Send crews to incidents and take care of station cleanliness and security. At night, assign maintenance jobs to get the network ready for another day.

    Grow and improve

    Expand the network and unlock technologies that automate routine tasks and help you handle increasing demand.

    Set your own pace

    Pause to plan, then speed up time to see the results. Continue your main game or take on separate scenarios.

    Metro. Manage the Underground — Gameplay Trailer

  141. 5

    GoE: Escaping the Garden of Eden

    GoE: Escaping the Garden of Eden header image
    Released a day ago
    Type: game
    Dev: Wicked Creations
    Pub: GoE
    Genres: Action Adventure Casual Indie RPG Strategy
    About
    Screenshots
    Videos

    Welcome to an alternate version of the GoE: Escaping the Garden of Eden and origins of humanity. This is the first game in the GoE Project with more to come. Here, you can choose your faction as you compete for the survival against others but in the end, all must face the Darkness that corrupts or destroys everything it finds. 

    Eden has fallen. Command one of six great powers, rebuild civilization among the stars, and fight a classic 4X war across space and ground — before the Darkness consumes the galaxy.

    The Garden of Eden — humanity’s cradle — lies under a creeping Darkness. In GoE — Escaping the Garden of Eden, you take command of one of six great powers and fight to rebuild civilization among the stars. Explore a living galaxy, raise empires, outmaneuver rivals, and decide how history ends.

    Six great powers. Six ways of war.

    Every empire fights with its own doctrine:

    • Terran Federation — damage-control crews that patch fleets under fire

    • Xeon Collective — hack enemy warships and turn their guns inward

    • The Hive — living swarms that erupt mid-battle and drown the field in brood

    • The Darkness — dread fleets that feed on wrecks and whisper into rival courts

    • The Renegades — outlaw freebooters flying twin flagships Adam & Eve

    • The Verdant Accord — grown hulls and plant-folk armies that heal naturally

    A classic 4X loop, sharpened

    • Explore a procedural galaxy — compact clusters or sprawling frontiers

    • Expand across living worlds, natives, and contested orbits

    • Exploit six resources: Energy, Minerals, Food, Research, Crystal, and Antimatter

    • Exterminate — or outgrow, out-scheme, and outlast — your rivals

    War on two boards

    Fight tactical battles in orbit, then invade on the ground. Board crippled hulls. Unleash flagships. Deploy troopers, medics, fortifications, and brood that claws up from the soil — or trust your officers and auto-resolve when the odds are clear.

    Many paths to the end of history

    Conquest. Wonders. Ascendancy. Diplomacy. Subjugation. Score. Shadow. Swarm. Race your rivals to the ending that fits your empire.

    Solo or hotseat

    Campaign alone against ruthless AI, or pass the seat with up to four commanders at one table — deals, betrayals, and all.

    Eden is gone.

    Fall of Eden

    The spreading Darkness

    Its already within you

  142. 4

    Neighbor Duel

    Neighbor Duel header image
    Released a day ago
    Type: game
    Dev: Reanim Games
    Pub: STuNT
    Genres: Action Adventure Casual Indie RPG
    About
    Screenshots
    Videos

    A race on a 25×13 grid. Two fighters, one prize, ten items needed to win. Whoever hauls them to their base first takes the match.

    10 types of items with varying values—from an orange worth 10 points to grapes worth 100. The higher the value, the rarer the item; you’ll have to do some running to snag the big prizes.

    A brawl with no power-ups. Attacks are always available. Strike an adjacent tile to shave two seconds off your opponent's life and knock their item right onto the field—ready for you to pick up and carry off.

    You can steal from the enemy base. Sneak into your opponent's base, grab an item, gain 30 points, and haul it back to your side. Of course, now they’ll be stealing from you, too.

    Seven power-ups, each capable of turning the tide of the round: freeze, a double/ally, speed boost, bombs, sabotage at the enemy base, and an extra life.

    Three arenas, each with its own hazards and atmosphere: ice crystals, skull barrels, and fire crystals—plus a unique interface color scheme for each.

    Single-player and couch co-op modes. Play against a bot that actually puts up a fight, or go head-to-head using a single keyboard or two gamepads.

    Full gamepad support for one or two players.

    TWO GAME MODES:

    ITEM RACE — An item-gathering race. A simple yet brutal objective: be the first to deliver 10 items to your base. Picking up an item adds a new obstacle to the field, while sabotage can knock away items you've already secured—turning the final minute into pure chaos.

    SCORE RACE — A points-based race. A three-round match with increasing score targets: 1,000, 1,250, and 2,000. Points are earned by collecting items and stealing; the base acts like a piggy bank (the tenth item turns into +50 points), and the winner is the player who takes the most rounds.

    BONUSES:

    Each bonus also awards 20 points. There are no free gifts—you have to fight for everything.

    Lightning (blue bottle) — 7-second speed boost; movement speed doubles.

    Green bottle (clover) — summons a double/ally for 13 seconds: it dashes around the field, collecting items and stealing from the opponent's base to bring them to you.

    Snowflake (light blue bottle) — freezes the opponent for 5 seconds: they can neither move nor attack.

    Dark bottle (bombs) — grants the ability to drop bombs for 15 seconds; they explode after a 5-second delay. Your own bombs and those of your ally are harmless, but an opposing hero loses a life upon contact.

    Beetle bottle — destroys one item at the opponent's base—right at the moment of their victory.

    Medkit (red bottle with a cross) — adds one life (up to a maximum of 10).

    WHAT WILL KILL YOU OR SLOW YOU DOWN:

    Arena obstacles don't stay put—literally: every time someone on the field picks up an item, a new obstacle appears. Step on one, and you lose a life plus one item already delivered to your base. Step on an opponent's bomb, and the same happens, plus an explosion and screen shake. Useful tips: bombs are safe for you and your ally if you place them yourself. Newly spawned obstacles pose no immediate danger, but striking or freezing a frozen hero is a sure way to make them drop their loot. Each hero has seven lives per round; lose them all, and you lose the round.

    CONTROLS:

    Movement: Arrow keys or W-A-S-D. In two-player mode: P1 uses arrow keys, P2 uses W-A-S-D.

    Attack: Space for Player 1, E for Player 2; X button on gamepad.

    Pause: P or Start button. Sound: M or Y button. Exit to menu: Esc or Back.

    In menus: Arrow keys or W-A-S-D, Enter or Space; gamepad D-pad and A button (B to go back). Mouse selection also works.

    Gamepads: Two-player play is supported using two gamepads—the first and second connected controllers are automatically assigned to Player 1 and Player 2. Works in both single-player and two-player modes.

    Character selection: P1 uses arrow keys and Enter; P2 uses W-A-S-D and Space; gamepad uses D-pad and A. After a match: R to replay; Enter or Esc to return to the menu.

    Neighbor Duel

  143. 3

    記帳戦隊

    記帳戦隊 header image
    Released a day ago
    Type: game
    Dev: Studio Riko
    Pub: Studio Riko
    Genres: Indie Simulation Strategy
    About
    Screenshots
    Videos

    Justice always belongs to whoever is counting.

     

    In this world, the Kichou Sentai quantifies every threat and settles it by standardized procedure. Efficient. Impartial, in principle. But procedure sometimes stamps someone as evil before anyone gets around to checking the facts.

     

    Some who had left the Sentai were one day branded, by that same procedure, a "monster attack." They were given the chance to explain themselves. But explaining would have exposed the identity of the very people they meant to protect. So they said nothing, and took the name of monsters.

     

    And then they announced themselves -- the Chojirikai, the Reconciliation Society, a Semi-Public Interest Association.

     

    Having cut off the road of settling it with words, they would set it right their own way. If they are to be judged evil, then they will balance the books on that judgment too, by force. That is how this organization began.

     

    The sentai heroes of this world, the Kichou Sentai, come for you in the name of justice. And among the fists thrown on that battlefield are some that belong to people who share a past with someone on the heroes' side.

     

    Justice is not always right.

    This time you take command of the "evil organization," and it is your turn to meet that justice head-on.

     

    Note: this is a standalone first chapter. The conflict shown here is only a small page of this world's ledger.

     

     

    [ You are Tsukasa, field commander of the Chojirikai ]

     

    Kichou Sentai is a turn-based tactics game that looks at the battlefield from the side of the evil organization. You move the Field Staff (Melee, Defender, Elite, Ranged), the stamp ogre Inki who presses the RECEIVED stamp, and Tsukasa himself.

     

    Across the field stands the Kichou Sentai: Oboro in front, Rei behind her keeping the ledger. Oboro strikes, and Rei's ledger follows. How you take that two-beat rhythm decides the shape of the fight.

     

    The board grows with each episode. Episodes 1 and 2 are 8x6. The final battle, Episode 3, is 10x8.

     

     

    [ POSTING -- what you enter comes back to you ]

     

    Tsukasa's POST action writes an enemy's move into the ledger. Every posting advances the Settlement gauge; when it fills, SETTLEMENT books one ally's losses in full and makes them whole. Used on Tsukasa himself, it pays half.

     

    Rei keeps a ledger too. It advances when she is struck, and when she shields. When six entries are in, Oboro's finisher, Kasumi Issen, sweeps the line.

     

    If you'd rather not see that finisher, go quiet behind a guard. Nothing entered, nothing gained. The ledger is always honest.

     

     

    [ THE RECEIVED STAMP -- the hand that stops the clock ]

     

    Inki's RECEIVED STAMP pastes a RECEIVED document onto an enemy's forehead and stops them for three turns. Stamp Oboro, or stamp Rei while she shields? If a Sentinel stands beside the target, the paperwork goes to the Sentinel instead. Whose time you stop is where the battle turns.

     

     

    [ THREE EPISODES ]

     

    Episode 1 - Back Alley. 8x6, 18-turn limit. Once Rei arrives as reinforcement, the two-beat attack begins. No Inki here. The only way out is to stay beyond their reach.

     

    Episode 2 - Branch Perimeter. 8x6, 24-turn limit. Rei is on the field from the start. A Sentinel takes position beside Oboro.

     

    Episode 3 - The Plain. 10x8, no turn limit. Waves of upgraded robots come around behind you; Muzanki appears on turn 5, and reinforcements on turn 7. Muzanki's MIST RECKONING: SIX CHAIN fires once per battle.

     

     

    [ ON THE ARTWORK ]

     

    Portraits, face cards, cut-ins and video: only what our own team produced and our own team inspected. We will not claim it is great art. It is art the team cared about.

     

     

    [ ONE STEP BACK ]

     

    Before the enemy phase begins, you can take back your last move. For those who would like to prepare their defeat with care.

     

     

    If it sells, we will write the next page of this ledger.

    記帳戦隊 予告編

  144. 2

    Super Clown Save Santa

    Super Clown Save Santa header image
    Released a day ago
    Type: game
    Dev: Valkeala Software
    Pub: Valkeala Software
    Genres: Adventure Casual Indie
    About
    Screenshots
    Videos

    STORY:

    Player controls Super clown in this 2.5 Platformer game. Game contains 7 different themed maps. Super Clown mission is to avoid several traps like shooting cannons, spike traps, moving spike traps, turtle enemy and end of level there is bee which need avoid or shoot and then Super clown can save Santa Claus and save Christmas. Super clown can avoid traps and shoot fireballs to kill turtle enemy and end of every level there is flying bee, it sometime makes fast attacks and 1 hit kill super clown. Also there are moving and jumping platforms. Falling to lava will kill Super Clown. There are balloons which are checkpoints and collecting hearths will give more lifes. Also some level contain shields which gives player immortality for certain time. So world needs Super clown in this 2.5d platformer game to save Santa Claus and save Christmas, so avoid traps and kille deathly enemies

     

    Control Input:

    Movement: W - A - S - D
    Jump: Space
    Double Jump: Space
    Dash: Shift
    Shoot Mouse Right Click

    FEATURES:

    • 7 levels
      - End of Save Santa Claus to get steam achievements
      - Different traps like: Cannons, Fire traps, spike traps, moving traps
      - Moving platforms
      - Super clown can shoot fireballs to kill enemies like turtles and enemy bee end of level
      - Checkpoint system. Balloon is checkpoint area
      - Collect hearts to get more lifes

    • Shield gives immortality for 10-20seconds

    • Falling to Lava kill player

    • Jumping platforms

    game

  145. 1

    Moon Sweepers

    Moon Sweepers header image
    Released a day ago
    Type: game
    Dev: DragDrop Games
    Pub: DragDrop Games
    Genres: Action Adventure Casual Indie Simulation Strategy
    About
    Screenshots
    Videos

    The Moon is covered in dust. The Lunar Surface Department (LSD) has sent you and your crew to clean it up. Unfortunately, the budget only covered a toothbrush.

    Collect lunar dust, sell and use the earnings to buy better tools and upgrade your equipment. Turn an underfunded cleanup mission into a growing operation, one painfully small brushstroke at a time.

    Team up in online co-op lobbies of up to 16 players. Spread out to cover more ground or tackle the same area together. There’s enough dust to keep everyone busy. Whether everyone actually works is another matter.

    Fill your storage with lunar dust, deliver it to a depot and launch shipments to get paid. Spend your earnings on new cleaning tools and increased carrying capacity so you can take on bigger jobs between deliveries.

    Watch dusty terrain turn clean with every pass. Track your progress across the lunar surface, place depots near your work and put cleaning vehicles to use as your operation grows.

    Stop being lazy, you’ve got whole Moon to clean. Better get started.

    Teaser trailer

    Trailer